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Matrix4 public and static methods clean up.

Mr.doob 14 years ago
parent
commit
f2af3864cc

File diff suppressed because it is too large
+ 221 - 224
build/Three.js


+ 60 - 63
build/custom/ThreeCanvas.js

@@ -8,47 +8,44 @@ this.length());return this},length:function(){return Math.sqrt(this.lengthSq())}
 THREE.Vector3.prototype={set:function(a,b,c){this.x=a;this.y=b;this.z=c;return this},copy:function(a){this.set(a.x,a.y,a.z);return this},add:function(a,b){this.set(a.x+b.x,a.y+b.y,a.z+b.z);return this},addSelf:function(a){this.set(this.x+a.x,this.y+a.y,this.z+a.z);return this},addScalar:function(a){this.set(this.x+a,this.y+a,this.z+a);return this},sub:function(a,b){this.set(a.x-b.x,a.y-b.y,a.z-b.z);return this},subSelf:function(a){this.set(this.x-a.x,this.y-a.y,this.z-a.z);return this},cross:function(a,
 b){this.set(a.y*b.z-a.z*b.y,a.z*b.x-a.x*b.z,a.x*b.y-a.y*b.x);return this},crossSelf:function(a){var b=this.x,c=this.y,d=this.z;this.set(c*a.z-d*a.y,d*a.x-b*a.z,b*a.y-c*a.x);return this},multiply:function(a,b){this.set(a.x*b.x,a.y*b.y,a.z*b.z);return this},multiplySelf:function(a){this.set(this.x*a.x,this.y*a.y,this.z*a.z);return this},multiplyScalar:function(a){this.set(this.x*a,this.y*a,this.z*a);return this},divideSelf:function(a){this.set(this.x/a.x,this.y/a.y,this.z/a.z);return this},divideScalar:function(a){this.set(this.x/
 a,this.y/a,this.z/a);return this},negate:function(){this.set(-this.x,-this.y,-this.z);return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=this.x-a.x,c=this.y-a.y;a=this.z-a.z;return b*b+c*c+a*a},length:function(){return Math.sqrt(this.lengthSq())},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},lengthManhattan:function(){return this.x+this.y+this.z},normalize:function(){var a=
-this.length();a>0?this.multiplyScalar(1/a):this.set(0,0,0);return this},setLength:function(a){return this.normalize().multiplyScalar(a)},isZero:function(){return Math.abs(this.x)<1.0E-4&&Math.abs(this.y)<1.0E-4&&Math.abs(this.z)<1.0E-4},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)}};THREE.Vector4=function(a,b,c,d){this.set(a||0,b||0,c||0,d||1)};
+this.length();a>0?this.multiplyScalar(1/a):this.set(0,0,0);return this},setLength:function(a){return this.normalize().multiplyScalar(a)},setRotationFromMatrix:function(){},isZero:function(){return Math.abs(this.x)<1.0E-4&&Math.abs(this.y)<1.0E-4&&Math.abs(this.z)<1.0E-4},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)}};THREE.Vector4=function(a,b,c,d){this.set(a||0,b||0,c||0,d||1)};
 THREE.Vector4.prototype={set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.set(a.x,a.y,a.z,a.w||1);return this},add:function(a,b){this.set(a.x+b.x,a.y+b.y,a.z+b.z,a.w+b.w);return this},addSelf:function(a){this.set(this.x+a.x,this.y+a.y,this.z+a.z,this.w+a.w);return this},sub:function(a,b){this.set(a.x-b.x,a.y-b.y,a.z-b.z,a.w-b.w);return this},subSelf:function(a){this.set(this.x-a.x,this.y-a.y,this.z-a.z,this.w-a.w);return this},multiplyScalar:function(a){this.set(this.x*
 a,this.y*a,this.z*a,this.w*a);return this},divideScalar:function(a){this.set(this.x/a,this.y/a,this.z/a,this.w/a);return this},lerpSelf:function(a,b){this.set(this.x+(a.x-this.x)*b,this.y+(a.y-this.y)*b,this.z+(a.z-this.z)*b,this.w+(a.w-this.w)*b)},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)}};THREE.Ray=function(a,b){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3};
-THREE.Ray.prototype={intersectScene:function(a){var b,c,d=a.objects,e=[];a=0;for(b=d.length;a<b;a++){c=d[a];c instanceof THREE.Mesh&&(e=e.concat(this.intersectObject(c)))}e.sort(function(f,g){return f.distance-g.distance});return e},intersectObject:function(a){function b(r,k,D,C){C=C.clone().subSelf(k);D=D.clone().subSelf(k);var I=r.clone().subSelf(k);r=C.dot(C);k=C.dot(D);C=C.dot(I);var F=D.dot(D);D=D.dot(I);I=1/(r*F-k*k);F=(F*C-k*D)*I;r=(r*D-k*C)*I;return F>0&&r>0&&F+r<1}var c,d,e,f,g,j,h,i,n,m,
-o,q=a.geometry,s=q.vertices,t=[];c=0;for(d=q.faces.length;c<d;c++){e=q.faces[c];m=this.origin.clone();o=this.direction.clone();h=a.matrixWorld;f=h.multiplyVector3(s[e.a].position.clone());g=h.multiplyVector3(s[e.b].position.clone());j=h.multiplyVector3(s[e.c].position.clone());h=e instanceof THREE.Face4?h.multiplyVector3(s[e.d].position.clone()):null;i=a.matrixRotationWorld.multiplyVector3(e.normal.clone());n=o.dot(i);if(n<0){i=i.dot((new THREE.Vector3).sub(f,m))/n;m=m.addSelf(o.multiplyScalar(i));
-if(e instanceof THREE.Face3){if(b(m,f,g,j)){e={distance:this.origin.distanceTo(m),point:m,face:e,object:a};t.push(e)}}else if(e instanceof THREE.Face4&&(b(m,f,g,h)||b(m,g,j,h))){e={distance:this.origin.distanceTo(m),point:m,face:e,object:a};t.push(e)}}}return t}};
-THREE.Rectangle=function(){function a(){f=d-b;g=e-c}var b,c,d,e,f,g,j=!0;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return f};this.getHeight=function(){return g};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return d};this.getBottom=function(){return e};this.set=function(h,i,n,m){j=!1;b=h;c=i;d=n;e=m;a()};this.addPoint=function(h,i){if(j){j=!1;b=h;c=i;d=h;e=i}else{b=b<h?b:h;c=c<i?c:i;d=d>h?d:h;e=e>i?e:i}a()};
-this.add3Points=function(h,i,n,m,o,q){if(j){j=!1;b=h<n?h<o?h:o:n<o?n:o;c=i<m?i<q?i:q:m<q?m:q;d=h>n?h>o?h:o:n>o?n:o;e=i>m?i>q?i:q:m>q?m:q}else{b=h<n?h<o?h<b?h:b:o<b?o:b:n<o?n<b?n:b:o<b?o:b;c=i<m?i<q?i<c?i:c:q<c?q:c:m<q?m<c?m:c:q<c?q:c;d=h>n?h>o?h>d?h:d:o>d?o:d:n>o?n>d?n:d:o>d?o:d;e=i>m?i>q?i>e?i:e:q>e?q:e:m>q?m>e?m:e:q>e?q:e}a()};this.addRectangle=function(h){if(j){j=!1;b=h.getLeft();c=h.getTop();d=h.getRight();e=h.getBottom()}else{b=b<h.getLeft()?b:h.getLeft();c=c<h.getTop()?c:h.getTop();d=d>h.getRight()?
+THREE.Ray.prototype={intersectScene:function(a){var b,c,d=a.objects,e=[];a=0;for(b=d.length;a<b;a++){c=d[a];c instanceof THREE.Mesh&&(e=e.concat(this.intersectObject(c)))}e.sort(function(f,g){return f.distance-g.distance});return e},intersectObject:function(a){function b(s,k,G,F){F=F.clone().subSelf(k);G=G.clone().subSelf(k);var K=s.clone().subSelf(k);s=F.dot(F);k=F.dot(G);F=F.dot(K);var I=G.dot(G);G=G.dot(K);K=1/(s*I-k*k);I=(I*F-k*G)*K;s=(s*G-k*F)*K;return I>0&&s>0&&I+s<1}var c,d,e,f,g,j,h,i,p,n,
+o,q=a.geometry,u=q.vertices,v=[];c=0;for(d=q.faces.length;c<d;c++){e=q.faces[c];n=this.origin.clone();o=this.direction.clone();h=a.matrixWorld;f=h.multiplyVector3(u[e.a].position.clone());g=h.multiplyVector3(u[e.b].position.clone());j=h.multiplyVector3(u[e.c].position.clone());h=e instanceof THREE.Face4?h.multiplyVector3(u[e.d].position.clone()):null;i=a.matrixRotationWorld.multiplyVector3(e.normal.clone());p=o.dot(i);if(p<0){i=i.dot((new THREE.Vector3).sub(f,n))/p;n=n.addSelf(o.multiplyScalar(i));
+if(e instanceof THREE.Face3){if(b(n,f,g,j)){e={distance:this.origin.distanceTo(n),point:n,face:e,object:a};v.push(e)}}else if(e instanceof THREE.Face4&&(b(n,f,g,h)||b(n,g,j,h))){e={distance:this.origin.distanceTo(n),point:n,face:e,object:a};v.push(e)}}}return v}};
+THREE.Rectangle=function(){function a(){f=d-b;g=e-c}var b,c,d,e,f,g,j=!0;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return f};this.getHeight=function(){return g};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return d};this.getBottom=function(){return e};this.set=function(h,i,p,n){j=!1;b=h;c=i;d=p;e=n;a()};this.addPoint=function(h,i){if(j){j=!1;b=h;c=i;d=h;e=i}else{b=b<h?b:h;c=c<i?c:i;d=d>h?d:h;e=e>i?e:i}a()};
+this.add3Points=function(h,i,p,n,o,q){if(j){j=!1;b=h<p?h<o?h:o:p<o?p:o;c=i<n?i<q?i:q:n<q?n:q;d=h>p?h>o?h:o:p>o?p:o;e=i>n?i>q?i:q:n>q?n:q}else{b=h<p?h<o?h<b?h:b:o<b?o:b:p<o?p<b?p:b:o<b?o:b;c=i<n?i<q?i<c?i:c:q<c?q:c:n<q?n<c?n:c:q<c?q:c;d=h>p?h>o?h>d?h:d:o>d?o:d:p>o?p>d?p:d:o>d?o:d;e=i>n?i>q?i>e?i:e:q>e?q:e:n>q?n>e?n:e:q>e?q:e}a()};this.addRectangle=function(h){if(j){j=!1;b=h.getLeft();c=h.getTop();d=h.getRight();e=h.getBottom()}else{b=b<h.getLeft()?b:h.getLeft();c=c<h.getTop()?c:h.getTop();d=d>h.getRight()?
 d:h.getRight();e=e>h.getBottom()?e:h.getBottom()}a()};this.inflate=function(h){b-=h;c-=h;d+=h;e+=h;a()};this.minSelf=function(h){b=b>h.getLeft()?b:h.getLeft();c=c>h.getTop()?c:h.getTop();d=d<h.getRight()?d:h.getRight();e=e<h.getBottom()?e:h.getBottom();a()};this.instersects=function(h){return Math.min(d,h.getRight())-Math.max(b,h.getLeft())>=0&&Math.min(e,h.getBottom())-Math.max(c,h.getTop())>=0};this.empty=function(){j=!0;e=d=c=b=0;a()};this.isEmpty=function(){return j}};
 THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var a,b=this.m;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}};
-THREE.Matrix4=function(a,b,c,d,e,f,g,j,h,i,n,m,o,q,s,t){this.set(a||1,b||0,c||0,d||0,e||0,f||1,g||0,j||0,h||0,i||0,n||1,m||0,o||0,q||0,s||0,t||1);this.flat=Array(16);this.m33=new THREE.Matrix3};
-THREE.Matrix4.prototype={set:function(a,b,c,d,e,f,g,j,h,i,n,m,o,q,s,t){this.n11=a;this.n12=b;this.n13=c;this.n14=d;this.n21=e;this.n22=f;this.n23=g;this.n24=j;this.n31=h;this.n32=i;this.n33=n;this.n34=m;this.n41=o;this.n42=q;this.n43=s;this.n44=t;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,b,c){var d=THREE.Matrix4.__tmpVec1,
+THREE.Matrix4=function(a,b,c,d,e,f,g,j,h,i,p,n,o,q,u,v){this.set(a||1,b||0,c||0,d||0,e||0,f||1,g||0,j||0,h||0,i||0,p||1,n||0,o||0,q||0,u||0,v||1);this.flat=Array(16);this.m33=new THREE.Matrix3};
+THREE.Matrix4.prototype={set:function(a,b,c,d,e,f,g,j,h,i,p,n,o,q,u,v){this.n11=a;this.n12=b;this.n13=c;this.n14=d;this.n21=e;this.n22=f;this.n23=g;this.n24=j;this.n31=h;this.n32=i;this.n33=p;this.n34=n;this.n41=o;this.n42=q;this.n43=u;this.n44=v;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,b,c){var d=THREE.Matrix4.__tmpVec1,
 e=THREE.Matrix4.__tmpVec2,f=THREE.Matrix4.__tmpVec3;f.sub(a,b).normalize();d.cross(c,f).normalize();e.cross(f,d).normalize();this.n11=d.x;this.n12=e.x;this.n13=f.x;this.n14=a.x;this.n21=d.y;this.n22=e.y;this.n23=f.y;this.n24=a.y;this.n31=d.z;this.n32=e.z;this.n33=f.z;this.n34=a.z;return this},multiplyVector3:function(a){var b=a.x,c=a.y,d=a.z,e=1/(this.n41*b+this.n42*c+this.n43*d+this.n44);a.x=(this.n11*b+this.n12*c+this.n13*d+this.n14)*e;a.y=(this.n21*b+this.n22*c+this.n23*d+this.n24)*e;a.z=(this.n31*
 b+this.n32*c+this.n33*d+this.n34)*e;return a},multiplyVector3OnlyZ:function(a){var b=a.x,c=a.y;a=a.z;return(this.n31*b+this.n32*c+this.n33*a+this.n34)*(1/(this.n41*b+this.n42*c+this.n43*a+this.n44))},multiplyVector4:function(a){var b=a.x,c=a.y,d=a.z,e=a.w;a.x=this.n11*b+this.n12*c+this.n13*d+this.n14*e;a.y=this.n21*b+this.n22*c+this.n23*d+this.n24*e;a.z=this.n31*b+this.n32*c+this.n33*d+this.n34*e;a.w=this.n41*b+this.n42*c+this.n43*d+this.n44*e;return a},crossVector:function(a){var b=new THREE.Vector4;
-b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},multiply:function(a,b){var c=a.n11,d=a.n12,e=a.n13,f=a.n14,g=a.n21,j=a.n22,h=a.n23,i=a.n24,n=a.n31,m=a.n32,o=a.n33,q=a.n34,s=a.n41,t=a.n42,r=a.n43,k=a.n44,D=b.n11,C=b.n12,I=b.n13,F=b.n14,N=b.n21,A=b.n22,w=b.n23,J=b.n24,u=b.n31,K=b.n32,E=b.n33,y=b.n34;this.n11=c*
-D+d*N+e*u;this.n12=c*C+d*A+e*K;this.n13=c*I+d*w+e*E;this.n14=c*F+d*J+e*y+f;this.n21=g*D+j*N+h*u;this.n22=g*C+j*A+h*K;this.n23=g*I+j*w+h*E;this.n24=g*F+j*J+h*y+i;this.n31=n*D+m*N+o*u;this.n32=n*C+m*A+o*K;this.n33=n*I+m*w+o*E;this.n34=n*F+m*J+o*y+q;this.n41=s*D+t*N+r*u;this.n42=s*C+t*A+r*K;this.n43=s*I+t*w+r*E;this.n44=s*F+t*J+r*y+k;return this},multiplyToArray:function(a,b,c){var d=a.n11,e=a.n12,f=a.n13,g=a.n14,j=a.n21,h=a.n22,i=a.n23,n=a.n24,m=a.n31,o=a.n32,q=a.n33,s=a.n34,t=a.n41,r=a.n42,k=a.n43;
-a=a.n44;var D=b.n11,C=b.n12,I=b.n13,F=b.n14,N=b.n21,A=b.n22,w=b.n23,J=b.n24,u=b.n31,K=b.n32,E=b.n33,y=b.n34,B=b.n41,T=b.n42,x=b.n43;b=b.n44;this.n11=d*D+e*N+f*u+g*B;this.n12=d*C+e*A+f*K+g*T;this.n13=d*I+e*w+f*E+g*x;this.n14=d*F+e*J+f*y+g*b;this.n21=j*D+h*N+i*u+n*B;this.n22=j*C+h*A+i*K+n*T;this.n23=j*I+h*w+i*E+n*x;this.n24=j*F+h*J+i*y+n*b;this.n31=m*D+o*N+q*u+s*B;this.n32=m*C+o*A+q*K+s*T;this.n33=m*I+o*w+q*E+s*x;this.n34=m*F+o*J+q*y+s*b;this.n41=t*D+r*N+k*u+a*B;this.n42=t*C+r*A+k*K+a*T;this.n43=t*
-I+r*w+k*E+a*x;this.n44=t*F+r*J+k*y+a*b;c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplySelf:function(a){var b=this.n11,c=this.n12,d=this.n13,e=this.n14,f=this.n21,g=this.n22,j=this.n23,h=this.n24,i=this.n31,n=this.n32,m=this.n33,o=this.n34,q=this.n41,s=this.n42,t=this.n43,r=this.n44,k=a.n11,D=a.n21,
-C=a.n31,I=a.n12,F=a.n22,N=a.n32,A=a.n13,w=a.n23,J=a.n33,u=a.n14,K=a.n24;a=a.n34;this.n11=b*k+c*D+d*C;this.n12=b*I+c*F+d*N;this.n13=b*A+c*w+d*J;this.n14=b*u+c*K+d*a+e;this.n21=f*k+g*D+j*C;this.n22=f*I+g*F+j*N;this.n23=f*A+g*w+j*J;this.n24=f*u+g*K+j*a+h;this.n31=i*k+n*D+m*C;this.n32=i*I+n*F+m*N;this.n33=i*A+n*w+m*J;this.n34=i*u+n*K+m*a+o;this.n41=q*k+s*D+t*C;this.n42=q*I+s*F+t*N;this.n43=q*A+s*w+t*J;this.n44=q*u+s*K+t*a+r;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=
-a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},determinant:function(){var a=this.n11,b=this.n12,c=this.n13,d=this.n14,e=this.n21,f=this.n22,g=this.n23,j=this.n24,h=this.n31,i=this.n32,n=this.n33,m=this.n34,o=this.n41,q=this.n42,s=this.n43,t=this.n44;return d*g*i*o-c*j*i*o-d*f*n*o+b*j*n*o+c*f*m*o-b*g*m*o-d*g*h*q+c*j*h*q+d*e*n*q-a*j*n*q-c*e*m*q+a*g*m*q+d*f*h*s-b*j*h*s-d*e*i*s+a*j*i*s+b*e*
