@@ -17,6 +17,9 @@
objects with the same geometry and material but with different world transformations. The usage of [name] will help you
to reduce the number of draw calls and thus improve the overall rendering performance in your application.
</p>
+ <p>
+ The current implementation requires that materials are not shared between [name] and other 3D objects.
+ </p>
<h3>Examples</h3>