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@@ -3,15 +3,13 @@ import { NodeBuilder } from '../core/NodeBuilder';
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import { FloatNode } from '../inputs/FloatNode';
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import { StructNode } from '../core/StructNode';
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import { FunctionNode } from '../core/FunctionNode';
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-import { BlinnExponentToRoughnessNode } from '../bsdfs/BlinnExponentToRoughnessNode';
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import { Node } from '../core/Node';
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export class TextureCubeUVNode extends TempNode {
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- constructor(uv: Node, textureSize: FloatNode, blinnExponentToRoughness: BlinnExponentToRoughnessNode);
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+ constructor(uv: Node, textureSize: FloatNode);
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uv: Node;
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textureSize: FloatNode;
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- blinnExponentToRoughness: BlinnExponentToRoughnessNode;
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nodeType: string;
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generate(builder: NodeBuilder, output: string): string;
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