-m*s-a*f*m*s-c*f*h*t+b*g*h*t+c*e*i*t-a*g*i*t-b*e*n*t+a*f*n*t},transpose:function(){var a;a=this.n21;this.n21=this.n12;this.n12=a;a=this.n31;this.n31=this.n13;this.n13=a;a=this.n32;this.n32=this.n23;this.n23=a;a=this.n41;this.n41=this.n14;this.n14=a;a=this.n42;this.n42=this.n24;this.n24=a;a=this.n43;this.n43=this.n34;this.n43=a;return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;
-a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){this.flattenToArray(this.flat);return this.flat},flattenToArray:function(a){a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArrayOffset:function(a,b){a[b]=
-this.n11;a[b+1]=this.n21;a[b+2]=this.n31;a[b+3]=this.n41;a[b+4]=this.n12;a[b+5]=this.n22;a[b+6]=this.n32;a[b+7]=this.n42;a[b+8]=this.n13;a[b+9]=this.n23;a[b+10]=this.n33;a[b+11]=this.n43;a[b+12]=this.n14;a[b+13]=this.n24;a[b+14]=this.n34;a[b+15]=this.n44;return a},setTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},setScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},setRotX:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,
-b,-a,0,0,a,b,0,0,0,0,1);return this},setRotY:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},setRotZ:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},setRotAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=1-c,f=a.x,g=a.y,j=a.z,h=e*f,i=e*g;this.set(h*f+c,h*g-d*j,h*j+d*g,0,h*g+d*j,i*g+c,i*j-d*f,0,h*j-d*g,i*j+d*f,e*j*j+c,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;
-this.n34=a.z;return this},setRotationFromEuler:function(a){var b=a.x,c=a.y,d=a.z;a=Math.cos(b);b=Math.sin(b);var e=Math.cos(c);c=Math.sin(c);var f=Math.cos(d);d=Math.sin(d);var g=a*c,j=b*c;this.n11=e*f;this.n12=-e*d;this.n13=c;this.n21=j*f+a*d;this.n22=-j*d+a*f;this.n23=-b*e;this.n31=-g*f+b*d;this.n32=g*d+b*f;this.n33=a*e},setRotationFromQuaternion:function(a){var b=a.x,c=a.y,d=a.z,e=a.w,f=b+b,g=c+c,j=d+d;a=b*f;var h=b*g;b*=j;var i=c*g;c*=j;d*=j;f*=e;g*=e;e*=j;this.n11=1-(i+d);this.n12=h-e;this.n13=
-b+g;this.n21=h+e;this.n22=1-(a+d);this.n23=c-f;this.n31=b-g;this.n32=c+f;this.n33=1-(a+i)},scale:function(a){var b=a.x,c=a.y;a=a.z;this.n11*=b;this.n12*=c;this.n13*=a;this.n21*=b;this.n22*=c;this.n23*=a;this.n31*=b;this.n32*=c;this.n33*=a;this.n41*=b;this.n42*=c;this.n43*=a;return this}};THREE.Matrix4.translationMatrix=function(a,b,c){var d=new THREE.Matrix4;d.setTranslation(a,b,c);return d};THREE.Matrix4.scaleMatrix=function(a,b,c){var d=new THREE.Matrix4;d.setScale(a,b,c);return d};
-THREE.Matrix4.rotationXMatrix=function(a){var b=new THREE.Matrix4;b.setRotX(a);return b};THREE.Matrix4.rotationYMatrix=function(a){var b=new THREE.Matrix4;b.setRotY(a);return b};THREE.Matrix4.rotationZMatrix=function(a){var b=new THREE.Matrix4;b.setRotZ(a);return b};THREE.Matrix4.rotationAxisAngleMatrix=function(a,b){var c=new THREE.Matrix4;c.setRotAxis(a,b);return c};
-THREE.Matrix4.makeInvert=function(a,b){var c=a.n11,d=a.n12,e=a.n13,f=a.n14,g=a.n21,j=a.n22,h=a.n23,i=a.n24,n=a.n31,m=a.n32,o=a.n33,q=a.n34,s=a.n41,t=a.n42,r=a.n43,k=a.n44;b===undefined&&(b=new THREE.Matrix4);b.n11=h*q*t-i*o*t+i*m*r-j*q*r-h*m*k+j*o*k;b.n12=f*o*t-e*q*t-f*m*r+d*q*r+e*m*k-d*o*k;b.n13=e*i*t-f*h*t+f*j*r-d*i*r-e*j*k+d*h*k;b.n14=f*h*m-e*i*m-f*j*o+d*i*o+e*j*q-d*h*q;b.n21=i*o*s-h*q*s-i*n*r+g*q*r+h*n*k-g*o*k;b.n22=e*q*s-f*o*s+f*n*r-c*q*r-e*n*k+c*o*k;b.n23=f*h*s-e*i*s-f*g*r+c*i*r+e*g*k-c*h*k;
-b.n24=e*i*n-f*h*n+f*g*o-c*i*o-e*g*q+c*h*q;b.n31=j*q*s-i*m*s+i*n*t-g*q*t-j*n*k+g*m*k;b.n32=f*m*s-d*q*s-f*n*t+c*q*t+d*n*k-c*m*k;b.n33=e*i*s-f*j*s+f*g*t-c*i*t-d*g*k+c*j*k;b.n34=f*j*n-d*i*n-f*g*m+c*i*m+d*g*q-c*j*q;b.n41=h*m*s-j*o*s-h*n*t+g*o*t+j*n*r-g*m*r;b.n42=d*o*s-e*m*s+e*n*t-c*o*t-d*n*r+c*m*r;b.n43=e*j*s-d*h*s-e*g*t+c*h*t+d*g*r-c*j*r;b.n44=d*h*n-e*j*n+e*g*m-c*h*m-d*g*o+c*j*o;b.multiplyScalar(1/a.determinant());return b};
-THREE.Matrix4.makeInvert3x3=function(a){var b=a.m33,c=b.m,d=a.n33*a.n22-a.n32*a.n23,e=-a.n33*a.n21+a.n31*a.n23,f=a.n32*a.n21-a.n31*a.n22,g=-a.n33*a.n12+a.n32*a.n13,j=a.n33*a.n11-a.n31*a.n13,h=-a.n32*a.n11+a.n31*a.n12,i=a.n23*a.n12-a.n22*a.n13,n=-a.n23*a.n11+a.n21*a.n13,m=a.n22*a.n11-a.n21*a.n12;a=a.n11*d+a.n21*g+a.n31*i;if(a==0)throw"matrix not invertible";a=1/a;c[0]=a*d;c[1]=a*e;c[2]=a*f;c[3]=a*g;c[4]=a*j;c[5]=a*h;c[6]=a*i;c[7]=a*n;c[8]=a*m;return b};
+b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},multiply:function(a,b){var c=a.n11,d=a.n12,e=a.n13,f=a.n14,g=a.n21,j=a.n22,h=a.n23,i=a.n24,p=a.n31,n=a.n32,o=a.n33,q=a.n34,u=a.n41,v=a.n42,s=a.n43,k=a.n44,G=b.n11,F=b.n12,K=b.n13,I=b.n14,S=b.n21,C=b.n22,A=b.n23,L=b.n24,y=b.n31,M=b.n32,D=b.n33,x=b.n34;this.n11=c*
+G+d*S+e*y;this.n12=c*F+d*C+e*M;this.n13=c*K+d*A+e*D;this.n14=c*I+d*L+e*x+f;this.n21=g*G+j*S+h*y;this.n22=g*F+j*C+h*M;this.n23=g*K+j*A+h*D;this.n24=g*I+j*L+h*x+i;this.n31=p*G+n*S+o*y;this.n32=p*F+n*C+o*M;this.n33=p*K+n*A+o*D;this.n34=p*I+n*L+o*x+q;this.n41=u*G+v*S+s*y;this.n42=u*F+v*C+s*M;this.n43=u*K+v*A+s*D;this.n44=u*I+v*L+s*x+k;return this},multiplyToArray:function(a,b,c){this.multiply(a,b);c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;
+c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplySelf:function(a){this.multiply(this,a);return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},determinant:function(){var a=this.n11,b=this.n12,c=this.n13,d=this.n14,e=this.n21,
+f=this.n22,g=this.n23,j=this.n24,h=this.n31,i=this.n32,p=this.n33,n=this.n34,o=this.n41,q=this.n42,u=this.n43,v=this.n44;return d*g*i*o-c*j*i*o-d*f*p*o+b*j*p*o+c*f*n*o-b*g*n*o-d*g*h*q+c*j*h*q+d*e*p*q-a*j*p*q-c*e*n*q+a*g*n*q+d*f*h*u-b*j*h*u-d*e*i*u+a*j*i*u+b*e*n*u-a*f*n*u-c*f*h*v+b*g*h*v+c*e*i*v-a*g*i*v-b*e*p*v+a*f*p*v},transpose:function(){var a;a=this.n21;this.n21=this.n12;this.n12=a;a=this.n31;this.n31=this.n13;this.n13=a;a=this.n32;this.n32=this.n23;this.n23=a;a=this.n41;this.n41=this.n14;this.n14=
+a;a=this.n42;this.n42=this.n24;this.n24=a;a=this.n43;this.n43=this.n34;this.n43=a;return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){this.flat[0]=this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=
+this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(a){a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;
+a[14]=this.n34;a[15]=this.n44;return a},flattenToArrayOffset:function(a,b){a[b]=this.n11;a[b+1]=this.n21;a[b+2]=this.n31;a[b+3]=this.n41;a[b+4]=this.n12;a[b+5]=this.n22;a[b+6]=this.n32;a[b+7]=this.n42;a[b+8]=this.n13;a[b+9]=this.n23;a[b+10]=this.n33;a[b+11]=this.n43;a[b+12]=this.n14;a[b+13]=this.n24;a[b+14]=this.n34;a[b+15]=this.n44;return a},setTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},setScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},
+setRotationX:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},setRotationY:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},setRotationZ:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},setRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=1-c,f=a.x,g=a.y,j=a.z,h=e*f,i=e*g;this.set(h*f+c,h*g-d*j,h*j+d*g,0,h*g+d*j,i*g+c,i*j-d*f,0,h*j-d*g,
+i*j+d*f,e*j*j+c,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},setRotationFromEuler:function(a){var b=a.x,c=a.y,d=a.z;a=Math.cos(b);b=Math.sin(b);var e=Math.cos(c);c=Math.sin(c);var f=Math.cos(d);d=Math.sin(d);var g=a*c,j=b*c;this.n11=e*f;this.n12=-e*d;this.n13=c;this.n21=j*f+a*d;this.n22=-j*d+a*f;this.n23=-b*e;this.n31=-g*f+b*d;this.n32=g*d+b*f;this.n33=a*e},setRotationFromQuaternion:function(a){var b=a.x,c=a.y,d=a.z,e=a.w,f=b+b,g=c+c,j=d+d;a=
+b*f;var h=b*g;b*=j;var i=c*g;c*=j;d*=j;f*=e;g*=e;e*=j;this.n11=1-(i+d);this.n12=h-e;this.n13=b+g;this.n21=h+e;this.n22=1-(a+d);this.n23=c-f;this.n31=b-g;this.n32=c+f;this.n33=1-(a+i)},scale:function(a){var b=a.x,c=a.y;a=a.z;this.n11*=b;this.n12*=c;this.n13*=a;this.n21*=b;this.n22*=c;this.n23*=a;this.n31*=b;this.n32*=c;this.n33*=a;this.n41*=b;this.n42*=c;this.n43*=a;return this},extractPosition:function(a){this.n14=a.n14;this.n24=a.n24;this.n34=a.n34},extractRotation:function(a,b){var c=1/b.x,d=1/
+b.y,e=1/b.z;this.n11=a.n11*c;this.n21=a.n21*c;this.n31=a.n31*c;this.n12=a.n12*d;this.n22=a.n22*d;this.n32=a.n32*d;this.n13=a.n13*e;this.n23=a.n23*e;this.n33=a.n33*e}};
+THREE.Matrix4.makeInvert=function(a,b){var c=a.n11,d=a.n12,e=a.n13,f=a.n14,g=a.n21,j=a.n22,h=a.n23,i=a.n24,p=a.n31,n=a.n32,o=a.n33,q=a.n34,u=a.n41,v=a.n42,s=a.n43,k=a.n44;b===undefined&&(b=new THREE.Matrix4);b.n11=h*q*v-i*o*v+i*n*s-j*q*s-h*n*k+j*o*k;b.n12=f*o*v-e*q*v-f*n*s+d*q*s+e*n*k-d*o*k;b.n13=e*i*v-f*h*v+f*j*s-d*i*s-e*j*k+d*h*k;b.n14=f*h*n-e*i*n-f*j*o+d*i*o+e*j*q-d*h*q;b.n21=i*o*u-h*q*u-i*p*s+g*q*s+h*p*k-g*o*k;b.n22=e*q*u-f*o*u+f*p*s-c*q*s-e*p*k+c*o*k;b.n23=f*h*u-e*i*u-f*g*s+c*i*s+e*g*k-c*h*k;
+b.n24=e*i*p-f*h*p+f*g*o-c*i*o-e*g*q+c*h*q;b.n31=j*q*u-i*n*u+i*p*v-g*q*v-j*p*k+g*n*k;b.n32=f*n*u-d*q*u-f*p*v+c*q*v+d*p*k-c*n*k;b.n33=e*i*u-f*j*u+f*g*v-c*i*v-d*g*k+c*j*k;b.n34=f*j*p-d*i*p-f*g*n+c*i*n+d*g*q-c*j*q;b.n41=h*n*u-j*o*u-h*p*v+g*o*v+j*p*s-g*n*s;b.n42=d*o*u-e*n*u+e*p*v-c*o*v-d*p*s+c*n*s;b.n43=e*j*u-d*h*u-e*g*v+c*h*v+d*g*s-c*j*s;b.n44=d*h*p-e*j*p+e*g*n-c*h*n-d*g*o+c*j*o;b.multiplyScalar(1/a.determinant());return b};
+THREE.Matrix4.makeInvert3x3=function(a){var b=a.m33,c=b.m,d=a.n33*a.n22-a.n32*a.n23,e=-a.n33*a.n21+a.n31*a.n23,f=a.n32*a.n21-a.n31*a.n22,g=-a.n33*a.n12+a.n32*a.n13,j=a.n33*a.n11-a.n31*a.n13,h=-a.n32*a.n11+a.n31*a.n12,i=a.n23*a.n12-a.n22*a.n13,p=-a.n23*a.n11+a.n21*a.n13,n=a.n22*a.n11-a.n21*a.n12;a=a.n11*d+a.n21*g+a.n31*i;if(a==0)throw"matrix not invertible";a=1/a;c[0]=a*d;c[1]=a*e;c[2]=a*f;c[3]=a*g;c[4]=a*j;c[5]=a*h;c[6]=a*i;c[7]=a*p;c[8]=a*n;return b};
 THREE.Matrix4.makeFrustum=function(a,b,c,d,e,f){var g;g=new THREE.Matrix4;g.n11=2*e/(b-a);g.n12=0;g.n13=(b+a)/(b-a);g.n14=0;g.n21=0;g.n22=2*e/(d-c);g.n23=(d+c)/(d-c);g.n24=0;g.n31=0;g.n32=0;g.n33=-(f+e)/(f-e);g.n34=-2*f*e/(f-e);g.n41=0;g.n42=0;g.n43=-1;g.n44=0;return g};THREE.Matrix4.makePerspective=function(a,b,c,d){var e;a=c*Math.tan(a*Math.PI/360);e=-a;return THREE.Matrix4.makeFrustum(e*b,a*b,e,a,c,d)};
 THREE.Matrix4.makeOrtho=function(a,b,c,d,e,f){var g,j,h,i;g=new THREE.Matrix4;j=b-a;h=c-d;i=f-e;g.n11=2/j;g.n12=0;g.n13=0;g.n14=-((b+a)/j);g.n21=0;g.n22=2/h;g.n23=0;g.n24=-((c+d)/h);g.n31=0;g.n32=0;g.n33=-2/i;g.n34=-((f+e)/i);g.n41=0;g.n42=0;g.n43=0;g.n44=1;return g};THREE.Matrix4.__tmpVec1=new THREE.Vector3;THREE.Matrix4.__tmpVec2=new THREE.Vector3;THREE.Matrix4.__tmpVec3=new THREE.Vector3;
 THREE.Object3D=function(){this.id=THREE.Object3DCounter.value++;this.parent=undefined;this.children=[];this.position=new THREE.Vector3;this.positionScreen=new THREE.Vector4;this.rotation=new THREE.Vector3;this.scale=new THREE.Vector3(1,1,1);this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;this.matrixRotationWorld=new THREE.Matrix4;this.matrixNeedsUpdate=!0;this.matrixAutoUpdate=!0;this.quaternion=new THREE.Quaternion;this.useQuaternion=!1;this.boundRadius=0;this.boundRadiusScale=1;
 this.visible=!0};
-THREE.Object3D.prototype={addChild:function(a){if(this.children.indexOf(a)===-1){a.parent!==undefined&&a.parent.removeChild(a);a.parent=this;this.children.push(a);for(var b=this;b instanceof THREE.Scene===!1&&b!==undefined;)b=b.parent;b!==undefined&&b.addChildRecurse(a)}},removeChild:function(a){var b=this.children.indexOf(a);if(b!==-1){a.parent=undefined;this.children.splice(b,1)}},updateMatrix:function(){this.matrix.setPosition(this.position);this.useQuaternion?this.matrix.setRotationFromQuaternion(this.quaternion):this.matrix.setRotationFromEuler(this.rotation);
-if(this.scale.x!==1||this.scale.y!==1||this.scale.z!==1){this.matrix.scale(this.scale);this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z))}return!0},update:function(a,b,c){if(this.visible){this.matrixAutoUpdate&&(b|=this.updateMatrix());if(b||this.matrixNeedsUpdate){a?this.matrixWorld.multiply(a,this.matrix):this.matrixWorld.copy(this.matrix);b=1/this.scale.x;a=1/this.scale.y;var d=1/this.scale.z;this.matrixRotationWorld.n11=this.matrixWorld.n11*b;this.matrixRotationWorld.n21=
-this.matrixWorld.n21*b;this.matrixRotationWorld.n31=this.matrixWorld.n31*b;this.matrixRotationWorld.n12=this.matrixWorld.n12*a;this.matrixRotationWorld.n22=this.matrixWorld.n22*a;this.matrixRotationWorld.n32=this.matrixWorld.n32*a;this.matrixRotationWorld.n13=this.matrixWorld.n13*d;this.matrixRotationWorld.n23=this.matrixWorld.n23*d;this.matrixRotationWorld.n33=this.matrixWorld.n33*d;this.matrixNeedsUpdate=!1;b=!0}a=0;for(d=this.children.length;a<d;a++)this.children[a].update(this.matrixWorld,b,c)}}};
-THREE.Object3DCounter={value:0};THREE.Quaternion=function(a,b,c,d){this.set(a||0,b||0,c||0,d!==undefined?d:1)};
+THREE.Object3D.prototype={translateX:function(){},translateY:function(){},translateZ:function(){},lookAt:function(){},addChild:function(a){if(this.children.indexOf(a)===-1){a.parent!==undefined&&a.parent.removeChild(a);a.parent=this;this.children.push(a);for(var b=this;b instanceof THREE.Scene===!1&&b!==undefined;)b=b.parent;b!==undefined&&b.addChildRecurse(a)}},removeChild:function(a){var b=this.children.indexOf(a);if(b!==-1){a.parent=undefined;this.children.splice(b,1)}},updateMatrix:function(){this.matrix.setPosition(this.position);this.useQuaternion?
