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@@ -43243,11 +43243,19 @@
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time = 0;
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- } else break handle_stop;
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+ } else {
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+
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+ this.time = time;
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+
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+ break handle_stop;
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+
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+ }
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if ( this.clampWhenFinished ) this.paused = true;
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else this.enabled = false;
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+ this.time = time;
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+
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this._mixer.dispatchEvent( {
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type: 'finished', action: this,
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direction: deltaTime < 0 ? - 1 : 1
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@@ -43299,6 +43307,8 @@
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time = deltaTime > 0 ? duration : 0;
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+ this.time = time;
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+
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this._mixer.dispatchEvent( {
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type: 'finished', action: this,
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direction: deltaTime > 0 ? 1 : - 1
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@@ -43323,26 +43333,30 @@
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this._loopCount = loopCount;
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+ this.time = time;
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+
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this._mixer.dispatchEvent( {
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type: 'loop', action: this, loopDelta: loopDelta
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} );
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}
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+ } else {
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+
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+ this.time = time;
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+
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}
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if ( pingPong && ( loopCount & 1 ) === 1 ) {
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// invert time for the "pong round"
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- this.time = time;
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return duration - time;
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}
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}
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- this.time = time;
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return time;
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},
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@@ -48633,291 +48647,345 @@
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}
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- exports.ACESFilmicToneMapping = ACESFilmicToneMapping;
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- exports.AddEquation = AddEquation;
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- exports.AddOperation = AddOperation;
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- exports.AdditiveBlending = AdditiveBlending;
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- exports.AlphaFormat = AlphaFormat;
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- exports.AlwaysDepth = AlwaysDepth;
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- exports.AmbientLight = AmbientLight;
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- exports.AmbientLightProbe = AmbientLightProbe;
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- exports.AnimationClip = AnimationClip;
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- exports.AnimationLoader = AnimationLoader;
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- exports.AnimationMixer = AnimationMixer;
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- exports.AnimationObjectGroup = AnimationObjectGroup;
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- exports.AnimationUtils = AnimationUtils;
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- exports.ArcCurve = ArcCurve;
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- exports.ArrayCamera = ArrayCamera;
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- exports.ArrowHelper = ArrowHelper;
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- exports.Audio = Audio;
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- exports.AudioAnalyser = AudioAnalyser;
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- exports.AudioContext = AudioContext;
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- exports.AudioListener = AudioListener;
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- exports.AudioLoader = AudioLoader;
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- exports.AxesHelper = AxesHelper;
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- exports.AxisHelper = AxisHelper;
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- exports.BackSide = BackSide;
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- exports.BasicDepthPacking = BasicDepthPacking;
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- exports.BasicShadowMap = BasicShadowMap;
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- exports.BinaryTextureLoader = BinaryTextureLoader;
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+ exports.WebGLMultisampleRenderTarget = WebGLMultisampleRenderTarget;
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+ exports.WebGLRenderTargetCube = WebGLRenderTargetCube;
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+ exports.WebGLRenderTarget = WebGLRenderTarget;
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+ exports.WebGLRenderer = WebGLRenderer;
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+ exports.ShaderLib = ShaderLib;
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+ exports.UniformsLib = UniformsLib;
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+ exports.UniformsUtils = UniformsUtils;
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+ exports.ShaderChunk = ShaderChunk;
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+ exports.FogExp2 = FogExp2;
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+ exports.Fog = Fog;
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+ exports.Scene = Scene;
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+ exports.Sprite = Sprite;
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+ exports.LOD = LOD;
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+ exports.SkinnedMesh = SkinnedMesh;
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+ exports.Skeleton = Skeleton;
