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Updated builds.

Mr.doob hace 8 años
padre
commit
f11c52c774
Se han modificado 3 ficheros con 218 adiciones y 444 borrados
  1. 12 114
      build/three.js
  2. 194 216
      build/three.min.js
  3. 12 114
      build/three.module.js

+ 12 - 114
build/three.js

@@ -525,8 +525,6 @@
 
 	Object.assign( Vector2.prototype, {
 
-		constructor: Vector2,
-
 		isVector2: true,
 
 		set: function ( x, y ) {
@@ -1269,8 +1267,6 @@
 
 	Object.assign( Vector4.prototype, {
 
-		constructor: Vector4,
-
 		isVector4: true,
 
 		set: function ( x, y, z, w ) {
@@ -1913,8 +1909,6 @@
 
 	Object.assign( WebGLRenderTarget.prototype, EventDispatcher.prototype, {
 
-		constructor: WebGLRenderTarget,
-
 		isWebGLRenderTarget: true,
 
 		setSize: function ( width, height ) {
@@ -2145,8 +2139,6 @@
 
 	Object.assign( Quaternion.prototype, {
 
-		constructor: Quaternion,
-
 		set: function ( x, y, z, w ) {
 
 			this._x = x;
@@ -2608,8 +2600,6 @@
 
 	Object.assign( Vector3.prototype, {
 
-		constructor: Vector3,
-
 		isVector3: true,
 
 		set: function ( x, y, z ) {
@@ -3365,8 +3355,6 @@
 
 	Object.assign( Matrix4.prototype, {
 
-		constructor: Matrix4,
-
 		isMatrix4: true,
 
 		set: function ( n11, n12, n13, n14, n21, n22, n23, n24, n31, n32, n33, n34, n41, n42, n43, n44 ) {
@@ -5266,8 +5254,6 @@
 
 	Object.assign( Color.prototype, {
 
-		constructor: Color,
-
 		isColor: true,
 
 		r: 1, g: 1, b: 1,
@@ -6164,8 +6150,6 @@
 
 	Object.assign( Box2.prototype, {
 
-		constructor: Box2,
-
 		set: function ( min, max ) {
 
 			this.min.copy( min );
@@ -7206,8 +7190,6 @@
 
 	Object.assign( Material.prototype, EventDispatcher.prototype, {
 
-		constructor: Material,
-
 		isMaterial: true,
 
 		setValues: function ( values ) {
@@ -7693,8 +7675,6 @@
 
 	Object.assign( Box3.prototype, {
 
-		constructor: Box3,
-
 		isBox3: true,
 
 		set: function ( min, max ) {
@@ -8175,8 +8155,6 @@
 
 	Object.assign( Sphere.prototype, {
 
-		constructor: Sphere,
-
 		set: function ( center, radius ) {
 
 			this.center.copy( center );
@@ -8363,8 +8341,6 @@
 
 	Object.assign( Matrix3.prototype, {
 
-		constructor: Matrix3,
-
 		isMatrix3: true,
 
 		set: function ( n11, n12, n13, n21, n22, n23, n31, n32, n33 ) {
@@ -8623,8 +8599,6 @@
 
