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@@ -63,6 +63,728 @@
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};
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}
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+ /**
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+ * Copyright (c) 2014-present, Facebook, Inc.
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+ *
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+ * This source code is licensed under the MIT license found in the
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+ * LICENSE file in the root directory of this source tree.
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+ */
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+ var runtime = function (exports) {
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+
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+ var Op = Object.prototype;
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+ var hasOwn = Op.hasOwnProperty;
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+ var undefined$1; // More compressible than void 0.
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+
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+ var $Symbol = typeof Symbol === "function" ? Symbol : {};
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+ var iteratorSymbol = $Symbol.iterator || "@@iterator";
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+ var asyncIteratorSymbol = $Symbol.asyncIterator || "@@asyncIterator";
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+ var toStringTagSymbol = $Symbol.toStringTag || "@@toStringTag";
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+
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+ function define(obj, key, value) {
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+ Object.defineProperty(obj, key, {
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+ value: value,
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+ enumerable: true,
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+ configurable: true,
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+ writable: true
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+ });
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+ return obj[key];
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+ }
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+
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+ try {
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+ // IE 8 has a broken Object.defineProperty that only works on DOM objects.
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+ define({}, "");
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+ } catch (err) {
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+ define = function define(obj, key, value) {
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+ return obj[key] = value;
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+ };
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+ }
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+
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+ function wrap(innerFn, outerFn, self, tryLocsList) {
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+ // If outerFn provided and outerFn.prototype is a Generator, then outerFn.prototype instanceof Generator.
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+ var protoGenerator = outerFn && outerFn.prototype instanceof Generator ? outerFn : Generator;
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+ var generator = Object.create(protoGenerator.prototype);
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+ var context = new Context(tryLocsList || []); // The ._invoke method unifies the implementations of the .next,
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+ // .throw, and .return methods.
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+
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+ generator._invoke = makeInvokeMethod(innerFn, self, context);
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+ return generator;
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+ }
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+
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+ exports.wrap = wrap; // Try/catch helper to minimize deoptimizations. Returns a completion
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+ // record like context.tryEntries[i].completion. This interface could
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+ // have been (and was previously) designed to take a closure to be
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+ // invoked without arguments, but in all the cases we care about we
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+ // already have an existing method we want to call, so there's no need
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+ // to create a new function object. We can even get away with assuming
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+ // the method takes exactly one argument, since that happens to be true
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+ // in every case, so we don't have to touch the arguments object. The
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+ // only additional allocation required is the completion record, which
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+ // has a stable shape and so hopefully should be cheap to allocate.
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+
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+ function tryCatch(fn, obj, arg) {
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+ try {
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+ return {
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+ type: "normal",
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+ arg: fn.call(obj, arg)
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+ };
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+ } catch (err) {
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+ return {
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+ type: "throw",
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+ arg: err
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+ };
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+ }
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+ }
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+
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+ var GenStateSuspendedStart = "suspendedStart";
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+ var GenStateSuspendedYield = "suspendedYield";
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+ var GenStateExecuting = "executing";
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+ var GenStateCompleted = "completed"; // Returning this object from the innerFn has the same effect as
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+ // breaking out of the dispatch switch statement.
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+
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+ var ContinueSentinel = {}; // Dummy constructor functions that we use as the .constructor and
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+ // .constructor.prototype properties for functions that return Generator
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+ // objects. For full spec compliance, you may wish to configure your
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+ // minifier not to mangle the names of these two functions.
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+
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+ function Generator() {}
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+
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+ function GeneratorFunction() {}
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+
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+ function GeneratorFunctionPrototype() {} // This is a polyfill for %IteratorPrototype% for environments that
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+ // don't natively support it.
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+
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+
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+ var IteratorPrototype = {};
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+
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+ IteratorPrototype[iteratorSymbol] = function () {
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+ return this;
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+ };
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+
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+ var getProto = Object.getPrototypeOf;
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+ var NativeIteratorPrototype = getProto && getProto(getProto(values([])));
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+
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+ if (NativeIteratorPrototype && NativeIteratorPrototype !== Op && hasOwn.call(NativeIteratorPrototype, iteratorSymbol)) {
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+ // This environment has a native %IteratorPrototype%; use it instead
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+ // of the polyfill.
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+ IteratorPrototype = NativeIteratorPrototype;
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+ }
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+
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+ var Gp = GeneratorFunctionPrototype.prototype = Generator.prototype = Object.create(IteratorPrototype);
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+ GeneratorFunction.prototype = Gp.constructor = GeneratorFunctionPrototype;
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+ GeneratorFunctionPrototype.constructor = GeneratorFunction;
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+ GeneratorFunction.displayName = define(GeneratorFunctionPrototype, toStringTagSymbol, "GeneratorFunction"); // Helper for defining the .next, .throw, and .return methods of the
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+ // Iterator interface in terms of a single ._invoke method.
