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@@ -2,302 +2,309 @@
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* @author mrdoob / http://mrdoob.com/
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* @author mrdoob / http://mrdoob.com/
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*/
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*/
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-THREE.OBJLoader = function () {};
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+THREE.OBJLoader = function () {
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-THREE.OBJLoader.prototype = new THREE.Loader();
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-THREE.OBJLoader.prototype.constructor = THREE.OBJLoader;
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+ THREE.EventTarget.call( this );
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-THREE.OBJLoader.prototype.load = function ( url, callback ) {
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+};
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- var that = this;
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- var xhr = new XMLHttpRequest();
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+THREE.OBJLoader.prototype = {
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- xhr.onreadystatechange = function () {
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+ constructor: THREE.OBJLoader,
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- if ( xhr.readyState == 4 ) {
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+ load: function ( url ) {
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- if ( xhr.status == 200 || xhr.status == 0 ) {
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+ var scope = this;
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+ var xhr = new XMLHttpRequest();
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- callback( that.parse( xhr.responseText ) );
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+ xhr.onreadystatechange = function () {
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- } else {
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+ if ( xhr.readyState == 4 ) {
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- console.error( 'THREE.OBJLoader: Couldn\'t load ' + url + ' (' + xhr.status + ')' );
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+ if ( xhr.status == 200 || xhr.status == 0 ) {
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- }
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+ scope.dispatchEvent( { type: 'complete', object: scope.parse( xhr.responseText ) } );
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- }
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+ } else {
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- };
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+ scope.dispatchEvent( { type: 'error', status: xhr.status } );
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- xhr.open( "GET", url, true );
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- xhr.send( null );
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+ }
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-};
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+ }
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-THREE.OBJLoader.prototype.parse = function ( data ) {
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+ };
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- function vector( x, y, z ) {
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+ xhr.open( 'GET', url, true );
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+ xhr.send( null );
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- return new THREE.Vector3( x, y, z );
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+ },
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- }
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+ parse: function ( data ) {
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- function uv( u, v ) {
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+ function vector( x, y, z ) {
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- return new THREE.UV( u, 1.0 - v );
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+ return new THREE.Vector3( x, y, z );
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- }
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+ }
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- function face3( a, b, c, normals ) {
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+ function uv( u, v ) {
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- return new THREE.Face3( a, b, c, normals );
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+ return new THREE.UV( u, 1.0 - v );
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- }
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+ }
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- function face4( a, b, c, d, normals ) {
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+ function face3( a, b, c, normals ) {
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- return new THREE.Face4( a, b, c, d, normals );
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+ return new THREE.Face3( a, b, c, normals );
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- }
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+ }
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- var group = new THREE.Object3D();
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+ function face4( a, b, c, d, normals ) {
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- var vertices = [];
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- var normals = [];
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- var uvs = [];
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+ return new THREE.Face4( a, b, c, d, normals );
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- var pattern, result;
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+ }
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- // v float float float
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+ var group = new THREE.Object3D();
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- pattern = /v( [\d|\.|\+|\-|e]+)( [\d|\.|\+|\-|e]+)( [\d|\.|\+|\-|e]+)/g;
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+ var vertices = [];
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+ var normals = [];
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+ var uvs = [];
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- while ( ( result = pattern.exec( data ) ) != null ) {
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+ var pattern, result;
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- // ["v 1.0 2.0 3.0", "1.0", "2.0", "3.0"]
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+ // v float float float
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- vertices.push( vector(
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- parseFloat( result[ 1 ] ),
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- parseFloat( result[ 2 ] ),
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- parseFloat( result[ 3 ] )
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- ) );
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+ pattern = /v( [\d|\.|\+|\-|e]+)( [\d|\.|\+|\-|e]+)( [\d|\.|\+|\-|e]+)/g;
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- }
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+ while ( ( result = pattern.exec( data ) ) != null ) {
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+ // ["v 1.0 2.0 3.0", "1.0", "2.0", "3.0"]
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- // vn float float float
