fix Object3D.remove multi-object bug
@@ -356,6 +356,8 @@ Object.assign( Object3D.prototype, EventDispatcher.prototype, {
}
+ return this;
+
var index = this.children.indexOf( object );
@@ -370,6 +372,8 @@ Object.assign( Object3D.prototype, EventDispatcher.prototype, {
},
getObjectById: function ( id ) {