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+
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+ function defineIteratorMethods(prototype) {
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+ ["next", "throw", "return"].forEach(function (method) {
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+ define(prototype, method, function (arg) {
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+ return this._invoke(method, arg);
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+ });
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+ });
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+ }
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+
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+ exports.isGeneratorFunction = function (genFun) {
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+ var ctor = typeof genFun === "function" && genFun.constructor;
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+ return ctor ? ctor === GeneratorFunction || // For the native GeneratorFunction constructor, the best we can
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+ // do is to check its .name property.
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+ (ctor.displayName || ctor.name) === "GeneratorFunction" : false;
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+ };
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+
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+ exports.mark = function (genFun) {
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+ if (Object.setPrototypeOf) {
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+ Object.setPrototypeOf(genFun, GeneratorFunctionPrototype);
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+ } else {
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+ genFun.__proto__ = GeneratorFunctionPrototype;
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+ define(genFun, toStringTagSymbol, "GeneratorFunction");
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+ }
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+
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+ genFun.prototype = Object.create(Gp);
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+ return genFun;
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+ }; // Within the body of any async function, `await x` is transformed to
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+ // `yield regeneratorRuntime.awrap(x)`, so that the runtime can test
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+ // `hasOwn.call(value, "__await")` to determine if the yielded value is
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+ // meant to be awaited.
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+
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+
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+ exports.awrap = function (arg) {
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+ return {
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+ __await: arg
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+ };
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+ };
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+
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+ function AsyncIterator(generator, PromiseImpl) {
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+ function invoke(method, arg, resolve, reject) {
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+ var record = tryCatch(generator[method], generator, arg);
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+
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+ if (record.type === "throw") {
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+ reject(record.arg);
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+ } else {
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+ var result = record.arg;
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+ var value = result.value;
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+
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+ if (value && typeof value === "object" && hasOwn.call(value, "__await")) {
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+ return PromiseImpl.resolve(value.__await).then(function (value) {
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+ invoke("next", value, resolve, reject);
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+ }, function (err) {
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+ invoke("throw", err, resolve, reject);
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+ });
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+ }
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+
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+ return PromiseImpl.resolve(value).then(function (unwrapped) {
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+ // When a yielded Promise is resolved, its final value becomes
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+ // the .value of the Promise<{value,done}> result for the
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+ // current iteration.
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+ result.value = unwrapped;
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+ resolve(result);
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+ }, function (error) {
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+ // If a rejected Promise was yielded, throw the rejection back
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+ // into the async generator function so it can be handled there.
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+ return invoke("throw", error, resolve, reject);
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+ });
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+ }
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+ }
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+
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+ var previousPromise;
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+
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+ function enqueue(method, arg) {
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+ function callInvokeWithMethodAndArg() {
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+ return new PromiseImpl(function (resolve, reject) {
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+ invoke(method, arg, resolve, reject);
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+ });
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+ }
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+
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+ return previousPromise = // If enqueue has been called before, then we want to wait until
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+ // all previous Promises have been resolved before calling invoke,
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+ // so that results are always delivered in the correct order. If
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+ // enqueue has not been called before, then it is important to
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+ // call invoke immediately, without waiting on a callback to fire,
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+ // so that the async generator function has the opportunity to do
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+ // any necessary setup in a predictable way. This predictability
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+ // is why the Promise constructor synchronously invokes its
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+ // executor callback, and why async functions synchronously
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+ // execute code before the first await. Since we implement simple
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+ // async functions in terms of async generators, it is especially
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+ // important to get this right, even though it requires care.
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+ previousPromise ? previousPromise.then(callInvokeWithMethodAndArg, // Avoid propagating failures to Promises returned by later
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+ // invocations of the iterator.
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+ callInvokeWithMethodAndArg) : callInvokeWithMethodAndArg();
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+ } // Define the unified helper method that is used to implement .next,
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+ // .throw, and .return (see defineIteratorMethods).
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+
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+
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+ this._invoke = enqueue;
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+ }
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+
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+ defineIteratorMethods(AsyncIterator.prototype);
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+
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+ AsyncIterator.prototype[asyncIteratorSymbol] = function () {
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+ return this;
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+ };
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+
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+ exports.AsyncIterator = AsyncIterator; // Note that simple async functions are implemented on top of
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+ // AsyncIterator objects; they just return a Promise for the value of
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+ // the final result produced by the iterator.