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exports.Bone = Bone;
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- exports.BooleanKeyframeTrack = BooleanKeyframeTrack;
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- exports.BoundingBoxHelper = BoundingBoxHelper;
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- exports.Box2 = Box2;
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- exports.Box3 = Box3;
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- exports.Box3Helper = Box3Helper;
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- exports.BoxBufferGeometry = BoxBufferGeometry;
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- exports.BoxGeometry = BoxGeometry;
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- exports.BoxHelper = BoxHelper;
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- exports.BufferAttribute = BufferAttribute;
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- exports.BufferGeometry = BufferGeometry;
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- exports.BufferGeometryLoader = BufferGeometryLoader;
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- exports.ByteType = ByteType;
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- exports.Cache = Cache;
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- exports.Camera = Camera;
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- exports.CameraHelper = CameraHelper;
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- exports.CanvasRenderer = CanvasRenderer;
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- exports.CanvasTexture = CanvasTexture;
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- exports.CatmullRomCurve3 = CatmullRomCurve3;
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- exports.CineonToneMapping = CineonToneMapping;
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- exports.CircleBufferGeometry = CircleBufferGeometry;
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- exports.CircleGeometry = CircleGeometry;
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- exports.ClampToEdgeWrapping = ClampToEdgeWrapping;
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- exports.Clock = Clock;
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- exports.ClosedSplineCurve3 = ClosedSplineCurve3;
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- exports.Color = Color;
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- exports.ColorKeyframeTrack = ColorKeyframeTrack;
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- exports.CompressedTexture = CompressedTexture;
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- exports.CompressedTextureLoader = CompressedTextureLoader;
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- exports.ConeBufferGeometry = ConeBufferGeometry;
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- exports.ConeGeometry = ConeGeometry;
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- exports.CubeCamera = CubeCamera;
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- exports.CubeGeometry = BoxGeometry;
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- exports.CubeReflectionMapping = CubeReflectionMapping;
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- exports.CubeRefractionMapping = CubeRefractionMapping;
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- exports.CubeTexture = CubeTexture;
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- exports.CubeTextureLoader = CubeTextureLoader;
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- exports.CubeUVReflectionMapping = CubeUVReflectionMapping;
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- exports.CubeUVRefractionMapping = CubeUVRefractionMapping;
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- exports.CubicBezierCurve = CubicBezierCurve;
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- exports.CubicBezierCurve3 = CubicBezierCurve3;
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- exports.CubicInterpolant = CubicInterpolant;
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- exports.CullFaceBack = CullFaceBack;
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- exports.CullFaceFront = CullFaceFront;
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- exports.CullFaceFrontBack = CullFaceFrontBack;
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- exports.CullFaceNone = CullFaceNone;
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- exports.Curve = Curve;
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- exports.CurvePath = CurvePath;
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- exports.CustomBlending = CustomBlending;
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- exports.CylinderBufferGeometry = CylinderBufferGeometry;
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- exports.CylinderGeometry = CylinderGeometry;
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- exports.Cylindrical = Cylindrical;
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+ exports.Mesh = Mesh;
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+ exports.LineSegments = LineSegments;
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+ exports.LineLoop = LineLoop;
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+ exports.Line = Line;
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+ exports.Points = Points;
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+ exports.Group = Group;
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+ exports.VideoTexture = VideoTexture;
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exports.DataTexture = DataTexture;
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exports.DataTexture2DArray = DataTexture2DArray;
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exports.DataTexture3D = DataTexture3D;
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+ exports.CompressedTexture = CompressedTexture;
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+ exports.CubeTexture = CubeTexture;
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+ exports.CanvasTexture = CanvasTexture;
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+ exports.DepthTexture = DepthTexture;
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+ exports.Texture = Texture;
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+ exports.AnimationLoader = AnimationLoader;
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+ exports.CompressedTextureLoader = CompressedTextureLoader;
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exports.DataTextureLoader = DataTextureLoader;
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+ exports.CubeTextureLoader = CubeTextureLoader;
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+ exports.TextureLoader = TextureLoader;
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+ exports.ObjectLoader = ObjectLoader;
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+ exports.MaterialLoader = MaterialLoader;
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+ exports.BufferGeometryLoader = BufferGeometryLoader;
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exports.DefaultLoadingManager = DefaultLoadingManager;
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- exports.DepthFormat = DepthFormat;
