فهرست منبع

Updated builds.

Mr.doob 14 سال پیش
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ece93dfe6e
2فایلهای تغییر یافته به همراه240 افزوده شده و 240 حذف شده
  1. 235 235
      build/Three.js
  2. 5 5
      build/custom/ThreeExtras.js

+ 235 - 235
build/Three.js

@@ -1,6 +1,6 @@
 // Three.js r41/ROME - http://github.com/mrdoob/three.js
 var THREE=THREE||{};if(!window.Int32Array)window.Int32Array=Array,window.Float32Array=Array;THREE.Color=function(b){this.setHex(b)};
-THREE.Color.prototype={copy:function(b){this.r=b.r;this.g=b.g;this.b=b.b;this.hex=b.hex},setHex:function(b){this.hex=~~b&16777215;this.updateRGB()},setRGB:function(b,c,e){this.r=b;this.g=c;this.b=e;this.updateHex()},setHSV:function(b,c,e){var f,g,k,h,m,p;if(e==0)f=g=k=0;else switch(h=Math.floor(b*6),m=b*6-h,b=e*(1-c),p=e*(1-c*m),c=e*(1-c*(1-m)),h){case 1:f=p;g=e;k=b;break;case 2:f=b;g=e;k=c;break;case 3:f=b;g=p;k=e;break;case 4:f=c;g=b;k=e;break;case 5:f=e;g=b;k=p;break;case 6:case 0:f=e,g=c,k=b}this.setRGB(f,
+THREE.Color.prototype={copy:function(b){this.r=b.r;this.g=b.g;this.b=b.b;this.hex=b.hex},setHex:function(b){this.hex=~~b&16777215;this.updateRGB()},setRGB:function(b,c,e){this.r=b;this.g=c;this.b=e;this.updateHex()},setHSV:function(b,c,e){var f,g,k,h,m,n;if(e==0)f=g=k=0;else switch(h=Math.floor(b*6),m=b*6-h,b=e*(1-c),n=e*(1-c*m),c=e*(1-c*(1-m)),h){case 1:f=n;g=e;k=b;break;case 2:f=b;g=e;k=c;break;case 3:f=b;g=n;k=e;break;case 4:f=c;g=b;k=e;break;case 5:f=e;g=b;k=n;break;case 6:case 0:f=e,g=c,k=b}this.setRGB(f,
 g,k)},updateHex:function(){this.hex=~~(this.r*255)<<16^~~(this.g*255)<<8^~~(this.b*255)},updateRGB:function(){this.r=(this.hex>>16&255)/255;this.g=(this.hex>>8&255)/255;this.b=(this.hex&255)/255},clone:function(){return new THREE.Color(this.hex)}};THREE.Vector2=function(b,c){this.set(b||0,c||0)};
 THREE.Vector2.prototype={set:function(b,c){this.x=b;this.y=c;return this},copy:function(b){this.x=b.x;this.y=b.y;return this},clone:function(){return new THREE.Vector2(this.x,this.y)},add:function(b,c){this.x=b.x+c.x;this.y=b.y+c.y;return this},addSelf:function(b){this.x+=b.x;this.y+=b.y;return this},sub:function(b,c){this.x=b.x-c.x;this.y=b.y-c.y;return this},subSelf:function(b){this.x-=b.x;this.y-=b.y;return this},multiplyScalar:function(b){this.x*=b;this.y*=b;return this},divideScalar:function(b){b?
 (this.x/=b,this.y/=b):this.set(0,0);return this},negate:function(){return this.multiplyScalar(-1)},dot:function(b){return this.x*b.x+this.y*b.y},lengthSq:function(){return this.x*this.x+this.y*this.y},length:function(){return Math.sqrt(this.lengthSq())},normalize:function(){return this.divideScalar(this.length())},distanceTo:function(b){return Math.sqrt(this.distanceToSquared(b))},distanceToSquared:function(b){var c=this.x-b.x,b=this.y-b.y;return c*c+b*b},setLength:function(b){return this.normalize().multiplyScalar(b)},
@@ -14,35 +14,35 @@ THREE.Vector4.prototype={set:function(b,c,e,f){this.x=b;this.y=c;this.z=e;this.w
 b.x;this.y-=b.y;this.z-=b.z;this.w-=b.w;return this},multiplyScalar:function(b){this.x*=b;this.y*=b;this.z*=b;this.w*=b;return this},divideScalar:function(b){b?(this.x/=b,this.y/=b,this.z/=b,this.w/=b):this.set(0,0,0,1);return this},negate:function(){return this.multiplyScalar(-1)},dot:function(b){return this.x*b.x+this.y*b.y+this.z*b.z+this.w*b.w},lengthSq:function(){return this.dot(this)},length:function(){return Math.sqrt(this.lengthSq())},normalize:function(){return this.divideScalar(this.length())},
 setLength:function(b){return this.normalize().multiplyScalar(b)},lerpSelf:function(b,c){this.x+=(b.x-this.x)*c;this.y+=(b.y-this.y)*c;this.z+=(b.z-this.z)*c;this.w+=(b.w-this.w)*c;return this}};THREE.Ray=function(b,c){this.origin=b||new THREE.Vector3;this.direction=c||new THREE.Vector3};
 THREE.Ray.prototype={intersectScene:function(b){return this.intersectObjects(b.objects)},intersectObjects:function(b){var c,e,f=[];c=0;for(e=b.length;c<e;c++)f=f.concat(this.intersectObject(b[c]));f.sort(function(b,e){return b.distance-e.distance});return f},intersectObject:function(b){function c(b,e,c){var f,c=c.matrixWorld.getPosition();f=c.clone().subSelf(b).dot(e);b=b.clone().addSelf(e.clone().multiplyScalar(f));return c.distanceTo(b)}function e(b,e,c,f){var f=f.clone().subSelf(e),c=c.clone().subSelf(e),
-g=b.clone().subSelf(e),b=f.dot(f),e=f.dot(c),f=f.dot(g),h=c.dot(c),c=c.dot(g),g=1/(b*h-e*e),h=(h*f-e*c)*g,b=(b*c-e*f)*g;return h>0&&b>0&&h+b<1}if(b instanceof THREE.Particle){var f=c(this.origin,this.direction,b);if(!f||f>b.scale.x)return[];return[{distance:f,point:b.position,face:null,object:b}]}else if(b instanceof THREE.Mesh){f=c(this.origin,this.direction,b);if(!f||f>b.geometry.boundingSphere.radius*Math.max(b.scale.x,Math.max(b.scale.y,b.scale.z)))return[];var g,k,h,m,p,n,o,t,v,u,w=b.geometry,
-B=w.vertices,A=[],f=0;for(g=w.faces.length;f<g;f++)if(k=w.faces[f],v=this.origin.clone(),u=this.direction.clone(),n=b.matrixWorld,h=n.multiplyVector3(B[k.a].position.clone()),m=n.multiplyVector3(B[k.b].position.clone()),p=n.multiplyVector3(B[k.c].position.clone()),n=k instanceof THREE.Face4?n.multiplyVector3(B[k.d].position.clone()):null,o=b.matrixRotationWorld.multiplyVector3(k.normal.clone()),t=u.dot(o),b.doubleSided||(b.flipSided?t>0:t<0))if(o=o.dot((new THREE.Vector3).sub(h,v))/t,v=v.addSelf(u.multiplyScalar(o)),
-k instanceof THREE.Face3)e(v,h,m,p)&&(k={distance:this.origin.distanceTo(v),point:v,face:k,object:b},A.push(k));else if(k instanceof THREE.Face4&&(e(v,h,m,n)||e(v,m,p,n)))k={distance:this.origin.distanceTo(v),point:v,face:k,object:b},A.push(k);return A}else return[]}};
-THREE.Rectangle=function(){function b(){k=f-c;h=g-e}var c,e,f,g,k,h,m=!0;this.getX=function(){return c};this.getY=function(){return e};this.getWidth=function(){return k};this.getHeight=function(){return h};this.getLeft=function(){return c};this.getTop=function(){return e};this.getRight=function(){return f};this.getBottom=function(){return g};this.set=function(h,k,o,t){m=!1;c=h;e=k;f=o;g=t;b()};this.addPoint=function(h,k){m?(m=!1,c=h,e=k,f=h,g=k):(c=c<h?c:h,e=e<k?e:k,f=f>h?f:h,g=g>k?g:k);b()};this.add3Points=
-function(h,k,o,t,v,u){m?(m=!1,c=h<o?h<v?h:v:o<v?o:v,e=k<t?k<u?k:u:t<u?t:u,f=h>o?h>v?h:v:o>v?o:v,g=k>t?k>u?k:u:t>u?t:u):(c=h<o?h<v?h<c?h:c:v<c?v:c:o<v?o<c?o:c:v<c?v:c,e=k<t?k<u?k<e?k:e:u<e?u:e:t<u?t<e?t:e:u<e?u:e,f=h>o?h>v?h>f?h:f:v>f?v:f:o>v?o>f?o:f:v>f?v:f,g=k>t?k>u?k>g?k:g:u>g?u:g:t>u?t>g?t:g:u>g?u:g);b()};this.addRectangle=function(h){m?(m=!1,c=h.getLeft(),e=h.getTop(),f=h.getRight(),g=h.getBottom()):(c=c<h.getLeft()?c:h.getLeft(),e=e<h.getTop()?e:h.getTop(),f=f>h.getRight()?f:h.getRight(),g=g>
+g=b.clone().subSelf(e),b=f.dot(f),e=f.dot(c),f=f.dot(g),h=c.dot(c),c=c.dot(g),g=1/(b*h-e*e),h=(h*f-e*c)*g,b=(b*c-e*f)*g;return h>0&&b>0&&h+b<1}if(b instanceof THREE.Particle){var f=c(this.origin,this.direction,b);if(!f||f>b.scale.x)return[];return[{distance:f,point:b.position,face:null,object:b}]}else if(b instanceof THREE.Mesh){f=c(this.origin,this.direction,b);if(!f||f>b.geometry.boundingSphere.radius*Math.max(b.scale.x,Math.max(b.scale.y,b.scale.z)))return[];var g,k,h,m,n,o,p,t,v,u,w=b.geometry,
+B=w.vertices,A=[],f=0;for(g=w.faces.length;f<g;f++)if(k=w.faces[f],v=this.origin.clone(),u=this.direction.clone(),o=b.matrixWorld,h=o.multiplyVector3(B[k.a].position.clone()),m=o.multiplyVector3(B[k.b].position.clone()),n=o.multiplyVector3(B[k.c].position.clone()),o=k instanceof THREE.Face4?o.multiplyVector3(B[k.d].position.clone()):null,p=b.matrixRotationWorld.multiplyVector3(k.normal.clone()),t=u.dot(p),b.doubleSided||(b.flipSided?t>0:t<0))if(p=p.dot((new THREE.Vector3).sub(h,v))/t,v=v.addSelf(u.multiplyScalar(p)),
+k instanceof THREE.Face3)e(v,h,m,n)&&(k={distance:this.origin.distanceTo(v),point:v,face:k,object:b},A.push(k));else if(k instanceof THREE.Face4&&(e(v,h,m,o)||e(v,m,n,o)))k={distance:this.origin.distanceTo(v),point:v,face:k,object:b},A.push(k);return A}else return[]}};
+THREE.Rectangle=function(){function b(){k=f-c;h=g-e}var c,e,f,g,k,h,m=!0;this.getX=function(){return c};this.getY=function(){return e};this.getWidth=function(){return k};this.getHeight=function(){return h};this.getLeft=function(){return c};this.getTop=function(){return e};this.getRight=function(){return f};this.getBottom=function(){return g};this.set=function(h,k,p,t){m=!1;c=h;e=k;f=p;g=t;b()};this.addPoint=function(h,k){m?(m=!1,c=h,e=k,f=h,g=k):(c=c<h?c:h,e=e<k?e:k,f=f>h?f:h,g=g>k?g:k);b()};this.add3Points=
+function(h,k,p,t,v,u){m?(m=!1,c=h<p?h<v?h:v:p<v?p:v,e=k<t?k<u?k:u:t<u?t:u,f=h>p?h>v?h:v:p>v?p:v,g=k>t?k>u?k:u:t>u?t:u):(c=h<p?h<v?h<c?h:c:v<c?v:c:p<v?p<c?p:c:v<c?v:c,e=k<t?k<u?k<e?k:e:u<e?u:e:t<u?t<e?t:e:u<e?u:e,f=h>p?h>v?h>f?h:f:v>f?v:f:p>v?p>f?p:f:v>f?v:f,g=k>t?k>u?k>g?k:g:u>g?u:g:t>u?t>g?t:g:u>g?u:g);b()};this.addRectangle=function(h){m?(m=!1,c=h.getLeft(),e=h.getTop(),f=h.getRight(),g=h.getBottom()):(c=c<h.getLeft()?c:h.getLeft(),e=e<h.getTop()?e:h.getTop(),f=f>h.getRight()?f:h.getRight(),g=g>
 h.getBottom()?g:h.getBottom());b()};this.inflate=function(h){c-=h;e-=h;f+=h;g+=h;b()};this.minSelf=function(h){c=c>h.getLeft()?c:h.getLeft();e=e>h.getTop()?e:h.getTop();f=f<h.getRight()?f:h.getRight();g=g<h.getBottom()?g:h.getBottom();b()};this.instersects=function(b){return Math.min(f,b.getRight())-Math.max(c,b.getLeft())>=0&&Math.min(g,b.getBottom())-Math.max(e,b.getTop())>=0};this.empty=function(){m=!0;g=f=e=c=0;b()};this.isEmpty=function(){return m}};THREE.Matrix3=function(){this.m=[]};
-THREE.Matrix3.prototype={transpose:function(){var b,c=this.m;b=c[1];c[1]=c[3];c[3]=b;b=c[2];c[2]=c[6];c[6]=b;b=c[5];c[5]=c[7];c[7]=b;return this},transposeIntoArray:function(b){var c=this.m;b[0]=c[0];b[1]=c[3];b[2]=c[6];b[3]=c[1];b[4]=c[4];b[5]=c[7];b[6]=c[2];b[7]=c[5];b[8]=c[8];return this}};THREE.Matrix4=function(b,c,e,f,g,k,h,m,p,n,o,t,v,u,w,B){this.set(b||1,c||0,e||0,f||0,g||0,k||1,h||0,m||0,p||0,n||0,o||1,t||0,v||0,u||0,w||0,B||1);this.flat=Array(16);this.m33=new THREE.Matrix3};
-THREE.Matrix4.prototype={set:function(b,c,e,f,g,k,h,m,p,n,o,t,v,u,w,B){this.n11=b;this.n12=c;this.n13=e;this.n14=f;this.n21=g;this.n22=k;this.n23=h;this.n24=m;this.n31=p;this.n32=n;this.n33=o;this.n34=t;this.n41=v;this.n42=u;this.n43=w;this.n44=B;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(b){this.set(b.n11,b.n12,b.n13,b.n14,b.n21,b.n22,b.n23,b.n24,b.n31,b.n32,b.n33,b.n34,b.n41,b.n42,b.n43,b.n44);return this},lookAt:function(b,c,e){var f=THREE.Matrix4.__v1,
+THREE.Matrix3.prototype={transpose:function(){var b,c=this.m;b=c[1];c[1]=c[3];c[3]=b;b=c[2];c[2]=c[6];c[6]=b;b=c[5];c[5]=c[7];c[7]=b;return this},transposeIntoArray:function(b){var c=this.m;b[0]=c[0];b[1]=c[3];b[2]=c[6];b[3]=c[1];b[4]=c[4];b[5]=c[7];b[6]=c[2];b[7]=c[5];b[8]=c[8];return this}};THREE.Matrix4=function(b,c,e,f,g,k,h,m,n,o,p,t,v,u,w,B){this.set(b||1,c||0,e||0,f||0,g||0,k||1,h||0,m||0,n||0,o||0,p||1,t||0,v||0,u||0,w||0,B||1);this.flat=Array(16);this.m33=new THREE.Matrix3};
+THREE.Matrix4.prototype={set:function(b,c,e,f,g,k,h,m,n,o,p,t,v,u,w,B){this.n11=b;this.n12=c;this.n13=e;this.n14=f;this.n21=g;this.n22=k;this.n23=h;this.n24=m;this.n31=n;this.n32=o;this.n33=p;this.n34=t;this.n41=v;this.n42=u;this.n43=w;this.n44=B;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(b){this.set(b.n11,b.n12,b.n13,b.n14,b.n21,b.n22,b.n23,b.n24,b.n31,b.n32,b.n33,b.n34,b.n41,b.n42,b.n43,b.n44);return this},lookAt:function(b,c,e){var f=THREE.Matrix4.__v1,
 g=THREE.Matrix4.__v2,k=THREE.Matrix4.__v3;k.sub(b,c).normalize();if(k.length()===0)k.z=1;f.cross(e,k).normalize();f.length()===0&&(k.x+=1.0E-4,f.cross(e,k).normalize());g.cross(k,f).normalize();this.n11=f.x;this.n12=g.x;this.n13=k.x;this.n21=f.y;this.n22=g.y;this.n23=k.y;this.n31=f.z;this.n32=g.z;this.n33=k.z;return this},multiplyVector3:function(b){var c=b.x,e=b.y,f=b.z,g=1/(this.n41*c+this.n42*e+this.n43*f+this.n44);b.x=(this.n11*c+this.n12*e+this.n13*f+this.n14)*g;b.y=(this.n21*c+this.n22*e+this.n23*
 f+this.n24)*g;b.z=(this.n31*c+this.n32*e+this.n33*f+this.n34)*g;return b},multiplyVector4:function(b){var c=b.x,e=b.y,f=b.z,g=b.w;b.x=this.n11*c+this.n12*e+this.n13*f+this.n14*g;b.y=this.n21*c+this.n22*e+this.n23*f+this.n24*g;b.z=this.n31*c+this.n32*e+this.n33*f+this.n34*g;b.w=this.n41*c+this.n42*e+this.n43*f+this.n44*g;return b},rotateAxis:function(b){var c=b.x,e=b.y,f=b.z;b.x=c*this.n11+e*this.n12+f*this.n13;b.y=c*this.n21+e*this.n22+f*this.n23;b.z=c*this.n31+e*this.n32+f*this.n33;b.normalize();
-return b},crossVector:function(b){var c=new THREE.Vector4;c.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;c.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;c.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;c.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return c},multiply:function(b,c){var e=b.n11,f=b.n12,g=b.n13,k=b.n14,h=b.n21,m=b.n22,p=b.n23,n=b.n24,o=b.n31,t=b.n32,v=b.n33,u=b.n34,w=b.n41,B=b.n42,A=b.n43,y=b.n44,G=c.n11,z=c.n12,C=c.n13,H=c.n14,D=c.n21,Q=c.n22,
-J=c.n23,F=c.n24,I=c.n31,S=c.n32,K=c.n33,ea=c.n34,j=c.n41,ca=c.n42,T=c.n43,Z=c.n44;this.n11=e*G+f*D+g*I+k*j;this.n12=e*z+f*Q+g*S+k*ca;this.n13=e*C+f*J+g*K+k*T;this.n14=e*H+f*F+g*ea+k*Z;this.n21=h*G+m*D+p*I+n*j;this.n22=h*z+m*Q+p*S+n*ca;this.n23=h*C+m*J+p*K+n*T;this.n24=h*H+m*F+p*ea+n*Z;this.n31=o*G+t*D+v*I+u*j;this.n32=o*z+t*Q+v*S+u*ca;this.n33=o*C+t*J+v*K+u*T;this.n34=o*H+t*F+v*ea+u*Z;this.n41=w*G+B*D+A*I+y*j;this.n42=w*z+B*Q+A*S+y*ca;this.n43=w*C+B*J+A*K+y*T;this.n44=w*H+B*F+A*ea+y*Z;return this},
+return b},crossVector:function(b){var c=new THREE.Vector4;c.x=this.n11*b.x+this.n12*b.y+this.n13*b.z+this.n14*b.w;c.y=this.n21*b.x+this.n22*b.y+this.n23*b.z+this.n24*b.w;c.z=this.n31*b.x+this.n32*b.y+this.n33*b.z+this.n34*b.w;c.w=b.w?this.n41*b.x+this.n42*b.y+this.n43*b.z+this.n44*b.w:1;return c},multiply:function(b,c){var e=b.n11,f=b.n12,g=b.n13,k=b.n14,h=b.n21,m=b.n22,n=b.n23,o=b.n24,p=b.n31,t=b.n32,v=b.n33,u=b.n34,w=b.n41,B=b.n42,A=b.n43,y=b.n44,G=c.n11,z=c.n12,C=c.n13,H=c.n14,D=c.n21,Q=c.n22,
+J=c.n23,F=c.n24,I=c.n31,S=c.n32,K=c.n33,ea=c.n34,j=c.n41,ca=c.n42,T=c.n43,Z=c.n44;this.n11=e*G+f*D+g*I+k*j;this.n12=e*z+f*Q+g*S+k*ca;this.n13=e*C+f*J+g*K+k*T;this.n14=e*H+f*F+g*ea+k*Z;this.n21=h*G+m*D+n*I+o*j;this.n22=h*z+m*Q+n*S+o*ca;this.n23=h*C+m*J+n*K+o*T;this.n24=h*H+m*F+n*ea+o*Z;this.n31=p*G+t*D+v*I+u*j;this.n32=p*z+t*Q+v*S+u*ca;this.n33=p*C+t*J+v*K+u*T;this.n34=p*H+t*F+v*ea+u*Z;this.n41=w*G+B*D+A*I+y*j;this.n42=w*z+B*Q+A*S+y*ca;this.n43=w*C+B*J+A*K+y*T;this.n44=w*H+B*F+A*ea+y*Z;return this},
 multiplyToArray:function(b,c,e){this.multiply(b,c);e[0]=this.n11;e[1]=this.n21;e[2]=this.n31;e[3]=this.n41;e[4]=this.n12;e[5]=this.n22;e[6]=this.n32;e[7]=this.n42;e[8]=this.n13;e[9]=this.n23;e[10]=this.n33;e[11]=this.n43;e[12]=this.n14;e[13]=this.n24;e[14]=this.n34;e[15]=this.n44;return this},multiplySelf:function(b){this.multiply(this,b);return this},multiplyScalar:function(b){this.n11*=b;this.n12*=b;this.n13*=b;this.n14*=b;this.n21*=b;this.n22*=b;this.n23*=b;this.n24*=b;this.n31*=b;this.n32*=b;
-this.n33*=b;this.n34*=b;this.n41*=b;this.n42*=b;this.n43*=b;this.n44*=b;return this},determinant:function(){var b=this.n11,c=this.n12,e=this.n13,f=this.n14,g=this.n21,k=this.n22,h=this.n23,m=this.n24,p=this.n31,n=this.n32,o=this.n33,t=this.n34,v=this.n41,u=this.n42,w=this.n43,B=this.n44;return f*h*n*v-e*m*n*v-f*k*o*v+c*m*o*v+e*k*t*v-c*h*t*v-f*h*p*u+e*m*p*u+f*g*o*u-b*m*o*u-e*g*t*u+b*h*t*u+f*k*p*w-c*m*p*w-f*g*n*w+b*m*n*w+c*g*t*w-b*k*t*w-e*k*p*B+c*h*p*B+e*g*n*B-b*h*n*B-c*g*o*B+b*k*o*B},transpose:function(){var b;
+this.n33*=b;this.n34*=b;this.n41*=b;this.n42*=b;this.n43*=b;this.n44*=b;return this},determinant:function(){var b=this.n11,c=this.n12,e=this.n13,f=this.n14,g=this.n21,k=this.n22,h=this.n23,m=this.n24,n=this.n31,o=this.n32,p=this.n33,t=this.n34,v=this.n41,u=this.n42,w=this.n43,B=this.n44;return f*h*o*v-e*m*o*v-f*k*p*v+c*m*p*v+e*k*t*v-c*h*t*v-f*h*n*u+e*m*n*u+f*g*p*u-b*m*p*u-e*g*t*u+b*h*t*u+f*k*n*w-c*m*n*w-f*g*o*w+b*m*o*w+c*g*t*w-b*k*t*w-e*k*n*B+c*h*n*B+e*g*o*B-b*h*o*B-c*g*p*B+b*k*p*B},transpose:function(){var b;
 b=this.n21;this.n21=this.n12;this.n12=b;b=this.n31;this.n31=this.n13;this.n13=b;b=this.n32;this.n32=this.n23;this.n23=b;b=this.n41;this.n41=this.n14;this.n14=b;b=this.n42;this.n42=this.n24;this.n24=b;b=this.n43;this.n43=this.n34;this.n43=b;return this},clone:function(){var b=new THREE.Matrix4;b.n11=this.n11;b.n12=this.n12;b.n13=this.n13;b.n14=this.n14;b.n21=this.n21;b.n22=this.n22;b.n23=this.n23;b.n24=this.n24;b.n31=this.n31;b.n32=this.n32;b.n33=this.n33;b.n34=this.n34;b.n41=this.n41;b.n42=this.n42;
 b.n43=this.n43;b.n44=this.n44;return b},flatten:function(){this.flat[0]=this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(b){b[0]=this.n11;b[1]=this.n21;b[2]=this.n31;
 b[3]=this.n41;b[4]=this.n12;b[5]=this.n22;b[6]=this.n32;b[7]=this.n42;b[8]=this.n13;b[9]=this.n23;b[10]=this.n33;b[11]=this.n43;b[12]=this.n14;b[13]=this.n24;b[14]=this.n34;b[15]=this.n44;return b},flattenToArrayOffset:function(b,c){b[c]=this.n11;b[c+1]=this.n21;b[c+2]=this.n31;b[c+3]=this.n41;b[c+4]=this.n12;b[c+5]=this.n22;b[c+6]=this.n32;b[c+7]=this.n42;b[c+8]=this.n13;b[c+9]=this.n23;b[c+10]=this.n33;b[c+11]=this.n43;b[c+12]=this.n14;b[c+13]=this.n24;b[c+14]=this.n34;b[c+15]=this.n44;return b},
 setTranslation:function(b,c,e){this.set(1,0,0,b,0,1,0,c,0,0,1,e,0,0,0,1);return this},setScale:function(b,c,e){this.set(b,0,0,0,0,c,0,0,0,0,e,0,0,0,0,1);return this},setRotationX:function(b){var c=Math.cos(b),b=Math.sin(b);this.set(1,0,0,0,0,c,-b,0,0,b,c,0,0,0,0,1);return this},setRotationY:function(b){var c=Math.cos(b),b=Math.sin(b);this.set(c,0,b,0,0,1,0,0,-b,0,c,0,0,0,0,1);return this},setRotationZ:function(b){var c=Math.cos(b),b=Math.sin(b);this.set(c,-b,0,0,b,c,0,0,0,0,1,0,0,0,0,1);return this},
-setRotationAxis:function(b,c){var e=Math.cos(c),f=Math.sin(c),g=1-e,k=b.x,h=b.y,m=b.z,p=g*k,n=g*h;this.set(p*k+e,p*h-f*m,p*m+f*h,0,p*h+f*m,n*h+e,n*m-f*k,0,p*m-f*h,n*m+f*k,g*m*m+e,0,0,0,0,1);return this},setPosition:function(b){this.n14=b.x;this.n24=b.y;this.n34=b.z;return this},getPosition:function(){if(!this.position)this.position=new THREE.Vector3;this.position.set(this.n14,this.n24,this.n34);return this.position},getColumnX:function(){if(!this.columnX)this.columnX=new THREE.Vector3;this.columnX.set(this.n11,
-this.n21,this.n31);return this.columnX},getColumnY:function(){if(!this.columnY)this.columnY=new THREE.Vector3;this.columnY.set(this.n12,this.n22,this.n32);return this.columnY},getColumnZ:function(){if(!this.columnZ)this.columnZ=new THREE.Vector3;this.columnZ.set(this.n13,this.n23,this.n33);return this.columnZ},setRotationFromEuler:function(b,c){var e=b.x,f=b.y,g=b.z,k=Math.cos(e),e=Math.sin(e),h=Math.cos(f),f=Math.sin(f),m=Math.cos(g),g=Math.sin(g);switch(c){case "YXZ":var p=h*m,n=h*g,o=f*m,t=f*g;
-this.n11=p+t*e;this.n12=o*e-n;this.n13=k*f;this.n21=k*g;this.n22=k*m;this.n23=-e;this.n31=n*e-o;this.n32=t+p*e;this.n33=k*h;break;case "ZXY":p=h*m;n=h*g;o=f*m;t=f*g;this.n11=p-t*e;this.n12=-k*g;this.n13=o+n*e;this.n21=n+o*e;this.n22=k*m;this.n23=t-p*e;this.n31=-k*f;this.n32=e;this.n33=k*h;break;case "ZYX":p=k*m;n=k*g;o=e*m;t=e*g;this.n11=h*m;this.n12=o*f-n;this.n13=p*f+t;this.n21=h*g;this.n22=t*f+p;this.n23=n*f-o;this.n31=-f;this.n32=e*h;this.n33=k*h;break;case "YZX":p=k*h;n=k*f;o=e*h;t=e*f;this.n11=
-h*m;this.n12=t-p*g;this.n13=o*g+n;this.n21=g;this.n22=k*m;this.n23=-e*m;this.n31=-f*m;this.n32=n*g+o;this.n33=p-t*g;break;case "XZY":p=k*h;n=k*f;o=e*h;t=e*f;this.n11=h*m;this.n12=-g;this.n13=f*m;this.n21=p*g+t;this.n22=k*m;this.n23=n*g-o;this.n31=o*g-n;this.n32=e*m;this.n33=t*g+p;break;default:p=k*m,n=k*g,o=e*m,t=e*g,this.n11=h*m,this.n12=-h*g,this.n13=f,this.n21=n+o*f,this.n22=p-t*f,this.n23=-e*h,this.n31=t-p*f,this.n32=o+n*f,this.n33=k*h}return this},setRotationFromQuaternion:function(b){var c=
-b.x,e=b.y,f=b.z,g=b.w,k=c+c,h=e+e,m=f+f,b=c*k,p=c*h;c*=m;var n=e*h;e*=m;f*=m;k*=g;h*=g;g*=m;this.n11=1-(n+f);this.n12=p-g;this.n13=c+h;this.n21=p+g;this.n22=1-(b+f);this.n23=e-k;this.n31=c-h;this.n32=e+k;this.n33=1-(b+n);return this},scale:function(b){var c=b.x,e=b.y,b=b.z;this.n11*=c;this.n12*=e;this.n13*=b;this.n21*=c;this.n22*=e;this.n23*=b;this.n31*=c;this.n32*=e;this.n33*=b;this.n41*=c;this.n42*=e;this.n43*=b;return this},extractPosition:function(b){this.n14=b.n14;this.n24=b.n24;this.n34=b.n34},
+setRotationAxis:function(b,c){var e=Math.cos(c),f=Math.sin(c),g=1-e,k=b.x,h=b.y,m=b.z,n=g*k,o=g*h;this.set(n*k+e,n*h-f*m,n*m+f*h,0,n*h+f*m,o*h+e,o*m-f*k,0,n*m-f*h,o*m+f*k,g*m*m+e,0,0,0,0,1);return this},setPosition:function(b){this.n14=b.x;this.n24=b.y;this.n34=b.z;return this},getPosition:function(){if(!this.position)this.position=new THREE.Vector3;this.position.set(this.n14,this.n24,this.n34);return this.position},getColumnX:function(){if(!this.columnX)this.columnX=new THREE.Vector3;this.columnX.set(this.n11,
+this.n21,this.n31);return this.columnX},getColumnY:function(){if(!this.columnY)this.columnY=new THREE.Vector3;this.columnY.set(this.n12,this.n22,this.n32);return this.columnY},getColumnZ:function(){if(!this.columnZ)this.columnZ=new THREE.Vector3;this.columnZ.set(this.n13,this.n23,this.n33);return this.columnZ},setRotationFromEuler:function(b,c){var e=b.x,f=b.y,g=b.z,k=Math.cos(e),e=Math.sin(e),h=Math.cos(f),f=Math.sin(f),m=Math.cos(g),g=Math.sin(g);switch(c){case "YXZ":var n=h*m,o=h*g,p=f*m,t=f*g;
+this.n11=n+t*e;this.n12=p*e-o;this.n13=k*f;this.n21=k*g;this.n22=k*m;this.n23=-e;this.n31=o*e-p;this.n32=t+n*e;this.n33=k*h;break;case "ZXY":n=h*m;o=h*g;p=f*m;t=f*g;this.n11=n-t*e;this.n12=-k*g;this.n13=p+o*e;this.n21=o+p*e;this.n22=k*m;this.n23=t-n*e;this.n31=-k*f;this.n32=e;this.n33=k*h;break;case "ZYX":n=k*m;o=k*g;p=e*m;t=e*g;this.n11=h*m;this.n12=p*f-o;this.n13=n*f+t;this.n21=h*g;this.n22=t*f+n;this.n23=o*f-p;this.n31=-f;this.n32=e*h;this.n33=k*h;break;case "YZX":n=k*h;o=k*f;p=e*h;t=e*f;this.n11=
+h*m;this.n12=t-n*g;this.n13=p*g+o;this.n21=g;this.n22=k*m;this.n23=-e*m;this.n31=-f*m;this.n32=o*g+p;this.n33=n-t*g;break;case "XZY":n=k*h;o=k*f;p=e*h;t=e*f;this.n11=h*m;this.n12=-g;this.n13=f*m;this.n21=n*g+t;this.n22=k*m;this.n23=o*g-p;this.n31=p*g-o;this.n32=e*m;this.n33=t*g+n;break;default:n=k*m,o=k*g,p=e*m,t=e*g,this.n11=h*m,this.n12=-h*g,this.n13=f,this.n21=o+p*f,this.n22=n-t*f,this.n23=-e*h,this.n31=t-n*f,this.n32=p+o*f,this.n33=k*h}return this},setRotationFromQuaternion:function(b){var c=
+b.x,e=b.y,f=b.z,g=b.w,k=c+c,h=e+e,m=f+f,b=c*k,n=c*h;c*=m;var o=e*h;e*=m;f*=m;k*=g;h*=g;g*=m;this.n11=1-(o+f);this.n12=n-g;this.n13=c+h;this.n21=n+g;this.n22=1-(b+f);this.n23=e-k;this.n31=c-h;this.n32=e+k;this.n33=1-(b+o);return this},scale:function(b){var c=b.x,e=b.y,b=b.z;this.n11*=c;this.n12*=e;this.n13*=b;this.n21*=c;this.n22*=e;this.n23*=b;this.n31*=c;this.n32*=e;this.n33*=b;this.n41*=c;this.n42*=e;this.n43*=b;return this},extractPosition:function(b){this.n14=b.n14;this.n24=b.n24;this.n34=b.n34},
 extractRotation:function(b,c){var e=1/c.x,f=1/c.y,g=1/c.z;this.n11=b.n11*e;this.n21=b.n21*e;this.n31=b.n31*e;this.n12=b.n12*f;this.n22=b.n22*f;this.n32=b.n32*f;this.n13=b.n13*g;this.n23=b.n23*g;this.n33=b.n33*g}};
-THREE.Matrix4.makeInvert=function(b,c){var e=b.n11,f=b.n12,g=b.n13,k=b.n14,h=b.n21,m=b.n22,p=b.n23,n=b.n24,o=b.n31,t=b.n32,v=b.n33,u=b.n34,w=b.n41,B=b.n42,A=b.n43,y=b.n44;c===void 0&&(c=new THREE.Matrix4);c.n11=p*u*B-n*v*B+n*t*A-m*u*A-p*t*y+m*v*y;c.n12=k*v*B-g*u*B-k*t*A+f*u*A+g*t*y-f*v*y;c.n13=g*n*B-k*p*B+k*m*A-f*n*A-g*m*y+f*p*y;c.n14=k*p*t-g*n*t-k*m*v+f*n*v+g*m*u-f*p*u;c.n21=n*v*w-p*u*w-n*o*A+h*u*A+p*o*y-h*v*y;c.n22=g*u*w-k*v*w+k*o*A-e*u*A-g*o*y+e*v*y;c.n23=k*p*w-g*n*w-k*h*A+e*n*A+g*h*y-e*p*y;c.n24=
-g*n*o-k*p*o+k*h*v-e*n*v-g*h*u+e*p*u;c.n31=m*u*w-n*t*w+n*o*B-h*u*B-m*o*y+h*t*y;c.n32=k*t*w-f*u*w-k*o*B+e*u*B+f*o*y-e*t*y;c.n33=g*n*w-k*m*w+k*h*B-e*n*B-f*h*y+e*m*y;c.n34=k*m*o-f*n*o-k*h*t+e*n*t+f*h*u-e*m*u;c.n41=p*t*w-m*v*w-p*o*B+h*v*B+m*o*A-h*t*A;c.n42=f*v*w-g*t*w+g*o*B-e*v*B-f*o*A+e*t*A;c.n43=g*m*w-f*p*w-g*h*B+e*p*B+f*h*A-e*m*A;c.n44=f*p*o-g*m*o+g*h*t-e*p*t-f*h*v+e*m*v;c.multiplyScalar(1/b.determinant());return c};
-THREE.Matrix4.makeInvert3x3=function(b){var c=b.m33,e=c.m,f=b.n33*b.n22-b.n32*b.n23,g=-b.n33*b.n21+b.n31*b.n23,k=b.n32*b.n21-b.n31*b.n22,h=-b.n33*b.n12+b.n32*b.n13,m=b.n33*b.n11-b.n31*b.n13,p=-b.n32*b.n11+b.n31*b.n12,n=b.n23*b.n12-b.n22*b.n13,o=-b.n23*b.n11+b.n21*b.n13,t=b.n22*b.n11-b.n21*b.n12,b=b.n11*f+b.n21*h+b.n31*n;b==0&&console.error("THREE.Matrix4.makeInvert3x3: Matrix not invertible.");b=1/b;e[0]=b*f;e[1]=b*g;e[2]=b*k;e[3]=b*h;e[4]=b*m;e[5]=b*p;e[6]=b*n;e[7]=b*o;e[8]=b*t;return c};
+THREE.Matrix4.makeInvert=function(b,c){var e=b.n11,f=b.n12,g=b.n13,k=b.n14,h=b.n21,m=b.n22,n=b.n23,o=b.n24,p=b.n31,t=b.n32,v=b.n33,u=b.n34,w=b.n41,B=b.n42,A=b.n43,y=b.n44;c===void 0&&(c=new THREE.Matrix4);c.n11=n*u*B-o*v*B+o*t*A-m*u*A-n*t*y+m*v*y;c.n12=k*v*B-g*u*B-k*t*A+f*u*A+g*t*y-f*v*y;c.n13=g*o*B-k*n*B+k*m*A-f*o*A-g*m*y+f*n*y;c.n14=k*n*t-g*o*t-k*m*v+f*o*v+g*m*u-f*n*u;c.n21=o*v*w-n*u*w-o*p*A+h*u*A+n*p*y-h*v*y;c.n22=g*u*w-k*v*w+k*p*A-e*u*A-g*p*y+e*v*y;c.n23=k*n*w-g*o*w-k*h*A+e*o*A+g*h*y-e*n*y;c.n24=
+g*o*p-k*n*p+k*h*v-e*o*v-g*h*u+e*n*u;c.n31=m*u*w-o*t*w+o*p*B-h*u*B-m*p*y+h*t*y;c.n32=k*t*w-f*u*w-k*p*B+e*u*B+f*p*y-e*t*y;c.n33=g*o*w-k*m*w+k*h*B-e*o*B-f*h*y+e*m*y;c.n34=k*m*p-f*o*p-k*h*t+e*o*t+f*h*u-e*m*u;c.n41=n*t*w-m*v*w-n*p*B+h*v*B+m*p*A-h*t*A;c.n42=f*v*w-g*t*w+g*p*B-e*v*B-f*p*A+e*t*A;c.n43=g*m*w-f*n*w-g*h*B+e*n*B+f*h*A-e*m*A;c.n44=f*n*p-g*m*p+g*h*t-e*n*t-f*h*v+e*m*v;c.multiplyScalar(1/b.determinant());return c};
+THREE.Matrix4.makeInvert3x3=function(b){var c=b.m33,e=c.m,f=b.n33*b.n22-b.n32*b.n23,g=-b.n33*b.n21+b.n31*b.n23,k=b.n32*b.n21-b.n31*b.n22,h=-b.n33*b.n12+b.n32*b.n13,m=b.n33*b.n11-b.n31*b.n13,n=-b.n32*b.n11+b.n31*b.n12,o=b.n23*b.n12-b.n22*b.n13,p=-b.n23*b.n11+b.n21*b.n13,t=b.n22*b.n11-b.n21*b.n12,b=b.n11*f+b.n21*h+b.n31*o;b==0&&console.error("THREE.Matrix4.makeInvert3x3: Matrix not invertible.");b=1/b;e[0]=b*f;e[1]=b*g;e[2]=b*k;e[3]=b*h;e[4]=b*m;e[5]=b*n;e[6]=b*o;e[7]=b*p;e[8]=b*t;return c};
 THREE.Matrix4.makeFrustum=function(b,c,e,f,g,k){var h;h=new THREE.Matrix4;h.n11=2*g/(c-b);h.n12=0;h.n13=(c+b)/(c-b);h.n14=0;h.n21=0;h.n22=2*g/(f-e);h.n23=(f+e)/(f-e);h.n24=0;h.n31=0;h.n32=0;h.n33=-(k+g)/(k-g);h.n34=-2*k*g/(k-g);h.n41=0;h.n42=0;h.n43=-1;h.n44=0;return h};THREE.Matrix4.makePerspective=function(b,c,e,f){var g,b=e*Math.tan(b*Math.PI/360);g=-b;return THREE.Matrix4.makeFrustum(g*c,b*c,g,b,e,f)};
-THREE.Matrix4.makeOrtho=function(b,c,e,f,g,k){var h,m,p,n;h=new THREE.Matrix4;m=c-b;p=e-f;n=k-g;h.n11=2/m;h.n12=0;h.n13=0;h.n14=-((c+b)/m);h.n21=0;h.n22=2/p;h.n23=0;h.n24=-((e+f)/p);h.n31=0;h.n32=0;h.n33=-2/n;h.n34=-((k+g)/n);h.n41=0;h.n42=0;h.n43=0;h.n44=1;return h};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;
+THREE.Matrix4.makeOrtho=function(b,c,e,f,g,k){var h,m,n,o;h=new THREE.Matrix4;m=c-b;n=e-f;o=k-g;h.n11=2/m;h.n12=0;h.n13=0;h.n14=-((c+b)/m);h.n21=0;h.n22=2/n;h.n23=0;h.n24=-((e+f)/n);h.n31=0;h.n32=0;h.n33=-2/o;h.n34=-((k+g)/o);h.n41=0;h.n42=0;h.n43=0;h.n44=1;return h};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;
 THREE.Object3D=function(){this.parent=void 0;this.children=[];this.up=new THREE.Vector3(0,1,0);this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.eulerOrder="XYZ";this.scale=new THREE.Vector3(1,1,1);this.flipSided=this.doubleSided=this.dynamic=!1;this.renderDepth=null;this.rotationAutoUpdate=!0;this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;this.matrixRotationWorld=new THREE.Matrix4;this.matrixWorldNeedsUpdate=this.matrixAutoUpdate=!0;this.quaternion=new THREE.Quaternion;
 this.useQuaternion=!1;this.boundRadius=0;this.boundRadiusScale=1;this.visible=!0;this._vector=new THREE.Vector3;this.name=""};
 THREE.Object3D.prototype={translate:function(b,c){this.matrix.rotateAxis(c);this.position.addSelf(c.multiplyScalar(b))},translateX:function(b){this.translate(b,this._vector.set(1,0,0))},translateY:function(b){this.translate(b,this._vector.set(0,1,0))},translateZ:function(b){this.translate(b,this._vector.set(0,0,1))},lookAt:function(b){this.matrix.lookAt(b,this.position,this.up);this.rotationAutoUpdate&&this.rotation.setRotationFromMatrix(this.matrix)},addChild:function(b){if(this.children.indexOf(b)===
@@ -51,27 +51,27 @@ this.useQuaternion?this.matrix.setRotationFromQuaternion(this.quaternion):this.m
 this.matrixRotationWorld.extractRotation(this.matrixWorld,this.scale),this.matrixWorldNeedsUpdate=!1,c=!0;for(var b=0,f=this.children.length;b<f;b++)this.children[b].update(this.matrixWorld,c,e)}};THREE.Quaternion=function(b,c,e,f){this.set(b||0,c||0,e||0,f!==void 0?f:1)};
 THREE.Quaternion.prototype={set:function(b,c,e,f){this.x=b;this.y=c;this.z=e;this.w=f;return this},copy:function(b){this.x=b.x;this.y=b.y;this.z=b.z;this.w=b.w;return this},setFromEuler:function(b){var c=0.5*Math.PI/360,e=b.x*c,f=b.y*c,g=b.z*c,b=Math.cos(f),f=Math.sin(f),c=Math.cos(-g),g=Math.sin(-g),k=Math.cos(e),e=Math.sin(e),h=b*c,m=f*g;this.w=h*k-m*e;this.x=h*e+m*k;this.y=f*c*k+b*g*e;this.z=b*g*k-f*c*e;return this},setFromAxisAngle:function(b,c){var e=c/2,f=Math.sin(e);this.x=b.x*f;this.y=b.y*
 f;this.z=b.z*f;this.w=Math.cos(e);return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var b=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);b==0?this.w=this.z=this.y=this.x=0:(b=1/b,this.x*=b,this.y*=b,this.z*=b,this.w*=b);return this},
-multiplySelf:function(b){var c=this.x,e=this.y,f=this.z,g=this.w,k=b.x,h=b.y,m=b.z,b=b.w;this.x=c*b+g*k+e*m-f*h;this.y=e*b+g*h+f*k-c*m;this.z=f*b+g*m+c*h-e*k;this.w=g*b-c*k-e*h-f*m;return this},multiply:function(b,c){this.x=b.x*c.w+b.y*c.z-b.z*c.y+b.w*c.x;this.y=-b.x*c.z+b.y*c.w+b.z*c.x+b.w*c.y;this.z=b.x*c.y-b.y*c.x+b.z*c.w+b.w*c.z;this.w=-b.x*c.x-b.y*c.y-b.z*c.z+b.w*c.w;return this},multiplyVector3:function(b,c){c||(c=b);var e=b.x,f=b.y,g=b.z,k=this.x,h=this.y,m=this.z,p=this.w,n=p*e+h*g-m*f,o=
-p*f+m*e-k*g,t=p*g+k*f-h*e,e=-k*e-h*f-m*g;c.x=n*p+e*-k+o*-m-t*-h;c.y=o*p+e*-h+t*-k-n*-m;c.z=t*p+e*-m+n*-h-o*-k;return c}};
+multiplySelf:function(b){var c=this.x,e=this.y,f=this.z,g=this.w,k=b.x,h=b.y,m=b.z,b=b.w;this.x=c*b+g*k+e*m-f*h;this.y=e*b+g*h+f*k-c*m;this.z=f*b+g*m+c*h-e*k;this.w=g*b-c*k-e*h-f*m;return this},multiply:function(b,c){this.x=b.x*c.w+b.y*c.z-b.z*c.y+b.w*c.x;this.y=-b.x*c.z+b.y*c.w+b.z*c.x+b.w*c.y;this.z=b.x*c.y-b.y*c.x+b.z*c.w+b.w*c.z;this.w=-b.x*c.x-b.y*c.y-b.z*c.z+b.w*c.w;return this},multiplyVector3:function(b,c){c||(c=b);var e=b.x,f=b.y,g=b.z,k=this.x,h=this.y,m=this.z,n=this.w,o=n*e+h*g-m*f,p=
+n*f+m*e-k*g,t=n*g+k*f-h*e,e=-k*e-h*f-m*g;c.x=o*n+e*-k+p*-m-t*-h;c.y=p*n+e*-h+t*-k-o*-m;c.z=t*n+e*-m+o*-h-p*-k;return c}};
 THREE.Quaternion.slerp=function(b,c,e,f){var g=b.w*c.w+b.x*c.x+b.y*c.y+b.z*c.z;if(Math.abs(g)>=1)return e.w=b.w,e.x=b.x,e.y=b.y,e.z=b.z,e;var k=Math.acos(g),h=Math.sqrt(1-g*g);if(Math.abs(h)<0.001)return e.w=0.5*(b.w+c.w),e.x=0.5*(b.x+c.x),e.y=0.5*(b.y+c.y),e.z=0.5*(b.z+c.z),e;g=Math.sin((1-f)*k)/h;f=Math.sin(f*k)/h;e.w=b.w*g+c.w*f;e.x=b.x*g+c.x*f;e.y=b.y*g+c.y*f;e.z=b.z*g+c.z*f;return e};THREE.Vertex=function(b){this.position=b||new THREE.Vector3};
 THREE.Face3=function(b,c,e,f,g,k){this.a=b;this.b=c;this.c=e;this.normal=f instanceof THREE.Vector3?f:new THREE.Vector3;this.vertexNormals=f instanceof Array?f:[];this.color=g instanceof THREE.Color?g:new THREE.Color;this.vertexColors=g instanceof Array?g:[];this.vertexTangents=[];this.materials=k instanceof Array?k:[k];this.centroid=new THREE.Vector3};
 THREE.Face4=function(b,c,e,f,g,k,h){this.a=b;this.b=c;this.c=e;this.d=f;this.normal=g instanceof THREE.Vector3?g:new THREE.Vector3;this.vertexNormals=g instanceof Array?g:[];this.color=k instanceof THREE.Color?k:new THREE.Color;this.vertexColors=k instanceof Array?k:[];this.vertexTangents=[];this.materials=h instanceof Array?h:[h];this.centroid=new THREE.Vector3};THREE.UV=function(b,c){this.set(b||0,c||0)};
 THREE.UV.prototype={set:function(b,c){this.u=b;this.v=c;return this},copy:function(b){this.set(b.u,b.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.edges=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1};
 THREE.Geometry.prototype={computeCentroids:function(){var b,c,e;b=0;for(c=this.faces.length;b<c;b++)e=this.faces[b],e.centroid.set(0,0,0),e instanceof THREE.Face3?(e.centroid.addSelf(this.vertices[e.a].position),e.centroid.addSelf(this.vertices[e.b].position),e.centroid.addSelf(this.vertices[e.c].position),e.centroid.divideScalar(3)):e instanceof THREE.Face4&&(e.centroid.addSelf(this.vertices[e.a].position),e.centroid.addSelf(this.vertices[e.b].position),e.centroid.addSelf(this.vertices[e.c].position),
-e.centroid.addSelf(this.vertices[e.d].position),e.centroid.divideScalar(4))},computeFaceNormals:function(b){var c,e,f,g,k,h,m=new THREE.Vector3,p=new THREE.Vector3;f=0;for(g=this.faces.length;f<g;f++){k=this.faces[f];if(b&&k.vertexNormals.length){m.set(0,0,0);c=0;for(e=k.vertexNormals.length;c<e;c++)m.addSelf(k.vertexNormals[c]);m.divideScalar(3)}else c=this.vertices[k.a],e=this.vertices[k.b],h=this.vertices[k.c],m.sub(h.position,e.position),p.sub(c.position,e.position),m.crossSelf(p);m.isZero()||
+e.centroid.addSelf(this.vertices[e.d].position),e.centroid.divideScalar(4))},computeFaceNormals:function(b){var c,e,f,g,k,h,m=new THREE.Vector3,n=new THREE.Vector3;f=0;for(g=this.faces.length;f<g;f++){k=this.faces[f];if(b&&k.vertexNormals.length){m.set(0,0,0);c=0;for(e=k.vertexNormals.length;c<e;c++)m.addSelf(k.vertexNormals[c]);m.divideScalar(3)}else c=this.vertices[k.a],e=this.vertices[k.b],h=this.vertices[k.c],m.sub(h.position,e.position),n.sub(c.position,e.position),m.crossSelf(n);m.isZero()||
 m.normalize();k.normal.copy(m)}},computeVertexNormals:function(){var b,c,e,f;if(this.__tmpVertices==void 0){f=this.__tmpVertices=Array(this.vertices.length);b=0;for(c=this.vertices.length;b<c;b++)f[b]=new THREE.Vector3;b=0;for(c=this.faces.length;b<c;b++)if(e=this.faces[b],e instanceof THREE.Face3)e.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];else if(e instanceof THREE.Face4)e.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3]}else{f=
 this.__tmpVertices;b=0;for(c=this.vertices.length;b<c;b++)f[b].set(0,0,0)}b=0;for(c=this.faces.length;b<c;b++)e=this.faces[b],e instanceof THREE.Face3?(f[e.a].addSelf(e.normal),f[e.b].addSelf(e.normal),f[e.c].addSelf(e.normal)):e instanceof THREE.Face4&&(f[e.a].addSelf(e.normal),f[e.b].addSelf(e.normal),f[e.c].addSelf(e.normal),f[e.d].addSelf(e.normal));b=0;for(c=this.vertices.length;b<c;b++)f[b].normalize();b=0;for(c=this.faces.length;b<c;b++)e=this.faces[b],e instanceof THREE.Face3?(e.vertexNormals[0].copy(f[e.a]),