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+
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+ exports.async = function (innerFn, outerFn, self, tryLocsList, PromiseImpl) {
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+ if (PromiseImpl === void 0) PromiseImpl = Promise;
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+ var iter = new AsyncIterator(wrap(innerFn, outerFn, self, tryLocsList), PromiseImpl);
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+ return exports.isGeneratorFunction(outerFn) ? iter // If outerFn is a generator, return the full iterator.
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+ : iter.next().then(function (result) {
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+ return result.done ? result.value : iter.next();
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+ });
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+ };
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+
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+ function makeInvokeMethod(innerFn, self, context) {
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+ var state = GenStateSuspendedStart;
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+ return function invoke(method, arg) {
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+ if (state === GenStateExecuting) {
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+ throw new Error("Generator is already running");
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+ }
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+
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+ if (state === GenStateCompleted) {
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+ if (method === "throw") {
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+ throw arg;
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+ } // Be forgiving, per 25.3.3.3.3 of the spec:
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+ // https://people.mozilla.org/~jorendorff/es6-draft.html#sec-generatorresume
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+
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+
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+ return doneResult();
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+ }
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+
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+ context.method = method;
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+ context.arg = arg;
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+
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+ while (true) {
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+ var delegate = context.delegate;
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+
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+ if (delegate) {
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+ var delegateResult = maybeInvokeDelegate(delegate, context);
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+
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+ if (delegateResult) {
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+ if (delegateResult === ContinueSentinel) continue;
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+ return delegateResult;
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+ }
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+ }
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+
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+ if (context.method === "next") {
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+ // Setting context._sent for legacy support of Babel's
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+ // function.sent implementation.
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+ context.sent = context._sent = context.arg;
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+ } else if (context.method === "throw") {
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+ if (state === GenStateSuspendedStart) {
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+ state = GenStateCompleted;
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+ throw context.arg;
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+ }
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+
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+ context.dispatchException(context.arg);
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+ } else if (context.method === "return") {
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+ context.abrupt("return", context.arg);
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+ }
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+
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+ state = GenStateExecuting;
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+ var record = tryCatch(innerFn, self, context);
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+
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+ if (record.type === "normal") {
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+ // If an exception is thrown from innerFn, we leave state ===
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+ // GenStateExecuting and loop back for another invocation.
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+ state = context.done ? GenStateCompleted : GenStateSuspendedYield;
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+
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+ if (record.arg === ContinueSentinel) {
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+ continue;
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+ }
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+
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+ return {
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+ value: record.arg,
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+ done: context.done
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+ };
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+ } else if (record.type === "throw") {
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+ state = GenStateCompleted; // Dispatch the exception by looping back around to the
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+ // context.dispatchException(context.arg) call above.
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+
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+ context.method = "throw";
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+ context.arg = record.arg;
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+ }
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+ }
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+ };
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+ } // Call delegate.iterator[context.method](context.arg) and handle the
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+ // result, either by returning a { value, done } result from the
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+ // delegate iterator, or by modifying context.method and context.arg,
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+ // setting context.delegate to null, and returning the ContinueSentinel.
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+
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+
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+ function maybeInvokeDelegate(delegate, context) {
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+ var method = delegate.iterator[context.method];
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+
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+ if (method === undefined$1) {
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+ // A .throw or .return when the delegate iterator has no .throw
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+ // method always terminates the yield* loop.
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+ context.delegate = null;
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+
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+ if (context.method === "throw") {
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+ // Note: ["return"] must be used for ES3 parsing compatibility.
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+ if (delegate.iterator["return"]) {
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+ // If the delegate iterator has a return method, give it a
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+ // chance to clean up.
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+ context.method = "return";
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+ context.arg = undefined$1;
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+ maybeInvokeDelegate(delegate, context);
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+
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+ if (context.method === "throw") {
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+ // If maybeInvokeDelegate(context) changed context.method from
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+ // "return" to "throw", let that override the TypeError below.
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+ return ContinueSentinel;
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+ }
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+ }
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+
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+ context.method = "throw";
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+ context.arg = new TypeError("The iterator does not provide a 'throw' method");
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+ }
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+
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+ return ContinueSentinel;
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+ }
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+
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+ var record = tryCatch(method, delegate.iterator, context.arg);
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+
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+ if (record.type === "throw") {
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+ context.method = "throw";
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+ context.arg = record.arg;
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+ context.delegate = null;
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+ return ContinueSentinel;
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+ }
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+
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+ var info = record.arg;
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+
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+ if (!info) {
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+ context.method = "throw";
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+ context.arg = new TypeError("iterator result is not an object");
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+ context.delegate = null;
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+ return ContinueSentinel;
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+ }
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+
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+ if (info.done) {
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+ // Assign the result of the finished delegate to the temporary
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+ // variable specified by delegate.resultName (see delegateYield).
