|
@@ -1368,13 +1368,13 @@ Object.defineProperties( WebGLRenderer.prototype, {
|
|
|
shadowMapCullFace: {
|
|
|
get: function () {
|
|
|
|
|
|
- return this.shadowMap.cullFace;
|
|
|
+ console.warn( 'THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.' );
|
|
|
+ return undefined;
|
|
|
|
|
|
},
|
|
|
set: function ( value ) {
|
|
|
|
|
|
- console.warn( 'THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace.' );
|
|
|
- this.shadowMap.cullFace = value;
|
|
|
+ console.warn( 'THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.' );
|
|
|
|
|
|
}
|
|
|
}
|
|
@@ -1385,14 +1385,39 @@ Object.defineProperties( WebGLShadowMap.prototype, {
|
|
|
cullFace: {
|
|
|
get: function () {
|
|
|
|
|
|
- return this.renderReverseSided ? CullFaceFront : CullFaceBack;
|
|
|
+ console.warn( 'THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.' );
|
|
|
+ return undefined;
|
|
|
|
|
|
},
|
|
|
set: function ( cullFace ) {
|
|
|
|
|
|
- var value = ( cullFace !== CullFaceBack );
|
|
|
- console.warn( "WebGLRenderer: .shadowMap.cullFace is deprecated. Set .shadowMap.renderReverseSided to " + value + "." );
|
|
|
- this.renderReverseSided = value;
|
|
|
+ console.warn( 'THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.' );
|
|
|
+
|
|
|
+ }
|
|
|
+ },
|
|
|
+ renderReverseSided: {
|
|
|
+ get: function () {
|
|
|
+
|
|
|
+ console.warn( 'THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.' );
|
|
|
+ return undefined;
|
|
|
+
|
|
|
+ },
|
|
|
+ set: function () {
|
|
|
+
|
|
|
+ console.warn( 'THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.' );
|
|
|
+
|
|
|
+ }
|
|
|
+ },
|
|
|
+ renderSingleSided: {
|
|
|
+ get: function () {
|
|
|
+
|
|
|
+ console.warn( 'THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.' );
|
|
|
+ return undefined;
|
|
|
+
|
|
|
+ },
|
|
|
+ set: function () {
|
|
|
+
|
|
|
+ console.warn( 'THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.' );
|
|
|
|
|
|
}
|
|
|
}
|