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@@ -695,6 +695,10 @@ THREE.CameraHelper=function(a){function b(a,b,d){c(a,d);c(b,d)}function c(a,b){d
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"cf2",3355443);b("cf3","cf4",3355443);this.camera=a;this.update(a)};THREE.CameraHelper.prototype=Object.create(THREE.Line.prototype);
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"cf2",3355443);b("cf3","cf4",3355443);this.camera=a;this.update(a)};THREE.CameraHelper.prototype=Object.create(THREE.Line.prototype);
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THREE.CameraHelper.prototype.update=function(){function a(a,d,e,f){THREE.CameraHelper.__v.set(d,e,f);THREE.CameraHelper.__projector.unprojectVector(THREE.CameraHelper.__v,THREE.CameraHelper.__c);a=b.pointMap[a];if(a!==void 0){d=0;for(e=a.length;d<e;d++)b.geometry.vertices[a[d]].copy(THREE.CameraHelper.__v)}}var b=this;THREE.CameraHelper.__c.projectionMatrix.copy(this.camera.projectionMatrix);a("c",0,0,-1);a("t",0,0,1);a("n1",-1,-1,-1);a("n2",1,-1,-1);a("n3",-1,1,-1);a("n4",1,1,-1);a("f1",-1,-1,1);
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THREE.CameraHelper.prototype.update=function(){function a(a,d,e,f){THREE.CameraHelper.__v.set(d,e,f);THREE.CameraHelper.__projector.unprojectVector(THREE.CameraHelper.__v,THREE.CameraHelper.__c);a=b.pointMap[a];if(a!==void 0){d=0;for(e=a.length;d<e;d++)b.geometry.vertices[a[d]].copy(THREE.CameraHelper.__v)}}var b=this;THREE.CameraHelper.__c.projectionMatrix.copy(this.camera.projectionMatrix);a("c",0,0,-1);a("t",0,0,1);a("n1",-1,-1,-1);a("n2",1,-1,-1);a("n3",-1,1,-1);a("n4",1,1,-1);a("f1",-1,-1,1);
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a("f2",1,-1,1);a("f3",-1,1,1);a("f4",1,1,1);a("u1",0.7,1.1,-1);a("u2",-0.7,1.1,-1);a("u3",0,2,-1);a("cf1",-1,0,1);a("cf2",1,0,1);a("cf3",0,-1,1);a("cf4",0,1,1);a("cn1",-1,0,-1);a("cn2",1,0,-1);a("cn3",0,-1,-1);a("cn4",0,1,-1);this.geometry.verticesNeedUpdate=true};THREE.CameraHelper.__projector=new THREE.Projector;THREE.CameraHelper.__v=new THREE.Vector3;THREE.CameraHelper.__c=new THREE.Camera;
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a("f2",1,-1,1);a("f3",-1,1,1);a("f4",1,1,1);a("u1",0.7,1.1,-1);a("u2",-0.7,1.1,-1);a("u3",0,2,-1);a("cf1",-1,0,1);a("cf2",1,0,1);a("cf3",0,-1,1);a("cf4",0,1,1);a("cn1",-1,0,-1);a("cn2",1,0,-1);a("cn3",0,-1,-1);a("cn4",0,1,-1);this.geometry.verticesNeedUpdate=true};THREE.CameraHelper.__projector=new THREE.Projector;THREE.CameraHelper.__v=new THREE.Vector3;THREE.CameraHelper.__c=new THREE.Camera;
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+THREE.DirectionalLightHelper=function(a,b){THREE.Object3D.call(this);this.light=a;this.position=a.position;this.properties.isGizmo=true;this.color=a.color.clone();this.color.r=this.color.r*a.intensity;this.color.g=this.color.g*a.intensity;this.color.b=this.color.b*a.intensity;var c=this.color.getHex();this.direction=new THREE.Vector3;this.direction.sub(a.target.position,a.position);var d=new THREE.SphereGeometry(5,8,4),e=new THREE.SphereGeometry(5,16,8),f=new THREE.MeshBasicMaterial({color:c});this.lightArrow=
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+new THREE.ArrowHelper(this.direction,null,b,c);this.lightSphere=new THREE.Mesh(e,f);this.add(this.lightArrow);this.add(this.lightSphere);this.targetSphere=null;if(a.target.properties.targetInverse){c=new THREE.MeshBasicMaterial({color:c,wireframe:true});this.targetSphere=new THREE.Mesh(d,c);this.targetSphere.position=a.target.position;this.targetSphere.properties.isGizmo=true;this.targetSphere.properties.gizmoSubject=a.target;this.targetSphere.properties.gizmoRoot=this.targetSphere}this.lightSphere.properties.isGizmo=