+this.matrix.setRotationFromQuaternion(this.quaternion):this.matrix.setRotationFromEuler(this.rotation);if(this.scale.x!==1||this.scale.y!==1||this.scale.z!==1){this.matrix.scale(this.scale);this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z))}return!0},update:function(a,b,c){if(this.visible){this.matrixAutoUpdate&&(b|=this.updateMatrix());if(b||this.matrixNeedsUpdate){a?this.matrixWorld.multiply(a,this.matrix):this.matrixWorld.copy(this.matrix);this.matrixRotationWorld.extractRotation(this.matrixWorld,
+this.scale);this.matrixNeedsUpdate=!1;b=!0}a=0;for(var d=this.children.length;a<d;a++)this.children[a].update(this.matrixWorld,b,c)}}};THREE.Object3DCounter={value:0};THREE.Quaternion=function(a,b,c,d){this.set(a||0,b||0,c||0,d!==undefined?d:1)};
 THREE.Quaternion.prototype={set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},setFromEuler:function(a){var b=0.5*Math.PI/360,c=a.x*b,d=a.y*b,e=a.z*b;a=Math.cos(d);d=Math.sin(d);b=Math.cos(-e);e=Math.sin(-e);var f=Math.cos(c);c=Math.sin(c);var g=a*b,j=d*e;this.w=g*f-j*c;this.x=g*c+j*f;this.y=d*b*f+a*e*c;this.z=a*e*f-d*b*c;return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=
 -1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a==0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x*=a;this.y*=a;this.z*=a;this.w*=a}return this},multiplySelf:function(a){var b=this.x,c=this.y,d=this.z,e=this.w,f=a.x,g=a.y,j=a.z;a=a.w;this.x=b*a+e*f+c*j-d*g;this.y=c*a+e*g+d*f-b*j;this.z=d*a+e*j+b*g-c*f;this.w=e*a-b*f-c*g-d*j;return this},
-multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z,f=this.x,g=this.y,j=this.z,h=this.w,i=h*c+g*e-j*d,n=h*d+j*c-f*e,m=h*e+f*d-g*c;c=-f*c-g*d-j*e;b.x=i*h+c*-f+n*-j-m*-g;b.y=n*h+c*-g+m*-f-i*-j;b.z=m*h+c*-j+i*-g-n*-f;return b}};
+multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z,f=this.x,g=this.y,j=this.z,h=this.w,i=h*c+g*e-j*d,p=h*d+j*c-f*e,n=h*e+f*d-g*c;c=-f*c-g*d-j*e;b.x=i*h+c*-f+p*-j-n*-g;b.y=p*h+c*-g+n*-f-i*-j;b.z=n*h+c*-j+i*-g-p*-f;return b}};
 THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var f=Math.acos(e),g=Math.sqrt(1-e*e);if(Math.abs(g)<0.001){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}e=Math.sin((1-d)*f)/g;d=Math.sin(d*f)/g;c.w=a.w*e+b.w*d;c.x=a.x*e+b.x*d;c.y=a.y*e+b.y*d;c.z=a.z*e+b.z*d;return c};
 THREE.Vertex=function(a,b){this.position=a||new THREE.Vector3;this.positionWorld=new THREE.Vector3;this.positionScreen=new THREE.Vector4;this.normal=b||new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.normalScreen=new THREE.Vector3;this.tangent=new THREE.Vector4;this.__visible=!0};
 THREE.Face3=function(a,b,c,d,e){this.a=a;this.b=b;this.c=c;this.centroid=new THREE.Vector3;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.materials=e instanceof Array?e:[e]};THREE.Face4=function(a,b,c,d,e,f){this.a=a;this.b=b;this.c=c;this.d=d;this.centroid=new THREE.Vector3;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.materials=f instanceof Array?f:[f]};
@@ -57,10 +54,10 @@ THREE.Geometry.prototype={computeCentroids:function(){var a,b,c;a=0;for(b=this.f
 c.centroid.addSelf(this.vertices[c.d].position);c.centroid.divideScalar(4)}}},computeFaceNormals:function(a){var b,c,d,e,f,g,j=new THREE.Vector3,h=new THREE.Vector3;d=0;for(e=this.vertices.length;d<e;d++){f=this.vertices[d];f.normal.set(0,0,0)}d=0;for(e=this.faces.length;d<e;d++){f=this.faces[d];if(a&&f.vertexNormals.length){j.set(0,0,0);b=0;for(c=f.normal.length;b<c;b++)j.addSelf(f.vertexNormals[b]);j.divideScalar(3)}else{b=this.vertices[f.a];c=this.vertices[f.b];g=this.vertices[f.c];j.sub(g.position,
 c.position);h.sub(b.position,c.position);j.crossSelf(h)}j.isZero()||j.normalize();f.normal.copy(j)}},computeVertexNormals:function(){var a,b,c,d;if(this.__tmpVertices==undefined){d=this.__tmpVertices=Array(this.vertices.length);a=0;for(b=this.vertices.length;a<b;a++)d[a]=new THREE.Vector3;a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];if(c instanceof THREE.Face3)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];else if(c instanceof THREE.Face4)c.vertexNormals=[new THREE.Vector3,
 new THREE.Vector3,new THREE.Vector3,new THREE.Vector3]}}else{d=this.__tmpVertices;a=0;for(b=this.vertices.length;a<b;a++)d[a].set(0,0,0)}a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];if(c instanceof THREE.Face3){d[c.a].addSelf(c.normal);d[c.b].addSelf(c.normal);d[c.c].addSelf(c.normal)}else if(c instanceof THREE.Face4){d[c.a].addSelf(c.normal);d[c.b].addSelf(c.normal);d[c.c].addSelf(c.normal);d[c.d].addSelf(c.normal)}}a=0;for(b=this.vertices.length;a<b;a++)d[a].normalize();a=0;for(b=this.faces.length;a<
-b;a++){c=this.faces[a];if(c instanceof THREE.Face3){c.vertexNormals[0].copy(d[c.a]);c.vertexNormals[1].copy(d[c.b]);c.vertexNormals[2].copy(d[c.c])}else if(c instanceof THREE.Face4){c.vertexNormals[0].copy(d[c.a]);c.vertexNormals[1].copy(d[c.b]);c.vertexNormals[2].copy(d[c.c]);c.vertexNormals[3].copy(d[c.d])}}},computeTangents:function(){function a(y,B,T,x,P,Y,L){f=y.vertices[B].position;g=y.vertices[T].position;j=y.vertices[x].position;h=e[P];i=e[Y];n=e[L];m=g.x-f.x;o=j.x-f.x;q=g.y-f.y;s=j.y-f.y;
-t=g.z-f.z;r=j.z-f.z;k=i.u-h.u;D=n.u-h.u;C=i.v-h.v;I=n.v-h.v;F=1/(k*I-D*C);w.set((I*m-C*o)*F,(I*q-C*s)*F,(I*t-C*r)*F);J.set((k*o-D*m)*F,(k*s-D*q)*F,(k*r-D*t)*F);N[B].addSelf(w);N[T].addSelf(w);N[x].addSelf(w);A[B].addSelf(J);A[T].addSelf(J);A[x].addSelf(J)}var b,c,d,e,f,g,j,h,i,n,m,o,q,s,t,r,k,D,C,I,F,N=[],A=[],w=new THREE.Vector3,J=new THREE.Vector3,u=new THREE.Vector3,K=new THREE.Vector3,E=new THREE.Vector3;b=0;for(c=this.vertices.length;b<c;b++){N[b]=new THREE.Vector3;A[b]=new THREE.Vector3}b=0;
+b;a++){c=this.faces[a];if(c instanceof THREE.Face3){c.vertexNormals[0].copy(d[c.a]);c.vertexNormals[1].copy(d[c.b]);c.vertexNormals[2].copy(d[c.c])}else if(c instanceof THREE.Face4){c.vertexNormals[0].copy(d[c.a]);c.vertexNormals[1].copy(d[c.b]);c.vertexNormals[2].copy(d[c.c]);c.vertexNormals[3].copy(d[c.d])}}},computeTangents:function(){function a(x,z,W,w,O,Y,H){f=x.vertices[z].position;g=x.vertices[W].position;j=x.vertices[w].position;h=e[O];i=e[Y];p=e[H];n=g.x-f.x;o=j.x-f.x;q=g.y-f.y;u=j.y-f.y;
+v=g.z-f.z;s=j.z-f.z;k=i.u-h.u;G=p.u-h.u;F=i.v-h.v;K=p.v-h.v;I=1/(k*K-G*F);A.set((K*n-F*o)*I,(K*q-F*u)*I,(K*v-F*s)*I);L.set((k*o-G*n)*I,(k*u-G*q)*I,(k*s-G*v)*I);S[z].addSelf(A);S[W].addSelf(A);S[w].addSelf(A);C[z].addSelf(L);C[W].addSelf(L);C[w].addSelf(L)}var b,c,d,e,f,g,j,h,i,p,n,o,q,u,v,s,k,G,F,K,I,S=[],C=[],A=new THREE.Vector3,L=new THREE.Vector3,y=new THREE.Vector3,M=new THREE.Vector3,D=new THREE.Vector3;b=0;for(c=this.vertices.length;b<c;b++){S[b]=new THREE.Vector3;C[b]=new THREE.Vector3}b=0;
 for(c=this.faces.length;b<c;b++){d=this.faces[b];e=this.uvs[b];if(d instanceof THREE.Face3){a(this,d.a,d.b,d.c,0,1,2);this.vertices[d.a].normal.copy(d.vertexNormals[0]);this.vertices[d.b].normal.copy(d.vertexNormals[1]);this.vertices[d.c].normal.copy(d.vertexNormals[2])}else if(d instanceof THREE.Face4){a(this,d.a,d.b,d.c,0,1,2);a(this,d.a,d.b,d.d,0,1,3);this.vertices[d.a].normal.copy(d.vertexNormals[0]);this.vertices[d.b].normal.copy(d.vertexNormals[1]);this.vertices[d.c].normal.copy(d.vertexNormals[2]);
-this.vertices[d.d].normal.copy(d.vertexNormals[3])}}b=0;for(c=this.vertices.length;b<c;b++){E.copy(this.vertices[b].normal);d=N[b];u.copy(d);u.subSelf(E.multiplyScalar(E.dot(d))).normalize();K.cross(this.vertices[b].normal,d);d=K.dot(A[b]);d=d<0?-1:1;this.vertices[b].tangent.set(u.x,u.y,u.z,d)}this.hasTangents=!0},computeBoundingBox:function(){var a;if(this.vertices.length>0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],
+this.vertices[d.d].normal.copy(d.vertexNormals[3])}}b=0;for(c=this.vertices.length;b<c;b++){D.copy(this.vertices[b].normal);d=S[b];y.copy(d);y.subSelf(D.multiplyScalar(D.dot(d))).normalize();M.cross(this.vertices[b].normal,d);d=M.dot(C[b]);d=d<0?-1:1;this.vertices[b].tangent.set(y.x,y.y,y.z,d)}this.hasTangents=!0},computeBoundingBox:function(){var a;if(this.vertices.length>0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],
 z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var b=1,c=this.vertices.length;b<c;b++){a=this.vertices[b];if(a.position.x<this.boundingBox.x[0])this.boundingBox.x[0]=a.position.x;else if(a.position.x>this.boundingBox.x[1])this.boundingBox.x[1]=a.position.x;if(a.position.y<this.boundingBox.y[0])this.boundingBox.y[0]=a.position.y;else if(a.position.y>this.boundingBox.y[1])this.boundingBox.y[1]=a.position.y;if(a.position.z<this.boundingBox.z[0])this.boundingBox.z[0]=a.position.z;else if(a.position.z>
 this.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=this.boundingSphere===null?0:this.boundingSphere.radius,b=0,c=this.vertices.length;b<c;b++)a=Math.max(a,this.vertices[b].position.length());this.boundingSphere={radius:a}}};THREE.GeometryIdCounter=0;
 THREE.Camera=function(a,b,c,d,e){THREE.Object3D.call(this);this.fov=a||50;this.aspect=b||1;this.near=c||0.1;this.far=d||2E3;this.target=e||new THREE.Object3D;this.useTarget=!0;this.up=new THREE.Vector3(0,1,0);this.matrixWorldInverse=new THREE.Matrix4;this.projectionMatrix=null;var f=new THREE.Vector3;this.translateX=function(g,j){f.sub(this.target.position,this.position).normalize().multiplyScalar(g);f.crossSelf(this.up);if(j)f.y=0;this.position.addSelf(f);this.target.position.addSelf(f)};this.translateZ=
@@ -103,37 +100,37 @@ THREE.Scene=function(){THREE.Object3D.call(this);this.matrixAutoUpdate=!1;this.f
 THREE.Scene.prototype.addChildRecurse=function(a){if(a instanceof THREE.Light)this.lights.indexOf(a)===-1&&this.lights.push(a);else if(a instanceof THREE.Sound)this.sounds.indexOf(a)===-1&&this.sounds.push(a);else if(!(a instanceof THREE.Camera||a instanceof THREE.Bone)&&this.objects.indexOf(a)===-1){this.objects.push(a);this.__objectsAdded.push(a)}for(var b=0;b<a.children.length;b++)this.addChildRecurse(a.children[b])};
 THREE.Scene.prototype.removeChild=function(a){this.supr.removeChild.call(this,a);this.removeChildRecurse(a)};THREE.Scene.prototype.removeChildRecurse=function(a){if(a instanceof THREE.Light){var b=this.lights.indexOf(a);b!==-1&&this.lights.splice(b,1)}else if(a instanceof THREE.Sound){b=this.sounds.indexOf(a);b!==-1&&this.sounds.splice(b,1)}else if(!(a instanceof THREE.Camera)){b=this.objects.indexOf(a);if(b!==-1){this.objects.splice(b,1);this.__objectsRemoved.push(a)}}for(b=0;b<a.children.length;b++)this.removeChildRecurse(a.children[b])};
 THREE.Scene.prototype.addObject=THREE.Scene.prototype.addChild;THREE.Scene.prototype.removeObject=THREE.Scene.prototype.removeChild;THREE.Scene.prototype.addLight=THREE.Scene.prototype.addChild;THREE.Scene.prototype.removeLight=THREE.Scene.prototype.removeChild;
-THREE.Projector=function(){function a(A,w){return w.z-A.z}function b(A,w){var J=0,u=1,K=A.z+A.w,E=w.z+w.w,y=-A.z+A.w,B=-w.z+w.w;if(K>=0&&E>=0&&y>=0&&B>=0)return!0;else if(K<0&&E<0||y<0&&B<0)return!1;else{if(K<0)J=Math.max(J,K/(K-E));else E<0&&(u=Math.min(u,K/(K-E)));if(y<0)J=Math.max(J,y/(y-B));else B<0&&(u=Math.min(u,y/(y-B)));if(u<J)return!1;else{A.lerpSelf(w,J);w.lerpSelf(A,1-u);return!0}}}var c,d,e=[],f,g,j,h=[],i,n,m=[],o,q,s=[],t=new THREE.Vector4,r=new THREE.Vector4,k=new THREE.Matrix4,D=new THREE.Matrix4,
-C=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],I=new THREE.Vector4,F=new THREE.Vector4,N;this.projectObjects=function(A,w,J){w=[];var u,K,E;d=0;K=A.objects;A=0;for(u=K.length;A<u;A++){E=K[A];var y;if(!(y=!E.visible))if(y=E instanceof THREE.Mesh){a:{y=void 0;for(var B=E.matrixWorld,T=-E.geometry.boundingSphere.radius*Math.max(E.scale.x,Math.max(E.scale.y,E.scale.z)),x=0;x<6;x++){y=C[x].x*B.n14+C[x].y*B.n24+C[x].z*B.n34+C[x].w;if(y<=T){y=
-!1;break a}}y=!0}y=!y}if(!y){c=e[d]=e[d]||new THREE.RenderableObject;t.copy(E.position);k.multiplyVector3(t);c.object=E;c.z=t.z;w.push(c);d++}}J&&w.sort(a);return w};this.projectScene=function(A,w,J){var u=[],K=w.near,E=w.far,y,B,T,x,P,Y,L,ja,ka,la,ma,$,O,H,U,Q;j=n=q=0;w.matrixAutoUpdate&&w.update();k.multiply(w.projectionMatrix,w.matrixWorldInverse);C[0].set(k.n41-k.n11,k.n42-k.n12,k.n43-k.n13,k.n44-k.n14);C[1].set(k.n41+k.n11,k.n42+k.n12,k.n43+k.n13,k.n44+k.n14);C[2].set(k.n41+k.n21,k.n42+k.n22,
-k.n43+k.n23,k.n44+k.n24);C[3].set(k.n41-k.n21,k.n42-k.n22,k.n43-k.n23,k.n44-k.n24);C[4].set(k.n41-k.n31,k.n42-k.n32,k.n43-k.n33,k.n44-k.n34);C[5].set(k.n41+k.n31,k.n42+k.n32,k.n43+k.n33,k.n44+k.n34);for(y=0;y<6;y++){Y=C[y];Y.divideScalar(Math.sqrt(Y.x*Y.x+Y.y*Y.y+Y.z*Y.z))}A.update(undefined,!1,w);Y=this.projectObjects(A,w,!0);A=0;for(y=Y.length;A<y;A++){L=Y[A].object;if(L.visible){ja=L.matrixWorld;ma=L.matrixRotationWorld;ka=L.materials;la=L.overdraw;if(L instanceof THREE.Mesh){$=L.geometry;O=$.vertices;
-B=0;for(T=O.length;B<T;B++){H=O[B];H.positionWorld.copy(H.position);ja.multiplyVector3(H.positionWorld);x=H.positionScreen;x.copy(H.positionWorld);k.multiplyVector4(x);x.x/=x.w;x.y/=x.w;H.__visible=x.z>K&&x.z<E}$=$.faces;B=0;for(T=$.length;B<T;B++){H=$[B];if(H instanceof THREE.Face3){x=O[H.a];P=O[H.b];U=O[H.c];if(x.__visible&&P.__visible&&U.__visible&&(L.doubleSided||L.flipSided!=(U.positionScreen.x-x.positionScreen.x)*(P.positionScreen.y-x.positionScreen.y)-(U.positionScreen.y-x.positionScreen.y)*
-(P.positionScreen.x-x.positionScreen.x)<0)){f=h[j]=h[j]||new THREE.RenderableFace3;f.v1.positionWorld.copy(x.positionWorld);f.v2.positionWorld.copy(P.positionWorld);f.v3.positionWorld.copy(U.positionWorld);f.v1.positionScreen.copy(x.positionScreen);f.v2.positionScreen.copy(P.positionScreen);f.v3.positionScreen.copy(U.positionScreen);f.normalWorld.copy(H.normal);ma.multiplyVector3(f.normalWorld);f.centroidWorld.copy(H.centroid);ja.multiplyVector3(f.centroidWorld);f.centroidScreen.copy(f.centroidWorld);
-k.multiplyVector3(f.centroidScreen);U=H.vertexNormals;N=f.vertexNormalsWorld;x=0;for(P=U.length;x<P;x++){Q=N[x]=N[x]||new THREE.Vector3;Q.copy(U[x]);ma.multiplyVector3(Q)}f.z=f.centroidScreen.z;f.meshMaterials=ka;f.faceMaterials=H.materials;f.overdraw=la;if(L.geometry.uvs[B]){f.uvs[0]=L.geometry.uvs[B][0];f.uvs[1]=L.geometry.uvs[B][1];f.uvs[2]=L.geometry.uvs[B][2]}u.push(f);j++}}else if(H instanceof THREE.Face4){x=O[H.a];P=O[H.b];U=O[H.c];Q=O[H.d];if(x.__visible&&P.__visible&&U.__visible&&Q.__visible&&
-(L.doubleSided||L.flipSided!=((Q.positionScreen.x-x.positionScreen.x)*(P.positionScreen.y-x.positionScreen.y)-(Q.positionScreen.y-x.positionScreen.y)*(P.positionScreen.x-x.positionScreen.x)<0||(P.positionScreen.x-U.positionScreen.x)*(Q.positionScreen.y-U.positionScreen.y)-(P.positionScreen.y-U.positionScreen.y)*(Q.positionScreen.x-U.positionScreen.x)<0))){f=h[j]=h[j]||new THREE.RenderableFace3;f.v1.positionWorld.copy(x.positionWorld);f.v2.positionWorld.copy(P.positionWorld);f.v3.positionWorld.copy(Q.positionWorld);
-f.v1.positionScreen.copy(x.positionScreen);f.v2.positionScreen.copy(P.positionScreen);f.v3.positionScreen.copy(Q.positionScreen);f.normalWorld.copy(H.normal);ma.multiplyVector3(f.normalWorld);f.centroidWorld.copy(H.centroid);ja.multiplyVector3(f.centroidWorld);f.centroidScreen.copy(f.centroidWorld);k.multiplyVector3(f.centroidScreen);f.z=f.centroidScreen.z;f.meshMaterials=ka;f.faceMaterials=H.materials;f.overdraw=la;if(L.geometry.uvs[B]){f.uvs[0]=L.geometry.uvs[B][0];f.uvs[1]=L.geometry.uvs[B][1];
-f.uvs[2]=L.geometry.uvs[B][3]}u.push(f);j++;g=h[j]=h[j]||new THREE.RenderableFace3;g.v1.positionWorld.copy(P.positionWorld);g.v2.positionWorld.copy(U.positionWorld);g.v3.positionWorld.copy(Q.positionWorld);g.v1.positionScreen.copy(P.positionScreen);g.v2.positionScreen.copy(U.positionScreen);g.v3.positionScreen.copy(Q.positionScreen);g.normalWorld.copy(f.normalWorld);g.centroidWorld.copy(f.centroidWorld);g.centroidScreen.copy(f.centroidScreen);g.z=g.centroidScreen.z;g.meshMaterials=ka;g.faceMaterials=
-H.materials;g.overdraw=la;if(L.geometry.uvs[B]){g.uvs[0]=L.geometry.uvs[B][1];g.uvs[1]=L.geometry.uvs[B][2];g.uvs[2]=L.geometry.uvs[B][3]}u.push(g);j++}}}}else if(L instanceof THREE.Line){D.multiply(k,ja);O=L.geometry.vertices;H=O[0];H.positionScreen.copy(H.position);D.multiplyVector4(H.positionScreen);B=1;for(T=O.length;B<T;B++){x=O[B];x.positionScreen.copy(x.position);D.multiplyVector4(x.positionScreen);P=O[B-1];I.copy(x.positionScreen);F.copy(P.positionScreen);if(b(I,F)){I.multiplyScalar(1/I.w);