 	Object.assign( Plane.prototype, {
 
-		constructor: Plane,
-
 		set: function ( normal, constant ) {
 
 			this.normal.copy( normal );
@@ -8866,8 +8840,6 @@
 
 	Object.assign( Frustum.prototype, {
 
-		constructor: Frustum,
-
 		set: function ( p0, p1, p2, p3, p4, p5 ) {
 
 			var planes = this.planes;
@@ -9510,8 +9482,6 @@
 
 	Object.assign( Ray.prototype, {
 
-		constructor: Ray,
-
 		set: function ( origin, direction ) {
 
 			this.origin.copy( origin );
@@ -10124,8 +10094,6 @@
 
 	Object.assign( Euler.prototype, {
 
-		constructor: Euler,
-
 		isEuler: true,
 
 		set: function ( x, y, z, order ) {
@@ -10390,8 +10358,6 @@
 
 	Object.assign( Layers.prototype, {
 
-		constructor: Layers,
-
 		set: function ( channel ) {
 
 			this.mask = 1 << channel;
@@ -10520,8 +10486,6 @@
 
 	Object.assign( Object3D.prototype, EventDispatcher.prototype, {
 
-		constructor: Object3D,
-
 		isObject3D: true,
 
 		applyMatrix: function ( matrix ) {
@@ -11162,8 +11126,6 @@
 
 	Object.assign( Line3.prototype, {
 
-		constructor: Line3,
-
 		set: function ( start, end ) {
 
 			this.start.copy( start );
@@ -11378,8 +11340,6 @@
 
 	Object.assign( Triangle.prototype, {
 
-		constructor: Triangle,
-
 		set: function ( a, b, c ) {
 
 			this.a.copy( a );
@@ -11553,8 +11513,6 @@
 
 	Object.assign( Face3.prototype, {
 
-		constructor: Face3,
-
 		clone: function () {
 
 			return new this.constructor().copy( this );
@@ -11745,16 +11703,8 @@
 
 	Object.assign( BufferAttribute.prototype, {
 
-		constructor: BufferAttribute,
-
 		isBufferAttribute: true,
 
-		set needsUpdate( value ) {
-
-			if ( value === true ) this.version ++;
-
-		},
-
 		setArray: function ( array ) {
 
 			if ( Array.isArray( array ) ) {
@@ -12469,8 +12419,6 @@
 
 	Object.assign( Geometry.prototype, EventDispatcher.prototype, {
 
-		constructor: Geometry,
-
 		isGeometry: true,
 
 		applyMatrix: function ( matrix ) {
@@ -13868,8 +13816,6 @@
 
 	Object.assign( BufferGeometry.prototype, EventDispatcher.prototype, {
 
-		constructor: BufferGeometry,
-
 		isBufferGeometry: true,
 
 		getIndex: function () {
@@ -22958,7 +22904,6 @@
 
 	}
 
-
 	LOD.prototype = Object.assign( Object.create( Object3D.prototype ), {
 
 		constructor: LOD,
@@ -23379,7 +23324,6 @@
 
 	}
 
-
 	SkinnedMesh.prototype = Object.assign( Object.create( Mesh.prototype ), {
 
 		constructor: SkinnedMesh,
@@ -28237,8 +28181,6 @@
 
 	Object.assign( MultiMaterial.prototype, {
 
-		constructor: MultiMaterial,
-
 		isMultiMaterial: true,
 
 		toJSON: function ( meta ) {
@@ -30345,8 +30287,6 @@
 
 	Object.assign( Interpolant.prototype, {
 
-		constructor: Interpolant,
-
 		evaluate: function( t ) {
 
 			var pp = this.parameterPositions,
@@ -30577,8 +30517,7 @@
 	 * @author tschw
 	 */
 
-	function CubicInterpolant(
-			parameterPositions, sampleValues, sampleSize, resultBuffer ) {
+	function CubicInterpolant( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
 
 		Interpolant.call(
 				this, parameterPositions, sampleValues, sampleSize, resultBuffer );
@@ -30590,8 +30529,7 @@
 
 	}
 
-	CubicInterpolant.prototype =
-			Object.assign( Object.create( Interpolant.prototype ), {
+	CubicInterpolant.prototype = Object.assign( Object.create( Interpolant.prototype ), {
 
 		constructor: CubicInterpolant,
 
@@ -30724,16 +30662,13 @@
 	 * @author tschw
 	 */
 
-	function LinearInterpolant(
-			parameterPositions, sampleValues, sampleSize, resultBuffer ) {
+	function LinearInterpolant( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
 
-		Interpolant.call(
-				this, parameterPositions, sampleValues, sampleSize, resultBuffer );
+		Interpolant.call( this, parameterPositions, sampleValues, sampleSize, resultBuffer );
 
 	}
 
-	LinearInterpolant.prototype =
-			Object.assign( Object.create( Interpolant.prototype ), {
+	LinearInterpolant.prototype = Object.assign( Object.create( Interpolant.prototype ), {
 
 		constructor: LinearInterpolant,
 
@@ -30771,16 +30706,13 @@
 	 * @author tschw
 	 */
 
-	function DiscreteInterpolant(
-			parameterPositions, sampleValues, sampleSize, resultBuffer ) {
+	function DiscreteInterpolant( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
 