-e.vertexNormals[1].copy(f[e.b]),e.vertexNormals[2].copy(f[e.c])):e instanceof THREE.Face4&&(e.vertexNormals[0].copy(f[e.a]),e.vertexNormals[1].copy(f[e.b]),e.vertexNormals[2].copy(f[e.c]),e.vertexNormals[3].copy(f[e.d]))},computeTangents:function(){function b(b,e,c,j,f,g,k){m=b.vertices[e].position;p=b.vertices[c].position;n=b.vertices[j].position;o=h[f];t=h[g];v=h[k];u=p.x-m.x;w=n.x-m.x;B=p.y-m.y;A=n.y-m.y;y=p.z-m.z;G=n.z-m.z;z=t.u-o.u;C=v.u-o.u;H=t.v-o.v;D=v.v-o.v;Q=1/(z*D-C*H);S.set((D*u-H*w)*
-Q,(D*B-H*A)*Q,(D*y-H*G)*Q);K.set((z*w-C*u)*Q,(z*A-C*B)*Q,(z*G-C*y)*Q);F[e].addSelf(S);F[c].addSelf(S);F[j].addSelf(S);I[e].addSelf(K);I[c].addSelf(K);I[j].addSelf(K)}var c,e,f,g,k,h,m,p,n,o,t,v,u,w,B,A,y,G,z,C,H,D,Q,J,F=[],I=[],S=new THREE.Vector3,K=new THREE.Vector3,ea=new THREE.Vector3,j=new THREE.Vector3,ca=new THREE.Vector3;c=0;for(e=this.vertices.length;c<e;c++)F[c]=new THREE.Vector3,I[c]=new THREE.Vector3;c=0;for(e=this.faces.length;c<e;c++)k=this.faces[c],h=this.faceVertexUvs[0][c],k instanceof
+e.vertexNormals[1].copy(f[e.b]),e.vertexNormals[2].copy(f[e.c])):e instanceof THREE.Face4&&(e.vertexNormals[0].copy(f[e.a]),e.vertexNormals[1].copy(f[e.b]),e.vertexNormals[2].copy(f[e.c]),e.vertexNormals[3].copy(f[e.d]))},computeTangents:function(){function b(b,e,c,j,f,g,k){m=b.vertices[e].position;n=b.vertices[c].position;o=b.vertices[j].position;p=h[f];t=h[g];v=h[k];u=n.x-m.x;w=o.x-m.x;B=n.y-m.y;A=o.y-m.y;y=n.z-m.z;G=o.z-m.z;z=t.u-p.u;C=v.u-p.u;H=t.v-p.v;D=v.v-p.v;Q=1/(z*D-C*H);S.set((D*u-H*w)*
+Q,(D*B-H*A)*Q,(D*y-H*G)*Q);K.set((z*w-C*u)*Q,(z*A-C*B)*Q,(z*G-C*y)*Q);F[e].addSelf(S);F[c].addSelf(S);F[j].addSelf(S);I[e].addSelf(K);I[c].addSelf(K);I[j].addSelf(K)}var c,e,f,g,k,h,m,n,o,p,t,v,u,w,B,A,y,G,z,C,H,D,Q,J,F=[],I=[],S=new THREE.Vector3,K=new THREE.Vector3,ea=new THREE.Vector3,j=new THREE.Vector3,ca=new THREE.Vector3;c=0;for(e=this.vertices.length;c<e;c++)F[c]=new THREE.Vector3,I[c]=new THREE.Vector3;c=0;for(e=this.faces.length;c<e;c++)k=this.faces[c],h=this.faceVertexUvs[0][c],k instanceof
 THREE.Face3?b(this,k.a,k.b,k.c,0,1,2):k instanceof THREE.Face4&&(b(this,k.a,k.b,k.c,0,1,2),b(this,k.a,k.b,k.d,0,1,3));var T=["a","b","c","d"];c=0;for(e=this.faces.length;c<e;c++){k=this.faces[c];for(f=0;f<k.vertexNormals.length;f++)ca.copy(k.vertexNormals[f]),g=k[T[f]],J=F[g],ea.copy(J),ea.subSelf(ca.multiplyScalar(ca.dot(J))).normalize(),j.cross(k.vertexNormals[f],J),g=j.dot(I[g]),g=g<0?-1:1,k.vertexTangents[f]=new THREE.Vector4(ea.x,ea.y,ea.z,g)}this.hasTangents=!0},computeBoundingBox:function(){var b;
 if(this.vertices.length>0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var c=1,e=this.vertices.length;c<e;c++){b=this.vertices[c];if(b.position.x<this.boundingBox.x[0])this.boundingBox.x[0]=b.position.x;else if(b.position.x>this.boundingBox.x[1])this.boundingBox.x[1]=b.position.x;if(b.position.y<this.boundingBox.y[0])this.boundingBox.y[0]=b.position.y;
 else if(b.position.y>this.boundingBox.y[1])this.boundingBox.y[1]=b.position.y;if(b.position.z<this.boundingBox.z[0])this.boundingBox.z[0]=b.position.z;else if(b.position.z>this.boundingBox.z[1])this.boundingBox.z[1]=b.position.z}}},computeBoundingSphere:function(){for(var b=0,c=0,e=this.vertices.length;c<e;c++)b=Math.max(b,this.vertices[c].position.length());this.boundingSphere={radius:b}},computeEdgeFaces:function(){function b(b,e){return Math.min(b,e)+"_"+Math.max(b,e)}function c(b,e,c){b[e]===
 void 0?(b[e]={set:{},array:[]},b[e].set[c]=1,b[e].array.push(c)):b[e].set[c]===void 0&&(b[e].set[c]=1,b[e].array.push(c))}var e,f,g,k,h,m={};e=0;for(f=this.faces.length;e<f;e++)h=this.faces[e],h instanceof THREE.Face3?(g=b(h.a,h.b),c(m,g,e),g=b(h.b,h.c),c(m,g,e),g=b(h.a,h.c),c(m,g,e)):h instanceof THREE.Face4&&(g=b(h.b,h.d),c(m,g,e),g=b(h.a,h.b),c(m,g,e),g=b(h.a,h.d),c(m,g,e),g=b(h.b,h.c),c(m,g,e),g=b(h.c,h.d),c(m,g,e));e=0;for(f=this.edges.length;e<f;e++){h=this.edges[e];g=h.vertexIndices[0];k=h.vertexIndices[1];
 h.faceIndices=m[b(g,k)].array;for(g=0;g<h.faceIndices.length;g++)k=h.faceIndices[g],h.faces.push(this.faces[k])}}};THREE.GeometryIdCounter=0;
-THREE.Spline=function(b){function c(b,e,c,f,g,h,k){b=(c-b)*0.5;f=(f-e)*0.5;return(2*(e-c)+b+f)*k+(-3*(e-c)-2*b-f)*h+b*g+e}this.points=b;var e=[],f={x:0,y:0,z:0},g,k,h,m,p,n,o,t,v;this.initFromArray=function(b){this.points=[];for(var e=0;e<b.length;e++)this.points[e]={x:b[e][0],y:b[e][1],z:b[e][2]}};this.getPoint=function(b){g=(this.points.length-1)*b;k=Math.floor(g);h=g-k;e[0]=k==0?k:k-1;e[1]=k;e[2]=k>this.points.length-2?k:k+1;e[3]=k>this.points.length-3?k:k+2;n=this.points[e[0]];o=this.points[e[1]];
-t=this.points[e[2]];v=this.points[e[3]];m=h*h;p=h*m;f.x=c(n.x,o.x,t.x,v.x,h,m,p);f.y=c(n.y,o.y,t.y,v.y,h,m,p);f.z=c(n.z,o.z,t.z,v.z,h,m,p);return f};this.getControlPointsArray=function(){var b,e,c=this.points.length,f=[];for(b=0;b<c;b++)e=this.points[b],f[b]=[e.x,e.y,e.z];return f};this.getLength=function(b){var e,c,f=e=e=0,g=new THREE.Vector3,h=new THREE.Vector3,k=[],m=0;k[0]=0;b||(b=100);c=this.points.length*b;g.copy(this.points[0]);for(b=1;b<c;b++)e=b/c,position=this.getPoint(e),h.copy(position),
-m+=h.distanceTo(g),g.copy(position),e*=this.points.length-1,e=Math.floor(e),e!=f&&(k[e]=m,f=e);k[k.length]=m;return{chunks:k,total:m}};this.reparametrizeByArcLength=function(b){var e,c,f,g,h,k,m=[],p=new THREE.Vector3,n=this.getLength();m.push(p.copy(this.points[0]).clone());for(e=1;e<this.points.length;e++){c=n.chunks[e]-n.chunks[e-1];k=Math.ceil(b*c/n.total);g=(e-1)/(this.points.length-1);h=e/(this.points.length-1);for(c=1;c<k-1;c++)f=g+c*(1/k)*(h-g),position=this.getPoint(f),m.push(p.copy(position).clone());
-m.push(p.copy(this.points[e]).clone())}this.points=m}};THREE.Edge=function(b,c,e,f){this.vertices=[b,c];this.vertexIndices=[e,f];this.faces=[];this.faceIndices=[]};THREE.Camera=function(b,c,e,f,g){THREE.Object3D.call(this);this.fov=b||50;this.aspect=c||1;this.near=e||0.1;this.far=f||2E3;this.target=g||new THREE.Object3D;this.useTarget=!0;this.matrixWorldInverse=new THREE.Matrix4;this.projectionMatrix=null;this.updateProjectionMatrix()};THREE.Camera.prototype=new THREE.Object3D;
+THREE.Spline=function(b){function c(b,e,c,f,g,h,k){b=(c-b)*0.5;f=(f-e)*0.5;return(2*(e-c)+b+f)*k+(-3*(e-c)-2*b-f)*h+b*g+e}this.points=b;var e=[],f={x:0,y:0,z:0},g,k,h,m,n,o,p,t,v;this.initFromArray=function(b){this.points=[];for(var e=0;e<b.length;e++)this.points[e]={x:b[e][0],y:b[e][1],z:b[e][2]}};this.getPoint=function(b){g=(this.points.length-1)*b;k=Math.floor(g);h=g-k;e[0]=k==0?k:k-1;e[1]=k;e[2]=k>this.points.length-2?k:k+1;e[3]=k>this.points.length-3?k:k+2;o=this.points[e[0]];p=this.points[e[1]];
+t=this.points[e[2]];v=this.points[e[3]];m=h*h;n=h*m;f.x=c(o.x,p.x,t.x,v.x,h,m,n);f.y=c(o.y,p.y,t.y,v.y,h,m,n);f.z=c(o.z,p.z,t.z,v.z,h,m,n);return f};this.getControlPointsArray=function(){var b,e,c=this.points.length,f=[];for(b=0;b<c;b++)e=this.points[b],f[b]=[e.x,e.y,e.z];return f};this.getLength=function(b){var e,c,f=e=e=0,g=new THREE.Vector3,h=new THREE.Vector3,k=[],m=0;k[0]=0;b||(b=100);c=this.points.length*b;g.copy(this.points[0]);for(b=1;b<c;b++)e=b/c,position=this.getPoint(e),h.copy(position),
+m+=h.distanceTo(g),g.copy(position),e*=this.points.length-1,e=Math.floor(e),e!=f&&(k[e]=m,f=e);k[k.length]=m;return{chunks:k,total:m}};this.reparametrizeByArcLength=function(b){var e,c,f,g,h,k,m=[],n=new THREE.Vector3,o=this.getLength();m.push(n.copy(this.points[0]).clone());for(e=1;e<this.points.length;e++){c=o.chunks[e]-o.chunks[e-1];k=Math.ceil(b*c/o.total);g=(e-1)/(this.points.length-1);h=e/(this.points.length-1);for(c=1;c<k-1;c++)f=g+c*(1/k)*(h-g),position=this.getPoint(f),m.push(n.copy(position).clone());
+m.push(n.copy(this.points[e]).clone())}this.points=m}};THREE.Edge=function(b,c,e,f){this.vertices=[b,c];this.vertexIndices=[e,f];this.faces=[];this.faceIndices=[]};THREE.Camera=function(b,c,e,f,g){THREE.Object3D.call(this);this.fov=b||50;this.aspect=c||1;this.near=e||0.1;this.far=f||2E3;this.target=g||new THREE.Object3D;this.useTarget=!0;this.matrixWorldInverse=new THREE.Matrix4;this.projectionMatrix=null;this.updateProjectionMatrix()};THREE.Camera.prototype=new THREE.Object3D;
 THREE.Camera.prototype.constructor=THREE.Camera;THREE.Camera.prototype.supr=THREE.Object3D.prototype;THREE.Camera.prototype.translate=function(b,c){this.matrix.rotateAxis(c);c.multiplyScalar(b);this.position.addSelf(c);this.target.position.addSelf(c)};
 THREE.Camera.prototype.updateProjectionMatrix=function(){if(this.fullWidth){var b=this.fullWidth/this.fullHeight,c=Math.tan(this.fov*Math.PI/360)*this.near,e=-c,f=b*e,b=Math.abs(b*c-f),e=Math.abs(c-e);this.projectionMatrix=THREE.Matrix4.makeFrustum(f+this.x*b/this.fullWidth,f+(this.x+this.width)*b/this.fullWidth,c-(this.y+this.height)*e/this.fullHeight,c-this.y*e/this.fullHeight,this.near,this.far)}else this.projectionMatrix=THREE.Matrix4.makePerspective(this.fov,this.aspect,this.near,this.far)};
 THREE.Camera.prototype.setViewOffset=function(b,c,e,f,g,k){this.fullWidth=b;this.fullHeight=c;this.x=e;this.y=f;this.width=g;this.height=k;this.updateProjectionMatrix()};
@@ -123,13 +123,13 @@ THREE.Ribbon.prototype=new THREE.Object3D;THREE.Ribbon.prototype.constructor=THR
 THREE.LOD.prototype.update=function(b,c,e){this.matrixAutoUpdate&&(c|=this.updateMatrix());if(c||this.matrixWorldNeedsUpdate)b?this.matrixWorld.multiply(b,this.matrix):this.matrixWorld.copy(this.matrix),this.matrixWorldNeedsUpdate=!1,c=!0;if(this.LODs.length>1){b=e.matrixWorldInverse;b=-(b.n31*this.position.x+b.n32*this.position.y+b.n33*this.position.z+b.n34);this.LODs[0].object3D.visible=!0;for(var f=1;f<this.LODs.length;f++)if(b>=this.LODs[f].visibleAtDistance)this.LODs[f-1].object3D.visible=!1,
 this.LODs[f].object3D.visible=!0;else break;for(;f<this.LODs.length;f++)this.LODs[f].object3D.visible=!1}for(b=0;b<this.children.length;b++)this.children[b].update(this.matrixWorld,c,e)};THREE.ShadowVolume=function(b,c){b instanceof THREE.Mesh?(THREE.Mesh.call(this,b.geometry,c?[new THREE.ShadowVolumeDynamicMaterial]:[new THREE.ShadowVolumeDynamicMaterial]),b.addChild(this)):THREE.Mesh.call(this,b,c?[new THREE.ShadowVolumeDynamicMaterial]:[new THREE.ShadowVolumeDynamicMaterial]);this.calculateShadowVolumeGeometry()};
 THREE.ShadowVolume.prototype=new THREE.Mesh;THREE.ShadowVolume.prototype.constructor=THREE.ShadowVolume;THREE.ShadowVolume.prototype.supr=THREE.Mesh.prototype;
-THREE.ShadowVolume.prototype.calculateShadowVolumeGeometry=function(){if(this.geometry.edges&&this.geometry.edges.length){var b,c,e,f,g,k,h,m,p,n,o,t,v,u,w=new THREE.Geometry;w.vertices=this.geometry.vertices;f=w.faces=this.geometry.faces;var B=w.egdes=this.geometry.edges,A=w.edgeFaces=[];g=0;var y=[];b=0;for(c=f.length;b<c;b++)if(e=f[b],y.push(g),g+=e instanceof THREE.Face3?3:4,e.vertexNormals[0]=e.normal,e.vertexNormals[1]=e.normal,e.vertexNormals[2]=e.normal,e instanceof THREE.Face4)e.vertexNormals[3]=
-e.normal;b=0;for(c=B.length;b<c;b++)m=B[b],e=m.faces[0],f=m.faces[1],g=m.faceIndices[0],k=m.faceIndices[1],h=m.vertexIndices[0],m=m.vertexIndices[1],e.a===h?(p="a",o=y[g]+0):e.b===h?(p="b",o=y[g]+1):e.c===h?(p="c",o=y[g]+2):e.d===h&&(p="d",o=y[g]+3),e.a===m?(p+="a",t=y[g]+0):e.b===m?(p+="b",t=y[g]+1):e.c===m?(p+="c",t=y[g]+2):e.d===m&&(p+="d",t=y[g]+3),f.a===h?(n="a",v=y[k]+0):f.b===h?(n="b",v=y[k]+1):f.c===h?(n="c",v=y[k]+2):f.d===h&&(n="d",v=y[k]+3),f.a===m?(n+="a",u=y[k]+0):f.b===m?(n+="b",u=y[k]+
-1):f.c===m?(n+="c",u=y[k]+2):f.d===m&&(n+="d",u=y[k]+3),p==="ac"||p==="ad"||p==="ca"||p==="da"?o>t&&(e=o,o=t,t=e):o<t&&(e=o,o=t,t=e),n==="ac"||n==="ad"||n==="ca"||n==="da"?v>u&&(e=v,v=u,u=e):v<u&&(e=v,v=u,u=e),e=new THREE.Face4(o,t,v,u),e.normal.set(1,0,0),A.push(e);this.geometry=w}else this.calculateShadowVolumeGeometryWithoutEdgeInfo(this.geometry)};
-THREE.ShadowVolume.prototype.calculateShadowVolumeGeometryWithoutEdgeInfo=function(b){this.geometry=new THREE.Geometry;this.geometry.boundingSphere=b.boundingSphere;this.geometry.edgeFaces=[];var c=this.geometry.vertices,e=this.geometry.faces,f=this.geometry.edgeFaces,g=b.faces,b=b.vertices,k=g.length,h,m,p,n,o,t=["a","b","c","d"];for(p=0;p<k;p++){m=c.length;h=g[p];h instanceof THREE.Face4?(n=4,m=new THREE.Face4(m,m+1,m+2,m+3)):(n=3,m=new THREE.Face3(m,m+1,m+2));m.normal.copy(h.normal);e.push(m);
-for(m=0;m<n;m++)o=b[h[t[m]]],c.push(new THREE.Vertex(o.position.clone()))}for(k=0;k<g.length-1;k++){b=e[k];for(h=k+1;h<g.length;h++)m=e[h],m=this.facesShareEdge(c,b,m),m!==void 0&&(m=new THREE.Face4(m.indices[0],m.indices[3],m.indices[2],m.indices[1]),m.normal.set(1,0,0),f.push(m))}};
-THREE.ShadowVolume.prototype.facesShareEdge=function(b,c,e){var f,g,k,h,m,p,n,o,t,v,u,w,B,A=0,y=["a","b","c","d"];f=c instanceof THREE.Face4?4:3;g=e instanceof THREE.Face4?4:3;for(w=0;w<f;w++){k=c[y[w]];m=b[k];for(B=0;B<g;B++)if(h=e[y[B]],p=b[h],Math.abs(m.position.x-p.position.x)<1.0E-4&&Math.abs(m.position.y-p.position.y)<1.0E-4&&Math.abs(m.position.z-p.position.z)<1.0E-4&&(A++,A===1&&(n=m,o=p,t=k,v=h,u=y[w]),A===2))return u+=y[w],u==="ad"||u==="ac"?{faces:[c,e],vertices:[n,o,p,m],indices:[t,v,
-h,k],vertexTypes:[1,2,2,1],extrudable:!0}:{faces:[c,e],vertices:[n,m,p,o],indices:[t,k,h,v],vertexTypes:[1,1,2,2],extrudable:!0}}};
+THREE.ShadowVolume.prototype.calculateShadowVolumeGeometry=function(){if(this.geometry.edges&&this.geometry.edges.length){var b,c,e,f,g,k,h,m,n,o,p,t,v,u,w=new THREE.Geometry;w.vertices=this.geometry.vertices;f=w.faces=this.geometry.faces;var B=w.egdes=this.geometry.edges,A=w.edgeFaces=[];g=0;var y=[];b=0;for(c=f.length;b<c;b++)if(e=f[b],y.push(g),g+=e instanceof THREE.Face3?3:4,e.vertexNormals[0]=e.normal,e.vertexNormals[1]=e.normal,e.vertexNormals[2]=e.normal,e instanceof THREE.Face4)e.vertexNormals[3]=
+e.normal;b=0;for(c=B.length;b<c;b++)m=B[b],e=m.faces[0],f=m.faces[1],g=m.faceIndices[0],k=m.faceIndices[1],h=m.vertexIndices[0],m=m.vertexIndices[1],e.a===h?(n="a",p=y[g]+0):e.b===h?(n="b",p=y[g]+1):e.c===h?(n="c",p=y[g]+2):e.d===h&&(n="d",p=y[g]+3),e.a===m?(n+="a",t=y[g]+0):e.b===m?(n+="b",t=y[g]+1):e.c===m?(n+="c",t=y[g]+2):e.d===m&&(n+="d",t=y[g]+3),f.a===h?(o="a",v=y[k]+0):f.b===h?(o="b",v=y[k]+1):f.c===h?(o="c",v=y[k]+2):f.d===h&&(o="d",v=y[k]+3),f.a===m?(o+="a",u=y[k]+0):f.b===m?(o+="b",u=y[k]+
+1):f.c===m?(o+="c",u=y[k]+2):f.d===m&&(o+="d",u=y[k]+3),n==="ac"||n==="ad"||n==="ca"||n==="da"?p>t&&(e=p,p=t,t=e):p<t&&(e=p,p=t,t=e),o==="ac"||o==="ad"||o==="ca"||o==="da"?v>u&&(e=v,v=u,u=e):v<u&&(e=v,v=u,u=e),e=new THREE.Face4(p,t,v,u),e.normal.set(1,0,0),A.push(e);this.geometry=w}else this.calculateShadowVolumeGeometryWithoutEdgeInfo(this.geometry)};
+THREE.ShadowVolume.prototype.calculateShadowVolumeGeometryWithoutEdgeInfo=function(b){this.geometry=new THREE.Geometry;this.geometry.boundingSphere=b.boundingSphere;this.geometry.edgeFaces=[];var c=this.geometry.vertices,e=this.geometry.faces,f=this.geometry.edgeFaces,g=b.faces,b=b.vertices,k=g.length,h,m,n,o,p,t=["a","b","c","d"];for(n=0;n<k;n++){m=c.length;h=g[n];h instanceof THREE.Face4?(o=4,m=new THREE.Face4(m,m+1,m+2,m+3)):(o=3,m=new THREE.Face3(m,m+1,m+2));m.normal.copy(h.normal);e.push(m);
+for(m=0;m<o;m++)p=b[h[t[m]]],c.push(new THREE.Vertex(p.position.clone()))}for(k=0;k<g.length-1;k++){b=e[k];for(h=k+1;h<g.length;h++)m=e[h],m=this.facesShareEdge(c,b,m),m!==void 0&&(m=new THREE.Face4(m.indices[0],m.indices[3],m.indices[2],m.indices[1]),m.normal.set(1,0,0),f.push(m))}};
+THREE.ShadowVolume.prototype.facesShareEdge=function(b,c,e){var f,g,k,h,m,n,o,p,t,v,u,w,B,A=0,y=["a","b","c","d"];f=c instanceof THREE.Face4?4:3;g=e instanceof THREE.Face4?4:3;for(w=0;w<f;w++){k=c[y[w]];m=b[k];for(B=0;B<g;B++)if(h=e[y[B]],n=b[h],Math.abs(m.position.x-n.position.x)<1.0E-4&&Math.abs(m.position.y-n.position.y)<1.0E-4&&Math.abs(m.position.z-n.position.z)<1.0E-4&&(A++,A===1&&(o=m,p=n,t=k,v=h,u=y[w]),A===2))return u+=y[w],u==="ad"||u==="ac"?{faces:[c,e],vertices:[o,p,n,m],indices:[t,v,
+h,k],vertexTypes:[1,2,2,1],extrudable:!0}:{faces:[c,e],vertices:[o,m,n,p],indices:[t,k,h,v],vertexTypes:[1,1,2,2],extrudable:!0}}};
 THREE.Sprite=function(b){THREE.Object3D.call(this);if(b.material!==void 0)this.material=b.material,this.map=void 0,this.blending=material.blending;else if(b.map!==void 0)this.map=b.map instanceof THREE.Texture?b.map:THREE.ImageUtils.loadTexture(b.map),this.material=void 0,this.blending=b.blending!==void 0?b.blending:THREE.NormalBlending;this.useScreenCoordinates=b.useScreenCoordinates!==void 0?b.useScreenCoordinates:!0;this.mergeWith3D=b.mergeWith3D!==void 0?b.mergeWith3D:!this.useScreenCoordinates;
 this.affectedByDistance=b.affectedByDistance!==void 0?b.affectedByDistance:!this.useScreenCoordinates;this.scaleByViewport=b.scaleByViewport!==void 0?b.scaleByViewport:!this.affectedByDistance;this.alignment=b.alignment instanceof THREE.Vector2?b.alignment:THREE.SpriteAlignment.center;this.rotation3d=this.rotation;this.rotation=0;this.opacity=1;this.uvOffset=new THREE.Vector2(0,0);this.uvScale=new THREE.Vector2(1,1)};THREE.Sprite.prototype=new THREE.Object3D;THREE.Sprite.prototype.constructor=THREE.Sprite;
 THREE.Sprite.prototype.supr=THREE.Object3D.prototype;THREE.Sprite.prototype.updateMatrix=function(){this.matrix.setPosition(this.position);this.rotation3d.set(0,0,this.rotation);this.matrix.setRotationFromEuler(this.rotation3d);if(this.scale.x!==1||this.scale.y!==1)this.matrix.scale(this.scale),this.boundRadiusScale=Math.max(this.scale.x,this.scale.y);this.matrixWorldNeedsUpdate=!0};THREE.SpriteAlignment={};THREE.SpriteAlignment.topLeft=new THREE.Vector2(1,-1);
@@ -138,56 +138,56 @@ THREE.Scene=function(){THREE.Object3D.call(this);this.matrixAutoUpdate=!1;this.c
 THREE.Scene.prototype.addChildRecurse=function(b){if(b instanceof THREE.Light)this.lights.indexOf(b)===-1&&this.lights.push(b);else if(!(b instanceof THREE.Camera||b instanceof THREE.Bone)&&this.objects.indexOf(b)===-1)this.objects.push(b),this.__objectsAdded.push(b);for(var c=0;c<b.children.length;c++)this.addChildRecurse(b.children[c])};THREE.Scene.prototype.removeChild=function(b){this.supr.removeChild.call(this,b);this.removeChildRecurse(b)};
 THREE.Scene.prototype.removeChildRecurse=function(b){if(b instanceof THREE.Light){var c=this.lights.indexOf(b);c!==-1&&this.lights.splice(c,1)}else b instanceof THREE.Camera||(c=this.objects.indexOf(b),c!==-1&&(this.objects.splice(c,1),this.__objectsRemoved.push(b)));for(c=0;c<b.children.length;c++)this.removeChildRecurse(b.children[c])};THREE.Scene.prototype.addObject=THREE.Scene.prototype.addChild;THREE.Scene.prototype.removeObject=THREE.Scene.prototype.removeChild;
 THREE.Scene.prototype.addLight=THREE.Scene.prototype.addChild;THREE.Scene.prototype.removeLight=THREE.Scene.prototype.removeChild;THREE.Fog=function(b,c,e){this.color=new THREE.Color(b);this.near=c||1;this.far=e||1E3};THREE.FogExp2=function(b,c){this.color=new THREE.Color(b);this.density=c!==void 0?c:2.5E-4};
-THREE.Projector=function(){function b(){var b=p[m]=p[m]||new THREE.RenderableVertex;m++;return b}function c(b,e){return e.z-b.z}function e(b,e){var c=0,j=1,f=b.z+b.w,g=e.z+e.w,h=-b.z+b.w,k=-e.z+e.w;return f>=0&&g>=0&&h>=0&&k>=0?!0:f<0&&g<0||h<0&&k<0?!1:(f<0?c=Math.max(c,f/(f-g)):g<0&&(j=Math.min(j,f/(f-g))),h<0?c=Math.max(c,h/(h-k)):k<0&&(j=Math.min(j,h/(h-k))),j<c?!1:(b.lerpSelf(e,c),e.lerpSelf(b,1-j),!0))}var f,g,k=[],h,m,p=[],n,o,t=[],v,u=[],w,B,A=[],y,G,z=[],C=new THREE.Vector4,H=new THREE.Vector4,
-D=new THREE.Matrix4,Q=new THREE.Matrix4,J=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],F=new THREE.Vector4,I=new THREE.Vector4;this.projectVector=function(b,e){D.multiply(e.projectionMatrix,e.matrixWorldInverse);D.multiplyVector3(b);return b};this.unprojectVector=function(b,e){D.multiply(e.matrixWorld,THREE.Matrix4.makeInvert(e.projectionMatrix));D.multiplyVector3(b);return b};this.projectObjects=function(b,e,h){var e=[],j,m,p;g=0;m=
-b.objects;b=0;for(j=m.length;b<j;b++){p=m[b];var n;if(!(n=!p.visible))if(n=p instanceof THREE.Mesh){a:{n=void 0;for(var o=p.matrixWorld,t=-p.geometry.boundingSphere.radius*Math.max(p.scale.x,Math.max(p.scale.y,p.scale.z)),u=0;u<6;u++)if(n=J[u].x*o.n14+J[u].y*o.n24+J[u].z*o.n34+J[u].w,n<=t){n=!1;break a}n=!0}n=!n}if(!n)n=k[g]=k[g]||new THREE.RenderableObject,g++,f=n,C.copy(p.position),D.multiplyVector3(C),f.object=p,f.z=C.z,e.push(f)}h&&e.sort(c);return e};this.projectScene=function(f,g,k){var j=[],
-C=g.near,T=g.far,Z,N,da,X,aa,ia,ha,na,ja,L,fa,W,U,$,Y,ka,la;G=B=v=o=0;g.matrixAutoUpdate&&g.update(void 0,!0);f.update(void 0,!1,g);D.multiply(g.projectionMatrix,g.matrixWorldInverse);J[0].set(D.n41-D.n11,D.n42-D.n12,D.n43-D.n13,D.n44-D.n14);J[1].set(D.n41+D.n11,D.n42+D.n12,D.n43+D.n13,D.n44+D.n14);J[2].set(D.n41+D.n21,D.n42+D.n22,D.n43+D.n23,D.n44+D.n24);J[3].set(D.n41-D.n21,D.n42-D.n22,D.n43-D.n23,D.n44-D.n24);J[4].set(D.n41-D.n31,D.n42-D.n32,D.n43-D.n33,D.n44-D.n34);J[5].set(D.n41+D.n31,D.n42+
+THREE.Projector=function(){function b(){var b=n[m]=n[m]||new THREE.RenderableVertex;m++;return b}function c(b,e){return e.z-b.z}function e(b,e){var c=0,j=1,f=b.z+b.w,g=e.z+e.w,h=-b.z+b.w,k=-e.z+e.w;return f>=0&&g>=0&&h>=0&&k>=0?!0:f<0&&g<0||h<0&&k<0?!1:(f<0?c=Math.max(c,f/(f-g)):g<0&&(j=Math.min(j,f/(f-g))),h<0?c=Math.max(c,h/(h-k)):k<0&&(j=Math.min(j,h/(h-k))),j<c?!1:(b.lerpSelf(e,c),e.lerpSelf(b,1-j),!0))}var f,g,k=[],h,m,n=[],o,p,t=[],v,u=[],w,B,A=[],y,G,z=[],C=new THREE.Vector4,H=new THREE.Vector4,
+D=new THREE.Matrix4,Q=new THREE.Matrix4,J=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],F=new THREE.Vector4,I=new THREE.Vector4;this.projectVector=function(b,e){D.multiply(e.projectionMatrix,e.matrixWorldInverse);D.multiplyVector3(b);return b};this.unprojectVector=function(b,e){D.multiply(e.matrixWorld,THREE.Matrix4.makeInvert(e.projectionMatrix));D.multiplyVector3(b);return b};this.projectObjects=function(b,e,h){var e=[],j,m,n;g=0;m=
+b.objects;b=0;for(j=m.length;b<j;b++){n=m[b];var o;if(!(o=!n.visible))if(o=n instanceof THREE.Mesh){a:{o=void 0;for(var p=n.matrixWorld,t=-n.geometry.boundingSphere.radius*Math.max(n.scale.x,Math.max(n.scale.y,n.scale.z)),u=0;u<6;u++)if(o=J[u].x*p.n14+J[u].y*p.n24+J[u].z*p.n34+J[u].w,o<=t){o=!1;break a}o=!0}o=!o}if(!o)o=k[g]=k[g]||new THREE.RenderableObject,g++,f=o,C.copy(n.position),D.multiplyVector3(C),f.object=n,f.z=C.z,e.push(f)}h&&e.sort(c);return e};this.projectScene=function(f,g,k){var j=[],
+C=g.near,T=g.far,Z,N,da,X,aa,ia,ha,na,ja,L,fa,W,U,$,Y,ka,la;G=B=v=p=0;g.matrixAutoUpdate&&g.update(void 0,!0);f.update(void 0,!1,g);D.multiply(g.projectionMatrix,g.matrixWorldInverse);J[0].set(D.n41-D.n11,D.n42-D.n12,D.n43-D.n13,D.n44-D.n14);J[1].set(D.n41+D.n11,D.n42+D.n12,D.n43+D.n13,D.n44+D.n14);J[2].set(D.n41+D.n21,D.n42+D.n22,D.n43+D.n23,D.n44+D.n24);J[3].set(D.n41-D.n21,D.n42-D.n22,D.n43-D.n23,D.n44-D.n24);J[4].set(D.n41-D.n31,D.n42-D.n32,D.n43-D.n33,D.n44-D.n34);J[5].set(D.n41+D.n31,D.n42+
 D.n32,D.n43+D.n33,D.n44+D.n34);for(Z=0;Z<6;Z++)ja=J[Z],ja.divideScalar(Math.sqrt(ja.x*ja.x+ja.y*ja.y+ja.z*ja.z));ja=this.projectObjects(f,g,!0);f=0;for(Z=ja.length;f<Z;f++)if(L=ja[f].object,L.visible)if(fa=L.matrixWorld,W=L.matrixRotationWorld,U=L.materials,$=L.overdraw,m=0,L instanceof THREE.Mesh){Y=L.geometry;X=Y.vertices;ka=Y.faces;Y=Y.faceVertexUvs;N=0;for(da=X.length;N<da;N++)h=b(),h.positionWorld.copy(X[N].position),fa.multiplyVector3(h.positionWorld),h.positionScreen.copy(h.positionWorld),
-D.multiplyVector4(h.positionScreen),h.positionScreen.x/=h.positionScreen.w,h.positionScreen.y/=h.positionScreen.w,h.visible=h.positionScreen.z>C&&h.positionScreen.z<T;X=0;for(N=ka.length;X<N;X++){da=ka[X];if(da instanceof THREE.Face3)if(aa=p[da.a],ia=p[da.b],ha=p[da.c],aa.visible&&ia.visible&&ha.visible&&(L.doubleSided||L.flipSided!=(ha.positionScreen.x-aa.positionScreen.x)*(ia.positionScreen.y-aa.positionScreen.y)-(ha.positionScreen.y-aa.positionScreen.y)*(ia.positionScreen.x-aa.positionScreen.x)<
-0))na=t[o]=t[o]||new THREE.RenderableFace3,o++,n=na,n.v1.copy(aa),n.v2.copy(ia),n.v3.copy(ha);else continue;else if(da instanceof THREE.Face4)if(aa=p[da.a],ia=p[da.b],ha=p[da.c],na=p[da.d],aa.visible&&ia.visible&&ha.visible&&na.visible&&(L.doubleSided||L.flipSided!=((na.positionScreen.x-aa.positionScreen.x)*(ia.positionScreen.y-aa.positionScreen.y)-(na.positionScreen.y-aa.positionScreen.y)*(ia.positionScreen.x-aa.positionScreen.x)<0||(ia.positionScreen.x-ha.positionScreen.x)*(na.positionScreen.y-
-ha.positionScreen.y)-(ia.positionScreen.y-ha.positionScreen.y)*(na.positionScreen.x-ha.positionScreen.x)<0)))la=u[v]=u[v]||new THREE.RenderableFace4,v++,n=la,n.v1.copy(aa),n.v2.copy(ia),n.v3.copy(ha),n.v4.copy(na);else continue;n.normalWorld.copy(da.normal);W.multiplyVector3(n.normalWorld);n.centroidWorld.copy(da.centroid);fa.multiplyVector3(n.centroidWorld);n.centroidScreen.copy(n.centroidWorld);D.multiplyVector3(n.centroidScreen);ha=da.vertexNormals;aa=0;for(ia=ha.length;aa<ia;aa++)na=n.vertexNormalsWorld[aa],
-na.copy(ha[aa]),W.multiplyVector3(na);aa=0;for(ia=Y.length;aa<ia;aa++)if(la=Y[aa][X]){ha=0;for(na=la.length;ha<na;ha++)n.uvs[aa][ha]=la[ha]}n.meshMaterials=U;n.faceMaterials=da.materials;n.overdraw=$;n.z=n.centroidScreen.z;j.push(n)}}else if(L instanceof THREE.Line){Q.multiply(D,fa);X=L.geometry.vertices;aa=b();aa.positionScreen.copy(X[0].position);Q.multiplyVector4(aa.positionScreen);N=1;for(da=X.length;N<da;N++)if(aa=b(),aa.positionScreen.copy(X[N].position),Q.multiplyVector4(aa.positionScreen),
-ia=p[m-2],F.copy(aa.positionScreen),I.copy(ia.positionScreen),e(F,I))F.multiplyScalar(1/F.w),I.multiplyScalar(1/I.w),fa=A[B]=A[B]||new THREE.RenderableLine,B++,w=fa,w.v1.positionScreen.copy(F),w.v2.positionScreen.copy(I),w.z=Math.max(F.z,I.z),w.materials=L.materials,j.push(w)}else if(L instanceof THREE.Particle&&(H.set(L.matrixWorld.n14,L.matrixWorld.n24,L.matrixWorld.n34,1),D.multiplyVector4(H),H.z/=H.w,H.z>0&&H.z<1))fa=z[G]=z[G]||new THREE.RenderableParticle,G++,y=fa,y.x=H.x/H.w,y.y=H.y/H.w,y.z=
+D.multiplyVector4(h.positionScreen),h.positionScreen.x/=h.positionScreen.w,h.positionScreen.y/=h.positionScreen.w,h.visible=h.positionScreen.z>C&&h.positionScreen.z<T;X=0;for(N=ka.length;X<N;X++){da=ka[X];if(da instanceof THREE.Face3)if(aa=n[da.a],ia=n[da.b],ha=n[da.c],aa.visible&&ia.visible&&ha.visible&&(L.doubleSided||L.flipSided!=(ha.positionScreen.x-aa.positionScreen.x)*(ia.positionScreen.y-aa.positionScreen.y)-(ha.positionScreen.y-aa.positionScreen.y)*(ia.positionScreen.x-aa.positionScreen.x)<
+0))na=t[p]=t[p]||new THREE.RenderableFace3,p++,o=na,o.v1.copy(aa),o.v2.copy(ia),o.v3.copy(ha);else continue;else if(da instanceof THREE.Face4)if(aa=n[da.a],ia=n[da.b],ha=n[da.c],na=n[da.d],aa.visible&&ia.visible&&ha.visible&&na.visible&&(L.doubleSided||L.flipSided!=((na.positionScreen.x-aa.positionScreen.x)*(ia.positionScreen.y-aa.positionScreen.y)-(na.positionScreen.y-aa.positionScreen.y)*(ia.positionScreen.x-aa.positionScreen.x)<0||(ia.positionScreen.x-ha.positionScreen.x)*(na.positionScreen.y-
+ha.positionScreen.y)-(ia.positionScreen.y-ha.positionScreen.y)*(na.positionScreen.x-ha.positionScreen.x)<0)))la=u[v]=u[v]||new THREE.RenderableFace4,v++,o=la,o.v1.copy(aa),o.v2.copy(ia),o.v3.copy(ha),o.v4.copy(na);else continue;o.normalWorld.copy(da.normal);W.multiplyVector3(o.normalWorld);o.centroidWorld.copy(da.centroid);fa.multiplyVector3(o.centroidWorld);o.centroidScreen.copy(o.centroidWorld);D.multiplyVector3(o.centroidScreen);ha=da.vertexNormals;aa=0;for(ia=ha.length;aa<ia;aa++)na=o.vertexNormalsWorld[aa],
+na.copy(ha[aa]),W.multiplyVector3(na);aa=0;for(ia=Y.length;aa<ia;aa++)if(la=Y[aa][X]){ha=0;for(na=la.length;ha<na;ha++)o.uvs[aa][ha]=la[ha]}o.meshMaterials=U;o.faceMaterials=da.materials;o.overdraw=$;o.z=o.centroidScreen.z;j.push(o)}}else if(L instanceof THREE.Line){Q.multiply(D,fa);X=L.geometry.vertices;aa=b();aa.positionScreen.copy(X[0].position);Q.multiplyVector4(aa.positionScreen);N=1;for(da=X.length;N<da;N++)if(aa=b(),aa.positionScreen.copy(X[N].position),Q.multiplyVector4(aa.positionScreen),
+ia=n[m-2],F.copy(aa.positionScreen),I.copy(ia.positionScreen),e(F,I))F.multiplyScalar(1/F.w),I.multiplyScalar(1/I.w),fa=A[B]=A[B]||new THREE.RenderableLine,B++,w=fa,w.v1.positionScreen.copy(F),w.v2.positionScreen.copy(I),w.z=Math.max(F.z,I.z),w.materials=L.materials,j.push(w)}else if(L instanceof THREE.Particle&&(H.set(L.matrixWorld.n14,L.matrixWorld.n24,L.matrixWorld.n34,1),D.multiplyVector4(H),H.z/=H.w,H.z>0&&H.z<1))fa=z[G]=z[G]||new THREE.RenderableParticle,G++,y=fa,y.x=H.x/H.w,y.y=H.y/H.w,y.z=
 H.z,y.rotation=L.rotation.z,y.scale.x=L.scale.x*Math.abs(y.x-(H.x+g.projectionMatrix.n11)/(H.w+g.projectionMatrix.n14)),y.scale.y=L.scale.y*Math.abs(y.y-(H.y+g.projectionMatrix.n22)/(H.w+g.projectionMatrix.n24)),y.materials=L.materials,j.push(y);k&&j.sort(c);return j}};
-THREE.DOMRenderer=function(){THREE.Renderer.call(this);var b=null,c=new THREE.Projector,e,f,g,k;this.domElement=document.createElement("div");this.setSize=function(b,c){e=b;f=c;g=e/2;k=f/2};this.render=function(e,f){var p,n,o,t,v,u,w,B;b=c.projectScene(e,f);p=0;for(n=b.length;p<n;p++)if(v=b[p],v instanceof THREE.RenderableParticle){w=v.x*g+g;B=v.y*k+k;o=0;for(t=v.material.length;o<t;o++)if(u=v.material[o],u instanceof THREE.ParticleDOMMaterial)u=u.domElement,u.style.left=w+"px",u.style.top=B+"px"}}};
+THREE.DOMRenderer=function(){THREE.Renderer.call(this);var b=null,c=new THREE.Projector,e,f,g,k;this.domElement=document.createElement("div");this.setSize=function(b,c){e=b;f=c;g=e/2;k=f/2};this.render=function(e,f){var n,o,p,t,v,u,w,B;b=c.projectScene(e,f);n=0;for(o=b.length;n<o;n++)if(v=b[n],v instanceof THREE.RenderableParticle){w=v.x*g+g;B=v.y*k+k;p=0;for(t=v.material.length;p<t;p++)if(u=v.material[p],u instanceof THREE.ParticleDOMMaterial)u=u.domElement,u.style.left=w+"px",u.style.top=B+"px"}}};
 THREE.CanvasRenderer=function(b){function c(b){if(y!=b)w.globalAlpha=y=b}function e(b){if(G!=b){switch(b){case THREE.NormalBlending:w.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:w.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:w.globalCompositeOperation="darker"}G=b}}function f(b){if(z!=b.hex)z=b.hex,w.strokeStyle="#"+k(z.toString(16))}function g(b){if(C!=b.hex)C=b.hex,w.fillStyle="#"+k(C.toString(16))}function k(b){for(;b.length<6;)b="0"+b;return b}
-var h=this,m=null,p=new THREE.Projector,b=b||{},n=b.canvas!==void 0?b.canvas:document.createElement("canvas"),o,t,v,u,w=n.getContext("2d"),B=new THREE.Color(0),A=0,y=1,G=0,z=null,C=null,H=null,D=null,Q=null,J,F,I,S,K=new THREE.RenderableVertex,ea=new THREE.RenderableVertex,j,ca,T,Z,N,da,X,aa,ia,ha,na,ja,L=new THREE.Color(0),fa=new THREE.Color(0),W=new THREE.Color(0),U=new THREE.Color(0),$=new THREE.Color(0),Y,ka,la,ga,Da,ua,Aa,xa,ta,ya,va=new THREE.Rectangle,qa=new THREE.Rectangle,R=new THREE.Rectangle,
-O=!1,oa=new THREE.Color,P=new THREE.Color,Ba=new THREE.Color,V=new THREE.Color,pa=new THREE.Vector3,Pa,Qa,Wa,wa,Ra,Sa,b=16;Pa=document.createElement("canvas");Pa.width=Pa.height=2;Qa=Pa.getContext("2d");Qa.fillStyle="rgba(0,0,0,1)";Qa.fillRect(0,0,2,2);Wa=Qa.getImageData(0,0,2,2);wa=Wa.data;Ra=document.createElement("canvas");Ra.width=Ra.height=b;Sa=Ra.getContext("2d");Sa.translate(-b/2,-b/2);Sa.scale(b,b);b--;this.domElement=n;this.sortElements=this.sortObjects=this.autoClear=!0;this.data={vertices:0,
-faces:0};this.setSize=function(b,e){o=b;t=e;v=o/2;u=t/2;n.width=o;n.height=t;va.set(-v,-u,v,u);y=1;G=0;Q=D=H=C=z=null};this.setClearColor=function(b,e){B=b;A=e};this.setClearColorHex=function(b,e){B.setHex(b);A=e};this.clear=function(){w.setTransform(1,0,0,-1,v,u);if(!qa.isEmpty())qa.inflate(1),qa.minSelf(va),B.hex==0&&A==0?w.clearRect(qa.getX(),qa.getY(),qa.getWidth(),qa.getHeight()):(e(THREE.NormalBlending),c(1),w.fillStyle="rgba("+Math.floor(B.r*255)+","+Math.floor(B.g*255)+","+Math.floor(B.b*
-255)+","+A+")",w.fillRect(qa.getX(),qa.getY(),qa.getWidth(),qa.getHeight())),qa.empty()};this.render=function(b,k){function n(b){var e,c,j,f=b.lights;P.setRGB(0,0,0);Ba.setRGB(0,0,0);V.setRGB(0,0,0);b=0;for(e=f.length;b<e;b++)c=f[b],j=c.color,c instanceof THREE.AmbientLight?(P.r+=j.r,P.g+=j.g,P.b+=j.b):c instanceof THREE.DirectionalLight?(Ba.r+=j.r,Ba.g+=j.g,Ba.b+=j.b):c instanceof THREE.PointLight&&(V.r+=j.r,V.g+=j.g,V.b+=j.b)}function o(b,e,c,j){var f,g,h,k,m=b.lights,b=0;for(f=m.length;b<f;b++)g=
-m[b],h=g.color,g instanceof THREE.DirectionalLight?(k=c.dot(g.position),k<=0||(k*=g.intensity,j.r+=h.r*k,j.g+=h.g*k,j.b+=h.b*k)):g instanceof THREE.PointLight&&(k=c.dot(pa.sub(g.position,e).normalize()),k<=0||(k*=g.distance==0?1:1-Math.min(e.distanceTo(g.position)/g.distance,1),k!=0&&(k*=g.intensity,j.r+=h.r*k,j.g+=h.g*k,j.b+=h.b*k)))}function t(b,j,h){c(h.opacity);e(h.blending);var k,m,p,n,o,V;if(h instanceof THREE.ParticleBasicMaterial){if(h.map)n=h.map.image,o=n.width>>1,V=n.height>>1,h=j.scale.x*
-v,p=j.scale.y*u,k=h*o,m=p*V,R.set(b.x-k,b.y-m,b.x+k,b.y+m),va.instersects(R)&&(w.save(),w.translate(b.x,b.y),w.rotate(-j.rotation),w.scale(h,-p),w.translate(-o,-V),w.drawImage(n,0,0),w.restore())}else h instanceof THREE.ParticleCanvasMaterial&&(k=j.scale.x*v,m=j.scale.y*u,R.set(b.x-k,b.y-m,b.x+k,b.y+m),va.instersects(R)&&(f(h.color),g(h.color),w.save(),w.translate(b.x,b.y),w.rotate(-j.rotation),w.scale(k,m),h.program(w),w.restore()))}function y(b,j,g,h){c(h.opacity);e(h.blending);w.beginPath();w.moveTo(b.positionScreen.x,
-b.positionScreen.y);w.lineTo(j.positionScreen.x,j.positionScreen.y);w.closePath();if(h instanceof THREE.LineBasicMaterial){b=h.linewidth;if(H!=b)w.lineWidth=H=b;b=h.linecap;if(D!=b)w.lineCap=D=b;b=h.linejoin;if(Q!=b)w.lineJoin=Q=b;f(h.color);w.stroke();R.inflate(h.linewidth*2)}}function A(b,f,g,m,p,n,V,t,u){h.data.vertices+=3;h.data.faces++;c(t.opacity);e(t.blending);j=b.positionScreen.x;ca=b.positionScreen.y;T=f.positionScreen.x;Z=f.positionScreen.y;N=g.positionScreen.x;da=g.positionScreen.y;z(j,
-ca,T,Z,N,da);if(t instanceof THREE.MeshBasicMaterial)if(t.map)t.map.mapping instanceof THREE.UVMapping&&(ga=V.uvs[0],Ea(j,ca,T,Z,N,da,t.map.image,ga[m].u,ga[m].v,ga[p].u,ga[p].v,ga[n].u,ga[n].v));else if(t.envMap){if(t.envMap.mapping instanceof THREE.SphericalReflectionMapping)b=k.matrixWorldInverse,pa.copy(V.vertexNormalsWorld[0]),Da=(pa.x*b.n11+pa.y*b.n12+pa.z*b.n13)*0.5+0.5,ua=-(pa.x*b.n21+pa.y*b.n22+pa.z*b.n23)*0.5+0.5,pa.copy(V.vertexNormalsWorld[1]),Aa=(pa.x*b.n11+pa.y*b.n12+pa.z*b.n13)*0.5+
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+D.b,1)),H.updateHex()):H.hex=p.color.hex:p instanceof THREE.MeshDepthMaterial?(I=1-p.__2near/(p.__farPlusNear-t.z*p.__farMinusNear),H.setRGB(I,I,I)):p instanceof THREE.MeshNormalMaterial&&H.setRGB(g(t.normalWorld.x),g(t.normalWorld.y),g(t.normalWorld.z));p.wireframe?j.setAttribute("style","fill: none; stroke: #"+k(H.hex.toString(16))+"; stroke-width: "+p.wireframeLinewidth+"; stroke-opacity: "+p.opacity+"; stroke-linecap: "+p.wireframeLinecap+"; stroke-linejoin: "+p.wireframeLinejoin):j.setAttribute("style",
