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Merge pull request #16572 from gero3/patch-6

Cleanup: updateDeferredColorUniforms only accepts 5 arguments
Mr.doob 6 سال پیش
والد
کامیت
eda30c3473
2فایلهای تغییر یافته به همراه2 افزوده شده و 2 حذف شده
  1. 1 1
      examples/js/renderers/WebGLDeferredRenderer.js
  2. 1 1
      examples/jsm/renderers/WebGLDeferredRenderer.js

+ 1 - 1
examples/js/renderers/WebGLDeferredRenderer.js

@@ -606,7 +606,7 @@ THREE.WebGLDeferredRenderer = function ( parameters ) {
 
 		}
 
-		updateDeferredColorUniforms( renderer, scene, camera, geometry, material, group );
+		updateDeferredColorUniforms( renderer, scene, camera, geometry, material );
 
 		material.uniforms.samplerLight.value = _compLight.renderTarget2.texture;
 

+ 1 - 1
examples/jsm/renderers/WebGLDeferredRenderer.js

@@ -641,7 +641,7 @@ var WebGLDeferredRenderer = function ( parameters ) {
 
 		}
 
-		updateDeferredColorUniforms( renderer, scene, camera, geometry, material, group );
+		updateDeferredColorUniforms( renderer, scene, camera, geometry, material );
 
 		material.uniforms.samplerLight.value = _compLight.renderTarget2.texture;