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+ context[delegate.resultName] = info.value; // Resume execution at the desired location (see delegateYield).
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+
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+ context.next = delegate.nextLoc; // If context.method was "throw" but the delegate handled the
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+ // exception, let the outer generator proceed normally. If
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+ // context.method was "next", forget context.arg since it has been
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+ // "consumed" by the delegate iterator. If context.method was
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+ // "return", allow the original .return call to continue in the
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+ // outer generator.
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+
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+ if (context.method !== "return") {
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+ context.method = "next";
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+ context.arg = undefined$1;
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+ }
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+ } else {
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+ // Re-yield the result returned by the delegate method.
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+ return info;
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+ } // The delegate iterator is finished, so forget it and continue with
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+ // the outer generator.
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+
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+
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+ context.delegate = null;
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+ return ContinueSentinel;
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+ } // Define Generator.prototype.{next,throw,return} in terms of the
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+ // unified ._invoke helper method.
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+
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+
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+ defineIteratorMethods(Gp);
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+ define(Gp, toStringTagSymbol, "Generator"); // A Generator should always return itself as the iterator object when the
|
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+ // @@iterator function is called on it. Some browsers' implementations of the
|
|
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+ // iterator prototype chain incorrectly implement this, causing the Generator
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+ // object to not be returned from this call. This ensures that doesn't happen.
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|
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+ // See https://github.com/facebook/regenerator/issues/274 for more details.
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+
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+ Gp[iteratorSymbol] = function () {
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+ return this;
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+ };
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+
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+ Gp.toString = function () {
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+ return "[object Generator]";
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+ };
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+
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+ function pushTryEntry(locs) {
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+ var entry = {
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+ tryLoc: locs[0]
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+ };
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+
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+ if (1 in locs) {
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+ entry.catchLoc = locs[1];
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+ }
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|
+
|
|
|
+ if (2 in locs) {
|
|
|
+ entry.finallyLoc = locs[2];
|
|
|
+ entry.afterLoc = locs[3];
|
|
|
+ }
|
|
|
+
|
|
|
+ this.tryEntries.push(entry);
|
|
|
+ }
|
|
|
+
|
|
|
+ function resetTryEntry(entry) {
|
|
|
+ var record = entry.completion || {};
|
|
|
+ record.type = "normal";
|
|
|
+ delete record.arg;
|
|
|
+ entry.completion = record;
|
|
|
+ }
|
|
|
+
|
|
|
+ function Context(tryLocsList) {
|
|
|
+ // The root entry object (effectively a try statement without a catch
|
|
|
+ // or a finally block) gives us a place to store values thrown from
|
|
|
+ // locations where there is no enclosing try statement.
|
|
|
+ this.tryEntries = [{
|
|
|
+ tryLoc: "root"
|
|
|
+ }];
|
|
|
+ tryLocsList.forEach(pushTryEntry, this);
|
|
|
+ this.reset(true);
|
|
|
+ }
|
|
|
+
|
|
|
+ exports.keys = function (object) {
|
|
|
+ var keys = [];
|
|
|
+
|
|
|
+ for (var key in object) {
|
|
|
+ keys.push(key);
|
|
|
+ }
|
|
|
+
|
|
|
+ keys.reverse(); // Rather than returning an object with a next method, we keep
|
|
|
+ // things simple and return the next function itself.
|
|
|
+
|
|
|
+ return function next() {
|
|
|
+ while (keys.length) {
|
|
|
+ var key = keys.pop();
|
|
|
+
|
|
|
+ if (key in object) {
|
|
|
+ next.value = key;
|
|
|
+ next.done = false;
|
|
|
+ return next;
|
|
|
+ }
|
|
|
+ } // To avoid creating an additional object, we just hang the .value
|
|
|
+ // and .done properties off the next function object itself. This
|
|
|
+ // also ensures that the minifier will not anonymize the function.