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+ vertices.push( vector(
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+ parseFloat( result[ 1 ] ),
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+ parseFloat( result[ 2 ] ),
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+ parseFloat( result[ 3 ] )
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+ ) );
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- pattern = /vn( [\d|\.|\+|\-|e]+)( [\d|\.|\+|\-|e]+)( [\d|\.|\+|\-|e]+)/g;
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+ }
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- while ( ( result = pattern.exec( data ) ) != null ) {
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- // ["vn 1.0 2.0 3.0", "1.0", "2.0", "3.0"]
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+ // vn float float float
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- normals.push( vector(
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- parseFloat( result[ 1 ] ),
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- parseFloat( result[ 2 ] ),
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- parseFloat( result[ 3 ] )
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- ) );
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+ pattern = /vn( [\d|\.|\+|\-|e]+)( [\d|\.|\+|\-|e]+)( [\d|\.|\+|\-|e]+)/g;
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- }
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+ while ( ( result = pattern.exec( data ) ) != null ) {
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- // vt float float
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+ // ["vn 1.0 2.0 3.0", "1.0", "2.0", "3.0"]
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- pattern = /vt( [\d|\.|\+|\-|e]+)( [\d|\.|\+|\-|e]+)/g;
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+ normals.push( vector(
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+ parseFloat( result[ 1 ] ),
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+ parseFloat( result[ 2 ] ),
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+ parseFloat( result[ 3 ] )
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+ ) );
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- while ( ( result = pattern.exec( data ) ) != null ) {
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+ }
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- // ["vt 0.1 0.2", "0.1", "0.2"]
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+ // vt float float
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- uvs.push( uv(
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- parseFloat( result[ 1 ] ),
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- parseFloat( result[ 2 ] )
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- ) );
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+ pattern = /vt( [\d|\.|\+|\-|e]+)( [\d|\.|\+|\-|e]+)/g;
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- }
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+ while ( ( result = pattern.exec( data ) ) != null ) {
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- var data = data.split( '\no ');
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+ // ["vt 0.1 0.2", "0.1", "0.2"]
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- for ( var i = 0, l = data.length; i < l; i ++ ) {
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+ uvs.push( uv(
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+ parseFloat( result[ 1 ] ),
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+ parseFloat( result[ 2 ] )
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+ ) );
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- var object = data[ i ];
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+ }
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+
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+ var data = data.split( '\no ');
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+
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+ for ( var i = 0, l = data.length; i < l; i ++ ) {
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- var geometry = new THREE.Geometry();
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+ var object = data[ i ];
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- geometry.vertices = vertices;
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+ var geometry = new THREE.Geometry();
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- // f vertex vertex vertex ...
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+ geometry.vertices = vertices;
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- pattern = /f( [\d]+)( [\d]+)( [\d]+)( [\d]+)?/g;
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+ // f vertex vertex vertex ...
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- while ( ( result = pattern.exec( object ) ) != null ) {
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+ pattern = /f( [\d]+)( [\d]+)( [\d]+)( [\d]+)?/g;
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- // ["f 1 2 3", "1", "2", "3", undefined]
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+ while ( ( result = pattern.exec( object ) ) != null ) {
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- if ( result[ 4 ] === undefined ) {
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+ // ["f 1 2 3", "1", "2", "3", undefined]
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+
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+ if ( result[ 4 ] === undefined ) {
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- geometry.faces.push( face3(
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- parseInt( result[ 1 ] ) - 1,
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- parseInt( result[ 2 ] ) - 1,
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- parseInt( result[ 3 ] ) - 1
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- ) );
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+ geometry.faces.push( face3(
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+ parseInt( result[ 1 ] ) - 1,
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+ parseInt( result[ 2 ] ) - 1,
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+ parseInt( result[ 3 ] ) - 1
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+ ) );
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- } else {
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+ } else {
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- geometry.faces.push( face4(
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- parseInt( result[ 1 ] ) - 1,
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- parseInt( result[ 2 ] ) - 1,
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- parseInt( result[ 3 ] ) - 1,
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- parseInt( result[ 4 ] ) - 1
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- ) );
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+ geometry.faces.push( face4(
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+ parseInt( result[ 1 ] ) - 1,
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+ parseInt( result[ 2 ] ) - 1,
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+ parseInt( result[ 3 ] ) - 1,
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+ parseInt( result[ 4 ] ) - 1
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+ ) );
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- }
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+ }
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- }
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+ }
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- // f vertex/uv vertex/uv vertex/uv ...
