Browse Source

WebGLRenderer: Fixed Uint32Array check.

Mr.doob 11 years ago
parent
commit
f23f9e91ff
1 changed files with 1 additions and 1 deletions
  1. 1 1
      src/renderers/WebGLRenderer.js

+ 1 - 1
src/renderers/WebGLRenderer.js

@@ -3062,7 +3062,7 @@ THREE.WebGLRenderer = function ( parameters ) {
 
 
 		if ( object instanceof THREE.Mesh ) {
 		if ( object instanceof THREE.Mesh ) {
 
 
-			var type = geometryGroup.__typeArray instanceof Uint32Array ? _gl.UNSIGNED_INT : _gl.UNSIGNED_SHORT;
+			var type = geometryGroup.__typeArray === Uint32Array ? _gl.UNSIGNED_INT : _gl.UNSIGNED_SHORT;
 
 
 			// wireframe
 			// wireframe