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- exports.DepthStencilFormat = DepthStencilFormat;
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- exports.DepthTexture = DepthTexture;
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- exports.DirectionalLight = DirectionalLight;
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- exports.DirectionalLightHelper = DirectionalLightHelper;
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- exports.DirectionalLightShadow = DirectionalLightShadow;
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- exports.DiscreteInterpolant = DiscreteInterpolant;
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- exports.DodecahedronBufferGeometry = DodecahedronBufferGeometry;
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- exports.DodecahedronGeometry = DodecahedronGeometry;
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- exports.DoubleSide = DoubleSide;
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- exports.DstAlphaFactor = DstAlphaFactor;
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- exports.DstColorFactor = DstColorFactor;
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- exports.DynamicBufferAttribute = DynamicBufferAttribute;
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- exports.EdgesGeometry = EdgesGeometry;
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- exports.EdgesHelper = EdgesHelper;
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- exports.EllipseCurve = EllipseCurve;
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- exports.EqualDepth = EqualDepth;
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- exports.EquirectangularReflectionMapping = EquirectangularReflectionMapping;
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- exports.EquirectangularRefractionMapping = EquirectangularRefractionMapping;
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- exports.Euler = Euler;
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- exports.EventDispatcher = EventDispatcher;
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- exports.ExtrudeBufferGeometry = ExtrudeBufferGeometry;
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- exports.ExtrudeGeometry = ExtrudeGeometry;
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- exports.Face3 = Face3;
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- exports.Face4 = Face4;
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- exports.FaceColors = FaceColors;
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- exports.FaceNormalsHelper = FaceNormalsHelper;
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- exports.FileLoader = FileLoader;
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- exports.FlatShading = FlatShading;
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- exports.Float32Attribute = Float32Attribute;
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- exports.Float32BufferAttribute = Float32BufferAttribute;
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- exports.Float64Attribute = Float64Attribute;
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- exports.Float64BufferAttribute = Float64BufferAttribute;
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- exports.FloatType = FloatType;
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- exports.Fog = Fog;
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- exports.FogExp2 = FogExp2;
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- exports.Font = Font;
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+ exports.LoadingManager = LoadingManager;
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+ exports.ImageLoader = ImageLoader;
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+ exports.ImageBitmapLoader = ImageBitmapLoader;
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exports.FontLoader = FontLoader;
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- exports.FrontFaceDirectionCCW = FrontFaceDirectionCCW;
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- exports.FrontFaceDirectionCW = FrontFaceDirectionCW;
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- exports.FrontSide = FrontSide;
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- exports.Frustum = Frustum;
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- exports.GammaEncoding = GammaEncoding;
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- exports.Geometry = Geometry;
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- exports.GeometryUtils = GeometryUtils;
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- exports.GreaterDepth = GreaterDepth;
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- exports.GreaterEqualDepth = GreaterEqualDepth;
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- exports.GridHelper = GridHelper;
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- exports.Group = Group;
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- exports.HalfFloatType = HalfFloatType;
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+ exports.FileLoader = FileLoader;
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+ exports.Loader = Loader;
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+ exports.LoaderUtils = LoaderUtils;
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+ exports.Cache = Cache;
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+ exports.AudioLoader = AudioLoader;
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+ exports.SpotLightShadow = SpotLightShadow;
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+ exports.SpotLight = SpotLight;
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+ exports.PointLight = PointLight;
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+ exports.RectAreaLight = RectAreaLight;
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exports.HemisphereLight = HemisphereLight;
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- exports.HemisphereLightHelper = HemisphereLightHelper;
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exports.HemisphereLightProbe = HemisphereLightProbe;
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- exports.IcosahedronBufferGeometry = IcosahedronBufferGeometry;
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- exports.IcosahedronGeometry = IcosahedronGeometry;
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- exports.ImageBitmapLoader = ImageBitmapLoader;
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- exports.ImageLoader = ImageLoader;
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- exports.ImageUtils = ImageUtils;
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- exports.ImmediateRenderObject = ImmediateRenderObject;
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- exports.InstancedBufferAttribute = InstancedBufferAttribute;
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+ exports.DirectionalLightShadow = DirectionalLightShadow;
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+ exports.DirectionalLight = DirectionalLight;
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+ exports.AmbientLight = AmbientLight;
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+ exports.AmbientLightProbe = AmbientLightProbe;