|
|
|
+
|
|
|
+
|
|
|
+ next.done = true;
|
|
|
+ return next;
|
|
|
+ };
|
|
|
+ };
|
|
|
+
|
|
|
+ function values(iterable) {
|
|
|
+ if (iterable) {
|
|
|
+ var iteratorMethod = iterable[iteratorSymbol];
|
|
|
+
|
|
|
+ if (iteratorMethod) {
|
|
|
+ return iteratorMethod.call(iterable);
|
|
|
+ }
|
|
|
+
|
|
|
+ if (typeof iterable.next === "function") {
|
|
|
+ return iterable;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (!isNaN(iterable.length)) {
|
|
|
+ var i = -1,
|
|
|
+ next = function next() {
|
|
|
+ while (++i < iterable.length) {
|
|
|
+ if (hasOwn.call(iterable, i)) {
|
|
|
+ next.value = iterable[i];
|
|
|
+ next.done = false;
|
|
|
+ return next;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ next.value = undefined$1;
|
|
|
+ next.done = true;
|
|
|
+ return next;
|
|
|
+ };
|
|
|
+
|
|
|
+ return next.next = next;
|
|
|
+ }
|
|
|
+ } // Return an iterator with no values.
|
|
|
+
|
|
|
+
|
|
|
+ return {
|
|
|
+ next: doneResult
|
|
|
+ };
|
|
|
+ }
|
|
|
+
|
|
|
+ exports.values = values;
|
|
|
+
|
|
|
+ function doneResult() {
|
|
|
+ return {
|
|
|
+ value: undefined$1,
|
|
|
+ done: true
|
|
|
+ };
|
|
|
+ }
|
|
|
+
|
|
|
+ Context.prototype = {
|
|
|
+ constructor: Context,
|
|
|
+ reset: function reset(skipTempReset) {
|
|
|
+ this.prev = 0;
|
|
|
+ this.next = 0; // Resetting context._sent for legacy support of Babel's
|
|
|
+ // function.sent implementation.
|
|
|
+
|
|
|
+ this.sent = this._sent = undefined$1;
|
|
|
+ this.done = false;
|
|
|
+ this.delegate = null;
|
|
|
+ this.method = "next";
|
|
|
+ this.arg = undefined$1;
|
|
|
+ this.tryEntries.forEach(resetTryEntry);
|
|
|
+
|
|
|
+ if (!skipTempReset) {
|
|
|
+ for (var name in this) {
|
|
|
+ // Not sure about the optimal order of these conditions:
|
|
|
+ if (name.charAt(0) === "t" && hasOwn.call(this, name) && !isNaN(+name.slice(1))) {
|
|
|
+ this[name] = undefined$1;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ stop: function stop() {
|
|
|
+ this.done = true;
|
|
|
+ var rootEntry = this.tryEntries[0];
|
|
|
+ var rootRecord = rootEntry.completion;
|
|
|
+
|
|
|
+ if (rootRecord.type === "throw") {
|
|
|
+ throw rootRecord.arg;
|
|
|
+ }
|
|
|
+
|
|
|
+ return this.rval;
|
|
|
+ },
|
|
|
+ dispatchException: function dispatchException(exception) {
|
|
|
+ if (this.done) {
|
|
|
+ throw exception;
|
|
|
+ }
|
|
|
+
|
|
|
+ var context = this;
|
|
|
+
|
|
|
+ function handle(loc, caught) {
|
|
|
+ record.type = "throw";
|
|
|
+ record.arg = exception;
|
|
|
+ context.next = loc;
|
|
|
+
|
|
|
+ if (caught) {
|
|
|
+ // If the dispatched exception was caught by a catch block,
|
|
|
+ // then let that catch block handle the exception normally.
|
|
|
+ context.method = "next";
|
|
|
+ context.arg = undefined$1;
|
|
|
+ }
|
|
|
+
|
|
|
+ return !!caught;
|
|
|
+ }
|
|
|
+
|
|
|
+ for (var i = this.tryEntries.length - 1; i >= 0; --i) {
|
|
|
+ var entry = this.tryEntries[i];
|
|
|
+ var record = entry.completion;
|
|
|
+
|
|
|
+ if (entry.tryLoc === "root") {
|
|
|
+ // Exception thrown outside of any try block that could handle
|
|
|
+ // it, so set the completion value of the entire function to
|
|
|
+ // throw the exception.