-		Interpolant.call(
-				this, parameterPositions, sampleValues, sampleSize, resultBuffer );
+		Interpolant.call( this, parameterPositions, sampleValues, sampleSize, resultBuffer );
 
 	}
 
-	DiscreteInterpolant.prototype =
-			Object.assign( Object.create( Interpolant.prototype ), {
+	DiscreteInterpolant.prototype = Object.assign( Object.create( Interpolant.prototype ), {
 
 		constructor: DiscreteInterpolant,
 
@@ -31205,16 +31137,13 @@
 	 * @author tschw
 	 */
 
-	function QuaternionLinearInterpolant(
-			parameterPositions, sampleValues, sampleSize, resultBuffer ) {
+	function QuaternionLinearInterpolant( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
 
-		Interpolant.call(
-				this, parameterPositions, sampleValues, sampleSize, resultBuffer );
+		Interpolant.call( this, parameterPositions, sampleValues, sampleSize, resultBuffer );
 
 	}
 
-	QuaternionLinearInterpolant.prototype =
-			Object.assign( Object.create( Interpolant.prototype ), {
+	QuaternionLinearInterpolant.prototype = Object.assign( Object.create( Interpolant.prototype ), {
 
 		constructor: QuaternionLinearInterpolant,
 
@@ -31855,8 +31784,6 @@
 
 	Object.assign( AnimationClip.prototype, {
 
-		constructor: AnimationClip,
-
 		resetDuration: function() {
 
 			var tracks = this.tracks,
@@ -32203,8 +32130,6 @@
 
 	Object.assign( Loader.prototype, {
 
-		constructor: Loader,
-
 		crossOrigin: undefined,
 
 		extractUrlBase: function ( url ) {
@@ -33867,8 +33792,6 @@
 
 	Object.assign( Curve.prototype, {
 
-		constructor: Curve,
-
 		// Virtual base class method to overwrite and implement in subclasses
 		//	- t [0 .. 1]
 
@@ -36038,8 +35961,7 @@
 			return this.gain.gain.value;
 
 		},
-
-
+		
 		setVolume: function ( value ) {
 
 			this.gain.gain.value = value;
@@ -36239,8 +36161,6 @@
 
 	Object.assign( PropertyMixer.prototype, {
 
-		constructor: PropertyMixer,
-
 		// accumulate data in the 'incoming' region into 'accu<i>'
 		accumulate: function( accuIndex, weight ) {
 
@@ -36410,8 +36330,6 @@
 
 	Object.assign( Composite.prototype, {
 
-		constructor: Composite,
-
 		getValue: function( array, offset ) {
 
 			this.bind(); // bind all binding
@@ -36617,8 +36535,6 @@
 
 	Object.assign( PropertyBinding.prototype, { // prototype, continued
 
-		constructor: PropertyBinding,
-
 		// these are used to "bind" a nonexistent property
 		_getValue_unavailable: function() {},
 		_setValue_unavailable: function() {},
@@ -37115,8 +37031,6 @@
 
 	Object.assign( AnimationObjectGroup.prototype, {
 
-		constructor: AnimationObjectGroup,
-
 		isAnimationObjectGroup: true,
 
 		add: function( var_args ) {
@@ -37493,8 +37407,6 @@
 
 	Object.assign( AnimationAction.prototype, {
 
-		constructor: AnimationAction,
-
 		// State & Scheduling
 
 		play: function() {
@@ -38092,8 +38004,6 @@
 
 	Object.assign( AnimationMixer.prototype, EventDispatcher.prototype, {
 
-		constructor: AnimationMixer,
-
 		_bindAction: function ( action, prototypeAction ) {
 
 			var root = action._localRoot || this._root,
@@ -38927,8 +38837,6 @@
 
 	Object.assign( InterleavedBufferAttribute.prototype, {
 
-		constructor: InterleavedBufferAttribute,
-
 		isInterleavedBufferAttribute: true,
 