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+ exports.LightShadow = LightShadow;
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+ exports.Light = Light;
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+ exports.LightProbe = LightProbe;
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+ exports.StereoCamera = StereoCamera;
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+ exports.PerspectiveCamera = PerspectiveCamera;
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+ exports.OrthographicCamera = OrthographicCamera;
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+ exports.CubeCamera = CubeCamera;
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+ exports.ArrayCamera = ArrayCamera;
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+ exports.Camera = Camera;
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+ exports.AudioListener = AudioListener;
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+ exports.PositionalAudio = PositionalAudio;
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+ exports.AudioContext = AudioContext;
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+ exports.AudioAnalyser = AudioAnalyser;
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+ exports.Audio = Audio;
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+ exports.VectorKeyframeTrack = VectorKeyframeTrack;
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+ exports.StringKeyframeTrack = StringKeyframeTrack;
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+ exports.QuaternionKeyframeTrack = QuaternionKeyframeTrack;
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+ exports.NumberKeyframeTrack = NumberKeyframeTrack;
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+ exports.ColorKeyframeTrack = ColorKeyframeTrack;
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+ exports.BooleanKeyframeTrack = BooleanKeyframeTrack;
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+ exports.PropertyMixer = PropertyMixer;
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+ exports.PropertyBinding = PropertyBinding;
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+ exports.KeyframeTrack = KeyframeTrack;
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+ exports.AnimationUtils = AnimationUtils;
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+ exports.AnimationObjectGroup = AnimationObjectGroup;
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+ exports.AnimationMixer = AnimationMixer;
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+ exports.AnimationClip = AnimationClip;
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+ exports.Uniform = Uniform;
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exports.InstancedBufferGeometry = InstancedBufferGeometry;
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+ exports.BufferGeometry = BufferGeometry;
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+ exports.Geometry = Geometry;
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+ exports.InterleavedBufferAttribute = InterleavedBufferAttribute;
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exports.InstancedInterleavedBuffer = InstancedInterleavedBuffer;
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- exports.Int16Attribute = Int16Attribute;
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- exports.Int16BufferAttribute = Int16BufferAttribute;
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- exports.Int32Attribute = Int32Attribute;
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- exports.Int32BufferAttribute = Int32BufferAttribute;
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- exports.Int8Attribute = Int8Attribute;
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- exports.Int8BufferAttribute = Int8BufferAttribute;
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- exports.IntType = IntType;
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exports.InterleavedBuffer = InterleavedBuffer;
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- exports.InterleavedBufferAttribute = InterleavedBufferAttribute;
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- exports.Interpolant = Interpolant;
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- exports.InterpolateDiscrete = InterpolateDiscrete;
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- exports.InterpolateLinear = InterpolateLinear;
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- exports.InterpolateSmooth = InterpolateSmooth;
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- exports.JSONLoader = JSONLoader;
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- exports.KeyframeTrack = KeyframeTrack;
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- exports.LOD = LOD;
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- exports.LatheBufferGeometry = LatheBufferGeometry;
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- exports.LatheGeometry = LatheGeometry;
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+ exports.InstancedBufferAttribute = InstancedBufferAttribute;
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+ exports.Face3 = Face3;
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+ exports.Object3D = Object3D;
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+ exports.Raycaster = Raycaster;
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exports.Layers = Layers;
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- exports.LensFlare = LensFlare;
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- exports.LessDepth = LessDepth;
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- exports.LessEqualDepth = LessEqualDepth;
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- exports.Light = Light;
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- exports.LightProbe = LightProbe;
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- exports.LightProbeHelper = LightProbeHelper;
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- exports.LightShadow = LightShadow;
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- exports.Line = Line;
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- exports.Line3 = Line3;
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- exports.LineBasicMaterial = LineBasicMaterial;
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- exports.LineCurve = LineCurve;
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- exports.LineCurve3 = LineCurve3;
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- exports.LineDashedMaterial = LineDashedMaterial;
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- exports.LineLoop = LineLoop;
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- exports.LinePieces = LinePieces;
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- exports.LineSegments = LineSegments;
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- exports.LineStrip = LineStrip;
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- exports.LinearEncoding = LinearEncoding;
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- exports.LinearFilter = LinearFilter;
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+ exports.EventDispatcher = EventDispatcher;
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+ exports.Clock = Clock;