|
|
|
+ return handle("end");
|
|
|
+ }
|
|
|
+
|
|
|
+ if (entry.tryLoc <= this.prev) {
|
|
|
+ var hasCatch = hasOwn.call(entry, "catchLoc");
|
|
|
+ var hasFinally = hasOwn.call(entry, "finallyLoc");
|
|
|
+
|
|
|
+ if (hasCatch && hasFinally) {
|
|
|
+ if (this.prev < entry.catchLoc) {
|
|
|
+ return handle(entry.catchLoc, true);
|
|
|
+ } else if (this.prev < entry.finallyLoc) {
|
|
|
+ return handle(entry.finallyLoc);
|
|
|
+ }
|
|
|
+ } else if (hasCatch) {
|
|
|
+ if (this.prev < entry.catchLoc) {
|
|
|
+ return handle(entry.catchLoc, true);
|
|
|
+ }
|
|
|
+ } else if (hasFinally) {
|
|
|
+ if (this.prev < entry.finallyLoc) {
|
|
|
+ return handle(entry.finallyLoc);
|
|
|
+ }
|
|
|
+ } else {
|
|
|
+ throw new Error("try statement without catch or finally");
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ abrupt: function abrupt(type, arg) {
|
|
|
+ for (var i = this.tryEntries.length - 1; i >= 0; --i) {
|
|
|
+ var entry = this.tryEntries[i];
|
|
|
+
|
|
|
+ if (entry.tryLoc <= this.prev && hasOwn.call(entry, "finallyLoc") && this.prev < entry.finallyLoc) {
|
|
|
+ var finallyEntry = entry;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ if (finallyEntry && (type === "break" || type === "continue") && finallyEntry.tryLoc <= arg && arg <= finallyEntry.finallyLoc) {
|
|
|
+ // Ignore the finally entry if control is not jumping to a
|
|
|
+ // location outside the try/catch block.
|
|
|
+ finallyEntry = null;
|
|
|
+ }
|
|
|
+
|
|
|
+ var record = finallyEntry ? finallyEntry.completion : {};
|
|
|
+ record.type = type;
|
|
|
+ record.arg = arg;
|
|
|
+
|
|
|
+ if (finallyEntry) {
|
|
|
+ this.method = "next";
|
|
|
+ this.next = finallyEntry.finallyLoc;
|
|
|
+ return ContinueSentinel;
|
|
|
+ }
|
|
|
+
|
|
|
+ return this.complete(record);
|
|
|
+ },
|
|
|
+ complete: function complete(record, afterLoc) {
|
|
|
+ if (record.type === "throw") {
|
|
|
+ throw record.arg;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (record.type === "break" || record.type === "continue") {
|
|
|
+ this.next = record.arg;
|
|
|
+ } else if (record.type === "return") {
|
|
|
+ this.rval = this.arg = record.arg;
|
|
|
+ this.method = "return";
|
|
|
+ this.next = "end";
|
|
|
+ } else if (record.type === "normal" && afterLoc) {
|
|
|
+ this.next = afterLoc;
|
|
|
+ }
|
|
|
+
|
|
|
+ return ContinueSentinel;
|
|
|
+ },
|
|
|
+ finish: function finish(finallyLoc) {
|
|
|
+ for (var i = this.tryEntries.length - 1; i >= 0; --i) {
|
|
|
+ var entry = this.tryEntries[i];
|
|
|
+
|
|
|
+ if (entry.finallyLoc === finallyLoc) {
|
|
|
+ this.complete(entry.completion, entry.afterLoc);
|
|
|
+ resetTryEntry(entry);
|
|
|
+ return ContinueSentinel;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ "catch": function _catch(tryLoc) {
|
|
|
+ for (var i = this.tryEntries.length - 1; i >= 0; --i) {
|
|
|
+ var entry = this.tryEntries[i];
|
|
|
+
|
|
|
+ if (entry.tryLoc === tryLoc) {
|
|
|
+ var record = entry.completion;
|
|
|
+
|
|
|
+ if (record.type === "throw") {
|
|
|
+ var thrown = record.arg;
|
|
|
+ resetTryEntry(entry);
|
|
|
+ }
|
|
|
+
|
|
|
+ return thrown;
|
|
|
+ }
|
|
|
+ } // The context.catch method must only be called with a location
|
|
|
+ // argument that corresponds to a known catch block.
|
|
|
+
|
|
|
+
|
|
|
+ throw new Error("illegal catch attempt");
|
|
|
+ },
|
|
|
+ delegateYield: function delegateYield(iterable, resultName, nextLoc) {
|
|
|
+ this.delegate = {
|
|
|
+ iterator: values(iterable),
|
|
|
+ resultName: resultName,
|
|
|
+ nextLoc: nextLoc
|
|
|
+ };
|
|
|
+
|
|
|
+ if (this.method === "next") {
|
|
|
+ // Deliberately forget the last sent value so that we don't
|
|
|
+ // accidentally pass it on to the delegate.