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+ // f vertex/uv vertex/uv vertex/uv ...
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- pattern = /f( ([\d]+)\/([\d]+))( ([\d]+)\/([\d]+))( ([\d]+)\/([\d]+))( ([\d]+)\/([\d]+))?/g;
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+ pattern = /f( ([\d]+)\/([\d]+))( ([\d]+)\/([\d]+))( ([\d]+)\/([\d]+))( ([\d]+)\/([\d]+))?/g;
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- while ( ( result = pattern.exec( object ) ) != null ) {
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+ while ( ( result = pattern.exec( object ) ) != null ) {
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- // ["f 1/1 2/2 3/3", " 1/1", "1", "1", " 2/2", "2", "2", " 3/3", "3", "3", undefined, undefined, undefined]
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+ // ["f 1/1 2/2 3/3", " 1/1", "1", "1", " 2/2", "2", "2", " 3/3", "3", "3", undefined, undefined, undefined]
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- if ( result[ 10 ] === undefined ) {
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+ if ( result[ 10 ] === undefined ) {
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- geometry.faces.push( face3(
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- parseInt( result[ 2 ] ) - 1,
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- parseInt( result[ 5 ] ) - 1,
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- parseInt( result[ 8 ] ) - 1
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- ) );
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-
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- geometry.faceVertexUvs[ 0 ].push( [
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- uvs[ parseInt( result[ 3 ] ) - 1 ],
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- uvs[ parseInt( result[ 6 ] ) - 1 ],
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- uvs[ parseInt( result[ 9 ] ) - 1 ]
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- ] );
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-
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- } else {
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-
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- geometry.faces.push( face4(
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- parseInt( result[ 2 ] ) - 1,
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- parseInt( result[ 5 ] ) - 1,
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- parseInt( result[ 8 ] ) - 1,
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- parseInt( result[ 11 ] ) - 1
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- ) );
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-
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- geometry.faceVertexUvs[ 0 ].push( [
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- uvs[ parseInt( result[ 3 ] ) - 1 ],
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- uvs[ parseInt( result[ 6 ] ) - 1 ],
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- uvs[ parseInt( result[ 9 ] ) - 1 ],
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- uvs[ parseInt( result[ 12 ] ) - 1 ]
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- ] );
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+ geometry.faces.push( face3(
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+ parseInt( result[ 2 ] ) - 1,
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+ parseInt( result[ 5 ] ) - 1,
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+ parseInt( result[ 8 ] ) - 1
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+ ) );
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+
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+ geometry.faceVertexUvs[ 0 ].push( [
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+ uvs[ parseInt( result[ 3 ] ) - 1 ],
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+ uvs[ parseInt( result[ 6 ] ) - 1 ],
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+ uvs[ parseInt( result[ 9 ] ) - 1 ]
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+ ] );
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+
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+ } else {
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+
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+ geometry.faces.push( face4(
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+ parseInt( result[ 2 ] ) - 1,
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+ parseInt( result[ 5 ] ) - 1,
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+ parseInt( result[ 8 ] ) - 1,
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+ parseInt( result[ 11 ] ) - 1
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+ ) );
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+
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+ geometry.faceVertexUvs[ 0 ].push( [
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+ uvs[ parseInt( result[ 3 ] ) - 1 ],
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+ uvs[ parseInt( result[ 6 ] ) - 1 ],
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+ uvs[ parseInt( result[ 9 ] ) - 1 ],
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+ uvs[ parseInt( result[ 12 ] ) - 1 ]
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+ ] );
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+
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+ }
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}
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}
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- }
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-
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- // f vertex/uv/normal vertex/uv/normal vertex/uv/normal ...