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+ exports.QuaternionLinearInterpolant = QuaternionLinearInterpolant;
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exports.LinearInterpolant = LinearInterpolant;
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- exports.LinearMipMapLinearFilter = LinearMipMapLinearFilter;
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- exports.LinearMipMapNearestFilter = LinearMipMapNearestFilter;
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- exports.LinearToneMapping = LinearToneMapping;
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- exports.Loader = Loader;
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- exports.LoaderUtils = LoaderUtils;
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- exports.LoadingManager = LoadingManager;
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- exports.LogLuvEncoding = LogLuvEncoding;
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- exports.LoopOnce = LoopOnce;
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- exports.LoopPingPong = LoopPingPong;
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- exports.LoopRepeat = LoopRepeat;
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- exports.LuminanceAlphaFormat = LuminanceAlphaFormat;
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- exports.LuminanceFormat = LuminanceFormat;
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- exports.MOUSE = MOUSE;
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- exports.Material = Material;
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- exports.MaterialLoader = MaterialLoader;
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+ exports.DiscreteInterpolant = DiscreteInterpolant;
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+ exports.CubicInterpolant = CubicInterpolant;
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+ exports.Interpolant = Interpolant;
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+ exports.Triangle = Triangle;
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exports.Math = _Math;
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- exports.Matrix3 = Matrix3;
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+ exports.Spherical = Spherical;
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+ exports.Cylindrical = Cylindrical;
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+ exports.Plane = Plane;
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+ exports.Frustum = Frustum;
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+ exports.Sphere = Sphere;
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+ exports.Ray = Ray;
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exports.Matrix4 = Matrix4;
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- exports.MaxEquation = MaxEquation;
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- exports.Mesh = Mesh;
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- exports.MeshBasicMaterial = MeshBasicMaterial;
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- exports.MeshDepthMaterial = MeshDepthMaterial;
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- exports.MeshDistanceMaterial = MeshDistanceMaterial;
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- exports.MeshFaceMaterial = MeshFaceMaterial;
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- exports.MeshLambertMaterial = MeshLambertMaterial;
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- exports.MeshMatcapMaterial = MeshMatcapMaterial;
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- exports.MeshNormalMaterial = MeshNormalMaterial;
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- exports.MeshPhongMaterial = MeshPhongMaterial;
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+ exports.Matrix3 = Matrix3;
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+ exports.Box3 = Box3;
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+ exports.Box2 = Box2;
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+ exports.Line3 = Line3;
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+ exports.Euler = Euler;
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+ exports.Vector4 = Vector4;
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+ exports.Vector3 = Vector3;
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+ exports.Vector2 = Vector2;
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+ exports.Quaternion = Quaternion;
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+ exports.Color = Color;
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+ exports.SphericalHarmonics3 = SphericalHarmonics3;
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+ exports.ImmediateRenderObject = ImmediateRenderObject;
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+ exports.VertexNormalsHelper = VertexNormalsHelper;
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+ exports.SpotLightHelper = SpotLightHelper;
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|
|
+ exports.SkeletonHelper = SkeletonHelper;
|
|
|
+ exports.PointLightHelper = PointLightHelper;
|
|
|
+ exports.RectAreaLightHelper = RectAreaLightHelper;
|
|
|
+ exports.HemisphereLightHelper = HemisphereLightHelper;
|
|
|
+ exports.LightProbeHelper = LightProbeHelper;
|
|
|
+ exports.GridHelper = GridHelper;
|
|
|
+ exports.PolarGridHelper = PolarGridHelper;
|
|
|
+ exports.PositionalAudioHelper = PositionalAudioHelper;
|
|
|
+ exports.FaceNormalsHelper = FaceNormalsHelper;
|
|
|
+ exports.DirectionalLightHelper = DirectionalLightHelper;
|
|
|
+ exports.CameraHelper = CameraHelper;
|
|
|
+ exports.BoxHelper = BoxHelper;
|
|
|
+ exports.Box3Helper = Box3Helper;
|
|
|
+ exports.PlaneHelper = PlaneHelper;
|
|
|
+ exports.ArrowHelper = ArrowHelper;
|
|
|
+ exports.AxesHelper = AxesHelper;
|
|
|
+ exports.Shape = Shape;
|
|
|
+ exports.Path = Path;
|
|
|
+ exports.ShapePath = ShapePath;
|
|
|
+ exports.Font = Font;
|
|
|
+ exports.CurvePath = CurvePath;
|
|
|
+ exports.Curve = Curve;
|
|
|
+ exports.ImageUtils = ImageUtils;
|
|
|
+ exports.ShapeUtils = ShapeUtils;
|
|
|
+ exports.WebGLUtils = WebGLUtils;
|
|
|
+ exports.WireframeGeometry = WireframeGeometry;
|
|
|
+ exports.ParametricGeometry = ParametricGeometry;
|
|
|
+ exports.ParametricBufferGeometry = ParametricBufferGeometry;
|
|
|
+ exports.TetrahedronGeometry = TetrahedronGeometry;
|
|
|
+ exports.TetrahedronBufferGeometry = TetrahedronBufferGeometry;
|
|
|
+ exports.OctahedronGeometry = OctahedronGeometry;
|
|
|
+ exports.OctahedronBufferGeometry = OctahedronBufferGeometry;
|
|
|
+ exports.IcosahedronGeometry = IcosahedronGeometry;
|
|
|
+ exports.IcosahedronBufferGeometry = IcosahedronBufferGeometry;
|
|
|
+ exports.DodecahedronGeometry = DodecahedronGeometry;
|
|
|
+ exports.DodecahedronBufferGeometry = DodecahedronBufferGeometry;
|
|
|
+ exports.PolyhedronGeometry = PolyhedronGeometry;
|
|
|
+ exports.PolyhedronBufferGeometry = PolyhedronBufferGeometry;
|
|
|
+ exports.TubeGeometry = TubeGeometry;
|
|
|
+ exports.TubeBufferGeometry = TubeBufferGeometry;
|
|
|
+ exports.TorusKnotGeometry = TorusKnotGeometry;
|
|
|
+ exports.TorusKnotBufferGeometry = TorusKnotBufferGeometry;
|
|
|
+ exports.TorusGeometry = TorusGeometry;
|
|
|
+ exports.TorusBufferGeometry = TorusBufferGeometry;
|
|
|