|
|
|
+ this.arg = undefined$1;
|
|
|
+ }
|
|
|
+
|
|
|
+ return ContinueSentinel;
|
|
|
+ }
|
|
|
+ }; // Regardless of whether this script is executing as a CommonJS module
|
|
|
+ // or not, return the runtime object so that we can declare the variable
|
|
|
+ // regeneratorRuntime in the outer scope, which allows this module to be
|
|
|
+ // injected easily by `bin/regenerator --include-runtime script.js`.
|
|
|
+
|
|
|
+ return exports;
|
|
|
+ }( // If this script is executing as a CommonJS module, use module.exports
|
|
|
+ // as the regeneratorRuntime namespace. Otherwise create a new empty
|
|
|
+ // object. Either way, the resulting object will be used to initialize
|
|
|
+ // the regeneratorRuntime variable at the top of this file.
|
|
|
+ typeof module === "object" ? module.exports : {});
|
|
|
+
|
|
|
+ try {
|
|
|
+ regeneratorRuntime = runtime;
|
|
|
+ } catch (accidentalStrictMode) {
|
|
|
+ // This module should not be running in strict mode, so the above
|
|
|
+ // assignment should always work unless something is misconfigured. Just
|
|
|
+ // in case runtime.js accidentally runs in strict mode, we can escape
|
|
|
+ // strict mode using a global Function call. This could conceivably fail
|
|
|
+ // if a Content Security Policy forbids using Function, but in that case
|
|
|
+ // the proper solution is to fix the accidental strict mode problem. If
|
|
|
+ // you've misconfigured your bundler to force strict mode and applied a
|
|
|
+ // CSP to forbid Function, and you're not willing to fix either of those
|
|
|
+ // problems, please detail your unique predicament in a GitHub issue.
|
|
|
+ Function("r", "regeneratorRuntime = r")(runtime);
|
|
|
+ }
|
|
|
+
|
|
|
var REVISION = '125dev';
|
|
|
var MOUSE = {
|
|
|
LEFT: 0,
|
|
@@ -270,6 +992,42 @@
|
|
|
var GLSL1 = '100';
|
|
|
var GLSL3 = '300 es';
|
|
|
|
|
|
+ function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) {
|
|
|
+ try {
|
|
|
+ var info = gen[key](arg);
|
|
|
+ var value = info.value;
|
|
|
+ } catch (error) {
|
|
|
+ reject(error);
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (info.done) {
|
|
|
+ resolve(value);
|
|
|
+ } else {
|
|
|
+ Promise.resolve(value).then(_next, _throw);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ function _asyncToGenerator(fn) {
|
|
|
+ return function () {
|
|
|
+ var self = this,
|
|
|
+ args = arguments;
|
|
|
+ return new Promise(function (resolve, reject) {
|
|
|
+ var gen = fn.apply(self, args);
|
|
|
+
|
|
|
+ function _next(value) {
|
|
|
+ asyncGeneratorStep(gen, resolve, reject, _next, _throw, "next", value);
|
|
|
+ }
|
|
|
+
|
|
|
+ function _throw(err) {
|
|
|
+ asyncGeneratorStep(gen, resolve, reject, _next, _throw, "throw", err);
|
|
|
+ }
|
|
|
+
|
|
|
+ _next(undefined);
|
|
|
+ });
|
|
|
+ };
|
|
|
+ }
|
|
|
+
|
|
|
function _defineProperties(target, props) {
|
|
|
for (var i = 0; i < props.length; i++) {
|
|
|
var descriptor = props[i];
|
|
@@ -16551,16 +17309,6 @@
|
|
|
});
|
|
|
}
|
|
|
|
|
|
- function onRequestReferenceSpace(value) {
|
|
|
- referenceSpace = value;
|
|
|
- animation.setContext(session);
|
|
|
- animation.start();
|
|
|
- scope.isPresenting = true;
|
|
|
- scope.dispatchEvent({
|
|
|
- type: 'sessionstart'
|
|
|
- });
|
|
|
- }
|
|
|
-
|
|
|
this.setFramebufferScaleFactor = function (value) {
|
|
|
framebufferScaleFactor = value;
|
|
|
|
|
@@ -16585,42 +17333,77 @@
|
|
|
return session;
|
|
|
};
|
|
|
|
|
|
- this.setSession = function (value) {
|
|
|
- session = value;
|
|
|
+ this.setSession = /*#__PURE__*/function () {
|
|
|
+ var _ref = _asyncToGenerator( /*#__PURE__*/regeneratorRuntime.mark(function _callee(value) {