-F.multiplyScalar(1/F.w);i=m[n]=m[n]||new THREE.RenderableLine;i.v1.positionScreen.copy(I);i.v2.positionScreen.copy(F);i.z=Math.max(I.z,F.z);i.materials=L.materials;u.push(i);n++}}}else if(L instanceof THREE.Particle){r.set(L.position.x,L.position.y,L.position.z,1);k.multiplyVector4(r);r.z/=r.w;if(r.z>0&&r.z<1){o=s[q]=s[q]||new THREE.RenderableParticle;o.x=r.x/r.w;o.y=r.y/r.w;o.z=r.z;o.rotation=L.rotation.z;o.scale.x=L.scale.x*Math.abs(o.x-(r.x+w.projectionMatrix.n11)/(r.w+w.projectionMatrix.n14));
-o.scale.y=L.scale.y*Math.abs(o.y-(r.y+w.projectionMatrix.n22)/(r.w+w.projectionMatrix.n24));o.materials=L.materials;u.push(o);q++}}}}J&&u.sort(a);return u};this.unprojectVector=function(A,w){var J=w.matrixWorld.clone();J.multiplySelf(THREE.Matrix4.makeInvert(w.projectionMatrix));J.multiplyVector3(A);return A}};
-THREE.CanvasRenderer=function(){function a(V){if(o!=V)i.globalAlpha=o=V}function b(V){if(q!=V){switch(V){case THREE.NormalBlending:i.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:i.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:i.globalCompositeOperation="darker"}q=V}}var c=null,d=new THREE.Projector,e=document.createElement("canvas"),f,g,j,h,i=e.getContext("2d"),n=new THREE.Color(0),m=0,o=1,q=0,s=null,t=null,r=1,k,D,C,I,F,N,A,w,J,u=new THREE.Color,
-K=new THREE.Color,E=new THREE.Color,y=new THREE.Color,B=new THREE.Color,T,x,P,Y,L,ja,ka,la,ma,$=new THREE.Rectangle,O=new THREE.Rectangle,H=new THREE.Rectangle,U=!1,Q=new THREE.Color,aa=new THREE.Color,na=new THREE.Color,oa=new THREE.Color,La=Math.PI*2,R=new THREE.Vector3,ra,sa,Ca,ba,ta,xa,pa=16;ra=document.createElement("canvas");ra.width=ra.height=2;sa=ra.getContext("2d");sa.fillStyle="rgba(0,0,0,1)";sa.fillRect(0,0,2,2);Ca=sa.getImageData(0,0,2,2);ba=Ca.data;ta=document.createElement("canvas");
-ta.width=ta.height=pa;xa=ta.getContext("2d");xa.translate(-pa/2,-pa/2);xa.scale(pa,pa);pa--;this.domElement=e;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.setSize=function(V,da){f=V;g=da;j=f/2;h=g/2;e.width=f;e.height=g;$.set(-j,-h,j,h);o=1;q=0;t=s=null;r=1};this.setClearColor=function(V,da){n=V;m=da};this.setClearColorHex=function(V,da){n.setHex(V);m=da};this.clear=function(){i.setTransform(1,0,0,-1,j,h);if(!O.isEmpty()){O.inflate(1);O.minSelf($);if(n.hex==0&&m==0)i.clearRect(O.getX(),
-O.getY(),O.getWidth(),O.getHeight());else{b(THREE.NormalBlending);a(1);i.fillStyle="rgba("+Math.floor(n.r*255)+","+Math.floor(n.g*255)+","+Math.floor(n.b*255)+","+m+")";i.fillRect(O.getX(),O.getY(),O.getWidth(),O.getHeight())}O.empty()}};this.render=function(V,da){function Ma(l){var G,z,p,v=l.lights;aa.setRGB(0,0,0);na.setRGB(0,0,0);oa.setRGB(0,0,0);l=0;for(G=v.length;l<G;l++){z=v[l];p=z.color;if(z instanceof THREE.AmbientLight){aa.r+=p.r;aa.g+=p.g;aa.b+=p.b}else if(z instanceof THREE.DirectionalLight){na.r+=
-p.r;na.g+=p.g;na.b+=p.b}else if(z instanceof THREE.PointLight){oa.r+=p.r;oa.g+=p.g;oa.b+=p.b}}}function ya(l,G,z,p){var v,M,W,X,Z=l.lights;l=0;for(v=Z.length;l<v;l++){M=Z[l];W=M.color;X=M.intensity;if(M instanceof THREE.DirectionalLight){M=z.dot(M.position)*X;if(M>0){p.r+=W.r*M;p.g+=W.g*M;p.b+=W.b*M}}else if(M instanceof THREE.PointLight){R.sub(M.position,G);R.normalize();M=z.dot(R)*X;if(M>0){p.r+=W.r*M;p.g+=W.g*M;p.b+=W.b*M}}}}function Na(l,G,z){if(z.opacity!=0){a(z.opacity);b(z.blending);var p,
-v,M,W,X,Z;if(z instanceof THREE.ParticleBasicMaterial){if(z.map){W=z.map.image;X=W.width>>1;Z=W.height>>1;v=G.scale.x*j;M=G.scale.y*h;z=v*X;p=M*Z;H.set(l.x-z,l.y-p,l.x+z,l.y+p);if($.instersects(H)){i.save();i.translate(l.x,l.y);i.rotate(-G.rotation);i.scale(v,-M);i.translate(-X,-Z);i.drawImage(W,0,0);i.restore()}}}else if(z instanceof THREE.ParticleCircleMaterial){if(U){Q.r=aa.r+na.r+oa.r;Q.g=aa.g+na.g+oa.g;Q.b=aa.b+na.b+oa.b;u.r=z.color.r*Q.r;u.g=z.color.g*Q.g;u.b=z.color.b*Q.b;u.updateStyleString()}else u.__styleString=
-z.color.__styleString;z=G.scale.x*j;p=G.scale.y*h;H.set(l.x-z,l.y-p,l.x+z,l.y+p);if($.instersects(H)){v=u.__styleString;if(t!=v)i.fillStyle=t=v;i.save();i.translate(l.x,l.y);i.rotate(-G.rotation);i.scale(z,p);i.beginPath();i.arc(0,0,1,0,La,!0);i.closePath();i.fill();i.restore()}}}}function Oa(l,G,z,p){if(p.opacity!=0){a(p.opacity);b(p.blending);i.beginPath();i.moveTo(l.positionScreen.x,l.positionScreen.y);i.lineTo(G.positionScreen.x,G.positionScreen.y);i.closePath();if(p instanceof THREE.LineBasicMaterial){u.__styleString=
-p.color.__styleString;l=p.linewidth;if(r!=l)i.lineWidth=r=l;l=u.__styleString;if(s!=l)i.strokeStyle=s=l;i.stroke();H.inflate(p.linewidth*2)}}}function Ha(l,G,z,p,v,M){if(v.opacity!=0){a(v.opacity);b(v.blending);I=l.positionScreen.x;F=l.positionScreen.y;N=G.positionScreen.x;A=G.positionScreen.y;w=z.positionScreen.x;J=z.positionScreen.y;i.beginPath();i.moveTo(I,F);i.lineTo(N,A);i.lineTo(w,J);i.lineTo(I,F);i.closePath();if(v instanceof THREE.MeshBasicMaterial)if(v.map)v.map.mapping instanceof THREE.UVMapping&&
-ua(I,F,N,A,w,J,v.map.image,p.uvs[0].u,p.uvs[0].v,p.uvs[1].u,p.uvs[1].v,p.uvs[2].u,p.uvs[2].v);else if(v.envMap){if(v.envMap.mapping instanceof THREE.SphericalReflectionMapping){l=da.matrixWorldInverse;R.copy(p.vertexNormalsWorld[0]);Y=(R.x*l.n11+R.y*l.n12+R.z*l.n13)*0.5+0.5;L=-(R.x*l.n21+R.y*l.n22+R.z*l.n23)*0.5+0.5;R.copy(p.vertexNormalsWorld[1]);ja=(R.x*l.n11+R.y*l.n12+R.z*l.n13)*0.5+0.5;ka=-(R.x*l.n21+R.y*l.n22+R.z*l.n23)*0.5+0.5;R.copy(p.vertexNormalsWorld[2]);la=(R.x*l.n11+R.y*l.n12+R.z*l.n13)*
-0.5+0.5;ma=-(R.x*l.n21+R.y*l.n22+R.z*l.n23)*0.5+0.5;ua(I,F,N,A,w,J,v.envMap.image,Y,L,ja,ka,la,ma)}}else v.wireframe?za(v.color.__styleString,v.wireframeLinewidth):Aa(v.color.__styleString);else if(v instanceof THREE.MeshLambertMaterial){if(v.map&&!v.wireframe){v.map.mapping instanceof THREE.UVMapping&&ua(I,F,N,A,w,J,v.map.image,p.uvs[0].u,p.uvs[0].v,p.uvs[1].u,p.uvs[1].v,p.uvs[2].u,p.uvs[2].v);b(THREE.SubtractiveBlending)}if(U)if(!v.wireframe&&v.shading==THREE.SmoothShading&&p.vertexNormalsWorld.length==
-3){K.r=E.r=y.r=aa.r;K.g=E.g=y.g=aa.g;K.b=E.b=y.b=aa.b;ya(M,p.v1.positionWorld,p.vertexNormalsWorld[0],K);ya(M,p.v2.positionWorld,p.vertexNormalsWorld[1],E);ya(M,p.v3.positionWorld,p.vertexNormalsWorld[2],y);B.r=(E.r+y.r)*0.5;B.g=(E.g+y.g)*0.5;B.b=(E.b+y.b)*0.5;P=Ia(K,E,y,B);ua(I,F,N,A,w,J,P,0,0,1,0,0,1)}else{Q.r=aa.r;Q.g=aa.g;Q.b=aa.b;ya(M,p.centroidWorld,p.normalWorld,Q);u.r=v.color.r*Q.r;u.g=v.color.g*Q.g;u.b=v.color.b*Q.b;u.updateStyleString();v.wireframe?za(u.__styleString,v.wireframeLinewidth):
-Aa(u.__styleString)}else v.wireframe?za(v.color.__styleString,v.wireframeLinewidth):Aa(v.color.__styleString)}else if(v instanceof THREE.MeshDepthMaterial){T=da.near;x=da.far;K.r=K.g=K.b=1-Da(l.positionScreen.z,T,x);E.r=E.g=E.b=1-Da(G.positionScreen.z,T,x);y.r=y.g=y.b=1-Da(z.positionScreen.z,T,x);B.r=(E.r+y.r)*0.5;B.g=(E.g+y.g)*0.5;B.b=(E.b+y.b)*0.5;P=Ia(K,E,y,B);ua(I,F,N,A,w,J,P,0,0,1,0,0,1)}else if(v instanceof THREE.MeshNormalMaterial){u.r=Ea(p.normalWorld.x);u.g=Ea(p.normalWorld.y);u.b=Ea(p.normalWorld.z);
-u.updateStyleString();v.wireframe?za(u.__styleString,v.wireframeLinewidth):Aa(u.__styleString)}}}function za(l,G){if(s!=l)i.strokeStyle=s=l;if(r!=G)i.lineWidth=r=G;i.stroke();H.inflate(G*2)}function Aa(l){if(t!=l)i.fillStyle=t=l;i.fill()}function ua(l,G,z,p,v,M,W,X,Z,ga,ca,ha,va){var ea,ia;ea=W.width-1;ia=W.height-1;X*=ea;Z*=ia;ga*=ea;ca*=ia;ha*=ea;va*=ia;z-=l;p-=G;v-=l;M-=G;ga-=X;ca-=Z;ha-=X;va-=Z;ea=ga*va-ha*ca;if(ea!=0){ia=1/ea;ea=(va*z-ca*v)*ia;ca=(va*p-ca*M)*ia;z=(ga*v-ha*z)*ia;p=(ga*M-ha*p)*
-ia;l=l-ea*X-z*Z;G=G-ca*X-p*Z;i.save();i.transform(ea,ca,z,p,l,G);i.clip();i.drawImage(W,0,0);i.restore()}}function Ia(l,G,z,p){var v=~~(l.r*255),M=~~(l.g*255);l=~~(l.b*255);var W=~~(G.r*255),X=~~(G.g*255);G=~~(G.b*255);var Z=~~(z.r*255),ga=~~(z.g*255);z=~~(z.b*255);var ca=~~(p.r*255),ha=~~(p.g*255);p=~~(p.b*255);ba[0]=v<0?0:v>255?255:v;ba[1]=M<0?0:M>255?255:M;ba[2]=l<0?0:l>255?255:l;ba[4]=W<0?0:W>255?255:W;ba[5]=X<0?0:X>255?255:X;ba[6]=G<0?0:G>255?255:G;ba[8]=Z<0?0:Z>255?255:Z;ba[9]=ga<0?0:ga>255?
-255:ga;ba[10]=z<0?0:z>255?255:z;ba[12]=ca<0?0:ca>255?255:ca;ba[13]=ha<0?0:ha>255?255:ha;ba[14]=p<0?0:p>255?255:p;sa.putImageData(Ca,0,0);xa.drawImage(ra,0,0);return ta}function Da(l,G,z){l=(l-G)/(z-G);return l*l*(3-2*l)}function Ea(l){l=(l+1)*0.5;return l<0?0:l>1?1:l}function Fa(l,G){var z=G.x-l.x,p=G.y-l.y,v=1/Math.sqrt(z*z+p*p);z*=v;p*=v;G.x+=z;G.y+=p;l.x-=z;l.y-=p}var Ba,Ja,S,fa,qa,Ga,Ka,wa;this.autoClear?this.clear():i.setTransform(1,0,0,-1,j,h);c=d.projectScene(V,da,this.sortElements);(U=V.lights.length>
-0)&&Ma(V);Ba=0;for(Ja=c.length;Ba<Ja;Ba++){S=c[Ba];H.empty();if(S instanceof THREE.RenderableParticle){k=S;k.x*=j;k.y*=h;fa=0;for(qa=S.materials.length;fa<qa;fa++)Na(k,S,S.materials[fa],V)}else if(S instanceof THREE.RenderableLine){k=S.v1;D=S.v2;k.positionScreen.x*=j;k.positionScreen.y*=h;D.positionScreen.x*=j;D.positionScreen.y*=h;H.addPoint(k.positionScreen.x,k.positionScreen.y);H.addPoint(D.positionScreen.x,D.positionScreen.y);if($.instersects(H)){fa=0;for(qa=S.materials.length;fa<qa;)Oa(k,D,S,
-S.materials[fa++],V)}}else if(S instanceof THREE.RenderableFace3){k=S.v1;D=S.v2;C=S.v3;k.positionScreen.x*=j;k.positionScreen.y*=h;D.positionScreen.x*=j;D.positionScreen.y*=h;C.positionScreen.x*=j;C.positionScreen.y*=h;if(S.overdraw){Fa(k.positionScreen,D.positionScreen);Fa(D.positionScreen,C.positionScreen);Fa(C.positionScreen,k.positionScreen)}H.add3Points(k.positionScreen.x,k.positionScreen.y,D.positionScreen.x,D.positionScreen.y,C.positionScreen.x,C.positionScreen.y);if($.instersects(H)){fa=0;
-for(qa=S.meshMaterials.length;fa<qa;){wa=S.meshMaterials[fa++];if(wa instanceof THREE.MeshFaceMaterial){Ga=0;for(Ka=S.faceMaterials.length;Ga<Ka;)(wa=S.faceMaterials[Ga++])&&Ha(k,D,C,S,wa,V)}else Ha(k,D,C,S,wa,V)}}}O.addRectangle(H)}i.setTransform(1,0,0,1,0,0)}};
+THREE.Projector=function(){function a(C,A){return A.z-C.z}function b(C,A){var L=0,y=1,M=C.z+C.w,D=A.z+A.w,x=-C.z+C.w,z=-A.z+A.w;if(M>=0&&D>=0&&x>=0&&z>=0)return!0;else if(M<0&&D<0||x<0&&z<0)return!1;else{if(M<0)L=Math.max(L,M/(M-D));else D<0&&(y=Math.min(y,M/(M-D)));if(x<0)L=Math.max(L,x/(x-z));else z<0&&(y=Math.min(y,x/(x-z)));if(y<L)return!1;else{C.lerpSelf(A,L);A.lerpSelf(C,1-y);return!0}}}var c,d,e=[],f,g,j,h=[],i,p,n=[],o,q,u=[],v=new THREE.Vector4,s=new THREE.Vector4,k=new THREE.Matrix4,G=new THREE.Matrix4,
+F=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],K=new THREE.Vector4,I=new THREE.Vector4,S;this.projectObjects=function(C,A,L){A=[];var y,M,D;d=0;M=C.objects;C=0;for(y=M.length;C<y;C++){D=M[C];var x;if(!(x=!D.visible))if(x=D instanceof THREE.Mesh){a:{x=void 0;for(var z=D.matrixWorld,W=-D.geometry.boundingSphere.radius*Math.max(D.scale.x,Math.max(D.scale.y,D.scale.z)),w=0;w<6;w++){x=F[w].x*z.n14+F[w].y*z.n24+F[w].z*z.n34+F[w].w;if(x<=W){x=
+!1;break a}}x=!0}x=!x}if(!x){c=e[d]=e[d]||new THREE.RenderableObject;v.copy(D.position);k.multiplyVector3(v);c.object=D;c.z=v.z;A.push(c);d++}}L&&A.sort(a);return A};this.projectScene=function(C,A,L){var y=[],M=A.near,D=A.far,x,z,W,w,O,Y,H,ja,ka,la,ma,$,N,E,T,P;j=p=q=0;A.matrixAutoUpdate&&A.update();k.multiply(A.projectionMatrix,A.matrixWorldInverse);F[0].set(k.n41-k.n11,k.n42-k.n12,k.n43-k.n13,k.n44-k.n14);F[1].set(k.n41+k.n11,k.n42+k.n12,k.n43+k.n13,k.n44+k.n14);F[2].set(k.n41+k.n21,k.n42+k.n22,
+k.n43+k.n23,k.n44+k.n24);F[3].set(k.n41-k.n21,k.n42-k.n22,k.n43-k.n23,k.n44-k.n24);F[4].set(k.n41-k.n31,k.n42-k.n32,k.n43-k.n33,k.n44-k.n34);F[5].set(k.n41+k.n31,k.n42+k.n32,k.n43+k.n33,k.n44+k.n34);for(x=0;x<6;x++){Y=F[x];Y.divideScalar(Math.sqrt(Y.x*Y.x+Y.y*Y.y+Y.z*Y.z))}C.update(undefined,!1,A);Y=this.projectObjects(C,A,!0);C=0;for(x=Y.length;C<x;C++){H=Y[C].object;if(H.visible){ja=H.matrixWorld;ma=H.matrixRotationWorld;ka=H.materials;la=H.overdraw;if(H instanceof THREE.Mesh){$=H.geometry;N=$.vertices;
+z=0;for(W=N.length;z<W;z++){E=N[z];E.positionWorld.copy(E.position);ja.multiplyVector3(E.positionWorld);w=E.positionScreen;w.copy(E.positionWorld);k.multiplyVector4(w);w.x/=w.w;w.y/=w.w;E.__visible=w.z>M&&w.z<D}$=$.faces;z=0;for(W=$.length;z<W;z++){E=$[z];if(E instanceof THREE.Face3){w=N[E.a];O=N[E.b];T=N[E.c];if(w.__visible&&O.__visible&&T.__visible&&(H.doubleSided||H.flipSided!=(T.positionScreen.x-w.positionScreen.x)*(O.positionScreen.y-w.positionScreen.y)-(T.positionScreen.y-w.positionScreen.y)*
+(O.positionScreen.x-w.positionScreen.x)<0)){f=h[j]=h[j]||new THREE.RenderableFace3;f.v1.positionWorld.copy(w.positionWorld);f.v2.positionWorld.copy(O.positionWorld);f.v3.positionWorld.copy(T.positionWorld);f.v1.positionScreen.copy(w.positionScreen);f.v2.positionScreen.copy(O.positionScreen);f.v3.positionScreen.copy(T.positionScreen);f.normalWorld.copy(E.normal);ma.multiplyVector3(f.normalWorld);f.centroidWorld.copy(E.centroid);ja.multiplyVector3(f.centroidWorld);f.centroidScreen.copy(f.centroidWorld);
+k.multiplyVector3(f.centroidScreen);T=E.vertexNormals;S=f.vertexNormalsWorld;w=0;for(O=T.length;w<O;w++){P=S[w]=S[w]||new THREE.Vector3;P.copy(T[w]);ma.multiplyVector3(P)}f.z=f.centroidScreen.z;f.meshMaterials=ka;f.faceMaterials=E.materials;f.overdraw=la;if(H.geometry.uvs[z]){f.uvs[0]=H.geometry.uvs[z][0];f.uvs[1]=H.geometry.uvs[z][1];f.uvs[2]=H.geometry.uvs[z][2]}y.push(f);j++}}else if(E instanceof THREE.Face4){w=N[E.a];O=N[E.b];T=N[E.c];P=N[E.d];if(w.__visible&&O.__visible&&T.__visible&&P.__visible&&
+(H.doubleSided||H.flipSided!=((P.positionScreen.x-w.positionScreen.x)*(O.positionScreen.y-w.positionScreen.y)-(P.positionScreen.y-w.positionScreen.y)*(O.positionScreen.x-w.positionScreen.x)<0||(O.positionScreen.x-T.positionScreen.x)*(P.positionScreen.y-T.positionScreen.y)-(O.positionScreen.y-T.positionScreen.y)*(P.positionScreen.x-T.positionScreen.x)<0))){f=h[j]=h[j]||new THREE.RenderableFace3;f.v1.positionWorld.copy(w.positionWorld);f.v2.positionWorld.copy(O.positionWorld);f.v3.positionWorld.copy(P.positionWorld);
+f.v1.positionScreen.copy(w.positionScreen);f.v2.positionScreen.copy(O.positionScreen);f.v3.positionScreen.copy(P.positionScreen);f.normalWorld.copy(E.normal);ma.multiplyVector3(f.normalWorld);f.centroidWorld.copy(E.centroid);ja.multiplyVector3(f.centroidWorld);f.centroidScreen.copy(f.centroidWorld);k.multiplyVector3(f.centroidScreen);f.z=f.centroidScreen.z;f.meshMaterials=ka;f.faceMaterials=E.materials;f.overdraw=la;if(H.geometry.uvs[z]){f.uvs[0]=H.geometry.uvs[z][0];f.uvs[1]=H.geometry.uvs[z][1];
+f.uvs[2]=H.geometry.uvs[z][3]}y.push(f);j++;g=h[j]=h[j]||new THREE.RenderableFace3;g.v1.positionWorld.copy(O.positionWorld);g.v2.positionWorld.copy(T.positionWorld);g.v3.positionWorld.copy(P.positionWorld);g.v1.positionScreen.copy(O.positionScreen);g.v2.positionScreen.copy(T.positionScreen);g.v3.positionScreen.copy(P.positionScreen);g.normalWorld.copy(f.normalWorld);g.centroidWorld.copy(f.centroidWorld);g.centroidScreen.copy(f.centroidScreen);g.z=g.centroidScreen.z;g.meshMaterials=ka;g.faceMaterials=
+E.materials;g.overdraw=la;if(H.geometry.uvs[z]){g.uvs[0]=H.geometry.uvs[z][1];g.uvs[1]=H.geometry.uvs[z][2];g.uvs[2]=H.geometry.uvs[z][3]}y.push(g);j++}}}}else if(H instanceof THREE.Line){G.multiply(k,ja);N=H.geometry.vertices;E=N[0];E.positionScreen.copy(E.position);G.multiplyVector4(E.positionScreen);z=1;for(W=N.length;z<W;z++){w=N[z];w.positionScreen.copy(w.position);G.multiplyVector4(w.positionScreen);O=N[z-1];K.copy(w.positionScreen);I.copy(O.positionScreen);if(b(K,I)){K.multiplyScalar(1/K.w);
+I.multiplyScalar(1/I.w);i=n[p]=n[p]||new THREE.RenderableLine;i.v1.positionScreen.copy(K);i.v2.positionScreen.copy(I);i.z=Math.max(K.z,I.z);i.materials=H.materials;y.push(i);p++}}}else if(H instanceof THREE.Particle){s.set(H.position.x,H.position.y,H.position.z,1);k.multiplyVector4(s);s.z/=s.w;if(s.z>0&&s.z<1){o=u[q]=u[q]||new THREE.RenderableParticle;o.x=s.x/s.w;o.y=s.y/s.w;o.z=s.z;o.rotation=H.rotation.z;o.scale.x=H.scale.x*Math.abs(o.x-(s.x+A.projectionMatrix.n11)/(s.w+A.projectionMatrix.n14));