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+K.opacity+"; stroke-linecap: "+K.linecap+"; stroke-linejoin: "+K.linejoin),o.appendChild(j))}}}else if(L instanceof THREE.RenderableFace3){if(w=L.v1,B=L.v2,A=L.v3,w.positionScreen.x*=v,w.positionScreen.y*=-u,B.positionScreen.x*=v,B.positionScreen.y*=-u,A.positionScreen.x*=v,A.positionScreen.y*=-u,z.addPoint(w.positionScreen.x,w.positionScreen.y),z.addPoint(B.positionScreen.x,B.positionScreen.y),z.addPoint(A.positionScreen.x,A.positionScreen.y),G.instersects(z)){p=0;for(H=L.meshMaterials.length;p<
+H;)if(K=L.meshMaterials[p++],K instanceof THREE.MeshFaceMaterial){D=0;for(I=L.faceMaterials.length;D<I;)(K=L.faceMaterials[D++])&&K.opacity!=0&&c(w,B,A,L,K,b)}else K&&K.opacity!=0&&c(w,B,A,L,K,b)}}else if(L instanceof THREE.RenderableFace4&&(w=L.v1,B=L.v2,A=L.v3,y=L.v4,w.positionScreen.x*=v,w.positionScreen.y*=-u,B.positionScreen.x*=v,B.positionScreen.y*=-u,A.positionScreen.x*=v,A.positionScreen.y*=-u,y.positionScreen.x*=v,y.positionScreen.y*=-u,z.addPoint(w.positionScreen.x,w.positionScreen.y),z.addPoint(B.positionScreen.x,
+B.positionScreen.y),z.addPoint(A.positionScreen.x,A.positionScreen.y),z.addPoint(y.positionScreen.x,y.positionScreen.y),G.instersects(z))){p=0;for(H=L.meshMaterials.length;p<H;)if(K=L.meshMaterials[p++],K instanceof THREE.MeshFaceMaterial){D=0;for(I=L.faceMaterials.length;D<I;)(K=L.faceMaterials[D++])&&K.opacity!=0&&e(w,B,A,y,L,K,b)}else K&&K.opacity!=0&&e(w,B,A,y,L,K,b)}}};
 THREE.ShaderChunk={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n#endif",
 envmap_pars_fragment:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float reflectivity;\nuniform samplerCube envMap;\nuniform int combine;\n#endif",envmap_fragment:"#ifdef USE_ENVMAP\nvec4 cubeColor = textureCube( envMap, vec3( -vReflect.x, vReflect.yz ) );\nif ( combine == 1 ) {\ngl_FragColor = vec4( mix( gl_FragColor.xyz, cubeColor.xyz, reflectivity ), opacity );\n} else {\ngl_FragColor = gl_FragColor * cubeColor;\n}\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float refractionRatio;\nuniform bool useRefract;\n#endif",
 envmap_vertex:"#ifdef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = mat3( objectMatrix[0].xyz, objectMatrix[1].xyz, objectMatrix[2].xyz ) * normal;\nif ( useRefract ) {\nvReflect = refract( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ), refractionRatio );\n} else {\nvReflect = reflect( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ) );\n}\n#endif",map_particle_pars_fragment:"#ifdef USE_MAP\nuniform sampler2D map;\n#endif",
@@ -218,69 +218,69 @@ THREE.ShaderChunk.lightmap_fragment,THREE.ShaderChunk.color_fragment,THREE.Shade
 "void main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );",THREE.ShaderChunk.map_vertex,THREE.ShaderChunk.lightmap_vertex,THREE.ShaderChunk.envmap_vertex,THREE.ShaderChunk.color_vertex,"#ifndef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\n#endif\nvViewPosition = cameraPosition - mPosition.xyz;\nvec3 transformedNormal = normalize( normalMatrix * normal );\nvNormal = transformedNormal;",THREE.ShaderChunk.lights_vertex,THREE.ShaderChunk.skinning_vertex,THREE.ShaderChunk.morphtarget_vertex,
 THREE.ShaderChunk.default_vertex,"}"].join("\n")},particle_basic:{uniforms:THREE.UniformsLib.particle,fragmentShader:["uniform vec3 psColor;\nuniform float opacity;",THREE.ShaderChunk.color_pars_fragment,THREE.ShaderChunk.map_particle_pars_fragment,THREE.ShaderChunk.fog_pars_fragment,"void main() {\ngl_FragColor = vec4( psColor, opacity );",THREE.ShaderChunk.map_particle_fragment,THREE.ShaderChunk.color_fragment,THREE.ShaderChunk.fog_fragment,"}"].join("\n"),vertexShader:["uniform float size;\nuniform float scale;",
 THREE.ShaderChunk.color_pars_vertex,"void main() {",THREE.ShaderChunk.color_vertex,"vec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n#ifdef USE_SIZEATTENUATION\ngl_PointSize = size * ( scale / length( mvPosition.xyz ) );\n#else\ngl_PointSize = size;\n#endif\ngl_Position = projectionMatrix * mvPosition;\n}"].join("\n")}};
-THREE.WebGLRenderer=function(b){function c(b,e,c){var f,g,h,k=b.vertices,m=k.length,t=b.colors,p=t.length,o=b.__vertexArray,n=b.__colorArray,u=b.__sortArray,v=b.__dirtyVertices,w=b.__dirtyColors;if(c.sortParticles){Y.multiplySelf(c.matrixWorld);for(f=0;f<m;f++)g=k[f].position,ga.copy(g),Y.multiplyVector3(ga),u[f]=[ga.z,f];u.sort(function(b,e){return e[0]-b[0]});for(f=0;f<m;f++)g=k[u[f][1]].position,h=f*3,o[h]=g.x,o[h+1]=g.y,o[h+2]=g.z;for(f=0;f<p;f++)h=f*3,color=t[u[f][1]],n[h]=color.r,n[h+1]=color.g,
-n[h+2]=color.b}else{if(v)for(f=0;f<m;f++)g=k[f].position,h=f*3,o[h]=g.x,o[h+1]=g.y,o[h+2]=g.z;if(w)for(f=0;f<p;f++)color=t[f],h=f*3,n[h]=color.r,n[h+1]=color.g,n[h+2]=color.b}if(v||c.sortParticles)j.bindBuffer(j.ARRAY_BUFFER,b.__webglVertexBuffer),j.bufferData(j.ARRAY_BUFFER,o,e);if(w||c.sortParticles)j.bindBuffer(j.ARRAY_BUFFER,b.__webglColorBuffer),j.bufferData(j.ARRAY_BUFFER,n,e)}function e(b,e,c,f,g){f.program||ea.initMaterial(f,e,c,g);var h=f.program,k=h.uniforms,m=f.uniforms;h!=T&&(j.useProgram(h),
-T=h);j.uniformMatrix4fv(k.projectionMatrix,!1,ka);if(c&&(f instanceof THREE.MeshBasicMaterial||f instanceof THREE.MeshLambertMaterial||f instanceof THREE.MeshPhongMaterial||f instanceof THREE.LineBasicMaterial||f instanceof THREE.ParticleBasicMaterial||f.fog))if(m.fogColor.value=c.color,c instanceof THREE.Fog)m.fogNear.value=c.near,m.fogFar.value=c.far;else if(c instanceof THREE.FogExp2)m.fogDensity.value=c.density;if(f instanceof THREE.MeshPhongMaterial||f instanceof THREE.MeshLambertMaterial||f.lights){var t,
-p,o=0,n=0,u=0,v,w,y,A,B=Da,z=B.directional.colors,H=B.directional.positions,G=B.point.colors,D=B.point.positions,Y=B.point.distances,C=0,E=0,c=p=A=0;for(t=e.length;c<t;c++)if(p=e[c],v=p.color,w=p.position,y=p.intensity,A=p.distance,p instanceof THREE.AmbientLight)o+=v.r,n+=v.g,u+=v.b;else if(p instanceof THREE.DirectionalLight)A=C*3,z[A]=v.r*y,z[A+1]=v.g*y,z[A+2]=v.b*y,H[A]=w.x,H[A+1]=w.y,H[A+2]=w.z,C+=1;else if(p instanceof THREE.PointLight)p=E*3,G[p]=v.r*y,G[p+1]=v.g*y,G[p+2]=v.b*y,D[p]=w.x,D[p+
-1]=w.y,D[p+2]=w.z,Y[E]=A,E+=1;for(c=C*3;c<z.length;c++)z[c]=0;for(c=E*3;c<G.length;c++)G[c]=0;B.point.length=E;B.directional.length=C;B.ambient[0]=o;B.ambient[1]=n;B.ambient[2]=u;c=Da;m.enableLighting.value=c.directional.length+c.point.length;m.ambientLightColor.value=c.ambient;m.directionalLightColor.value=c.directional.colors;m.directionalLightDirection.value=c.directional.positions;m.pointLightColor.value=c.point.colors;m.pointLightPosition.value=c.point.positions;m.pointLightDistance.value=c.point.distances}if(f instanceof
+THREE.WebGLRenderer=function(b){function c(b,e,c){var f,g,h,k=b.vertices,m=k.length,n=b.colors,t=n.length,p=b.__vertexArray,o=b.__colorArray,u=b.__sortArray,v=b.__dirtyVertices,w=b.__dirtyColors;if(c.sortParticles){Y.multiplySelf(c.matrixWorld);for(f=0;f<m;f++)g=k[f].position,ga.copy(g),Y.multiplyVector3(ga),u[f]=[ga.z,f];u.sort(function(b,e){return e[0]-b[0]});for(f=0;f<m;f++)g=k[u[f][1]].position,h=f*3,p[h]=g.x,p[h+1]=g.y,p[h+2]=g.z;for(f=0;f<t;f++)h=f*3,color=n[u[f][1]],o[h]=color.r,o[h+1]=color.g,
+o[h+2]=color.b}else{if(v)for(f=0;f<m;f++)g=k[f].position,h=f*3,p[h]=g.x,p[h+1]=g.y,p[h+2]=g.z;if(w)for(f=0;f<t;f++)color=n[f],h=f*3,o[h]=color.r,o[h+1]=color.g,o[h+2]=color.b}if(v||c.sortParticles)j.bindBuffer(j.ARRAY_BUFFER,b.__webglVertexBuffer),j.bufferData(j.ARRAY_BUFFER,p,e);if(w||c.sortParticles)j.bindBuffer(j.ARRAY_BUFFER,b.__webglColorBuffer),j.bufferData(j.ARRAY_BUFFER,o,e)}function e(b,e,c,f,g){f.program||ea.initMaterial(f,e,c,g);var h=f.program,k=h.uniforms,m=f.uniforms;h!=T&&(j.useProgram(h),
+T=h);j.uniformMatrix4fv(k.projectionMatrix,!1,ka);if(c&&(f instanceof THREE.MeshBasicMaterial||f instanceof THREE.MeshLambertMaterial||f instanceof THREE.MeshPhongMaterial||f instanceof THREE.LineBasicMaterial||f instanceof THREE.ParticleBasicMaterial||f.fog))if(m.fogColor.value=c.color,c instanceof THREE.Fog)m.fogNear.value=c.near,m.fogFar.value=c.far;else if(c instanceof THREE.FogExp2)m.fogDensity.value=c.density;if(f instanceof THREE.MeshPhongMaterial||f instanceof THREE.MeshLambertMaterial||f.lights){var n,
+t,p=0,o=0,u=0,v,w,y,A,B=Da,z=B.directional.colors,H=B.directional.positions,G=B.point.colors,D=B.point.positions,Y=B.point.distances,C=0,E=0,c=t=A=0;for(n=e.length;c<n;c++)if(t=e[c],v=t.color,w=t.position,y=t.intensity,A=t.distance,t instanceof THREE.AmbientLight)p+=v.r,o+=v.g,u+=v.b;else if(t instanceof THREE.DirectionalLight)A=C*3,z[A]=v.r*y,z[A+1]=v.g*y,z[A+2]=v.b*y,H[A]=w.x,H[A+1]=w.y,H[A+2]=w.z,C+=1;else if(t instanceof THREE.PointLight)t=E*3,G[t]=v.r*y,G[t+1]=v.g*y,G[t+2]=v.b*y,D[t]=w.x,D[t+
+1]=w.y,D[t+2]=w.z,Y[E]=A,E+=1;for(c=C*3;c<z.length;c++)z[c]=0;for(c=E*3;c<G.length;c++)G[c]=0;B.point.length=E;B.directional.length=C;B.ambient[0]=p;B.ambient[1]=o;B.ambient[2]=u;c=Da;m.enableLighting.value=c.directional.length+c.point.length;m.ambientLightColor.value=c.ambient;m.directionalLightColor.value=c.directional.colors;m.directionalLightDirection.value=c.directional.positions;m.pointLightColor.value=c.point.colors;m.pointLightPosition.value=c.point.positions;m.pointLightDistance.value=c.point.distances}if(f instanceof
 THREE.MeshBasicMaterial||f instanceof THREE.MeshLambertMaterial||f instanceof THREE.MeshPhongMaterial)m.diffuse.value=f.color,m.opacity.value=f.opacity,(m.map.texture=f.map)&&m.offsetRepeat.value.set(f.map.offset.x,f.map.offset.y,f.map.repeat.x,f.map.repeat.y),m.lightMap.texture=f.lightMap,m.envMap.texture=f.envMap,m.reflectivity.value=f.reflectivity,m.refractionRatio.value=f.refractionRatio,m.combine.value=f.combine,m.useRefract.value=f.envMap&&f.envMap.mapping instanceof THREE.CubeRefractionMapping;
 if(f instanceof THREE.LineBasicMaterial)m.diffuse.value=f.color,m.opacity.value=f.opacity;else if(f instanceof THREE.ParticleBasicMaterial)m.psColor.value=f.color,m.opacity.value=f.opacity,m.size.value=f.size,m.scale.value=ua.height/2,m.map.texture=f.map;else if(f instanceof THREE.MeshPhongMaterial)m.ambient.value=f.ambient,m.specular.value=f.specular,m.shininess.value=f.shininess;else if(f instanceof THREE.MeshDepthMaterial)m.mNear.value=b.near,m.mFar.value=b.far,m.opacity.value=f.opacity;else if(f instanceof
-THREE.MeshNormalMaterial)m.opacity.value=f.opacity;for(var F in m)if(n=h.uniforms[F])if(t=m[F],o=t.type,c=t.value,o=="i")j.uniform1i(n,c);else if(o=="f")j.uniform1f(n,c);else if(o=="fv1")j.uniform1fv(n,c);else if(o=="fv")j.uniform3fv(n,c);else if(o=="v2")j.uniform2f(n,c.x,c.y);else if(o=="v3")j.uniform3f(n,c.x,c.y,c.z);else if(o=="v4")j.uniform4f(n,c.x,c.y,c.z,c.w);else if(o=="c")j.uniform3f(n,c.r,c.g,c.b);else if(o=="t"&&(j.uniform1i(n,c),t=t.texture))if(t.image instanceof Array&&t.image.length==
-6){if(t.image.length==6){if(t.needsUpdate){if(t.__webglInit){j.bindTexture(j.TEXTURE_CUBE_MAP,t.image.__webglTextureCube);for(o=0;o<6;++o)j.texSubImage2D(j.TEXTURE_CUBE_MAP_POSITIVE_X+o,0,0,0,j.RGBA,j.UNSIGNED_BYTE,t.image[o])}else{t.image.__webglTextureCube=j.createTexture();j.bindTexture(j.TEXTURE_CUBE_MAP,t.image.__webglTextureCube);for(o=0;o<6;++o)j.texImage2D(j.TEXTURE_CUBE_MAP_POSITIVE_X+o,0,j.RGBA,j.RGBA,j.UNSIGNED_BYTE,t.image[o]);t.__webglInit=!0}Q(j.TEXTURE_CUBE_MAP,t,t.image[0]);j.bindTexture(j.TEXTURE_CUBE_MAP,
-null);t.needsUpdate=!1}j.activeTexture(j.TEXTURE0+c);j.bindTexture(j.TEXTURE_CUBE_MAP,t.image.__webglTextureCube)}}else J(t,c);j.uniformMatrix4fv(k.modelViewMatrix,!1,g._modelViewMatrixArray);j.uniformMatrix3fv(k.normalMatrix,!1,g._normalMatrixArray);(f instanceof THREE.MeshShaderMaterial||f instanceof THREE.MeshPhongMaterial||f.envMap)&&k.cameraPosition!==null&&j.uniform3f(k.cameraPosition,b.position.x,b.position.y,b.position.z);(f instanceof THREE.MeshShaderMaterial||f.envMap||f.skinning)&&k.objectMatrix!==
+THREE.MeshNormalMaterial)m.opacity.value=f.opacity;for(var F in m)if(o=h.uniforms[F])if(n=m[F],p=n.type,c=n.value,p=="i")j.uniform1i(o,c);else if(p=="f")j.uniform1f(o,c);else if(p=="fv1")j.uniform1fv(o,c);else if(p=="fv")j.uniform3fv(o,c);else if(p=="v2")j.uniform2f(o,c.x,c.y);else if(p=="v3")j.uniform3f(o,c.x,c.y,c.z);else if(p=="v4")j.uniform4f(o,c.x,c.y,c.z,c.w);else if(p=="c")j.uniform3f(o,c.r,c.g,c.b);else if(p=="t"&&(j.uniform1i(o,c),n=n.texture))if(n.image instanceof Array&&n.image.length==
+6){if(n.image.length==6){if(n.needsUpdate){if(n.__webglInit){j.bindTexture(j.TEXTURE_CUBE_MAP,n.image.__webglTextureCube);for(p=0;p<6;++p)j.texSubImage2D(j.TEXTURE_CUBE_MAP_POSITIVE_X+p,0,0,0,j.RGBA,j.UNSIGNED_BYTE,n.image[p])}else{n.image.__webglTextureCube=j.createTexture();j.bindTexture(j.TEXTURE_CUBE_MAP,n.image.__webglTextureCube);for(p=0;p<6;++p)j.texImage2D(j.TEXTURE_CUBE_MAP_POSITIVE_X+p,0,j.RGBA,j.RGBA,j.UNSIGNED_BYTE,n.image[p]);n.__webglInit=!0}Q(j.TEXTURE_CUBE_MAP,n,n.image[0]);j.bindTexture(j.TEXTURE_CUBE_MAP,
+null);n.needsUpdate=!1}j.activeTexture(j.TEXTURE0+c);j.bindTexture(j.TEXTURE_CUBE_MAP,n.image.__webglTextureCube)}}else J(n,c);j.uniformMatrix4fv(k.modelViewMatrix,!1,g._modelViewMatrixArray);j.uniformMatrix3fv(k.normalMatrix,!1,g._normalMatrixArray);(f instanceof THREE.MeshShaderMaterial||f instanceof THREE.MeshPhongMaterial||f.envMap)&&k.cameraPosition!==null&&j.uniform3f(k.cameraPosition,b.position.x,b.position.y,b.position.z);(f instanceof THREE.MeshShaderMaterial||f.envMap||f.skinning)&&k.objectMatrix!==
 null&&j.uniformMatrix4fv(k.objectMatrix,!1,g._objectMatrixArray);(f instanceof THREE.MeshPhongMaterial||f instanceof THREE.MeshLambertMaterial||f instanceof THREE.MeshShaderMaterial||f.skinning)&&k.viewMatrix!==null&&j.uniformMatrix4fv(k.viewMatrix,!1,la);if(f instanceof THREE.ShadowVolumeDynamicMaterial)b=m.directionalLightDirection.value,b[0]=-e[1].position.x,b[1]=-e[1].position.y,b[2]=-e[1].position.z,j.uniform3fv(k.directionalLightDirection,b),j.uniformMatrix4fv(k.objectMatrix,!1,g._objectMatrixArray),
 j.uniformMatrix4fv(k.viewMatrix,!1,la);f.skinning&&(j.uniformMatrix4fv(k.cameraInverseMatrix,!1,la),j.uniformMatrix4fv(k.boneGlobalMatrices,!1,g.boneMatrices));return h}function f(b,c,f,g,h,k){if(g.opacity!=0){var m,b=e(b,c,f,g,k).attributes;if(!g.morphTargets&&b.position>=0)j.bindBuffer(j.ARRAY_BUFFER,h.__webglVertexBuffer),j.vertexAttribPointer(b.position,3,j.FLOAT,!1,0,0);else{c=g.program.attributes;k.morphTargetBase!==-1?(j.bindBuffer(j.ARRAY_BUFFER,h.__webglMorphTargetsBuffers[k.morphTargetBase]),
-j.vertexAttribPointer(c.position,3,j.FLOAT,!1,0,0)):c.position>=0&&(j.bindBuffer(j.ARRAY_BUFFER,h.__webglVertexBuffer),j.vertexAttribPointer(c.position,3,j.FLOAT,!1,0,0));if(k.morphTargetForcedOrder.length)for(var f=0,t=k.morphTargetForcedOrder,p=k.morphTargetInfluences;f<g.numSupportedMorphTargets&&f<t.length;)j.bindBuffer(j.ARRAY_BUFFER,h.__webglMorphTargetsBuffers[t[f]]),j.vertexAttribPointer(c["morphTarget"+f],3,j.FLOAT,!1,0,0),k.__webglMorphTargetInfluences[f]=p[t[f]],f++;else{var t=[],o=-1,
-n=0,p=k.morphTargetInfluences,u,v=p.length,f=0;for(k.morphTargetBase!==-1&&(t[k.morphTargetBase]=!0);f<g.numSupportedMorphTargets;){for(u=0;u<v;u++)!t[u]&&p[u]>o&&(n=u,o=p[n]);j.bindBuffer(j.ARRAY_BUFFER,h.__webglMorphTargetsBuffers[n]);j.vertexAttribPointer(c["morphTarget"+f],3,j.FLOAT,!1,0,0);k.__webglMorphTargetInfluences[f]=o;t[n]=1;o=-1;f++}}g.program.uniforms.morphTargetInfluences!==null&&j.uniform1fv(g.program.uniforms.morphTargetInfluences,k.__webglMorphTargetInfluences)}if(h.__webglCustomAttributes)for(m in h.__webglCustomAttributes)b[m]>=
+j.vertexAttribPointer(c.position,3,j.FLOAT,!1,0,0)):c.position>=0&&(j.bindBuffer(j.ARRAY_BUFFER,h.__webglVertexBuffer),j.vertexAttribPointer(c.position,3,j.FLOAT,!1,0,0));if(k.morphTargetForcedOrder.length)for(var f=0,n=k.morphTargetForcedOrder,t=k.morphTargetInfluences;f<g.numSupportedMorphTargets&&f<n.length;)j.bindBuffer(j.ARRAY_BUFFER,h.__webglMorphTargetsBuffers[n[f]]),j.vertexAttribPointer(c["morphTarget"+f],3,j.FLOAT,!1,0,0),k.__webglMorphTargetInfluences[f]=t[n[f]],f++;else{var n=[],p=-1,
+o=0,t=k.morphTargetInfluences,u,v=t.length,f=0;for(k.morphTargetBase!==-1&&(n[k.morphTargetBase]=!0);f<g.numSupportedMorphTargets;){for(u=0;u<v;u++)!n[u]&&t[u]>p&&(o=u,p=t[o]);j.bindBuffer(j.ARRAY_BUFFER,h.__webglMorphTargetsBuffers[o]);j.vertexAttribPointer(c["morphTarget"+f],3,j.FLOAT,!1,0,0);k.__webglMorphTargetInfluences[f]=p;n[o]=1;p=-1;f++}}g.program.uniforms.morphTargetInfluences!==null&&j.uniform1fv(g.program.uniforms.morphTargetInfluences,k.__webglMorphTargetInfluences)}if(h.__webglCustomAttributes)for(m in h.__webglCustomAttributes)b[m]>=
 0&&(c=h.__webglCustomAttributes[m],j.bindBuffer(j.ARRAY_BUFFER,c.buffer),j.vertexAttribPointer(b[m],c.size,j.FLOAT,!1,0,0));b.color>=0&&(j.bindBuffer(j.ARRAY_BUFFER,h.__webglColorBuffer),j.vertexAttribPointer(b.color,3,j.FLOAT,!1,0,0));b.normal>=0&&(j.bindBuffer(j.ARRAY_BUFFER,h.__webglNormalBuffer),j.vertexAttribPointer(b.normal,3,j.FLOAT,!1,0,0));b.tangent>=0&&(j.bindBuffer(j.ARRAY_BUFFER,h.__webglTangentBuffer),j.vertexAttribPointer(b.tangent,4,j.FLOAT,!1,0,0));b.uv>=0&&(h.__webglUVBuffer?(j.bindBuffer(j.ARRAY_BUFFER,
 h.__webglUVBuffer),j.vertexAttribPointer(b.uv,2,j.FLOAT,!1,0,0),j.enableVertexAttribArray(b.uv)):j.disableVertexAttribArray(b.uv));b.uv2>=0&&(h.__webglUV2Buffer?(j.bindBuffer(j.ARRAY_BUFFER,h.__webglUV2Buffer),j.vertexAttribPointer(b.uv2,2,j.FLOAT,!1,0,0),j.enableVertexAttribArray(b.uv2)):j.disableVertexAttribArray(b.uv2));g.skinning&&b.skinVertexA>=0&&b.skinVertexB>=0&&b.skinIndex>=0&&b.skinWeight>=0&&(j.bindBuffer(j.ARRAY_BUFFER,h.__webglSkinVertexABuffer),j.vertexAttribPointer(b.skinVertexA,4,
 j.FLOAT,!1,0,0),j.bindBuffer(j.ARRAY_BUFFER,h.__webglSkinVertexBBuffer),j.vertexAttribPointer(b.skinVertexB,4,j.FLOAT,!1,0,0),j.bindBuffer(j.ARRAY_BUFFER,h.__webglSkinIndicesBuffer),j.vertexAttribPointer(b.skinIndex,4,j.FLOAT,!1,0,0),j.bindBuffer(j.ARRAY_BUFFER,h.__webglSkinWeightsBuffer),j.vertexAttribPointer(b.skinWeight,4,j.FLOAT,!1,0,0));k instanceof THREE.Mesh?(g.wireframe?(j.lineWidth(g.wireframeLinewidth),j.bindBuffer(j.ELEMENT_ARRAY_BUFFER,h.__webglLineBuffer),j.drawElements(j.LINES,h.__webglLineCount,
 j.UNSIGNED_SHORT,0)):(j.bindBuffer(j.ELEMENT_ARRAY_BUFFER,h.__webglFaceBuffer),j.drawElements(j.TRIANGLES,h.__webglFaceCount,j.UNSIGNED_SHORT,0)),ea.data.vertices+=h.__webglFaceCount,ea.data.faces+=h.__webglFaceCount/3,ea.data.drawCalls++):k instanceof THREE.Line?(k=k.type==THREE.LineStrip?j.LINE_STRIP:j.LINES,j.lineWidth(g.linewidth),j.drawArrays(k,0,h.__webglLineCount),ea.data.drawCalls++):k instanceof THREE.ParticleSystem?(j.drawArrays(j.POINTS,0,h.__webglParticleCount),ea.data.drawCalls++):k instanceof
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+f=0;f<6;f++)if(b=$[f].x*e.n14+$[f].y*e.n24+$[f].z*e.n34+$[f].w,b<=c)return!1;return!0}function p(b,e){b.list[b.count]=e;b.count+=1}function t(b){var e,c,f=b.object,j=b.opaque,g=b.transparent;g.count=0;b=j.count=0;for(e=f.materials.length;b<e;b++)c=f.materials[b],c.transparent?p(g,c):p(j,c)}function v(b){var e,c,f,j,g=b.object,h=b.buffer,k=b.opaque,m=b.transparent;m.count=0;b=k.count=0;for(f=g.materials.length;b<f;b++)if(e=g.materials[b],e instanceof THREE.MeshFaceMaterial){e=0;for(c=h.materials.length;e<
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+0;e<c;e++)if(f=b.lights[e],f instanceof THREE.DirectionalLight&&f.castShadow){h[0]=-f.position.x;h[1]=-f.position.y;h[2]=-f.position.z;for(p=0;p<o;p++)f=b.__webglShadowVolumes[p].object,k=b.__webglShadowVolumes[p].buffer,m=f.materials[0],m.program||ea.initMaterial(m,g,void 0,f),m=m.program,n=m.uniforms,t=m.attributes,T!==m&&(j.useProgram(m),T=m,j.uniformMatrix4fv(n.projectionMatrix,!1,ka),j.uniformMatrix4fv(n.viewMatrix,!1,la),j.uniform3fv(n.directionalLightDirection,h)),f.matrixWorld.flattenToArray(f._objectMatrixArray),
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 j.colorMask(!0,!0,!0,!0);j.stencilFunc(j.NOTEQUAL,0,255);j.stencilOp(j.KEEP,j.KEEP,j.KEEP);j.disable(j.DEPTH_TEST);aa=-1;T=R.program;j.useProgram(R.program);j.uniformMatrix4fv(R.projectionLocation,!1,ka);j.uniform1f(R.darknessLocation,R.darkness);j.bindBuffer(j.ARRAY_BUFFER,R.vertexBuffer);j.vertexAttribPointer(R.vertexLocation,3,j.FLOAT,!1,0,0);j.enableVertexAttribArray(R.vertexLocation);j.blendFunc(j.ONE,j.ONE_MINUS_SRC_ALPHA);j.blendEquation(j.FUNC_ADD);j.bindBuffer(j.ELEMENT_ARRAY_BUFFER,R.elementBuffer);
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-g.uvScale.y),j.uniform2f(h.uvOffset,g.uvOffset.x,g.uvOffset.y),j.uniform2f(h.alignment,g.alignment.x,g.alignment.y),j.uniform1f(h.opacity,g.opacity),j.uniform1f(h.rotation,g.rotation),j.uniform2fv(h.scale,t),g.mergeWith3D&&!n?(j.enable(j.DEPTH_TEST),n=!0):!g.mergeWith3D&&n&&(j.disable(j.DEPTH_TEST),n=!1),D(g.blending),J(g.map,0),j.drawElements(j.TRIANGLES,6,j.UNSIGNED_SHORT,0));j.enable(j.CULL_FACE);j.enable(j.DEPTH_TEST);j.depthMask(N)}function A(b,e){var c,f,g=b.__webglLensFlares.length,h,k,m,t=
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+g.material===void 0&&g.map&&g.map.image&&g.map.image.width&&(g.useScreenCoordinates?(j.uniform1i(h.useScreenCoordinates,1),j.uniform3f(h.screenPosition,(g.position.x-t)/t,(p-g.position.y)/p,Math.max(0,Math.min(1,g.position.z)))):(j.uniform1i(h.useScreenCoordinates,0),j.uniform1i(h.affectedByDistance,g.affectedByDistance?1:0),j.uniformMatrix4fv(h.modelViewMatrix,!1,g._modelViewMatrixArray)),m=g.map.image.width/(g.scaleByViewport?U:1),n[0]=m*k*g.scale.x,n[1]=m*g.scale.y,j.uniform2f(h.uvScale,g.uvScale.x,
+g.uvScale.y),j.uniform2f(h.uvOffset,g.uvOffset.x,g.uvOffset.y),j.uniform2f(h.alignment,g.alignment.x,g.alignment.y),j.uniform1f(h.opacity,g.opacity),j.uniform1f(h.rotation,g.rotation),j.uniform2fv(h.scale,n),g.mergeWith3D&&!o?(j.enable(j.DEPTH_TEST),o=!0):!g.mergeWith3D&&o&&(j.disable(j.DEPTH_TEST),o=!1),D(g.blending),J(g.map,0),j.drawElements(j.TRIANGLES,6,j.UNSIGNED_SHORT,0));j.enable(j.CULL_FACE);j.enable(j.DEPTH_TEST);j.depthMask(N)}function A(b,e){var c,f,g=b.__webglLensFlares.length,h,k,m,n=
+new THREE.Vector3,t=U/W,p=W*0.5,o=U*0.5,u=16/U,v=[u*t,u],w=[1,1,0],y=[1,1],A=O.uniforms;c=O.attributes;j.useProgram(O.program);T=O.program;aa=-1;oa||(j.enableVertexAttribArray(O.attributes.vertex),j.enableVertexAttribArray(O.attributes.uv),oa=!0);j.uniform1i(A.occlusionMap,0);j.uniform1i(A.map,1);j.bindBuffer(j.ARRAY_BUFFER,O.vertexBuffer);j.vertexAttribPointer(c.vertex,2,j.FLOAT,!1,16,0);j.vertexAttribPointer(c.uv,2,j.FLOAT,!1,16,8);j.bindBuffer(j.ELEMENT_ARRAY_BUFFER,O.elementBuffer);j.disable(j.CULL_FACE);
+j.depthMask(!1);j.activeTexture(j.TEXTURE0);j.bindTexture(j.TEXTURE_2D,O.occlusionTexture);j.activeTexture(j.TEXTURE1);for(f=0;f<g;f++)if(c=b.__webglLensFlares[f].object,n.set(c.matrixWorld.n14,c.matrixWorld.n24,c.matrixWorld.n34),e.matrixWorldInverse.multiplyVector3(n),e.projectionMatrix.multiplyVector3(n),w[0]=n.x,w[1]=n.y,w[2]=n.z,y[0]=w[0]*p+p,y[1]=w[1]*o+o,O.hasVertexTexture||y[0]>0&&y[0]<W&&y[1]>0&&y[1]<U){j.bindTexture(j.TEXTURE_2D,O.tempTexture);j.copyTexImage2D(j.TEXTURE_2D,0,j.RGB,y[0]-
 8,y[1]-8,16,16,0);j.uniform1i(A.renderType,0);j.uniform2fv(A.scale,v);j.uniform3fv(A.screenPosition,w);j.disable(j.BLEND);j.enable(j.DEPTH_TEST);j.drawElements(j.TRIANGLES,6,j.UNSIGNED_SHORT,0);j.bindTexture(j.TEXTURE_2D,O.occlusionTexture);j.copyTexImage2D(j.TEXTURE_2D,0,j.RGBA,y[0]-8,y[1]-8,16,16,0);j.uniform1i(A.renderType,1);j.disable(j.DEPTH_TEST);j.bindTexture(j.TEXTURE_2D,O.tempTexture);j.drawElements(j.TRIANGLES,6,j.UNSIGNED_SHORT,0);c.positionScreen.x=w[0];c.positionScreen.y=w[1];c.positionScreen.z=
-w[2];c.customUpdateCallback?c.customUpdateCallback(c):c.updateLensFlares();j.uniform1i(A.renderType,2);j.enable(j.BLEND);h=0;for(k=c.lensFlares.length;h<k;h++)if(m=c.lensFlares[h],m.opacity>0.001&&m.scale>0.001)w[0]=m.x,w[1]=m.y,w[2]=m.z,u=m.size*m.scale/U,v[0]=u*p,v[1]=u,j.uniform3fv(A.screenPosition,w),j.uniform2fv(A.scale,v),j.uniform1f(A.rotation,m.rotation),j.uniform1f(A.opacity,m.opacity),D(m.blending),J(m.texture,1),j.drawElements(j.TRIANGLES,6,j.UNSIGNED_SHORT,0)}j.enable(j.CULL_FACE);j.enable(j.DEPTH_TEST);
-j.depthMask(N)}function y(b,e){b._modelViewMatrix.multiplyToArray(e.matrixWorldInverse,b.matrixWorld,b._modelViewMatrixArray);THREE.Matrix4.makeInvert3x3(b._modelViewMatrix).transposeIntoArray(b._normalMatrixArray)}function G(b){var e,f,g,h;if(b instanceof THREE.Mesh){f=b.geometry;for(e in f.geometryGroups){g=f.geometryGroups[e];a:{for(var k=h=void 0,m=void 0,t=void 0,p=void 0,p=g.__materials,k=0,m=p.length;k<m;k++)if(t=p[k],t.attributes)for(h in t.attributes)if(t.attributes[h].needsUpdate){h=!0;
-break a}h=!1}if(f.__dirtyVertices||f.__dirtyMorphTargets||f.__dirtyElements||f.__dirtyUvs||f.__dirtyNormals||f.__dirtyColors||f.__dirtyTangents||h)if(h=g,k=b,m=j.DYNAMIC_DRAW,h.__inittedArrays){var o=p=t=void 0,n=void 0,u=o=void 0,v=void 0,w=void 0,y=void 0,A=void 0,B=void 0,z=void 0,H=void 0,G=void 0,D=void 0,Y=void 0,C=void 0,ka=void 0,E=n=y=n=w=v=void 0,F=void 0,x=F=E=v=void 0,K=void 0,J=x=F=E=o=o=u=y=n=x=F=E=K=x=F=E=K=x=F=E=void 0,I=0,L=0,N=0,P=0,la=0,O=0,ga=0,aa=0,Q=0,M=0,R=0,F=E=0,S=h.__vertexArray,
+w[2];c.customUpdateCallback?c.customUpdateCallback(c):c.updateLensFlares();j.uniform1i(A.renderType,2);j.enable(j.BLEND);h=0;for(k=c.lensFlares.length;h<k;h++)if(m=c.lensFlares[h],m.opacity>0.001&&m.scale>0.001)w[0]=m.x,w[1]=m.y,w[2]=m.z,u=m.size*m.scale/U,v[0]=u*t,v[1]=u,j.uniform3fv(A.screenPosition,w),j.uniform2fv(A.scale,v),j.uniform1f(A.rotation,m.rotation),j.uniform1f(A.opacity,m.opacity),D(m.blending),J(m.texture,1),j.drawElements(j.TRIANGLES,6,j.UNSIGNED_SHORT,0)}j.enable(j.CULL_FACE);j.enable(j.DEPTH_TEST);
+j.depthMask(N)}function y(b,e){b._modelViewMatrix.multiplyToArray(e.matrixWorldInverse,b.matrixWorld,b._modelViewMatrixArray);THREE.Matrix4.makeInvert3x3(b._modelViewMatrix).transposeIntoArray(b._normalMatrixArray)}function G(b){var e,f,g,h;if(b instanceof THREE.Mesh){f=b.geometry;for(e in f.geometryGroups){g=f.geometryGroups[e];a:{for(var k=h=void 0,m=void 0,n=void 0,t=void 0,t=g.__materials,k=0,m=t.length;k<m;k++)if(n=t[k],n.attributes)for(h in n.attributes)if(n.attributes[h].needsUpdate){h=!0;
+break a}h=!1}if(f.__dirtyVertices||f.__dirtyMorphTargets||f.__dirtyElements||f.__dirtyUvs||f.__dirtyNormals||f.__dirtyColors||f.__dirtyTangents||h)if(h=g,k=b,m=j.DYNAMIC_DRAW,h.__inittedArrays){var p=t=n=void 0,o=void 0,u=p=void 0,v=void 0,w=void 0,y=void 0,A=void 0,B=void 0,z=void 0,H=void 0,G=void 0,D=void 0,Y=void 0,C=void 0,ka=void 0,E=o=y=o=w=v=void 0,F=void 0,x=F=E=v=void 0,K=void 0,J=x=F=E=p=p=u=y=o=x=F=E=K=x=F=E=K=x=F=E=void 0,I=0,L=0,N=0,P=0,la=0,O=0,ga=0,aa=0,Q=0,M=0,R=0,F=E=0,S=h.__vertexArray,
 ca=h.__uvArray,ea=h.__uv2Array,da=h.__normalArray,T=h.__tangentArray,Z=h.__colorArray,U=h.__skinVertexAArray,W=h.__skinVertexBArray,X=h.__skinIndexArray,$=h.__skinWeightArray,Da=h.__morphTargetsArrays,ia=h.__webglCustomAttributes,x=void 0,fa=h.__faceArray,ha=h.__lineArray,na=h.__needsSmoothNormals,B=h.__vertexColorType,A=h.__uvType,z=h.__normalType,ja=k.geometry,ua=ja.__dirtyVertices,ta=ja.__dirtyElements,oa=ja.__dirtyUvs,qa=ja.__dirtyNormals,Aa=ja.__dirtyTangents,va=ja.__dirtyColors,ya=ja.__dirtyMorphTargets,
-xa=ja.vertices,Ba=h.faces,Za=ja.faces,Xa=ja.faceVertexUvs[0],Ya=ja.faceVertexUvs[1],Ka=ja.skinVerticesA,La=ja.skinVerticesB,Ma=ja.skinIndices,Fa=ja.skinWeights,Ia=k instanceof THREE.ShadowVolume?ja.edgeFaces:void 0,Ca=ja.morphTargets;if(ia)for(J in ia)ia[J].offset=0,ia[J].offsetSrc=0;t=0;for(p=Ba.length;t<p;t++)if(o=Ba[t],n=Za[o],Xa&&(H=Xa[o]),Ya&&(G=Ya[o]),o=n.vertexNormals,u=n.normal,v=n.vertexColors,w=n.color,y=n.vertexTangents,n instanceof THREE.Face3){if(ua)D=xa[n.a].position,Y=xa[n.b].position,
-C=xa[n.c].position,S[L]=D.x,S[L+1]=D.y,S[L+2]=D.z,S[L+3]=Y.x,S[L+4]=Y.y,S[L+5]=Y.z,S[L+6]=C.x,S[L+7]=C.y,S[L+8]=C.z,L+=9;if(ia)for(J in ia)if(x=ia[J],x.__original.needsUpdate)E=x.offset,F=x.offsetSrc,x.size===1?(x.boundTo===void 0||x.boundTo==="vertices"?(x.array[E+0]=x.value[n.a],x.array[E+1]=x.value[n.b],x.array[E+2]=x.value[n.c]):x.boundTo==="faces"?(x.array[E+0]=x.value[F],x.array[E+1]=x.value[F],x.array[E+2]=x.value[F],x.offsetSrc++):x.boundTo==="faceVertices"&&(x.array[E+0]=x.value[F+0],x.array[E+
-1]=x.value[F+1],x.array[E+2]=x.value[F+2],x.offsetSrc+=3),x.offset+=3):(x.boundTo===void 0||x.boundTo==="vertices"?(D=x.value[n.a],Y=x.value[n.b],C=x.value[n.c]):x.boundTo==="faces"?(D=x.value[F],Y=x.value[F],C=x.value[F],x.offsetSrc++):x.boundTo==="faceVertices"&&(D=x.value[F+0],Y=x.value[F+1],C=x.value[F+2],x.offsetSrc+=3),x.size===2?(x.array[E+0]=D.x,x.array[E+1]=D.y,x.array[E+2]=Y.x,x.array[E+3]=Y.y,x.array[E+4]=C.x,x.array[E+5]=C.y,x.offset+=6):x.size===3?(x.type==="c"?(x.array[E+0]=D.r,x.array[E+
+xa=ja.vertices,Ba=h.faces,Za=ja.faces,Xa=ja.faceVertexUvs[0],Ya=ja.faceVertexUvs[1],Ka=ja.skinVerticesA,La=ja.skinVerticesB,Ma=ja.skinIndices,Fa=ja.skinWeights,Ia=k instanceof THREE.ShadowVolume?ja.edgeFaces:void 0,Ca=ja.morphTargets;if(ia)for(J in ia)ia[J].offset=0,ia[J].offsetSrc=0;n=0;for(t=Ba.length;n<t;n++)if(p=Ba[n],o=Za[p],Xa&&(H=Xa[p]),Ya&&(G=Ya[p]),p=o.vertexNormals,u=o.normal,v=o.vertexColors,w=o.color,y=o.vertexTangents,o instanceof THREE.Face3){if(ua)D=xa[o.a].position,Y=xa[o.b].position,
+C=xa[o.c].position,S[L]=D.x,S[L+1]=D.y,S[L+2]=D.z,S[L+3]=Y.x,S[L+4]=Y.y,S[L+5]=Y.z,S[L+6]=C.x,S[L+7]=C.y,S[L+8]=C.z,L+=9;if(ia)for(J in ia)if(x=ia[J],x.__original.needsUpdate)E=x.offset,F=x.offsetSrc,x.size===1?(x.boundTo===void 0||x.boundTo==="vertices"?(x.array[E+0]=x.value[o.a],x.array[E+1]=x.value[o.b],x.array[E+2]=x.value[o.c]):x.boundTo==="faces"?(x.array[E+0]=x.value[F],x.array[E+1]=x.value[F],x.array[E+2]=x.value[F],x.offsetSrc++):x.boundTo==="faceVertices"&&(x.array[E+0]=x.value[F+0],x.array[E+
+1]=x.value[F+1],x.array[E+2]=x.value[F+2],x.offsetSrc+=3),x.offset+=3):(x.boundTo===void 0||x.boundTo==="vertices"?(D=x.value[o.a],Y=x.value[o.b],C=x.value[o.c]):x.boundTo==="faces"?(D=x.value[F],Y=x.value[F],C=x.value[F],x.offsetSrc++):x.boundTo==="faceVertices"&&(D=x.value[F+0],Y=x.value[F+1],C=x.value[F+2],x.offsetSrc+=3),x.size===2?(x.array[E+0]=D.x,x.array[E+1]=D.y,x.array[E+2]=Y.x,x.array[E+3]=Y.y,x.array[E+4]=C.x,x.array[E+5]=C.y,x.offset+=6):x.size===3?(x.type==="c"?(x.array[E+0]=D.r,x.array[E+
 1]=D.g,x.array[E+2]=D.b,x.array[E+3]=Y.r,x.array[E+4]=Y.g,x.array[E+5]=Y.b,x.array[E+6]=C.r,x.array[E+7]=C.g,x.array[E+8]=C.b):(x.array[E+0]=D.x,x.array[E+1]=D.y,x.array[E+2]=D.z,x.array[E+3]=Y.x,x.array[E+4]=Y.y,x.array[E+5]=Y.z,x.array[E+6]=C.x,x.array[E+7]=C.y,x.array[E+8]=C.z),x.offset+=9):(x.array[E+0]=D.x,x.array[E+1]=D.y,x.array[E+2]=D.z,x.array[E+3]=D.w,x.array[E+4]=Y.x,x.array[E+5]=Y.y,x.array[E+6]=Y.z,x.array[E+7]=Y.w,x.array[E+8]=C.x,x.array[E+9]=C.y,x.array[E+10]=C.z,x.array[E+11]=C.w,
-x.offset+=12));if(ya){E=0;for(F=Ca.length;E<F;E++)D=Ca[E].vertices[n.a].position,Y=Ca[E].vertices[n.b].position,C=Ca[E].vertices[n.c].position,x=Da[E],x[R+0]=D.x,x[R+1]=D.y,x[R+2]=D.z,x[R+3]=Y.x,x[R+4]=Y.y,x[R+5]=Y.z,x[R+6]=C.x,x[R+7]=C.y,x[R+8]=C.z;R+=9}if(Fa.length)E=Fa[n.a],F=Fa[n.b],x=Fa[n.c],$[M]=E.x,$[M+1]=E.y,$[M+2]=E.z,$[M+3]=E.w,$[M+4]=F.x,$[M+5]=F.y,$[M+6]=F.z,$[M+7]=F.w,$[M+8]=x.x,$[M+9]=x.y,$[M+10]=x.z,$[M+11]=x.w,E=Ma[n.a],F=Ma[n.b],x=Ma[n.c],X[M]=E.x,X[M+1]=E.y,X[M+2]=E.z,X[M+3]=E.w,
-X[M+4]=F.x,X[M+5]=F.y,X[M+6]=F.z,X[M+7]=F.w,X[M+8]=x.x,X[M+9]=x.y,X[M+10]=x.z,X[M+11]=x.w,E=Ka[n.a],F=Ka[n.b],x=Ka[n.c],U[M]=E.x,U[M+1]=E.y,U[M+2]=E.z,U[M+3]=1,U[M+4]=F.x,U[M+5]=F.y,U[M+6]=F.z,U[M+7]=1,U[M+8]=x.x,U[M+9]=x.y,U[M+10]=x.z,U[M+11]=1,E=La[n.a],F=La[n.b],x=La[n.c],W[M]=E.x,W[M+1]=E.y,W[M+2]=E.z,W[M+3]=1,W[M+4]=F.x,W[M+5]=F.y,W[M+6]=F.z,W[M+7]=1,W[M+8]=x.x,W[M+9]=x.y,W[M+10]=x.z,W[M+11]=1,M+=12;if(va&&B)v.length==3&&B==THREE.VertexColors?(n=v[0],E=v[1],F=v[2]):F=E=n=w,Z[Q]=n.r,Z[Q+1]=n.g,
-Z[Q+2]=n.b,Z[Q+3]=E.r,Z[Q+4]=E.g,Z[Q+5]=E.b,Z[Q+6]=F.r,Z[Q+7]=F.g,Z[Q+8]=F.b,Q+=9;if(Aa&&ja.hasTangents)v=y[0],w=y[1],n=y[2],T[ga]=v.x,T[ga+1]=v.y,T[ga+2]=v.z,T[ga+3]=v.w,T[ga+4]=w.x,T[ga+5]=w.y,T[ga+6]=w.z,T[ga+7]=w.w,T[ga+8]=n.x,T[ga+9]=n.y,T[ga+10]=n.z,T[ga+11]=n.w,ga+=12;if(qa&&z)if(o.length==3&&na)for(y=0;y<3;y++)u=o[y],da[O]=u.x,da[O+1]=u.y,da[O+2]=u.z,O+=3;else for(y=0;y<3;y++)da[O]=u.x,da[O+1]=u.y,da[O+2]=u.z,O+=3;if(oa&&H!==void 0&&A)for(y=0;y<3;y++)o=H[y],ca[N]=o.u,ca[N+1]=o.v,N+=2;if(oa&&
-G!==void 0&&A)for(y=0;y<3;y++)o=G[y],ea[P]=o.u,ea[P+1]=o.v,P+=2;ta&&(fa[la]=I,fa[la+1]=I+1,fa[la+2]=I+2,la+=3,ha[aa]=I,ha[aa+1]=I+1,ha[aa+2]=I,ha[aa+3]=I+2,ha[aa+4]=I+1,ha[aa+5]=I+2,aa+=6,I+=3)}else if(n instanceof THREE.Face4){if(ua)D=xa[n.a].position,Y=xa[n.b].position,C=xa[n.c].position,ka=xa[n.d].position,S[L]=D.x,S[L+1]=D.y,S[L+2]=D.z,S[L+3]=Y.x,S[L+4]=Y.y,S[L+5]=Y.z,S[L+6]=C.x,S[L+7]=C.y,S[L+8]=C.z,S[L+9]=ka.x,S[L+10]=ka.y,S[L+11]=ka.z,L+=12;if(ia)for(J in ia)if(x=ia[J],x.__original.needsUpdate)E=
-x.offset,F=x.offsetSrc,x.size===1?(x.boundTo===void 0||x.boundTo==="vertices"?(x.array[E+0]=x.value[n.a],x.array[E+1]=x.value[n.b],x.array[E+2]=x.value[n.c],x.array[E+3]=x.value[n.d]):x.boundTo==="faces"?(x.array[E+0]=x.value[F],x.array[E+1]=x.value[F],x.array[E+2]=x.value[F],x.array[E+3]=x.value[F],x.offsetSrc++):x.boundTo==="faceVertices"&&(x.array[E+0]=x.value[F+0],x.array[E+1]=x.value[F+1],x.array[E+2]=x.value[F+2],x.array[E+3]=x.value[F+3],x.offsetSrc+=4),x.offset+=4):(x.boundTo===void 0||x.boundTo===
-"vertices"?(D=x.value[n.a],Y=x.value[n.b],C=x.value[n.c],ka=x.value[n.d]):x.boundTo==="faces"?(D=x.value[F],Y=x.value[F],C=x.value[F],ka=x.value[F],x.offsetSrc++):x.boundTo==="faceVertices"&&(D=x.value[F+0],Y=x.value[F+1],C=x.value[F+2],ka=x.value[F+3],x.offsetSrc+=4),x.size===2?(x.array[E+0]=D.x,x.array[E+1]=D.y,x.array[E+2]=Y.x,x.array[E+3]=Y.y,x.array[E+4]=C.x,x.array[E+5]=C.y,x.array[E+6]=ka.x,x.array[E+7]=ka.y,x.offset+=8):x.size===3?(x.type==="c"?(x.array[E+0]=D.r,x.array[E+1]=D.g,x.array[E+
+x.offset+=12));if(ya){E=0;for(F=Ca.length;E<F;E++)D=Ca[E].vertices[o.a].position,Y=Ca[E].vertices[o.b].position,C=Ca[E].vertices[o.c].position,x=Da[E],x[R+0]=D.x,x[R+1]=D.y,x[R+2]=D.z,x[R+3]=Y.x,x[R+4]=Y.y,x[R+5]=Y.z,x[R+6]=C.x,x[R+7]=C.y,x[R+8]=C.z;R+=9}if(Fa.length)E=Fa[o.a],F=Fa[o.b],x=Fa[o.c],$[M]=E.x,$[M+1]=E.y,$[M+2]=E.z,$[M+3]=E.w,$[M+4]=F.x,$[M+5]=F.y,$[M+6]=F.z,$[M+7]=F.w,$[M+8]=x.x,$[M+9]=x.y,$[M+10]=x.z,$[M+11]=x.w,E=Ma[o.a],F=Ma[o.b],x=Ma[o.c],X[M]=E.x,X[M+1]=E.y,X[M+2]=E.z,X[M+3]=E.w,
+X[M+4]=F.x,X[M+5]=F.y,X[M+6]=F.z,X[M+7]=F.w,X[M+8]=x.x,X[M+9]=x.y,X[M+10]=x.z,X[M+11]=x.w,E=Ka[o.a],F=Ka[o.b],x=Ka[o.c],U[M]=E.x,U[M+1]=E.y,U[M+2]=E.z,U[M+3]=1,U[M+4]=F.x,U[M+5]=F.y,U[M+6]=F.z,U[M+7]=1,U[M+8]=x.x,U[M+9]=x.y,U[M+10]=x.z,U[M+11]=1,E=La[o.a],F=La[o.b],x=La[o.c],W[M]=E.x,W[M+1]=E.y,W[M+2]=E.z,W[M+3]=1,W[M+4]=F.x,W[M+5]=F.y,W[M+6]=F.z,W[M+7]=1,W[M+8]=x.x,W[M+9]=x.y,W[M+10]=x.z,W[M+11]=1,M+=12;if(va&&B)v.length==3&&B==THREE.VertexColors?(o=v[0],E=v[1],F=v[2]):F=E=o=w,Z[Q]=o.r,Z[Q+1]=o.g,