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+ // f vertex/uv/normal vertex/uv/normal vertex/uv/normal ...
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- pattern = /f( ([\d]+)\/([\d]+)\/([\d]+))( ([\d]+)\/([\d]+)\/([\d]+))( ([\d]+)\/([\d]+)\/([\d]+))( ([\d]+)\/([\d]+)\/([\d]+))?/g;
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+ pattern = /f( ([\d]+)\/([\d]+)\/([\d]+))( ([\d]+)\/([\d]+)\/([\d]+))( ([\d]+)\/([\d]+)\/([\d]+))( ([\d]+)\/([\d]+)\/([\d]+))?/g;
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- while ( ( result = pattern.exec( object ) ) != null ) {
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+ while ( ( result = pattern.exec( object ) ) != null ) {
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- // ["f 1/1/1 2/2/2 3/3/3", " 1/1/1", "1", "1", "1", " 2/2/2", "2", "2", "2", " 3/3/3", "3", "3", "3", undefined, undefined, undefined, undefined]
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+ // ["f 1/1/1 2/2/2 3/3/3", " 1/1/1", "1", "1", "1", " 2/2/2", "2", "2", "2", " 3/3/3", "3", "3", "3", undefined, undefined, undefined, undefined]
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- if ( result[ 13 ] === undefined ) {
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+ if ( result[ 13 ] === undefined ) {
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- geometry.faces.push( face3(
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- parseInt( result[ 2 ] ) - 1,
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- parseInt( result[ 6 ] ) - 1,
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- parseInt( result[ 10 ] ) - 1,
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- [
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- normals[ parseInt( result[ 4 ] ) - 1 ],
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- normals[ parseInt( result[ 8 ] ) - 1 ],
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- normals[ parseInt( result[ 12 ] ) - 1 ]
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- ]
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- ) );
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-
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- geometry.faceVertexUvs[ 0 ].push( [
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- uvs[ parseInt( result[ 3 ] ) - 1 ],
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|