 		setX: function ( index, x ) {
@@ -39058,8 +38966,6 @@
 
 	Object.assign( InterleavedBuffer.prototype, {
 
-		constructor: InterleavedBuffer,
-
 		isInterleavedBuffer: true,
 
 		setArray: function ( array ) {
@@ -39250,8 +39156,6 @@
 
 	Object.assign( Raycaster.prototype, {
 
-		constructor: Raycaster,
-
 		linePrecision: 1,
 
 		set: function ( origin, direction ) {
@@ -39337,8 +39241,6 @@
 
 	Object.assign( Clock.prototype, {
 
-		constructor: Clock,
-
 		start: function () {
 
 			this.startTime = ( performance || Date ).now();
@@ -39412,8 +39314,6 @@
 
 	Object.assign( Spherical.prototype, {
 
-		constructor: Spherical,
-
 		set: function ( radius, phi, theta ) {
 
 			this.radius = radius;
@@ -39491,8 +39391,6 @@
 
 	Object.assign( Cylindrical.prototype, {
 
-		constructor: Cylindrical,
-
 		set: function ( radius, theta, y ) {
 
 			this.radius = radius;

La diferencia del archivo ha sido suprimido porque es demasiado grande
+ 194 - 216
build/three.min.js


+ 12 - 114
build/three.module.js

@@ -519,8 +519,6 @@ Object.defineProperties( Vector2.prototype, {
 
 Object.assign( Vector2.prototype, {
 
-	constructor: Vector2,
-
 	isVector2: true,
 
 	set: function ( x, y ) {
@@ -1263,8 +1261,6 @@ function Vector4( x, y, z, w ) {
 
 Object.assign( Vector4.prototype, {
 
-	constructor: Vector4,
-
 	isVector4: true,
 
 	set: function ( x, y, z, w ) {
@@ -1907,8 +1903,6 @@ function WebGLRenderTarget( width, height, options ) {
 
 Object.assign( WebGLRenderTarget.prototype, EventDispatcher.prototype, {
 
-	constructor: WebGLRenderTarget,
-
 	isWebGLRenderTarget: true,
 
 	setSize: function ( width, height ) {
@@ -2139,8 +2133,6 @@ Object.defineProperties( Quaternion.prototype, {
 
 Object.assign( Quaternion.prototype, {
 
-	constructor: Quaternion,
-
 	set: function ( x, y, z, w ) {
 
 		this._x = x;
@@ -2602,8 +2594,6 @@ function Vector3( x, y, z ) {
 
 Object.assign( Vector3.prototype, {
 
-	constructor: Vector3,
-
 	isVector3: true,
 
 	set: function ( x, y, z ) {
@@ -3359,8 +3349,6 @@ function Matrix4() {
 
 Object.assign( Matrix4.prototype, {
 
-	constructor: Matrix4,
-
 	isMatrix4: true,
 
 	set: function ( n11, n12, n13, n14, n21, n22, n23, n24, n31, n32, n33, n34, n41, n42, n43, n44 ) {
@@ -5260,8 +5248,6 @@ function Color( r, g, b ) {
 
 Object.assign( Color.prototype, {
 
-	constructor: Color,
-
 	isColor: true,
 
 	r: 1, g: 1, b: 1,
@@ -6158,8 +6144,6 @@ function Box2( min, max ) {
 
 Object.assign( Box2.prototype, {
 
-	constructor: Box2,
-
 	set: function ( min, max ) {
 
 		this.min.copy( min );
@@ -7200,8 +7184,6 @@ Object.defineProperty( Material.prototype, "needsUpdate", {
 
 Object.assign( Material.prototype, EventDispatcher.prototype, {
 
-	constructor: Material,
-
 	isMaterial: true,
 
 	setValues: function ( values ) {
@@ -7687,8 +7669,6 @@ function Box3( min, max ) {
 
 Object.assign( Box3.prototype, {
 
-	constructor: Box3,
-
 	isBox3: true,
 
 	set: function ( min, max ) {
@@ -8169,8 +8149,6 @@ function Sphere( center, radius ) {
 