+Z[Q+2]=o.b,Z[Q+3]=E.r,Z[Q+4]=E.g,Z[Q+5]=E.b,Z[Q+6]=F.r,Z[Q+7]=F.g,Z[Q+8]=F.b,Q+=9;if(Aa&&ja.hasTangents)v=y[0],w=y[1],o=y[2],T[ga]=v.x,T[ga+1]=v.y,T[ga+2]=v.z,T[ga+3]=v.w,T[ga+4]=w.x,T[ga+5]=w.y,T[ga+6]=w.z,T[ga+7]=w.w,T[ga+8]=o.x,T[ga+9]=o.y,T[ga+10]=o.z,T[ga+11]=o.w,ga+=12;if(qa&&z)if(p.length==3&&na)for(y=0;y<3;y++)u=p[y],da[O]=u.x,da[O+1]=u.y,da[O+2]=u.z,O+=3;else for(y=0;y<3;y++)da[O]=u.x,da[O+1]=u.y,da[O+2]=u.z,O+=3;if(oa&&H!==void 0&&A)for(y=0;y<3;y++)p=H[y],ca[N]=p.u,ca[N+1]=p.v,N+=2;if(oa&&
+G!==void 0&&A)for(y=0;y<3;y++)p=G[y],ea[P]=p.u,ea[P+1]=p.v,P+=2;ta&&(fa[la]=I,fa[la+1]=I+1,fa[la+2]=I+2,la+=3,ha[aa]=I,ha[aa+1]=I+1,ha[aa+2]=I,ha[aa+3]=I+2,ha[aa+4]=I+1,ha[aa+5]=I+2,aa+=6,I+=3)}else if(o instanceof THREE.Face4){if(ua)D=xa[o.a].position,Y=xa[o.b].position,C=xa[o.c].position,ka=xa[o.d].position,S[L]=D.x,S[L+1]=D.y,S[L+2]=D.z,S[L+3]=Y.x,S[L+4]=Y.y,S[L+5]=Y.z,S[L+6]=C.x,S[L+7]=C.y,S[L+8]=C.z,S[L+9]=ka.x,S[L+10]=ka.y,S[L+11]=ka.z,L+=12;if(ia)for(J in ia)if(x=ia[J],x.__original.needsUpdate)E=
+x.offset,F=x.offsetSrc,x.size===1?(x.boundTo===void 0||x.boundTo==="vertices"?(x.array[E+0]=x.value[o.a],x.array[E+1]=x.value[o.b],x.array[E+2]=x.value[o.c],x.array[E+3]=x.value[o.d]):x.boundTo==="faces"?(x.array[E+0]=x.value[F],x.array[E+1]=x.value[F],x.array[E+2]=x.value[F],x.array[E+3]=x.value[F],x.offsetSrc++):x.boundTo==="faceVertices"&&(x.array[E+0]=x.value[F+0],x.array[E+1]=x.value[F+1],x.array[E+2]=x.value[F+2],x.array[E+3]=x.value[F+3],x.offsetSrc+=4),x.offset+=4):(x.boundTo===void 0||x.boundTo===
+"vertices"?(D=x.value[o.a],Y=x.value[o.b],C=x.value[o.c],ka=x.value[o.d]):x.boundTo==="faces"?(D=x.value[F],Y=x.value[F],C=x.value[F],ka=x.value[F],x.offsetSrc++):x.boundTo==="faceVertices"&&(D=x.value[F+0],Y=x.value[F+1],C=x.value[F+2],ka=x.value[F+3],x.offsetSrc+=4),x.size===2?(x.array[E+0]=D.x,x.array[E+1]=D.y,x.array[E+2]=Y.x,x.array[E+3]=Y.y,x.array[E+4]=C.x,x.array[E+5]=C.y,x.array[E+6]=ka.x,x.array[E+7]=ka.y,x.offset+=8):x.size===3?(x.type==="c"?(x.array[E+0]=D.r,x.array[E+1]=D.g,x.array[E+
 2]=D.b,x.array[E+3]=Y.r,x.array[E+4]=Y.g,x.array[E+5]=Y.b,x.array[E+6]=C.r,x.array[E+7]=C.g,x.array[E+8]=C.b,x.array[E+9]=ka.r,x.array[E+10]=ka.g,x.array[E+11]=ka.b):(x.array[E+0]=D.x,x.array[E+1]=D.y,x.array[E+2]=D.z,x.array[E+3]=Y.x,x.array[E+4]=Y.y,x.array[E+5]=Y.z,x.array[E+6]=C.x,x.array[E+7]=C.y,x.array[E+8]=C.z,x.array[E+9]=ka.x,x.array[E+10]=ka.y,x.array[E+11]=ka.z),x.offset+=12):(x.array[E+0]=D.x,x.array[E+1]=D.y,x.array[E+2]=D.z,x.array[E+3]=D.w,x.array[E+4]=Y.x,x.array[E+5]=Y.y,x.array[E+
-6]=Y.z,x.array[E+7]=Y.w,x.array[E+8]=C.x,x.array[E+9]=C.y,x.array[E+10]=C.z,x.array[E+11]=C.w,x.array[E+12]=ka.x,x.array[E+13]=ka.y,x.array[E+14]=ka.z,x.array[E+15]=ka.w,x.offset+=16));if(ya){E=0;for(F=Ca.length;E<F;E++)D=Ca[E].vertices[n.a].position,Y=Ca[E].vertices[n.b].position,C=Ca[E].vertices[n.c].position,ka=Ca[E].vertices[n.d].position,x=Da[E],x[R+0]=D.x,x[R+1]=D.y,x[R+2]=D.z,x[R+3]=Y.x,x[R+4]=Y.y,x[R+5]=Y.z,x[R+6]=C.x,x[R+7]=C.y,x[R+8]=C.z,x[R+9]=ka.x,x[R+10]=ka.y,x[R+11]=ka.z;R+=12}if(Fa.length)E=
-Fa[n.a],F=Fa[n.b],x=Fa[n.c],K=Fa[n.d],$[M]=E.x,$[M+1]=E.y,$[M+2]=E.z,$[M+3]=E.w,$[M+4]=F.x,$[M+5]=F.y,$[M+6]=F.z,$[M+7]=F.w,$[M+8]=x.x,$[M+9]=x.y,$[M+10]=x.z,$[M+11]=x.w,$[M+12]=K.x,$[M+13]=K.y,$[M+14]=K.z,$[M+15]=K.w,E=Ma[n.a],F=Ma[n.b],x=Ma[n.c],K=Ma[n.d],X[M]=E.x,X[M+1]=E.y,X[M+2]=E.z,X[M+3]=E.w,X[M+4]=F.x,X[M+5]=F.y,X[M+6]=F.z,X[M+7]=F.w,X[M+8]=x.x,X[M+9]=x.y,X[M+10]=x.z,X[M+11]=x.w,X[M+12]=K.x,X[M+13]=K.y,X[M+14]=K.z,X[M+15]=K.w,E=Ka[n.a],F=Ka[n.b],x=Ka[n.c],K=Ka[n.d],U[M]=E.x,U[M+1]=E.y,U[M+
-2]=E.z,U[M+3]=1,U[M+4]=F.x,U[M+5]=F.y,U[M+6]=F.z,U[M+7]=1,U[M+8]=x.x,U[M+9]=x.y,U[M+10]=x.z,U[M+11]=1,U[M+12]=K.x,U[M+13]=K.y,U[M+14]=K.z,U[M+15]=1,E=La[n.a],F=La[n.b],x=La[n.c],n=La[n.d],W[M]=E.x,W[M+1]=E.y,W[M+2]=E.z,W[M+3]=1,W[M+4]=F.x,W[M+5]=F.y,W[M+6]=F.z,W[M+7]=1,W[M+8]=x.x,W[M+9]=x.y,W[M+10]=x.z,W[M+11]=1,W[M+12]=n.x,W[M+13]=n.y,W[M+14]=n.z,W[M+15]=1,M+=16;if(va&&B)v.length==4&&B==THREE.VertexColors?(n=v[0],E=v[1],F=v[2],v=v[3]):v=F=E=n=w,Z[Q]=n.r,Z[Q+1]=n.g,Z[Q+2]=n.b,Z[Q+3]=E.r,Z[Q+4]=E.g,
-Z[Q+5]=E.b,Z[Q+6]=F.r,Z[Q+7]=F.g,Z[Q+8]=F.b,Z[Q+9]=v.r,Z[Q+10]=v.g,Z[Q+11]=v.b,Q+=12;if(Aa&&ja.hasTangents)v=y[0],w=y[1],n=y[2],y=y[3],T[ga]=v.x,T[ga+1]=v.y,T[ga+2]=v.z,T[ga+3]=v.w,T[ga+4]=w.x,T[ga+5]=w.y,T[ga+6]=w.z,T[ga+7]=w.w,T[ga+8]=n.x,T[ga+9]=n.y,T[ga+10]=n.z,T[ga+11]=n.w,T[ga+12]=y.x,T[ga+13]=y.y,T[ga+14]=y.z,T[ga+15]=y.w,ga+=16;if(qa&&z)if(o.length==4&&na)for(y=0;y<4;y++)u=o[y],da[O]=u.x,da[O+1]=u.y,da[O+2]=u.z,O+=3;else for(y=0;y<4;y++)da[O]=u.x,da[O+1]=u.y,da[O+2]=u.z,O+=3;if(oa&&H!==void 0&&
-A)for(y=0;y<4;y++)o=H[y],ca[N]=o.u,ca[N+1]=o.v,N+=2;if(oa&&G!==void 0&&A)for(y=0;y<4;y++)o=G[y],ea[P]=o.u,ea[P+1]=o.v,P+=2;ta&&(fa[la]=I,fa[la+1]=I+1,fa[la+2]=I+3,fa[la+3]=I+1,fa[la+4]=I+2,fa[la+5]=I+3,la+=6,ha[aa]=I,ha[aa+1]=I+1,ha[aa+2]=I,ha[aa+3]=I+3,ha[aa+4]=I+1,ha[aa+5]=I+2,ha[aa+6]=I+2,ha[aa+7]=I+3,aa+=8,I+=4)}if(Ia){t=0;for(p=Ia.length;t<p;t++)fa[la]=Ia[t].a,fa[la+1]=Ia[t].b,fa[la+2]=Ia[t].c,fa[la+3]=Ia[t].a,fa[la+4]=Ia[t].c,fa[la+5]=Ia[t].d,la+=6}ua&&(j.bindBuffer(j.ARRAY_BUFFER,h.__webglVertexBuffer),
+6]=Y.z,x.array[E+7]=Y.w,x.array[E+8]=C.x,x.array[E+9]=C.y,x.array[E+10]=C.z,x.array[E+11]=C.w,x.array[E+12]=ka.x,x.array[E+13]=ka.y,x.array[E+14]=ka.z,x.array[E+15]=ka.w,x.offset+=16));if(ya){E=0;for(F=Ca.length;E<F;E++)D=Ca[E].vertices[o.a].position,Y=Ca[E].vertices[o.b].position,C=Ca[E].vertices[o.c].position,ka=Ca[E].vertices[o.d].position,x=Da[E],x[R+0]=D.x,x[R+1]=D.y,x[R+2]=D.z,x[R+3]=Y.x,x[R+4]=Y.y,x[R+5]=Y.z,x[R+6]=C.x,x[R+7]=C.y,x[R+8]=C.z,x[R+9]=ka.x,x[R+10]=ka.y,x[R+11]=ka.z;R+=12}if(Fa.length)E=
+Fa[o.a],F=Fa[o.b],x=Fa[o.c],K=Fa[o.d],$[M]=E.x,$[M+1]=E.y,$[M+2]=E.z,$[M+3]=E.w,$[M+4]=F.x,$[M+5]=F.y,$[M+6]=F.z,$[M+7]=F.w,$[M+8]=x.x,$[M+9]=x.y,$[M+10]=x.z,$[M+11]=x.w,$[M+12]=K.x,$[M+13]=K.y,$[M+14]=K.z,$[M+15]=K.w,E=Ma[o.a],F=Ma[o.b],x=Ma[o.c],K=Ma[o.d],X[M]=E.x,X[M+1]=E.y,X[M+2]=E.z,X[M+3]=E.w,X[M+4]=F.x,X[M+5]=F.y,X[M+6]=F.z,X[M+7]=F.w,X[M+8]=x.x,X[M+9]=x.y,X[M+10]=x.z,X[M+11]=x.w,X[M+12]=K.x,X[M+13]=K.y,X[M+14]=K.z,X[M+15]=K.w,E=Ka[o.a],F=Ka[o.b],x=Ka[o.c],K=Ka[o.d],U[M]=E.x,U[M+1]=E.y,U[M+
+2]=E.z,U[M+3]=1,U[M+4]=F.x,U[M+5]=F.y,U[M+6]=F.z,U[M+7]=1,U[M+8]=x.x,U[M+9]=x.y,U[M+10]=x.z,U[M+11]=1,U[M+12]=K.x,U[M+13]=K.y,U[M+14]=K.z,U[M+15]=1,E=La[o.a],F=La[o.b],x=La[o.c],o=La[o.d],W[M]=E.x,W[M+1]=E.y,W[M+2]=E.z,W[M+3]=1,W[M+4]=F.x,W[M+5]=F.y,W[M+6]=F.z,W[M+7]=1,W[M+8]=x.x,W[M+9]=x.y,W[M+10]=x.z,W[M+11]=1,W[M+12]=o.x,W[M+13]=o.y,W[M+14]=o.z,W[M+15]=1,M+=16;if(va&&B)v.length==4&&B==THREE.VertexColors?(o=v[0],E=v[1],F=v[2],v=v[3]):v=F=E=o=w,Z[Q]=o.r,Z[Q+1]=o.g,Z[Q+2]=o.b,Z[Q+3]=E.r,Z[Q+4]=E.g,
+Z[Q+5]=E.b,Z[Q+6]=F.r,Z[Q+7]=F.g,Z[Q+8]=F.b,Z[Q+9]=v.r,Z[Q+10]=v.g,Z[Q+11]=v.b,Q+=12;if(Aa&&ja.hasTangents)v=y[0],w=y[1],o=y[2],y=y[3],T[ga]=v.x,T[ga+1]=v.y,T[ga+2]=v.z,T[ga+3]=v.w,T[ga+4]=w.x,T[ga+5]=w.y,T[ga+6]=w.z,T[ga+7]=w.w,T[ga+8]=o.x,T[ga+9]=o.y,T[ga+10]=o.z,T[ga+11]=o.w,T[ga+12]=y.x,T[ga+13]=y.y,T[ga+14]=y.z,T[ga+15]=y.w,ga+=16;if(qa&&z)if(p.length==4&&na)for(y=0;y<4;y++)u=p[y],da[O]=u.x,da[O+1]=u.y,da[O+2]=u.z,O+=3;else for(y=0;y<4;y++)da[O]=u.x,da[O+1]=u.y,da[O+2]=u.z,O+=3;if(oa&&H!==void 0&&
+A)for(y=0;y<4;y++)p=H[y],ca[N]=p.u,ca[N+1]=p.v,N+=2;if(oa&&G!==void 0&&A)for(y=0;y<4;y++)p=G[y],ea[P]=p.u,ea[P+1]=p.v,P+=2;ta&&(fa[la]=I,fa[la+1]=I+1,fa[la+2]=I+3,fa[la+3]=I+1,fa[la+4]=I+2,fa[la+5]=I+3,la+=6,ha[aa]=I,ha[aa+1]=I+1,ha[aa+2]=I,ha[aa+3]=I+3,ha[aa+4]=I+1,ha[aa+5]=I+2,ha[aa+6]=I+2,ha[aa+7]=I+3,aa+=8,I+=4)}if(Ia){n=0;for(t=Ia.length;n<t;n++)fa[la]=Ia[n].a,fa[la+1]=Ia[n].b,fa[la+2]=Ia[n].c,fa[la+3]=Ia[n].a,fa[la+4]=Ia[n].c,fa[la+5]=Ia[n].d,la+=6}ua&&(j.bindBuffer(j.ARRAY_BUFFER,h.__webglVertexBuffer),
 j.bufferData(j.ARRAY_BUFFER,S,m));if(ia)for(J in ia)x=ia[J],x.__original.needsUpdate&&(j.bindBuffer(j.ARRAY_BUFFER,x.buffer),j.bufferData(j.ARRAY_BUFFER,x.array,m));if(ya){E=0;for(F=Ca.length;E<F;E++)j.bindBuffer(j.ARRAY_BUFFER,h.__webglMorphTargetsBuffers[E]),j.bufferData(j.ARRAY_BUFFER,Da[E],m)}va&&Q>0&&(j.bindBuffer(j.ARRAY_BUFFER,h.__webglColorBuffer),j.bufferData(j.ARRAY_BUFFER,Z,m));qa&&(j.bindBuffer(j.ARRAY_BUFFER,h.__webglNormalBuffer),j.bufferData(j.ARRAY_BUFFER,da,m));Aa&&ja.hasTangents&&
 (j.bindBuffer(j.ARRAY_BUFFER,h.__webglTangentBuffer),j.bufferData(j.ARRAY_BUFFER,T,m));oa&&N>0&&(j.bindBuffer(j.ARRAY_BUFFER,h.__webglUVBuffer),j.bufferData(j.ARRAY_BUFFER,ca,m));oa&&P>0&&(j.bindBuffer(j.ARRAY_BUFFER,h.__webglUV2Buffer),j.bufferData(j.ARRAY_BUFFER,ea,m));ta&&(j.bindBuffer(j.ELEMENT_ARRAY_BUFFER,h.__webglFaceBuffer),j.bufferData(j.ELEMENT_ARRAY_BUFFER,fa,m),j.bindBuffer(j.ELEMENT_ARRAY_BUFFER,h.__webglLineBuffer),j.bufferData(j.ELEMENT_ARRAY_BUFFER,ha,m));M>0&&(j.bindBuffer(j.ARRAY_BUFFER,
 h.__webglSkinVertexABuffer),j.bufferData(j.ARRAY_BUFFER,U,m),j.bindBuffer(j.ARRAY_BUFFER,h.__webglSkinVertexBBuffer),j.bufferData(j.ARRAY_BUFFER,W,m),j.bindBuffer(j.ARRAY_BUFFER,h.__webglSkinIndicesBuffer),j.bufferData(j.ARRAY_BUFFER,X,m),j.bindBuffer(j.ARRAY_BUFFER,h.__webglSkinWeightsBuffer),j.bufferData(j.ARRAY_BUFFER,$,m));k.dynamic||(delete h.__inittedArrays,delete h.__colorArray,delete h.__normalArray,delete h.__tangentArray,delete h.__uvArray,delete h.__uv2Array,delete h.__faceArray,delete h.__vertexArray,
 delete h.__lineArray,delete h.__skinVertexAArray,delete h.__skinVertexBArray,delete h.__skinIndexArray,delete h.__skinWeightArray)}}f.__dirtyVertices=!1;f.__dirtyMorphTargets=!1;f.__dirtyElements=!1;f.__dirtyUvs=!1;f.__dirtyNormals=!1;f.__dirtyTangents=!1;f.__dirtyColors=!1;var sa;g=g.__materials;f=0;for(b=g.length;f<b;f++)if(e=g[f],e.attributes)for(sa in e.attributes)e.attributes[sa].needsUpdate=!1}else if(b instanceof THREE.Ribbon){f=b.geometry;if(f.__dirtyVertices||f.__dirtyColors){sa=f;b=j.DYNAMIC_DRAW;
-p=sa.vertices;g=sa.colors;A=p.length;h=g.length;B=sa.__vertexArray;k=sa.__colorArray;z=sa.__dirtyColors;if(sa.__dirtyVertices){for(m=0;m<A;m++)t=p[m].position,e=m*3,B[e]=t.x,B[e+1]=t.y,B[e+2]=t.z;j.bindBuffer(j.ARRAY_BUFFER,sa.__webglVertexBuffer);j.bufferData(j.ARRAY_BUFFER,B,b)}if(z){for(m=0;m<h;m++)color=g[m],e=m*3,k[e]=color.r,k[e+1]=color.g,k[e+2]=color.b;j.bindBuffer(j.ARRAY_BUFFER,sa.__webglColorBuffer);j.bufferData(j.ARRAY_BUFFER,k,b)}}f.__dirtyVertices=!1;f.__dirtyColors=!1}else if(b instanceof
-THREE.Line){f=b.geometry;if(f.__dirtyVertices||f.__dirtyColors){sa=f;b=j.DYNAMIC_DRAW;p=sa.vertices;g=sa.colors;A=p.length;h=g.length;B=sa.__vertexArray;k=sa.__colorArray;z=sa.__dirtyColors;if(sa.__dirtyVertices){for(m=0;m<A;m++)t=p[m].position,e=m*3,B[e]=t.x,B[e+1]=t.y,B[e+2]=t.z;j.bindBuffer(j.ARRAY_BUFFER,sa.__webglVertexBuffer);j.bufferData(j.ARRAY_BUFFER,B,b)}if(z){for(m=0;m<h;m++)color=g[m],e=m*3,k[e]=color.r,k[e+1]=color.g,k[e+2]=color.b;j.bindBuffer(j.ARRAY_BUFFER,sa.__webglColorBuffer);j.bufferData(j.ARRAY_BUFFER,
-k,b)}}f.__dirtyVertices=!1;f.__dirtyColors=!1}else if(b instanceof THREE.ParticleSystem)f=b.geometry,(f.__dirtyVertices||f.__dirtyColors||b.sortParticles)&&c(f,j.DYNAMIC_DRAW,b),f.__dirtyVertices=!1,f.__dirtyColors=!1}function z(b,e){var c;for(c=b.length-1;c>=0;c--)b[c].object==e&&b.splice(c,1)}function C(b){function e(b){var g=[];c=0;for(f=b.length;c<f;c++)b[c]==void 0?g.push("undefined"):g.push(b[c].id);return g.join("_")}var c,f,g,h,j,k,m,n,t={},p=b.morphTargets!==void 0?b.morphTargets.length:
-0;b.geometryGroups={};g=0;for(h=b.faces.length;g<h;g++)j=b.faces[g],k=j.materials,m=e(k),t[m]==void 0&&(t[m]={hash:m,counter:0}),n=t[m].hash+"_"+t[m].counter,b.geometryGroups[n]==void 0&&(b.geometryGroups[n]={faces:[],materials:k,vertices:0,numMorphTargets:p}),j=j instanceof THREE.Face3?3:4,b.geometryGroups[n].vertices+j>65535&&(t[m].counter+=1,n=t[m].hash+"_"+t[m].counter,b.geometryGroups[n]==void 0&&(b.geometryGroups[n]={faces:[],materials:k,vertices:0,numMorphTargets:p})),b.geometryGroups[n].faces.push(g),
-b.geometryGroups[n].vertices+=j}function H(b,e,c){b.push({buffer:e,object:c,opaque:{list:[],count:0},transparent:{list:[],count:0}})}function D(b){if(b!=aa){switch(b){case THREE.AdditiveBlending:j.blendEquation(j.FUNC_ADD);j.blendFunc(j.SRC_ALPHA,j.ONE);break;case THREE.SubtractiveBlending:j.blendEquation(j.FUNC_ADD);j.blendFunc(j.ZERO,j.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:j.blendEquation(j.FUNC_ADD);j.blendFunc(j.ZERO,j.SRC_COLOR);break;default:j.blendEquationSeparate(j.FUNC_ADD,
+t=sa.vertices;g=sa.colors;A=t.length;h=g.length;B=sa.__vertexArray;k=sa.__colorArray;z=sa.__dirtyColors;if(sa.__dirtyVertices){for(m=0;m<A;m++)n=t[m].position,e=m*3,B[e]=n.x,B[e+1]=n.y,B[e+2]=n.z;j.bindBuffer(j.ARRAY_BUFFER,sa.__webglVertexBuffer);j.bufferData(j.ARRAY_BUFFER,B,b)}if(z){for(m=0;m<h;m++)color=g[m],e=m*3,k[e]=color.r,k[e+1]=color.g,k[e+2]=color.b;j.bindBuffer(j.ARRAY_BUFFER,sa.__webglColorBuffer);j.bufferData(j.ARRAY_BUFFER,k,b)}}f.__dirtyVertices=!1;f.__dirtyColors=!1}else if(b instanceof
+THREE.Line){f=b.geometry;if(f.__dirtyVertices||f.__dirtyColors){sa=f;b=j.DYNAMIC_DRAW;t=sa.vertices;g=sa.colors;A=t.length;h=g.length;B=sa.__vertexArray;k=sa.__colorArray;z=sa.__dirtyColors;if(sa.__dirtyVertices){for(m=0;m<A;m++)n=t[m].position,e=m*3,B[e]=n.x,B[e+1]=n.y,B[e+2]=n.z;j.bindBuffer(j.ARRAY_BUFFER,sa.__webglVertexBuffer);j.bufferData(j.ARRAY_BUFFER,B,b)}if(z){for(m=0;m<h;m++)color=g[m],e=m*3,k[e]=color.r,k[e+1]=color.g,k[e+2]=color.b;j.bindBuffer(j.ARRAY_BUFFER,sa.__webglColorBuffer);j.bufferData(j.ARRAY_BUFFER,
+k,b)}}f.__dirtyVertices=!1;f.__dirtyColors=!1}else if(b instanceof THREE.ParticleSystem)f=b.geometry,(f.__dirtyVertices||f.__dirtyColors||b.sortParticles)&&c(f,j.DYNAMIC_DRAW,b),f.__dirtyVertices=!1,f.__dirtyColors=!1}function z(b,e){var c;for(c=b.length-1;c>=0;c--)b[c].object==e&&b.splice(c,1)}function C(b){function e(b){var g=[];c=0;for(f=b.length;c<f;c++)b[c]==void 0?g.push("undefined"):g.push(b[c].id);return g.join("_")}var c,f,g,h,j,k,m,o,n={},t=b.morphTargets!==void 0?b.morphTargets.length:
+0;b.geometryGroups={};g=0;for(h=b.faces.length;g<h;g++)j=b.faces[g],k=j.materials,m=e(k),n[m]==void 0&&(n[m]={hash:m,counter:0}),o=n[m].hash+"_"+n[m].counter,b.geometryGroups[o]==void 0&&(b.geometryGroups[o]={faces:[],materials:k,vertices:0,numMorphTargets:t}),j=j instanceof THREE.Face3?3:4,b.geometryGroups[o].vertices+j>65535&&(n[m].counter+=1,o=n[m].hash+"_"+n[m].counter,b.geometryGroups[o]==void 0&&(b.geometryGroups[o]={faces:[],materials:k,vertices:0,numMorphTargets:t})),b.geometryGroups[o].faces.push(g),
+b.geometryGroups[o].vertices+=j}function H(b,e,c){b.push({buffer:e,object:c,opaque:{list:[],count:0},transparent:{list:[],count:0}})}function D(b){if(b!=aa){switch(b){case THREE.AdditiveBlending:j.blendEquation(j.FUNC_ADD);j.blendFunc(j.SRC_ALPHA,j.ONE);break;case THREE.SubtractiveBlending:j.blendEquation(j.FUNC_ADD);j.blendFunc(j.ZERO,j.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:j.blendEquation(j.FUNC_ADD);j.blendFunc(j.ZERO,j.SRC_COLOR);break;default:j.blendEquationSeparate(j.FUNC_ADD,
 j.FUNC_ADD),j.blendFuncSeparate(j.SRC_ALPHA,j.ONE_MINUS_SRC_ALPHA,j.ONE,j.ONE_MINUS_SRC_ALPHA)}aa=b}}function Q(b,e,c){(c.width&c.width-1)==0&&(c.height&c.height-1)==0?(j.texParameteri(b,j.TEXTURE_WRAP_S,K(e.wrapS)),j.texParameteri(b,j.TEXTURE_WRAP_T,K(e.wrapT)),j.texParameteri(b,j.TEXTURE_MAG_FILTER,K(e.magFilter)),j.texParameteri(b,j.TEXTURE_MIN_FILTER,K(e.minFilter)),j.generateMipmap(b)):(j.texParameteri(b,j.TEXTURE_WRAP_S,j.CLAMP_TO_EDGE),j.texParameteri(b,j.TEXTURE_WRAP_T,j.CLAMP_TO_EDGE),j.texParameteri(b,
 j.TEXTURE_MAG_FILTER,S(e.magFilter)),j.texParameteri(b,j.TEXTURE_MIN_FILTER,S(e.minFilter)))}function J(b,e){if(b.needsUpdate)b.__webglInit?(j.bindTexture(j.TEXTURE_2D,b.__webglTexture),j.texImage2D(j.TEXTURE_2D,0,j.RGBA,j.RGBA,j.UNSIGNED_BYTE,b.image)):(b.__webglTexture=j.createTexture(),j.bindTexture(j.TEXTURE_2D,b.__webglTexture),j.texImage2D(j.TEXTURE_2D,0,j.RGBA,j.RGBA,j.UNSIGNED_BYTE,b.image),b.__webglInit=!0),Q(j.TEXTURE_2D,b,b.image),j.bindTexture(j.TEXTURE_2D,null),b.needsUpdate=!1;j.activeTexture(j.TEXTURE0+
 e);j.bindTexture(j.TEXTURE_2D,b.__webglTexture)}function F(b){if(b&&!b.__webglFramebuffer){if(b.depthBuffer===void 0)b.depthBuffer=!0;if(b.stencilBuffer===void 0)b.stencilBuffer=!0;b.__webglFramebuffer=j.createFramebuffer();b.__webglRenderbuffer=j.createRenderbuffer();b.__webglTexture=j.createTexture();j.bindTexture(j.TEXTURE_2D,b.__webglTexture);j.texParameteri(j.TEXTURE_2D,j.TEXTURE_WRAP_S,K(b.wrapS));j.texParameteri(j.TEXTURE_2D,j.TEXTURE_WRAP_T,K(b.wrapT));j.texParameteri(j.TEXTURE_2D,j.TEXTURE_MAG_FILTER,
@@ -305,28 +305,28 @@ j.getUniformLocation(O.program,"screenPosition");var oa=!1,P={};P.vertices=new F
 "opacity");P.uniforms.useScreenCoordinates=j.getUniformLocation(P.program,"useScreenCoordinates");P.uniforms.affectedByDistance=j.getUniformLocation(P.program,"affectedByDistance");P.uniforms.screenPosition=j.getUniformLocation(P.program,"screenPosition");P.uniforms.modelViewMatrix=j.getUniformLocation(P.program,"modelViewMatrix");P.uniforms.projectionMatrix=j.getUniformLocation(P.program,"projectionMatrix");var Ba=!1;this.setSize=function(b,e){ua.width=b;ua.height=e;this.setViewport(0,0,ua.width,
 ua.height)};this.setViewport=function(b,e,c,f){L=b;fa=e;W=c;U=f;j.viewport(L,fa,W,U)};this.setScissor=function(b,e,c,f){j.scissor(b,e,c,f)};this.enableScissorTest=function(b){b?j.enable(j.SCISSOR_TEST):j.disable(j.SCISSOR_TEST)};this.enableDepthBufferWrite=function(b){N=b;j.depthMask(b)};this.setClearColorHex=function(b,e){ta.setHex(b);ya=e;j.clearColor(ta.r,ta.g,ta.b,ya)};this.setClearColor=function(b,e){ta.copy(b);ya=e;j.clearColor(ta.r,ta.g,ta.b,ya)};this.clear=function(){j.clear(j.COLOR_BUFFER_BIT|
 j.DEPTH_BUFFER_BIT|j.STENCIL_BUFFER_BIT)};this.setStencilShadowDarkness=function(b){R.darkness=b};this.getContext=function(){return j};this.initMaterial=function(b,e,c,f){var g,h,k;b instanceof THREE.MeshDepthMaterial?k="depth":b instanceof THREE.ShadowVolumeDynamicMaterial?k="shadowVolumeDynamic":b instanceof THREE.MeshNormalMaterial?k="normal":b instanceof THREE.MeshBasicMaterial?k="basic":b instanceof THREE.MeshLambertMaterial?k="lambert":b instanceof THREE.MeshPhongMaterial?k="phong":b instanceof
-THREE.LineBasicMaterial?k="basic":b instanceof THREE.ParticleBasicMaterial&&(k="particle_basic");if(k){var m=THREE.ShaderLib[k];b.uniforms=THREE.UniformsUtils.clone(m.uniforms);b.vertexShader=m.vertexShader;b.fragmentShader=m.fragmentShader}var n,t,p;n=p=m=0;for(t=e.length;n<t;n++)h=e[n],h instanceof THREE.DirectionalLight&&p++,h instanceof THREE.PointLight&&m++;m+p<=4?e=p:(e=Math.ceil(4*p/(m+p)),m=4-e);h={directional:e,point:m};p=50;if(f!==void 0&&f instanceof THREE.SkinnedMesh)p=f.bones.length;
-var o;a:{n=b.fragmentShader;t=b.vertexShader;var m=b.uniforms,e=b.attributes,c={map:!!b.map,envMap:!!b.envMap,lightMap:!!b.lightMap,vertexColors:b.vertexColors,fog:c,sizeAttenuation:b.sizeAttenuation,skinning:b.skinning,morphTargets:b.morphTargets,maxMorphTargets:this.maxMorphTargets,maxDirLights:h.directional,maxPointLights:h.point,maxBones:p},u;h=[];k?h.push(k):(h.push(n),h.push(t));for(u in c)h.push(u),h.push(c[u]);k=h.join();u=0;for(h=ca.length;u<h;u++)if(ca[u].code==k){o=ca[u].program;break a}u=
+THREE.LineBasicMaterial?k="basic":b instanceof THREE.ParticleBasicMaterial&&(k="particle_basic");if(k){var m=THREE.ShaderLib[k];b.uniforms=THREE.UniformsUtils.clone(m.uniforms);b.vertexShader=m.vertexShader;b.fragmentShader=m.fragmentShader}var o,n,t;o=t=m=0;for(n=e.length;o<n;o++)h=e[o],h instanceof THREE.DirectionalLight&&t++,h instanceof THREE.PointLight&&m++;m+t<=4?e=t:(e=Math.ceil(4*t/(m+t)),m=4-e);h={directional:e,point:m};t=50;if(f!==void 0&&f instanceof THREE.SkinnedMesh)t=f.bones.length;
+var p;a:{o=b.fragmentShader;n=b.vertexShader;var m=b.uniforms,e=b.attributes,c={map:!!b.map,envMap:!!b.envMap,lightMap:!!b.lightMap,vertexColors:b.vertexColors,fog:c,sizeAttenuation:b.sizeAttenuation,skinning:b.skinning,morphTargets:b.morphTargets,maxMorphTargets:this.maxMorphTargets,maxDirLights:h.directional,maxPointLights:h.point,maxBones:t},u;h=[];k?h.push(k):(h.push(o),h.push(n));for(u in c)h.push(u),h.push(c[u]);k=h.join();u=0;for(h=ca.length;u<h;u++)if(ca[u].code==k){p=ca[u].program;break a}u=
 j.createProgram();h=[qa?"#define VERTEX_TEXTURES":"","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_BONES "+c.maxBones,c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.skinning?"#define USE_SKINNING":"",c.morphTargets?"#define USE_MORPHTARGETS":"",c.sizeAttenuation?"#define USE_SIZEATTENUATION":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nuniform mat4 cameraInverseMatrix;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n#ifdef USE_COLOR\nattribute vec3 color;\n#endif\n#ifdef USE_MORPHTARGETS\nattribute vec3 morphTarget0;\nattribute vec3 morphTarget1;\nattribute vec3 morphTarget2;\nattribute vec3 morphTarget3;\nattribute vec3 morphTarget4;\nattribute vec3 morphTarget5;\nattribute vec3 morphTarget6;\nattribute vec3 morphTarget7;\n#endif\n#ifdef USE_SKINNING\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n#endif\n"].join("\n");
-p=["#ifdef GL_ES\nprecision highp float;\n#endif","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,c.fog?"#define USE_FOG":"",c.fog instanceof THREE.FogExp2?"#define FOG_EXP2":"",c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"","uniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"].join("\n");j.attachShader(u,I("fragment",p+n));j.attachShader(u,I("vertex",h+t));j.linkProgram(u);
-j.getProgramParameter(u,j.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+j.getProgramParameter(u,j.VALIDATE_STATUS)+", gl error ["+j.getError()+"]");u.uniforms={};u.attributes={};var v;n=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","cameraInverseMatrix","boneGlobalMatrices","morphTargetInfluences"];for(v in m)n.push(v);v=n;m=0;for(n=v.length;m<n;m++)t=v[m],u.uniforms[t]=j.getUniformLocation(u,t);n=["position","normal",
-"uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];for(v=0;v<c.maxMorphTargets;v++)n.push("morphTarget"+v);for(o in e)n.push(o);o=n;v=0;for(e=o.length;v<e;v++)c=o[v],u.attributes[c]=j.getAttribLocation(u,c);ca.push({program:u,code:k});o=u}b.program=o;o=b.program.attributes;o.position>=0&&j.enableVertexAttribArray(o.position);o.color>=0&&j.enableVertexAttribArray(o.color);o.normal>=0&&j.enableVertexAttribArray(o.normal);o.tangent>=0&&j.enableVertexAttribArray(o.tangent);
-b.skinning&&o.skinVertexA>=0&&o.skinVertexB>=0&&o.skinIndex>=0&&o.skinWeight>=0&&(j.enableVertexAttribArray(o.skinVertexA),j.enableVertexAttribArray(o.skinVertexB),j.enableVertexAttribArray(o.skinIndex),j.enableVertexAttribArray(o.skinWeight));if(b.attributes)for(g in b.attributes)o[g]!==void 0&&o[g]>=0&&j.enableVertexAttribArray(o[g]);if(b.morphTargets){b.numSupportedMorphTargets=0;o.morphTarget0>=0&&(j.enableVertexAttribArray(o.morphTarget0),b.numSupportedMorphTargets++);o.morphTarget1>=0&&(j.enableVertexAttribArray(o.morphTarget1),
-b.numSupportedMorphTargets++);o.morphTarget2>=0&&(j.enableVertexAttribArray(o.morphTarget2),b.numSupportedMorphTargets++);o.morphTarget3>=0&&(j.enableVertexAttribArray(o.morphTarget3),b.numSupportedMorphTargets++);o.morphTarget4>=0&&(j.enableVertexAttribArray(o.morphTarget4),b.numSupportedMorphTargets++);o.morphTarget5>=0&&(j.enableVertexAttribArray(o.morphTarget5),b.numSupportedMorphTargets++);o.morphTarget6>=0&&(j.enableVertexAttribArray(o.morphTarget6),b.numSupportedMorphTargets++);o.morphTarget7>=
-0&&(j.enableVertexAttribArray(o.morphTarget7),b.numSupportedMorphTargets++);f.__webglMorphTargetInfluences=new Float32Array(this.maxMorphTargets);b=0;for(g=this.maxMorphTargets;b<g;b++)f.__webglMorphTargetInfluences[b]=0}};this.render=function(b,c,o,z){var C,H,G,I,K,L,J,N,O=b.lights,P=b.fog;ea.data.vertices=0;ea.data.faces=0;ea.data.drawCalls=0;c.matrixAutoUpdate&&c.update(void 0,!0);b.update(void 0,!1,c);c.matrixWorldInverse.flattenToArray(la);c.projectionMatrix.flattenToArray(ka);Y.multiply(c.projectionMatrix,
-c.matrixWorldInverse);p(Y);this.initWebGLObjects(b);F(o);(this.autoClear||z)&&this.clear();K=b.__webglObjects.length;for(z=0;z<K;z++)if(C=b.__webglObjects[z],J=C.object,J.visible)if(!(J instanceof THREE.Mesh)||n(J)){if(J.matrixWorld.flattenToArray(J._objectMatrixArray),y(J,c),v(C),C.render=!0,this.sortObjects)C.object.renderDepth?C.z=C.object.renderDepth:(ga.copy(J.position),Y.multiplyVector3(ga),C.z=ga.z)}else C.render=!1;else C.render=!1;this.sortObjects&&b.__webglObjects.sort(u);L=b.__webglObjectsImmediate.length;
+t=["#ifdef GL_ES\nprecision highp float;\n#endif","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,c.fog?"#define USE_FOG":"",c.fog instanceof THREE.FogExp2?"#define FOG_EXP2":"",c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"","uniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"].join("\n");j.attachShader(u,I("fragment",t+o));j.attachShader(u,I("vertex",h+n));j.linkProgram(u);
+j.getProgramParameter(u,j.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+j.getProgramParameter(u,j.VALIDATE_STATUS)+", gl error ["+j.getError()+"]");u.uniforms={};u.attributes={};var v;o=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","cameraInverseMatrix","boneGlobalMatrices","morphTargetInfluences"];for(v in m)o.push(v);v=o;m=0;for(o=v.length;m<o;m++)n=v[m],u.uniforms[n]=j.getUniformLocation(u,n);o=["position","normal",
+"uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];for(v=0;v<c.maxMorphTargets;v++)o.push("morphTarget"+v);for(p in e)o.push(p);p=o;v=0;for(e=p.length;v<e;v++)c=p[v],u.attributes[c]=j.getAttribLocation(u,c);ca.push({program:u,code:k});p=u}b.program=p;p=b.program.attributes;p.position>=0&&j.enableVertexAttribArray(p.position);p.color>=0&&j.enableVertexAttribArray(p.color);p.normal>=0&&j.enableVertexAttribArray(p.normal);p.tangent>=0&&j.enableVertexAttribArray(p.tangent);
+b.skinning&&p.skinVertexA>=0&&p.skinVertexB>=0&&p.skinIndex>=0&&p.skinWeight>=0&&(j.enableVertexAttribArray(p.skinVertexA),j.enableVertexAttribArray(p.skinVertexB),j.enableVertexAttribArray(p.skinIndex),j.enableVertexAttribArray(p.skinWeight));if(b.attributes)for(g in b.attributes)p[g]!==void 0&&p[g]>=0&&j.enableVertexAttribArray(p[g]);if(b.morphTargets){b.numSupportedMorphTargets=0;p.morphTarget0>=0&&(j.enableVertexAttribArray(p.morphTarget0),b.numSupportedMorphTargets++);p.morphTarget1>=0&&(j.enableVertexAttribArray(p.morphTarget1),
+b.numSupportedMorphTargets++);p.morphTarget2>=0&&(j.enableVertexAttribArray(p.morphTarget2),b.numSupportedMorphTargets++);p.morphTarget3>=0&&(j.enableVertexAttribArray(p.morphTarget3),b.numSupportedMorphTargets++);p.morphTarget4>=0&&(j.enableVertexAttribArray(p.morphTarget4),b.numSupportedMorphTargets++);p.morphTarget5>=0&&(j.enableVertexAttribArray(p.morphTarget5),b.numSupportedMorphTargets++);p.morphTarget6>=0&&(j.enableVertexAttribArray(p.morphTarget6),b.numSupportedMorphTargets++);p.morphTarget7>=
+0&&(j.enableVertexAttribArray(p.morphTarget7),b.numSupportedMorphTargets++);f.__webglMorphTargetInfluences=new Float32Array(this.maxMorphTargets);b=0;for(g=this.maxMorphTargets;b<g;b++)f.__webglMorphTargetInfluences[b]=0}};this.render=function(b,c,p,z){var C,H,G,I,K,L,J,N,O=b.lights,P=b.fog;ea.data.vertices=0;ea.data.faces=0;ea.data.drawCalls=0;c.matrixAutoUpdate&&c.update(void 0,!0);b.update(void 0,!1,c);c.matrixWorldInverse.flattenToArray(la);c.projectionMatrix.flattenToArray(ka);Y.multiply(c.projectionMatrix,
+c.matrixWorldInverse);n(Y);this.initWebGLObjects(b);F(p);(this.autoClear||z)&&this.clear();K=b.__webglObjects.length;for(z=0;z<K;z++)if(C=b.__webglObjects[z],J=C.object,J.visible)if(!(J instanceof THREE.Mesh)||o(J)){if(J.matrixWorld.flattenToArray(J._objectMatrixArray),y(J,c),v(C),C.render=!0,this.sortObjects)C.object.renderDepth?C.z=C.object.renderDepth:(ga.copy(J.position),Y.multiplyVector3(ga),C.z=ga.z)}else C.render=!1;else C.render=!1;this.sortObjects&&b.__webglObjects.sort(u);L=b.__webglObjectsImmediate.length;
 for(z=0;z<L;z++)C=b.__webglObjectsImmediate[z],J=C.object,J.visible&&(J.matrixAutoUpdate&&J.matrixWorld.flattenToArray(J._objectMatrixArray),y(J,c),t(C));if(b.overrideMaterial){h(b.overrideMaterial.depthTest);D(b.overrideMaterial.blending);for(z=0;z<K;z++)if(C=b.__webglObjects[z],C.render)J=C.object,N=C.buffer,k(J),f(c,O,P,b.overrideMaterial,N,J);for(z=0;z<L;z++)C=b.__webglObjectsImmediate[z],J=C.object,J.visible&&(k(J),H=e(c,O,P,b.overrideMaterial,J),J.render(function(e){g(e,H,b.overrideMaterial.shading)}))}else{D(THREE.NormalBlending);
 for(z=0;z<K;z++)if(C=b.__webglObjects[z],C.render){J=C.object;N=C.buffer;G=C.opaque;k(J);for(C=0;C<G.count;C++)I=G.list[C],h(I.depthTest),m(I.polygonOffset,I.polygonOffsetFactor,I.polygonOffsetUnits),f(c,O,P,I,N,J)}for(z=0;z<L;z++)if(C=b.__webglObjectsImmediate[z],J=C.object,J.visible){G=C.opaque;k(J);for(C=0;C<G.count;C++)I=G.list[C],h(I.depthTest),m(I.polygonOffset,I.polygonOffsetFactor,I.polygonOffsetUnits),H=e(c,O,P,I,J),J.render(function(b){g(b,H,I.shading)})}for(z=0;z<K;z++)if(C=b.__webglObjects[z],
 C.render){J=C.object;N=C.buffer;G=C.transparent;k(J);for(C=0;C<G.count;C++)I=G.list[C],D(I.blending),h(I.depthTest),m(I.polygonOffset,I.polygonOffsetFactor,I.polygonOffsetUnits),f(c,O,P,I,N,J)}for(z=0;z<L;z++)if(C=b.__webglObjectsImmediate[z],J=C.object,J.visible){G=C.transparent;k(J);for(C=0;C<G.count;C++)I=G.list[C],D(I.blending),h(I.depthTest),m(I.polygonOffset,I.polygonOffsetFactor,I.polygonOffsetUnits),H=e(c,O,P,I,J),J.render(function(b){g(b,H,I.shading)})}}b.__webglSprites.length&&B(b,c);Aa&&
-b.__webglShadowVolumes.length&&b.lights.length&&w(b);b.__webglLensFlares.length&&A(b,c);o&&o.minFilter!==THREE.NearestFilter&&o.minFilter!==THREE.LinearFilter&&(j.bindTexture(j.TEXTURE_2D,o.__webglTexture),j.generateMipmap(j.TEXTURE_2D),j.bindTexture(j.TEXTURE_2D,null))};this.initWebGLObjects=function(b){if(!b.__webglObjects)b.__webglObjects=[],b.__webglObjectsImmediate=[],b.__webglShadowVolumes=[],b.__webglLensFlares=[],b.__webglSprites=[];for(;b.__objectsAdded.length;){var e=b.__objectsAdded[0],
+b.__webglShadowVolumes.length&&b.lights.length&&w(b);b.__webglLensFlares.length&&A(b,c);p&&p.minFilter!==THREE.NearestFilter&&p.minFilter!==THREE.LinearFilter&&(j.bindTexture(j.TEXTURE_2D,p.__webglTexture),j.generateMipmap(j.TEXTURE_2D),j.bindTexture(j.TEXTURE_2D,null))};this.initWebGLObjects=function(b){if(!b.__webglObjects)b.__webglObjects=[],b.__webglObjectsImmediate=[],b.__webglShadowVolumes=[],b.__webglLensFlares=[],b.__webglSprites=[];for(;b.__objectsAdded.length;){var e=b.__objectsAdded[0],
 c=b,f=void 0,h=void 0,g=void 0;if(e._modelViewMatrix==void 0)e._modelViewMatrix=new THREE.Matrix4,e._normalMatrixArray=new Float32Array(9),e._modelViewMatrixArray=new Float32Array(16),e._objectMatrixArray=new Float32Array(16),e.matrixWorld.flattenToArray(e._objectMatrixArray);if(e instanceof THREE.Mesh)for(f in h=e.geometry,h.geometryGroups==void 0&&C(h),h.geometryGroups){g=h.geometryGroups[f];if(!g.__webglVertexBuffer){var k=g;k.__webglVertexBuffer=j.createBuffer();k.__webglNormalBuffer=j.createBuffer();
-k.__webglTangentBuffer=j.createBuffer();k.__webglColorBuffer=j.createBuffer();k.__webglUVBuffer=j.createBuffer();k.__webglUV2Buffer=j.createBuffer();k.__webglSkinVertexABuffer=j.createBuffer();k.__webglSkinVertexBBuffer=j.createBuffer();k.__webglSkinIndicesBuffer=j.createBuffer();k.__webglSkinWeightsBuffer=j.createBuffer();k.__webglFaceBuffer=j.createBuffer();k.__webglLineBuffer=j.createBuffer();if(k.numMorphTargets){var m=void 0,n=void 0;k.__webglMorphTargetsBuffers=[];m=0;for(n=k.numMorphTargets;m<
-n;m++)k.__webglMorphTargetsBuffers.push(j.createBuffer())}for(var k=g,m=e,o=void 0,t=void 0,p=void 0,u=p=void 0,v=void 0,w=void 0,y=w=n=0,A=p=t=void 0,B=A=t=o=void 0,p=void 0,u=m.geometry,v=u.faces,A=k.faces,o=0,t=A.length;o<t;o++)p=A[o],p=v[p],p instanceof THREE.Face3?(n+=3,w+=1,y+=3):p instanceof THREE.Face4&&(n+=4,w+=2,y+=4);for(var o=k,t=m,D=A=v=void 0,F=void 0,D=void 0,p=[],v=0,A=t.materials.length;v<A;v++)if(D=t.materials[v],D instanceof THREE.MeshFaceMaterial){D=0;for(l=o.materials.length;D<
-l;D++)(F=o.materials[D])&&p.push(F)}else(F=D)&&p.push(F);o=p;k.__materials=o;a:{v=t=void 0;A=o.length;for(t=0;t<A;t++)if(v=o[t],v.map||v.lightMap||v instanceof THREE.MeshShaderMaterial){t=!0;break a}t=!1}a:{A=v=void 0;p=o.length;for(v=0;v<p;v++)if(A=o[v],!(A instanceof THREE.MeshBasicMaterial&&!A.envMap||A instanceof THREE.MeshDepthMaterial)){A=A&&A.shading!=void 0&&A.shading==THREE.SmoothShading?THREE.SmoothShading:THREE.FlatShading;break a}A=!1}a:{p=v=void 0;D=o.length;for(v=0;v<D;v++)if(p=o[v],
-p.vertexColors){p=p.vertexColors;break a}p=!1}k.__vertexArray=new Float32Array(n*3);if(A)k.__normalArray=new Float32Array(n*3);if(u.hasTangents)k.__tangentArray=new Float32Array(n*4);if(p)k.__colorArray=new Float32Array(n*3);if(t){if(u.faceUvs.length>0||u.faceVertexUvs.length>0)k.__uvArray=new Float32Array(n*2);if(u.faceUvs.length>1||u.faceVertexUvs.length>1)k.__uv2Array=new Float32Array(n*2)}if(m.geometry.skinWeights.length&&m.geometry.skinIndices.length)k.__skinVertexAArray=new Float32Array(n*4),
-k.__skinVertexBArray=new Float32Array(n*4),k.__skinIndexArray=new Float32Array(n*4),k.__skinWeightArray=new Float32Array(n*4);k.__faceArray=new Uint16Array(w*3+(m.geometry.edgeFaces?m.geometry.edgeFaces.length*6:0));k.__lineArray=new Uint16Array(y*2);if(k.numMorphTargets){k.__morphTargetsArrays=[];u=0;for(v=k.numMorphTargets;u<v;u++)k.__morphTargetsArrays.push(new Float32Array(n*3))}k.__needsSmoothNormals=A==THREE.SmoothShading;k.__uvType=t;k.__vertexColorType=p;k.__normalType=A;k.__webglFaceCount=
-w*3+(m.geometry.edgeFaces?m.geometry.edgeFaces.length*6:0);k.__webglLineCount=y*2;u=0;for(v=o.length;u<v;u++)if(t=o[u],t.attributes)for(a in k.__webglCustomAttributes={},t.attributes){p=t.attributes[a];A={};for(B in p)A[B]=p[B];if(!A.__webglInitialized||A.createUniqueBuffers)A.__webglInitialized=!0,w=1,A.type==="v2"?w=2:A.type==="v3"?w=3:A.type==="v4"?w=4:A.type==="c"&&(w=3),A.size=w,A.array=new Float32Array(n*w),A.buffer=j.createBuffer(),A.buffer.belongsToAttribute=a,p.needsUpdate=!0,A.__original=
-p;k.__webglCustomAttributes[a]=A}k.__inittedArrays=!0;h.__dirtyVertices=!0;h.__dirtyMorphTargets=!0;h.__dirtyElements=!0;h.__dirtyUvs=!0;h.__dirtyNormals=!0;h.__dirtyTangents=!0;h.__dirtyColors=!0}e instanceof THREE.ShadowVolume?H(c.__webglShadowVolumes,g,e):H(c.__webglObjects,g,e)}else if(e instanceof THREE.LensFlare)H(c.__webglLensFlares,void 0,e);else if(e instanceof THREE.Ribbon){h=e.geometry;if(!h.__webglVertexBuffer)f=h,f.__webglVertexBuffer=j.createBuffer(),f.__webglColorBuffer=j.createBuffer(),