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+true;this.lightSphere.properties.gizmoSubject=a;this.lightSphere.properties.gizmoRoot=this};THREE.DirectionalLightHelper.prototype=Object.create(THREE.Object3D.prototype);
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+THREE.DirectionalLightHelper.prototype.update=function(){this.direction.sub(this.light.target.position,this.light.position);this.lightArrow.setDirection(this.direction);this.color.copy(this.light.color);var a=THREE.Math.clamp(this.light.intensity,0,1);this.color.r=this.color.r*a;this.color.g=this.color.g*a;this.color.b=this.color.b*a;this.lightArrow.setColor(this.color.getHex());this.lightSphere.material.color.copy(this.color);this.targetSphere.material.color.copy(this.color)};
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THREE.SubdivisionModifier=function(a){this.subdivisions=a===void 0?1:a;this.useOldVertexColors=false;this.supportUVs=true;this.debug=false};THREE.SubdivisionModifier.prototype.modify=function(a){for(var b=this.subdivisions;b-- >0;)this.smooth(a)};THREE.GeometryUtils.orderedKey=function(a,b){return Math.min(a,b)+"_"+Math.max(a,b)};
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THREE.SubdivisionModifier=function(a){this.subdivisions=a===void 0?1:a;this.useOldVertexColors=false;this.supportUVs=true;this.debug=false};THREE.SubdivisionModifier.prototype.modify=function(a){for(var b=this.subdivisions;b-- >0;)this.smooth(a)};THREE.GeometryUtils.orderedKey=function(a,b){return Math.min(a,b)+"_"+Math.max(a,b)};
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THREE.GeometryUtils.computeEdgeFaces=function(a){function b(a,b){g[a]===void 0&&(g[a]=[]);g[a].push(b)}var c,d,e,f,g={},h=THREE.GeometryUtils.orderedKey;c=0;for(d=a.faces.length;c<d;c++){e=a.faces[c];if(e instanceof THREE.Face3){f=h(e.a,e.b);b(f,c);f=h(e.b,e.c);b(f,c);f=h(e.c,e.a);b(f,c)}else if(e instanceof THREE.Face4){f=h(e.a,e.b);b(f,c);f=h(e.b,e.c);b(f,c);f=h(e.c,e.d);b(f,c);f=h(e.d,e.a);b(f,c)}}return g};
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THREE.GeometryUtils.computeEdgeFaces=function(a){function b(a,b){g[a]===void 0&&(g[a]=[]);g[a].push(b)}var c,d,e,f,g={},h=THREE.GeometryUtils.orderedKey;c=0;for(d=a.faces.length;c<d;c++){e=a.faces[c];if(e instanceof THREE.Face3){f=h(e.a,e.b);b(f,c);f=h(e.b,e.c);b(f,c);f=h(e.c,e.a);b(f,c)}else if(e instanceof THREE.Face4){f=h(e.a,e.b);b(f,c);f=h(e.b,e.c);b(f,c);f=h(e.c,e.d);b(f,c);f=h(e.d,e.a);b(f,c)}}return g};
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THREE.SubdivisionModifier.prototype.smooth=function(a){function b(){m.debug&&(console&&console.assert)&&console.assert.apply(console,arguments)}function c(){m.debug&&console.log.apply(console,arguments)}function d(){console&&console.log.apply(console,arguments)}function e(a,b,d,e,g,h,l){var n=new THREE.Face4(a,b,d,e,null,g.color,g.materialIndex);if(m.useOldVertexColors){n.vertexColors=[];for(var o,p,q,s=0;s<4;s++){q=h[s];o=new THREE.Color;o.setRGB(0,0,0);for(var r=0;r<q.length;r++){p=g.vertexColors[q[r]-
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THREE.SubdivisionModifier.prototype.smooth=function(a){function b(){m.debug&&(console&&console.assert)&&console.assert.apply(console,arguments)}function c(){m.debug&&console.log.apply(console,arguments)}function d(){console&&console.log.apply(console,arguments)}function e(a,b,d,e,g,h,l){var n=new THREE.Face4(a,b,d,e,null,g.color,g.materialIndex);if(m.useOldVertexColors){n.vertexColors=[];for(var o,p,q,s=0;s<4;s++){q=h[s];o=new THREE.Color;o.setRGB(0,0,0);for(var r=0;r<q.length;r++){p=g.vertexColors[q[r]-
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