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@@ -6,12 +6,10 @@
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* Try checking your application with the latest `dev` branch version of three.js (often problems are already fixed there). See [migration guide](https://github.com/mrdoob/three.js/wiki/Migration).
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* Tell us where did you observe the problem: your browser version, your operating system, your graphics card (for example Chrome 23.0.1271.95, Windows 7, Nvidia Quadro 2000M)
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* If you can, try to check your problem on multiple browsers / multiple computers (if you are on Windows, especially helpful is to [compare ANGLE and OpenGL renderers](https://github.com/mrdoob/three.js/wiki/How-to-use-OpenGL-or-ANGLE-rendering-on-Windows))
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* Describe the problem in details (what you get instead of what's expected). Saying "it doesn't work" doesn't help much.
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* Create a small testcase (big chance is when you do this, you'll find the answer yourself).
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* If small testcase is not possible, at least include a link to online live version of your application.
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* If your problem creates some visual glitch it helps to include a screenshot (highlight problematic area if problem is subtle).
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* What did you try already?
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* Search issue tracker for similar issues. Somebody else may have already filled an issue about your problem (in that case make a comment there instead of creating new issue). Or there may be other issues that seem similar, it helps if you can cross-reference them (mentioned in text hashed issue number like this `#1234`).
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