+k.__webglTangentBuffer=j.createBuffer();k.__webglColorBuffer=j.createBuffer();k.__webglUVBuffer=j.createBuffer();k.__webglUV2Buffer=j.createBuffer();k.__webglSkinVertexABuffer=j.createBuffer();k.__webglSkinVertexBBuffer=j.createBuffer();k.__webglSkinIndicesBuffer=j.createBuffer();k.__webglSkinWeightsBuffer=j.createBuffer();k.__webglFaceBuffer=j.createBuffer();k.__webglLineBuffer=j.createBuffer();if(k.numMorphTargets){var m=void 0,o=void 0;k.__webglMorphTargetsBuffers=[];m=0;for(o=k.numMorphTargets;m<
+o;m++)k.__webglMorphTargetsBuffers.push(j.createBuffer())}for(var k=g,m=e,n=void 0,p=void 0,t=void 0,u=t=void 0,v=void 0,w=void 0,y=w=o=0,A=t=p=void 0,B=A=p=n=void 0,t=void 0,u=m.geometry,v=u.faces,A=k.faces,n=0,p=A.length;n<p;n++)t=A[n],t=v[t],t instanceof THREE.Face3?(o+=3,w+=1,y+=3):t instanceof THREE.Face4&&(o+=4,w+=2,y+=4);for(var n=k,p=m,D=A=v=void 0,F=void 0,D=void 0,t=[],v=0,A=p.materials.length;v<A;v++)if(D=p.materials[v],D instanceof THREE.MeshFaceMaterial){D=0;for(l=n.materials.length;D<
+l;D++)(F=n.materials[D])&&t.push(F)}else(F=D)&&t.push(F);n=t;k.__materials=n;a:{v=p=void 0;A=n.length;for(p=0;p<A;p++)if(v=n[p],v.map||v.lightMap||v instanceof THREE.MeshShaderMaterial){p=!0;break a}p=!1}a:{A=v=void 0;t=n.length;for(v=0;v<t;v++)if(A=n[v],!(A instanceof THREE.MeshBasicMaterial&&!A.envMap||A instanceof THREE.MeshDepthMaterial)){A=A&&A.shading!=void 0&&A.shading==THREE.SmoothShading?THREE.SmoothShading:THREE.FlatShading;break a}A=!1}a:{t=v=void 0;D=n.length;for(v=0;v<D;v++)if(t=n[v],
+t.vertexColors){t=t.vertexColors;break a}t=!1}k.__vertexArray=new Float32Array(o*3);if(A)k.__normalArray=new Float32Array(o*3);if(u.hasTangents)k.__tangentArray=new Float32Array(o*4);if(t)k.__colorArray=new Float32Array(o*3);if(p){if(u.faceUvs.length>0||u.faceVertexUvs.length>0)k.__uvArray=new Float32Array(o*2);if(u.faceUvs.length>1||u.faceVertexUvs.length>1)k.__uv2Array=new Float32Array(o*2)}if(m.geometry.skinWeights.length&&m.geometry.skinIndices.length)k.__skinVertexAArray=new Float32Array(o*4),
+k.__skinVertexBArray=new Float32Array(o*4),k.__skinIndexArray=new Float32Array(o*4),k.__skinWeightArray=new Float32Array(o*4);k.__faceArray=new Uint16Array(w*3+(m.geometry.edgeFaces?m.geometry.edgeFaces.length*6:0));k.__lineArray=new Uint16Array(y*2);if(k.numMorphTargets){k.__morphTargetsArrays=[];u=0;for(v=k.numMorphTargets;u<v;u++)k.__morphTargetsArrays.push(new Float32Array(o*3))}k.__needsSmoothNormals=A==THREE.SmoothShading;k.__uvType=p;k.__vertexColorType=t;k.__normalType=A;k.__webglFaceCount=
+w*3+(m.geometry.edgeFaces?m.geometry.edgeFaces.length*6:0);k.__webglLineCount=y*2;u=0;for(v=n.length;u<v;u++)if(p=n[u],p.attributes)for(a in k.__webglCustomAttributes={},p.attributes){t=p.attributes[a];A={};for(B in t)A[B]=t[B];if(!A.__webglInitialized||A.createUniqueBuffers)A.__webglInitialized=!0,w=1,A.type==="v2"?w=2:A.type==="v3"?w=3:A.type==="v4"?w=4:A.type==="c"&&(w=3),A.size=w,A.array=new Float32Array(o*w),A.buffer=j.createBuffer(),A.buffer.belongsToAttribute=a,t.needsUpdate=!0,A.__original=
+t;k.__webglCustomAttributes[a]=A}k.__inittedArrays=!0;h.__dirtyVertices=!0;h.__dirtyMorphTargets=!0;h.__dirtyElements=!0;h.__dirtyUvs=!0;h.__dirtyNormals=!0;h.__dirtyTangents=!0;h.__dirtyColors=!0}e instanceof THREE.ShadowVolume?H(c.__webglShadowVolumes,g,e):H(c.__webglObjects,g,e)}else if(e instanceof THREE.LensFlare)H(c.__webglLensFlares,void 0,e);else if(e instanceof THREE.Ribbon){h=e.geometry;if(!h.__webglVertexBuffer)f=h,f.__webglVertexBuffer=j.createBuffer(),f.__webglColorBuffer=j.createBuffer(),
 f=h,g=f.vertices.length,f.__vertexArray=new Float32Array(g*3),f.__colorArray=new Float32Array(g*3),f.__webglVertexCount=g,h.__dirtyVertices=!0,h.__dirtyColors=!0;H(c.__webglObjects,h,e)}else if(e instanceof THREE.Line){h=e.geometry;if(!h.__webglVertexBuffer)f=h,f.__webglVertexBuffer=j.createBuffer(),f.__webglColorBuffer=j.createBuffer(),f=h,g=f.vertices.length,f.__vertexArray=new Float32Array(g*3),f.__colorArray=new Float32Array(g*3),f.__webglLineCount=g,h.__dirtyVertices=!0,h.__dirtyColors=!0;H(c.__webglObjects,
 h,e)}else if(e instanceof THREE.ParticleSystem){h=e.geometry;if(!h.__webglVertexBuffer)f=h,f.__webglVertexBuffer=j.createBuffer(),f.__webglColorBuffer=j.createBuffer(),f=h,g=f.vertices.length,f.__vertexArray=new Float32Array(g*3),f.__colorArray=new Float32Array(g*3),f.__sortArray=[],f.__webglParticleCount=g,h.__dirtyVertices=!0,h.__dirtyColors=!0;H(c.__webglObjects,h,e)}else THREE.MarchingCubes!==void 0&&e instanceof THREE.MarchingCubes?c.__webglObjectsImmediate.push({object:e,opaque:{list:[],count:0},
 transparent:{list:[],count:0}}):e instanceof THREE.Sprite&&c.__webglSprites.push(e);b.__objectsAdded.splice(0,1)}for(;b.__objectsRemoved.length;){c=b.__objectsRemoved[0];e=b;if(c instanceof THREE.ShadowVolume)z(e.__webglShadowVolumes,c);else if(c instanceof THREE.Mesh||c instanceof THREE.ParticleSystem||c instanceof THREE.Ribbon||c instanceof THREE.Line)z(e.__webglObjects,c);else if(c instanceof THREE.Sprite){e=e.__webglSprites;h=void 0;for(h=e.length-1;h>=0;h--)e[h]==c&&e.splice(h,1)}else c instanceof
@@ -339,8 +339,8 @@ THREE.RenderableFace4=function(){this.v1=new THREE.RenderableVertex;this.v2=new
 THREE.RenderableObject=function(){this.z=this.object=null};THREE.RenderableParticle=function(){this.rotation=this.z=this.y=this.x=null;this.scale=new THREE.Vector2;this.materials=null};THREE.RenderableLine=function(){this.z=null;this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.materials=null};
 THREE.ColorUtils={adjustHSV:function(b,c,e,f){var g=THREE.ColorUtils.__hsv;THREE.ColorUtils.rgbToHsv(b,g);g.h=THREE.ColorUtils.clamp(g.h+c,0,1);g.s=THREE.ColorUtils.clamp(g.s+e,0,1);g.v=THREE.ColorUtils.clamp(g.v+f,0,1);b.setHSV(g.h,g.s,g.v)},rgbToHsv:function(b,c){var e=b.r,f=b.g,g=b.b,k=Math.max(Math.max(e,f),g),h=Math.min(Math.min(e,f),g);if(h==k)h=e=0;else{var m=k-h,h=m/k,e=e==k?(f-g)/m:f==k?2+(g-e)/m:4+(e-f)/m;e/=6;e<0&&(e+=1);e>1&&(e-=1)}c===void 0&&(c={h:0,s:0,v:0});c.h=e;c.s=h;c.v=k;return c},
 clamp:function(b,c,e){return b<c?c:b>e?e:b}};THREE.ColorUtils.__hsv={h:0,s:0,v:0};
-var GeometryUtils={merge:function(b,c){var e=c instanceof THREE.Mesh,f=b.vertices.length,g=e?c.geometry:c,k=b.vertices,h=g.vertices,m=b.faces,p=g.faces,n=b.faceVertexUvs[0],g=g.faceVertexUvs[0];e&&c.matrixAutoUpdate&&c.updateMatrix();for(var o=0,t=h.length;o<t;o++){var v=new THREE.Vertex(h[o].position.clone());e&&c.matrix.multiplyVector3(v.position);k.push(v)}o=0;for(t=p.length;o<t;o++){var h=p[o],u,w,B=h.vertexNormals,v=h.vertexColors;h instanceof THREE.Face3?u=new THREE.Face3(h.a+f,h.b+f,h.c+f):
-h instanceof THREE.Face4&&(u=new THREE.Face4(h.a+f,h.b+f,h.c+f,h.d+f));u.normal.copy(h.normal);e=0;for(k=B.length;e<k;e++)w=B[e],u.vertexNormals.push(w.clone());u.color.copy(h.color);e=0;for(k=v.length;e<k;e++)w=v[e],u.vertexColors.push(w.clone());u.materials=h.materials.slice();u.centroid.copy(h.centroid);m.push(u)}o=0;for(t=g.length;o<t;o++){f=g[o];m=[];e=0;for(k=f.length;e<k;e++)m.push(new THREE.UV(f[e].u,f[e].v));n.push(m)}}};
+var GeometryUtils={merge:function(b,c){var e=c instanceof THREE.Mesh,f=b.vertices.length,g=e?c.geometry:c,k=b.vertices,h=g.vertices,m=b.faces,n=g.faces,o=b.faceVertexUvs[0],g=g.faceVertexUvs[0];e&&c.matrixAutoUpdate&&c.updateMatrix();for(var p=0,t=h.length;p<t;p++){var v=new THREE.Vertex(h[p].position.clone());e&&c.matrix.multiplyVector3(v.position);k.push(v)}p=0;for(t=n.length;p<t;p++){var h=n[p],u,w,B=h.vertexNormals,v=h.vertexColors;h instanceof THREE.Face3?u=new THREE.Face3(h.a+f,h.b+f,h.c+f):
+h instanceof THREE.Face4&&(u=new THREE.Face4(h.a+f,h.b+f,h.c+f,h.d+f));u.normal.copy(h.normal);e=0;for(k=B.length;e<k;e++)w=B[e],u.vertexNormals.push(w.clone());u.color.copy(h.color);e=0;for(k=v.length;e<k;e++)w=v[e],u.vertexColors.push(w.clone());u.materials=h.materials.slice();u.centroid.copy(h.centroid);m.push(u)}p=0;for(t=g.length;p<t;p++){f=g[p];m=[];e=0;for(k=f.length;e<k;e++)m.push(new THREE.UV(f[e].u,f[e].v));o.push(m)}}};
 THREE.ImageUtils={loadTexture:function(b,c,e){var f=new Image,g=new THREE.Texture(f,c);f.onload=function(){g.needsUpdate=!0;e&&e(this)};f.src=b;return g},loadTextureCube:function(b,c,e){var f,g=[],k=new THREE.Texture(g,c),c=g.loadCount=0;for(f=b.length;c<f;++c)g[c]=new Image,g[c].onload=function(){g.loadCount+=1;if(g.loadCount==6)k.needsUpdate=!0;e&&e(this)},g[c].src=b[c];return k}};
 THREE.SceneUtils={showHierarchy:function(b,c){THREE.SceneUtils.traverseHierarchy(b,function(b){b.visible=c})},traverseHierarchy:function(b,c){var e,f,g=b.children.length;for(f=0;f<g;f++)e=b.children[f],c(e),THREE.SceneUtils.traverseHierarchy(e,c)}};
 if(THREE.WebGLRenderer)THREE.ShaderUtils={lib:{fresnel:{uniforms:{mRefractionRatio:{type:"f",value:1.02},mFresnelBias:{type:"f",value:0.1},mFresnelPower:{type:"f",value:2},mFresnelScale:{type:"f",value:1},tCube:{type:"t",value:1,texture:null}},fragmentShader:"uniform samplerCube tCube;\nvarying vec3 vReflect;\nvarying vec3 vRefract[3];\nvarying float vReflectionFactor;\nvoid main() {\nvec4 reflectedColor = textureCube( tCube, vec3( -vReflect.x, vReflect.yz ) );\nvec4 refractedColor = vec4( 1.0, 1.0, 1.0, 1.0 );\nrefractedColor.r = textureCube( tCube, vec3( -vRefract[0].x, vRefract[0].yz ) ).r;\nrefractedColor.g = textureCube( tCube, vec3( -vRefract[1].x, vRefract[1].yz ) ).g;\nrefractedColor.b = textureCube( tCube, vec3( -vRefract[2].x, vRefract[2].yz ) ).b;\nrefractedColor.a = 1.0;\ngl_FragColor = mix( refractedColor, reflectedColor, clamp( vReflectionFactor, 0.0, 1.0 ) );\n}",vertexShader:"uniform float mRefractionRatio;\nuniform float mFresnelBias;\nuniform float mFresnelScale;\nuniform float mFresnelPower;\nvarying vec3 vReflect;\nvarying vec3 vRefract[3];\nvarying float vReflectionFactor;\nvoid main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = normalize ( mat3( objectMatrix[0].xyz, objectMatrix[1].xyz, objectMatrix[2].xyz ) * normal );\nvec3 I = mPosition.xyz - cameraPosition;\nvReflect = reflect( I, nWorld );\nvRefract[0] = refract( normalize( I ), nWorld, mRefractionRatio );\nvRefract[1] = refract( normalize( I ), nWorld, mRefractionRatio * 0.99 );\nvRefract[2] = refract( normalize( I ), nWorld, mRefractionRatio * 0.98 );\nvReflectionFactor = mFresnelBias + mFresnelScale * pow( 1.0 + dot( normalize( I ), nWorld ), mFresnelPower );\ngl_Position = projectionMatrix * mvPosition;\n}"},
@@ -353,20 +353,20 @@ film:{uniforms:{tDiffuse:{type:"t",value:0,texture:null},time:{type:"f",value:0}
 screen:{uniforms:{tDiffuse:{type:"t",value:0,texture:null},opacity:{type:"f",value:1}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform float opacity;\nvoid main() {\nvec4 texel = texture2D( tDiffuse, vUv );\ngl_FragColor = opacity * texel;\n}"},basic:{uniforms:{},vertexShader:"void main() {\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
 fragmentShader:"void main() {\ngl_FragColor = vec4( 1.0, 0.0, 0.0, 0.5 );\n}"}},buildKernel:function(b){var c,e,f,g,k=2*Math.ceil(b*3)+1;k>25&&(k=25);g=(k-1)*0.5;e=Array(k);for(c=f=0;c<k;++c)e[c]=Math.exp(-((c-g)*(c-g))/(2*b*b)),f+=e[c];for(c=0;c<k;++c)e[c]/=f;return e}};
 THREE.AnimationHandler=function(){var b=[],c={},e={update:function(e){for(var c=0;c<b.length;c++)b[c].update(e)},addToUpdate:function(e){b.indexOf(e)===-1&&b.push(e)},removeFromUpdate:function(e){e=b.indexOf(e);e!==-1&&b.splice(e,1)},add:function(b){c[b.name]!==void 0&&console.log("THREE.AnimationHandler.add: Warning! "+b.name+" already exists in library. Overwriting.");c[b.name]=b;if(b.initialized!==!0){for(var e=0;e<b.hierarchy.length;e++){for(var f=0;f<b.hierarchy[e].keys.length;f++){if(b.hierarchy[e].keys[f].time<
-0)b.hierarchy[e].keys[f].time=0;if(b.hierarchy[e].keys[f].rot!==void 0&&!(b.hierarchy[e].keys[f].rot instanceof THREE.Quaternion)){var m=b.hierarchy[e].keys[f].rot;b.hierarchy[e].keys[f].rot=new THREE.Quaternion(m[0],m[1],m[2],m[3])}}if(b.hierarchy[e].keys[0].morphTargets!==void 0){m={};for(f=0;f<b.hierarchy[e].keys.length;f++)for(var p=0;p<b.hierarchy[e].keys[f].morphTargets.length;p++){var n=b.hierarchy[e].keys[f].morphTargets[p];m[n]=-1}b.hierarchy[e].usedMorphTargets=m;for(f=0;f<b.hierarchy[e].keys.length;f++){var o=
-{};for(n in m){for(p=0;p<b.hierarchy[e].keys[f].morphTargets.length;p++)if(b.hierarchy[e].keys[f].morphTargets[p]===n){o[n]=b.hierarchy[e].keys[f].morphTargetsInfluences[p];break}p===b.hierarchy[e].keys[f].morphTargets.length&&(o[n]=0)}b.hierarchy[e].keys[f].morphTargetsInfluences=o}}for(f=1;f<b.hierarchy[e].keys.length;f++)b.hierarchy[e].keys[f].time===b.hierarchy[e].keys[f-1].time&&(b.hierarchy[e].keys.splice(f,1),f--);for(f=1;f<b.hierarchy[e].keys.length;f++)b.hierarchy[e].keys[f].index=f}f=parseInt(b.length*
+0)b.hierarchy[e].keys[f].time=0;if(b.hierarchy[e].keys[f].rot!==void 0&&!(b.hierarchy[e].keys[f].rot instanceof THREE.Quaternion)){var m=b.hierarchy[e].keys[f].rot;b.hierarchy[e].keys[f].rot=new THREE.Quaternion(m[0],m[1],m[2],m[3])}}if(b.hierarchy[e].keys[0].morphTargets!==void 0){m={};for(f=0;f<b.hierarchy[e].keys.length;f++)for(var n=0;n<b.hierarchy[e].keys[f].morphTargets.length;n++){var o=b.hierarchy[e].keys[f].morphTargets[n];m[o]=-1}b.hierarchy[e].usedMorphTargets=m;for(f=0;f<b.hierarchy[e].keys.length;f++){var p=
+{};for(o in m){for(n=0;n<b.hierarchy[e].keys[f].morphTargets.length;n++)if(b.hierarchy[e].keys[f].morphTargets[n]===o){p[o]=b.hierarchy[e].keys[f].morphTargetsInfluences[n];break}n===b.hierarchy[e].keys[f].morphTargets.length&&(p[o]=0)}b.hierarchy[e].keys[f].morphTargetsInfluences=p}}for(f=1;f<b.hierarchy[e].keys.length;f++)b.hierarchy[e].keys[f].time===b.hierarchy[e].keys[f-1].time&&(b.hierarchy[e].keys.splice(f,1),f--);for(f=1;f<b.hierarchy[e].keys.length;f++)b.hierarchy[e].keys[f].index=f}f=parseInt(b.length*
 b.fps,10);b.JIT={};b.JIT.hierarchy=[];for(e=0;e<b.hierarchy.length;e++)b.JIT.hierarchy.push(Array(f));b.initialized=!0}},get:function(b){if(typeof b==="string")return c[b]?c[b]:(console.log("THREE.AnimationHandler.get: Couldn't find animation "+b),null)},parse:function(b){var e=[];if(b instanceof THREE.SkinnedMesh)for(var c=0;c<b.bones.length;c++)e.push(b.bones[c]);else f(b,e);return e}},f=function(b,e){e.push(b);for(var c=0;c<b.children.length;c++)f(b.children[c],e)};e.LINEAR=0;e.CATMULLROM=1;e.CATMULLROM_FORWARD=
 2;return e}();THREE.Animation=function(b,c,e,f){this.root=b;this.data=THREE.AnimationHandler.get(c);this.hierarchy=THREE.AnimationHandler.parse(b);this.currentTime=0;this.timeScale=1;this.isPlaying=!1;this.loop=this.isPaused=!0;this.interpolationType=e!==void 0?e:THREE.AnimationHandler.LINEAR;this.JITCompile=f!==void 0?f:!0;this.points=[];this.target=new THREE.Vector3};
 THREE.Animation.prototype.play=function(b,c){if(!this.isPlaying){this.isPlaying=!0;this.loop=b!==void 0?b:!0;this.currentTime=c!==void 0?c:0;var e,f=this.hierarchy.length,g;for(e=0;e<f;e++){g=this.hierarchy[e];if(this.interpolationType!==THREE.AnimationHandler.CATMULLROM_FORWARD)g.useQuaternion=!0;g.matrixAutoUpdate=!0;if(g.animationCache===void 0)g.animationCache={},g.animationCache.prevKey={pos:0,rot:0,scl:0},g.animationCache.nextKey={pos:0,rot:0,scl:0},g.animationCache.originalMatrix=g instanceof
 THREE.Bone?g.skinMatrix:g.matrix;var k=g.animationCache.prevKey;g=g.animationCache.nextKey;k.pos=this.data.hierarchy[e].keys[0];k.rot=this.data.hierarchy[e].keys[0];k.scl=this.data.hierarchy[e].keys[0];g.pos=this.getNextKeyWith("pos",e,1);g.rot=this.getNextKeyWith("rot",e,1);g.scl=this.getNextKeyWith("scl",e,1)}this.update(0)}this.isPaused=!1;THREE.AnimationHandler.addToUpdate(this)};
 THREE.Animation.prototype.pause=function(){this.isPaused?THREE.AnimationHandler.addToUpdate(this):THREE.AnimationHandler.removeFromUpdate(this);this.isPaused=!this.isPaused};
 THREE.Animation.prototype.stop=function(){this.isPaused=this.isPlaying=!1;THREE.AnimationHandler.removeFromUpdate(this);for(var b=0;b<this.hierarchy.length;b++)if(this.hierarchy[b].animationCache!==void 0)this.hierarchy[b]instanceof THREE.Bone?this.hierarchy[b].skinMatrix=this.hierarchy[b].animationCache.originalMatrix:this.hierarchy[b].matrix=this.hierarchy[b].animationCache.originalMatrix,delete this.hierarchy[b].animationCache};
-THREE.Animation.prototype.update=function(b){if(this.isPlaying){var c=["pos","rot","scl"],e,f,g,k,h,m,p,n,o=this.data.JIT.hierarchy,t,v;this.currentTime+=b*this.timeScale;v=this.currentTime;t=this.currentTime%=this.data.length;n=parseInt(Math.min(t*this.data.fps,this.data.length*this.data.fps),10);for(var u=0,w=this.hierarchy.length;u<w;u++)if(b=this.hierarchy[u],p=b.animationCache,this.JITCompile&&o[u][n]!==void 0)b instanceof THREE.Bone?(b.skinMatrix=o[u][n],b.matrixAutoUpdate=!1,b.matrixWorldNeedsUpdate=
-!1):(b.matrix=o[u][n],b.matrixAutoUpdate=!1,b.matrixWorldNeedsUpdate=!0);else{if(this.JITCompile)b instanceof THREE.Bone?b.skinMatrix=b.animationCache.originalMatrix:b.matrix=b.animationCache.originalMatrix;for(var B=0;B<3;B++){e=c[B];h=p.prevKey[e];m=p.nextKey[e];if(m.time<=v){if(t<v)if(this.loop){h=this.data.hierarchy[u].keys[0];for(m=this.getNextKeyWith(e,u,1);m.time<t;)h=m,m=this.getNextKeyWith(e,u,m.index+1)}else{this.stop();return}else{do h=m,m=this.getNextKeyWith(e,u,m.index+1);while(m.time<
-t)}p.prevKey[e]=h;p.nextKey[e]=m}b.matrixAutoUpdate=!0;b.matrixWorldNeedsUpdate=!0;f=(t-h.time)/(m.time-h.time);g=h[e];k=m[e];if(f<0||f>1)console.log("THREE.Animation.update: Warning! Scale out of bounds:"+f+" on bone "+u),f=f<0?0:1;if(e==="pos")if(e=b.position,this.interpolationType===THREE.AnimationHandler.LINEAR)e.x=g[0]+(k[0]-g[0])*f,e.y=g[1]+(k[1]-g[1])*f,e.z=g[2]+(k[2]-g[2])*f;else{if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)if(this.points[0]=
+THREE.Animation.prototype.update=function(b){if(this.isPlaying){var c=["pos","rot","scl"],e,f,g,k,h,m,n,o,p=this.data.JIT.hierarchy,t,v;this.currentTime+=b*this.timeScale;v=this.currentTime;t=this.currentTime%=this.data.length;o=parseInt(Math.min(t*this.data.fps,this.data.length*this.data.fps),10);for(var u=0,w=this.hierarchy.length;u<w;u++)if(b=this.hierarchy[u],n=b.animationCache,this.JITCompile&&p[u][o]!==void 0)b instanceof THREE.Bone?(b.skinMatrix=p[u][o],b.matrixAutoUpdate=!1,b.matrixWorldNeedsUpdate=
+!1):(b.matrix=p[u][o],b.matrixAutoUpdate=!1,b.matrixWorldNeedsUpdate=!0);else{if(this.JITCompile)b instanceof THREE.Bone?b.skinMatrix=b.animationCache.originalMatrix:b.matrix=b.animationCache.originalMatrix;for(var B=0;B<3;B++){e=c[B];h=n.prevKey[e];m=n.nextKey[e];if(m.time<=v){if(t<v)if(this.loop){h=this.data.hierarchy[u].keys[0];for(m=this.getNextKeyWith(e,u,1);m.time<t;)h=m,m=this.getNextKeyWith(e,u,m.index+1)}else{this.stop();return}else{do h=m,m=this.getNextKeyWith(e,u,m.index+1);while(m.time<
+t)}n.prevKey[e]=h;n.nextKey[e]=m}b.matrixAutoUpdate=!0;b.matrixWorldNeedsUpdate=!0;f=(t-h.time)/(m.time-h.time);g=h[e];k=m[e];if(f<0||f>1)console.log("THREE.Animation.update: Warning! Scale out of bounds:"+f+" on bone "+u),f=f<0?0:1;if(e==="pos")if(e=b.position,this.interpolationType===THREE.AnimationHandler.LINEAR)e.x=g[0]+(k[0]-g[0])*f,e.y=g[1]+(k[1]-g[1])*f,e.z=g[2]+(k[2]-g[2])*f;else{if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)if(this.points[0]=
 this.getPrevKeyWith("pos",u,h.index-1).pos,this.points[1]=g,this.points[2]=k,this.points[3]=this.getNextKeyWith("pos",u,m.index+1).pos,f=f*0.33+0.33,g=this.interpolateCatmullRom(this.points,f),e.x=g[0],e.y=g[1],e.z=g[2],this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)f=this.interpolateCatmullRom(this.points,f*1.01),this.target.set(f[0],f[1],f[2]),this.target.subSelf(e),this.target.y=0,this.target.normalize(),f=Math.atan2(this.target.x,this.target.z),b.rotation.set(0,f,0)}else if(e===
-"rot")THREE.Quaternion.slerp(g,k,b.quaternion,f);else if(e==="scl")e=b.scale,e.x=g[0]+(k[0]-g[0])*f,e.y=g[1]+(k[1]-g[1])*f,e.z=g[2]+(k[2]-g[2])*f}}if(this.JITCompile&&o[0][n]===void 0){this.hierarchy[0].update(void 0,!0);for(u=0;u<this.hierarchy.length;u++)o[u][n]=this.hierarchy[u]instanceof THREE.Bone?this.hierarchy[u].skinMatrix.clone():this.hierarchy[u].matrix.clone()}}};
-THREE.Animation.prototype.interpolateCatmullRom=function(b,c){var e=[],f=[],g,k,h,m,p,n;g=(b.length-1)*c;k=Math.floor(g);g-=k;e[0]=k==0?k:k-1;e[1]=k;e[2]=k>b.length-2?k:k+1;e[3]=k>b.length-3?k:k+2;k=b[e[0]];m=b[e[1]];p=b[e[2]];n=b[e[3]];e=g*g;h=g*e;f[0]=this.interpolate(k[0],m[0],p[0],n[0],g,e,h);f[1]=this.interpolate(k[1],m[1],p[1],n[1],g,e,h);f[2]=this.interpolate(k[2],m[2],p[2],n[2],g,e,h);return f};
+"rot")THREE.Quaternion.slerp(g,k,b.quaternion,f);else if(e==="scl")e=b.scale,e.x=g[0]+(k[0]-g[0])*f,e.y=g[1]+(k[1]-g[1])*f,e.z=g[2]+(k[2]-g[2])*f}}if(this.JITCompile&&p[0][o]===void 0){this.hierarchy[0].update(void 0,!0);for(u=0;u<this.hierarchy.length;u++)p[u][o]=this.hierarchy[u]instanceof THREE.Bone?this.hierarchy[u].skinMatrix.clone():this.hierarchy[u].matrix.clone()}}};
+THREE.Animation.prototype.interpolateCatmullRom=function(b,c){var e=[],f=[],g,k,h,m,n,o;g=(b.length-1)*c;k=Math.floor(g);g-=k;e[0]=k==0?k:k-1;e[1]=k;e[2]=k>b.length-2?k:k+1;e[3]=k>b.length-3?k:k+2;k=b[e[0]];m=b[e[1]];n=b[e[2]];o=b[e[3]];e=g*g;h=g*e;f[0]=this.interpolate(k[0],m[0],n[0],o[0],g,e,h);f[1]=this.interpolate(k[1],m[1],n[1],o[1],g,e,h);f[2]=this.interpolate(k[2],m[2],n[2],o[2],g,e,h);return f};
 THREE.Animation.prototype.interpolate=function(b,c,e,f,g,k,h){b=(e-b)*0.5;f=(f-c)*0.5;return(2*(c-e)+b+f)*h+(-3*(c-e)-2*b-f)*k+b*g+c};THREE.Animation.prototype.getNextKeyWith=function(b,c,e){var f=this.data.hierarchy[c].keys;for(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?e=e<f.length-1?e:f.length-1:e%=f.length;e<f.length;e++)if(f[e][b]!==void 0)return f[e];return this.data.hierarchy[c].keys[0]};
 THREE.Animation.prototype.getPrevKeyWith=function(b,c,e){for(var f=this.data.hierarchy[c].keys,e=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?e>0?e:0:e>=0?e:e+f.length;e>=0;e--)if(f[e][b]!==void 0)return f[e];return this.data.hierarchy[c].keys[f.length-1]};
 THREE.FirstPersonCamera=function(b){function c(b,c){return function(){c.apply(b,arguments)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.movementSpeed=1;this.lookSpeed=0.005;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.constrainVertical=!1;this.verticalMin=0;this.verticalMax=3.14;this.domElement=document;this.lastUpdate=(new Date).getTime();this.tdiff=0;if(b){if(b.movementSpeed!==void 0)this.movementSpeed=
@@ -379,14 +379,14 @@ this.heightSpeed?this.tdiff*((this.position.y<this.heightMin?this.heightMin:this
 (this.phi-0)*(this.verticalMax-this.verticalMin)/3.14+this.verticalMin;b=this.target.position;g=this.position;b.x=g.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=g.y+100*Math.cos(this.phi);b.z=g.z+100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this)};this.domElement.addEventListener("contextmenu",function(b){b.preventDefault()},!1);this.domElement.addEventListener("mousemove",c(this,this.onMouseMove),!1);this.domElement.addEventListener("mousedown",c(this,this.onMouseDown),
 !1);this.domElement.addEventListener("mouseup",c(this,this.onMouseUp),!1);this.domElement.addEventListener("keydown",c(this,this.onKeyDown),!1);this.domElement.addEventListener("keyup",c(this,this.onKeyUp),!1)};THREE.FirstPersonCamera.prototype=new THREE.Camera;THREE.FirstPersonCamera.prototype.constructor=THREE.FirstPersonCamera;THREE.FirstPersonCamera.prototype.supr=THREE.Camera.prototype;
 THREE.FirstPersonCamera.prototype.translate=function(b,c){this.matrix.rotateAxis(c);if(this.noFly)c.y=0;this.position.addSelf(c.multiplyScalar(b));this.target.position.addSelf(c.multiplyScalar(b))};
-THREE.PathCamera=function(b){function c(b,e,c,f){var h={name:c,fps:0.6,length:f,hierarchy:[]},g,k=e.getControlPointsArray(),m=e.getLength(),p=k.length,G=0;g=p-1;e={parent:-1,keys:[]};e.keys[0]={time:0,pos:k[0],rot:[0,0,0,1],scl:[1,1,1]};e.keys[g]={time:f,pos:k[g],rot:[0,0,0,1],scl:[1,1,1]};for(g=1;g<p-1;g++)G=f*m.chunks[g]/m.total,e.keys[g]={time:G,pos:k[g]};h.hierarchy[0]=e;THREE.AnimationHandler.add(h);return new THREE.Animation(b,c,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function e(b,e){var c,
+THREE.PathCamera=function(b){function c(b,e,c,f){var h={name:c,fps:0.6,length:f,hierarchy:[]},g,k=e.getControlPointsArray(),m=e.getLength(),n=k.length,G=0;g=n-1;e={parent:-1,keys:[]};e.keys[0]={time:0,pos:k[0],rot:[0,0,0,1],scl:[1,1,1]};e.keys[g]={time:f,pos:k[g],rot:[0,0,0,1],scl:[1,1,1]};for(g=1;g<n-1;g++)G=f*m.chunks[g]/m.total,e.keys[g]={time:G,pos:k[g]};h.hierarchy[0]=e;THREE.AnimationHandler.add(h);return new THREE.Animation(b,c,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function e(b,e){var c,
 f,h=new THREE.Geometry;for(c=0;c<b.points.length*e;c++)f=c/(b.points.length*e),f=b.getPoint(f),h.vertices[c]=new THREE.Vertex(new THREE.Vector3(f.x,f.y,f.z));return h}function f(b,c){var f=e(c,10),h=e(c,10),g=new THREE.LineBasicMaterial({color:16711680,linewidth:3});lineObj=new THREE.Line(f,g);particleObj=new THREE.ParticleSystem(h,new THREE.ParticleBasicMaterial({color:16755200,size:3}));lineObj.scale.set(1,1,1);b.addChild(lineObj);particleObj.scale.set(1,1,1);b.addChild(particleObj);h=new THREE.SphereGeometry(1,
 16,8);g=new THREE.MeshBasicMaterial({color:65280});for(i=0;i<c.points.length;i++)f=new THREE.Mesh(h,g),f.position.copy(c.points[i]),f.updateMatrix(),b.addChild(f)}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.id="PathCamera"+THREE.PathCameraIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.005;this.lookHorizontal=
 this.lookVertical=!0;this.verticalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.horizontalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.domElement=document;if(b){if(b.duration!==void 0)this.duration=b.duration*1E3;if(b.waypoints!==void 0)this.waypoints=b.waypoints;if(b.useConstantSpeed!==void 0)this.useConstantSpeed=b.useConstantSpeed;if(b.resamplingCoef!==void 0)this.resamplingCoef=b.resamplingCoef;if(b.createDebugPath!==void 0)this.createDebugPath=b.createDebugPath;if(b.createDebugDummy!==
 void 0)this.createDebugDummy=b.createDebugDummy;if(b.lookSpeed!==void 0)this.lookSpeed=b.lookSpeed;if(b.lookVertical!==void 0)this.lookVertical=b.lookVertical;if(b.lookHorizontal!==void 0)this.lookHorizontal=b.lookHorizontal;if(b.verticalAngleMap!==void 0)this.verticalAngleMap=b.verticalAngleMap;if(b.horizontalAngleMap!==void 0)this.horizontalAngleMap=b.horizontalAngleMap;if(b.domElement!==void 0)this.domElement=b.domElement}this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=0;this.windowHalfX=
 window.innerWidth/2;this.windowHalfY=window.innerHeight/2;var g=Math.PI*2,k=Math.PI/180;this.update=function(b,e,c){var f,h;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*k;this.theta=this.lon*k;f=this.phi%g;this.phi=f>=0?f:f+g;f=this.verticalAngleMap.srcRange;h=this.verticalAngleMap.dstRange;var m=h[1]-h[0];this.phi=
 TWEEN.Easing.Quadratic.EaseInOut(((this.phi-f[0])*(h[1]-h[0])/(f[1]-f[0])+h[0]-h[0])/m)*m+h[0];f=this.horizontalAngleMap.srcRange;h=this.horizontalAngleMap.dstRange;m=h[1]-h[0];this.theta=TWEEN.Easing.Quadratic.EaseInOut(((this.theta-f[0])*(h[1]-h[0])/(f[1]-f[0])+h[0]-h[0])/m)*m+h[0];f=this.target.position;f.x=100*Math.sin(this.phi)*Math.cos(this.theta);f.y=100*Math.cos(this.phi);f.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this,b,e,c)};this.onMouseMove=function(b){this.mouseX=
-b.clientX-this.windowHalfX;this.mouseY=b.clientY-this.windowHalfY};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){var b=new THREE.MeshLambertMaterial({color:30719}),h=new THREE.MeshLambertMaterial({color:65280}),m=new THREE.CubeGeometry(10,10,20),p=new THREE.CubeGeometry(2,2,10);this.animationParent=new THREE.Mesh(m,b);b=new THREE.Mesh(p,h);b.position.set(0,10,0);this.animation=
+b.clientX-this.windowHalfX;this.mouseY=b.clientY-this.windowHalfY};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){var b=new THREE.MeshLambertMaterial({color:30719}),h=new THREE.MeshLambertMaterial({color:65280}),m=new THREE.CubeGeometry(10,10,20),n=new THREE.CubeGeometry(2,2,10);this.animationParent=new THREE.Mesh(m,b);b=new THREE.Mesh(n,h);b.position.set(0,10,0);this.animation=
 c(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this);this.animationParent.addChild(this.target);this.animationParent.addChild(b)}else this.animation=c(this.animationParent,this.spline,this.id,this.duration),this.animationParent.addChild(this.target),this.animationParent.addChild(this);this.createDebugPath&&f(this.debugPath,this.spline);this.domElement.addEventListener("mousemove",function(b,e){return function(){e.apply(b,arguments)}}(this,this.onMouseMove),
 !1)};THREE.PathCamera.prototype=new THREE.Camera;THREE.PathCamera.prototype.constructor=THREE.PathCamera;THREE.PathCamera.prototype.supr=THREE.Camera.prototype;THREE.PathCameraIdCounter=0;
 THREE.FlyCamera=function(b){function c(b,c){return function(){c.apply(b,arguments)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.tmpQuaternion=new THREE.Quaternion;this.movementSpeed=1;this.rollSpeed=0.005;this.autoForward=this.dragToLook=!1;this.domElement=document;if(b){if(b.movementSpeed!==void 0)this.movementSpeed=b.movementSpeed;if(b.rollSpeed!==void 0)this.rollSpeed=b.rollSpeed;if(b.dragToLook!==void 0)this.dragToLook=b.dragToLook;if(b.autoForward!==void 0)this.autoForward=
@@ -399,125 +399,125 @@ this.rollSpeed;this.translateX(this.moveVector.x*b);this.translateY(this.moveVec
 this.autoForward&&!this.moveState.back?1:0;this.moveVector.x=-this.moveState.left+this.moveState.right;this.moveVector.y=-this.moveState.down+this.moveState.up;this.moveVector.z=-b+this.moveState.back};this.updateRotationVector=function(){this.rotationVector.x=-this.moveState.pitchDown+this.moveState.pitchUp;this.rotationVector.y=-this.moveState.yawRight+this.moveState.yawLeft;this.rotationVector.z=-this.moveState.rollRight+this.moveState.rollLeft};this.getContainerDimensions=function(){return this.domElement!=
 document?{size:[this.domElement.offsetWidth,this.domElement.offsetHeight],offset:[this.domElement.offsetLeft,this.domElement.offsetTop]}:{size:[window.innerWidth,window.innerHeight],offset:[0,0]}};this.domElement.addEventListener("mousemove",c(this,this.mousemove),!1);this.domElement.addEventListener("mousedown",c(this,this.mousedown),!1);this.domElement.addEventListener("mouseup",c(this,this.mouseup),!1);window.addEventListener("keydown",c(this,this.keydown),!1);window.addEventListener("keyup",c(this,
 this.keyup),!1);this.updateMovementVector();this.updateRotationVector()};THREE.FlyCamera.prototype=new THREE.Camera;THREE.FlyCamera.prototype.constructor=THREE.FlyCamera;THREE.FlyCamera.prototype.supr=THREE.Camera.prototype;
-THREE.RollCamera=function(b,c,e,f){THREE.Camera.call(this,b,c,e,f);this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.domElement=document;this.matrixAutoUpdate=this.useTarget=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;this.lastUpdate=-1;this.delta=0;var g=new THREE.Vector3,k=new THREE.Vector3,h=new THREE.Vector3,m=new THREE.Matrix4,p=!1,n=1,o=0,t=0,v=0,u=0,w=0,B=window.innerWidth/2,A=window.innerHeight/2;this.update=
-function(){var b=(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate=b;this.delta=(b-this.lastUpdate)/1E3;this.lastUpdate=b;this.mouseLook&&(b=this.delta*this.lookSpeed,this.rotateHorizontally(b*u),this.rotateVertically(b*w));b=this.delta*this.movementSpeed;this.translateZ(b*(o>0||this.autoForward&&!(o<0)?1:o));this.translateX(b*t);this.translateY(b*v);p&&(this.roll+=this.rollSpeed*this.delta*n);if(this.forward.y>this.constrainVertical[1])this.forward.y=this.constrainVertical[1],this.forward.normalize();
+THREE.RollCamera=function(b,c,e,f){THREE.Camera.call(this,b,c,e,f);this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.domElement=document;this.matrixAutoUpdate=this.useTarget=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;this.lastUpdate=-1;this.delta=0;var g=new THREE.Vector3,k=new THREE.Vector3,h=new THREE.Vector3,m=new THREE.Matrix4,n=!1,o=1,p=0,t=0,v=0,u=0,w=0,B=window.innerWidth/2,A=window.innerHeight/2;this.update=
+function(){var b=(new Date).getTime();if(this.lastUpdate==-1)this.lastUpdate=b;this.delta=(b-this.lastUpdate)/1E3;this.lastUpdate=b;this.mouseLook&&(b=this.delta*this.lookSpeed,this.rotateHorizontally(b*u),this.rotateVertically(b*w));b=this.delta*this.movementSpeed;this.translateZ(b*(p>0||this.autoForward&&!(p<0)?1:p));this.translateX(b*t);this.translateY(b*v);n&&(this.roll+=this.rollSpeed*this.delta*o);if(this.forward.y>this.constrainVertical[1])this.forward.y=this.constrainVertical[1],this.forward.normalize();
 else if(this.forward.y<this.constrainVertical[0])this.forward.y=this.constrainVertical[0],this.forward.normalize();h.copy(this.forward);k.set(0,1,0);g.cross(k,h).normalize();k.cross(h,g).normalize();this.matrix.n11=g.x;this.matrix.n12=k.x;this.matrix.n13=h.x;this.matrix.n21=g.y;this.matrix.n22=k.y;this.matrix.n23=h.y;this.matrix.n31=g.z;this.matrix.n32=k.z;this.matrix.n33=h.z;m.identity();m.n11=Math.cos(this.roll);m.n12=-Math.sin(this.roll);m.n21=Math.sin(this.roll);m.n22=Math.cos(this.roll);this.matrix.multiplySelf(m);
 this.matrixWorldNeedsUpdate=!0;this.matrix.n14=this.position.x;this.matrix.n24=this.position.y;this.matrix.n34=this.position.z;this.supr.update.call(this)};this.translateX=function(b){this.position.x+=this.matrix.n11*b;this.position.y+=this.matrix.n21*b;this.position.z+=this.matrix.n31*b};this.translateY=function(b){this.position.x+=this.matrix.n12*b;this.position.y+=this.matrix.n22*b;this.position.z+=this.matrix.n32*b};this.translateZ=function(b){this.position.x-=this.matrix.n13*b;this.position.y-=
 this.matrix.n23*b;this.position.z-=this.matrix.n33*b};this.rotateHorizontally=function(b){g.set(this.matrix.n11,this.matrix.n21,this.matrix.n31);g.multiplyScalar(b);this.forward.subSelf(g);this.forward.normalize()};this.rotateVertically=function(b){k.set(this.matrix.n12,this.matrix.n22,this.matrix.n32);k.multiplyScalar(b);this.forward.addSelf(k);this.forward.normalize()};this.domElement.addEventListener("contextmenu",function(b){b.preventDefault()},!1);this.domElement.addEventListener("mousemove",
-function(b){u=(b.clientX-B)/window.innerWidth;w=(b.clientY-A)/window.innerHeight},!1);this.domElement.addEventListener("mousedown",function(b){b.preventDefault();b.stopPropagation();switch(b.button){case 0:o=1;break;case 2:o=-1}},!1);this.domElement.addEventListener("mouseup",function(b){b.preventDefault();b.stopPropagation();switch(b.button){case 0:o=0;break;case 2:o=0}},!1);this.domElement.addEventListener("keydown",function(b){switch(b.keyCode){case 38:case 87:o=1;break;case 37:case 65:t=-1;break;
