@@ -93,6 +93,8 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils,
_gl.generateMipmap( target );
var textureProperties = properties.get( texture );
+
+ // Note: Math.log( x ) * Math.LOG2E used instead of Math.log2( x ) which is not supported by IE11
textureProperties.__maxMipLevel = Math.log( Math.max( width, height ) ) * Math.LOG2E;
}