Fix background color.
@@ -59,7 +59,7 @@
// scene
scene = new THREE.Scene();
- scene.background = new THREE.Color().setHSL( 0.51, 0.4, 0.01 );
+ scene.background = new THREE.Color().setHSL( 0.51, 0.4, 0.01, THREE.SRGBColorSpace );
scene.fog = new THREE.Fog( scene.background, 3500, 15000 );
// world