|
- uvs[ parseInt( result[ 7 ] ) - 1 ],
|
|
|
|
- uvs[ parseInt( result[ 11 ] ) - 1 ]
|
|
|
|
- ] );
|
|
|
|
-
|
|
|
|
- } else {
|
|
|
|
-
|
|
|
|
- geometry.faces.push( face4(
|
|
|
|
- parseInt( result[ 2 ] ) - 1,
|
|
|
|
- parseInt( result[ 6 ] ) - 1,
|
|
|
|
- parseInt( result[ 10 ] ) - 1,
|
|
|
|
- parseInt( result[ 14 ] ) - 1,
|
|
|
|
- [
|
|
|
|
- normals[ parseInt( result[ 4 ] ) - 1 ],
|
|
|
|
- normals[ parseInt( result[ 8 ] ) - 1 ],
|
|
|
|
- normals[ parseInt( result[ 12 ] ) - 1 ],
|
|
|
|
- normals[ parseInt( result[ 16 ] ) - 1 ]
|
|
|
|
- ]
|
|
|
|
- ) );
|
|
|
|
-
|
|
|
|
- geometry.faceVertexUvs[ 0 ].push( [
|
|
|
|
- uvs[ parseInt( result[ 3 ] ) - 1 ],
|
|
|
|
- uvs[ parseInt( result[ 7 ] ) - 1 ],
|
|
|
|
- uvs[ parseInt( result[ 11 ] ) - 1 ],
|
|
|
|
- uvs[ parseInt( result[ 15 ] ) - 1 ]
|
|
|
|
- ] );
|
|
|
|
-
|
|
|
|
- }
|
|
|
|
|
|
+ geometry.faces.push( face3(
|
|
|
|
+ parseInt( result[ 2 ] ) - 1,
|
|
|
|
+ parseInt( result[ 6 ] ) - 1,
|
|
|
|
+ parseInt( result[ 10 ] ) - 1,
|
|
|
|
+ [
|
|
|
|
+ normals[ parseInt( result[ 4 ] ) - 1 ],
|
|
|
|
+ normals[ parseInt( result[ 8 ] ) - 1 ],
|
|
|
|
+ normals[ parseInt( result[ 12 ] ) - 1 ]
|
|
|
|
+ ]
|
|
|
|
+ ) );
|
|
|
|
+
|
|
|
|
+ geometry.faceVertexUvs[ 0 ].push( [
|
|
|
|
+ uvs[ parseInt( result[ 3 ] ) - 1 ],
|
|
|
|
+ uvs[ parseInt( result[ 7 ] ) - 1 ],
|
|
|
|
+ uvs[ parseInt( result[ 11 ] ) - 1 ]
|
|
|
|
+ ] );
|
|
|
|
+
|
|
|
|
+ } else {
|
|
|
|
+
|
|
|
|
+ geometry.faces.push( face4(
|
|
|
|
+ parseInt( result[ 2 ] ) - 1,
|
|
|
|
+ parseInt( result[ 6 ] ) - 1,
|
|
|
|
+ parseInt( result[ 10 ] ) - 1,
|
|
|
|
+ parseInt( result[ 14 ] ) - 1,
|
|
|
|
+ [
|
|
|
|
+ normals[ parseInt( result[ 4 ] ) - 1 ],
|
|
|
|
+ normals[ parseInt( result[ 8 ] ) - 1 ],
|
|
|
|
+ normals[ parseInt( result[ 12 ] ) - 1 ],
|
|
|
|
+ normals[ parseInt( result[ 16 ] ) - 1 ]
|
|
|
|
+ ]
|
|
|
|
+ ) );
|
|
|
|
+
|
|
|
|
+ geometry.faceVertexUvs[ 0 ].push( [
|
|
|
|
+ uvs[ parseInt( result[ 3 ] ) - 1 ],
|
|
|
|
+ uvs[ parseInt( result[ 7 ] ) - 1 ],
|
|
|
|
+ uvs[ parseInt( result[ 11 ] ) - 1 ],
|
|
|
|
+ uvs[ parseInt( result[ 15 ] ) - 1 ]
|
|
|
|
+ ] );
|
|
|
|
+
|
|
|
|
+ }
|
|
|
|
|
|
|
|
|
|
- }
|
|
|
|
|
|
+ }
|
|
|
|
|
|
- // f vertex//normal vertex//normal vertex//normal ...
|
|
|
|
|
|
+ // f vertex//normal vertex//normal vertex//normal ...
