浏览代码

Merge pull request #20173 from twastvedt/patch-2

TS: Use a variable instead of an interface for DepthLimitedBlurShader.BlurShaderUtils typing.
Mr.doob 5 年之前
父节点
当前提交
f00502bc95
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      examples/jsm/shaders/DepthLimitedBlurShader.d.ts

+ 1 - 1
examples/jsm/shaders/DepthLimitedBlurShader.d.ts

@@ -24,7 +24,7 @@ export const DepthLimitedBlurShader: {
 	fragmentShader: string;
 	fragmentShader: string;
 };
 };
 
 
-export interface BlurShaderUtils {
+export const BlurShaderUtils: {
 	createSampleWeights( kernelRadius: number, stdDev: number ): number[];
 	createSampleWeights( kernelRadius: number, stdDev: number ): number[];
 	createSampleOffsets( kernelRadius: number, uvIncrement: Vector2 ): Vector2[];
 	createSampleOffsets( kernelRadius: number, uvIncrement: Vector2 ): Vector2[];
 	configure( configure: Material, kernelRadius: number, stdDev: number, uvIncrement: Vector2 ): void;
 	configure( configure: Material, kernelRadius: number, stdDev: number, uvIncrement: Vector2 ): void;