 Object.assign( Sphere.prototype, {
 
-	constructor: Sphere,
-
 	set: function ( center, radius ) {
 
 		this.center.copy( center );
@@ -8357,8 +8335,6 @@ function Matrix3() {
 
 Object.assign( Matrix3.prototype, {
 
-	constructor: Matrix3,
-
 	isMatrix3: true,
 
 	set: function ( n11, n12, n13, n21, n22, n23, n31, n32, n33 ) {
@@ -8617,8 +8593,6 @@ function Plane( normal, constant ) {
 
 Object.assign( Plane.prototype, {
 
-	constructor: Plane,
-
 	set: function ( normal, constant ) {
 
 		this.normal.copy( normal );
@@ -8860,8 +8834,6 @@ function Frustum( p0, p1, p2, p3, p4, p5 ) {
 
 Object.assign( Frustum.prototype, {
 
-	constructor: Frustum,
-
 	set: function ( p0, p1, p2, p3, p4, p5 ) {
 
 		var planes = this.planes;
@@ -9504,8 +9476,6 @@ function Ray( origin, direction ) {
 
 Object.assign( Ray.prototype, {
 
-	constructor: Ray,
-
 	set: function ( origin, direction ) {
 
 		this.origin.copy( origin );
@@ -10118,8 +10088,6 @@ Object.defineProperties( Euler.prototype, {
 
 Object.assign( Euler.prototype, {
 
-	constructor: Euler,
-
 	isEuler: true,
 
 	set: function ( x, y, z, order ) {
@@ -10384,8 +10352,6 @@ function Layers() {
 
 Object.assign( Layers.prototype, {
 
-	constructor: Layers,
-
 	set: function ( channel ) {
 
 		this.mask = 1 << channel;
@@ -10514,8 +10480,6 @@ Object3D.DefaultMatrixAutoUpdate = true;
 
 Object.assign( Object3D.prototype, EventDispatcher.prototype, {
 
-	constructor: Object3D,
-
 	isObject3D: true,
 
 	applyMatrix: function ( matrix ) {
@@ -11156,8 +11120,6 @@ function Line3( start, end ) {
 
 Object.assign( Line3.prototype, {
 
-	constructor: Line3,
-
 	set: function ( start, end ) {
 
 		this.start.copy( start );
@@ -11372,8 +11334,6 @@ Object.assign( Triangle, {
 
 Object.assign( Triangle.prototype, {
 
-	constructor: Triangle,
-
 	set: function ( a, b, c ) {
 
 		this.a.copy( a );
@@ -11547,8 +11507,6 @@ function Face3( a, b, c, normal, color, materialIndex ) {
 
 Object.assign( Face3.prototype, {
 
-	constructor: Face3,
-
 	clone: function () {
 
 		return new this.constructor().copy( this );
@@ -11739,16 +11697,8 @@ Object.defineProperty( BufferAttribute.prototype, "needsUpdate", {
 
 Object.assign( BufferAttribute.prototype, {
 
-	constructor: BufferAttribute,
-
 	isBufferAttribute: true,
 
-	set needsUpdate( value ) {
-
-		if ( value === true ) this.version ++;
-
-	},
-
 	setArray: function ( array ) {
 
 		if ( Array.isArray( array ) ) {
@@ -12463,8 +12413,6 @@ function Geometry() {
 
 Object.assign( Geometry.prototype, EventDispatcher.prototype, {
 
-	constructor: Geometry,
-
 	isGeometry: true,
 
 	applyMatrix: function ( matrix ) {
@@ -13862,8 +13810,6 @@ BufferGeometry.MaxIndex = 65535;
 
 Object.assign( BufferGeometry.prototype, EventDispatcher.prototype, {
 
-	constructor: BufferGeometry,
-
 	isBufferGeometry: true,
 
 	getIndex: function () {
@@ -22952,7 +22898,6 @@ function LOD() {
 
 }
 
-
 LOD.prototype = Object.assign( Object.create( Object3D.prototype ), {
 
 	constructor: LOD,
@@ -23373,7 +23318,6 @@ function SkinnedMesh( geometry, material, useVertexTexture ) {
 