+ exports.TextGeometry = TextGeometry;
|
|
|
+ exports.TextBufferGeometry = TextBufferGeometry;
|
|
|
+ exports.SphereGeometry = SphereGeometry;
|
|
|
+ exports.SphereBufferGeometry = SphereBufferGeometry;
|
|
|
+ exports.RingGeometry = RingGeometry;
|
|
|
+ exports.RingBufferGeometry = RingBufferGeometry;
|
|
|
+ exports.PlaneGeometry = PlaneGeometry;
|
|
|
+ exports.PlaneBufferGeometry = PlaneBufferGeometry;
|
|
|
+ exports.LatheGeometry = LatheGeometry;
|
|
|
+ exports.LatheBufferGeometry = LatheBufferGeometry;
|
|
|
+ exports.ShapeGeometry = ShapeGeometry;
|
|
|
+ exports.ShapeBufferGeometry = ShapeBufferGeometry;
|
|
|
+ exports.ExtrudeGeometry = ExtrudeGeometry;
|
|
|
+ exports.ExtrudeBufferGeometry = ExtrudeBufferGeometry;
|
|
|
+ exports.EdgesGeometry = EdgesGeometry;
|
|
|
+ exports.ConeGeometry = ConeGeometry;
|
|
|
+ exports.ConeBufferGeometry = ConeBufferGeometry;
|
|
|
+ exports.CylinderGeometry = CylinderGeometry;
|
|
|
+ exports.CylinderBufferGeometry = CylinderBufferGeometry;
|
|
|
+ exports.CircleGeometry = CircleGeometry;
|
|
|
+ exports.CircleBufferGeometry = CircleBufferGeometry;
|
|
|
+ exports.BoxGeometry = BoxGeometry;
|
|
|
+ exports.CubeGeometry = BoxGeometry;
|
|
|
+ exports.BoxBufferGeometry = BoxBufferGeometry;
|
|
|
+ exports.ShadowMaterial = ShadowMaterial;
|
|
|
+ exports.SpriteMaterial = SpriteMaterial;
|
|
|
+ exports.RawShaderMaterial = RawShaderMaterial;
|
|
|
+ exports.ShaderMaterial = ShaderMaterial;
|
|
|
+ exports.PointsMaterial = PointsMaterial;
|
|
|
exports.MeshPhysicalMaterial = MeshPhysicalMaterial;
|
|
|
exports.MeshStandardMaterial = MeshStandardMaterial;
|
|
|
+ exports.MeshPhongMaterial = MeshPhongMaterial;
|
|
|
exports.MeshToonMaterial = MeshToonMaterial;
|
|
|
- exports.MinEquation = MinEquation;
|
|
|
- exports.MirroredRepeatWrapping = MirroredRepeatWrapping;
|
|
|
- exports.MixOperation = MixOperation;
|
|
|
- exports.MultiMaterial = MultiMaterial;
|
|
|
- exports.MultiplyBlending = MultiplyBlending;
|
|
|
- exports.MultiplyOperation = MultiplyOperation;
|
|
|
- exports.NearestFilter = NearestFilter;
|
|
|
- exports.NearestMipMapLinearFilter = NearestMipMapLinearFilter;
|
|
|
- exports.NearestMipMapNearestFilter = NearestMipMapNearestFilter;
|
|
|
- exports.NeverDepth = NeverDepth;
|
|
|
- exports.NoBlending = NoBlending;
|
|
|
+ exports.MeshNormalMaterial = MeshNormalMaterial;
|
|
|
+ exports.MeshLambertMaterial = MeshLambertMaterial;
|
|
|
+ exports.MeshDepthMaterial = MeshDepthMaterial;
|
|
|
+ exports.MeshDistanceMaterial = MeshDistanceMaterial;
|
|
|
+ exports.MeshBasicMaterial = MeshBasicMaterial;
|
|
|
+ exports.MeshMatcapMaterial = MeshMatcapMaterial;
|
|
|
+ exports.LineDashedMaterial = LineDashedMaterial;
|
|
|
+ exports.LineBasicMaterial = LineBasicMaterial;
|
|
|
+ exports.Material = Material;
|
|
|
+ exports.Float64BufferAttribute = Float64BufferAttribute;
|
|
|
+ exports.Float32BufferAttribute = Float32BufferAttribute;
|
|
|
+ exports.Uint32BufferAttribute = Uint32BufferAttribute;
|
|
|
+ exports.Int32BufferAttribute = Int32BufferAttribute;
|
|
|
+ exports.Uint16BufferAttribute = Uint16BufferAttribute;
|
|
|
+ exports.Int16BufferAttribute = Int16BufferAttribute;
|
|
|
+ exports.Uint8ClampedBufferAttribute = Uint8ClampedBufferAttribute;
|
|
|
+ exports.Uint8BufferAttribute = Uint8BufferAttribute;
|
|
|
+ exports.Int8BufferAttribute = Int8BufferAttribute;
|
|
|
+ exports.BufferAttribute = BufferAttribute;
|
|
|
+ exports.ArcCurve = ArcCurve;
|
|
|
+ exports.CatmullRomCurve3 = CatmullRomCurve3;
|
|
|
+ exports.CubicBezierCurve = CubicBezierCurve;
|
|
|
+ exports.CubicBezierCurve3 = CubicBezierCurve3;
|
|
|
+ exports.EllipseCurve = EllipseCurve;
|
|
|
+ exports.LineCurve = LineCurve;
|
|
|
+ exports.LineCurve3 = LineCurve3;
|
|
|
+ exports.QuadraticBezierCurve = QuadraticBezierCurve;
|
|
|
+ exports.QuadraticBezierCurve3 = QuadraticBezierCurve3;
|
|
|
+ exports.SplineCurve = SplineCurve;
|
|
|
+ exports.REVISION = REVISION;
|
|
|
+ exports.MOUSE = MOUSE;
|
|
|
+ exports.CullFaceNone = CullFaceNone;
|
|
|
+ exports.CullFaceBack = CullFaceBack;
|
|
|
+ exports.CullFaceFront = CullFaceFront;
|
|
|
+ exports.CullFaceFrontBack = CullFaceFrontBack;
|
|
|
+ exports.FrontFaceDirectionCW = FrontFaceDirectionCW;
|
|
|
+ exports.FrontFaceDirectionCCW = FrontFaceDirectionCCW;
|
|
|
+ exports.BasicShadowMap = BasicShadowMap;
|
|
|
+ exports.PCFShadowMap = PCFShadowMap;
|
|
|
+ exports.PCFSoftShadowMap = PCFSoftShadowMap;
|
|
|
+ exports.FrontSide = FrontSide;
|
|
|
+ exports.BackSide = BackSide;
|
|
|
+ exports.DoubleSide = DoubleSide;
|
|
|
+ exports.FlatShading = FlatShading;
|
|
|
+ exports.SmoothShading = SmoothShading;
|
|
|
exports.NoColors = NoColors;
|
|
|
- exports.NoToneMapping = NoToneMapping;
|
|
|
+ exports.FaceColors = FaceColors;
|
|
|
+ exports.VertexColors = VertexColors;
|
|
|
+ exports.NoBlending = NoBlending;
|
|
|
exports.NormalBlending = NormalBlending;
|
|
|
- exports.NotEqualDepth = NotEqualDepth;
|
|
|
- exports.NumberKeyframeTrack = NumberKeyframeTrack;
|
|
|
- exports.Object3D = Object3D;
|
|
|
- exports.ObjectLoader = ObjectLoader;
|
|
|
- exports.ObjectSpaceNormalMap = ObjectSpaceNormalMap;
|
|
|
- exports.OctahedronBufferGeometry = OctahedronBufferGeometry;
|
|
|
- exports.OctahedronGeometry = OctahedronGeometry;
|
|
|
+ exports.AdditiveBlending = AdditiveBlending;
|
|
|
+ exports.SubtractiveBlending = SubtractiveBlending;
|
|
|
+ exports.MultiplyBlending = MultiplyBlending;
|
|
|
+ exports.CustomBlending = CustomBlending;
|
|
|
+ exports.AddEquation = AddEquation;
|
|
|
+ exports.SubtractEquation = SubtractEquation;
|
|
|
+ exports.ReverseSubtractEquation = ReverseSubtractEquation;
|
|
|
+ exports.MinEquation = MinEquation;
|
|
|
+ exports.MaxEquation = MaxEquation;
|
|
|
+ exports.ZeroFactor = ZeroFactor;
|
|
|
exports.OneFactor = OneFactor;
|
|
|
+ exports.SrcColorFactor = SrcColorFactor;
|
|
|
+ exports.OneMinusSrcColorFactor = OneMinusSrcColorFactor;
|
|
|
+ exports.SrcAlphaFactor = SrcAlphaFactor;
|
|
|
+ exports.OneMinusSrcAlphaFactor = OneMinusSrcAlphaFactor;
|
|
|
+ exports.DstAlphaFactor = DstAlphaFactor;
|
|
|
exports.OneMinusDstAlphaFactor = OneMinusDstAlphaFactor;
|
|
|
+ exports.DstColorFactor = DstColorFactor;
|
|
|
exports.OneMinusDstColorFactor = OneMinusDstColorFactor;
|
|
|
- exports.OneMinusSrcAlphaFactor = OneMinusSrcAlphaFactor;
|
|
|
- exports.OneMinusSrcColorFactor = OneMinusSrcColorFactor;
|
|
|
- exports.OrthographicCamera = OrthographicCamera;
|
|
|
- exports.PCFShadowMap = PCFShadowMap;
|
|
|
- exports.PCFSoftShadowMap = PCFSoftShadowMap;
|
|
|
- exports.ParametricBufferGeometry = ParametricBufferGeometry;
|
|
|
- exports.ParametricGeometry = ParametricGeometry;
|
|
|
- exports.Particle = Particle;
|
|
|
- exports.ParticleBasicMaterial = ParticleBasicMaterial;
|
|
|
- exports.ParticleSystem = ParticleSystem;
|
|
|
- exports.ParticleSystemMaterial = ParticleSystemMaterial;
|
|
|
- exports.Path = Path;
|
|
|
- exports.PerspectiveCamera = PerspectiveCamera;
|
|
|
- exports.Plane = Plane;
|
|
|
- exports.PlaneBufferGeometry = PlaneBufferGeometry;
|
|
|
- exports.PlaneGeometry = PlaneGeometry;
|
|
|
- exports.PlaneHelper = PlaneHelper;
|
|
|
- exports.PointCloud = PointCloud;
|
|
|
- exports.PointCloudMaterial = PointCloudMaterial;
|
|
|
- exports.PointLight = PointLight;