-case 40:case 83:o=-1;break;case 39:case 68:t=1;break;case 81:p=!0;n=1;break;case 69:p=!0;n=-1;break;case 82:v=1;break;case 70:v=-1}},!1);this.domElement.addEventListener("keyup",function(b){switch(b.keyCode){case 38:case 87:o=0;break;case 37:case 65:t=0;break;case 40:case 83:o=0;break;case 39:case 68:t=0;break;case 81:p=!1;break;case 69:p=!1;break;case 82:v=0;break;case 70:v=0}},!1)};THREE.RollCamera.prototype=new THREE.Camera;THREE.RollCamera.prototype.constructor=THREE.RollCamera;
+function(b){u=(b.clientX-B)/window.innerWidth;w=(b.clientY-A)/window.innerHeight},!1);this.domElement.addEventListener("mousedown",function(b){b.preventDefault();b.stopPropagation();switch(b.button){case 0:p=1;break;case 2:p=-1}},!1);this.domElement.addEventListener("mouseup",function(b){b.preventDefault();b.stopPropagation();switch(b.button){case 0:p=0;break;case 2:p=0}},!1);this.domElement.addEventListener("keydown",function(b){switch(b.keyCode){case 38:case 87:p=1;break;case 37:case 65:t=-1;break;
+case 40:case 83:p=-1;break;case 39:case 68:t=1;break;case 81:n=!0;o=1;break;case 69:n=!0;o=-1;break;case 82:v=1;break;case 70:v=-1}},!1);this.domElement.addEventListener("keyup",function(b){switch(b.keyCode){case 38:case 87:p=0;break;case 37:case 65:t=0;break;case 40:case 83:p=0;break;case 39:case 68:t=0;break;case 81:n=!1;break;case 69:n=!1;break;case 82:v=0;break;case 70:v=0}},!1)};THREE.RollCamera.prototype=new THREE.Camera;THREE.RollCamera.prototype.constructor=THREE.RollCamera;
 THREE.RollCamera.prototype.supr=THREE.Camera.prototype;
 THREE.TrackballCamera=function(b){function c(b,e){return function(){e.apply(b,arguments)}}b=b||{};THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.domElement=b.domElement||document;this.screen=b.screen||{width:window.innerWidth,height:window.innerHeight,offsetLeft:0,offsetTop:0};this.radius=b.radius||(this.screen.width+this.screen.height)/4;this.rotateSpeed=b.rotateSpeed||1;this.zoomSpeed=b.zoomSpeed||1.2;this.panSpeed=b.panSpeed||0.3;this.noZoom=b.noZoom||!1;this.noPan=b.noPan||
-!1;this.staticMoving=b.staticMoving||!1;this.dynamicDampingFactor=b.dynamicDampingFactor||0.2;this.minDistance=b.minDistance||0;this.maxDistance=b.maxDistance||Infinity;this.keys=b.keys||[65,83,68];this.useTarget=!0;var e=!1,f=this.STATE.NONE,g=new THREE.Vector3,k=new THREE.Vector3,h=new THREE.Vector3,m=new THREE.Vector2,p=new THREE.Vector2,n=new THREE.Vector2,o=new THREE.Vector2;this.handleEvent=function(b){if(typeof this[b.type]=="function")this[b.type](b)};this.getMouseOnScreen=function(b,e){return new THREE.Vector2((b-
+!1;this.staticMoving=b.staticMoving||!1;this.dynamicDampingFactor=b.dynamicDampingFactor||0.2;this.minDistance=b.minDistance||0;this.maxDistance=b.maxDistance||Infinity;this.keys=b.keys||[65,83,68];this.useTarget=!0;var e=!1,f=this.STATE.NONE,g=new THREE.Vector3,k=new THREE.Vector3,h=new THREE.Vector3,m=new THREE.Vector2,n=new THREE.Vector2,o=new THREE.Vector2,p=new THREE.Vector2;this.handleEvent=function(b){if(typeof this[b.type]=="function")this[b.type](b)};this.getMouseOnScreen=function(b,e){return new THREE.Vector2((b-
 this.screen.offsetLeft)/this.radius*0.5,(e-this.screen.offsetTop)/this.radius*0.5)};this.getMouseProjectionOnBall=function(b,e){var c=new THREE.Vector3((b-this.screen.width*0.5-this.screen.offsetLeft)/this.radius,(this.screen.height*0.5+this.screen.offsetTop-e)/this.radius,0),f=c.length();f>1?c.normalize():c.z=Math.sqrt(1-f*f);g=this.position.clone().subSelf(this.target.position);f=this.up.clone().setLength(c.y);f.addSelf(this.up.clone().crossSelf(g).setLength(c.x));f.addSelf(g.setLength(c.z));return f};
-this.rotateCamera=function(){var b=Math.acos(k.dot(h)/k.length()/h.length());if(b){var e=(new THREE.Vector3).cross(k,h).normalize(),c=new THREE.Quaternion;b*=this.rotateSpeed;c.setFromAxisAngle(e,-b);c.multiplyVector3(g);c.multiplyVector3(this.up);c.multiplyVector3(h);this.staticMoving?k=h:(c.setFromAxisAngle(e,b*(this.dynamicDampingFactor-1)),c.multiplyVector3(k))}};this.zoomCamera=function(){var b=1+(p.y-m.y)*this.zoomSpeed;b!==1&&b>0&&(g.multiplyScalar(b),this.staticMoving?m=p:m.y+=(p.y-m.y)*this.dynamicDampingFactor)};
-this.panCamera=function(){var b=o.clone().subSelf(n);if(b.lengthSq()){b.multiplyScalar(g.length()*this.panSpeed);var e=g.clone().crossSelf(this.up).setLength(b.x);e.addSelf(this.up.clone().setLength(b.y));this.position.addSelf(e);this.target.position.addSelf(e);this.staticMoving?n=o:n.addSelf(b.sub(o,n).multiplyScalar(this.dynamicDampingFactor))}};this.checkDistances=function(){if(!this.noZoom||!this.noPan)this.position.lengthSq()>this.maxDistance*this.maxDistance&&this.position.setLength(this.maxDistance),
+this.rotateCamera=function(){var b=Math.acos(k.dot(h)/k.length()/h.length());if(b){var e=(new THREE.Vector3).cross(k,h).normalize(),c=new THREE.Quaternion;b*=this.rotateSpeed;c.setFromAxisAngle(e,-b);c.multiplyVector3(g);c.multiplyVector3(this.up);c.multiplyVector3(h);this.staticMoving?k=h:(c.setFromAxisAngle(e,b*(this.dynamicDampingFactor-1)),c.multiplyVector3(k))}};this.zoomCamera=function(){var b=1+(n.y-m.y)*this.zoomSpeed;b!==1&&b>0&&(g.multiplyScalar(b),this.staticMoving?m=n:m.y+=(n.y-m.y)*this.dynamicDampingFactor)};
+this.panCamera=function(){var b=p.clone().subSelf(o);if(b.lengthSq()){b.multiplyScalar(g.length()*this.panSpeed);var e=g.clone().crossSelf(this.up).setLength(b.x);e.addSelf(this.up.clone().setLength(b.y));this.position.addSelf(e);this.target.position.addSelf(e);this.staticMoving?o=p:o.addSelf(b.sub(p,o).multiplyScalar(this.dynamicDampingFactor))}};this.checkDistances=function(){if(!this.noZoom||!this.noPan)this.position.lengthSq()>this.maxDistance*this.maxDistance&&this.position.setLength(this.maxDistance),
 g.lengthSq()<this.minDistance*this.minDistance&&this.position.add(this.target.position,g.setLength(this.minDistance))};this.update=function(b,e,c){g=this.position.clone().subSelf(this.target.position);this.rotateCamera();this.noZoom||this.zoomCamera();this.noPan||this.panCamera();this.position.add(this.target.position,g);this.checkDistances();this.supr.update.call(this,b,e,c)};this.domElement.addEventListener("contextmenu",function(b){b.preventDefault()},!1);this.domElement.addEventListener("mousemove",
-c(this,function(b){e&&(k=h=this.getMouseProjectionOnBall(b.clientX,b.clientY),m=p=this.getMouseOnScreen(b.clientX,b.clientY),n=o=this.getMouseOnScreen(b.clientX,b.clientY),e=!1);f!==this.STATE.NONE&&(f===this.STATE.ROTATE?h=this.getMouseProjectionOnBall(b.clientX,b.clientY):f===this.STATE.ZOOM&&!this.noZoom?p=this.getMouseOnScreen(b.clientX,b.clientY):f===this.STATE.PAN&&!this.noPan&&(o=this.getMouseOnScreen(b.clientX,b.clientY)))}),!1);this.domElement.addEventListener("mousedown",c(this,function(b){b.preventDefault();
-b.stopPropagation();if(f===this.STATE.NONE)f=b.button,f===this.STATE.ROTATE?k=h=this.getMouseProjectionOnBall(b.clientX,b.clientY):f===this.STATE.ZOOM&&!this.noZoom?m=p=this.getMouseOnScreen(b.clientX,b.clientY):this.noPan||(n=o=this.getMouseOnScreen(b.clientX,b.clientY))}),!1);this.domElement.addEventListener("mouseup",c(this,function(b){b.preventDefault();b.stopPropagation();f=this.STATE.NONE}),!1);window.addEventListener("keydown",c(this,function(b){if(f===this.STATE.NONE){if(b.keyCode===this.keys[this.STATE.ROTATE])f=
+c(this,function(b){e&&(k=h=this.getMouseProjectionOnBall(b.clientX,b.clientY),m=n=this.getMouseOnScreen(b.clientX,b.clientY),o=p=this.getMouseOnScreen(b.clientX,b.clientY),e=!1);f!==this.STATE.NONE&&(f===this.STATE.ROTATE?h=this.getMouseProjectionOnBall(b.clientX,b.clientY):f===this.STATE.ZOOM&&!this.noZoom?n=this.getMouseOnScreen(b.clientX,b.clientY):f===this.STATE.PAN&&!this.noPan&&(p=this.getMouseOnScreen(b.clientX,b.clientY)))}),!1);this.domElement.addEventListener("mousedown",c(this,function(b){b.preventDefault();
+b.stopPropagation();if(f===this.STATE.NONE)f=b.button,f===this.STATE.ROTATE?k=h=this.getMouseProjectionOnBall(b.clientX,b.clientY):f===this.STATE.ZOOM&&!this.noZoom?m=n=this.getMouseOnScreen(b.clientX,b.clientY):this.noPan||(o=p=this.getMouseOnScreen(b.clientX,b.clientY))}),!1);this.domElement.addEventListener("mouseup",c(this,function(b){b.preventDefault();b.stopPropagation();f=this.STATE.NONE}),!1);window.addEventListener("keydown",c(this,function(b){if(f===this.STATE.NONE){if(b.keyCode===this.keys[this.STATE.ROTATE])f=
 this.STATE.ROTATE;else if(b.keyCode===this.keys[this.STATE.ZOOM]&&!this.noZoom)f=this.STATE.ZOOM;else if(b.keyCode===this.keys[this.STATE.PAN]&&!this.noPan)f=this.STATE.PAN;f!==this.STATE.NONE&&(e=!0)}}),!1);window.addEventListener("keyup",c(this,function(){if(f!==this.STATE.NONE)f=this.STATE.NONE}),!1)};THREE.TrackballCamera.prototype=new THREE.Camera;THREE.TrackballCamera.prototype.constructor=THREE.TrackballCamera;THREE.TrackballCamera.prototype.supr=THREE.Camera.prototype;
 THREE.TrackballCamera.prototype.STATE={NONE:-1,ROTATE:0,ZOOM:1,PAN:2};THREE.QuakeCamera=THREE.FirstPersonCamera;
-THREE.CubeGeometry=function(b,c,e,f,g,k,h,m,p){function n(b,e,c,h,m,n,p,t){var u,v,w=f||1,B=g||1,K=m/2,ea=n/2,j=o.vertices.length;if(b=="x"&&e=="y"||b=="y"&&e=="x")u="z";else if(b=="x"&&e=="z"||b=="z"&&e=="x")u="y",B=k||1;else if(b=="z"&&e=="y"||b=="y"&&e=="z")u="x",w=k||1;var ca=w+1,T=B+1;m/=w;var Z=n/B;for(v=0;v<T;v++)for(n=0;n<ca;n++){var N=new THREE.Vector3;N[b]=(n*m-K)*c;N[e]=(v*Z-ea)*h;N[u]=p;o.vertices.push(new THREE.Vertex(N))}for(v=0;v<B;v++)for(n=0;n<w;n++)o.faces.push(new THREE.Face4(n+
-ca*v+j,n+ca*(v+1)+j,n+1+ca*(v+1)+j,n+1+ca*v+j,null,null,t)),o.faceVertexUvs[0].push([new THREE.UV(n/w,v/B),new THREE.UV(n/w,(v+1)/B),new THREE.UV((n+1)/w,(v+1)/B),new THREE.UV((n+1)/w,v/B)])}THREE.Geometry.call(this);var o=this,t=b/2,v=c/2,u=e/2,m=m?-1:1;if(h!==void 0)if(h instanceof Array)this.materials=h;else{this.materials=[];for(var w=0;w<6;w++)this.materials.push([h])}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(p!=void 0)for(var B in p)this.sides[B]!=void 0&&(this.sides[B]=
-p[B]);this.sides.px&&n("z","y",1*m,-1,e,c,-t,this.materials[0]);this.sides.nx&&n("z","y",-1*m,-1,e,c,t,this.materials[1]);this.sides.py&&n("x","z",1*m,1,b,e,v,this.materials[2]);this.sides.ny&&n("x","z",1*m,-1,b,e,-v,this.materials[3]);this.sides.pz&&n("x","y",1*m,-1,b,c,u,this.materials[4]);this.sides.nz&&n("x","y",-1*m,-1,b,c,-u,this.materials[5]);(function(){for(var b=[],e=[],c=0,f=o.vertices.length;c<f;c++){for(var h=o.vertices[c],g=!1,k=0,m=b.length;k<m;k++){var n=b[k];if(h.position.x==n.position.x&&
-h.position.y==n.position.y&&h.position.z==n.position.z){e[c]=k;g=!0;break}}if(!g)e[c]=b.length,b.push(new THREE.Vertex(h.position.clone()))}c=0;for(f=o.faces.length;c<f;c++)h=o.faces[c],h.a=e[h.a],h.b=e[h.b],h.c=e[h.c],h.d=e[h.d];o.vertices=b})();this.computeCentroids();this.computeFaceNormals()};THREE.CubeGeometry.prototype=new THREE.Geometry;THREE.CubeGeometry.prototype.constructor=THREE.CubeGeometry;
-THREE.CylinderGeometry=function(b,c,e,f,g,k){function h(b,e,c){m.vertices.push(new THREE.Vertex(new THREE.Vector3(b,e,c)))}THREE.Geometry.call(this);var m=this,p,n=Math.PI*2,o=f/2;for(p=0;p<b;p++)h(Math.sin(n*p/b)*c,Math.cos(n*p/b)*c,-o);for(p=0;p<b;p++)h(Math.sin(n*p/b)*e,Math.cos(n*p/b)*e,o);for(p=0;p<b;p++)m.faces.push(new THREE.Face4(p,p+b,b+(p+1)%b,(p+1)%b));if(e>0){h(0,0,-o-(k||0));for(p=b;p<b+b/2;p++)m.faces.push(new THREE.Face4(2*b,(2*p-2*b)%b,(2*p-2*b+1)%b,(2*p-2*b+2)%b))}if(c>0){h(0,0,o+
-(g||0));for(p=b+b/2;p<2*b;p++)m.faces.push(new THREE.Face4(2*b+1,(2*p-2*b+2)%b+b,(2*p-2*b+1)%b+b,(2*p-2*b)%b+b))}p=0;for(b=this.faces.length;p<b;p++){var c=[],e=this.faces[p],g=this.vertices[e.a],k=this.vertices[e.b],o=this.vertices[e.c],t=this.vertices[e.d];c.push(new THREE.UV(0.5+Math.atan2(g.position.x,g.position.y)/n,0.5+g.position.z/f));c.push(new THREE.UV(0.5+Math.atan2(k.position.x,k.position.y)/n,0.5+k.position.z/f));c.push(new THREE.UV(0.5+Math.atan2(o.position.x,o.position.y)/n,0.5+o.position.z/
-f));e instanceof THREE.Face4&&c.push(new THREE.UV(0.5+Math.atan2(t.position.x,t.position.y)/n,0.5+t.position.z/f));this.faceVertexUvs[0].push(c)}this.computeCentroids();this.computeFaceNormals()};THREE.CylinderGeometry.prototype=new THREE.Geometry;THREE.CylinderGeometry.prototype.constructor=THREE.CylinderGeometry;
+THREE.CubeGeometry=function(b,c,e,f,g,k,h,m,n){function o(b,e,c,h,m,n,o,t){var u,v,w=f||1,B=g||1,K=m/2,ea=n/2,j=p.vertices.length;if(b=="x"&&e=="y"||b=="y"&&e=="x")u="z";else if(b=="x"&&e=="z"||b=="z"&&e=="x")u="y",B=k||1;else if(b=="z"&&e=="y"||b=="y"&&e=="z")u="x",w=k||1;var ca=w+1,T=B+1;m/=w;var Z=n/B;for(v=0;v<T;v++)for(n=0;n<ca;n++){var N=new THREE.Vector3;N[b]=(n*m-K)*c;N[e]=(v*Z-ea)*h;N[u]=o;p.vertices.push(new THREE.Vertex(N))}for(v=0;v<B;v++)for(n=0;n<w;n++)p.faces.push(new THREE.Face4(n+
+ca*v+j,n+ca*(v+1)+j,n+1+ca*(v+1)+j,n+1+ca*v+j,null,null,t)),p.faceVertexUvs[0].push([new THREE.UV(n/w,v/B),new THREE.UV(n/w,(v+1)/B),new THREE.UV((n+1)/w,(v+1)/B),new THREE.UV((n+1)/w,v/B)])}THREE.Geometry.call(this);var p=this,t=b/2,v=c/2,u=e/2,m=m?-1:1;if(h!==void 0)if(h instanceof Array)this.materials=h;else{this.materials=[];for(var w=0;w<6;w++)this.materials.push([h])}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(n!=void 0)for(var B in n)this.sides[B]!=void 0&&(this.sides[B]=
+n[B]);this.sides.px&&o("z","y",1*m,-1,e,c,-t,this.materials[0]);this.sides.nx&&o("z","y",-1*m,-1,e,c,t,this.materials[1]);this.sides.py&&o("x","z",1*m,1,b,e,v,this.materials[2]);this.sides.ny&&o("x","z",1*m,-1,b,e,-v,this.materials[3]);this.sides.pz&&o("x","y",1*m,-1,b,c,u,this.materials[4]);this.sides.nz&&o("x","y",-1*m,-1,b,c,-u,this.materials[5]);(function(){for(var b=[],e=[],c=0,f=p.vertices.length;c<f;c++){for(var h=p.vertices[c],g=!1,k=0,m=b.length;k<m;k++){var n=b[k];if(h.position.x==n.position.x&&
+h.position.y==n.position.y&&h.position.z==n.position.z){e[c]=k;g=!0;break}}if(!g)e[c]=b.length,b.push(new THREE.Vertex(h.position.clone()))}c=0;for(f=p.faces.length;c<f;c++)h=p.faces[c],h.a=e[h.a],h.b=e[h.b],h.c=e[h.c],h.d=e[h.d];p.vertices=b})();this.computeCentroids();this.computeFaceNormals()};THREE.CubeGeometry.prototype=new THREE.Geometry;THREE.CubeGeometry.prototype.constructor=THREE.CubeGeometry;
+THREE.CylinderGeometry=function(b,c,e,f,g,k){function h(b,e,c){m.vertices.push(new THREE.Vertex(new THREE.Vector3(b,e,c)))}THREE.Geometry.call(this);var m=this,n,o=Math.PI*2,p=f/2;for(n=0;n<b;n++)h(Math.sin(o*n/b)*c,Math.cos(o*n/b)*c,-p);for(n=0;n<b;n++)h(Math.sin(o*n/b)*e,Math.cos(o*n/b)*e,p);for(n=0;n<b;n++)m.faces.push(new THREE.Face4(n,n+b,b+(n+1)%b,(n+1)%b));if(e>0){h(0,0,-p-(k||0));for(n=b;n<b+b/2;n++)m.faces.push(new THREE.Face4(2*b,(2*n-2*b)%b,(2*n-2*b+1)%b,(2*n-2*b+2)%b))}if(c>0){h(0,0,p+
+(g||0));for(n=b+b/2;n<2*b;n++)m.faces.push(new THREE.Face4(2*b+1,(2*n-2*b+2)%b+b,(2*n-2*b+1)%b+b,(2*n-2*b)%b+b))}n=0;for(b=this.faces.length;n<b;n++){var c=[],e=this.faces[n],g=this.vertices[e.a],k=this.vertices[e.b],p=this.vertices[e.c],t=this.vertices[e.d];c.push(new THREE.UV(0.5+Math.atan2(g.position.x,g.position.y)/o,0.5+g.position.z/f));c.push(new THREE.UV(0.5+Math.atan2(k.position.x,k.position.y)/o,0.5+k.position.z/f));c.push(new THREE.UV(0.5+Math.atan2(p.position.x,p.position.y)/o,0.5+p.position.z/
+f));e instanceof THREE.Face4&&c.push(new THREE.UV(0.5+Math.atan2(t.position.x,t.position.y)/o,0.5+t.position.z/f));this.faceVertexUvs[0].push(c)}this.computeCentroids();this.computeFaceNormals()};THREE.CylinderGeometry.prototype=new THREE.Geometry;THREE.CylinderGeometry.prototype.constructor=THREE.CylinderGeometry;
 THREE.IcosahedronGeometry=function(b){function c(b,e,c){var f=Math.sqrt(b*b+e*e+c*c);return g.vertices.push(new THREE.Vertex(new THREE.Vector3(b/f,e/f,c/f)))-1}function e(b,e,c,f){f.faces.push(new THREE.Face3(b,e,c))}function f(b,e){var f=g.vertices[b].position,h=g.vertices[e].position;return c((f.x+h.x)/2,(f.y+h.y)/2,(f.z+h.z)/2)}var g=this,k=new THREE.Geometry,h;this.subdivisions=b||0;THREE.Geometry.call(this);b=(1+Math.sqrt(5))/2;c(-1,b,0);c(1,b,0);c(-1,-b,0);c(1,-b,0);c(0,-1,b);c(0,1,b);c(0,-1,
--b);c(0,1,-b);c(b,0,-1);c(b,0,1);c(-b,0,-1);c(-b,0,1);e(0,11,5,k);e(0,5,1,k);e(0,1,7,k);e(0,7,10,k);e(0,10,11,k);e(1,5,9,k);e(5,11,4,k);e(11,10,2,k);e(10,7,6,k);e(7,1,8,k);e(3,9,4,k);e(3,4,2,k);e(3,2,6,k);e(3,6,8,k);e(3,8,9,k);e(4,9,5,k);e(2,4,11,k);e(6,2,10,k);e(8,6,7,k);e(9,8,1,k);for(b=0;b<this.subdivisions;b++){h=new THREE.Geometry;for(var m in k.faces){var p=f(k.faces[m].a,k.faces[m].b),n=f(k.faces[m].b,k.faces[m].c),o=f(k.faces[m].c,k.faces[m].a);e(k.faces[m].a,p,o,h);e(k.faces[m].b,n,p,h);
-e(k.faces[m].c,o,n,h);e(p,n,o,h)}k.faces=h.faces}g.faces=k.faces;delete k;delete h;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.IcosahedronGeometry.prototype=new THREE.Geometry;THREE.IcosahedronGeometry.prototype.constructor=THREE.IcosahedronGeometry;
-THREE.LatheGeometry=function(b,c,e){THREE.Geometry.call(this);this.steps=c||12;this.angle=e||2*Math.PI;for(var c=this.angle/this.steps,e=[],f=[],g=[],k=[],h=(new THREE.Matrix4).setRotationZ(c),m=0;m<b.length;m++)this.vertices.push(new THREE.Vertex(b[m])),e[m]=b[m].clone(),f[m]=this.vertices.length-1;for(var p=0;p<=this.angle+0.001;p+=c){for(m=0;m<e.length;m++)p<this.angle?(e[m]=h.multiplyVector3(e[m].clone()),this.vertices.push(new THREE.Vertex(e[m])),g[m]=this.vertices.length-1):g=k;p==0&&(k=f);
-for(m=0;m<f.length-1;m++)this.faces.push(new THREE.Face4(g[m],g[m+1],f[m+1],f[m])),this.faceVertexUvs[0].push([new THREE.UV(1-p/this.angle,m/b.length),new THREE.UV(1-p/this.angle,(m+1)/b.length),new THREE.UV(1-(p-c)/this.angle,(m+1)/b.length),new THREE.UV(1-(p-c)/this.angle,m/b.length)]);f=g;g=[]}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.LatheGeometry.prototype=new THREE.Geometry;THREE.LatheGeometry.prototype.constructor=THREE.LatheGeometry;
-THREE.PlaneGeometry=function(b,c,e,f){THREE.Geometry.call(this);var g,k=b/2,h=c/2,e=e||1,f=f||1,m=e+1,p=f+1;b/=e;var n=c/f;for(g=0;g<p;g++)for(c=0;c<m;c++)this.vertices.push(new THREE.Vertex(new THREE.Vector3(c*b-k,-(g*n-h),0)));for(g=0;g<f;g++)for(c=0;c<e;c++)this.faces.push(new THREE.Face4(c+m*g,c+m*(g+1),c+1+m*(g+1),c+1+m*g)),this.faceVertexUvs[0].push([new THREE.UV(c/e,g/f),new THREE.UV(c/e,(g+1)/f),new THREE.UV((c+1)/e,(g+1)/f),new THREE.UV((c+1)/e,g/f)]);this.computeCentroids();this.computeFaceNormals()};
+-b);c(0,1,-b);c(b,0,-1);c(b,0,1);c(-b,0,-1);c(-b,0,1);e(0,11,5,k);e(0,5,1,k);e(0,1,7,k);e(0,7,10,k);e(0,10,11,k);e(1,5,9,k);e(5,11,4,k);e(11,10,2,k);e(10,7,6,k);e(7,1,8,k);e(3,9,4,k);e(3,4,2,k);e(3,2,6,k);e(3,6,8,k);e(3,8,9,k);e(4,9,5,k);e(2,4,11,k);e(6,2,10,k);e(8,6,7,k);e(9,8,1,k);for(b=0;b<this.subdivisions;b++){h=new THREE.Geometry;for(var m in k.faces){var n=f(k.faces[m].a,k.faces[m].b),o=f(k.faces[m].b,k.faces[m].c),p=f(k.faces[m].c,k.faces[m].a);e(k.faces[m].a,n,p,h);e(k.faces[m].b,o,n,h);
+e(k.faces[m].c,p,o,h);e(n,o,p,h)}k.faces=h.faces}g.faces=k.faces;delete k;delete h;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.IcosahedronGeometry.prototype=new THREE.Geometry;THREE.IcosahedronGeometry.prototype.constructor=THREE.IcosahedronGeometry;
+THREE.LatheGeometry=function(b,c,e){THREE.Geometry.call(this);this.steps=c||12;this.angle=e||2*Math.PI;for(var c=this.angle/this.steps,e=[],f=[],g=[],k=[],h=(new THREE.Matrix4).setRotationZ(c),m=0;m<b.length;m++)this.vertices.push(new THREE.Vertex(b[m])),e[m]=b[m].clone(),f[m]=this.vertices.length-1;for(var n=0;n<=this.angle+0.001;n+=c){for(m=0;m<e.length;m++)n<this.angle?(e[m]=h.multiplyVector3(e[m].clone()),this.vertices.push(new THREE.Vertex(e[m])),g[m]=this.vertices.length-1):g=k;n==0&&(k=f);
+for(m=0;m<f.length-1;m++)this.faces.push(new THREE.Face4(g[m],g[m+1],f[m+1],f[m])),this.faceVertexUvs[0].push([new THREE.UV(1-n/this.angle,m/b.length),new THREE.UV(1-n/this.angle,(m+1)/b.length),new THREE.UV(1-(n-c)/this.angle,(m+1)/b.length),new THREE.UV(1-(n-c)/this.angle,m/b.length)]);f=g;g=[]}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.LatheGeometry.prototype=new THREE.Geometry;THREE.LatheGeometry.prototype.constructor=THREE.LatheGeometry;
+THREE.PlaneGeometry=function(b,c,e,f){THREE.Geometry.call(this);var g,k=b/2,h=c/2,e=e||1,f=f||1,m=e+1,n=f+1;b/=e;var o=c/f;for(g=0;g<n;g++)for(c=0;c<m;c++)this.vertices.push(new THREE.Vertex(new THREE.Vector3(c*b-k,-(g*o-h),0)));for(g=0;g<f;g++)for(c=0;c<e;c++)this.faces.push(new THREE.Face4(c+m*g,c+m*(g+1),c+1+m*(g+1),c+1+m*g)),this.faceVertexUvs[0].push([new THREE.UV(c/e,g/f),new THREE.UV(c/e,(g+1)/f),new THREE.UV((c+1)/e,(g+1)/f),new THREE.UV((c+1)/e,g/f)]);this.computeCentroids();this.computeFaceNormals()};
 THREE.PlaneGeometry.prototype=new THREE.Geometry;THREE.PlaneGeometry.prototype.constructor=THREE.PlaneGeometry;
-THREE.SphereGeometry=function(b,c,e){THREE.Geometry.call(this);for(var b=b||50,f,g=Math.PI,k=Math.max(3,c||8),h=Math.max(2,e||6),c=[],e=0;e<h+1;e++){f=e/h;var m=b*Math.cos(f*g),p=b*Math.sin(f*g),n=[],o=0;for(f=0;f<k;f++){var t=2*f/k,v=p*Math.sin(t*g),t=p*Math.cos(t*g);(e==0||e==h)&&f>0||(o=this.vertices.push(new THREE.Vertex(new THREE.Vector3(t,m,v)))-1);n.push(o)}c.push(n)}for(var u,w,B,g=c.length,e=0;e<g;e++)if(k=c[e].length,e>0)for(f=0;f<k;f++){n=f==k-1;h=c[e][n?0:f+1];m=c[e][n?k-1:f];p=c[e-1][n?
-k-1:f];n=c[e-1][n?0:f+1];v=e/(g-1);u=(e-1)/(g-1);w=(f+1)/k;var t=f/k,o=new THREE.UV(1-w,v),v=new THREE.UV(1-t,v),t=new THREE.UV(1-t,u),A=new THREE.UV(1-w,u);e<c.length-1&&(u=this.vertices[h].position.clone(),w=this.vertices[m].position.clone(),B=this.vertices[p].position.clone(),u.normalize(),w.normalize(),B.normalize(),this.faces.push(new THREE.Face3(h,m,p,[new THREE.Vector3(u.x,u.y,u.z),new THREE.Vector3(w.x,w.y,w.z),new THREE.Vector3(B.x,B.y,B.z)])),this.faceVertexUvs[0].push([o,v,t]));e>1&&(u=
-this.vertices[h].position.clone(),w=this.vertices[p].position.clone(),B=this.vertices[n].position.clone(),u.normalize(),w.normalize(),B.normalize(),this.faces.push(new THREE.Face3(h,p,n,[new THREE.Vector3(u.x,u.y,u.z),new THREE.Vector3(w.x,w.y,w.z),new THREE.Vector3(B.x,B.y,B.z)])),this.faceVertexUvs[0].push([o,t,A]))}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:b}};THREE.SphereGeometry.prototype=new THREE.Geometry;
+THREE.SphereGeometry=function(b,c,e){THREE.Geometry.call(this);for(var b=b||50,f,g=Math.PI,k=Math.max(3,c||8),h=Math.max(2,e||6),c=[],e=0;e<h+1;e++){f=e/h;var m=b*Math.cos(f*g),n=b*Math.sin(f*g),o=[],p=0;for(f=0;f<k;f++){var t=2*f/k,v=n*Math.sin(t*g),t=n*Math.cos(t*g);(e==0||e==h)&&f>0||(p=this.vertices.push(new THREE.Vertex(new THREE.Vector3(t,m,v)))-1);o.push(p)}c.push(o)}for(var u,w,B,g=c.length,e=0;e<g;e++)if(k=c[e].length,e>0)for(f=0;f<k;f++){o=f==k-1;h=c[e][o?0:f+1];m=c[e][o?k-1:f];n=c[e-1][o?
+k-1:f];o=c[e-1][o?0:f+1];v=e/(g-1);u=(e-1)/(g-1);w=(f+1)/k;var t=f/k,p=new THREE.UV(1-w,v),v=new THREE.UV(1-t,v),t=new THREE.UV(1-t,u),A=new THREE.UV(1-w,u);e<c.length-1&&(u=this.vertices[h].position.clone(),w=this.vertices[m].position.clone(),B=this.vertices[n].position.clone(),u.normalize(),w.normalize(),B.normalize(),this.faces.push(new THREE.Face3(h,m,n,[new THREE.Vector3(u.x,u.y,u.z),new THREE.Vector3(w.x,w.y,w.z),new THREE.Vector3(B.x,B.y,B.z)])),this.faceVertexUvs[0].push([p,v,t]));e>1&&(u=
+this.vertices[h].position.clone(),w=this.vertices[n].position.clone(),B=this.vertices[o].position.clone(),u.normalize(),w.normalize(),B.normalize(),this.faces.push(new THREE.Face3(h,n,o,[new THREE.Vector3(u.x,u.y,u.z),new THREE.Vector3(w.x,w.y,w.z),new THREE.Vector3(B.x,B.y,B.z)])),this.faceVertexUvs[0].push([p,t,A]))}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals();this.boundingSphere={radius:b}};THREE.SphereGeometry.prototype=new THREE.Geometry;
 THREE.SphereGeometry.prototype.constructor=THREE.SphereGeometry;THREE.TextGeometry=function(b,c){THREE.Geometry.call(this);this.parameters=c||{};this.set(b)};THREE.TextGeometry.prototype=new THREE.Geometry;THREE.TextGeometry.prototype.constructor=THREE.TextGeometry;
-THREE.TextGeometry.prototype.set=function(b,c){function e(b,e,c){w.vertices.push(new THREE.Vertex(new THREE.Vector3(b,e,c)))}function f(b,e,c,f){w.faces.push(new THREE.Face4(b,e,c,f))}this.text=b;var c=c||this.parameters,g=c.height!==void 0?c.height:50,k=c.curveSegments!==void 0?c.curveSegments:4,h=c.font!==void 0?c.font:"helvetiker",m=c.weight!==void 0?c.weight:"normal",p=c.style!==void 0?c.style:"normal",n=c.bezelThickness!==void 0?c.bezelThickness:10,o=c.bezelSize!==void 0?c.bezelSize:8,t=c.bezelEnabled!==
-void 0?c.bezelEnabled:!1;THREE.FontUtils.size=c.size!==void 0?c.size:100;THREE.FontUtils.divisions=k;THREE.FontUtils.face=h;THREE.FontUtils.weight=m;THREE.FontUtils.style=p;THREE.FontUtils.bezelSize=o;var m=THREE.FontUtils.drawText(b),k=m.points,v=m.faces,h=m.contour,u=m.bezel,w=this;w.vertices=[];w.faces=[];for(var B,p=k.length,A=v.length,o=u.length,m=0;m<p;m++)B=k[m],e(B.x,B.y,0);for(m=0;m<p;m++)B=k[m],e(B.x,B.y,g);if(t){for(m=0;m<o;m++)B=u[m],e(B.x,B.y,n);for(m=0;m<o;m++)B=u[m],e(B.x,B.y,g-n)}for(m=
-0;m<A;m++)g=v[m],w.faces.push(new THREE.Face3(g[2],g[1],g[0]));for(m=0;m<A;m++)g=v[m],w.faces.push(new THREE.Face3(g[0]+p,g[1]+p,g[2]+p));var y;if(t)for(m=u.length;--m>0;){if(y){if(y.equals(h[m])){y=null;continue}}else y=h[m];n=p*2+m;v=n-1;f(n,v,v+o,n+o);for(t=0;t<p;t++)if(k[t].equals(h[m]))break;for(g=0;g<p;g++)if(k[g].equals(h[m-1]))break;f(t,g,v,n);f(n+o,v+o,g+p,t+p)}else for(m=h.length;--m>0;){if(y){if(y.equals(h[m])){y=null;continue}}else y=h[m];for(t=0;t<p;t++)if(k[t].equals(h[m]))break;for(g=
-0;g<p;g++)if(k[g].equals(h[m-1]))break;f(t,g,g+p,t+p)}this.computeCentroids();this.computeFaceNormals()};
+THREE.TextGeometry.prototype.set=function(b,c){function e(b,e,c){w.vertices.push(new THREE.Vertex(new THREE.Vector3(b,e,c)))}function f(b,e,c,f){w.faces.push(new THREE.Face4(b,e,c,f))}this.text=b;var c=c||this.parameters,g=c.height!==void 0?c.height:50,k=c.curveSegments!==void 0?c.curveSegments:4,h=c.font!==void 0?c.font:"helvetiker",m=c.weight!==void 0?c.weight:"normal",n=c.style!==void 0?c.style:"normal",o=c.bezelThickness!==void 0?c.bezelThickness:10,p=c.bezelSize!==void 0?c.bezelSize:8,t=c.bezelEnabled!==
+void 0?c.bezelEnabled:!1;THREE.FontUtils.size=c.size!==void 0?c.size:100;THREE.FontUtils.divisions=k;THREE.FontUtils.face=h;THREE.FontUtils.weight=m;THREE.FontUtils.style=n;THREE.FontUtils.bezelSize=p;var m=THREE.FontUtils.drawText(b),k=m.points,v=m.faces,h=m.contour,u=m.bezel,w=this;w.vertices=[];w.faces=[];for(var B,n=k.length,A=v.length,p=u.length,m=0;m<n;m++)B=k[m],e(B.x,B.y,0);for(m=0;m<n;m++)B=k[m],e(B.x,B.y,g);if(t){for(m=0;m<p;m++)B=u[m],e(B.x,B.y,o);for(m=0;m<p;m++)B=u[m],e(B.x,B.y,g-o)}for(m=
+0;m<A;m++)g=v[m],w.faces.push(new THREE.Face3(g[2],g[1],g[0]));for(m=0;m<A;m++)g=v[m],w.faces.push(new THREE.Face3(g[0]+n,g[1]+n,g[2]+n));var y;if(t)for(m=u.length;--m>0;){if(y){if(y.equals(h[m])){y=null;continue}}else y=h[m];o=n*2+m;v=o-1;f(o,v,v+p,o+p);for(t=0;t<n;t++)if(k[t].equals(h[m]))break;for(g=0;g<n;g++)if(k[g].equals(h[m-1]))break;f(t,g,v,o);f(o+p,v+p,g+n,t+n)}else for(m=h.length;--m>0;){if(y){if(y.equals(h[m])){y=null;continue}}else y=h[m];for(t=0;t<n;t++)if(k[t].equals(h[m]))break;for(g=
+0;g<n;g++)if(k[g].equals(h[m-1]))break;f(t,g,g+n,t+n)}this.computeCentroids();this.computeFaceNormals()};
 THREE.FontUtils={faces:{},face:"helvetiker",weight:"normal",style:"normal",size:150,divisions:10,getFace:function(){return this.faces[this.face][this.weight][this.style]},loadFace:function(b){var c=b.familyName.toLowerCase();this.faces[c]=this.faces[c]||{};this.faces[c][b.cssFontWeight]=this.faces[c][b.cssFontWeight]||{};this.faces[c][b.cssFontWeight][b.cssFontStyle]=b;return this.faces[c][b.cssFontWeight][b.cssFontStyle]=b},extractPoints:function(b,c){if(b.length<3)return console.log("not valid polygon"),
-{points:b,faces:[]};for(var e,f,g,k,h,m=[],p=0;p<c.length;p++){h=c[p];k=[];for(e=0;e<h.length;e++)f=h[e],k.push(f.x+","+f.y);var n;e=k.slice(1).indexOf(k[0]);var o=this.Triangulate.area(h.slice(0,e+1))<0;f=[];for(e=-1;e<k.length;){n=e+1;e=k[n];e=k.slice(n+1).indexOf(e)+n;if(e<=n)break;var t=h.slice(n,e+1);o?this.Triangulate.area(t)<0?(n>0&&m.push({shape:g,holes:f}),g=t,f=[]):f.push(t):this.Triangulate.area(t)<0?(m.push({shape:t,holes:f}),f=[]):f.push(t);e++}o&&m.push({shape:g,holes:f})}var v,u,w,
-B,A,y;k=[];for(h=0;h<m.length;h++){p=m[h];g=p.shape;f=p.holes;for(n=0;n<f.length;n++){o=f[n];w=Number.POSITIVE_INFINITY;for(t=0;t<o.length;t++){A=o[t];for(e=0;e<g.length;e++)B=g[e],B=A.distanceTo(B),B<w&&(w=B,v=t,u=e)}e=u-1>=0?u-1:g.length-1;var t=v-1>=0?v-1:o.length-1,G=[];G.push(o[v]);G.push(g[u]);G.push(g[e]);w=this.Triangulate.area(G);var z=[];z.push(o[v]);z.push(o[t]);z.push(g[u]);A=this.Triangulate.area(z);B=u;y=v;u+=1;v+=-1;u<0&&(u+=g.length);u%=g.length;v<0&&(v+=o.length);v%=g.length;e=u-
-1>=0?u-1:g.length-1;t=v-1>=0?v-1:o.length-1;G=[];G.push(o[v]);G.push(g[u]);G.push(g[e]);G=this.Triangulate.area(G);z=[];z.push(o[v]);z.push(o[t]);z.push(g[u]);z=this.Triangulate.area(z);w+A>G+z&&(u=B,v=y,u<0&&(u+=g.length),u%=g.length,v<0&&(v+=o.length),v%=g.length,e=u-1>=0?u-1:g.length-1,t=v-1>=0?v-1:o.length-1);w=g.slice(0,u);A=g.slice(u);B=o.slice(v);y=o.slice(0,v);k.push(o[v]);k.push(g[u]);k.push(g[e]);k.push(o[v]);k.push(o[t]);k.push(g[u]);g=w.concat(B).concat(y).concat(A)}p.shape=g}v=[];u=[];
-for(h=n=0;h<m.length;h++){p=m[h];g=p.shape;v=v.concat(g);o=THREE.FontUtils.Triangulate(g,!0);for(f=0;f<o.length;f++)p=o[f],p[0]+=n,p[1]+=n,p[2]+=n;u=u.concat(o);n+=g.length}var C;for(f=0;f<k.length/3;f++){p=[];for(m=0;m<3;m++){h=!1;for(g=0;g<v.length&&!h;g++)C=f*3+m,v[g].equals(k[C])&&(p.push(g),h=!0);h||(v.push(k[C]),p.push(v.length-1),console.log("not found"))}u.push(p)}return{points:v,faces:u}},drawText:function(b){var c=[],e=[],f,g=this.getFace(),k=this.size/g.resolution,h=0;f=String(b).split("");
-for(var m=f.length,b=0;b<m;b++){var p=this.extractGlyphPoints(f[b],g,k,h);h+=p.offset;c.push(p.points);e=e.concat(p.points)}b=h/2;for(f=0;f<e.length;f++)e[f].x-=b;c=this.extractPoints(e,c);c.contour=e;g=[];k=[];f=[];for(var h=[],m=new THREE.Vector2,n,b=e.length;--b>=0;){if(n){if(n.equals(e[b])){n=null;p=this.Triangulate.area(f)>0;h.push(p);k.push(m.divideScalar(f.length));f=[];m=new THREE.Vector2;continue}}else n=e[b];m.addSelf(e[b]);f.push(e[b])}b=e.length;f=0;for(var o;--b>=0;)p=e[b],m=k[f],p=p.clone().subSelf(m),
-o=this.bezelSize/p.length(),h[f]?o+=1:o=1-o,o=p.multiplyScalar(o).addSelf(m),g.unshift(o),n?n.equals(e[b])&&(n=null,f++):n=e[b];c.bezel=g;return c},b2p0:function(b,c){var e=1-b;return e*e*c},b2p1:function(b,c){return 2*(1-b)*b*c},b2p2:function(b,c){return b*b*c},b2:function(b,c,e,f){return this.b2p0(b,c)+this.b2p1(b,e)+this.b2p2(b,f)},b3p0:function(b,c){var e=1-b;return e*e*e*c},b3p1:function(b,c){var e=1-b;return 3*e*e*b*c},b3p2:function(b,c){return 3*(1-b)*b*b*c},b3p3:function(b,c){return b*b*b*
-c},b3:function(b,c,e,f,g){return this.b3p0(b,c)+this.b3p1(b,e)+this.b3p2(b,f)+this.b3p3(b,g)},extractGlyphPoints:function(b,c,e,f){var g=[],k,h,m,p,n,o,t,v,u,w,B=c.glyphs[b]||c.glyphs[ctxt.options.fallbackCharacter];if(B){if(B.o){c=B._cachedOutline||(B._cachedOutline=B.o.split(" "));m=c.length;for(b=0;b<m;)switch(h=c[b++],h){case "m":h=c[b++]*e+f;p=c[b++]*e;g.push(new THREE.Vector2(h,p));break;case "l":h=c[b++]*e+f;p=c[b++]*e;g.push(new THREE.Vector2(h,p));break;case "q":h=c[b++]*e+f;p=c[b++]*e;t=
-c[b++]*e+f;v=c[b++]*e;if(k=g[g.length-1]){n=k.x;o=k.y;k=1;for(divisions=this.divisions;k<=divisions;k++){var A=k/divisions,y=THREE.FontUtils.b2(A,n,t,h),A=THREE.FontUtils.b2(A,o,v,p);g.push(new THREE.Vector2(y,A))}}break;case "b":if(h=c[b++]*e+f,p=c[b++]*e,t=c[b++]*e+f,v=c[b++]*-e,u=c[b++]*e+f,w=c[b++]*-e,k=g[g.length-1]){n=k.x;o=k.y;k=1;for(divisions=this.divisions;k<=divisions;k++)A=k/divisions,y=THREE.FontUtils.b3(A,n,t,u,h),A=THREE.FontUtils.b3(A,o,v,w,p),g.push(new THREE.Vector2(y,A))}}}return{offset:B.ha*
+{points:b,faces:[]};for(var e,f,g,k,h,m=[],n=0;n<c.length;n++){h=c[n];k=[];for(e=0;e<h.length;e++)f=h[e],k.push(f.x+","+f.y);var o;e=k.slice(1).indexOf(k[0]);var p=this.Triangulate.area(h.slice(0,e+1))<0;f=[];for(e=-1;e<k.length;){o=e+1;e=k[o];e=k.slice(o+1).indexOf(e)+o;if(e<=o)break;var t=h.slice(o,e+1);p?this.Triangulate.area(t)<0?(o>0&&m.push({shape:g,holes:f}),g=t,f=[]):f.push(t):this.Triangulate.area(t)<0?(m.push({shape:t,holes:f}),f=[]):f.push(t);e++}p&&m.push({shape:g,holes:f})}var v,u,w,
+B,A,y;k=[];for(h=0;h<m.length;h++){n=m[h];g=n.shape;f=n.holes;for(o=0;o<f.length;o++){p=f[o];w=Number.POSITIVE_INFINITY;for(t=0;t<p.length;t++){A=p[t];for(e=0;e<g.length;e++)B=g[e],B=A.distanceTo(B),B<w&&(w=B,v=t,u=e)}e=u-1>=0?u-1:g.length-1;var t=v-1>=0?v-1:p.length-1,G=[];G.push(p[v]);G.push(g[u]);G.push(g[e]);w=this.Triangulate.area(G);var z=[];z.push(p[v]);z.push(p[t]);z.push(g[u]);A=this.Triangulate.area(z);B=u;y=v;u+=1;v+=-1;u<0&&(u+=g.length);u%=g.length;v<0&&(v+=p.length);v%=g.length;e=u-
+1>=0?u-1:g.length-1;t=v-1>=0?v-1:p.length-1;G=[];G.push(p[v]);G.push(g[u]);G.push(g[e]);G=this.Triangulate.area(G);z=[];z.push(p[v]);z.push(p[t]);z.push(g[u]);z=this.Triangulate.area(z);w+A>G+z&&(u=B,v=y,u<0&&(u+=g.length),u%=g.length,v<0&&(v+=p.length),v%=g.length,e=u-1>=0?u-1:g.length-1,t=v-1>=0?v-1:p.length-1);w=g.slice(0,u);A=g.slice(u);B=p.slice(v);y=p.slice(0,v);k.push(p[v]);k.push(g[u]);k.push(g[e]);k.push(p[v]);k.push(p[t]);k.push(g[u]);g=w.concat(B).concat(y).concat(A)}n.shape=g}v=[];u=[];
+for(h=o=0;h<m.length;h++){n=m[h];g=n.shape;v=v.concat(g);p=THREE.FontUtils.Triangulate(g,!0);for(f=0;f<p.length;f++)n=p[f],n[0]+=o,n[1]+=o,n[2]+=o;u=u.concat(p);o+=g.length}var C;for(f=0;f<k.length/3;f++){n=[];for(m=0;m<3;m++){h=!1;for(g=0;g<v.length&&!h;g++)C=f*3+m,v[g].equals(k[C])&&(n.push(g),h=!0);h||(v.push(k[C]),n.push(v.length-1),console.log("not found"))}u.push(n)}return{points:v,faces:u}},drawText:function(b){var c=[],e=[],f,g=this.getFace(),k=this.size/g.resolution,h=0;f=String(b).split("");
+for(var m=f.length,b=0;b<m;b++){var n=this.extractGlyphPoints(f[b],g,k,h);h+=n.offset;c.push(n.points);e=e.concat(n.points)}b=h/2;for(f=0;f<e.length;f++)e[f].x-=b;c=this.extractPoints(e,c);c.contour=e;g=[];k=[];f=[];for(var h=[],m=new THREE.Vector2,o,b=e.length;--b>=0;){if(o){if(o.equals(e[b])){o=null;n=this.Triangulate.area(f)>0;h.push(n);k.push(m.divideScalar(f.length));f=[];m=new THREE.Vector2;continue}}else o=e[b];m.addSelf(e[b]);f.push(e[b])}b=e.length;f=0;for(var p;--b>=0;)n=e[b],m=k[f],n=n.clone().subSelf(m),
+p=this.bezelSize/n.length(),h[f]?p+=1:p=1-p,p=n.multiplyScalar(p).addSelf(m),g.unshift(p),o?o.equals(e[b])&&(o=null,f++):o=e[b];c.bezel=g;return c},b2p0:function(b,c){var e=1-b;return e*e*c},b2p1:function(b,c){return 2*(1-b)*b*c},b2p2:function(b,c){return b*b*c},b2:function(b,c,e,f){return this.b2p0(b,c)+this.b2p1(b,e)+this.b2p2(b,f)},b3p0:function(b,c){var e=1-b;return e*e*e*c},b3p1:function(b,c){var e=1-b;return 3*e*e*b*c},b3p2:function(b,c){return 3*(1-b)*b*b*c},b3p3:function(b,c){return b*b*b*
