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Docs: Expand .aoMapIntensity description (#28917)

* Docs: Expand .aoMapIntensity description

* Remove 'typically', address feedback
Don McCurdy 1 жил өмнө
parent
commit
f298a16cc0

+ 4 - 2
docs/api/en/materials/MeshBasicMaterial.html

@@ -78,8 +78,10 @@
 
 		<h3>[property:Float aoMapIntensity]</h3>
 		<p>
-			Intensity of the ambient occlusion effect. Default is `1`. Zero is no
-			occlusion effect.
+			Intensity of the ambient occlusion effect. Range is 0-1, where `0`
+			disables ambient occlusion. Where intensity is `1` and the [page:.aoMap]
+			red channel is also `1`, ambient light is fully occluded on a surface.
+			Default is `1`.
 		</p>
 
 		<h3>[property:Color color]</h3>

+ 4 - 2
docs/api/en/materials/MeshLambertMaterial.html

@@ -87,8 +87,10 @@
 
 		<h3>[property:Float aoMapIntensity]</h3>
 		<p>
-			Intensity of the ambient occlusion effect. Default is `1`. Zero is no
-			occlusion effect.
+			Intensity of the ambient occlusion effect. Range is 0-1, where `0`
+			disables ambient occlusion. Where intensity is `1` and the [page:.aoMap]
+			red channel is also `1`, ambient light is fully occluded on a surface.
+			Default is `1`.
 		</p>
 
 		<h3>[property:Texture bumpMap]</h3>

+ 4 - 2
docs/api/en/materials/MeshPhongMaterial.html

@@ -85,8 +85,10 @@
 
 		<h3>[property:Float aoMapIntensity]</h3>
 		<p>
-			Intensity of the ambient occlusion effect. Default is `1`. Zero is no
-			occlusion effect.
+			Intensity of the ambient occlusion effect. Range is 0-1, where `0`
+			disables ambient occlusion. Where intensity is `1` and the [page:.aoMap]
+			red channel is also `1`, ambient light is fully occluded on a surface.
+			Default is `1`.
 		</p>
 
 		<h3>[property:Texture bumpMap]</h3>

+ 4 - 2
docs/api/en/materials/MeshStandardMaterial.html

@@ -114,8 +114,10 @@
 
 		<h3>[property:Float aoMapIntensity]</h3>
 		<p>
-			Intensity of the ambient occlusion effect. Default is `1`. Zero is no
-			occlusion effect.
+			Intensity of the ambient occlusion effect. Range is 0-1, where `0`
+			disables ambient occlusion. Where intensity is `1` and the [page:.aoMap]
+			red channel is also `1`, ambient light is fully occluded on a surface.
+			Default is `1`.
 		</p>
 
 		<h3>[property:Texture bumpMap]</h3>

+ 4 - 2
docs/api/en/materials/MeshToonMaterial.html

@@ -78,8 +78,10 @@
 
 		<h3>[property:Float aoMapIntensity]</h3>
 		<p>
-			Intensity of the ambient occlusion effect. Default is `1`. Zero is no
-			occlusion effect.
+			Intensity of the ambient occlusion effect. Range is 0-1, where `0`
+			disables ambient occlusion. Where intensity is `1` and the [page:.aoMap]
+			red channel is also `1`, ambient light is fully occluded on a surface.
+			Default is `1`.
 		</p>
 
 		<h3>[property:Texture bumpMap]</h3>