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@@ -42,7 +42,6 @@
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<script type="x-shader/x-vertex" id="vertexshader">
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<script type="x-shader/x-vertex" id="vertexshader">
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- uniform float amplitude;
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attribute float size;
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attribute float size;
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attribute vec3 customColor;
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attribute vec3 customColor;
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@@ -115,7 +114,6 @@
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uniforms = {
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uniforms = {
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- amplitude: { type: "f", value: 1.0 },
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color: { type: "c", value: new THREE.Color( 0xffffff ) },
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color: { type: "c", value: new THREE.Color( 0xffffff ) },
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texture: { type: "t", value: THREE.ImageUtils.loadTexture( "textures/sprites/spark1.png" ) },
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texture: { type: "t", value: THREE.ImageUtils.loadTexture( "textures/sprites/spark1.png" ) },
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