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@@ -8,9 +8,27 @@
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margin: 0;
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margin: 0;
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overflow: hidden;
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overflow: hidden;
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}
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}
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+ #info {
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+ position: absolute;
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+ top: 0px;
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+ width: 100%;
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+ color: #000000;
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+ padding: 5px;
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+ font-family: Monospace;
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+ font-size: 13px;
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+ text-align: center;
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+ z-index: 1;
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+ }
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+
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+ a {
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+ color: #000000;
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+ }
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+
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</style>
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</style>
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</head>
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</head>
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<body>
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<body>
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+ <div id="info"><a href="http://threejs.org" target="_blank">three.js</a> - css3d sandbox</div>
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+
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<script src="../build/three.min.js"></script>
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<script src="../build/three.min.js"></script>
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<script src="js/controls/TrackballControls.js"></script>
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<script src="js/controls/TrackballControls.js"></script>
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@@ -20,7 +38,6 @@
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<script>
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<script>
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var camera, scene, renderer;
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var camera, scene, renderer;
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- var geometry, material, mesh;
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var scene2, renderer2;
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var scene2, renderer2;
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@@ -31,59 +48,53 @@
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function init() {
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function init() {
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- camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 1, 1000 );
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+ camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 1, 1000 );
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camera.position.set( 200, 200, 200 );
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camera.position.set( 200, 200, 200 );
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controls = new THREE.TrackballControls( camera );
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controls = new THREE.TrackballControls( camera );
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- controls.rotateSpeed = 1.0;
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- controls.zoomSpeed = 1.2;
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- controls.panSpeed = 0.8;
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-
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- controls.noZoom = false;
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- controls.noPan = false;
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-
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- controls.staticMoving = false;
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- controls.dynamicDampingFactor = 0.3;
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-
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- controls.keys = [ 65, 83, 68 ];
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-
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scene = new THREE.Scene();
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scene = new THREE.Scene();
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+ scene2 = new THREE.Scene();
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- geometry = new THREE.BoxGeometry( 200, 200, 200 );
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- material = new THREE.MeshBasicMaterial( { color: 0x000000, wireframe: true, wireframeLinewidth: 1 } );
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-
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- mesh = new THREE.Mesh( geometry, material );
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- scene.add( mesh );
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-
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- renderer = new THREE.CanvasRenderer();
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- renderer.setClearColor( 0xffffff );
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- renderer.setSize( window.innerWidth, window.innerHeight );
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- document.body.appendChild( renderer.domElement );
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+ var material = new THREE.MeshBasicMaterial( { color: 0x000000, wireframe: true, wireframeLinewidth: 1, side: THREE.DoubleSide } );
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//
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//
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- scene2 = new THREE.Scene();
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-
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- for ( var i = 0; i < 20; i ++ ) {
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+ for ( var i = 0; i < 10; i ++ ) {
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var element = document.createElement( 'div' );
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var element = document.createElement( 'div' );
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element.style.width = '100px';
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element.style.width = '100px';
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element.style.height = '100px';
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element.style.height = '100px';
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+ element.style.opacity = 0.5;
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element.style.background = new THREE.Color( Math.random() * 0xffffff ).getStyle();
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element.style.background = new THREE.Color( Math.random() * 0xffffff ).getStyle();
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var object = new THREE.CSS3DObject( element );
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var object = new THREE.CSS3DObject( element );
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object.position.x = Math.random() * 200 - 100;
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object.position.x = Math.random() * 200 - 100;
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object.position.y = Math.random() * 200 - 100;
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object.position.y = Math.random() * 200 - 100;
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object.position.z = Math.random() * 200 - 100;
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object.position.z = Math.random() * 200 - 100;
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+ object.rotation.x = Math.random();
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+ object.rotation.y = Math.random();
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+ object.rotation.z = Math.random();
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object.scale.x = Math.random() + 0.5;
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object.scale.x = Math.random() + 0.5;
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object.scale.y = Math.random() + 0.5;
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object.scale.y = Math.random() + 0.5;
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scene2.add( object );
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scene2.add( object );
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+ var geometry = new THREE.PlaneGeometry( 100, 100 );
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+ var mesh = new THREE.Mesh( geometry, material );
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+ mesh.position.copy( object.position );
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+ mesh.rotation.copy( object.rotation );
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+ mesh.scale.copy( object.scale );
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+ scene.add( mesh );
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+
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}
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}
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//
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//
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+ renderer = new THREE.CanvasRenderer();
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+ renderer.setClearColor( 0xf0f0f0 );
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+ renderer.setSize( window.innerWidth, window.innerHeight );
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+ document.body.appendChild( renderer.domElement );
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+
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renderer2 = new THREE.CSS3DRenderer();
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renderer2 = new THREE.CSS3DRenderer();
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renderer2.setSize( window.innerWidth, window.innerHeight );
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renderer2.setSize( window.innerWidth, window.innerHeight );
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renderer2.domElement.style.position = 'absolute';
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renderer2.domElement.style.position = 'absolute';
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