+c},b3:function(b,c,e,f,g){return this.b3p0(b,c)+this.b3p1(b,e)+this.b3p2(b,f)+this.b3p3(b,g)},extractGlyphPoints:function(b,c,e,f){var g=[],k,h,m,n,o,p,t,v,u,w,B=c.glyphs[b]||c.glyphs[ctxt.options.fallbackCharacter];if(B){if(B.o){c=B._cachedOutline||(B._cachedOutline=B.o.split(" "));m=c.length;for(b=0;b<m;)switch(h=c[b++],h){case "m":h=c[b++]*e+f;n=c[b++]*e;g.push(new THREE.Vector2(h,n));break;case "l":h=c[b++]*e+f;n=c[b++]*e;g.push(new THREE.Vector2(h,n));break;case "q":h=c[b++]*e+f;n=c[b++]*e;t=
+c[b++]*e+f;v=c[b++]*e;if(k=g[g.length-1]){o=k.x;p=k.y;k=1;for(divisions=this.divisions;k<=divisions;k++){var A=k/divisions,y=THREE.FontUtils.b2(A,o,t,h),A=THREE.FontUtils.b2(A,p,v,n);g.push(new THREE.Vector2(y,A))}}break;case "b":if(h=c[b++]*e+f,n=c[b++]*e,t=c[b++]*e+f,v=c[b++]*-e,u=c[b++]*e+f,w=c[b++]*-e,k=g[g.length-1]){o=k.x;p=k.y;k=1;for(divisions=this.divisions;k<=divisions;k++)A=k/divisions,y=THREE.FontUtils.b3(A,o,t,u,h),A=THREE.FontUtils.b3(A,p,v,w,n),g.push(new THREE.Vector2(y,A))}}}return{offset:B.ha*
 e,points:g}}}};
-(function(b){var c=function(b){for(var c=b.length,g=0,k=c-1,h=0;h<c;k=h++)g+=b[k].x*b[h].y-b[h].x*b[k].y;return g*0.5};b.Triangulate=function(b,f){var g=b.length;if(g<3)return null;var k=[],h=[],m=[],p,n,o;if(c(b)>0)for(n=0;n<g;n++)h[n]=n;else for(n=0;n<g;n++)h[n]=g-1-n;var t=2*g;for(n=g-1;g>2;){if(t--<=0){console.log("Warning, unable to triangulate polygon!");if(f)return m;return k}p=n;g<=p&&(p=0);n=p+1;g<=n&&(n=0);o=n+1;g<=o&&(o=0);var v;a:{v=b;var u=p,w=n,B=o,A=g,y=h,G=void 0,z=void 0,C=void 0,
+(function(b){var c=function(b){for(var c=b.length,g=0,k=c-1,h=0;h<c;k=h++)g+=b[k].x*b[h].y-b[h].x*b[k].y;return g*0.5};b.Triangulate=function(b,f){var g=b.length;if(g<3)return null;var k=[],h=[],m=[],n,o,p;if(c(b)>0)for(o=0;o<g;o++)h[o]=o;else for(o=0;o<g;o++)h[o]=g-1-o;var t=2*g;for(o=g-1;g>2;){if(t--<=0){console.log("Warning, unable to triangulate polygon!");if(f)return m;return k}n=o;g<=n&&(n=0);o=n+1;g<=o&&(o=0);p=o+1;g<=p&&(p=0);var v;a:{v=b;var u=n,w=o,B=p,A=g,y=h,G=void 0,z=void 0,C=void 0,
 H=void 0,D=void 0,Q=void 0,J=void 0,F=void 0,I=void 0,z=v[y[u]].x,C=v[y[u]].y,H=v[y[w]].x,D=v[y[w]].y,Q=v[y[B]].x,J=v[y[B]].y;if(1.0E-10>(H-z)*(J-C)-(D-C)*(Q-z))v=!1;else{for(G=0;G<A;G++)if(!(G==u||G==w||G==B)){var F=v[y[G]].x,I=v[y[G]].y,S=void 0,K=void 0,ea=void 0,j=void 0,ca=void 0,T=void 0,Z=void 0,N=void 0,da=void 0,X=void 0,aa=void 0,ia=void 0,S=ea=ca=void 0,S=Q-H,K=J-D,ea=z-Q,j=C-J,ca=H-z,T=D-C,Z=F-z,N=I-C,da=F-H,X=I-D,aa=F-Q,ia=I-J,S=S*X-K*da,ca=ca*N-T*Z,ea=ea*ia-j*aa;if(S>=0&&ea>=0&&ca>=
-0){v=!1;break a}}v=!0}}if(v){t=h[p];v=h[n];u=h[o];k.push(b[t]);k.push(b[v]);k.push(b[u]);m.push([h[p],h[n],h[o]]);p=n;for(o=n+1;o<g;p++,o++)h[p]=h[o];g--;t=2*g}}if(f)return m;return k};b.Triangulate.area=c;return b})(THREE.FontUtils);window._typeface_js={faces:THREE.FontUtils.faces,loadFace:THREE.FontUtils.loadFace};
+0){v=!1;break a}}v=!0}}if(v){t=h[n];v=h[o];u=h[p];k.push(b[t]);k.push(b[v]);k.push(b[u]);m.push([h[n],h[o],h[p]]);n=o;for(p=o+1;p<g;n++,p++)h[n]=h[p];g--;t=2*g}}if(f)return m;return k};b.Triangulate.area=c;return b})(THREE.FontUtils);window._typeface_js={faces:THREE.FontUtils.faces,loadFace:THREE.FontUtils.loadFace};
 THREE.TorusGeometry=function(b,c,e,f){THREE.Geometry.call(this);this.radius=b||100;this.tube=c||40;this.segmentsR=e||8;this.segmentsT=f||6;b=[];for(c=0;c<=this.segmentsR;++c)for(e=0;e<=this.segmentsT;++e){var f=e/this.segmentsT*2*Math.PI,g=c/this.segmentsR*2*Math.PI;this.vertices.push(new THREE.Vertex(new THREE.Vector3((this.radius+this.tube*Math.cos(g))*Math.cos(f),(this.radius+this.tube*Math.cos(g))*Math.sin(f),this.tube*Math.sin(g))));b.push([e/this.segmentsT,1-c/this.segmentsR])}for(c=1;c<=this.segmentsR;++c)for(e=
 1;e<=this.segmentsT;++e){var f=(this.segmentsT+1)*c+e,g=(this.segmentsT+1)*c+e-1,k=(this.segmentsT+1)*(c-1)+e-1,h=(this.segmentsT+1)*(c-1)+e;this.faces.push(new THREE.Face4(f,g,k,h));this.faceVertexUvs[0].push([new THREE.UV(b[f][0],b[f][1]),new THREE.UV(b[g][0],b[g][1]),new THREE.UV(b[k][0],b[k][1]),new THREE.UV(b[h][0],b[h][1])])}delete b;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.TorusGeometry.prototype=new THREE.Geometry;
 THREE.TorusGeometry.prototype.constructor=THREE.TorusGeometry;
 THREE.TorusKnotGeometry=function(b,c,e,f,g,k,h){function m(b,e,c,f,h,g){e=c/f*b;c=Math.cos(e);return new THREE.Vector3(h*(2+c)*0.5*Math.cos(b),h*(2+c)*Math.sin(b)*0.5,g*h*Math.sin(e)*0.5)}THREE.Geometry.call(this);this.radius=b||200;this.tube=c||40;this.segmentsR=e||64;this.segmentsT=f||8;this.p=g||2;this.q=k||3;this.heightScale=h||1;this.grid=Array(this.segmentsR);e=new THREE.Vector3;f=new THREE.Vector3;k=new THREE.Vector3;for(b=0;b<this.segmentsR;++b){this.grid[b]=Array(this.segmentsT);for(c=0;c<
-this.segmentsT;++c){var p=b/this.segmentsR*2*this.p*Math.PI,h=c/this.segmentsT*2*Math.PI,g=m(p,h,this.q,this.p,this.radius,this.heightScale),p=m(p+0.01,h,this.q,this.p,this.radius,this.heightScale);e.x=p.x-g.x;e.y=p.y-g.y;e.z=p.z-g.z;f.x=p.x+g.x;f.y=p.y+g.y;f.z=p.z+g.z;k.cross(e,f);f.cross(k,e);k.normalize();f.normalize();p=-this.tube*Math.cos(h);h=this.tube*Math.sin(h);g.x+=p*f.x+h*k.x;g.y+=p*f.y+h*k.y;g.z+=p*f.z+h*k.z;this.grid[b][c]=this.vertices.push(new THREE.Vertex(new THREE.Vector3(g.x,g.y,
-g.z)))-1}}for(b=0;b<this.segmentsR;++b)for(c=0;c<this.segmentsT;++c){var f=(b+1)%this.segmentsR,k=(c+1)%this.segmentsT,g=this.grid[b][c],e=this.grid[f][c],f=this.grid[f][k],k=this.grid[b][k],h=new THREE.UV(b/this.segmentsR,c/this.segmentsT),p=new THREE.UV((b+1)/this.segmentsR,c/this.segmentsT),n=new THREE.UV((b+1)/this.segmentsR,(c+1)/this.segmentsT),o=new THREE.UV(b/this.segmentsR,(c+1)/this.segmentsT);this.faces.push(new THREE.Face4(g,e,f,k));this.faceVertexUvs[0].push([h,p,n,o])}this.computeCentroids();
+this.segmentsT;++c){var n=b/this.segmentsR*2*this.p*Math.PI,h=c/this.segmentsT*2*Math.PI,g=m(n,h,this.q,this.p,this.radius,this.heightScale),n=m(n+0.01,h,this.q,this.p,this.radius,this.heightScale);e.x=n.x-g.x;e.y=n.y-g.y;e.z=n.z-g.z;f.x=n.x+g.x;f.y=n.y+g.y;f.z=n.z+g.z;k.cross(e,f);f.cross(k,e);k.normalize();f.normalize();n=-this.tube*Math.cos(h);h=this.tube*Math.sin(h);g.x+=n*f.x+h*k.x;g.y+=n*f.y+h*k.y;g.z+=n*f.z+h*k.z;this.grid[b][c]=this.vertices.push(new THREE.Vertex(new THREE.Vector3(g.x,g.y,
+g.z)))-1}}for(b=0;b<this.segmentsR;++b)for(c=0;c<this.segmentsT;++c){var f=(b+1)%this.segmentsR,k=(c+1)%this.segmentsT,g=this.grid[b][c],e=this.grid[f][c],f=this.grid[f][k],k=this.grid[b][k],h=new THREE.UV(b/this.segmentsR,c/this.segmentsT),n=new THREE.UV((b+1)/this.segmentsR,c/this.segmentsT),o=new THREE.UV((b+1)/this.segmentsR,(c+1)/this.segmentsT),p=new THREE.UV(b/this.segmentsR,(c+1)/this.segmentsT);this.faces.push(new THREE.Face4(g,e,f,k));this.faceVertexUvs[0].push([h,n,o,p])}this.computeCentroids();
 this.computeFaceNormals();this.computeVertexNormals()};THREE.TorusKnotGeometry.prototype=new THREE.Geometry;THREE.TorusKnotGeometry.prototype.constructor=THREE.TorusKnotGeometry;THREE.Loader=function(b){this.statusDomElement=(this.showStatus=b)?THREE.Loader.prototype.addStatusElement():null;this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){}};
 THREE.Loader.prototype={addStatusElement:function(){var b=document.createElement("div");b.style.position="absolute";b.style.right="0px";b.style.top="0px";b.style.fontSize="0.8em";b.style.textAlign="left";b.style.background="rgba(0,0,0,0.25)";b.style.color="#fff";b.style.width="120px";b.style.padding="0.5em 0.5em 0.5em 0.5em";b.style.zIndex=1E3;b.innerHTML="Loading ...";return b},updateProgress:function(b){var c="Loaded ";c+=b.total?(100*b.loaded/b.total).toFixed(0)+"%":(b.loaded/1E3).toFixed(2)+" KB";
 this.statusDomElement.innerHTML=c},extractUrlbase:function(b){b=b.split("/");b.pop();return b.join("/")},init_materials:function(b,c,e){b.materials=[];for(var f=0;f<c.length;++f)b.materials[f]=[THREE.Loader.prototype.createMaterial(c[f],e)]},hasNormals:function(b){var c,e,f=b.materials.length;for(e=0;e<f;e++)if(c=b.materials[e][0],c instanceof THREE.MeshShaderMaterial)return!0;return!1},createMaterial:function(b,c){function e(b){b=Math.log(b)/Math.LN2;return Math.floor(b)==b}function f(b,c){var f=
 new Image;f.onload=function(){if(!e(this.width)||!e(this.height)){var c=Math.pow(2,Math.round(Math.log(this.width)/Math.LN2)),f=Math.pow(2,Math.round(Math.log(this.height)/Math.LN2));b.image.width=c;b.image.height=f;b.image.getContext("2d").drawImage(this,0,0,c,f)}else b.image=this;b.needsUpdate=!0};f.src=c}function g(b,e,h,g,k,m){var n=document.createElement("canvas");b[e]=new THREE.Texture(n);b[e].sourceFile=h;if(g){b[e].repeat.set(g[0],g[1]);if(g[0]!=1)b[e].wrapS=THREE.RepeatWrapping;if(g[1]!=
-1)b[e].wrapT=THREE.RepeatWrapping}k&&b[e].offset.set(k[0],k[1]);if(m){g={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(g[m[0]]!==void 0)b[e].wrapS=g[m[0]];if(g[m[1]]!==void 0)b[e].wrapT=g[m[1]]}f(b[e],c+"/"+h)}function k(b){return(b[0]*255<<16)+(b[1]*255<<8)+b[2]*255}var h,m,p;m="MeshLambertMaterial";h={color:15658734,opacity:1,map:null,lightMap:null,normalMap:null,wireframe:b.wireframe};b.shading&&(b.shading=="Phong"?m="MeshPhongMaterial":b.shading=="Basic"&&(m="MeshBasicMaterial"));
+1)b[e].wrapT=THREE.RepeatWrapping}k&&b[e].offset.set(k[0],k[1]);if(m){g={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(g[m[0]]!==void 0)b[e].wrapS=g[m[0]];if(g[m[1]]!==void 0)b[e].wrapT=g[m[1]]}f(b[e],c+"/"+h)}function k(b){return(b[0]*255<<16)+(b[1]*255<<8)+b[2]*255}var h,m,n;m="MeshLambertMaterial";h={color:15658734,opacity:1,map:null,lightMap:null,normalMap:null,wireframe:b.wireframe};b.shading&&(b.shading=="Phong"?m="MeshPhongMaterial":b.shading=="Basic"&&(m="MeshBasicMaterial"));
 if(b.blending)if(b.blending=="Additive")h.blending=THREE.AdditiveBlending;else if(b.blending=="Subtractive")h.blending=THREE.SubtractiveBlending;else if(b.blending=="Multiply")h.blending=THREE.MultiplyBlending;if(b.transparent!==void 0||b.opacity<1)h.transparent=b.transparent;if(b.depthTest!==void 0)h.depthTest=b.depthTest;if(b.vertexColors!==void 0)if(b.vertexColors=="face")h.vertexColors=THREE.FaceColors;else if(b.vertexColors)h.vertexColors=THREE.VertexColors;if(b.colorDiffuse)h.color=k(b.colorDiffuse);
 else if(b.DbgColor)h.color=b.DbgColor;if(b.colorSpecular)h.specular=k(b.colorSpecular);if(b.colorAmbient)h.ambient=k(b.colorAmbient);if(b.transparency)h.opacity=b.transparency;if(b.specularCoef)h.shininess=b.specularCoef;b.mapDiffuse&&c&&g(h,"map",b.mapDiffuse,b.mapDiffuseRepeat,b.mapDiffuseOffset,b.mapDiffuseWrap);b.mapLight&&c&&g(h,"lightMap",b.mapLight,b.mapLightRepeat,b.mapLightOffset,b.mapLightWrap);b.mapNormal&&c&&g(h,"normalMap",b.mapNormal,b.mapNormalRepeat,b.mapNormalOffset,b.mapNormalWrap);
-if(b.mapNormal){var n=THREE.ShaderUtils.lib.normal,o=THREE.UniformsUtils.clone(n.uniforms),t=h.color;m=h.specular;p=h.ambient;var v=h.shininess;o.tNormal.texture=h.normalMap;if(b.mapNormalFactor)o.uNormalScale.value=b.mapNormalFactor;if(h.map)o.tDiffuse.texture=h.map,o.enableDiffuse.value=!0;o.enableAO.value=!1;o.enableSpecular.value=!1;o.uDiffuseColor.value.setHex(t);o.uSpecularColor.value.setHex(m);o.uAmbientColor.value.setHex(p);o.uShininess.value=v;if(h.opacity)o.uOpacity.value=h.opacity;h=new THREE.MeshShaderMaterial({fragmentShader:n.fragmentShader,
-vertexShader:n.vertexShader,uniforms:o,lights:!0})}else h=new THREE[m](h);return h}};THREE.JSONLoader=function(b){THREE.Loader.call(this,b)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;THREE.JSONLoader.prototype.supr=THREE.Loader.prototype;
+if(b.mapNormal){var o=THREE.ShaderUtils.lib.normal,p=THREE.UniformsUtils.clone(o.uniforms),t=h.color;m=h.specular;n=h.ambient;var v=h.shininess;p.tNormal.texture=h.normalMap;if(b.mapNormalFactor)p.uNormalScale.value=b.mapNormalFactor;if(h.map)p.tDiffuse.texture=h.map,p.enableDiffuse.value=!0;p.enableAO.value=!1;p.enableSpecular.value=!1;p.uDiffuseColor.value.setHex(t);p.uSpecularColor.value.setHex(m);p.uAmbientColor.value.setHex(n);p.uShininess.value=v;if(h.opacity)p.uOpacity.value=h.opacity;h=new THREE.MeshShaderMaterial({fragmentShader:o.fragmentShader,
+vertexShader:o.vertexShader,uniforms:p,lights:!0})}else h=new THREE[m](h);return h}};THREE.JSONLoader=function(b){THREE.Loader.call(this,b)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;THREE.JSONLoader.prototype.supr=THREE.Loader.prototype;
 THREE.JSONLoader.prototype.load=function(b){var c=this,e=b.model,f=b.callback,g=b.texture_path?b.texture_path:this.extractUrlbase(e),b=new Worker(e);b.onmessage=function(b){c.createModel(b.data,f,g);c.onLoadComplete()};this.onLoadStart();b.postMessage((new Date).getTime())};
-THREE.JSONLoader.prototype.createModel=function(b,c,e){var f=new THREE.Geometry,g=b.scale!==void 0?1/b.scale:1;this.init_materials(f,b.materials,e);(function(e){if(b.version===void 0||b.version!=2)console.error("Deprecated file format.");else{var c,g,p,n,o,t,v,u,w,B,A,y,G,z,C=b.faces;t=b.vertices;var H=b.normals,D=b.colors,Q=0;for(c=0;c<b.uvs.length;c++)b.uvs[c].length&&Q++;for(c=0;c<Q;c++)f.faceUvs[c]=[],f.faceVertexUvs[c]=[];n=0;for(o=t.length;n<o;)v=new THREE.Vertex,v.position.x=t[n++]*e,v.position.y=
-t[n++]*e,v.position.z=t[n++]*e,f.vertices.push(v);n=0;for(o=C.length;n<o;){e=C[n++];t=e&1;p=e&2;c=e&4;g=e&8;u=e&16;v=e&32;B=e&64;e&=128;t?(A=new THREE.Face4,A.a=C[n++],A.b=C[n++],A.c=C[n++],A.d=C[n++],t=4):(A=new THREE.Face3,A.a=C[n++],A.b=C[n++],A.c=C[n++],t=3);if(p)p=C[n++],A.materials=f.materials[p];p=f.faces.length;if(c)for(c=0;c<Q;c++)y=b.uvs[c],w=C[n++],z=y[w*2],w=y[w*2+1],f.faceUvs[c][p]=new THREE.UV(z,w);if(g)for(c=0;c<Q;c++){y=b.uvs[c];G=[];for(g=0;g<t;g++)w=C[n++],z=y[w*2],w=y[w*2+1],G[g]=
-new THREE.UV(z,w);f.faceVertexUvs[c][p]=G}if(u)u=C[n++]*3,g=new THREE.Vector3,g.x=H[u++],g.y=H[u++],g.z=H[u],A.normal=g;if(v)for(c=0;c<t;c++)u=C[n++]*3,g=new THREE.Vector3,g.x=H[u++],g.y=H[u++],g.z=H[u],A.vertexNormals.push(g);if(B)v=C[n++],v=new THREE.Color(D[v]),A.color=v;if(e)for(c=0;c<t;c++)v=C[n++],v=new THREE.Color(D[v]),A.vertexColors.push(v);f.faces.push(A)}}})(g);(function(){var e,c,g,p;if(b.skinWeights){e=0;for(c=b.skinWeights.length;e<c;e+=2)g=b.skinWeights[e],p=b.skinWeights[e+1],f.skinWeights.push(new THREE.Vector4(g,
-p,0,0))}if(b.skinIndices){e=0;for(c=b.skinIndices.length;e<c;e+=2)g=b.skinIndices[e],p=b.skinIndices[e+1],f.skinIndices.push(new THREE.Vector4(g,p,0,0))}f.bones=b.bones;f.animation=b.animation})();(function(e){if(b.morphTargets!==void 0){var c,g,p,n,o,t,v,u,w;c=0;for(g=b.morphTargets.length;c<g;c++){f.morphTargets[c]={};f.morphTargets[c].name=b.morphTargets[c].name;f.morphTargets[c].vertices=[];u=f.morphTargets[c].vertices;w=b.morphTargets[c].vertices;p=0;for(n=w.length;p<n;p+=3)o=w[p]*e,t=w[p+1]*
-e,v=w[p+2]*e,u.push(new THREE.Vertex(new THREE.Vector3(o,t,v)))}}if(b.morphColors!==void 0){c=0;for(g=b.morphColors.length;c<g;c++){f.morphColors[c]={};f.morphColors[c].name=b.morphColors[c].name;f.morphColors[c].colors=[];n=f.morphColors[c].colors;o=b.morphColors[c].colors;e=0;for(p=o.length;e<p;e+=3)t=new THREE.Color(16755200),t.setRGB(o[e],o[e+1],o[e+2]),n.push(t)}}})(g);(function(){if(b.edges!==void 0){var e,c,g;for(e=0;e<b.edges.length;e+=2)c=b.edges[e],g=b.edges[e+1],f.edges.push(new THREE.Edge(f.vertices[c],
-f.vertices[g],c,g))}})();f.computeCentroids();f.computeFaceNormals();this.hasNormals(f)&&f.computeTangents();c(f)};THREE.BinaryLoader=function(b){THREE.Loader.call(this,b)};THREE.BinaryLoader.prototype=new THREE.Loader;THREE.BinaryLoader.prototype.constructor=THREE.BinaryLoader;THREE.BinaryLoader.prototype.supr=THREE.Loader.prototype;
+THREE.JSONLoader.prototype.createModel=function(b,c,e){var f=new THREE.Geometry,g=b.scale!==void 0?1/b.scale:1;this.init_materials(f,b.materials,e);(function(e){if(b.version===void 0||b.version!=2)console.error("Deprecated file format.");else{var c,g,n,o,p,t,v,u,w,B,A,y,G,z,C=b.faces;t=b.vertices;var H=b.normals,D=b.colors,Q=0;for(c=0;c<b.uvs.length;c++)b.uvs[c].length&&Q++;for(c=0;c<Q;c++)f.faceUvs[c]=[],f.faceVertexUvs[c]=[];o=0;for(p=t.length;o<p;)v=new THREE.Vertex,v.position.x=t[o++]*e,v.position.y=
+t[o++]*e,v.position.z=t[o++]*e,f.vertices.push(v);o=0;for(p=C.length;o<p;){e=C[o++];t=e&1;n=e&2;c=e&4;g=e&8;u=e&16;v=e&32;B=e&64;e&=128;t?(A=new THREE.Face4,A.a=C[o++],A.b=C[o++],A.c=C[o++],A.d=C[o++],t=4):(A=new THREE.Face3,A.a=C[o++],A.b=C[o++],A.c=C[o++],t=3);if(n)n=C[o++],A.materials=f.materials[n];n=f.faces.length;if(c)for(c=0;c<Q;c++)y=b.uvs[c],w=C[o++],z=y[w*2],w=y[w*2+1],f.faceUvs[c][n]=new THREE.UV(z,w);if(g)for(c=0;c<Q;c++){y=b.uvs[c];G=[];for(g=0;g<t;g++)w=C[o++],z=y[w*2],w=y[w*2+1],G[g]=
+new THREE.UV(z,w);f.faceVertexUvs[c][n]=G}if(u)u=C[o++]*3,g=new THREE.Vector3,g.x=H[u++],g.y=H[u++],g.z=H[u],A.normal=g;if(v)for(c=0;c<t;c++)u=C[o++]*3,g=new THREE.Vector3,g.x=H[u++],g.y=H[u++],g.z=H[u],A.vertexNormals.push(g);if(B)v=C[o++],v=new THREE.Color(D[v]),A.color=v;if(e)for(c=0;c<t;c++)v=C[o++],v=new THREE.Color(D[v]),A.vertexColors.push(v);f.faces.push(A)}}})(g);(function(){var e,c,g,n;if(b.skinWeights){e=0;for(c=b.skinWeights.length;e<c;e+=2)g=b.skinWeights[e],n=b.skinWeights[e+1],f.skinWeights.push(new THREE.Vector4(g,
+n,0,0))}if(b.skinIndices){e=0;for(c=b.skinIndices.length;e<c;e+=2)g=b.skinIndices[e],n=b.skinIndices[e+1],f.skinIndices.push(new THREE.Vector4(g,n,0,0))}f.bones=b.bones;f.animation=b.animation})();(function(e){if(b.morphTargets!==void 0){var c,g,n,o,p,t,v,u,w;c=0;for(g=b.morphTargets.length;c<g;c++){f.morphTargets[c]={};f.morphTargets[c].name=b.morphTargets[c].name;f.morphTargets[c].vertices=[];u=f.morphTargets[c].vertices;w=b.morphTargets[c].vertices;n=0;for(o=w.length;n<o;n+=3)p=w[n]*e,t=w[n+1]*
+e,v=w[n+2]*e,u.push(new THREE.Vertex(new THREE.Vector3(p,t,v)))}}if(b.morphColors!==void 0){c=0;for(g=b.morphColors.length;c<g;c++){f.morphColors[c]={};f.morphColors[c].name=b.morphColors[c].name;f.morphColors[c].colors=[];o=f.morphColors[c].colors;p=b.morphColors[c].colors;e=0;for(n=p.length;e<n;e+=3)t=new THREE.Color(16755200),t.setRGB(p[e],p[e+1],p[e+2]),o.push(t)}}})(g);(function(){if(b.edges!==void 0){var c,e,g;for(c=0;c<b.edges.length;c+=2)e=b.edges[c],g=b.edges[c+1],f.edges.push(new THREE.Edge(f.vertices[e],
+f.vertices[g],e,g))}})();f.computeCentroids();f.computeFaceNormals();this.hasNormals(f)&&f.computeTangents();c(f)};THREE.BinaryLoader=function(b){THREE.Loader.call(this,b)};THREE.BinaryLoader.prototype=new THREE.Loader;THREE.BinaryLoader.prototype.constructor=THREE.BinaryLoader;THREE.BinaryLoader.prototype.supr=THREE.Loader.prototype;
 THREE.BinaryLoader.prototype={load:function(b){var c=b.model,e=b.callback,f=b.texture_path?b.texture_path:THREE.Loader.prototype.extractUrlbase(c),g=b.bin_path?b.bin_path:THREE.Loader.prototype.extractUrlbase(c),b=(new Date).getTime(),c=new Worker(c),k=this.showProgress?THREE.Loader.prototype.updateProgress:null;c.onmessage=function(b){THREE.BinaryLoader.prototype.loadAjaxBuffers(b.data.buffers,b.data.materials,e,g,f,k)};c.onerror=function(b){alert("worker.onerror: "+b.message+"\n"+b.data);b.preventDefault()};
-c.postMessage(b)},loadAjaxBuffers:function(b,c,e,f,g,k){var h=new XMLHttpRequest,m=f+"/"+b,p=0;h.onreadystatechange=function(){h.readyState==4?h.status==200||h.status==0?THREE.BinaryLoader.prototype.createBinModel(h.responseText,e,g,c):alert("Couldn't load ["+m+"] ["+h.status+"]"):h.readyState==3?k&&(p==0&&(p=h.getResponseHeader("Content-Length")),k({total:p,loaded:h.responseText.length})):h.readyState==2&&(p=h.getResponseHeader("Content-Length"))};h.open("GET",m,!0);h.overrideMimeType("text/plain; charset=x-user-defined");
-h.setRequestHeader("Content-Type","text/plain");h.send(null)},createBinModel:function(b,c,e,f){var g=function(e){function c(b,e){var f=o(b,e),g=o(b,e+1),h=o(b,e+2),j=o(b,e+3),k=(j<<1&255|h>>7)-127;f|=(h&127)<<16|g<<8;if(f==0&&k==-127)return 0;return(1-2*(j>>7))*(1+f*Math.pow(2,-23))*Math.pow(2,k)}function g(b,e){var c=o(b,e),f=o(b,e+1),h=o(b,e+2);return(o(b,e+3)<<24)+(h<<16)+(f<<8)+c}function p(b,e){var c=o(b,e);return(o(b,e+1)<<8)+c}function n(b,e){var c=o(b,e);return c>127?c-256:c}function o(b,
-e){return b.charCodeAt(e)&255}function t(e){var c,f,h;c=g(b,e);f=g(b,e+D);h=g(b,e+Q);e=p(b,e+J);THREE.BinaryLoader.prototype.f3(y,c,f,h,e)}function v(e){var c,f,h,j,k,n;c=g(b,e);f=g(b,e+D);h=g(b,e+Q);j=p(b,e+J);k=g(b,e+F);n=g(b,e+I);e=g(b,e+S);THREE.BinaryLoader.prototype.f3n(y,C,c,f,h,j,k,n,e)}function u(e){var c,f,h,k;c=g(b,e);f=g(b,e+K);h=g(b,e+ea);k=g(b,e+j);e=p(b,e+ca);THREE.BinaryLoader.prototype.f4(y,c,f,h,k,e)}function w(e){var c,f,h,k,n,o,t,u;c=g(b,e);f=g(b,e+K);h=g(b,e+ea);k=g(b,e+j);n=
-p(b,e+ca);o=g(b,e+T);t=g(b,e+Z);u=g(b,e+N);e=g(b,e+da);THREE.BinaryLoader.prototype.f4n(y,C,c,f,h,k,n,o,t,u,e)}function B(e){var c,f;c=g(b,e);f=g(b,e+X);e=g(b,e+aa);THREE.BinaryLoader.prototype.uv3(y.faceVertexUvs[0],H[c*2],H[c*2+1],H[f*2],H[f*2+1],H[e*2],H[e*2+1])}function A(e){var c,f,h;c=g(b,e);f=g(b,e+ia);h=g(b,e+ha);e=g(b,e+na);THREE.BinaryLoader.prototype.uv4(y.faceVertexUvs[0],H[c*2],H[c*2+1],H[f*2],H[f*2+1],H[h*2],H[h*2+1],H[e*2],H[e*2+1])}var y=this,G=0,z,C=[],H=[],D,Q,J,F,I,S,K,ea,j,ca,
-T,Z,N,da,X,aa,ia,ha,na,ja,L,fa,W,U,$;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(y,f,e);z={signature:b.substr(G,8),header_bytes:o(b,G+8),vertex_coordinate_bytes:o(b,G+9),normal_coordinate_bytes:o(b,G+10),uv_coordinate_bytes:o(b,G+11),vertex_index_bytes:o(b,G+12),normal_index_bytes:o(b,G+13),uv_index_bytes:o(b,G+14),material_index_bytes:o(b,G+15),nvertices:g(b,G+16),nnormals:g(b,G+16+4),nuvs:g(b,G+16+8),ntri_flat:g(b,G+16+12),ntri_smooth:g(b,G+16+16),ntri_flat_uv:g(b,G+16+20),ntri_smooth_uv:g(b,
+c.postMessage(b)},loadAjaxBuffers:function(b,c,e,f,g,k){var h=new XMLHttpRequest,m=f+"/"+b,n=0;h.onreadystatechange=function(){h.readyState==4?h.status==200||h.status==0?THREE.BinaryLoader.prototype.createBinModel(h.responseText,e,g,c):alert("Couldn't load ["+m+"] ["+h.status+"]"):h.readyState==3?k&&(n==0&&(n=h.getResponseHeader("Content-Length")),k({total:n,loaded:h.responseText.length})):h.readyState==2&&(n=h.getResponseHeader("Content-Length"))};h.open("GET",m,!0);h.overrideMimeType("text/plain; charset=x-user-defined");
+h.setRequestHeader("Content-Type","text/plain");h.send(null)},createBinModel:function(b,c,e,f){var g=function(c){function e(b,c){var f=p(b,c),g=p(b,c+1),h=p(b,c+2),j=p(b,c+3),k=(j<<1&255|h>>7)-127;f|=(h&127)<<16|g<<8;if(f==0&&k==-127)return 0;return(1-2*(j>>7))*(1+f*Math.pow(2,-23))*Math.pow(2,k)}function g(b,c){var e=p(b,c),f=p(b,c+1),h=p(b,c+2);return(p(b,c+3)<<24)+(h<<16)+(f<<8)+e}function n(b,c){var e=p(b,c);return(p(b,c+1)<<8)+e}function o(b,c){var e=p(b,c);return e>127?e-256:e}function p(b,
+c){return b.charCodeAt(c)&255}function t(c){var e,f,h;e=g(b,c);f=g(b,c+D);h=g(b,c+Q);c=n(b,c+J);THREE.BinaryLoader.prototype.f3(y,e,f,h,c)}function v(c){var e,f,h,j,k,o;e=g(b,c);f=g(b,c+D);h=g(b,c+Q);j=n(b,c+J);k=g(b,c+F);o=g(b,c+I);c=g(b,c+S);THREE.BinaryLoader.prototype.f3n(y,C,e,f,h,j,k,o,c)}function u(c){var e,f,h,k;e=g(b,c);f=g(b,c+K);h=g(b,c+ea);k=g(b,c+j);c=n(b,c+ca);THREE.BinaryLoader.prototype.f4(y,e,f,h,k,c)}function w(c){var e,f,h,k,o,p,t,u;e=g(b,c);f=g(b,c+K);h=g(b,c+ea);k=g(b,c+j);o=
+n(b,c+ca);p=g(b,c+T);t=g(b,c+Z);u=g(b,c+N);c=g(b,c+da);THREE.BinaryLoader.prototype.f4n(y,C,e,f,h,k,o,p,t,u,c)}function B(c){var e,f;e=g(b,c);f=g(b,c+X);c=g(b,c+aa);THREE.BinaryLoader.prototype.uv3(y.faceVertexUvs[0],H[e*2],H[e*2+1],H[f*2],H[f*2+1],H[c*2],H[c*2+1])}function A(c){var e,f,h;e=g(b,c);f=g(b,c+ia);h=g(b,c+ha);c=g(b,c+na);THREE.BinaryLoader.prototype.uv4(y.faceVertexUvs[0],H[e*2],H[e*2+1],H[f*2],H[f*2+1],H[h*2],H[h*2+1],H[c*2],H[c*2+1])}var y=this,G=0,z,C=[],H=[],D,Q,J,F,I,S,K,ea,j,ca,
+T,Z,N,da,X,aa,ia,ha,na,ja,L,fa,W,U,$;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(y,f,c);z={signature:b.substr(G,8),header_bytes:p(b,G+8),vertex_coordinate_bytes:p(b,G+9),normal_coordinate_bytes:p(b,G+10),uv_coordinate_bytes:p(b,G+11),vertex_index_bytes:p(b,G+12),normal_index_bytes:p(b,G+13),uv_index_bytes:p(b,G+14),material_index_bytes:p(b,G+15),nvertices:g(b,G+16),nnormals:g(b,G+16+4),nuvs:g(b,G+16+8),ntri_flat:g(b,G+16+12),ntri_smooth:g(b,G+16+16),ntri_flat_uv:g(b,G+16+20),ntri_smooth_uv:g(b,
 G+16+24),nquad_flat:g(b,G+16+28),nquad_smooth:g(b,G+16+32),nquad_flat_uv:g(b,G+16+36),nquad_smooth_uv:g(b,G+16+40)};G+=z.header_bytes;D=z.vertex_index_bytes;Q=z.vertex_index_bytes*2;J=z.vertex_index_bytes*3;F=z.vertex_index_bytes*3+z.material_index_bytes;I=z.vertex_index_bytes*3+z.material_index_bytes+z.normal_index_bytes;S=z.vertex_index_bytes*3+z.material_index_bytes+z.normal_index_bytes*2;K=z.vertex_index_bytes;ea=z.vertex_index_bytes*2;j=z.vertex_index_bytes*3;ca=z.vertex_index_bytes*4;T=z.vertex_index_bytes*
-4+z.material_index_bytes;Z=z.vertex_index_bytes*4+z.material_index_bytes+z.normal_index_bytes;N=z.vertex_index_bytes*4+z.material_index_bytes+z.normal_index_bytes*2;da=z.vertex_index_bytes*4+z.material_index_bytes+z.normal_index_bytes*3;X=z.uv_index_bytes;aa=z.uv_index_bytes*2;ia=z.uv_index_bytes;ha=z.uv_index_bytes*2;na=z.uv_index_bytes*3;e=z.vertex_index_bytes*3+z.material_index_bytes;$=z.vertex_index_bytes*4+z.material_index_bytes;ja=z.ntri_flat*e;L=z.ntri_smooth*(e+z.normal_index_bytes*3);fa=
-z.ntri_flat_uv*(e+z.uv_index_bytes*3);W=z.ntri_smooth_uv*(e+z.normal_index_bytes*3+z.uv_index_bytes*3);U=z.nquad_flat*$;e=z.nquad_smooth*($+z.normal_index_bytes*4);$=z.nquad_flat_uv*($+z.uv_index_bytes*4);G+=function(e){for(var f,g,j,k=z.vertex_coordinate_bytes*3,m=e+z.nvertices*k;e<m;e+=k)f=c(b,e),g=c(b,e+z.vertex_coordinate_bytes),j=c(b,e+z.vertex_coordinate_bytes*2),THREE.BinaryLoader.prototype.v(y,f,g,j);return z.nvertices*k}(G);G+=function(e){for(var c,f,g,h=z.normal_coordinate_bytes*3,j=e+z.nnormals*
-h;e<j;e+=h)c=n(b,e),f=n(b,e+z.normal_coordinate_bytes),g=n(b,e+z.normal_coordinate_bytes*2),C.push(c/127,f/127,g/127);return z.nnormals*h}(G);G+=function(e){for(var f,g,j=z.uv_coordinate_bytes*2,k=e+z.nuvs*j;e<k;e+=j)f=c(b,e),g=c(b,e+z.uv_coordinate_bytes),H.push(f,g);return z.nuvs*j}(G);ja=G+ja;L=ja+L;fa=L+fa;W=fa+W;U=W+U;e=U+e;$=e+$;(function(b){var e,c=z.vertex_index_bytes*3+z.material_index_bytes,f=c+z.uv_index_bytes*3,g=b+z.ntri_flat_uv*f;for(e=b;e<g;e+=f)t(e),B(e+c);return g-b})(L);(function(b){var e,
-c=z.vertex_index_bytes*3+z.material_index_bytes+z.normal_index_bytes*3,f=c+z.uv_index_bytes*3,g=b+z.ntri_smooth_uv*f;for(e=b;e<g;e+=f)v(e),B(e+c);return g-b})(fa);(function(b){var e,c=z.vertex_index_bytes*4+z.material_index_bytes,f=c+z.uv_index_bytes*4,g=b+z.nquad_flat_uv*f;for(e=b;e<g;e+=f)u(e),A(e+c);return g-b})(e);(function(b){var e,c=z.vertex_index_bytes*4+z.material_index_bytes+z.normal_index_bytes*4,f=c+z.uv_index_bytes*4,g=b+z.nquad_smooth_uv*f;for(e=b;e<g;e+=f)w(e),A(e+c);return g-b})($);
-(function(b){var e,c=z.vertex_index_bytes*3+z.material_index_bytes,f=b+z.ntri_flat*c;for(e=b;e<f;e+=c)t(e);return f-b})(G);(function(b){var e,c=z.vertex_index_bytes*3+z.material_index_bytes+z.normal_index_bytes*3,f=b+z.ntri_smooth*c;for(e=b;e<f;e+=c)v(e);return f-b})(ja);(function(b){var e,c=z.vertex_index_bytes*4+z.material_index_bytes,f=b+z.nquad_flat*c;for(e=b;e<f;e+=c)u(e);return f-b})(W);(function(b){var e,c=z.vertex_index_bytes*4+z.material_index_bytes+z.normal_index_bytes*4,f=b+z.nquad_smooth*
-c;for(e=b;e<f;e+=c)w(e);return f-b})(U);this.computeCentroids();this.computeFaceNormals();THREE.Loader.prototype.hasNormals(this)&&this.computeTangents()};g.prototype=new THREE.Geometry;g.prototype.constructor=g;c(new g(e))},v:function(b,c,e,f){b.vertices.push(new THREE.Vertex(new THREE.Vector3(c,e,f)))},f3:function(b,c,e,f,g){b.faces.push(new THREE.Face3(c,e,f,null,null,b.materials[g]))},f4:function(b,c,e,f,g,k){b.faces.push(new THREE.Face4(c,e,f,g,null,null,b.materials[k]))},f3n:function(b,c,e,
-f,g,k,h,m,p){var k=b.materials[k],n=c[m*3],o=c[m*3+1],m=c[m*3+2],t=c[p*3],v=c[p*3+1],p=c[p*3+2];b.faces.push(new THREE.Face3(e,f,g,[new THREE.Vector3(c[h*3],c[h*3+1],c[h*3+2]),new THREE.Vector3(n,o,m),new THREE.Vector3(t,v,p)],null,k))},f4n:function(b,c,e,f,g,k,h,m,p,n,o){var h=b.materials[h],t=c[p*3],v=c[p*3+1],p=c[p*3+2],u=c[n*3],w=c[n*3+1],n=c[n*3+2],B=c[o*3],A=c[o*3+1],o=c[o*3+2];b.faces.push(new THREE.Face4(e,f,g,k,[new THREE.Vector3(c[m*3],c[m*3+1],c[m*3+2]),new THREE.Vector3(t,v,p),new THREE.Vector3(u,
-w,n),new THREE.Vector3(B,A,o)],null,h))},uv3:function(b,c,e,f,g,k,h){var m=[];m.push(new THREE.UV(c,e));m.push(new THREE.UV(f,g));m.push(new THREE.UV(k,h));b.push(m)},uv4:function(b,c,e,f,g,k,h,m,p){var n=[];n.push(new THREE.UV(c,e));n.push(new THREE.UV(f,g));n.push(new THREE.UV(k,h));n.push(new THREE.UV(m,p));b.push(n)}};
+4+z.material_index_bytes;Z=z.vertex_index_bytes*4+z.material_index_bytes+z.normal_index_bytes;N=z.vertex_index_bytes*4+z.material_index_bytes+z.normal_index_bytes*2;da=z.vertex_index_bytes*4+z.material_index_bytes+z.normal_index_bytes*3;X=z.uv_index_bytes;aa=z.uv_index_bytes*2;ia=z.uv_index_bytes;ha=z.uv_index_bytes*2;na=z.uv_index_bytes*3;c=z.vertex_index_bytes*3+z.material_index_bytes;$=z.vertex_index_bytes*4+z.material_index_bytes;ja=z.ntri_flat*c;L=z.ntri_smooth*(c+z.normal_index_bytes*3);fa=
+z.ntri_flat_uv*(c+z.uv_index_bytes*3);W=z.ntri_smooth_uv*(c+z.normal_index_bytes*3+z.uv_index_bytes*3);U=z.nquad_flat*$;c=z.nquad_smooth*($+z.normal_index_bytes*4);$=z.nquad_flat_uv*($+z.uv_index_bytes*4);G+=function(c){for(var f,g,j,k=z.vertex_coordinate_bytes*3,m=c+z.nvertices*k;c<m;c+=k)f=e(b,c),g=e(b,c+z.vertex_coordinate_bytes),j=e(b,c+z.vertex_coordinate_bytes*2),THREE.BinaryLoader.prototype.v(y,f,g,j);return z.nvertices*k}(G);G+=function(c){for(var e,f,g,h=z.normal_coordinate_bytes*3,j=c+z.nnormals*
+h;c<j;c+=h)e=o(b,c),f=o(b,c+z.normal_coordinate_bytes),g=o(b,c+z.normal_coordinate_bytes*2),C.push(e/127,f/127,g/127);return z.nnormals*h}(G);G+=function(c){for(var f,g,j=z.uv_coordinate_bytes*2,k=c+z.nuvs*j;c<k;c+=j)f=e(b,c),g=e(b,c+z.uv_coordinate_bytes),H.push(f,g);return z.nuvs*j}(G);ja=G+ja;L=ja+L;fa=L+fa;W=fa+W;U=W+U;c=U+c;$=c+$;(function(b){var c,e=z.vertex_index_bytes*3+z.material_index_bytes,f=e+z.uv_index_bytes*3,g=b+z.ntri_flat_uv*f;for(c=b;c<g;c+=f)t(c),B(c+e);return g-b})(L);(function(b){var c,
+e=z.vertex_index_bytes*3+z.material_index_bytes+z.normal_index_bytes*3,f=e+z.uv_index_bytes*3,g=b+z.ntri_smooth_uv*f;for(c=b;c<g;c+=f)v(c),B(c+e);return g-b})(fa);(function(b){var c,e=z.vertex_index_bytes*4+z.material_index_bytes,f=e+z.uv_index_bytes*4,g=b+z.nquad_flat_uv*f;for(c=b;c<g;c+=f)u(c),A(c+e);return g-b})(c);(function(b){var c,e=z.vertex_index_bytes*4+z.material_index_bytes+z.normal_index_bytes*4,f=e+z.uv_index_bytes*4,g=b+z.nquad_smooth_uv*f;for(c=b;c<g;c+=f)w(c),A(c+e);return g-b})($);
+(function(b){var c,e=z.vertex_index_bytes*3+z.material_index_bytes,f=b+z.ntri_flat*e;for(c=b;c<f;c+=e)t(c);return f-b})(G);(function(b){var c,e=z.vertex_index_bytes*3+z.material_index_bytes+z.normal_index_bytes*3,f=b+z.ntri_smooth*e;for(c=b;c<f;c+=e)v(c);return f-b})(ja);(function(b){var c,e=z.vertex_index_bytes*4+z.material_index_bytes,f=b+z.nquad_flat*e;for(c=b;c<f;c+=e)u(c);return f-b})(W);(function(b){var c,e=z.vertex_index_bytes*4+z.material_index_bytes+z.normal_index_bytes*4,f=b+z.nquad_smooth*
+e;for(c=b;c<f;c+=e)w(c);return f-b})(U);this.computeCentroids();this.computeFaceNormals();THREE.Loader.prototype.hasNormals(this)&&this.computeTangents()};g.prototype=new THREE.Geometry;g.prototype.constructor=g;c(new g(e))},v:function(b,c,e,f){b.vertices.push(new THREE.Vertex(new THREE.Vector3(c,e,f)))},f3:function(b,c,e,f,g){b.faces.push(new THREE.Face3(c,e,f,null,null,b.materials[g]))},f4:function(b,c,e,f,g,k){b.faces.push(new THREE.Face4(c,e,f,g,null,null,b.materials[k]))},f3n:function(b,c,e,
+f,g,k,h,m,n){var k=b.materials[k],o=c[m*3],p=c[m*3+1],m=c[m*3+2],t=c[n*3],v=c[n*3+1],n=c[n*3+2];b.faces.push(new THREE.Face3(e,f,g,[new THREE.Vector3(c[h*3],c[h*3+1],c[h*3+2]),new THREE.Vector3(o,p,m),new THREE.Vector3(t,v,n)],null,k))},f4n:function(b,c,e,f,g,k,h,m,n,o,p){var h=b.materials[h],t=c[n*3],v=c[n*3+1],n=c[n*3+2],u=c[o*3],w=c[o*3+1],o=c[o*3+2],B=c[p*3],A=c[p*3+1],p=c[p*3+2];b.faces.push(new THREE.Face4(e,f,g,k,[new THREE.Vector3(c[m*3],c[m*3+1],c[m*3+2]),new THREE.Vector3(t,v,n),new THREE.Vector3(u,
+w,o),new THREE.Vector3(B,A,p)],null,h))},uv3:function(b,c,e,f,g,k,h){var m=[];m.push(new THREE.UV(c,e));m.push(new THREE.UV(f,g));m.push(new THREE.UV(k,h));b.push(m)},uv4:function(b,c,e,f,g,k,h,m,n){var o=[];o.push(new THREE.UV(c,e));o.push(new THREE.UV(f,g));o.push(new THREE.UV(k,h));o.push(new THREE.UV(m,n));b.push(o)}};
 THREE.SceneLoader=function(){this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){};this.callbackSync=function(){};this.callbackProgress=function(){}};
-THREE.SceneLoader.prototype={load:function(b,c){var e=this,f=new Worker(b);f.postMessage(0);var g=THREE.Loader.prototype.extractUrlbase(b);f.onmessage=function(b){function f(b,e){return e=="relativeToHTML"?b:g+"/"+b}function m(){for(u in K.objects)if(!N.objects[u])if(G=K.objects[u],G.geometry!==void 0){if(D=N.geometries[G.geometry]){var b=!1;I=[];for(X=0;X<G.materials.length;X++)I[X]=N.materials[G.materials[X]],b=I[X]instanceof THREE.MeshShaderMaterial;b&&D.computeTangents();z=G.position;r=G.rotation;
+THREE.SceneLoader.prototype={load:function(b,c){var e=this,f=new Worker(b);f.postMessage(0);var g=THREE.Loader.prototype.extractUrlbase(b);f.onmessage=function(b){function f(b,c){return c=="relativeToHTML"?b:g+"/"+b}function m(){for(u in K.objects)if(!N.objects[u])if(G=K.objects[u],G.geometry!==void 0){if(D=N.geometries[G.geometry]){var b=!1;I=[];for(X=0;X<G.materials.length;X++)I[X]=N.materials[G.materials[X]],b=I[X]instanceof THREE.MeshShaderMaterial;b&&D.computeTangents();z=G.position;r=G.rotation;
 q=G.quaternion;s=G.scale;q=0;I.length==0&&(I[0]=new THREE.MeshFaceMaterial);I.length>1&&(I=[new THREE.MeshFaceMaterial]);object=new THREE.Mesh(D,I);object.name=u;object.position.set(z[0],z[1],z[2]);q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]);object.scale.set(s[0],s[1],s[2]);object.visible=G.visible;N.scene.addObject(object);N.objects[u]=object;G.meshCollider&&(b=THREE.CollisionUtils.MeshColliderWBox(object),N.scene.collisions.colliders.push(b));
 if(G.castsShadow)b=new THREE.ShadowVolume(D),N.scene.addChild(b),b.position=object.position,b.rotation=object.rotation,b.scale=object.scale;G.trigger&&G.trigger.toLowerCase()!="none"&&(b={type:G.trigger,object:G},N.triggers[object.name]=b)}}else z=G.position,r=G.rotation,q=G.quaternion,s=G.scale,q=0,object=new THREE.Object3D,object.name=u,object.position.set(z[0],z[1],z[2]),q?(object.quaternion.set(q[0],q[1],q[2],q[3]),object.useQuaternion=!0):object.rotation.set(r[0],r[1],r[2]),object.scale.set(s[0],
