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@@ -128,7 +128,7 @@ export class Material extends EventDispatcher {
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colorWrite: boolean;
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/**
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- * Custom defines to be injected into the shader. These are passed in form of an object literal, with key/value pairs. { MY_CUSTOM_DEFINE: '' , PI2: Math.PI * 2 }.
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+ * Custom defines to be injected into the shader. These are passed in form of an object literal, with key/value pairs. { MY_CUSTOM_DEFINE: '' , PI2: Math.PI * 2 }.
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* The pairs are defined in both vertex and fragment shaders. Default is undefined.
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*/
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defines: any;
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