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@@ -151,7 +151,8 @@ THREE.CinematicCamera.prototype.initPostProcessing = function () {
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fragmentShader: bokeh_shader.fragmentShader,
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defines: {
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RINGS: this.shaderSettings.rings,
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- SAMPLES: this.shaderSettings.samples
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+ SAMPLES: this.shaderSettings.samples,
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+ DEPTH_PACKING: this.material_depth.depthPacking
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}
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} );
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