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@@ -9,7 +9,7 @@
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<body>
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<body>
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<div id="info">
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<div id="info">
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<a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> - Exported by <a href="https://github.com/sunag/sea3d" target="_blank" rel="noopener">SEA3D Exporter</a> and edited by <a href="https://github.com/sunag/sea3d" target="_blank" rel="noopener">SEA3D Studio</a>.<br/>
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<a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> - Exported by <a href="https://github.com/sunag/sea3d" target="_blank" rel="noopener">SEA3D Exporter</a> and edited by <a href="https://github.com/sunag/sea3d" target="_blank" rel="noopener">SEA3D Studio</a>.<br/>
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- Asset by <a href="http://vhalldez.cgsociety.org/" target="_blank" rel="noopener">Valdez Araujo</a>.
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+ Asset by <a href="http://vhalldez.cgsociety.org/" target="_blank" rel="noopener">Valdez Araujo</a>.
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Geometry Compression with <a href="https://github.com/google/draco" target="_blank" rel="noopener">Google Draco</a> and content with LZMA using <a href="http://sunag.github.io/sea3d/IO/index.html" style="color:#FFFFFF" target="_blank">SEA3D I.O.</a> Tools<br>
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Geometry Compression with <a href="https://github.com/google/draco" target="_blank" rel="noopener">Google Draco</a> and content with LZMA using <a href="http://sunag.github.io/sea3d/IO/index.html" style="color:#FFFFFF" target="_blank">SEA3D I.O.</a> Tools<br>
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</div>
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</div>
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@@ -31,7 +31,6 @@
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import { EffectComposer } from './jsm/postprocessing/EffectComposer.js';
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import { EffectComposer } from './jsm/postprocessing/EffectComposer.js';
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import { RenderPass } from './jsm/postprocessing/RenderPass.js';
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import { RenderPass } from './jsm/postprocessing/RenderPass.js';
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import { ShaderPass } from './jsm/postprocessing/ShaderPass.js';
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import { ShaderPass } from './jsm/postprocessing/ShaderPass.js';
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- import { MaskPass } from './jsm/postprocessing/MaskPass.js';
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import { CopyShader } from './jsm/shaders/CopyShader.js';
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import { CopyShader } from './jsm/shaders/CopyShader.js';
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import { ColorCorrectionShader } from './jsm/shaders/ColorCorrectionShader.js';
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import { ColorCorrectionShader } from './jsm/shaders/ColorCorrectionShader.js';
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import { VignetteShader } from './jsm/shaders/VignetteShader.js';
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import { VignetteShader } from './jsm/shaders/VignetteShader.js';
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@@ -46,7 +45,7 @@
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var container, stats;
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var container, stats;
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- var camera, scene, renderer, composer, controls;
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+ var camera, scene, renderer, composer;
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var loader;
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var loader;
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@@ -100,7 +99,7 @@
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renderer.setSize( window.innerWidth, window.innerHeight );
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renderer.setSize( window.innerWidth, window.innerHeight );
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container.appendChild( renderer.domElement );
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container.appendChild( renderer.domElement );
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- controls = new OrbitControls( camera, renderer.domElement );
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+ var controls = new OrbitControls( camera, renderer.domElement );
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stats = new Stats();
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stats = new Stats();
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container.appendChild( stats.dom );
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container.appendChild( stats.dom );
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