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@@ -146,9 +146,9 @@ This code creates a camera, then creates a scene, adds a cube on it, creates a &
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2012 04 22 - **r49** (364,242 KB, gzip: 89,057 KB)
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-* Yet more `ColladaLoader` improvements. ([ekitspn](http://github.com/ekitson), [AddictArts](http://github.com/AddictArts), [pblasco](http://github.com/pblasco))
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-* Created documentation system. ([mrdoob](http://github.com/mrdoob), [sole](http://github.com/sole))
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-* Added some documentation. ([mrdoob](http://github.com/mrdoob))
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+* Yet more `ColladaLoader` improvements. ([ekitspn](http://github.com/ekitson), [AddictArts](http://github.com/AddictArts) and [pblasco](http://github.com/pblasco))
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+* Created documentation system. ([mrdoob](http://github.com/mrdoob))
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+* Added some documentation. ([mrdoob](http://github.com/mrdoob) and [sole](http://github.com/sole))
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* Added `MorphBlendMesh`. ([alteredq](http://github.com/alteredq))
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* Added `emissive` component to WebGL Materials. ([alteredq](http://github.com/alteredq))
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* Added `DepthPassPlugin`. ([alteredq](http://github.com/alteredq))
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@@ -166,7 +166,7 @@ This code creates a camera, then creates a scene, adds a cube on it, creates a &
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* Change `PlaneGeometry` from XY to XZ. ([mrdoob](http://github.com/mrdoob))
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* `WebGLRenderer` back to `highp` shader precision. ([mrdoob](http://github.com/mrdoob))
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* Added `deallocateRenderTarget` to `WebGLRenderer. ([kovleouf](http://github.com/kovleouf))
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-* Support zIndex and scale into `DomRenderer`. ([ajorkowski](http://github.com/ajorkowski))
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+* Support zIndex and scale into `DOMRenderer`. ([ajorkowski](http://github.com/ajorkowski))
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* Improvements to `CameraHelper`. ([zz85](http://github.com/zz85))
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* Added 3D spline path extrusion support to `ExtrudeGeometry`. ([zz85](http://github.com/zz85))
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* `MarchingCubes` moved out of the lib into `/examples/js` folder. ([alteredq](http://github.com/alteredq))
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@@ -177,7 +177,7 @@ This code creates a camera, then creates a scene, adds a cube on it, creates a &
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* `CanvasRenderer.setClearColor()` and `.setClearColorHex()` now sets `opacity` to 1 when null. ([mrdoob](http://github.com/mrdoob))
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* Fixed broken UVs in `SubdivisionModifier`. ([zz85](http://github.com/zz85))
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* Renamed `Matrix4`'s `setTranslation`, `setRotationX`, `setRotationY`, `setRotationZ`, `setRotationAxis` and `setScale` to `makeTranslation`, `makeRotationX`, `makeRotationY`, `makeRotationZ`, `makeRotationAxis` and `makeScale`. ([mrdoob](http://github.com/mrdoob))
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-* `Matrix4`'s static methods `makeFrustum`, `makePerspective`, `makeOrtho` to normal public methods. ([mrdoob](http://github.com/mrdoob))
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+* `Matrix4` static methods `makeFrustum`, `makePerspective`, `makeOrtho` to non-static methods. ([mrdoob](http://github.com/mrdoob))
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* Refactore handling of `Matrix4` to `Matrix3` inversion. ([alteredq](http://github.com/alteredq))
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* Added `GodRays` postprocessing. ([huwb](http://github.com/huwb))
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* Added `LinePieces` support to `Projector`. ([mrdoob](http://github.com/mrdoob))
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@@ -189,7 +189,7 @@ This code creates a camera, then creates a scene, adds a cube on it, creates a &
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* Added `ParametricGeometry`. ([zz85](http://github.com/zz85))
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* Added basic `OBJLoader` in `/examples/js/loaders` folder. ([mrdoob](http://github.com/mrdoob))
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* Moved `ColladaLoader` and `UTF8Loader` to `/examples/js/loaders` folder. ([mrdoob](http://github.com/mrdoob))
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-* Added `VTKLoader` and `UTF8Loader` to `/examples/js/loaders` folder. ([valette](http://github.com/valette) and [mrdoob](http://github.com/mrdoob))
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+* Added `VTKLoader` to `/examples/js/loaders` folder. ([valette](http://github.com/valette) and [mrdoob](http://github.com/mrdoob))
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* Blender exporter now supports linked groups. ([Druidhawk](http://github.com/Druidhawk))
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* Added `visible` property to `Material`. ([mrdoob](http://github.com/mrdoob))
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* Removed Lamber+Texture support in `CanvasRenderer`. ([mrdoob](http://github.com/mrdoob))
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