|
|
|
+ var attributes, layerInit, baseLayer;
|
|
|
+ return regeneratorRuntime.wrap(function _callee$(_context) {
|
|
|
+ while (1) {
|
|
|
+ switch (_context.prev = _context.next) {
|
|
|
+ case 0:
|
|
|
+ session = value;
|
|
|
|
|
|
- if (session !== null) {
|
|
|
- session.addEventListener('select', onSessionEvent);
|
|
|
- session.addEventListener('selectstart', onSessionEvent);
|
|
|
- session.addEventListener('selectend', onSessionEvent);
|
|
|
- session.addEventListener('squeeze', onSessionEvent);
|
|
|
- session.addEventListener('squeezestart', onSessionEvent);
|
|
|
- session.addEventListener('squeezeend', onSessionEvent);
|
|
|
- session.addEventListener('end', onSessionEnd);
|
|
|
- var attributes = gl.getContextAttributes();
|
|
|
+ if (!(session !== null)) {
|
|
|
+ _context.next = 24;
|
|
|
+ break;
|
|
|
+ }
|
|
|
|
|
|
- if (attributes.xrCompatible !== true) {
|
|
|
- gl.makeXRCompatible();
|
|
|
- }
|
|
|
+ session.addEventListener('select', onSessionEvent);
|
|
|
+ session.addEventListener('selectstart', onSessionEvent);
|
|
|
+ session.addEventListener('selectend', onSessionEvent);
|
|
|
+ session.addEventListener('squeeze', onSessionEvent);
|
|
|
+ session.addEventListener('squeezestart', onSessionEvent);
|
|
|
+ session.addEventListener('squeezeend', onSessionEvent);
|
|
|
+ session.addEventListener('end', onSessionEnd);
|
|
|
+ session.addEventListener('inputsourceschange', onInputSourcesChange);
|
|
|
+ attributes = gl.getContextAttributes();
|
|
|
+
|
|
|
+ if (!(attributes.xrCompatible !== true)) {
|
|
|
+ _context.next = 14;
|
|
|
+ break;
|
|
|
+ }
|
|
|
|
|
|
- var layerInit = {
|
|
|
- antialias: attributes.antialias,
|
|
|
- alpha: attributes.alpha,
|
|
|
- depth: attributes.depth,
|
|
|
- stencil: attributes.stencil,
|
|
|
- framebufferScaleFactor: framebufferScaleFactor
|
|
|
- }; // eslint-disable-next-line no-undef
|
|
|
+ _context.next = 14;
|
|
|
+ return gl.makeXRCompatible();
|
|
|
+
|
|
|
+ case 14:
|
|
|
+ layerInit = {
|
|
|
+ antialias: attributes.antialias,
|
|
|
+ alpha: attributes.alpha,
|
|
|
+ depth: attributes.depth,
|
|
|
+ stencil: attributes.stencil,
|
|
|
+ framebufferScaleFactor: framebufferScaleFactor
|
|
|
+ }; // eslint-disable-next-line no-undef
|
|
|
+
|
|
|
+ baseLayer = new XRWebGLLayer(session, gl, layerInit);
|
|
|
+ session.updateRenderState({
|
|
|
+ baseLayer: baseLayer
|
|
|
+ });
|
|
|
+ _context.next = 19;
|
|
|
+ return session.requestReferenceSpace(referenceSpaceType);
|
|
|
+
|
|
|
+ case 19:
|
|
|
+ referenceSpace = _context.sent;
|
|
|
+ animation.setContext(session);
|
|
|
+ animation.start();
|
|
|
+ scope.isPresenting = true;
|
|
|
+ scope.dispatchEvent({
|
|
|
+ type: 'sessionstart'
|
|
|
+ });
|
|
|
|
|
|
- var baseLayer = new XRWebGLLayer(session, gl, layerInit);
|
|
|
- session.updateRenderState({
|
|
|
- baseLayer: baseLayer
|
|
|
- });
|
|
|
- session.requestReferenceSpace(referenceSpaceType).then(onRequestReferenceSpace); //
|
|
|
+ case 24:
|
|
|
+ case "end":
|
|
|
+ return _context.stop();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }, _callee);
|
|
|
+ }));
|
|
|
|
|
|
- session.addEventListener('inputsourceschange', updateInputSources);
|
|
|
- }
|
|
|
- };
|
|
|
+ return function (_x) {
|
|
|
+ return _ref.apply(this, arguments);
|
|
|
+ };
|
|
|
+ }();
|
|
|
|
|
|
- function updateInputSources(event) {
|
|
|
+ function onInputSourcesChange(event) {
|
|
|
var inputSources = session.inputSources; // Assign inputSources to available controllers
|
|
|
|
|
|
for (var i = 0; i < controllers.length; i++) {
|