+o.scale.y=H.scale.y*Math.abs(o.y-(s.y+A.projectionMatrix.n22)/(s.w+A.projectionMatrix.n24));o.materials=H.materials;y.push(o);q++}}}}L&&y.sort(a);return y};this.unprojectVector=function(C,A){var L=A.matrixWorld.clone();L.multiplySelf(THREE.Matrix4.makeInvert(A.projectionMatrix));L.multiplyVector3(C);return C}};
+THREE.CanvasRenderer=function(){function a(U){if(o!=U)i.globalAlpha=o=U}function b(U){if(q!=U){switch(U){case THREE.NormalBlending:i.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:i.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:i.globalCompositeOperation="darker"}q=U}}var c=null,d=new THREE.Projector,e=document.createElement("canvas"),f,g,j,h,i=e.getContext("2d"),p=new THREE.Color(0),n=0,o=1,q=0,u=null,v=null,s=1,k,G,F,K,I,S,C,A,L,y=new THREE.Color,
+M=new THREE.Color,D=new THREE.Color,x=new THREE.Color,z=new THREE.Color,W,w,O,Y,H,ja,ka,la,ma,$=new THREE.Rectangle,N=new THREE.Rectangle,E=new THREE.Rectangle,T=!1,P=new THREE.Color,aa=new THREE.Color,na=new THREE.Color,oa=new THREE.Color,La=Math.PI*2,Q=new THREE.Vector3,ra,sa,Ca,ba,ta,xa,pa=16;ra=document.createElement("canvas");ra.width=ra.height=2;sa=ra.getContext("2d");sa.fillStyle="rgba(0,0,0,1)";sa.fillRect(0,0,2,2);Ca=sa.getImageData(0,0,2,2);ba=Ca.data;ta=document.createElement("canvas");
+ta.width=ta.height=pa;xa=ta.getContext("2d");xa.translate(-pa/2,-pa/2);xa.scale(pa,pa);pa--;this.domElement=e;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.setSize=function(U,da){f=U;g=da;j=f/2;h=g/2;e.width=f;e.height=g;$.set(-j,-h,j,h);o=1;q=0;v=u=null;s=1};this.setClearColor=function(U,da){p=U;n=da};this.setClearColorHex=function(U,da){p.setHex(U);n=da};this.clear=function(){i.setTransform(1,0,0,-1,j,h);if(!N.isEmpty()){N.inflate(1);N.minSelf($);if(p.hex==0&&n==0)i.clearRect(N.getX(),
+N.getY(),N.getWidth(),N.getHeight());else{b(THREE.NormalBlending);a(1);i.fillStyle="rgba("+Math.floor(p.r*255)+","+Math.floor(p.g*255)+","+Math.floor(p.b*255)+","+n+")";i.fillRect(N.getX(),N.getY(),N.getWidth(),N.getHeight())}N.empty()}};this.render=function(U,da){function Ma(l){var B,t,m,r=l.lights;aa.setRGB(0,0,0);na.setRGB(0,0,0);oa.setRGB(0,0,0);l=0;for(B=r.length;l<B;l++){t=r[l];m=t.color;if(t instanceof THREE.AmbientLight){aa.r+=m.r;aa.g+=m.g;aa.b+=m.b}else if(t instanceof THREE.DirectionalLight){na.r+=
+m.r;na.g+=m.g;na.b+=m.b}else if(t instanceof THREE.PointLight){oa.r+=m.r;oa.g+=m.g;oa.b+=m.b}}}function ya(l,B,t,m){var r,J,V,X,Z=l.lights;l=0;for(r=Z.length;l<r;l++){J=Z[l];V=J.color;X=J.intensity;if(J instanceof THREE.DirectionalLight){J=t.dot(J.position)*X;if(J>0){m.r+=V.r*J;m.g+=V.g*J;m.b+=V.b*J}}else if(J instanceof THREE.PointLight){Q.sub(J.position,B);Q.normalize();J=t.dot(Q)*X;if(J>0){m.r+=V.r*J;m.g+=V.g*J;m.b+=V.b*J}}}}function Na(l,B,t){if(t.opacity!=0){a(t.opacity);b(t.blending);var m,
+r,J,V,X,Z;if(t instanceof THREE.ParticleBasicMaterial){if(t.map){V=t.map.image;X=V.width>>1;Z=V.height>>1;r=B.scale.x*j;J=B.scale.y*h;t=r*X;m=J*Z;E.set(l.x-t,l.y-m,l.x+t,l.y+m);if($.instersects(E)){i.save();i.translate(l.x,l.y);i.rotate(-B.rotation);i.scale(r,-J);i.translate(-X,-Z);i.drawImage(V,0,0);i.restore()}}}else if(t instanceof THREE.ParticleCircleMaterial){if(T){P.r=aa.r+na.r+oa.r;P.g=aa.g+na.g+oa.g;P.b=aa.b+na.b+oa.b;y.r=t.color.r*P.r;y.g=t.color.g*P.g;y.b=t.color.b*P.b;y.updateStyleString()}else y.__styleString=
+t.color.__styleString;t=B.scale.x*j;m=B.scale.y*h;E.set(l.x-t,l.y-m,l.x+t,l.y+m);if($.instersects(E)){r=y.__styleString;if(v!=r)i.fillStyle=v=r;i.save();i.translate(l.x,l.y);i.rotate(-B.rotation);i.scale(t,m);i.beginPath();i.arc(0,0,1,0,La,!0);i.closePath();i.fill();i.restore()}}}}function Oa(l,B,t,m){if(m.opacity!=0){a(m.opacity);b(m.blending);i.beginPath();i.moveTo(l.positionScreen.x,l.positionScreen.y);i.lineTo(B.positionScreen.x,B.positionScreen.y);i.closePath();if(m instanceof THREE.LineBasicMaterial){y.__styleString=
+m.color.__styleString;l=m.linewidth;if(s!=l)i.lineWidth=s=l;l=y.__styleString;if(u!=l)i.strokeStyle=u=l;i.stroke();E.inflate(m.linewidth*2)}}}function Ha(l,B,t,m,r,J){if(r.opacity!=0){a(r.opacity);b(r.blending);K=l.positionScreen.x;I=l.positionScreen.y;S=B.positionScreen.x;C=B.positionScreen.y;A=t.positionScreen.x;L=t.positionScreen.y;i.beginPath();i.moveTo(K,I);i.lineTo(S,C);i.lineTo(A,L);i.lineTo(K,I);i.closePath();if(r instanceof THREE.MeshBasicMaterial)if(r.map)r.map.mapping instanceof THREE.UVMapping&&
+ua(K,I,S,C,A,L,r.map.image,m.uvs[0].u,m.uvs[0].v,m.uvs[1].u,m.uvs[1].v,m.uvs[2].u,m.uvs[2].v);else if(r.envMap){if(r.envMap.mapping instanceof THREE.SphericalReflectionMapping){l=da.matrixWorldInverse;Q.copy(m.vertexNormalsWorld[0]);Y=(Q.x*l.n11+Q.y*l.n12+Q.z*l.n13)*0.5+0.5;H=-(Q.x*l.n21+Q.y*l.n22+Q.z*l.n23)*0.5+0.5;Q.copy(m.vertexNormalsWorld[1]);ja=(Q.x*l.n11+Q.y*l.n12+Q.z*l.n13)*0.5+0.5;ka=-(Q.x*l.n21+Q.y*l.n22+Q.z*l.n23)*0.5+0.5;Q.copy(m.vertexNormalsWorld[2]);la=(Q.x*l.n11+Q.y*l.n12+Q.z*l.n13)*
+0.5+0.5;ma=-(Q.x*l.n21+Q.y*l.n22+Q.z*l.n23)*0.5+0.5;ua(K,I,S,C,A,L,r.envMap.image,Y,H,ja,ka,la,ma)}}else r.wireframe?za(r.color.__styleString,r.wireframeLinewidth):Aa(r.color.__styleString);else if(r instanceof THREE.MeshLambertMaterial){if(r.map&&!r.wireframe){r.map.mapping instanceof THREE.UVMapping&&ua(K,I,S,C,A,L,r.map.image,m.uvs[0].u,m.uvs[0].v,m.uvs[1].u,m.uvs[1].v,m.uvs[2].u,m.uvs[2].v);b(THREE.SubtractiveBlending)}if(T)if(!r.wireframe&&r.shading==THREE.SmoothShading&&m.vertexNormalsWorld.length==
+3){M.r=D.r=x.r=aa.r;M.g=D.g=x.g=aa.g;M.b=D.b=x.b=aa.b;ya(J,m.v1.positionWorld,m.vertexNormalsWorld[0],M);ya(J,m.v2.positionWorld,m.vertexNormalsWorld[1],D);ya(J,m.v3.positionWorld,m.vertexNormalsWorld[2],x);z.r=(D.r+x.r)*0.5;z.g=(D.g+x.g)*0.5;z.b=(D.b+x.b)*0.5;O=Ia(M,D,x,z);ua(K,I,S,C,A,L,O,0,0,1,0,0,1)}else{P.r=aa.r;P.g=aa.g;P.b=aa.b;ya(J,m.centroidWorld,m.normalWorld,P);y.r=r.color.r*P.r;y.g=r.color.g*P.g;y.b=r.color.b*P.b;y.updateStyleString();r.wireframe?za(y.__styleString,r.wireframeLinewidth):
+Aa(y.__styleString)}else r.wireframe?za(r.color.__styleString,r.wireframeLinewidth):Aa(r.color.__styleString)}else if(r instanceof THREE.MeshDepthMaterial){W=da.near;w=da.far;M.r=M.g=M.b=1-Da(l.positionScreen.z,W,w);D.r=D.g=D.b=1-Da(B.positionScreen.z,W,w);x.r=x.g=x.b=1-Da(t.positionScreen.z,W,w);z.r=(D.r+x.r)*0.5;z.g=(D.g+x.g)*0.5;z.b=(D.b+x.b)*0.5;O=Ia(M,D,x,z);ua(K,I,S,C,A,L,O,0,0,1,0,0,1)}else if(r instanceof THREE.MeshNormalMaterial){y.r=Ea(m.normalWorld.x);y.g=Ea(m.normalWorld.y);y.b=Ea(m.normalWorld.z);
+y.updateStyleString();r.wireframe?za(y.__styleString,r.wireframeLinewidth):Aa(y.__styleString)}}}function za(l,B){if(u!=l)i.strokeStyle=u=l;if(s!=B)i.lineWidth=s=B;i.stroke();E.inflate(B*2)}function Aa(l){if(v!=l)i.fillStyle=v=l;i.fill()}function ua(l,B,t,m,r,J,V,X,Z,ga,ca,ha,va){var ea,ia;ea=V.width-1;ia=V.height-1;X*=ea;Z*=ia;ga*=ea;ca*=ia;ha*=ea;va*=ia;t-=l;m-=B;r-=l;J-=B;ga-=X;ca-=Z;ha-=X;va-=Z;ea=ga*va-ha*ca;if(ea!=0){ia=1/ea;ea=(va*t-ca*r)*ia;ca=(va*m-ca*J)*ia;t=(ga*r-ha*t)*ia;m=(ga*J-ha*m)*
+ia;l=l-ea*X-t*Z;B=B-ca*X-m*Z;i.save();i.transform(ea,ca,t,m,l,B);i.clip();i.drawImage(V,0,0);i.restore()}}function Ia(l,B,t,m){var r=~~(l.r*255),J=~~(l.g*255);l=~~(l.b*255);var V=~~(B.r*255),X=~~(B.g*255);B=~~(B.b*255);var Z=~~(t.r*255),ga=~~(t.g*255);t=~~(t.b*255);var ca=~~(m.r*255),ha=~~(m.g*255);m=~~(m.b*255);ba[0]=r<0?0:r>255?255:r;ba[1]=J<0?0:J>255?255:J;ba[2]=l<0?0:l>255?255:l;ba[4]=V<0?0:V>255?255:V;ba[5]=X<0?0:X>255?255:X;ba[6]=B<0?0:B>255?255:B;ba[8]=Z<0?0:Z>255?255:Z;ba[9]=ga<0?0:ga>255?
+255:ga;ba[10]=t<0?0:t>255?255:t;ba[12]=ca<0?0:ca>255?255:ca;ba[13]=ha<0?0:ha>255?255:ha;ba[14]=m<0?0:m>255?255:m;sa.putImageData(Ca,0,0);xa.drawImage(ra,0,0);return ta}function Da(l,B,t){l=(l-B)/(t-B);return l*l*(3-2*l)}function Ea(l){l=(l+1)*0.5;return l<0?0:l>1?1:l}function Fa(l,B){var t=B.x-l.x,m=B.y-l.y,r=1/Math.sqrt(t*t+m*m);t*=r;m*=r;B.x+=t;B.y+=m;l.x-=t;l.y-=m}var Ba,Ja,R,fa,qa,Ga,Ka,wa;this.autoClear?this.clear():i.setTransform(1,0,0,-1,j,h);c=d.projectScene(U,da,this.sortElements);(T=U.lights.length>
+0)&&Ma(U);Ba=0;for(Ja=c.length;Ba<Ja;Ba++){R=c[Ba];E.empty();if(R instanceof THREE.RenderableParticle){k=R;k.x*=j;k.y*=h;fa=0;for(qa=R.materials.length;fa<qa;fa++)Na(k,R,R.materials[fa],U)}else if(R instanceof THREE.RenderableLine){k=R.v1;G=R.v2;k.positionScreen.x*=j;k.positionScreen.y*=h;G.positionScreen.x*=j;G.positionScreen.y*=h;E.addPoint(k.positionScreen.x,k.positionScreen.y);E.addPoint(G.positionScreen.x,G.positionScreen.y);if($.instersects(E)){fa=0;for(qa=R.materials.length;fa<qa;)Oa(k,G,R,
+R.materials[fa++],U)}}else if(R instanceof THREE.RenderableFace3){k=R.v1;G=R.v2;F=R.v3;k.positionScreen.x*=j;k.positionScreen.y*=h;G.positionScreen.x*=j;G.positionScreen.y*=h;F.positionScreen.x*=j;F.positionScreen.y*=h;if(R.overdraw){Fa(k.positionScreen,G.positionScreen);Fa(G.positionScreen,F.positionScreen);Fa(F.positionScreen,k.positionScreen)}E.add3Points(k.positionScreen.x,k.positionScreen.y,G.positionScreen.x,G.positionScreen.y,F.positionScreen.x,F.positionScreen.y);if($.instersects(E)){fa=0;
+for(qa=R.meshMaterials.length;fa<qa;){wa=R.meshMaterials[fa++];if(wa instanceof THREE.MeshFaceMaterial){Ga=0;for(Ka=R.faceMaterials.length;Ga<Ka;)(wa=R.faceMaterials[Ga++])&&Ha(k,G,F,R,wa,U)}else Ha(k,G,F,R,wa,U)}}}N.addRectangle(E)}i.setTransform(1,0,0,1,0,0)}};
 THREE.SoundRenderer=function(){this.volume=1;this.domElement=document.createElement("div");this.domElement.id="THREESound";this.cameraPosition=new THREE.Vector3;this.soundPosition=new THREE.Vector3;this.render=function(a,b,c){c&&a.update(undefined,!1,b);c=a.sounds;var d,e=c.length;for(d=0;d<e;d++){a=c[d];this.soundPosition.set(a.matrixWorld.n14,a.matrixWorld.n24,a.matrixWorld.n34);this.soundPosition.subSelf(b.position);if(a.isPlaying&&a.isLoaded){a.isAddedToDOM||a.addToDOM(this.domElement);a.calculateVolumeAndPan(this.soundPosition)}}}};
 THREE.RenderableObject=function(){this.z=this.object=null};THREE.RenderableFace3=function(){this.z=null;this.v1=new THREE.Vertex;this.v2=new THREE.Vertex;this.v3=new THREE.Vertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.vertexNormalsWorld=[];this.faceMaterials=this.meshMaterials=null;this.overdraw=!1;this.uvs=[null,null,null]};
 THREE.RenderableParticle=function(){this.rotation=this.z=this.y=this.x=null;this.scale=new THREE.Vector2;this.materials=null};THREE.RenderableLine=function(){this.z=null;this.v1=new THREE.Vertex;this.v2=new THREE.Vertex;this.materials=null};

+ 40 - 43
build/custom/ThreeDOM.js

@@ -8,47 +8,44 @@ this.length());return this},length:function(){return Math.sqrt(this.lengthSq())}
 THREE.Vector3.prototype={set:function(a,b,c){this.x=a;this.y=b;this.z=c;return this},copy:function(a){this.set(a.x,a.y,a.z);return this},add:function(a,b){this.set(a.x+b.x,a.y+b.y,a.z+b.z);return this},addSelf:function(a){this.set(this.x+a.x,this.y+a.y,this.z+a.z);return this},addScalar:function(a){this.set(this.x+a,this.y+a,this.z+a);return this},sub:function(a,b){this.set(a.x-b.x,a.y-b.y,a.z-b.z);return this},subSelf:function(a){this.set(this.x-a.x,this.y-a.y,this.z-a.z);return this},cross:function(a,
 b){this.set(a.y*b.z-a.z*b.y,a.z*b.x-a.x*b.z,a.x*b.y-a.y*b.x);return this},crossSelf:function(a){var b=this.x,c=this.y,d=this.z;this.set(c*a.z-d*a.y,d*a.x-b*a.z,b*a.y-c*a.x);return this},multiply:function(a,b){this.set(a.x*b.x,a.y*b.y,a.z*b.z);return this},multiplySelf:function(a){this.set(this.x*a.x,this.y*a.y,this.z*a.z);return this},multiplyScalar:function(a){this.set(this.x*a,this.y*a,this.z*a);return this},divideSelf:function(a){this.set(this.x/a.x,this.y/a.y,this.z/a.z);return this},divideScalar:function(a){this.set(this.x/
 a,this.y/a,this.z/a);return this},negate:function(){this.set(-this.x,-this.y,-this.z);return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=this.x-a.x,c=this.y-a.y;a=this.z-a.z;return b*b+c*c+a*a},length:function(){return Math.sqrt(this.lengthSq())},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},lengthManhattan:function(){return this.x+this.y+this.z},normalize:function(){var a=
-this.length();a>0?this.multiplyScalar(1/a):this.set(0,0,0);return this},setLength:function(a){return this.normalize().multiplyScalar(a)},isZero:function(){return Math.abs(this.x)<1.0E-4&&Math.abs(this.y)<1.0E-4&&Math.abs(this.z)<1.0E-4},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)}};THREE.Vector4=function(a,b,c,d){this.set(a||0,b||0,c||0,d||1)};
+this.length();a>0?this.multiplyScalar(1/a):this.set(0,0,0);return this},setLength:function(a){return this.normalize().multiplyScalar(a)},setRotationFromMatrix:function(){},isZero:function(){return Math.abs(this.x)<1.0E-4&&Math.abs(this.y)<1.0E-4&&Math.abs(this.z)<1.0E-4},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)}};THREE.Vector4=function(a,b,c,d){this.set(a||0,b||0,c||0,d||1)};
 THREE.Vector4.prototype={set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.set(a.x,a.y,a.z,a.w||1);return this},add:function(a,b){this.set(a.x+b.x,a.y+b.y,a.z+b.z,a.w+b.w);return this},addSelf:function(a){this.set(this.x+a.x,this.y+a.y,this.z+a.z,this.w+a.w);return this},sub:function(a,b){this.set(a.x-b.x,a.y-b.y,a.z-b.z,a.w-b.w);return this},subSelf:function(a){this.set(this.x-a.x,this.y-a.y,this.z-a.z,this.w-a.w);return this},multiplyScalar:function(a){this.set(this.x*
 a,this.y*a,this.z*a,this.w*a);return this},divideScalar:function(a){this.set(this.x/a,this.y/a,this.z/a,this.w/a);return this},lerpSelf:function(a,b){this.set(this.x+(a.x-this.x)*b,this.y+(a.y-this.y)*b,this.z+(a.z-this.z)*b,this.w+(a.w-this.w)*b)},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)}};THREE.Ray=function(a,b){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3};
-THREE.Ray.prototype={intersectScene:function(a){var b,c,d=a.objects,e=[];a=0;for(b=d.length;a<b;a++){c=d[a];c instanceof THREE.Mesh&&(e=e.concat(this.intersectObject(c)))}e.sort(function(f,g){return f.distance-g.distance});return e},intersectObject:function(a){function b(r,k,B,w){w=w.clone().subSelf(k);B=B.clone().subSelf(k);var F=r.clone().subSelf(k);r=w.dot(w);k=w.dot(B);w=w.dot(F);var G=B.dot(B);B=B.dot(F);F=1/(r*G-k*k);G=(G*w-k*B)*F;r=(r*B-k*w)*F;return G>0&&r>0&&G+r<1}var c,d,e,f,g,i,h,j,n,l,
-m,o=a.geometry,p=o.vertices,q=[];c=0;for(d=o.faces.length;c<d;c++){e=o.faces[c];l=this.origin.clone();m=this.direction.clone();h=a.matrixWorld;f=h.multiplyVector3(p[e.a].position.clone());g=h.multiplyVector3(p[e.b].position.clone());i=h.multiplyVector3(p[e.c].position.clone());h=e instanceof THREE.Face4?h.multiplyVector3(p[e.d].position.clone()):null;j=a.matrixRotationWorld.multiplyVector3(e.normal.clone());n=m.dot(j);if(n<0){j=j.dot((new THREE.Vector3).sub(f,l))/n;l=l.addSelf(m.multiplyScalar(j));
-if(e instanceof THREE.Face3){if(b(l,f,g,i)){e={distance:this.origin.distanceTo(l),point:l,face:e,object:a};q.push(e)}}else if(e instanceof THREE.Face4&&(b(l,f,g,h)||b(l,g,i,h))){e={distance:this.origin.distanceTo(l),point:l,face:e,object:a};q.push(e)}}}return q}};
-THREE.Rectangle=function(){function a(){f=d-b;g=e-c}var b,c,d,e,f,g,i=!0;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return f};this.getHeight=function(){return g};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return d};this.getBottom=function(){return e};this.set=function(h,j,n,l){i=!1;b=h;c=j;d=n;e=l;a()};this.addPoint=function(h,j){if(i){i=!1;b=h;c=j;d=h;e=j}else{b=b<h?b:h;c=c<j?c:j;d=d>h?d:h;e=e>j?e:j}a()};
-this.add3Points=function(h,j,n,l,m,o){if(i){i=!1;b=h<n?h<m?h:m:n<m?n:m;c=j<l?j<o?j:o:l<o?l:o;d=h>n?h>m?h:m:n>m?n:m;e=j>l?j>o?j:o:l>o?l:o}else{b=h<n?h<m?h<b?h:b:m<b?m:b:n<m?n<b?n:b:m<b?m:b;c=j<l?j<o?j<c?j:c:o<c?o:c:l<o?l<c?l:c:o<c?o:c;d=h>n?h>m?h>d?h:d:m>d?m:d:n>m?n>d?n:d:m>d?m:d;e=j>l?j>o?j>e?j:e:o>e?o:e:l>o?l>e?l:e:o>e?o:e}a()};this.addRectangle=function(h){if(i){i=!1;b=h.getLeft();c=h.getTop();d=h.getRight();e=h.getBottom()}else{b=b<h.getLeft()?b:h.getLeft();c=c<h.getTop()?c:h.getTop();d=d>h.getRight()?