 }
 
-
 SkinnedMesh.prototype = Object.assign( Object.create( Mesh.prototype ), {
 
 	constructor: SkinnedMesh,
@@ -28231,8 +28175,6 @@ function MultiMaterial( materials ) {
 
 Object.assign( MultiMaterial.prototype, {
 
-	constructor: MultiMaterial,
-
 	isMultiMaterial: true,
 
 	toJSON: function ( meta ) {
@@ -30339,8 +30281,6 @@ function Interpolant( parameterPositions, sampleValues, sampleSize, resultBuffer
 
 Object.assign( Interpolant.prototype, {
 
-	constructor: Interpolant,
-
 	evaluate: function( t ) {
 
 		var pp = this.parameterPositions,
@@ -30571,8 +30511,7 @@ Object.assign( Interpolant.prototype, {
  * @author tschw
  */
 
-function CubicInterpolant(
-		parameterPositions, sampleValues, sampleSize, resultBuffer ) {
+function CubicInterpolant( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
 
 	Interpolant.call(
 			this, parameterPositions, sampleValues, sampleSize, resultBuffer );
@@ -30584,8 +30523,7 @@ function CubicInterpolant(
 
 }
 
-CubicInterpolant.prototype =
-		Object.assign( Object.create( Interpolant.prototype ), {
+CubicInterpolant.prototype = Object.assign( Object.create( Interpolant.prototype ), {
 
 	constructor: CubicInterpolant,
 
@@ -30718,16 +30656,13 @@ CubicInterpolant.prototype =
  * @author tschw
  */
 
-function LinearInterpolant(
-		parameterPositions, sampleValues, sampleSize, resultBuffer ) {
+function LinearInterpolant( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
 
-	Interpolant.call(
-			this, parameterPositions, sampleValues, sampleSize, resultBuffer );
+	Interpolant.call( this, parameterPositions, sampleValues, sampleSize, resultBuffer );
 
 }
 
-LinearInterpolant.prototype =
-		Object.assign( Object.create( Interpolant.prototype ), {
+LinearInterpolant.prototype = Object.assign( Object.create( Interpolant.prototype ), {
 
 	constructor: LinearInterpolant,
 
@@ -30765,16 +30700,13 @@ LinearInterpolant.prototype =
  * @author tschw
  */
 
-function DiscreteInterpolant(
-		parameterPositions, sampleValues, sampleSize, resultBuffer ) {
+function DiscreteInterpolant( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
 
-	Interpolant.call(
-			this, parameterPositions, sampleValues, sampleSize, resultBuffer );
+	Interpolant.call( this, parameterPositions, sampleValues, sampleSize, resultBuffer );
 
 }
 
-DiscreteInterpolant.prototype =
-		Object.assign( Object.create( Interpolant.prototype ), {
+DiscreteInterpolant.prototype = Object.assign( Object.create( Interpolant.prototype ), {
 
 	constructor: DiscreteInterpolant,
 
@@ -31199,16 +31131,13 @@ VectorKeyframeTrack.prototype =
  * @author tschw
  */
 
-function QuaternionLinearInterpolant(
-		parameterPositions, sampleValues, sampleSize, resultBuffer ) {
+function QuaternionLinearInterpolant( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
 
-	Interpolant.call(
-			this, parameterPositions, sampleValues, sampleSize, resultBuffer );
+	Interpolant.call( this, parameterPositions, sampleValues, sampleSize, resultBuffer );
 
 }
 
-QuaternionLinearInterpolant.prototype =
-		Object.assign( Object.create( Interpolant.prototype ), {
+QuaternionLinearInterpolant.prototype = Object.assign( Object.create( Interpolant.prototype ), {
 
 	constructor: QuaternionLinearInterpolant,
 
@@ -31849,8 +31778,6 @@ Object.assign( AnimationClip, {
 
 Object.assign( AnimationClip.prototype, {
 
-	constructor: AnimationClip,
-
 	resetDuration: function() {
 
 		var tracks = this.tracks,
@@ -32197,8 +32124,6 @@ Loader.Handlers = {
 
 Object.assign( Loader.prototype, {
 
-	constructor: Loader,
-
 	crossOrigin: undefined,
 
 	extractUrlBase: function ( url ) {
@@ -33861,8 +33786,6 @@ function Curve() {}
 
 Object.assign( Curve.prototype, {
 
-	constructor: Curve,
-
 	// Virtual base class method to overwrite and implement in subclasses
 	//	- t [0 .. 1]
 