-s[1],s[2]),object.visible=G.visible!==void 0?G.visible:!1,N.scene.addObject(object),N.objects[u]=object,N.empties[u]=object,G.trigger&&G.trigger.toLowerCase()!="none"&&(b={type:G.trigger,object:G},N.triggers[object.name]=b)}function p(b){return function(c){N.geometries[b]=c;m();j-=1;e.onLoadComplete();o()}}function n(b){return function(e){N.geometries[b]=e}}function o(){e.callbackProgress({totalModels:T,totalTextures:Z,loadedModels:T-j,loadedTextures:Z-ca},N);e.onLoadProgress();j==0&&ca==0&&c(N)}
+s[1],s[2]),object.visible=G.visible!==void 0?G.visible:!1,N.scene.addObject(object),N.objects[u]=object,N.empties[u]=object,G.trigger&&G.trigger.toLowerCase()!="none"&&(b={type:G.trigger,object:G},N.triggers[object.name]=b)}function n(b){return function(c){N.geometries[b]=c;m();j-=1;e.onLoadComplete();p()}}function o(b){return function(c){N.geometries[b]=c}}function p(){e.callbackProgress({totalModels:T,totalTextures:Z,loadedModels:T-j,loadedTextures:Z-ca},N);e.onLoadProgress();j==0&&ca==0&&c(N)}
 var t,v,u,w,B,A,y,G,z,C,H,D,Q,J,F,I,S,K,ea,j,ca,T,Z,N;K=b.data;F=new THREE.BinaryLoader;ea=new THREE.JSONLoader;ca=j=0;N={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{},empties:{}};b=!1;for(u in K.objects)if(G=K.objects[u],G.meshCollider){b=!0;break}if(b)N.scene.collisions=new THREE.CollisionSystem;if(K.transform){b=K.transform.position;C=K.transform.rotation;var da=K.transform.scale;b&&N.scene.position.set(b[0],b[1],b[2]);C&&N.scene.rotation.set(C[0],
-C[1],C[2]);da&&N.scene.scale.set(da[0],da[1],da[2]);(b||C||da)&&N.scene.updateMatrix()}b=function(){ca-=1;o();e.onLoadComplete()};for(B in K.cameras){C=K.cameras[B];if(C.type=="perspective")Q=new THREE.Camera(C.fov,C.aspect,C.near,C.far);else if(C.type=="ortho")Q=new THREE.Camera,Q.projectionMatrix=THREE.Matrix4.makeOrtho(C.left,C.right,C.top,C.bottom,C.near,C.far);z=C.position;C=C.target;Q.position.set(z[0],z[1],z[2]);Q.target.position.set(C[0],C[1],C[2]);N.cameras[B]=Q}for(w in K.lights)B=K.lights[w],
+C[1],C[2]);da&&N.scene.scale.set(da[0],da[1],da[2]);(b||C||da)&&N.scene.updateMatrix()}b=function(){ca-=1;p();e.onLoadComplete()};for(B in K.cameras){C=K.cameras[B];if(C.type=="perspective")Q=new THREE.Camera(C.fov,C.aspect,C.near,C.far);else if(C.type=="ortho")Q=new THREE.Camera,Q.projectionMatrix=THREE.Matrix4.makeOrtho(C.left,C.right,C.top,C.bottom,C.near,C.far);z=C.position;C=C.target;Q.position.set(z[0],z[1],z[2]);Q.target.position.set(C[0],C[1],C[2]);N.cameras[B]=Q}for(w in K.lights)B=K.lights[w],
 Q=B.color!==void 0?B.color:16777215,C=B.intensity!==void 0?B.intensity:1,B.type=="directional"?(z=B.direction,S=new THREE.DirectionalLight(Q,C),S.position.set(z[0],z[1],z[2]),S.position.normalize()):B.type=="point"?(z=B.position,d=B.distance,S=new THREE.PointLight(Q,C,d),S.position.set(z[0],z[1],z[2])):B.type=="ambient"&&(S=new THREE.AmbientLight(Q)),N.scene.addLight(S),N.lights[w]=S;for(A in K.fogs)w=K.fogs[A],w.type=="linear"?J=new THREE.Fog(0,w.near,w.far):w.type=="exp2"&&(J=new THREE.FogExp2(0,
 w.density)),C=w.color,J.color.setRGB(C[0],C[1],C[2]),N.fogs[A]=J;if(N.cameras&&K.defaults.camera)N.currentCamera=N.cameras[K.defaults.camera];if(N.fogs&&K.defaults.fog)N.scene.fog=N.fogs[K.defaults.fog];C=K.defaults.bgcolor;N.bgColor=new THREE.Color;N.bgColor.setRGB(C[0],C[1],C[2]);N.bgColorAlpha=K.defaults.bgalpha;for(t in K.geometries)if(A=K.geometries[t],A.type=="bin_mesh"||A.type=="ascii_mesh")j+=1,e.onLoadStart();T=j;for(t in K.geometries)A=K.geometries[t],A.type=="cube"?(D=new THREE.CubeGeometry(A.width,
 A.height,A.depth,A.segmentsWidth,A.segmentsHeight,A.segmentsDepth,null,A.flipped,A.sides),N.geometries[t]=D):A.type=="plane"?(D=new THREE.PlaneGeometry(A.width,A.height,A.segmentsWidth,A.segmentsHeight),N.geometries[t]=D):A.type=="sphere"?(D=new THREE.SphereGeometry(A.radius,A.segmentsWidth,A.segmentsHeight),N.geometries[t]=D):A.type=="cylinder"?(D=new THREE.CylinderGeometry(A.numSegs,A.topRad,A.botRad,A.height,A.topOffset,A.botOffset),N.geometries[t]=D):A.type=="torus"?(D=new THREE.TorusGeometry(A.radius,
-A.tube,A.segmentsR,A.segmentsT),N.geometries[t]=D):A.type=="icosahedron"?(D=new THREE.IcosahedronGeometry(A.subdivisions),N.geometries[t]=D):A.type=="bin_mesh"?F.load({model:f(A.url,K.urlBaseType),callback:p(t)}):A.type=="ascii_mesh"?ea.load({model:f(A.url,K.urlBaseType),callback:p(t)}):A.type=="embedded_mesh"&&(A=K.embeds[A.id])&&ea.createModel(A,n(t),"");for(y in K.textures)if(t=K.textures[y],t.url instanceof Array){ca+=t.url.length;for(F=0;F<t.url.length;F++)e.onLoadStart()}else ca+=1,e.onLoadStart();
+A.tube,A.segmentsR,A.segmentsT),N.geometries[t]=D):A.type=="icosahedron"?(D=new THREE.IcosahedronGeometry(A.subdivisions),N.geometries[t]=D):A.type=="bin_mesh"?F.load({model:f(A.url,K.urlBaseType),callback:n(t)}):A.type=="ascii_mesh"?ea.load({model:f(A.url,K.urlBaseType),callback:n(t)}):A.type=="embedded_mesh"&&(A=K.embeds[A.id])&&ea.createModel(A,o(t),"");for(y in K.textures)if(t=K.textures[y],t.url instanceof Array){ca+=t.url.length;for(F=0;F<t.url.length;F++)e.onLoadStart()}else ca+=1,e.onLoadStart();
 Z=ca;for(y in K.textures){t=K.textures[y];if(t.mapping!=void 0&&THREE[t.mapping]!=void 0)t.mapping=new THREE[t.mapping];if(t.url instanceof Array){F=[];for(var X=0;X<t.url.length;X++)F[X]=f(t.url[X],K.urlBaseType);F=THREE.ImageUtils.loadTextureCube(F,t.mapping,b)}else{F=THREE.ImageUtils.loadTexture(f(t.url,K.urlBaseType),t.mapping,b);if(THREE[t.minFilter]!=void 0)F.minFilter=THREE[t.minFilter];if(THREE[t.magFilter]!=void 0)F.magFilter=THREE[t.magFilter];if(t.repeat){F.repeat.set(t.repeat[0],t.repeat[1]);
 if(t.repeat[0]!=1)F.wrapS=THREE.RepeatWrapping;if(t.repeat[1]!=1)F.wrapT=THREE.RepeatWrapping}t.offset&&F.offset.set(t.offset[0],t.offset[1]);if(t.wrap){ea={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(ea[t.wrap[0]]!==void 0)F.wrapS=ea[t.wrap[0]];if(ea[t.wrap[1]]!==void 0)F.wrapT=ea[t.wrap[1]]}}N.textures[y]=F}for(v in K.materials){y=K.materials[v];for(H in y.parameters)if(H=="envMap"||H=="map"||H=="lightMap")y.parameters[H]=N.textures[y.parameters[H]];else if(H=="shading")y.parameters[H]=
 y.parameters[H]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(H=="blending")y.parameters[H]=THREE[y.parameters[H]]?THREE[y.parameters[H]]:THREE.NormalBlending;else if(H=="combine")y.parameters[H]=y.parameters[H]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation;else if(H=="vertexColors")if(y.parameters[H]=="face")y.parameters[H]=THREE.FaceColors;else if(y.parameters[H])y.parameters[H]=THREE.VertexColors;if(y.parameters.opacity!==void 0&&y.parameters.opacity<1)y.parameters.transparent=
 !0;if(y.parameters.normalMap){t=THREE.ShaderUtils.lib.normal;b=THREE.UniformsUtils.clone(t.uniforms);F=y.parameters.color;ea=y.parameters.specular;A=y.parameters.ambient;J=y.parameters.shininess;b.tNormal.texture=N.textures[y.parameters.normalMap];if(y.parameters.normalMapFactor)b.uNormalScale.value=y.parameters.normalMapFactor;if(y.parameters.map)b.tDiffuse.texture=y.parameters.map,b.enableDiffuse.value=!0;b.enableAO.value=!1;b.enableSpecular.value=!1;b.uDiffuseColor.value.setHex(F);b.uSpecularColor.value.setHex(ea);
 b.uAmbientColor.value.setHex(A);b.uShininess.value=J;if(y.parameters.opacity)b.uOpacity.value=y.parameters.opacity;y=new THREE.MeshShaderMaterial({fragmentShader:t.fragmentShader,vertexShader:t.vertexShader,uniforms:b,lights:!0})}else y=new THREE[y.type](y.parameters);N.materials[v]=y}m();e.callbackSync(N)}}};
 THREE.MarchingCubes=function(b,c){THREE.Object3D.call(this);this.materials=c instanceof Array?c:[c];this.init=function(b){this.isolation=80;this.size=b;this.size2=this.size*this.size;this.size3=this.size2*this.size;this.halfsize=this.size/2;this.delta=2/this.size;this.yd=this.size;this.zd=this.size2;this.field=new Float32Array(this.size3);this.normal_cache=new Float32Array(this.size3*3);this.vlist=new Float32Array(36);this.nlist=new Float32Array(36);this.firstDraw=!0;this.maxCount=4096;this.count=
-0;this.hasNormal=this.hasPos=!1;this.positionArray=new Float32Array(this.maxCount*3);this.normalArray=new Float32Array(this.maxCount*3)};this.lerp=function(b,c,g){return b+(c-b)*g};this.VIntX=function(b,c,g,k,h,m,p,n,o,t){h=(h-o)/(t-o);o=this.normal_cache;c[k]=m+h*this.delta;c[k+1]=p;c[k+2]=n;g[k]=this.lerp(o[b],o[b+3],h);g[k+1]=this.lerp(o[b+1],o[b+4],h);g[k+2]=this.lerp(o[b+2],o[b+5],h)};this.VIntY=function(b,c,g,k,h,m,p,n,o,t){h=(h-o)/(t-o);o=this.normal_cache;c[k]=m;c[k+1]=p+h*this.delta;c[k+
-2]=n;c=b+this.yd*3;g[k]=this.lerp(o[b],o[c],h);g[k+1]=this.lerp(o[b+1],o[c+1],h);g[k+2]=this.lerp(o[b+2],o[c+2],h)};this.VIntZ=function(b,c,g,k,h,m,p,n,o,t){h=(h-o)/(t-o);o=this.normal_cache;c[k]=m;c[k+1]=p;c[k+2]=n+h*this.delta;c=b+this.zd*3;g[k]=this.lerp(o[b],o[c],h);g[k+1]=this.lerp(o[b+1],o[c+1],h);g[k+2]=this.lerp(o[b+2],o[c+2],h)};this.compNorm=function(b){var c=b*3;this.normal_cache[c]==0&&(this.normal_cache[c]=this.field[b-1]-this.field[b+1],this.normal_cache[c+1]=this.field[b-this.yd]-this.field[b+
-this.yd],this.normal_cache[c+2]=this.field[b-this.zd]-this.field[b+this.zd])};this.polygonize=function(b,c,g,k,h,m){var p=k+1,n=k+this.yd,o=k+this.zd,t=p+this.yd,v=p+this.zd,u=k+this.yd+this.zd,w=p+this.yd+this.zd,B=0,A=this.field[k],y=this.field[p],G=this.field[n],z=this.field[t],C=this.field[o],H=this.field[v],D=this.field[u],Q=this.field[w];A<h&&(B|=1);y<h&&(B|=2);G<h&&(B|=8);z<h&&(B|=4);C<h&&(B|=16);H<h&&(B|=32);D<h&&(B|=128);Q<h&&(B|=64);var J=THREE.edgeTable[B];if(J==0)return 0;var F=this.delta,
-I=b+F,S=c+F,F=g+F;J&1&&(this.compNorm(k),this.compNorm(p),this.VIntX(k*3,this.vlist,this.nlist,0,h,b,c,g,A,y));J&2&&(this.compNorm(p),this.compNorm(t),this.VIntY(p*3,this.vlist,this.nlist,3,h,I,c,g,y,z));J&4&&(this.compNorm(n),this.compNorm(t),this.VIntX(n*3,this.vlist,this.nlist,6,h,b,S,g,G,z));J&8&&(this.compNorm(k),this.compNorm(n),this.VIntY(k*3,this.vlist,this.nlist,9,h,b,c,g,A,G));J&16&&(this.compNorm(o),this.compNorm(v),this.VIntX(o*3,this.vlist,this.nlist,12,h,b,c,F,C,H));J&32&&(this.compNorm(v),
-this.compNorm(w),this.VIntY(v*3,this.vlist,this.nlist,15,h,I,c,F,H,Q));J&64&&(this.compNorm(u),this.compNorm(w),this.VIntX(u*3,this.vlist,this.nlist,18,h,b,S,F,D,Q));J&128&&(this.compNorm(o),this.compNorm(u),this.VIntY(o*3,this.vlist,this.nlist,21,h,b,c,F,C,D));J&256&&(this.compNorm(k),this.compNorm(o),this.VIntZ(k*3,this.vlist,this.nlist,24,h,b,c,g,A,C));J&512&&(this.compNorm(p),this.compNorm(v),this.VIntZ(p*3,this.vlist,this.nlist,27,h,I,c,g,y,H));J&1024&&(this.compNorm(t),this.compNorm(w),this.VIntZ(t*
-3,this.vlist,this.nlist,30,h,I,S,g,z,Q));J&2048&&(this.compNorm(n),this.compNorm(u),this.VIntZ(n*3,this.vlist,this.nlist,33,h,b,S,g,G,D));B<<=4;for(h=k=0;THREE.triTable[B+h]!=-1;)b=B+h,c=b+1,g=b+2,this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[b],3*THREE.triTable[c],3*THREE.triTable[g],m),h+=3,k++;return k};this.posnormtriv=function(b,c,g,k,h,m){var p=this.count*3;this.positionArray[p]=b[g];this.positionArray[p+1]=b[g+1];this.positionArray[p+2]=b[g+2];this.positionArray[p+3]=b[k];this.positionArray[p+
-4]=b[k+1];this.positionArray[p+5]=b[k+2];this.positionArray[p+6]=b[h];this.positionArray[p+7]=b[h+1];this.positionArray[p+8]=b[h+2];this.normalArray[p]=c[g];this.normalArray[p+1]=c[g+1];this.normalArray[p+2]=c[g+2];this.normalArray[p+3]=c[k];this.normalArray[p+4]=c[k+1];this.normalArray[p+5]=c[k+2];this.normalArray[p+6]=c[h];this.normalArray[p+7]=c[h+1];this.normalArray[p+8]=c[h+2];this.hasNormal=this.hasPos=!0;this.count+=3;this.count>=this.maxCount-3&&m(this)};this.begin=function(){this.count=0;
-this.hasNormal=this.hasPos=!1};this.end=function(b){if(this.count!=0){for(var c=this.count*3;c<this.positionArray.length;c++)this.positionArray[c]=0;b(this)}};this.addBall=function(b,c,g,k,h){var m=this.size*Math.sqrt(k/h),p=g*this.size,n=c*this.size,o=b*this.size,t=Math.floor(p-m);t<1&&(t=1);p=Math.floor(p+m);p>this.size-1&&(p=this.size-1);var v=Math.floor(n-m);v<1&&(v=1);n=Math.floor(n+m);n>this.size-1&&(n=this.size-1);var u=Math.floor(o-m);u<1&&(u=1);m=Math.floor(o+m);m>this.size-1&&(m=this.size-
-1);for(var w,B,A,y,G,z;t<p;t++){o=this.size2*t;B=t/this.size-g;G=B*B;for(B=v;B<n;B++){A=o+this.size*B;w=B/this.size-c;z=w*w;for(w=u;w<m;w++)y=w/this.size-b,y=k/(1.0E-6+y*y+z+G)-h,y>0&&(this.field[A+w]+=y)}}};this.addPlaneX=function(b,c){var g,k,h,m,p,n=this.size,o=this.yd,t=this.zd,v=this.field,u=n*Math.sqrt(b/c);u>n&&(u=n);for(g=0;g<u;g++)if(k=g/n,k*=k,m=b/(1.0E-4+k)-c,m>0)for(k=0;k<n;k++){p=g+k*o;for(h=0;h<n;h++)v[t*h+p]+=m}};this.addPlaneY=function(b,c){var g,k,h,m,p,n,o=this.size,t=this.yd,v=
-this.zd,u=this.field,w=o*Math.sqrt(b/c);w>o&&(w=o);for(k=0;k<w;k++)if(g=k/o,g*=g,m=b/(1.0E-4+g)-c,m>0){p=k*t;for(g=0;g<o;g++){n=p+g;for(h=0;h<o;h++)u[v*h+n]+=m}}};this.addPlaneZ=function(b,c){var g,k,h,m,p,n;size=this.size;yd=this.yd;zd=this.zd;field=this.field;dist=size*Math.sqrt(b/c);dist>size&&(dist=size);for(h=0;h<dist;h++)if(g=h/size,g*=g,m=b/(1.0E-4+g)-c,m>0){p=zd*h;for(k=0;k<size;k++){n=p+k*yd;for(g=0;g<size;g++)field[n+g]+=m}}};this.reset=function(){var b;for(b=0;b<this.size3;b++)this.normal_cache[b*
-3]=0,this.field[b]=0};this.render=function(b){this.begin();var c,g,k,h,m,p,n,o,t,v=this.size-2;for(h=1;h<v;h++){t=this.size2*h;n=(h-this.halfsize)/this.halfsize;for(k=1;k<v;k++){o=t+this.size*k;p=(k-this.halfsize)/this.halfsize;for(g=1;g<v;g++)m=(g-this.halfsize)/this.halfsize,c=o+g,this.polygonize(m,p,n,c,this.isolation,b)}}this.end(b)};this.generateGeometry=function(){var b=0,c=new THREE.Geometry,g=[];this.render(function(k){var h,m,p,n,o,t,v,u;for(h=0;h<k.count;h++)v=h*3,o=v+1,u=v+2,m=k.positionArray[v],
-p=k.positionArray[o],n=k.positionArray[u],t=new THREE.Vector3(m,p,n),m=k.normalArray[v],p=k.normalArray[o],n=k.normalArray[u],v=new THREE.Vector3(m,p,n),v.normalize(),o=new THREE.Vertex(t),c.vertices.push(o),g.push(v);nfaces=k.count/3;for(h=0;h<nfaces;h++)v=(b+h)*3,o=v+1,u=v+2,t=g[v],m=g[o],p=g[u],v=new THREE.Face3(v,o,u,[t,m,p]),c.faces.push(v);b+=nfaces;k.count=0});return c};this.init(b)};THREE.MarchingCubes.prototype=new THREE.Object3D;THREE.MarchingCubes.prototype.constructor=THREE.MarchingCubes;
+0;this.hasNormal=this.hasPos=!1;this.positionArray=new Float32Array(this.maxCount*3);this.normalArray=new Float32Array(this.maxCount*3)};this.lerp=function(b,c,g){return b+(c-b)*g};this.VIntX=function(b,c,g,k,h,m,n,o,p,t){h=(h-p)/(t-p);p=this.normal_cache;c[k]=m+h*this.delta;c[k+1]=n;c[k+2]=o;g[k]=this.lerp(p[b],p[b+3],h);g[k+1]=this.lerp(p[b+1],p[b+4],h);g[k+2]=this.lerp(p[b+2],p[b+5],h)};this.VIntY=function(b,c,g,k,h,m,n,o,p,t){h=(h-p)/(t-p);p=this.normal_cache;c[k]=m;c[k+1]=n+h*this.delta;c[k+
+2]=o;c=b+this.yd*3;g[k]=this.lerp(p[b],p[c],h);g[k+1]=this.lerp(p[b+1],p[c+1],h);g[k+2]=this.lerp(p[b+2],p[c+2],h)};this.VIntZ=function(b,c,g,k,h,m,n,o,p,t){h=(h-p)/(t-p);p=this.normal_cache;c[k]=m;c[k+1]=n;c[k+2]=o+h*this.delta;c=b+this.zd*3;g[k]=this.lerp(p[b],p[c],h);g[k+1]=this.lerp(p[b+1],p[c+1],h);g[k+2]=this.lerp(p[b+2],p[c+2],h)};this.compNorm=function(b){var c=b*3;this.normal_cache[c]==0&&(this.normal_cache[c]=this.field[b-1]-this.field[b+1],this.normal_cache[c+1]=this.field[b-this.yd]-this.field[b+
+this.yd],this.normal_cache[c+2]=this.field[b-this.zd]-this.field[b+this.zd])};this.polygonize=function(b,c,g,k,h,m){var n=k+1,o=k+this.yd,p=k+this.zd,t=n+this.yd,v=n+this.zd,u=k+this.yd+this.zd,w=n+this.yd+this.zd,B=0,A=this.field[k],y=this.field[n],G=this.field[o],z=this.field[t],C=this.field[p],H=this.field[v],D=this.field[u],Q=this.field[w];A<h&&(B|=1);y<h&&(B|=2);G<h&&(B|=8);z<h&&(B|=4);C<h&&(B|=16);H<h&&(B|=32);D<h&&(B|=128);Q<h&&(B|=64);var J=THREE.edgeTable[B];if(J==0)return 0;var F=this.delta,
+I=b+F,S=c+F,F=g+F;J&1&&(this.compNorm(k),this.compNorm(n),this.VIntX(k*3,this.vlist,this.nlist,0,h,b,c,g,A,y));J&2&&(this.compNorm(n),this.compNorm(t),this.VIntY(n*3,this.vlist,this.nlist,3,h,I,c,g,y,z));J&4&&(this.compNorm(o),this.compNorm(t),this.VIntX(o*3,this.vlist,this.nlist,6,h,b,S,g,G,z));J&8&&(this.compNorm(k),this.compNorm(o),this.VIntY(k*3,this.vlist,this.nlist,9,h,b,c,g,A,G));J&16&&(this.compNorm(p),this.compNorm(v),this.VIntX(p*3,this.vlist,this.nlist,12,h,b,c,F,C,H));J&32&&(this.compNorm(v),
+this.compNorm(w),this.VIntY(v*3,this.vlist,this.nlist,15,h,I,c,F,H,Q));J&64&&(this.compNorm(u),this.compNorm(w),this.VIntX(u*3,this.vlist,this.nlist,18,h,b,S,F,D,Q));J&128&&(this.compNorm(p),this.compNorm(u),this.VIntY(p*3,this.vlist,this.nlist,21,h,b,c,F,C,D));J&256&&(this.compNorm(k),this.compNorm(p),this.VIntZ(k*3,this.vlist,this.nlist,24,h,b,c,g,A,C));J&512&&(this.compNorm(n),this.compNorm(v),this.VIntZ(n*3,this.vlist,this.nlist,27,h,I,c,g,y,H));J&1024&&(this.compNorm(t),this.compNorm(w),this.VIntZ(t*
+3,this.vlist,this.nlist,30,h,I,S,g,z,Q));J&2048&&(this.compNorm(o),this.compNorm(u),this.VIntZ(o*3,this.vlist,this.nlist,33,h,b,S,g,G,D));B<<=4;for(h=k=0;THREE.triTable[B+h]!=-1;)b=B+h,c=b+1,g=b+2,this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[b],3*THREE.triTable[c],3*THREE.triTable[g],m),h+=3,k++;return k};this.posnormtriv=function(b,c,g,k,h,m){var n=this.count*3;this.positionArray[n]=b[g];this.positionArray[n+1]=b[g+1];this.positionArray[n+2]=b[g+2];this.positionArray[n+3]=b[k];this.positionArray[n+
+4]=b[k+1];this.positionArray[n+5]=b[k+2];this.positionArray[n+6]=b[h];this.positionArray[n+7]=b[h+1];this.positionArray[n+8]=b[h+2];this.normalArray[n]=c[g];this.normalArray[n+1]=c[g+1];this.normalArray[n+2]=c[g+2];this.normalArray[n+3]=c[k];this.normalArray[n+4]=c[k+1];this.normalArray[n+5]=c[k+2];this.normalArray[n+6]=c[h];this.normalArray[n+7]=c[h+1];this.normalArray[n+8]=c[h+2];this.hasNormal=this.hasPos=!0;this.count+=3;this.count>=this.maxCount-3&&m(this)};this.begin=function(){this.count=0;
+this.hasNormal=this.hasPos=!1};this.end=function(b){if(this.count!=0){for(var c=this.count*3;c<this.positionArray.length;c++)this.positionArray[c]=0;b(this)}};this.addBall=function(b,c,g,k,h){var m=this.size*Math.sqrt(k/h),n=g*this.size,o=c*this.size,p=b*this.size,t=Math.floor(n-m);t<1&&(t=1);n=Math.floor(n+m);n>this.size-1&&(n=this.size-1);var v=Math.floor(o-m);v<1&&(v=1);o=Math.floor(o+m);o>this.size-1&&(o=this.size-1);var u=Math.floor(p-m);u<1&&(u=1);m=Math.floor(p+m);m>this.size-1&&(m=this.size-
+1);for(var w,B,A,y,G,z;t<n;t++){p=this.size2*t;B=t/this.size-g;G=B*B;for(B=v;B<o;B++){A=p+this.size*B;w=B/this.size-c;z=w*w;for(w=u;w<m;w++)y=w/this.size-b,y=k/(1.0E-6+y*y+z+G)-h,y>0&&(this.field[A+w]+=y)}}};this.addPlaneX=function(b,c){var g,k,h,m,n,o=this.size,p=this.yd,t=this.zd,v=this.field,u=o*Math.sqrt(b/c);u>o&&(u=o);for(g=0;g<u;g++)if(k=g/o,k*=k,m=b/(1.0E-4+k)-c,m>0)for(k=0;k<o;k++){n=g+k*p;for(h=0;h<o;h++)v[t*h+n]+=m}};this.addPlaneY=function(b,c){var g,k,h,m,n,o,p=this.size,t=this.yd,v=
+this.zd,u=this.field,w=p*Math.sqrt(b/c);w>p&&(w=p);for(k=0;k<w;k++)if(g=k/p,g*=g,m=b/(1.0E-4+g)-c,m>0){n=k*t;for(g=0;g<p;g++){o=n+g;for(h=0;h<p;h++)u[v*h+o]+=m}}};this.addPlaneZ=function(b,c){var g,k,h,m,n,o;size=this.size;yd=this.yd;zd=this.zd;field=this.field;dist=size*Math.sqrt(b/c);dist>size&&(dist=size);for(h=0;h<dist;h++)if(g=h/size,g*=g,m=b/(1.0E-4+g)-c,m>0){n=zd*h;for(k=0;k<size;k++){o=n+k*yd;for(g=0;g<size;g++)field[o+g]+=m}}};this.reset=function(){var b;for(b=0;b<this.size3;b++)this.normal_cache[b*
+3]=0,this.field[b]=0};this.render=function(b){this.begin();var c,g,k,h,m,n,o,p,t,v=this.size-2;for(h=1;h<v;h++){t=this.size2*h;o=(h-this.halfsize)/this.halfsize;for(k=1;k<v;k++){p=t+this.size*k;n=(k-this.halfsize)/this.halfsize;for(g=1;g<v;g++)m=(g-this.halfsize)/this.halfsize,c=p+g,this.polygonize(m,n,o,c,this.isolation,b)}}this.end(b)};this.generateGeometry=function(){var b=0,c=new THREE.Geometry,g=[];this.render(function(k){var h,m,n,o,p,t,v,u;for(h=0;h<k.count;h++)v=h*3,p=v+1,u=v+2,m=k.positionArray[v],
+n=k.positionArray[p],o=k.positionArray[u],t=new THREE.Vector3(m,n,o),m=k.normalArray[v],n=k.normalArray[p],o=k.normalArray[u],v=new THREE.Vector3(m,n,o),v.normalize(),p=new THREE.Vertex(t),c.vertices.push(p),g.push(v);nfaces=k.count/3;for(h=0;h<nfaces;h++)v=(b+h)*3,p=v+1,u=v+2,t=g[v],m=g[p],n=g[u],v=new THREE.Face3(v,p,u,[t,m,n]),c.faces.push(v);b+=nfaces;k.count=0});return c};this.init(b)};THREE.MarchingCubes.prototype=new THREE.Object3D;THREE.MarchingCubes.prototype.constructor=THREE.MarchingCubes;
 THREE.edgeTable=new Int32Array([0,265,515,778,1030,1295,1541,1804,2060,2309,2575,2822,3082,3331,3593,3840,400,153,915,666,1430,1183,1941,1692,2460,2197,2975,2710,3482,3219,3993,3728,560,825,51,314,1590,1855,1077,1340,2620,2869,2111,2358,3642,3891,3129,3376,928,681,419,170,1958,1711,1445,1196,2988,2725,2479,2214,4010,3747,3497,3232,1120,1385,1635,1898,102,367,613,876,3180,3429,3695,3942,2154,2403,2665,2912,1520,1273,2035,1786,502,255,1013,764,3580,3317,4095,3830,2554,2291,3065,2800,1616,1881,1107,
 1370,598,863,85,348,3676,3925,3167,3414,2650,2899,2137,2384,1984,1737,1475,1226,966,719,453,204,4044,3781,3535,3270,3018,2755,2505,2240,2240,2505,2755,3018,3270,3535,3781,4044,204,453,719,966,1226,1475,1737,1984,2384,2137,2899,2650,3414,3167,3925,3676,348,85,863,598,1370,1107,1881,1616,2800,3065,2291,2554,3830,4095,3317,3580,764,1013,255,502,1786,2035,1273,1520,2912,2665,2403,2154,3942,3695,3429,3180,876,613,367,102,1898,1635,1385,1120,3232,3497,3747,4010,2214,2479,2725,2988,1196,1445,1711,1958,170,
 419,681,928,3376,3129,3891,3642,2358,2111,2869,2620,1340,1077,1855,1590,314,51,825,560,3728,3993,3219,3482,2710,2975,2197,2460,1692,1941,1183,1430,666,915,153,400,3840,3593,3331,3082,2822,2575,2309,2060,1804,1541,1295,1030,778,515,265,0]);
@@ -549,20 +549,20 @@ THREE.MeshCollider=function(b,c){this.mesh=b;this.box=c;this.numFaces=this.mesh.
 THREE.CollisionSystem.prototype.rayCastAll=function(b){b.direction.normalize();this.hits.length=0;var c,e,f,g,k=0;c=0;for(e=this.colliders.length;c<e;c++)if(g=this.colliders[c],f=this.rayCast(b,g),f<Number.MAX_VALUE)g.distance=f,f>k?this.hits.push(g):this.hits.unshift(g),k=f;return this.hits};
 THREE.CollisionSystem.prototype.rayCastNearest=function(b){var c=this.rayCastAll(b);if(c.length==0)return null;for(var e=0;c[e]instanceof THREE.MeshCollider;){var f=this.rayMesh(b,c[e]);if(f.dist<Number.MAX_VALUE){c[e].distance=f.dist;c[e].faceIndex=f.faceIndex;break}e++}if(e>c.length)return null;return c[e]};
 THREE.CollisionSystem.prototype.rayCast=function(b,c){if(c instanceof THREE.PlaneCollider)return this.rayPlane(b,c);else if(c instanceof THREE.SphereCollider)return this.raySphere(b,c);else if(c instanceof THREE.BoxCollider)return this.rayBox(b,c);else if(c instanceof THREE.MeshCollider&&c.box)return this.rayBox(b,c.box)};
-THREE.CollisionSystem.prototype.rayMesh=function(b,c){for(var e=this.makeRayLocal(b,c.mesh),f=Number.MAX_VALUE,g,k=0;k<c.numFaces;k++){var h=c.mesh.geometry.faces[k],m=c.mesh.geometry.vertices[h.a].position,p=c.mesh.geometry.vertices[h.b].position,n=c.mesh.geometry.vertices[h.c].position,o=h instanceof THREE.Face4?c.mesh.geometry.vertices[h.d].position:null;h instanceof THREE.Face3?(h=this.rayTriangle(e,m,p,n,f,this.collisionNormal),h<f&&(f=h,g=k,c.normal.copy(this.collisionNormal),c.normal.normalize())):
-h instanceof THREE.Face4&&(h=this.rayTriangle(e,m,p,o,f,this.collisionNormal),h<f&&(f=h,g=k,c.normal.copy(this.collisionNormal),c.normal.normalize()),h=this.rayTriangle(e,p,n,o,f,this.collisionNormal),h<f&&(f=h,g=k,c.normal.copy(this.collisionNormal),c.normal.normalize()))}return{dist:f,faceIndex:g}};
-THREE.CollisionSystem.prototype.rayTriangle=function(b,c,e,f,g,k){var h=THREE.CollisionSystem.__v1,m=THREE.CollisionSystem.__v2;k.set(0,0,0);h.sub(e,c);m.sub(f,e);k.cross(h,m);m=k.dot(b.direction);if(!(m<0))return Number.MAX_VALUE;h=k.dot(c)-k.dot(b.origin);if(!(h<=0))return Number.MAX_VALUE;if(!(h>=m*g))return Number.MAX_VALUE;h/=m;m=THREE.CollisionSystem.__v3;m.copy(b.direction);m.multiplyScalar(h);m.addSelf(b.origin);Math.abs(k.x)>Math.abs(k.y)?Math.abs(k.x)>Math.abs(k.z)?(b=m.y-c.y,k=e.y-c.y,
-g=f.y-c.y,m=m.z-c.z,e=e.z-c.z,f=f.z-c.z):(b=m.x-c.x,k=e.x-c.x,g=f.x-c.x,m=m.y-c.y,e=e.y-c.y,f=f.y-c.y):Math.abs(k.y)>Math.abs(k.z)?(b=m.x-c.x,k=e.x-c.x,g=f.x-c.x,m=m.z-c.z,e=e.z-c.z,f=f.z-c.z):(b=m.x-c.x,k=e.x-c.x,g=f.x-c.x,m=m.y-c.y,e=e.y-c.y,f=f.y-c.y);c=k*f-e*g;if(c==0)return Number.MAX_VALUE;c=1/c;f=(b*f-m*g)*c;if(!(f>=0))return Number.MAX_VALUE;c*=k*m-e*b;if(!(c>=0))return Number.MAX_VALUE;if(!(1-f-c>=0))return Number.MAX_VALUE;return h};
+THREE.CollisionSystem.prototype.rayMesh=function(b,c){for(var e=this.makeRayLocal(b,c.mesh),f=Number.MAX_VALUE,g,k=0;k<c.numFaces;k++){var h=c.mesh.geometry.faces[k],m=c.mesh.geometry.vertices[h.a].position,n=c.mesh.geometry.vertices[h.b].position,o=c.mesh.geometry.vertices[h.c].position,p=h instanceof THREE.Face4?c.mesh.geometry.vertices[h.d].position:null;h instanceof THREE.Face3?(h=this.rayTriangle(e,m,n,o,f,this.collisionNormal,c.mesh.doubleSided),h<f&&(f=h,g=k,c.normal.copy(this.collisionNormal),
+c.normal.normalize())):h instanceof THREE.Face4&&(h=this.rayTriangle(e,m,n,p,f,this.collisionNormal,c.mesh.doubleSided),h<f&&(f=h,g=k,c.normal.copy(this.collisionNormal),c.normal.normalize()),h=this.rayTriangle(e,n,o,p,f,this.collisionNormal,c.mesh.doubleSided),h<f&&(f=h,g=k,c.normal.copy(this.collisionNormal),c.normal.normalize()))}return{dist:f,faceIndex:g}};
+THREE.CollisionSystem.prototype.rayTriangle=function(b,c,e,f,g,k,h){var m=THREE.CollisionSystem.__v1,n=THREE.CollisionSystem.__v2;k.set(0,0,0);m.sub(e,c);n.sub(f,e);k.cross(m,n);m=k.dot(b.direction);if(!(m<0))if(h)k.multiplyScalar(-1),m*=-1;else return Number.MAX_VALUE;h=k.dot(c)-k.dot(b.origin);if(!(h<=0))return Number.MAX_VALUE;if(!(h>=m*g))return Number.MAX_VALUE;h/=m;m=THREE.CollisionSystem.__v3;m.copy(b.direction);m.multiplyScalar(h);m.addSelf(b.origin);Math.abs(k.x)>Math.abs(k.y)?Math.abs(k.x)>
+Math.abs(k.z)?(b=m.y-c.y,k=e.y-c.y,g=f.y-c.y,m=m.z-c.z,e=e.z-c.z,f=f.z-c.z):(b=m.x-c.x,k=e.x-c.x,g=f.x-c.x,m=m.y-c.y,e=e.y-c.y,f=f.y-c.y):Math.abs(k.y)>Math.abs(k.z)?(b=m.x-c.x,k=e.x-c.x,g=f.x-c.x,m=m.z-c.z,e=e.z-c.z,f=f.z-c.z):(b=m.x-c.x,k=e.x-c.x,g=f.x-c.x,m=m.y-c.y,e=e.y-c.y,f=f.y-c.y);c=k*f-e*g;if(c==0)return Number.MAX_VALUE;c=1/c;f=(b*f-m*g)*c;if(!(f>=0))return Number.MAX_VALUE;c*=k*m-e*b;if(!(c>=0))return Number.MAX_VALUE;if(!(1-f-c>=0))return Number.MAX_VALUE;return h};
 THREE.CollisionSystem.prototype.makeRayLocal=function(b,c){var e=THREE.CollisionSystem.__m;THREE.Matrix4.makeInvert(c.matrixWorld,e);var f=THREE.CollisionSystem.__r;f.origin.copy(b.origin);f.direction.copy(b.direction);e.multiplyVector3(f.origin);e.rotateAxis(f.direction);f.direction.normalize();return f};
-THREE.CollisionSystem.prototype.rayBox=function(b,c){var e;c.dynamic&&c.mesh&&c.mesh.matrixWorld?e=this.makeRayLocal(b,c.mesh):(e=THREE.CollisionSystem.__r,e.origin.copy(b.origin),e.direction.copy(b.direction));var f=0,g=0,k=0,h=0,m=0,p=0,n=!0;e.origin.x<c.min.x?(f=c.min.x-e.origin.x,f/=e.direction.x,n=!1,h=-1):e.origin.x>c.max.x&&(f=c.max.x-e.origin.x,f/=e.direction.x,n=!1,h=1);e.origin.y<c.min.y?(g=c.min.y-e.origin.y,g/=e.direction.y,n=!1,m=-1):e.origin.y>c.max.y&&(g=c.max.y-e.origin.y,g/=e.direction.y,
-n=!1,m=1);e.origin.z<c.min.z?(k=c.min.z-e.origin.z,k/=e.direction.z,n=!1,p=-1):e.origin.z>c.max.z&&(k=c.max.z-e.origin.z,k/=e.direction.z,n=!1,p=1);if(n)return-1;n=0;g>f&&(n=1,f=g);k>f&&(n=2,f=k);switch(n){case 0:m=e.origin.y+e.direction.y*f;if(m<c.min.y||m>c.max.y)return Number.MAX_VALUE;e=e.origin.z+e.direction.z*f;if(e<c.min.z||e>c.max.z)return Number.MAX_VALUE;c.normal.set(h,0,0);break;case 1:h=e.origin.x+e.direction.x*f;if(h<c.min.x||h>c.max.x)return Number.MAX_VALUE;e=e.origin.z+e.direction.z*
-f;if(e<c.min.z||e>c.max.z)return Number.MAX_VALUE;c.normal.set(0,m,0);break;case 2:h=e.origin.x+e.direction.x*f;if(h<c.min.x||h>c.max.x)return Number.MAX_VALUE;m=e.origin.y+e.direction.y*f;if(m<c.min.y||m>c.max.y)return Number.MAX_VALUE;c.normal.set(0,0,p)}return f};THREE.CollisionSystem.prototype.rayPlane=function(b,c){var e=b.direction.dot(c.normal),f=c.point.dot(c.normal);if(e<0)e=(f-b.origin.dot(c.normal))/e;else return Number.MAX_VALUE;return e>0?e:Number.MAX_VALUE};
+THREE.CollisionSystem.prototype.rayBox=function(b,c){var e;c.dynamic&&c.mesh&&c.mesh.matrixWorld?e=this.makeRayLocal(b,c.mesh):(e=THREE.CollisionSystem.__r,e.origin.copy(b.origin),e.direction.copy(b.direction));var f=0,g=0,k=0,h=0,m=0,n=0,o=!0;e.origin.x<c.min.x?(f=c.min.x-e.origin.x,f/=e.direction.x,o=!1,h=-1):e.origin.x>c.max.x&&(f=c.max.x-e.origin.x,f/=e.direction.x,o=!1,h=1);e.origin.y<c.min.y?(g=c.min.y-e.origin.y,g/=e.direction.y,o=!1,m=-1):e.origin.y>c.max.y&&(g=c.max.y-e.origin.y,g/=e.direction.y,
+o=!1,m=1);e.origin.z<c.min.z?(k=c.min.z-e.origin.z,k/=e.direction.z,o=!1,n=-1):e.origin.z>c.max.z&&(k=c.max.z-e.origin.z,k/=e.direction.z,o=!1,n=1);if(o)return-1;o=0;g>f&&(o=1,f=g);k>f&&(o=2,f=k);switch(o){case 0:m=e.origin.y+e.direction.y*f;if(m<c.min.y||m>c.max.y)return Number.MAX_VALUE;e=e.origin.z+e.direction.z*f;if(e<c.min.z||e>c.max.z)return Number.MAX_VALUE;c.normal.set(h,0,0);break;case 1:h=e.origin.x+e.direction.x*f;if(h<c.min.x||h>c.max.x)return Number.MAX_VALUE;e=e.origin.z+e.direction.z*
+f;if(e<c.min.z||e>c.max.z)return Number.MAX_VALUE;c.normal.set(0,m,0);break;case 2:h=e.origin.x+e.direction.x*f;if(h<c.min.x||h>c.max.x)return Number.MAX_VALUE;m=e.origin.y+e.direction.y*f;if(m<c.min.y||m>c.max.y)return Number.MAX_VALUE;c.normal.set(0,0,n)}return f};THREE.CollisionSystem.prototype.rayPlane=function(b,c){var e=b.direction.dot(c.normal),f=c.point.dot(c.normal);if(e<0)e=(f-b.origin.dot(c.normal))/e;else return Number.MAX_VALUE;return e>0?e:Number.MAX_VALUE};
 THREE.CollisionSystem.prototype.raySphere=function(b,c){var e=c.center.clone().subSelf(b.origin);if(e.lengthSq<c.radiusSq)return-1;var f=e.dot(b.direction.clone());if(f<=0)return Number.MAX_VALUE;e=c.radiusSq-(e.lengthSq()-f*f);if(e>=0)return Math.abs(f)-Math.sqrt(e);return Number.MAX_VALUE};THREE.CollisionSystem.__v1=new THREE.Vector3;THREE.CollisionSystem.__v2=new THREE.Vector3;THREE.CollisionSystem.__v3=new THREE.Vector3;THREE.CollisionSystem.__nr=new THREE.Vector3;THREE.CollisionSystem.__m=new THREE.Matrix4;
 THREE.CollisionSystem.__r=new THREE.Ray;THREE.CollisionUtils={};THREE.CollisionUtils.MeshOBB=function(b){b.geometry.computeBoundingBox();var c=b.geometry.boundingBox,e=new THREE.Vector3(c.x[0],c.y[0],c.z[0]),c=new THREE.Vector3(c.x[1],c.y[1],c.z[1]),e=new THREE.BoxCollider(e,c);e.mesh=b;return e};THREE.CollisionUtils.MeshAABB=function(b){var c=THREE.CollisionUtils.MeshOBB(b);c.min.addSelf(b.position);c.max.addSelf(b.position);c.dynamic=!1;return c};
 THREE.CollisionUtils.MeshColliderWBox=function(b){return new THREE.MeshCollider(b,THREE.CollisionUtils.MeshOBB(b))};
-if(THREE.WebGLRenderer)THREE.AnaglyphWebGLRenderer=function(b){THREE.WebGLRenderer.call(this,b);var c=this,e=this.setSize,f=this.render,g=new THREE.Camera,k=new THREE.Camera,h=new THREE.Matrix4,m=new THREE.Matrix4,p,n,o;g.useTarget=k.useTarget=!1;g.matrixAutoUpdate=k.matrixAutoUpdate=!1;var b={minFilter:THREE.LinearFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat},t=new THREE.WebGLRenderTarget(512,512,b),v=new THREE.WebGLRenderTarget(512,512,b),u=new THREE.Camera(53,1,1,1E4);u.position.z=
+if(THREE.WebGLRenderer)THREE.AnaglyphWebGLRenderer=function(b){THREE.WebGLRenderer.call(this,b);var c=this,e=this.setSize,f=this.render,g=new THREE.Camera,k=new THREE.Camera,h=new THREE.Matrix4,m=new THREE.Matrix4,n,o,p;g.useTarget=k.useTarget=!1;g.matrixAutoUpdate=k.matrixAutoUpdate=!1;var b={minFilter:THREE.LinearFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat},t=new THREE.WebGLRenderTarget(512,512,b),v=new THREE.WebGLRenderTarget(512,512,b),u=new THREE.Camera(53,1,1,1E4);u.position.z=
 2;_material=new THREE.MeshShaderMaterial({uniforms:{mapLeft:{type:"t",value:0,texture:t},mapRight:{type:"t",value:1,texture:v}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D mapLeft;\nuniform sampler2D mapRight;\nvarying vec2 vUv;\nvoid main() {\nvec4 colorL, colorR;\nvec2 uv = vUv;\ncolorL = texture2D( mapLeft, uv );\ncolorR = texture2D( mapRight, uv );\ngl_FragColor = vec4( colorL.g * 0.7 + colorL.b * 0.3, colorR.g, colorR.b, colorL.a + colorR.a ) * 1.1;\n}"});
-var w=new THREE.Scene;w.addObject(new THREE.Mesh(new THREE.PlaneGeometry(2,2),_material));this.setSize=function(b,f){e.call(c,b,f);t.width=b;t.height=f;v.width=b;v.height=f};this.render=function(b,e){e.update(null,!0);if(p!==e.aspect||n!==e.near||o!==e.fov){p=e.aspect;n=e.near;o=e.fov;var y=e.projectionMatrix.clone(),G=125/30*0.5,z=G*n/125,C=n*Math.tan(o*Math.PI/360),H;h.n14=G;m.n14=-G;G=-C*p+z;H=C*p+z;y.n11=2*n/(H-G);y.n13=(H+G)/(H-G);g.projectionMatrix=y.clone();G=-C*p-z;H=C*p-z;y.n11=2*n/(H-G);
-y.n13=(H+G)/(H-G);k.projectionMatrix=y.clone()}g.matrix=e.matrixWorld.clone().multiplySelf(m);g.update(null,!0);g.position.copy(e.position);g.near=n;g.far=e.far;f.call(c,b,g,t,!0);k.matrix=e.matrixWorld.clone().multiplySelf(h);k.update(null,!0);k.position.copy(e.position);k.near=n;k.far=e.far;f.call(c,b,k,v,!0);f.call(c,w,u)}};
+var w=new THREE.Scene;w.addObject(new THREE.Mesh(new THREE.PlaneGeometry(2,2),_material));this.setSize=function(b,f){e.call(c,b,f);t.width=b;t.height=f;v.width=b;v.height=f};this.render=function(b,e){e.update(null,!0);if(n!==e.aspect||o!==e.near||p!==e.fov){n=e.aspect;o=e.near;p=e.fov;var y=e.projectionMatrix.clone(),G=125/30*0.5,z=G*o/125,C=o*Math.tan(p*Math.PI/360),H;h.n14=G;m.n14=-G;G=-C*n+z;H=C*n+z;y.n11=2*o/(H-G);y.n13=(H+G)/(H-G);g.projectionMatrix=y.clone();G=-C*n-z;H=C*n-z;y.n11=2*o/(H-G);
+y.n13=(H+G)/(H-G);k.projectionMatrix=y.clone()}g.matrix=e.matrixWorld.clone().multiplySelf(m);g.update(null,!0);g.position.copy(e.position);g.near=o;g.far=e.far;f.call(c,b,g,t,!0);k.matrix=e.matrixWorld.clone().multiplySelf(h);k.update(null,!0);k.position.copy(e.position);k.near=o;k.far=e.far;f.call(c,b,k,v,!0);f.call(c,w,u)}};
 if(THREE.WebGLRenderer)THREE.CrosseyedWebGLRenderer=function(b){THREE.WebGLRenderer.call(this,b);this.autoClear=!1;var c=this,e=this.setSize,f=this.render,g,k,h=new THREE.Camera,m=new THREE.Camera;c.separation=10;if(b&&b.separation!==void 0)c.separation=b.separation;(new THREE.Camera(53,window.innerWidth/2/window.innerHeight,1,1E4)).position.z=-10;this.setSize=function(b,f){e.call(c,b,f);g=b/2;k=f};this.render=function(b,e){this.clear();h.fov=e.fov;h.aspect=0.5*e.aspect;h.near=e.near;h.far=e.far;
 h.updateProjectionMatrix();h.position.copy(e.position);h.target.position.copy(e.target.position);h.translateX(c.separation);m.projectionMatrix=h.projectionMatrix;m.position.copy(e.position);m.target.position.copy(e.target.position);m.translateX(-c.separation);this.setViewport(0,0,g,k);f.call(c,b,h);this.setViewport(g,0,g,k);f.call(c,b,m,!1)}};

تفاوت فایلی نمایش داده نمی شود زیرا این فایل بسیار بزرگ است
+ 5 - 5
build/custom/ThreeExtras.js


برخی فایل ها در این مقایسه diff نمایش داده نمی شوند زیرا تعداد فایل ها بسیار زیاد است