+THREE.Ray.prototype={intersectScene:function(a){var b,c,d=a.objects,e=[];a=0;for(b=d.length;a<b;a++){c=d[a];c instanceof THREE.Mesh&&(e=e.concat(this.intersectObject(c)))}e.sort(function(f,g){return f.distance-g.distance});return e},intersectObject:function(a){function b(p,k,D,z){z=z.clone().subSelf(k);D=D.clone().subSelf(k);var G=p.clone().subSelf(k);p=z.dot(z);k=z.dot(D);z=z.dot(G);var H=D.dot(D);D=D.dot(G);G=1/(p*H-k*k);H=(H*z-k*D)*G;p=(p*D-k*z)*G;return H>0&&p>0&&H+p<1}var c,d,e,f,g,i,h,j,n,m,
+l,o=a.geometry,q=o.vertices,r=[];c=0;for(d=o.faces.length;c<d;c++){e=o.faces[c];m=this.origin.clone();l=this.direction.clone();h=a.matrixWorld;f=h.multiplyVector3(q[e.a].position.clone());g=h.multiplyVector3(q[e.b].position.clone());i=h.multiplyVector3(q[e.c].position.clone());h=e instanceof THREE.Face4?h.multiplyVector3(q[e.d].position.clone()):null;j=a.matrixRotationWorld.multiplyVector3(e.normal.clone());n=l.dot(j);if(n<0){j=j.dot((new THREE.Vector3).sub(f,m))/n;m=m.addSelf(l.multiplyScalar(j));
+if(e instanceof THREE.Face3){if(b(m,f,g,i)){e={distance:this.origin.distanceTo(m),point:m,face:e,object:a};r.push(e)}}else if(e instanceof THREE.Face4&&(b(m,f,g,h)||b(m,g,i,h))){e={distance:this.origin.distanceTo(m),point:m,face:e,object:a};r.push(e)}}}return r}};
+THREE.Rectangle=function(){function a(){f=d-b;g=e-c}var b,c,d,e,f,g,i=!0;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return f};this.getHeight=function(){return g};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return d};this.getBottom=function(){return e};this.set=function(h,j,n,m){i=!1;b=h;c=j;d=n;e=m;a()};this.addPoint=function(h,j){if(i){i=!1;b=h;c=j;d=h;e=j}else{b=b<h?b:h;c=c<j?c:j;d=d>h?d:h;e=e>j?e:j}a()};
+this.add3Points=function(h,j,n,m,l,o){if(i){i=!1;b=h<n?h<l?h:l:n<l?n:l;c=j<m?j<o?j:o:m<o?m:o;d=h>n?h>l?h:l:n>l?n:l;e=j>m?j>o?j:o:m>o?m:o}else{b=h<n?h<l?h<b?h:b:l<b?l:b:n<l?n<b?n:b:l<b?l:b;c=j<m?j<o?j<c?j:c:o<c?o:c:m<o?m<c?m:c:o<c?o:c;d=h>n?h>l?h>d?h:d:l>d?l:d:n>l?n>d?n:d:l>d?l:d;e=j>m?j>o?j>e?j:e:o>e?o:e:m>o?m>e?m:e:o>e?o:e}a()};this.addRectangle=function(h){if(i){i=!1;b=h.getLeft();c=h.getTop();d=h.getRight();e=h.getBottom()}else{b=b<h.getLeft()?b:h.getLeft();c=c<h.getTop()?c:h.getTop();d=d>h.getRight()?
 d:h.getRight();e=e>h.getBottom()?e:h.getBottom()}a()};this.inflate=function(h){b-=h;c-=h;d+=h;e+=h;a()};this.minSelf=function(h){b=b>h.getLeft()?b:h.getLeft();c=c>h.getTop()?c:h.getTop();d=d<h.getRight()?d:h.getRight();e=e<h.getBottom()?e:h.getBottom();a()};this.instersects=function(h){return Math.min(d,h.getRight())-Math.max(b,h.getLeft())>=0&&Math.min(e,h.getBottom())-Math.max(c,h.getTop())>=0};this.empty=function(){i=!0;e=d=c=b=0;a()};this.isEmpty=function(){return i}};
 THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var a,b=this.m;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}};
-THREE.Matrix4=function(a,b,c,d,e,f,g,i,h,j,n,l,m,o,p,q){this.set(a||1,b||0,c||0,d||0,e||0,f||1,g||0,i||0,h||0,j||0,n||1,l||0,m||0,o||0,p||0,q||1);this.flat=Array(16);this.m33=new THREE.Matrix3};
-THREE.Matrix4.prototype={set:function(a,b,c,d,e,f,g,i,h,j,n,l,m,o,p,q){this.n11=a;this.n12=b;this.n13=c;this.n14=d;this.n21=e;this.n22=f;this.n23=g;this.n24=i;this.n31=h;this.n32=j;this.n33=n;this.n34=l;this.n41=m;this.n42=o;this.n43=p;this.n44=q;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,b,c){var d=THREE.Matrix4.__tmpVec1,
+THREE.Matrix4=function(a,b,c,d,e,f,g,i,h,j,n,m,l,o,q,r){this.set(a||1,b||0,c||0,d||0,e||0,f||1,g||0,i||0,h||0,j||0,n||1,m||0,l||0,o||0,q||0,r||1);this.flat=Array(16);this.m33=new THREE.Matrix3};
+THREE.Matrix4.prototype={set:function(a,b,c,d,e,f,g,i,h,j,n,m,l,o,q,r){this.n11=a;this.n12=b;this.n13=c;this.n14=d;this.n21=e;this.n22=f;this.n23=g;this.n24=i;this.n31=h;this.n32=j;this.n33=n;this.n34=m;this.n41=l;this.n42=o;this.n43=q;this.n44=r;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,b,c){var d=THREE.Matrix4.__tmpVec1,
 e=THREE.Matrix4.__tmpVec2,f=THREE.Matrix4.__tmpVec3;f.sub(a,b).normalize();d.cross(c,f).normalize();e.cross(f,d).normalize();this.n11=d.x;this.n12=e.x;this.n13=f.x;this.n14=a.x;this.n21=d.y;this.n22=e.y;this.n23=f.y;this.n24=a.y;this.n31=d.z;this.n32=e.z;this.n33=f.z;this.n34=a.z;return this},multiplyVector3:function(a){var b=a.x,c=a.y,d=a.z,e=1/(this.n41*b+this.n42*c+this.n43*d+this.n44);a.x=(this.n11*b+this.n12*c+this.n13*d+this.n14)*e;a.y=(this.n21*b+this.n22*c+this.n23*d+this.n24)*e;a.z=(this.n31*
 b+this.n32*c+this.n33*d+this.n34)*e;return a},multiplyVector3OnlyZ:function(a){var b=a.x,c=a.y;a=a.z;return(this.n31*b+this.n32*c+this.n33*a+this.n34)*(1/(this.n41*b+this.n42*c+this.n43*a+this.n44))},multiplyVector4:function(a){var b=a.x,c=a.y,d=a.z,e=a.w;a.x=this.n11*b+this.n12*c+this.n13*d+this.n14*e;a.y=this.n21*b+this.n22*c+this.n23*d+this.n24*e;a.z=this.n31*b+this.n32*c+this.n33*d+this.n34*e;a.w=this.n41*b+this.n42*c+this.n43*d+this.n44*e;return a},crossVector:function(a){var b=new THREE.Vector4;
-b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},multiply:function(a,b){var c=a.n11,d=a.n12,e=a.n13,f=a.n14,g=a.n21,i=a.n22,h=a.n23,j=a.n24,n=a.n31,l=a.n32,m=a.n33,o=a.n34,p=a.n41,q=a.n42,r=a.n43,k=a.n44,B=b.n11,w=b.n12,F=b.n13,G=b.n14,I=b.n21,v=b.n22,t=b.n23,C=b.n24,z=b.n31,D=b.n32,E=b.n33,x=b.n34;this.n11=c*
-B+d*I+e*z;this.n12=c*w+d*v+e*D;this.n13=c*F+d*t+e*E;this.n14=c*G+d*C+e*x+f;this.n21=g*B+i*I+h*z;this.n22=g*w+i*v+h*D;this.n23=g*F+i*t+h*E;this.n24=g*G+i*C+h*x+j;this.n31=n*B+l*I+m*z;this.n32=n*w+l*v+m*D;this.n33=n*F+l*t+m*E;this.n34=n*G+l*C+m*x+o;this.n41=p*B+q*I+r*z;this.n42=p*w+q*v+r*D;this.n43=p*F+q*t+r*E;this.n44=p*G+q*C+r*x+k;return this},multiplyToArray:function(a,b,c){var d=a.n11,e=a.n12,f=a.n13,g=a.n14,i=a.n21,h=a.n22,j=a.n23,n=a.n24,l=a.n31,m=a.n32,o=a.n33,p=a.n34,q=a.n41,r=a.n42,k=a.n43;
-a=a.n44;var B=b.n11,w=b.n12,F=b.n13,G=b.n14,I=b.n21,v=b.n22,t=b.n23,C=b.n24,z=b.n31,D=b.n32,E=b.n33,x=b.n34,u=b.n41,L=b.n42,s=b.n43;b=b.n44;this.n11=d*B+e*I+f*z+g*u;this.n12=d*w+e*v+f*D+g*L;this.n13=d*F+e*t+f*E+g*s;this.n14=d*G+e*C+f*x+g*b;this.n21=i*B+h*I+j*z+n*u;this.n22=i*w+h*v+j*D+n*L;this.n23=i*F+h*t+j*E+n*s;this.n24=i*G+h*C+j*x+n*b;this.n31=l*B+m*I+o*z+p*u;this.n32=l*w+m*v+o*D+p*L;this.n33=l*F+m*t+o*E+p*s;this.n34=l*G+m*C+o*x+p*b;this.n41=q*B+r*I+k*z+a*u;this.n42=q*w+r*v+k*D+a*L;this.n43=q*
-F+r*t+k*E+a*s;this.n44=q*G+r*C+k*x+a*b;c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplySelf:function(a){var b=this.n11,c=this.n12,d=this.n13,e=this.n14,f=this.n21,g=this.n22,i=this.n23,h=this.n24,j=this.n31,n=this.n32,l=this.n33,m=this.n34,o=this.n41,p=this.n42,q=this.n43,r=this.n44,k=a.n11,B=a.n21,
-w=a.n31,F=a.n12,G=a.n22,I=a.n32,v=a.n13,t=a.n23,C=a.n33,z=a.n14,D=a.n24;a=a.n34;this.n11=b*k+c*B+d*w;this.n12=b*F+c*G+d*I;this.n13=b*v+c*t+d*C;this.n14=b*z+c*D+d*a+e;this.n21=f*k+g*B+i*w;this.n22=f*F+g*G+i*I;this.n23=f*v+g*t+i*C;this.n24=f*z+g*D+i*a+h;this.n31=j*k+n*B+l*w;this.n32=j*F+n*G+l*I;this.n33=j*v+n*t+l*C;this.n34=j*z+n*D+l*a+m;this.n41=o*k+p*B+q*w;this.n42=o*F+p*G+q*I;this.n43=o*v+p*t+q*C;this.n44=o*z+p*D+q*a+r;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=
-a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},determinant:function(){var a=this.n11,b=this.n12,c=this.n13,d=this.n14,e=this.n21,f=this.n22,g=this.n23,i=this.n24,h=this.n31,j=this.n32,n=this.n33,l=this.n34,m=this.n41,o=this.n42,p=this.n43,q=this.n44;return d*g*j*m-c*i*j*m-d*f*n*m+b*i*n*m+c*f*l*m-b*g*l*m-d*g*h*o+c*i*h*o+d*e*n*o-a*i*n*o-c*e*l*o+a*g*l*o+d*f*h*p-b*i*h*p-d*e*j*p+a*i*j*p+b*e*
-l*p-a*f*l*p-c*f*h*q+b*g*h*q+c*e*j*q-a*g*j*q-b*e*n*q+a*f*n*q},transpose:function(){var a;a=this.n21;this.n21=this.n12;this.n12=a;a=this.n31;this.n31=this.n13;this.n13=a;a=this.n32;this.n32=this.n23;this.n23=a;a=this.n41;this.n41=this.n14;this.n14=a;a=this.n42;this.n42=this.n24;this.n24=a;a=this.n43;this.n43=this.n34;this.n43=a;return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;
-a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){this.flattenToArray(this.flat);return this.flat},flattenToArray:function(a){a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArrayOffset:function(a,b){a[b]=
-this.n11;a[b+1]=this.n21;a[b+2]=this.n31;a[b+3]=this.n41;a[b+4]=this.n12;a[b+5]=this.n22;a[b+6]=this.n32;a[b+7]=this.n42;a[b+8]=this.n13;a[b+9]=this.n23;a[b+10]=this.n33;a[b+11]=this.n43;a[b+12]=this.n14;a[b+13]=this.n24;a[b+14]=this.n34;a[b+15]=this.n44;return a},setTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},setScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},setRotX:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,
-b,-a,0,0,a,b,0,0,0,0,1);return this},setRotY:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},setRotZ:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},setRotAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=1-c,f=a.x,g=a.y,i=a.z,h=e*f,j=e*g;this.set(h*f+c,h*g-d*i,h*i+d*g,0,h*g+d*i,j*g+c,j*i-d*f,0,h*i-d*g,j*i+d*f,e*i*i+c,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;
-this.n34=a.z;return this},setRotationFromEuler:function(a){var b=a.x,c=a.y,d=a.z;a=Math.cos(b);b=Math.sin(b);var e=Math.cos(c);c=Math.sin(c);var f=Math.cos(d);d=Math.sin(d);var g=a*c,i=b*c;this.n11=e*f;this.n12=-e*d;this.n13=c;this.n21=i*f+a*d;this.n22=-i*d+a*f;this.n23=-b*e;this.n31=-g*f+b*d;this.n32=g*d+b*f;this.n33=a*e},setRotationFromQuaternion:function(a){var b=a.x,c=a.y,d=a.z,e=a.w,f=b+b,g=c+c,i=d+d;a=b*f;var h=b*g;b*=i;var j=c*g;c*=i;d*=i;f*=e;g*=e;e*=i;this.n11=1-(j+d);this.n12=h-e;this.n13=
-b+g;this.n21=h+e;this.n22=1-(a+d);this.n23=c-f;this.n31=b-g;this.n32=c+f;this.n33=1-(a+j)},scale:function(a){var b=a.x,c=a.y;a=a.z;this.n11*=b;this.n12*=c;this.n13*=a;this.n21*=b;this.n22*=c;this.n23*=a;this.n31*=b;this.n32*=c;this.n33*=a;this.n41*=b;this.n42*=c;this.n43*=a;return this}};THREE.Matrix4.translationMatrix=function(a,b,c){var d=new THREE.Matrix4;d.setTranslation(a,b,c);return d};THREE.Matrix4.scaleMatrix=function(a,b,c){var d=new THREE.Matrix4;d.setScale(a,b,c);return d};
-THREE.Matrix4.rotationXMatrix=function(a){var b=new THREE.Matrix4;b.setRotX(a);return b};THREE.Matrix4.rotationYMatrix=function(a){var b=new THREE.Matrix4;b.setRotY(a);return b};THREE.Matrix4.rotationZMatrix=function(a){var b=new THREE.Matrix4;b.setRotZ(a);return b};THREE.Matrix4.rotationAxisAngleMatrix=function(a,b){var c=new THREE.Matrix4;c.setRotAxis(a,b);return c};
-THREE.Matrix4.makeInvert=function(a,b){var c=a.n11,d=a.n12,e=a.n13,f=a.n14,g=a.n21,i=a.n22,h=a.n23,j=a.n24,n=a.n31,l=a.n32,m=a.n33,o=a.n34,p=a.n41,q=a.n42,r=a.n43,k=a.n44;b===undefined&&(b=new THREE.Matrix4);b.n11=h*o*q-j*m*q+j*l*r-i*o*r-h*l*k+i*m*k;b.n12=f*m*q-e*o*q-f*l*r+d*o*r+e*l*k-d*m*k;b.n13=e*j*q-f*h*q+f*i*r-d*j*r-e*i*k+d*h*k;b.n14=f*h*l-e*j*l-f*i*m+d*j*m+e*i*o-d*h*o;b.n21=j*m*p-h*o*p-j*n*r+g*o*r+h*n*k-g*m*k;b.n22=e*o*p-f*m*p+f*n*r-c*o*r-e*n*k+c*m*k;b.n23=f*h*p-e*j*p-f*g*r+c*j*r+e*g*k-c*h*k;
-b.n24=e*j*n-f*h*n+f*g*m-c*j*m-e*g*o+c*h*o;b.n31=i*o*p-j*l*p+j*n*q-g*o*q-i*n*k+g*l*k;b.n32=f*l*p-d*o*p-f*n*q+c*o*q+d*n*k-c*l*k;b.n33=e*j*p-f*i*p+f*g*q-c*j*q-d*g*k+c*i*k;b.n34=f*i*n-d*j*n-f*g*l+c*j*l+d*g*o-c*i*o;b.n41=h*l*p-i*m*p-h*n*q+g*m*q+i*n*r-g*l*r;b.n42=d*m*p-e*l*p+e*n*q-c*m*q-d*n*r+c*l*r;b.n43=e*i*p-d*h*p-e*g*q+c*h*q+d*g*r-c*i*r;b.n44=d*h*n-e*i*n+e*g*l-c*h*l-d*g*m+c*i*m;b.multiplyScalar(1/a.determinant());return b};
-THREE.Matrix4.makeInvert3x3=function(a){var b=a.m33,c=b.m,d=a.n33*a.n22-a.n32*a.n23,e=-a.n33*a.n21+a.n31*a.n23,f=a.n32*a.n21-a.n31*a.n22,g=-a.n33*a.n12+a.n32*a.n13,i=a.n33*a.n11-a.n31*a.n13,h=-a.n32*a.n11+a.n31*a.n12,j=a.n23*a.n12-a.n22*a.n13,n=-a.n23*a.n11+a.n21*a.n13,l=a.n22*a.n11-a.n21*a.n12;a=a.n11*d+a.n21*g+a.n31*j;if(a==0)throw"matrix not invertible";a=1/a;c[0]=a*d;c[1]=a*e;c[2]=a*f;c[3]=a*g;c[4]=a*i;c[5]=a*h;c[6]=a*j;c[7]=a*n;c[8]=a*l;return b};
+b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},multiply:function(a,b){var c=a.n11,d=a.n12,e=a.n13,f=a.n14,g=a.n21,i=a.n22,h=a.n23,j=a.n24,n=a.n31,m=a.n32,l=a.n33,o=a.n34,q=a.n41,r=a.n42,p=a.n43,k=a.n44,D=b.n11,z=b.n12,G=b.n13,H=b.n14,M=b.n21,x=b.n22,v=b.n23,E=b.n24,B=b.n31,F=b.n32,A=b.n33,w=b.n34;this.n11=c*
+D+d*M+e*B;this.n12=c*z+d*x+e*F;this.n13=c*G+d*v+e*A;this.n14=c*H+d*E+e*w+f;this.n21=g*D+i*M+h*B;this.n22=g*z+i*x+h*F;this.n23=g*G+i*v+h*A;this.n24=g*H+i*E+h*w+j;this.n31=n*D+m*M+l*B;this.n32=n*z+m*x+l*F;this.n33=n*G+m*v+l*A;this.n34=n*H+m*E+l*w+o;this.n41=q*D+r*M+p*B;this.n42=q*z+r*x+p*F;this.n43=q*G+r*v+p*A;this.n44=q*H+r*E+p*w+k;return this},multiplyToArray:function(a,b,c){this.multiply(a,b);c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;
+c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplySelf:function(a){this.multiply(this,a);return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},determinant:function(){var a=this.n11,b=this.n12,c=this.n13,d=this.n14,e=this.n21,
+f=this.n22,g=this.n23,i=this.n24,h=this.n31,j=this.n32,n=this.n33,m=this.n34,l=this.n41,o=this.n42,q=this.n43,r=this.n44;return d*g*j*l-c*i*j*l-d*f*n*l+b*i*n*l+c*f*m*l-b*g*m*l-d*g*h*o+c*i*h*o+d*e*n*o-a*i*n*o-c*e*m*o+a*g*m*o+d*f*h*q-b*i*h*q-d*e*j*q+a*i*j*q+b*e*m*q-a*f*m*q-c*f*h*r+b*g*h*r+c*e*j*r-a*g*j*r-b*e*n*r+a*f*n*r},transpose:function(){var a;a=this.n21;this.n21=this.n12;this.n12=a;a=this.n31;this.n31=this.n13;this.n13=a;a=this.n32;this.n32=this.n23;this.n23=a;a=this.n41;this.n41=this.n14;this.n14=
+a;a=this.n42;this.n42=this.n24;this.n24=a;a=this.n43;this.n43=this.n34;this.n43=a;return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){this.flat[0]=this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=
+this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(a){a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;
+a[14]=this.n34;a[15]=this.n44;return a},flattenToArrayOffset:function(a,b){a[b]=this.n11;a[b+1]=this.n21;a[b+2]=this.n31;a[b+3]=this.n41;a[b+4]=this.n12;a[b+5]=this.n22;a[b+6]=this.n32;a[b+7]=this.n42;a[b+8]=this.n13;a[b+9]=this.n23;a[b+10]=this.n33;a[b+11]=this.n43;a[b+12]=this.n14;a[b+13]=this.n24;a[b+14]=this.n34;a[b+15]=this.n44;return a},setTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},setScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},
+setRotationX:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},setRotationY:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},setRotationZ:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},setRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=1-c,f=a.x,g=a.y,i=a.z,h=e*f,j=e*g;this.set(h*f+c,h*g-d*i,h*i+d*g,0,h*g+d*i,j*g+c,j*i-d*f,0,h*i-d*g,
+j*i+d*f,e*i*i+c,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},setRotationFromEuler:function(a){var b=a.x,c=a.y,d=a.z;a=Math.cos(b);b=Math.sin(b);var e=Math.cos(c);c=Math.sin(c);var f=Math.cos(d);d=Math.sin(d);var g=a*c,i=b*c;this.n11=e*f;this.n12=-e*d;this.n13=c;this.n21=i*f+a*d;this.n22=-i*d+a*f;this.n23=-b*e;this.n31=-g*f+b*d;this.n32=g*d+b*f;this.n33=a*e},setRotationFromQuaternion:function(a){var b=a.x,c=a.y,d=a.z,e=a.w,f=b+b,g=c+c,i=d+d;a=
+b*f;var h=b*g;b*=i;var j=c*g;c*=i;d*=i;f*=e;g*=e;e*=i;this.n11=1-(j+d);this.n12=h-e;this.n13=b+g;this.n21=h+e;this.n22=1-(a+d);this.n23=c-f;this.n31=b-g;this.n32=c+f;this.n33=1-(a+j)},scale:function(a){var b=a.x,c=a.y;a=a.z;this.n11*=b;this.n12*=c;this.n13*=a;this.n21*=b;this.n22*=c;this.n23*=a;this.n31*=b;this.n32*=c;this.n33*=a;this.n41*=b;this.n42*=c;this.n43*=a;return this},extractPosition:function(a){this.n14=a.n14;this.n24=a.n24;this.n34=a.n34},extractRotation:function(a,b){var c=1/b.x,d=1/
+b.y,e=1/b.z;this.n11=a.n11*c;this.n21=a.n21*c;this.n31=a.n31*c;this.n12=a.n12*d;this.n22=a.n22*d;this.n32=a.n32*d;this.n13=a.n13*e;this.n23=a.n23*e;this.n33=a.n33*e}};