|
|
|
|
|
|
- pattern = /f( ([\d]+)\/\/([\d]+))( ([\d]+)\/\/([\d]+))( ([\d]+)\/\/([\d]+))( ([\d]+)\/\/([\d]+))?/g;
|
|
|
|
|
|
+ pattern = /f( ([\d]+)\/\/([\d]+))( ([\d]+)\/\/([\d]+))( ([\d]+)\/\/([\d]+))( ([\d]+)\/\/([\d]+))?/g;
|
|
|
|
|
|
- while ( ( result = pattern.exec( object ) ) != null ) {
|
|
|
|
|
|
+ while ( ( result = pattern.exec( object ) ) != null ) {
|
|
|
|
|
|
- // ["f 1//1 2//2 3//3", " 1//1", "1", "1", " 2//2", "2", "2", " 3//3", "3", "3", undefined, undefined, undefined]
|
|
|
|
|
|
+ // ["f 1//1 2//2 3//3", " 1//1", "1", "1", " 2//2", "2", "2", " 3//3", "3", "3", undefined, undefined, undefined]
|
|
|
|
|
|
- if ( result[ 10 ] === undefined ) {
|
|
|
|
|
|
+ if ( result[ 10 ] === undefined ) {
|
|
|
|
|
|
- geometry.faces.push( face3(
|
|
|
|
- parseInt( result[ 2 ] ) - 1,
|
|
|
|
- parseInt( result[ 5 ] ) - 1,
|
|
|
|
- parseInt( result[ 8 ] ) - 1,
|
|
|
|
- [
|
|
|
|
- normals[ parseInt( result[ 3 ] ) - 1 ],
|
|
|
|
- normals[ parseInt( result[ 6 ] ) - 1 ],
|
|
|
|
- normals[ parseInt( result[ 9 ] ) - 1 ]
|
|
|
|
- ]
|
|
|
|
- ) );
|
|
|
|
-
|
|
|
|
- } else {
|
|
|
|
-
|
|
|
|
- geometry.faces.push( face4(
|
|
|
|
- parseInt( result[ 2 ] ) - 1,
|
|
|
|
- parseInt( result[ 5 ] ) - 1,
|
|
|
|
- parseInt( result[ 8 ] ) - 1,
|
|
|
|
- parseInt( result[ 11 ] ) - 1,
|
|
|
|
- [
|
|
|
|
- normals[ parseInt( result[ 3 ] ) - 1 ],
|
|
|
|
- normals[ parseInt( result[ 6 ] ) - 1 ],
|
|
|
|
- normals[ parseInt( result[ 9 ] ) - 1 ],
|
|
|
|
- normals[ parseInt( result[ 12 ] ) - 1 ]
|
|
|
|
- ]
|
|
|
|
- ) );
|
|
|
|
|
|
+ geometry.faces.push( face3(
|
|
|
|
+ parseInt( result[ 2 ] ) - 1,
|
|
|
|
+ parseInt( result[ 5 ] ) - 1,
|
|
|
|
+ parseInt( result[ 8 ] ) - 1,
|
|
|
|
+ [
|
|
|
|
+ normals[ parseInt( result[ 3 ] ) - 1 ],
|
|
|
|
+ normals[ parseInt( result[ 6 ] ) - 1 ],
|
|
|
|
+ normals[ parseInt( result[ 9 ] ) - 1 ]
|
|
|
|
+ ]
|
|
|
|
+ ) );
|
|
|
|
+
|
|
|
|
+ } else {
|
|
|
|
+
|
|
|
|
+ geometry.faces.push( face4(
|
|
|
|
+ parseInt( result[ 2 ] ) - 1,
|
|
|
|
+ parseInt( result[ 5 ] ) - 1,
|
|
|
|
+ parseInt( result[ 8 ] ) - 1,
|
|
|
|
+ parseInt( result[ 11 ] ) - 1,
|
|
|
|
+ [
|
|
|
|
+ normals[ parseInt( result[ 3 ] ) - 1 ],
|
|
|
|
+ normals[ parseInt( result[ 6 ] ) - 1 ],
|
|
|
|
+ normals[ parseInt( result[ 9 ] ) - 1 ],
|
|
|
|
+ normals[ parseInt( result[ 12 ] ) - 1 ]
|
|
|
|
+ ]
|
|
|
|
+ ) );
|
|
|
|
+
|
|
|
|
+ }
|
|
|
|
|
|
}
|
|
}
|
|
|
|
|
|
- }
|
|
|
|
|
|
+ geometry.computeCentroids();
|
|
|
|
+
|
|
|
|
+ group.add( new THREE.Mesh( geometry, new THREE.MeshLambertMaterial() ) );
|
|
|
|
|
|
- geometry.computeCentroids();
|
|
|
|
|
|
+ }
|
|
|
|
|
|
- group.add( new THREE.Mesh( geometry, new THREE.MeshLambertMaterial() ) );
|
|
|
|
|
|
+ return group;
|
|
|
|
|
|
}
|
|
}
|
|
|
|
|
|
- return group;
|
|
|
|
-
|
|
|
|
}
|
|
}
|