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@@ -565,7 +565,6 @@ class Geometry(base_classes.BaseNode):
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mt = api.mesh.blend_shapes(self.node, self.options) or []
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self[constants.MORPH_TARGETS] = mt
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if len(mt) > 0 and self._scene: # there's blend shapes, let check for animation
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- #self[constants.CLIPS] = api.mesh.animated_blend_shapes(self.node, self.options) or []
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tracks = api.mesh.animated_blend_shapes(self.node, self[constants.NAME], self.options) or []
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merge = self._scene[constants.ANIMATION][0][constants.KEYFRAMES]
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for track in tracks:
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