+THREE.Matrix4.makeInvert=function(a,b){var c=a.n11,d=a.n12,e=a.n13,f=a.n14,g=a.n21,i=a.n22,h=a.n23,j=a.n24,n=a.n31,m=a.n32,l=a.n33,o=a.n34,q=a.n41,r=a.n42,p=a.n43,k=a.n44;b===undefined&&(b=new THREE.Matrix4);b.n11=h*o*r-j*l*r+j*m*p-i*o*p-h*m*k+i*l*k;b.n12=f*l*r-e*o*r-f*m*p+d*o*p+e*m*k-d*l*k;b.n13=e*j*r-f*h*r+f*i*p-d*j*p-e*i*k+d*h*k;b.n14=f*h*m-e*j*m-f*i*l+d*j*l+e*i*o-d*h*o;b.n21=j*l*q-h*o*q-j*n*p+g*o*p+h*n*k-g*l*k;b.n22=e*o*q-f*l*q+f*n*p-c*o*p-e*n*k+c*l*k;b.n23=f*h*q-e*j*q-f*g*p+c*j*p+e*g*k-c*h*k;
+b.n24=e*j*n-f*h*n+f*g*l-c*j*l-e*g*o+c*h*o;b.n31=i*o*q-j*m*q+j*n*r-g*o*r-i*n*k+g*m*k;b.n32=f*m*q-d*o*q-f*n*r+c*o*r+d*n*k-c*m*k;b.n33=e*j*q-f*i*q+f*g*r-c*j*r-d*g*k+c*i*k;b.n34=f*i*n-d*j*n-f*g*m+c*j*m+d*g*o-c*i*o;b.n41=h*m*q-i*l*q-h*n*r+g*l*r+i*n*p-g*m*p;b.n42=d*l*q-e*m*q+e*n*r-c*l*r-d*n*p+c*m*p;b.n43=e*i*q-d*h*q-e*g*r+c*h*r+d*g*p-c*i*p;b.n44=d*h*n-e*i*n+e*g*m-c*h*m-d*g*l+c*i*l;b.multiplyScalar(1/a.determinant());return b};
+THREE.Matrix4.makeInvert3x3=function(a){var b=a.m33,c=b.m,d=a.n33*a.n22-a.n32*a.n23,e=-a.n33*a.n21+a.n31*a.n23,f=a.n32*a.n21-a.n31*a.n22,g=-a.n33*a.n12+a.n32*a.n13,i=a.n33*a.n11-a.n31*a.n13,h=-a.n32*a.n11+a.n31*a.n12,j=a.n23*a.n12-a.n22*a.n13,n=-a.n23*a.n11+a.n21*a.n13,m=a.n22*a.n11-a.n21*a.n12;a=a.n11*d+a.n21*g+a.n31*j;if(a==0)throw"matrix not invertible";a=1/a;c[0]=a*d;c[1]=a*e;c[2]=a*f;c[3]=a*g;c[4]=a*i;c[5]=a*h;c[6]=a*j;c[7]=a*n;c[8]=a*m;return b};
 THREE.Matrix4.makeFrustum=function(a,b,c,d,e,f){var g;g=new THREE.Matrix4;g.n11=2*e/(b-a);g.n12=0;g.n13=(b+a)/(b-a);g.n14=0;g.n21=0;g.n22=2*e/(d-c);g.n23=(d+c)/(d-c);g.n24=0;g.n31=0;g.n32=0;g.n33=-(f+e)/(f-e);g.n34=-2*f*e/(f-e);g.n41=0;g.n42=0;g.n43=-1;g.n44=0;return g};THREE.Matrix4.makePerspective=function(a,b,c,d){var e;a=c*Math.tan(a*Math.PI/360);e=-a;return THREE.Matrix4.makeFrustum(e*b,a*b,e,a,c,d)};
 THREE.Matrix4.makeOrtho=function(a,b,c,d,e,f){var g,i,h,j;g=new THREE.Matrix4;i=b-a;h=c-d;j=f-e;g.n11=2/i;g.n12=0;g.n13=0;g.n14=-((b+a)/i);g.n21=0;g.n22=2/h;g.n23=0;g.n24=-((c+d)/h);g.n31=0;g.n32=0;g.n33=-2/j;g.n34=-((f+e)/j);g.n41=0;g.n42=0;g.n43=0;g.n44=1;return g};THREE.Matrix4.__tmpVec1=new THREE.Vector3;THREE.Matrix4.__tmpVec2=new THREE.Vector3;THREE.Matrix4.__tmpVec3=new THREE.Vector3;
 THREE.Object3D=function(){this.id=THREE.Object3DCounter.value++;this.parent=undefined;this.children=[];this.position=new THREE.Vector3;this.positionScreen=new THREE.Vector4;this.rotation=new THREE.Vector3;this.scale=new THREE.Vector3(1,1,1);this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;this.matrixRotationWorld=new THREE.Matrix4;this.matrixNeedsUpdate=!0;this.matrixAutoUpdate=!0;this.quaternion=new THREE.Quaternion;this.useQuaternion=!1;this.boundRadius=0;this.boundRadiusScale=1;
 this.visible=!0};
-THREE.Object3D.prototype={addChild:function(a){if(this.children.indexOf(a)===-1){a.parent!==undefined&&a.parent.removeChild(a);a.parent=this;this.children.push(a);for(var b=this;b instanceof THREE.Scene===!1&&b!==undefined;)b=b.parent;b!==undefined&&b.addChildRecurse(a)}},removeChild:function(a){var b=this.children.indexOf(a);if(b!==-1){a.parent=undefined;this.children.splice(b,1)}},updateMatrix:function(){this.matrix.setPosition(this.position);this.useQuaternion?this.matrix.setRotationFromQuaternion(this.quaternion):this.matrix.setRotationFromEuler(this.rotation);
-if(this.scale.x!==1||this.scale.y!==1||this.scale.z!==1){this.matrix.scale(this.scale);this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z))}return!0},update:function(a,b,c){if(this.visible){this.matrixAutoUpdate&&(b|=this.updateMatrix());if(b||this.matrixNeedsUpdate){a?this.matrixWorld.multiply(a,this.matrix):this.matrixWorld.copy(this.matrix);b=1/this.scale.x;a=1/this.scale.y;var d=1/this.scale.z;this.matrixRotationWorld.n11=this.matrixWorld.n11*b;this.matrixRotationWorld.n21=
-this.matrixWorld.n21*b;this.matrixRotationWorld.n31=this.matrixWorld.n31*b;this.matrixRotationWorld.n12=this.matrixWorld.n12*a;this.matrixRotationWorld.n22=this.matrixWorld.n22*a;this.matrixRotationWorld.n32=this.matrixWorld.n32*a;this.matrixRotationWorld.n13=this.matrixWorld.n13*d;this.matrixRotationWorld.n23=this.matrixWorld.n23*d;this.matrixRotationWorld.n33=this.matrixWorld.n33*d;this.matrixNeedsUpdate=!1;b=!0}a=0;for(d=this.children.length;a<d;a++)this.children[a].update(this.matrixWorld,b,c)}}};
-THREE.Object3DCounter={value:0};THREE.Quaternion=function(a,b,c,d){this.set(a||0,b||0,c||0,d!==undefined?d:1)};
+THREE.Object3D.prototype={translateX:function(){},translateY:function(){},translateZ:function(){},lookAt:function(){},addChild:function(a){if(this.children.indexOf(a)===-1){a.parent!==undefined&&a.parent.removeChild(a);a.parent=this;this.children.push(a);for(var b=this;b instanceof THREE.Scene===!1&&b!==undefined;)b=b.parent;b!==undefined&&b.addChildRecurse(a)}},removeChild:function(a){var b=this.children.indexOf(a);if(b!==-1){a.parent=undefined;this.children.splice(b,1)}},updateMatrix:function(){this.matrix.setPosition(this.position);this.useQuaternion?
+this.matrix.setRotationFromQuaternion(this.quaternion):this.matrix.setRotationFromEuler(this.rotation);if(this.scale.x!==1||this.scale.y!==1||this.scale.z!==1){this.matrix.scale(this.scale);this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z))}return!0},update:function(a,b,c){if(this.visible){this.matrixAutoUpdate&&(b|=this.updateMatrix());if(b||this.matrixNeedsUpdate){a?this.matrixWorld.multiply(a,this.matrix):this.matrixWorld.copy(this.matrix);this.matrixRotationWorld.extractRotation(this.matrixWorld,
+this.scale);this.matrixNeedsUpdate=!1;b=!0}a=0;for(var d=this.children.length;a<d;a++)this.children[a].update(this.matrixWorld,b,c)}}};THREE.Object3DCounter={value:0};THREE.Quaternion=function(a,b,c,d){this.set(a||0,b||0,c||0,d!==undefined?d:1)};
 THREE.Quaternion.prototype={set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},setFromEuler:function(a){var b=0.5*Math.PI/360,c=a.x*b,d=a.y*b,e=a.z*b;a=Math.cos(d);d=Math.sin(d);b=Math.cos(-e);e=Math.sin(-e);var f=Math.cos(c);c=Math.sin(c);var g=a*b,i=d*e;this.w=g*f-i*c;this.x=g*c+i*f;this.y=d*b*f+a*e*c;this.z=a*e*f-d*b*c;return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=
 -1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a==0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x*=a;this.y*=a;this.z*=a;this.w*=a}return this},multiplySelf:function(a){var b=this.x,c=this.y,d=this.z,e=this.w,f=a.x,g=a.y,i=a.z;a=a.w;this.x=b*a+e*f+c*i-d*g;this.y=c*a+e*g+d*f-b*i;this.z=d*a+e*i+b*g-c*f;this.w=e*a-b*f-c*g-d*i;return this},
-multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z,f=this.x,g=this.y,i=this.z,h=this.w,j=h*c+g*e-i*d,n=h*d+i*c-f*e,l=h*e+f*d-g*c;c=-f*c-g*d-i*e;b.x=j*h+c*-f+n*-i-l*-g;b.y=n*h+c*-g+l*-f-j*-i;b.z=l*h+c*-i+j*-g-n*-f;return b}};
+multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z,f=this.x,g=this.y,i=this.z,h=this.w,j=h*c+g*e-i*d,n=h*d+i*c-f*e,m=h*e+f*d-g*c;c=-f*c-g*d-i*e;b.x=j*h+c*-f+n*-i-m*-g;b.y=n*h+c*-g+m*-f-j*-i;b.z=m*h+c*-i+j*-g-n*-f;return b}};
 THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var f=Math.acos(e),g=Math.sqrt(1-e*e);if(Math.abs(g)<0.001){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}e=Math.sin((1-d)*f)/g;d=Math.sin(d*f)/g;c.w=a.w*e+b.w*d;c.x=a.x*e+b.x*d;c.y=a.y*e+b.y*d;c.z=a.z*e+b.z*d;return c};
 THREE.Vertex=function(a,b){this.position=a||new THREE.Vector3;this.positionWorld=new THREE.Vector3;this.positionScreen=new THREE.Vector4;this.normal=b||new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.normalScreen=new THREE.Vector3;this.tangent=new THREE.Vector4;this.__visible=!0};
 THREE.Face3=function(a,b,c,d,e){this.a=a;this.b=b;this.c=c;this.centroid=new THREE.Vector3;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.materials=e instanceof Array?e:[e]};THREE.Face4=function(a,b,c,d,e,f){this.a=a;this.b=b;this.c=c;this.d=d;this.centroid=new THREE.Vector3;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.materials=f instanceof Array?f:[f]};
@@ -69,19 +66,19 @@ THREE.Scene=function(){THREE.Object3D.call(this);this.matrixAutoUpdate=!1;this.f
 THREE.Scene.prototype.addChildRecurse=function(a){if(a instanceof THREE.Light)this.lights.indexOf(a)===-1&&this.lights.push(a);else if(a instanceof THREE.Sound)this.sounds.indexOf(a)===-1&&this.sounds.push(a);else if(!(a instanceof THREE.Camera||a instanceof THREE.Bone)&&this.objects.indexOf(a)===-1){this.objects.push(a);this.__objectsAdded.push(a)}for(var b=0;b<a.children.length;b++)this.addChildRecurse(a.children[b])};
 THREE.Scene.prototype.removeChild=function(a){this.supr.removeChild.call(this,a);this.removeChildRecurse(a)};THREE.Scene.prototype.removeChildRecurse=function(a){if(a instanceof THREE.Light){var b=this.lights.indexOf(a);b!==-1&&this.lights.splice(b,1)}else if(a instanceof THREE.Sound){b=this.sounds.indexOf(a);b!==-1&&this.sounds.splice(b,1)}else if(!(a instanceof THREE.Camera)){b=this.objects.indexOf(a);if(b!==-1){this.objects.splice(b,1);this.__objectsRemoved.push(a)}}for(b=0;b<a.children.length;b++)this.removeChildRecurse(a.children[b])};
 THREE.Scene.prototype.addObject=THREE.Scene.prototype.addChild;THREE.Scene.prototype.removeObject=THREE.Scene.prototype.removeChild;THREE.Scene.prototype.addLight=THREE.Scene.prototype.addChild;THREE.Scene.prototype.removeLight=THREE.Scene.prototype.removeChild;
-THREE.Projector=function(){function a(v,t){return t.z-v.z}function b(v,t){var C=0,z=1,D=v.z+v.w,E=t.z+t.w,x=-v.z+v.w,u=-t.z+t.w;if(D>=0&&E>=0&&x>=0&&u>=0)return!0;else if(D<0&&E<0||x<0&&u<0)return!1;else{if(D<0)C=Math.max(C,D/(D-E));else E<0&&(z=Math.min(z,D/(D-E)));if(x<0)C=Math.max(C,x/(x-u));else u<0&&(z=Math.min(z,x/(x-u)));if(z<C)return!1;else{v.lerpSelf(t,C);t.lerpSelf(v,1-z);return!0}}}var c,d,e=[],f,g,i,h=[],j,n,l=[],m,o,p=[],q=new THREE.Vector4,r=new THREE.Vector4,k=new THREE.Matrix4,B=new THREE.Matrix4,
-w=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],F=new THREE.Vector4,G=new THREE.Vector4,I;this.projectObjects=function(v,t,C){t=[];var z,D,E;d=0;D=v.objects;v=0;for(z=D.length;v<z;v++){E=D[v];var x;if(!(x=!E.visible))if(x=E instanceof THREE.Mesh){a:{x=void 0;for(var u=E.matrixWorld,L=-E.geometry.boundingSphere.radius*Math.max(E.scale.x,Math.max(E.scale.y,E.scale.z)),s=0;s<6;s++){x=w[s].x*u.n14+w[s].y*u.n24+w[s].z*u.n34+w[s].w;if(x<=L){x=
-!1;break a}}x=!0}x=!x}if(!x){c=e[d]=e[d]||new THREE.RenderableObject;q.copy(E.position);k.multiplyVector3(q);c.object=E;c.z=q.z;t.push(c);d++}}C&&t.sort(a);return t};this.projectScene=function(v,t,C){var z=[],D=t.near,E=t.far,x,u,L,s,H,N,y,P,Q,R,S,O,K,A,J,M;i=n=o=0;t.matrixAutoUpdate&&t.update();k.multiply(t.projectionMatrix,t.matrixWorldInverse);w[0].set(k.n41-k.n11,k.n42-k.n12,k.n43-k.n13,k.n44-k.n14);w[1].set(k.n41+k.n11,k.n42+k.n12,k.n43+k.n13,k.n44+k.n14);w[2].set(k.n41+k.n21,k.n42+k.n22,k.n43+
-k.n23,k.n44+k.n24);w[3].set(k.n41-k.n21,k.n42-k.n22,k.n43-k.n23,k.n44-k.n24);w[4].set(k.n41-k.n31,k.n42-k.n32,k.n43-k.n33,k.n44-k.n34);w[5].set(k.n41+k.n31,k.n42+k.n32,k.n43+k.n33,k.n44+k.n34);for(x=0;x<6;x++){N=w[x];N.divideScalar(Math.sqrt(N.x*N.x+N.y*N.y+N.z*N.z))}v.update(undefined,!1,t);N=this.projectObjects(v,t,!0);v=0;for(x=N.length;v<x;v++){y=N[v].object;if(y.visible){P=y.matrixWorld;S=y.matrixRotationWorld;Q=y.materials;R=y.overdraw;if(y instanceof THREE.Mesh){O=y.geometry;K=O.vertices;u=
-0;for(L=K.length;u<L;u++){A=K[u];A.positionWorld.copy(A.position);P.multiplyVector3(A.positionWorld);s=A.positionScreen;s.copy(A.positionWorld);k.multiplyVector4(s);s.x/=s.w;s.y/=s.w;A.__visible=s.z>D&&s.z<E}O=O.faces;u=0;for(L=O.length;u<L;u++){A=O[u];if(A instanceof THREE.Face3){s=K[A.a];H=K[A.b];J=K[A.c];if(s.__visible&&H.__visible&&J.__visible&&(y.doubleSided||y.flipSided!=(J.positionScreen.x-s.positionScreen.x)*(H.positionScreen.y-s.positionScreen.y)-(J.positionScreen.y-s.positionScreen.y)*(H.positionScreen.x-
-s.positionScreen.x)<0)){f=h[i]=h[i]||new THREE.RenderableFace3;f.v1.positionWorld.copy(s.positionWorld);f.v2.positionWorld.copy(H.positionWorld);f.v3.positionWorld.copy(J.positionWorld);f.v1.positionScreen.copy(s.positionScreen);f.v2.positionScreen.copy(H.positionScreen);f.v3.positionScreen.copy(J.positionScreen);f.normalWorld.copy(A.normal);S.multiplyVector3(f.normalWorld);f.centroidWorld.copy(A.centroid);P.multiplyVector3(f.centroidWorld);f.centroidScreen.copy(f.centroidWorld);k.multiplyVector3(f.centroidScreen);
-J=A.vertexNormals;I=f.vertexNormalsWorld;s=0;for(H=J.length;s<H;s++){M=I[s]=I[s]||new THREE.Vector3;M.copy(J[s]);S.multiplyVector3(M)}f.z=f.centroidScreen.z;f.meshMaterials=Q;f.faceMaterials=A.materials;f.overdraw=R;if(y.geometry.uvs[u]){f.uvs[0]=y.geometry.uvs[u][0];f.uvs[1]=y.geometry.uvs[u][1];f.uvs[2]=y.geometry.uvs[u][2]}z.push(f);i++}}else if(A instanceof THREE.Face4){s=K[A.a];H=K[A.b];J=K[A.c];M=K[A.d];if(s.__visible&&H.__visible&&J.__visible&&M.__visible&&(y.doubleSided||y.flipSided!=((M.positionScreen.x-
-s.positionScreen.x)*(H.positionScreen.y-s.positionScreen.y)-(M.positionScreen.y-s.positionScreen.y)*(H.positionScreen.x-s.positionScreen.x)<0||(H.positionScreen.x-J.positionScreen.x)*(M.positionScreen.y-J.positionScreen.y)-(H.positionScreen.y-J.positionScreen.y)*(M.positionScreen.x-J.positionScreen.x)<0))){f=h[i]=h[i]||new THREE.RenderableFace3;f.v1.positionWorld.copy(s.positionWorld);f.v2.positionWorld.copy(H.positionWorld);f.v3.positionWorld.copy(M.positionWorld);f.v1.positionScreen.copy(s.positionScreen);
-f.v2.positionScreen.copy(H.positionScreen);f.v3.positionScreen.copy(M.positionScreen);f.normalWorld.copy(A.normal);S.multiplyVector3(f.normalWorld);f.centroidWorld.copy(A.centroid);P.multiplyVector3(f.centroidWorld);f.centroidScreen.copy(f.centroidWorld);k.multiplyVector3(f.centroidScreen);f.z=f.centroidScreen.z;f.meshMaterials=Q;f.faceMaterials=A.materials;f.overdraw=R;if(y.geometry.uvs[u]){f.uvs[0]=y.geometry.uvs[u][0];f.uvs[1]=y.geometry.uvs[u][1];f.uvs[2]=y.geometry.uvs[u][3]}z.push(f);i++;g=
-h[i]=h[i]||new THREE.RenderableFace3;g.v1.positionWorld.copy(H.positionWorld);g.v2.positionWorld.copy(J.positionWorld);g.v3.positionWorld.copy(M.positionWorld);g.v1.positionScreen.copy(H.positionScreen);g.v2.positionScreen.copy(J.positionScreen);g.v3.positionScreen.copy(M.positionScreen);g.normalWorld.copy(f.normalWorld);g.centroidWorld.copy(f.centroidWorld);g.centroidScreen.copy(f.centroidScreen);g.z=g.centroidScreen.z;g.meshMaterials=Q;g.faceMaterials=A.materials;g.overdraw=R;if(y.geometry.uvs[u]){g.uvs[0]=
-y.geometry.uvs[u][1];g.uvs[1]=y.geometry.uvs[u][2];g.uvs[2]=y.geometry.uvs[u][3]}z.push(g);i++}}}}else if(y instanceof THREE.Line){B.multiply(k,P);K=y.geometry.vertices;A=K[0];A.positionScreen.copy(A.position);B.multiplyVector4(A.positionScreen);u=1;for(L=K.length;u<L;u++){s=K[u];s.positionScreen.copy(s.position);B.multiplyVector4(s.positionScreen);H=K[u-1];F.copy(s.positionScreen);G.copy(H.positionScreen);if(b(F,G)){F.multiplyScalar(1/F.w);G.multiplyScalar(1/G.w);j=l[n]=l[n]||new THREE.RenderableLine;
-j.v1.positionScreen.copy(F);j.v2.positionScreen.copy(G);j.z=Math.max(F.z,G.z);j.materials=y.materials;z.push(j);n++}}}else if(y instanceof THREE.Particle){r.set(y.position.x,y.position.y,y.position.z,1);k.multiplyVector4(r);r.z/=r.w;if(r.z>0&&r.z<1){m=p[o]=p[o]||new THREE.RenderableParticle;m.x=r.x/r.w;m.y=r.y/r.w;m.z=r.z;m.rotation=y.rotation.z;m.scale.x=y.scale.x*Math.abs(m.x-(r.x+t.projectionMatrix.n11)/(r.w+t.projectionMatrix.n14));m.scale.y=y.scale.y*Math.abs(m.y-(r.y+t.projectionMatrix.n22)/
-(r.w+t.projectionMatrix.n24));m.materials=y.materials;z.push(m);o++}}}}C&&z.sort(a);return z};this.unprojectVector=function(v,t){var C=t.matrixWorld.clone();C.multiplySelf(THREE.Matrix4.makeInvert(t.projectionMatrix));C.multiplyVector3(v);return v}};
-THREE.DOMRenderer=function(){THREE.Renderer.call(this);var a=null,b=new THREE.Projector,c,d,e,f;this.domElement=document.createElement("div");this.setSize=function(g,i){c=g;d=i;e=c/2;f=d/2};this.render=function(g,i){var h,j,n,l,m,o,p,q;a=b.projectScene(g,i);h=0;for(j=a.length;h<j;h++){m=a[h];if(m instanceof THREE.RenderableParticle){p=m.x*e+e;q=m.y*f+f;n=0;for(l=m.material.length;n<l;n++){o=m.material[n];if(o instanceof THREE.ParticleDOMMaterial){o=o.domElement;o.style.left=p+"px";o.style.top=q+"px"}}}}}};