@@ -36032,8 +35955,7 @@ Audio.prototype = Object.assign( Object.create( Object3D.prototype ), {
 		return this.gain.gain.value;
 
 	},
-
-
+	
 	setVolume: function ( value ) {
 
 		this.gain.gain.value = value;
@@ -36233,8 +36155,6 @@ function PropertyMixer( binding, typeName, valueSize ) {
 
 Object.assign( PropertyMixer.prototype, {
 
-	constructor: PropertyMixer,
-
 	// accumulate data in the 'incoming' region into 'accu<i>'
 	accumulate: function( accuIndex, weight ) {
 
@@ -36404,8 +36324,6 @@ function Composite ( targetGroup, path, optionalParsedPath ) {
 
 Object.assign( Composite.prototype, {
 
-	constructor: Composite,
-
 	getValue: function( array, offset ) {
 
 		this.bind(); // bind all binding
@@ -36611,8 +36529,6 @@ Object.assign( PropertyBinding, {
 
 Object.assign( PropertyBinding.prototype, { // prototype, continued
 
-	constructor: PropertyBinding,
-
 	// these are used to "bind" a nonexistent property
 	_getValue_unavailable: function() {},
 	_setValue_unavailable: function() {},
@@ -37109,8 +37025,6 @@ function AnimationObjectGroup( var_args ) {
 
 Object.assign( AnimationObjectGroup.prototype, {
 
-	constructor: AnimationObjectGroup,
-
 	isAnimationObjectGroup: true,
 
 	add: function( var_args ) {
@@ -37487,8 +37401,6 @@ function AnimationAction( mixer, clip, localRoot ) {
 
 Object.assign( AnimationAction.prototype, {
 
-	constructor: AnimationAction,
-
 	// State & Scheduling
 
 	play: function() {
@@ -38086,8 +37998,6 @@ function AnimationMixer( root ) {
 
 Object.assign( AnimationMixer.prototype, EventDispatcher.prototype, {
 
-	constructor: AnimationMixer,
-
 	_bindAction: function ( action, prototypeAction ) {
 
 		var root = action._localRoot || this._root,
@@ -38921,8 +38831,6 @@ Object.defineProperties( InterleavedBufferAttribute.prototype, {
 
 Object.assign( InterleavedBufferAttribute.prototype, {
 
-	constructor: InterleavedBufferAttribute,
-
 	isInterleavedBufferAttribute: true,
 
 	setX: function ( index, x ) {
@@ -39052,8 +38960,6 @@ Object.defineProperty( InterleavedBuffer.prototype, "needsUpdate", {
 
 Object.assign( InterleavedBuffer.prototype, {
 
-	constructor: InterleavedBuffer,
-
 	isInterleavedBuffer: true,
 
 	setArray: function ( array ) {
@@ -39244,8 +39150,6 @@ function intersectObject( object, raycaster, intersects, recursive ) {
 
 Object.assign( Raycaster.prototype, {
 
-	constructor: Raycaster,
-
 	linePrecision: 1,
 
 	set: function ( origin, direction ) {
@@ -39331,8 +39235,6 @@ function Clock( autoStart ) {
 
 Object.assign( Clock.prototype, {
 
-	constructor: Clock,
-
 	start: function () {
 
 		this.startTime = ( performance || Date ).now();
@@ -39406,8 +39308,6 @@ function Spherical( radius, phi, theta ) {
 
 Object.assign( Spherical.prototype, {
 
-	constructor: Spherical,
-
 	set: function ( radius, phi, theta ) {
 
 		this.radius = radius;
@@ -39485,8 +39385,6 @@ function Cylindrical( radius, theta, y ) {
 
 Object.assign( Cylindrical.prototype, {
 
-	constructor: Cylindrical,
-
 	set: function ( radius, theta, y ) {
 
 		this.radius = radius;

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