|
|
|
- exports.PointLightHelper = PointLightHelper;
|
|
|
- exports.Points = Points;
|
|
|
- exports.PointsMaterial = PointsMaterial;
|
|
|
- exports.PolarGridHelper = PolarGridHelper;
|
|
|
- exports.PolyhedronBufferGeometry = PolyhedronBufferGeometry;
|
|
|
- exports.PolyhedronGeometry = PolyhedronGeometry;
|
|
|
- exports.PositionalAudio = PositionalAudio;
|
|
|
- exports.PositionalAudioHelper = PositionalAudioHelper;
|
|
|
- exports.Projector = Projector;
|
|
|
- exports.PropertyBinding = PropertyBinding;
|
|
|
- exports.PropertyMixer = PropertyMixer;
|
|
|
- exports.QuadraticBezierCurve = QuadraticBezierCurve;
|
|
|
- exports.QuadraticBezierCurve3 = QuadraticBezierCurve3;
|
|
|
- exports.Quaternion = Quaternion;
|
|
|
- exports.QuaternionKeyframeTrack = QuaternionKeyframeTrack;
|
|
|
- exports.QuaternionLinearInterpolant = QuaternionLinearInterpolant;
|
|
|
- exports.REVISION = REVISION;
|
|
|
- exports.RGBADepthPacking = RGBADepthPacking;
|
|
|
+ exports.SrcAlphaSaturateFactor = SrcAlphaSaturateFactor;
|
|
|
+ exports.NeverDepth = NeverDepth;
|
|
|
+ exports.AlwaysDepth = AlwaysDepth;
|
|
|
+ exports.LessDepth = LessDepth;
|
|
|
+ exports.LessEqualDepth = LessEqualDepth;
|
|
|
+ exports.EqualDepth = EqualDepth;
|
|
|
+ exports.GreaterEqualDepth = GreaterEqualDepth;
|
|
|
+ exports.GreaterDepth = GreaterDepth;
|
|
|
+ exports.NotEqualDepth = NotEqualDepth;
|
|
|
+ exports.MultiplyOperation = MultiplyOperation;
|
|
|
+ exports.MixOperation = MixOperation;
|
|
|
+ exports.AddOperation = AddOperation;
|
|
|
+ exports.NoToneMapping = NoToneMapping;
|
|
|
+ exports.LinearToneMapping = LinearToneMapping;
|
|
|
+ exports.ReinhardToneMapping = ReinhardToneMapping;
|
|
|
+ exports.Uncharted2ToneMapping = Uncharted2ToneMapping;
|
|
|
+ exports.CineonToneMapping = CineonToneMapping;
|
|
|
+ exports.ACESFilmicToneMapping = ACESFilmicToneMapping;
|
|
|
+ exports.UVMapping = UVMapping;
|
|
|
+ exports.CubeReflectionMapping = CubeReflectionMapping;
|
|
|
+ exports.CubeRefractionMapping = CubeRefractionMapping;
|
|
|
+ exports.EquirectangularReflectionMapping = EquirectangularReflectionMapping;
|
|
|
+ exports.EquirectangularRefractionMapping = EquirectangularRefractionMapping;
|
|
|
+ exports.SphericalReflectionMapping = SphericalReflectionMapping;
|
|
|
+ exports.CubeUVReflectionMapping = CubeUVReflectionMapping;
|
|
|
+ exports.CubeUVRefractionMapping = CubeUVRefractionMapping;
|
|
|
+ exports.RepeatWrapping = RepeatWrapping;
|
|
|
+ exports.ClampToEdgeWrapping = ClampToEdgeWrapping;
|
|
|
+ exports.MirroredRepeatWrapping = MirroredRepeatWrapping;
|
|
|
+ exports.NearestFilter = NearestFilter;
|
|
|
+ exports.NearestMipMapNearestFilter = NearestMipMapNearestFilter;
|
|
|
+ exports.NearestMipMapLinearFilter = NearestMipMapLinearFilter;
|
|
|
+ exports.LinearFilter = LinearFilter;
|
|
|
+ exports.LinearMipMapNearestFilter = LinearMipMapNearestFilter;
|
|
|
+ exports.LinearMipMapLinearFilter = LinearMipMapLinearFilter;
|
|
|
+ exports.UnsignedByteType = UnsignedByteType;
|
|
|
+ exports.ByteType = ByteType;
|
|
|
+ exports.ShortType = ShortType;
|
|
|
+ exports.UnsignedShortType = UnsignedShortType;
|
|
|
+ exports.IntType = IntType;
|
|
|
+ exports.UnsignedIntType = UnsignedIntType;
|
|
|
+ exports.FloatType = FloatType;
|
|
|
+ exports.HalfFloatType = HalfFloatType;
|
|
|
+ exports.UnsignedShort4444Type = UnsignedShort4444Type;
|
|
|
+ exports.UnsignedShort5551Type = UnsignedShort5551Type;
|
|
|
+ exports.UnsignedShort565Type = UnsignedShort565Type;
|
|
|
+ exports.UnsignedInt248Type = UnsignedInt248Type;
|
|
|
+ exports.AlphaFormat = AlphaFormat;
|
|
|
+ exports.RGBFormat = RGBFormat;
|
|
|
exports.RGBAFormat = RGBAFormat;
|
|
|
- exports.RGBA_ASTC_10x10_Format = RGBA_ASTC_10x10_Format;
|
|
|
- exports.RGBA_ASTC_10x5_Format = RGBA_ASTC_10x5_Format;
|
|
|
- exports.RGBA_ASTC_10x6_Format = RGBA_ASTC_10x6_Format;
|
|
|
- exports.RGBA_ASTC_10x8_Format = RGBA_ASTC_10x8_Format;
|
|
|
- exports.RGBA_ASTC_12x10_Format = RGBA_ASTC_12x10_Format;
|
|
|
- exports.RGBA_ASTC_12x12_Format = RGBA_ASTC_12x12_Format;
|
|
|
+ exports.LuminanceFormat = LuminanceFormat;
|
|
|
+ exports.LuminanceAlphaFormat = LuminanceAlphaFormat;
|
|
|
+ exports.RGBEFormat = RGBEFormat;
|
|
|
+ exports.DepthFormat = DepthFormat;
|
|
|
+ exports.DepthStencilFormat = DepthStencilFormat;
|
|
|
+ exports.RedFormat = RedFormat;
|
|
|
+ exports.RGB_S3TC_DXT1_Format = RGB_S3TC_DXT1_Format;
|
|
|
+ exports.RGBA_S3TC_DXT1_Format = RGBA_S3TC_DXT1_Format;
|
|
|
+ exports.RGBA_S3TC_DXT3_Format = RGBA_S3TC_DXT3_Format;
|
|
|
+ exports.RGBA_S3TC_DXT5_Format = RGBA_S3TC_DXT5_Format;
|
|
|
+ exports.RGB_PVRTC_4BPPV1_Format = RGB_PVRTC_4BPPV1_Format;
|
|
|
+ exports.RGB_PVRTC_2BPPV1_Format = RGB_PVRTC_2BPPV1_Format;
|
|
|
+ exports.RGBA_PVRTC_4BPPV1_Format = RGBA_PVRTC_4BPPV1_Format;
|
|
|
+ exports.RGBA_PVRTC_2BPPV1_Format = RGBA_PVRTC_2BPPV1_Format;
|
|
|
+ exports.RGB_ETC1_Format = RGB_ETC1_Format;
|
|
|
exports.RGBA_ASTC_4x4_Format = RGBA_ASTC_4x4_Format;
|
|
|
exports.RGBA_ASTC_5x4_Format = RGBA_ASTC_5x4_Format;
|
|
|
exports.RGBA_ASTC_5x5_Format = RGBA_ASTC_5x5_Format;
|
|
@@ -48926,127 +48994,73 @@
|
|
|
exports.RGBA_ASTC_8x5_Format = RGBA_ASTC_8x5_Format;
|
|
|
exports.RGBA_ASTC_8x6_Format = RGBA_ASTC_8x6_Format;
|
|
|
exports.RGBA_ASTC_8x8_Format = RGBA_ASTC_8x8_Format;
|
|
|
- exports.RGBA_PVRTC_2BPPV1_Format = RGBA_PVRTC_2BPPV1_Format;
|
|
|
- exports.RGBA_PVRTC_4BPPV1_Format = RGBA_PVRTC_4BPPV1_Format;
|
|
|
- exports.RGBA_S3TC_DXT1_Format = RGBA_S3TC_DXT1_Format;
|
|
|
- exports.RGBA_S3TC_DXT3_Format = RGBA_S3TC_DXT3_Format;
|
|
|
- exports.RGBA_S3TC_DXT5_Format = RGBA_S3TC_DXT5_Format;
|
|
|
- exports.RGBDEncoding = RGBDEncoding;
|
|
|
+ exports.RGBA_ASTC_10x5_Format = RGBA_ASTC_10x5_Format;
|
|
|
+ exports.RGBA_ASTC_10x6_Format = RGBA_ASTC_10x6_Format;
|
|
|
+ exports.RGBA_ASTC_10x8_Format = RGBA_ASTC_10x8_Format;
|
|
|
+ exports.RGBA_ASTC_10x10_Format = RGBA_ASTC_10x10_Format;
|
|
|
+ exports.RGBA_ASTC_12x10_Format = RGBA_ASTC_12x10_Format;
|
|
|
+ exports.RGBA_ASTC_12x12_Format = RGBA_ASTC_12x12_Format;
|
|
|
+ exports.LoopOnce = LoopOnce;
|
|
|
+ exports.LoopRepeat = LoopRepeat;
|
|
|
+ exports.LoopPingPong = LoopPingPong;
|
|
|
+ exports.InterpolateDiscrete = InterpolateDiscrete;
|
|
|
+ exports.InterpolateLinear = InterpolateLinear;
|
|
|
+ exports.InterpolateSmooth = InterpolateSmooth;
|
|
|
+ exports.ZeroCurvatureEnding = ZeroCurvatureEnding;
|
|
|
+ exports.ZeroSlopeEnding = ZeroSlopeEnding;
|
|
|
+ exports.WrapAroundEnding = WrapAroundEnding;
|
|
|
+ exports.TrianglesDrawMode = TrianglesDrawMode;
|
|
|
+ exports.TriangleStripDrawMode = TriangleStripDrawMode;
|
|
|
+ exports.TriangleFanDrawMode = TriangleFanDrawMode;
|
|
|
+ exports.LinearEncoding = LinearEncoding;
|
|
|
+ exports.sRGBEncoding = sRGBEncoding;
|
|
|
+ exports.GammaEncoding = GammaEncoding;
|
|
|
exports.RGBEEncoding = RGBEEncoding;
|
|
|
- exports.RGBEFormat = RGBEFormat;
|
|
|
- exports.RGBFormat = RGBFormat;
|
|
|
- exports.RGBM16Encoding = RGBM16Encoding;
|
|
|
+ exports.LogLuvEncoding = LogLuvEncoding;
|
|
|
exports.RGBM7Encoding = RGBM7Encoding;
|
|
|
- exports.RGB_ETC1_Format = RGB_ETC1_Format;
|
|
|
- exports.RGB_PVRTC_2BPPV1_Format = RGB_PVRTC_2BPPV1_Format;
|
|
|
- exports.RGB_PVRTC_4BPPV1_Format = RGB_PVRTC_4BPPV1_Format;
