Browse Source

Light Docs Point Light corrected

sukhwant 10 years ago
parent
commit
eb82a66f8c
1 changed files with 9 additions and 2 deletions
  1. 9 2
      docs/api/lights/PointLight.html

+ 9 - 2
docs/api/lights/PointLight.html

@@ -36,11 +36,12 @@ scene.add( light );</code>
 		<h2>Constructor</h2>
 		<h2>Constructor</h2>
 
 
 
 
-		<h3>[name]([page:Integer hex], [page:Float intensity], [page:Number distance])</h3>
+		<h3>[name]([page:Integer hex], [page:Float intensity], [page:Number distance], [page:Float decay])</h3>
 		<div>
 		<div>
 		[page:Integer hex] — Numeric value of the RGB component of the color. <br />
 		[page:Integer hex] — Numeric value of the RGB component of the color. <br />
 		[page:Float intensity] — Numeric value of the light's strength/intensity. <br />
 		[page:Float intensity] — Numeric value of the light's strength/intensity. <br />
-		[page:Number distance] -- The distance of the light where the intensity is 0. When distance is 0, then the distance is endless. 
+		[page:Number distance] -- The distance of the light where the intensity is 0. When distance is 0, then the distance is endless. <br />
+		[page:Float decay] -- The amount the light dims along the distance of the light.
 		</div>
 		</div>
 		<div>
 		<div>
 		Creates a light at a specific position in the scene.  The light shines in all directions (roughly similar to a light bulb.)
 		Creates a light at a specific position in the scene.  The light shines in all directions (roughly similar to a light bulb.)
@@ -62,6 +63,12 @@ scene.add( light );</code>
 			Default — *0.0*.
 			Default — *0.0*.
 		</div>
 		</div>
 		
 		
+		<h3>[property:Float decay]</h3>
+		<div>
+			The amount the light dims along the distance of the light<br />
+			Default — *1*.
+		</div>
+		
 		<h2>Methods</h2>
 		<h2>Methods</h2>
 		
 		
 		<h3>[method:PointLight clone]()</h3>
 		<h3>[method:PointLight clone]()</h3>