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@@ -77,27 +77,48 @@
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camera = new THREE.OrthographicCamera( - aspect, aspect, 1, - 1, 0, 1 );
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camera = new THREE.OrthographicCamera( - aspect, aspect, 1, - 1, 0, 1 );
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- new THREE.RGBELoader().load( 'textures/memorial.hdr', function ( texture, textureData ) {
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+ var type = THREE.UnsignedByteType;
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+ //var type = THREE.FloatType;
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- //console.log( textureData );
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- //console.log( texture );
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+ new THREE.RGBELoader()
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+ .setType( type )
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+ .load( 'textures/memorial.hdr', function ( texture, textureData ) {
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- texture.encoding = THREE.RGBEEncoding;
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- texture.minFilter = THREE.NearestFilter;
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- texture.magFilter = THREE.NearestFilter;
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- texture.flipY = true;
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+ switch ( type ) {
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- var material = new THREE.MeshBasicMaterial( { map: texture } );
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+ case THREE.UnsignedByteType:
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- var quad = new THREE.PlaneBufferGeometry( 1.5 * textureData.width / textureData.height, 1.5 );
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+ texture.encoding = THREE.RGBEEncoding;
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+ texture.minFilter = THREE.NearestFilter;
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+ texture.magFilter = THREE.NearestFilter;
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+ break;
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- var mesh = new THREE.Mesh( quad, material );
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+ case THREE.FloatType:
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- scene.add( mesh );
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+ texture.encoding = THREE.LinearEncoding;
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+ texture.minFilter = THREE.LinearFilter;
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+ texture.magFilter = THREE.LinearFilter;
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+ break;
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- render();
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+ }
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- } );
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+ texture.generateMipmaps = false;
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+ texture.flipY = true;
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+
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+ //console.log( textureData );
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+ //console.log( texture );
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+
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+ var material = new THREE.MeshBasicMaterial( { map: texture } );
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+
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+ var quad = new THREE.PlaneBufferGeometry( 1.5 * textureData.width / textureData.height, 1.5 );
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+
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+ var mesh = new THREE.Mesh( quad, material );
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+
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+ scene.add( mesh );
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+
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+ render();
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+
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+ } );
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//
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//
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