|
|
|
- exports.RGB_S3TC_DXT1_Format = RGB_S3TC_DXT1_Format;
|
|
|
- exports.RawShaderMaterial = RawShaderMaterial;
|
|
|
- exports.Ray = Ray;
|
|
|
- exports.Raycaster = Raycaster;
|
|
|
- exports.RectAreaLight = RectAreaLight;
|
|
|
- exports.RectAreaLightHelper = RectAreaLightHelper;
|
|
|
- exports.RedFormat = RedFormat;
|
|
|
- exports.ReinhardToneMapping = ReinhardToneMapping;
|
|
|
- exports.RepeatWrapping = RepeatWrapping;
|
|
|
- exports.ReverseSubtractEquation = ReverseSubtractEquation;
|
|
|
- exports.RingBufferGeometry = RingBufferGeometry;
|
|
|
- exports.RingGeometry = RingGeometry;
|
|
|
- exports.Scene = Scene;
|
|
|
- exports.SceneUtils = SceneUtils;
|
|
|
- exports.ShaderChunk = ShaderChunk;
|
|
|
- exports.ShaderLib = ShaderLib;
|
|
|
- exports.ShaderMaterial = ShaderMaterial;
|
|
|
- exports.ShadowMaterial = ShadowMaterial;
|
|
|
- exports.Shape = Shape;
|
|
|
- exports.ShapeBufferGeometry = ShapeBufferGeometry;
|
|
|
- exports.ShapeGeometry = ShapeGeometry;
|
|
|
- exports.ShapePath = ShapePath;
|
|
|
- exports.ShapeUtils = ShapeUtils;
|
|
|
- exports.ShortType = ShortType;
|
|
|
- exports.Skeleton = Skeleton;
|
|
|
- exports.SkeletonHelper = SkeletonHelper;
|
|
|
- exports.SkinnedMesh = SkinnedMesh;
|
|
|
- exports.SmoothShading = SmoothShading;
|
|
|
- exports.Sphere = Sphere;
|
|
|
- exports.SphereBufferGeometry = SphereBufferGeometry;
|
|
|
- exports.SphereGeometry = SphereGeometry;
|
|
|
- exports.Spherical = Spherical;
|
|
|
- exports.SphericalHarmonics3 = SphericalHarmonics3;
|
|
|
- exports.SphericalReflectionMapping = SphericalReflectionMapping;
|
|
|
- exports.Spline = Spline;
|
|
|
- exports.SplineCurve = SplineCurve;
|
|
|
- exports.SplineCurve3 = SplineCurve3;
|
|
|
- exports.SpotLight = SpotLight;
|
|
|
- exports.SpotLightHelper = SpotLightHelper;
|
|
|
- exports.SpotLightShadow = SpotLightShadow;
|
|
|
- exports.Sprite = Sprite;
|
|
|
- exports.SpriteMaterial = SpriteMaterial;
|
|
|
- exports.SrcAlphaFactor = SrcAlphaFactor;
|
|
|
- exports.SrcAlphaSaturateFactor = SrcAlphaSaturateFactor;
|
|
|
- exports.SrcColorFactor = SrcColorFactor;
|
|
|
- exports.StereoCamera = StereoCamera;
|
|
|
- exports.StringKeyframeTrack = StringKeyframeTrack;
|
|
|
- exports.SubtractEquation = SubtractEquation;
|
|
|
- exports.SubtractiveBlending = SubtractiveBlending;
|
|
|
+ exports.RGBM16Encoding = RGBM16Encoding;
|
|
|
+ exports.RGBDEncoding = RGBDEncoding;
|
|
|
+ exports.BasicDepthPacking = BasicDepthPacking;
|
|
|
+ exports.RGBADepthPacking = RGBADepthPacking;
|
|
|
exports.TangentSpaceNormalMap = TangentSpaceNormalMap;
|
|
|
- exports.TetrahedronBufferGeometry = TetrahedronBufferGeometry;
|
|
|
- exports.TetrahedronGeometry = TetrahedronGeometry;
|
|
|
- exports.TextBufferGeometry = TextBufferGeometry;
|
|
|
- exports.TextGeometry = TextGeometry;
|
|
|
- exports.Texture = Texture;
|
|
|
- exports.TextureLoader = TextureLoader;
|
|
|
- exports.TorusBufferGeometry = TorusBufferGeometry;
|
|
|
- exports.TorusGeometry = TorusGeometry;
|
|
|
- exports.TorusKnotBufferGeometry = TorusKnotBufferGeometry;
|
|
|
- exports.TorusKnotGeometry = TorusKnotGeometry;
|
|
|
- exports.Triangle = Triangle;
|
|
|
- exports.TriangleFanDrawMode = TriangleFanDrawMode;
|
|
|
- exports.TriangleStripDrawMode = TriangleStripDrawMode;
|
|
|
- exports.TrianglesDrawMode = TrianglesDrawMode;
|
|
|
- exports.TubeBufferGeometry = TubeBufferGeometry;
|
|
|
- exports.TubeGeometry = TubeGeometry;
|
|
|
- exports.UVMapping = UVMapping;
|
|
|
- exports.Uint16Attribute = Uint16Attribute;
|
|
|
- exports.Uint16BufferAttribute = Uint16BufferAttribute;
|
|
|
- exports.Uint32Attribute = Uint32Attribute;
|
|
|
- exports.Uint32BufferAttribute = Uint32BufferAttribute;
|
|
|
+ exports.ObjectSpaceNormalMap = ObjectSpaceNormalMap;
|
|
|
+ exports.Face4 = Face4;
|
|
|
+ exports.LineStrip = LineStrip;
|
|
|
+ exports.LinePieces = LinePieces;
|
|
|
+ exports.MeshFaceMaterial = MeshFaceMaterial;
|
|
|
+ exports.MultiMaterial = MultiMaterial;
|
|
|
+ exports.PointCloud = PointCloud;
|
|
|
+ exports.Particle = Particle;
|
|
|
+ exports.ParticleSystem = ParticleSystem;
|
|
|
+ exports.PointCloudMaterial = PointCloudMaterial;
|
|
|
+ exports.ParticleBasicMaterial = ParticleBasicMaterial;
|
|
|
+ exports.ParticleSystemMaterial = ParticleSystemMaterial;
|
|
|
+ exports.Vertex = Vertex;
|
|
|
+ exports.DynamicBufferAttribute = DynamicBufferAttribute;
|
|
|
+ exports.Int8Attribute = Int8Attribute;
|
|
|
exports.Uint8Attribute = Uint8Attribute;
|
|
|
- exports.Uint8BufferAttribute = Uint8BufferAttribute;
|
|
|
exports.Uint8ClampedAttribute = Uint8ClampedAttribute;
|
|
|
- exports.Uint8ClampedBufferAttribute = Uint8ClampedBufferAttribute;
|
|
|
- exports.Uncharted2ToneMapping = Uncharted2ToneMapping;
|
|
|
- exports.Uniform = Uniform;
|
|
|
- exports.UniformsLib = UniformsLib;
|
|
|
- exports.UniformsUtils = UniformsUtils;
|
|
|
- exports.UnsignedByteType = UnsignedByteType;
|
|
|
- exports.UnsignedInt248Type = UnsignedInt248Type;
|
|
|
- exports.UnsignedIntType = UnsignedIntType;
|
|
|
- exports.UnsignedShort4444Type = UnsignedShort4444Type;
|
|
|
- exports.UnsignedShort5551Type = UnsignedShort5551Type;
|
|
|
- exports.UnsignedShort565Type = UnsignedShort565Type;
|
|
|
- exports.UnsignedShortType = UnsignedShortType;
|
|
|
- exports.Vector2 = Vector2;
|
|
|
- exports.Vector3 = Vector3;
|
|
|
- exports.Vector4 = Vector4;
|
|
|
- exports.VectorKeyframeTrack = VectorKeyframeTrack;
|
|
|
- exports.Vertex = Vertex;
|
|
|
- exports.VertexColors = VertexColors;
|
|
|
- exports.VertexNormalsHelper = VertexNormalsHelper;
|
|
|
- exports.VideoTexture = VideoTexture;
|
|
|
- exports.WebGLMultisampleRenderTarget = WebGLMultisampleRenderTarget;
|
|
|
- exports.WebGLRenderTarget = WebGLRenderTarget;
|
|
|
- exports.WebGLRenderTargetCube = WebGLRenderTargetCube;
|
|
|
- exports.WebGLRenderer = WebGLRenderer;
|
|
|
- exports.WebGLUtils = WebGLUtils;
|
|
|
- exports.WireframeGeometry = WireframeGeometry;
|
|
|
+ exports.Int16Attribute = Int16Attribute;
|
|
|
+ exports.Uint16Attribute = Uint16Attribute;
|
|
|
+ exports.Int32Attribute = Int32Attribute;
|
|
|
+ exports.Uint32Attribute = Uint32Attribute;
|
|
|
+ exports.Float32Attribute = Float32Attribute;
|
|
|
+ exports.Float64Attribute = Float64Attribute;
|
|
|
+ exports.ClosedSplineCurve3 = ClosedSplineCurve3;
|
|
|
+ exports.SplineCurve3 = SplineCurve3;
|
|
|
+ exports.Spline = Spline;
|
|
|
+ exports.AxisHelper = AxisHelper;
|
|
|
+ exports.BoundingBoxHelper = BoundingBoxHelper;
|
|
|
+ exports.EdgesHelper = EdgesHelper;
|
|
|
exports.WireframeHelper = WireframeHelper;
|
|
|
- exports.WrapAroundEnding = WrapAroundEnding;
|
|
|
exports.XHRLoader = XHRLoader;
|
|
|
- exports.ZeroCurvatureEnding = ZeroCurvatureEnding;
|
|
|
- exports.ZeroFactor = ZeroFactor;
|
|
|
- exports.ZeroSlopeEnding = ZeroSlopeEnding;
|
|
|
- exports.sRGBEncoding = sRGBEncoding;
|
|
|
+ exports.BinaryTextureLoader = BinaryTextureLoader;
|
|
|
+ exports.GeometryUtils = GeometryUtils;
|
|
|
+ exports.Projector = Projector;
|
|
|
+ exports.CanvasRenderer = CanvasRenderer;
|
|
|
+ exports.JSONLoader = JSONLoader;
|
|
|
+ exports.SceneUtils = SceneUtils;
|
|
|
+ exports.LensFlare = LensFlare;
|
|
|
|
|
|
Object.defineProperty(exports, '__esModule', { value: true });
|
|
|
|