@@ -68,7 +68,7 @@ export class Audio<NodeType extends AudioNode = GainNode> extends Object3D {
* @default 'empty'
*/
sourceType: string;
- source: AudioBufferSourceNode;
+ source: null | AudioBufferSourceNode;
/**
* @default []
@@ -26,6 +26,7 @@ class Audio extends Object3D {
this.playbackRate = 1;
this.isPlaying = false;
this.hasPlaybackControl = true;
+ this.source = null;
this.sourceType = 'empty';
this._startedAt = 0;