+THREE.Projector=function(){function a(x,v){return v.z-x.z}function b(x,v){var E=0,B=1,F=x.z+x.w,A=v.z+v.w,w=-x.z+x.w,t=-v.z+v.w;if(F>=0&&A>=0&&w>=0&&t>=0)return!0;else if(F<0&&A<0||w<0&&t<0)return!1;else{if(F<0)E=Math.max(E,F/(F-A));else A<0&&(B=Math.min(B,F/(F-A)));if(w<0)E=Math.max(E,w/(w-t));else t<0&&(B=Math.min(B,w/(w-t)));if(B<E)return!1;else{x.lerpSelf(v,E);v.lerpSelf(x,1-B);return!0}}}var c,d,e=[],f,g,i,h=[],j,n,m=[],l,o,q=[],r=new THREE.Vector4,p=new THREE.Vector4,k=new THREE.Matrix4,D=new THREE.Matrix4,
+z=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],G=new THREE.Vector4,H=new THREE.Vector4,M;this.projectObjects=function(x,v,E){v=[];var B,F,A;d=0;F=x.objects;x=0;for(B=F.length;x<B;x++){A=F[x];var w;if(!(w=!A.visible))if(w=A instanceof THREE.Mesh){a:{w=void 0;for(var t=A.matrixWorld,N=-A.geometry.boundingSphere.radius*Math.max(A.scale.x,Math.max(A.scale.y,A.scale.z)),s=0;s<6;s++){w=z[s].x*t.n14+z[s].y*t.n24+z[s].z*t.n34+z[s].w;if(w<=N){w=
+!1;break a}}w=!0}w=!w}if(!w){c=e[d]=e[d]||new THREE.RenderableObject;r.copy(A.position);k.multiplyVector3(r);c.object=A;c.z=r.z;v.push(c);d++}}E&&v.sort(a);return v};this.projectScene=function(x,v,E){var B=[],F=v.near,A=v.far,w,t,N,s,C,L,u,P,Q,R,S,O,J,y,I,K;i=n=o=0;v.matrixAutoUpdate&&v.update();k.multiply(v.projectionMatrix,v.matrixWorldInverse);z[0].set(k.n41-k.n11,k.n42-k.n12,k.n43-k.n13,k.n44-k.n14);z[1].set(k.n41+k.n11,k.n42+k.n12,k.n43+k.n13,k.n44+k.n14);z[2].set(k.n41+k.n21,k.n42+k.n22,k.n43+
+k.n23,k.n44+k.n24);z[3].set(k.n41-k.n21,k.n42-k.n22,k.n43-k.n23,k.n44-k.n24);z[4].set(k.n41-k.n31,k.n42-k.n32,k.n43-k.n33,k.n44-k.n34);z[5].set(k.n41+k.n31,k.n42+k.n32,k.n43+k.n33,k.n44+k.n34);for(w=0;w<6;w++){L=z[w];L.divideScalar(Math.sqrt(L.x*L.x+L.y*L.y+L.z*L.z))}x.update(undefined,!1,v);L=this.projectObjects(x,v,!0);x=0;for(w=L.length;x<w;x++){u=L[x].object;if(u.visible){P=u.matrixWorld;S=u.matrixRotationWorld;Q=u.materials;R=u.overdraw;if(u instanceof THREE.Mesh){O=u.geometry;J=O.vertices;t=
+0;for(N=J.length;t<N;t++){y=J[t];y.positionWorld.copy(y.position);P.multiplyVector3(y.positionWorld);s=y.positionScreen;s.copy(y.positionWorld);k.multiplyVector4(s);s.x/=s.w;s.y/=s.w;y.__visible=s.z>F&&s.z<A}O=O.faces;t=0;for(N=O.length;t<N;t++){y=O[t];if(y instanceof THREE.Face3){s=J[y.a];C=J[y.b];I=J[y.c];if(s.__visible&&C.__visible&&I.__visible&&(u.doubleSided||u.flipSided!=(I.positionScreen.x-s.positionScreen.x)*(C.positionScreen.y-s.positionScreen.y)-(I.positionScreen.y-s.positionScreen.y)*(C.positionScreen.x-
+s.positionScreen.x)<0)){f=h[i]=h[i]||new THREE.RenderableFace3;f.v1.positionWorld.copy(s.positionWorld);f.v2.positionWorld.copy(C.positionWorld);f.v3.positionWorld.copy(I.positionWorld);f.v1.positionScreen.copy(s.positionScreen);f.v2.positionScreen.copy(C.positionScreen);f.v3.positionScreen.copy(I.positionScreen);f.normalWorld.copy(y.normal);S.multiplyVector3(f.normalWorld);f.centroidWorld.copy(y.centroid);P.multiplyVector3(f.centroidWorld);f.centroidScreen.copy(f.centroidWorld);k.multiplyVector3(f.centroidScreen);
+I=y.vertexNormals;M=f.vertexNormalsWorld;s=0;for(C=I.length;s<C;s++){K=M[s]=M[s]||new THREE.Vector3;K.copy(I[s]);S.multiplyVector3(K)}f.z=f.centroidScreen.z;f.meshMaterials=Q;f.faceMaterials=y.materials;f.overdraw=R;if(u.geometry.uvs[t]){f.uvs[0]=u.geometry.uvs[t][0];f.uvs[1]=u.geometry.uvs[t][1];f.uvs[2]=u.geometry.uvs[t][2]}B.push(f);i++}}else if(y instanceof THREE.Face4){s=J[y.a];C=J[y.b];I=J[y.c];K=J[y.d];if(s.__visible&&C.__visible&&I.__visible&&K.__visible&&(u.doubleSided||u.flipSided!=((K.positionScreen.x-
+s.positionScreen.x)*(C.positionScreen.y-s.positionScreen.y)-(K.positionScreen.y-s.positionScreen.y)*(C.positionScreen.x-s.positionScreen.x)<0||(C.positionScreen.x-I.positionScreen.x)*(K.positionScreen.y-I.positionScreen.y)-(C.positionScreen.y-I.positionScreen.y)*(K.positionScreen.x-I.positionScreen.x)<0))){f=h[i]=h[i]||new THREE.RenderableFace3;f.v1.positionWorld.copy(s.positionWorld);f.v2.positionWorld.copy(C.positionWorld);f.v3.positionWorld.copy(K.positionWorld);f.v1.positionScreen.copy(s.positionScreen);
+f.v2.positionScreen.copy(C.positionScreen);f.v3.positionScreen.copy(K.positionScreen);f.normalWorld.copy(y.normal);S.multiplyVector3(f.normalWorld);f.centroidWorld.copy(y.centroid);P.multiplyVector3(f.centroidWorld);f.centroidScreen.copy(f.centroidWorld);k.multiplyVector3(f.centroidScreen);f.z=f.centroidScreen.z;f.meshMaterials=Q;f.faceMaterials=y.materials;f.overdraw=R;if(u.geometry.uvs[t]){f.uvs[0]=u.geometry.uvs[t][0];f.uvs[1]=u.geometry.uvs[t][1];f.uvs[2]=u.geometry.uvs[t][3]}B.push(f);i++;g=
+h[i]=h[i]||new THREE.RenderableFace3;g.v1.positionWorld.copy(C.positionWorld);g.v2.positionWorld.copy(I.positionWorld);g.v3.positionWorld.copy(K.positionWorld);g.v1.positionScreen.copy(C.positionScreen);g.v2.positionScreen.copy(I.positionScreen);g.v3.positionScreen.copy(K.positionScreen);g.normalWorld.copy(f.normalWorld);g.centroidWorld.copy(f.centroidWorld);g.centroidScreen.copy(f.centroidScreen);g.z=g.centroidScreen.z;g.meshMaterials=Q;g.faceMaterials=y.materials;g.overdraw=R;if(u.geometry.uvs[t]){g.uvs[0]=
+u.geometry.uvs[t][1];g.uvs[1]=u.geometry.uvs[t][2];g.uvs[2]=u.geometry.uvs[t][3]}B.push(g);i++}}}}else if(u instanceof THREE.Line){D.multiply(k,P);J=u.geometry.vertices;y=J[0];y.positionScreen.copy(y.position);D.multiplyVector4(y.positionScreen);t=1;for(N=J.length;t<N;t++){s=J[t];s.positionScreen.copy(s.position);D.multiplyVector4(s.positionScreen);C=J[t-1];G.copy(s.positionScreen);H.copy(C.positionScreen);if(b(G,H)){G.multiplyScalar(1/G.w);H.multiplyScalar(1/H.w);j=m[n]=m[n]||new THREE.RenderableLine;
+j.v1.positionScreen.copy(G);j.v2.positionScreen.copy(H);j.z=Math.max(G.z,H.z);j.materials=u.materials;B.push(j);n++}}}else if(u instanceof THREE.Particle){p.set(u.position.x,u.position.y,u.position.z,1);k.multiplyVector4(p);p.z/=p.w;if(p.z>0&&p.z<1){l=q[o]=q[o]||new THREE.RenderableParticle;l.x=p.x/p.w;l.y=p.y/p.w;l.z=p.z;l.rotation=u.rotation.z;l.scale.x=u.scale.x*Math.abs(l.x-(p.x+v.projectionMatrix.n11)/(p.w+v.projectionMatrix.n14));l.scale.y=u.scale.y*Math.abs(l.y-(p.y+v.projectionMatrix.n22)/
+(p.w+v.projectionMatrix.n24));l.materials=u.materials;B.push(l);o++}}}}E&&B.sort(a);return B};this.unprojectVector=function(x,v){var E=v.matrixWorld.clone();E.multiplySelf(THREE.Matrix4.makeInvert(v.projectionMatrix));E.multiplyVector3(x);return x}};
+THREE.DOMRenderer=function(){THREE.Renderer.call(this);var a=null,b=new THREE.Projector,c,d,e,f;this.domElement=document.createElement("div");this.setSize=function(g,i){c=g;d=i;e=c/2;f=d/2};this.render=function(g,i){var h,j,n,m,l,o,q,r;a=b.projectScene(g,i);h=0;for(j=a.length;h<j;h++){l=a[h];if(l instanceof THREE.RenderableParticle){q=l.x*e+e;r=l.y*f+f;n=0;for(m=l.material.length;n<m;n++){o=l.material[n];if(o instanceof THREE.ParticleDOMMaterial){o=o.domElement;o.style.left=q+"px";o.style.top=r+"px"}}}}}};
 THREE.SoundRenderer=function(){this.volume=1;this.domElement=document.createElement("div");this.domElement.id="THREESound";this.cameraPosition=new THREE.Vector3;this.soundPosition=new THREE.Vector3;this.render=function(a,b,c){c&&a.update(undefined,!1,b);c=a.sounds;var d,e=c.length;for(d=0;d<e;d++){a=c[d];this.soundPosition.set(a.matrixWorld.n14,a.matrixWorld.n24,a.matrixWorld.n34);this.soundPosition.subSelf(b.position);if(a.isPlaying&&a.isLoaded){a.isAddedToDOM||a.addToDOM(this.domElement);a.calculateVolumeAndPan(this.soundPosition)}}}};
 THREE.RenderableParticle=function(){this.rotation=this.z=this.y=this.x=null;this.scale=new THREE.Vector2;this.materials=null};

+ 52 - 55
build/custom/ThreeSVG.js

@@ -8,44 +8,41 @@ this.length());return this},length:function(){return Math.sqrt(this.lengthSq())}
 THREE.Vector3.prototype={set:function(a,b,c){this.x=a;this.y=b;this.z=c;return this},copy:function(a){this.set(a.x,a.y,a.z);return this},add:function(a,b){this.set(a.x+b.x,a.y+b.y,a.z+b.z);return this},addSelf:function(a){this.set(this.x+a.x,this.y+a.y,this.z+a.z);return this},addScalar:function(a){this.set(this.x+a,this.y+a,this.z+a);return this},sub:function(a,b){this.set(a.x-b.x,a.y-b.y,a.z-b.z);return this},subSelf:function(a){this.set(this.x-a.x,this.y-a.y,this.z-a.z);return this},cross:function(a,
 b){this.set(a.y*b.z-a.z*b.y,a.z*b.x-a.x*b.z,a.x*b.y-a.y*b.x);return this},crossSelf:function(a){var b=this.x,c=this.y,d=this.z;this.set(c*a.z-d*a.y,d*a.x-b*a.z,b*a.y-c*a.x);return this},multiply:function(a,b){this.set(a.x*b.x,a.y*b.y,a.z*b.z);return this},multiplySelf:function(a){this.set(this.x*a.x,this.y*a.y,this.z*a.z);return this},multiplyScalar:function(a){this.set(this.x*a,this.y*a,this.z*a);return this},divideSelf:function(a){this.set(this.x/a.x,this.y/a.y,this.z/a.z);return this},divideScalar:function(a){this.set(this.x/
 a,this.y/a,this.z/a);return this},negate:function(){this.set(-this.x,-this.y,-this.z);return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=this.x-a.x,c=this.y-a.y;a=this.z-a.z;return b*b+c*c+a*a},length:function(){return Math.sqrt(this.lengthSq())},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},lengthManhattan:function(){return this.x+this.y+this.z},normalize:function(){var a=
-this.length();a>0?this.multiplyScalar(1/a):this.set(0,0,0);return this},setLength:function(a){return this.normalize().multiplyScalar(a)},isZero:function(){return Math.abs(this.x)<1.0E-4&&Math.abs(this.y)<1.0E-4&&Math.abs(this.z)<1.0E-4},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)}};THREE.Vector4=function(a,b,c,d){this.set(a||0,b||0,c||0,d||1)};
+this.length();a>0?this.multiplyScalar(1/a):this.set(0,0,0);return this},setLength:function(a){return this.normalize().multiplyScalar(a)},setRotationFromMatrix:function(){},isZero:function(){return Math.abs(this.x)<1.0E-4&&Math.abs(this.y)<1.0E-4&&Math.abs(this.z)<1.0E-4},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)}};THREE.Vector4=function(a,b,c,d){this.set(a||0,b||0,c||0,d||1)};
 THREE.Vector4.prototype={set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.set(a.x,a.y,a.z,a.w||1);return this},add:function(a,b){this.set(a.x+b.x,a.y+b.y,a.z+b.z,a.w+b.w);return this},addSelf:function(a){this.set(this.x+a.x,this.y+a.y,this.z+a.z,this.w+a.w);return this},sub:function(a,b){this.set(a.x-b.x,a.y-b.y,a.z-b.z,a.w-b.w);return this},subSelf:function(a){this.set(this.x-a.x,this.y-a.y,this.z-a.z,this.w-a.w);return this},multiplyScalar:function(a){this.set(this.x*
 a,this.y*a,this.z*a,this.w*a);return this},divideScalar:function(a){this.set(this.x/a,this.y/a,this.z/a,this.w/a);return this},lerpSelf:function(a,b){this.set(this.x+(a.x-this.x)*b,this.y+(a.y-this.y)*b,this.z+(a.z-this.z)*b,this.w+(a.w-this.w)*b)},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)}};THREE.Ray=function(a,b){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3};
-THREE.Ray.prototype={intersectScene:function(a){var b,c,d=a.objects,e=[];a=0;for(b=d.length;a<b;a++){c=d[a];c instanceof THREE.Mesh&&(e=e.concat(this.intersectObject(c)))}e.sort(function(f,g){return f.distance-g.distance});return e},intersectObject:function(a){function b(t,j,H,p){p=p.clone().subSelf(j);H=H.clone().subSelf(j);var y=t.clone().subSelf(j);t=p.dot(p);j=p.dot(H);p=p.dot(y);var C=H.dot(H);H=H.dot(y);y=1/(t*C-j*j);C=(C*p-j*H)*y;t=(t*H-j*p)*y;return C>0&&t>0&&C+t<1}var c,d,e,f,g,i,h,l,n,m,
-k,o=a.geometry,q=o.vertices,s=[];c=0;for(d=o.faces.length;c<d;c++){e=o.faces[c];m=this.origin.clone();k=this.direction.clone();h=a.matrixWorld;f=h.multiplyVector3(q[e.a].position.clone());g=h.multiplyVector3(q[e.b].position.clone());i=h.multiplyVector3(q[e.c].position.clone());h=e instanceof THREE.Face4?h.multiplyVector3(q[e.d].position.clone()):null;l=a.matrixRotationWorld.multiplyVector3(e.normal.clone());n=k.dot(l);if(n<0){l=l.dot((new THREE.Vector3).sub(f,m))/n;m=m.addSelf(k.multiplyScalar(l));
-if(e instanceof THREE.Face3){if(b(m,f,g,i)){e={distance:this.origin.distanceTo(m),point:m,face:e,object:a};s.push(e)}}else if(e instanceof THREE.Face4&&(b(m,f,g,h)||b(m,g,i,h))){e={distance:this.origin.distanceTo(m),point:m,face:e,object:a};s.push(e)}}}return s}};
+THREE.Ray.prototype={intersectScene:function(a){var b,c,d=a.objects,e=[];a=0;for(b=d.length;a<b;a++){c=d[a];c instanceof THREE.Mesh&&(e=e.concat(this.intersectObject(c)))}e.sort(function(f,g){return f.distance-g.distance});return e},intersectObject:function(a){function b(u,j,J,q){q=q.clone().subSelf(j);J=J.clone().subSelf(j);var A=u.clone().subSelf(j);u=q.dot(q);j=q.dot(J);q=q.dot(A);var F=J.dot(J);J=J.dot(A);A=1/(u*F-j*j);F=(F*q-j*J)*A;u=(u*J-j*q)*A;return F>0&&u>0&&F+u<1}var c,d,e,f,g,i,h,l,n,m,
+k,o=a.geometry,r=o.vertices,v=[];c=0;for(d=o.faces.length;c<d;c++){e=o.faces[c];m=this.origin.clone();k=this.direction.clone();h=a.matrixWorld;f=h.multiplyVector3(r[e.a].position.clone());g=h.multiplyVector3(r[e.b].position.clone());i=h.multiplyVector3(r[e.c].position.clone());h=e instanceof THREE.Face4?h.multiplyVector3(r[e.d].position.clone()):null;l=a.matrixRotationWorld.multiplyVector3(e.normal.clone());n=k.dot(l);if(n<0){l=l.dot((new THREE.Vector3).sub(f,m))/n;m=m.addSelf(k.multiplyScalar(l));
+if(e instanceof THREE.Face3){if(b(m,f,g,i)){e={distance:this.origin.distanceTo(m),point:m,face:e,object:a};v.push(e)}}else if(e instanceof THREE.Face4&&(b(m,f,g,h)||b(m,g,i,h))){e={distance:this.origin.distanceTo(m),point:m,face:e,object:a};v.push(e)}}}return v}};
 THREE.Rectangle=function(){function a(){f=d-b;g=e-c}var b,c,d,e,f,g,i=!0;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return f};this.getHeight=function(){return g};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return d};this.getBottom=function(){return e};this.set=function(h,l,n,m){i=!1;b=h;c=l;d=n;e=m;a()};this.addPoint=function(h,l){if(i){i=!1;b=h;c=l;d=h;e=l}else{b=b<h?b:h;c=c<l?c:l;d=d>h?d:h;e=e>l?e:l}a()};
 this.add3Points=function(h,l,n,m,k,o){if(i){i=!1;b=h<n?h<k?h:k:n<k?n:k;c=l<m?l<o?l:o:m<o?m:o;d=h>n?h>k?h:k:n>k?n:k;e=l>m?l>o?l:o:m>o?m:o}else{b=h<n?h<k?h<b?h:b:k<b?k:b:n<k?n<b?n:b:k<b?k:b;c=l<m?l<o?l<c?l:c:o<c?o:c:m<o?m<c?m:c:o<c?o:c;d=h>n?h>k?h>d?h:d:k>d?k:d:n>k?n>d?n:d:k>d?k:d;e=l>m?l>o?l>e?l:e:o>e?o:e:m>o?m>e?m:e:o>e?o:e}a()};this.addRectangle=function(h){if(i){i=!1;b=h.getLeft();c=h.getTop();d=h.getRight();e=h.getBottom()}else{b=b<h.getLeft()?b:h.getLeft();c=c<h.getTop()?c:h.getTop();d=d>h.getRight()?
 d:h.getRight();e=e>h.getBottom()?e:h.getBottom()}a()};this.inflate=function(h){b-=h;c-=h;d+=h;e+=h;a()};this.minSelf=function(h){b=b>h.getLeft()?b:h.getLeft();c=c>h.getTop()?c:h.getTop();d=d<h.getRight()?d:h.getRight();e=e<h.getBottom()?e:h.getBottom();a()};this.instersects=function(h){return Math.min(d,h.getRight())-Math.max(b,h.getLeft())>=0&&Math.min(e,h.getBottom())-Math.max(c,h.getTop())>=0};this.empty=function(){i=!0;e=d=c=b=0;a()};this.isEmpty=function(){return i}};
 THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var a,b=this.m;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}};
-THREE.Matrix4=function(a,b,c,d,e,f,g,i,h,l,n,m,k,o,q,s){this.set(a||1,b||0,c||0,d||0,e||0,f||1,g||0,i||0,h||0,l||0,n||1,m||0,k||0,o||0,q||0,s||1);this.flat=Array(16);this.m33=new THREE.Matrix3};
-THREE.Matrix4.prototype={set:function(a,b,c,d,e,f,g,i,h,l,n,m,k,o,q,s){this.n11=a;this.n12=b;this.n13=c;this.n14=d;this.n21=e;this.n22=f;this.n23=g;this.n24=i;this.n31=h;this.n32=l;this.n33=n;this.n34=m;this.n41=k;this.n42=o;this.n43=q;this.n44=s;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,b,c){var d=THREE.Matrix4.__tmpVec1,
+THREE.Matrix4=function(a,b,c,d,e,f,g,i,h,l,n,m,k,o,r,v){this.set(a||1,b||0,c||0,d||0,e||0,f||1,g||0,i||0,h||0,l||0,n||1,m||0,k||0,o||0,r||0,v||1);this.flat=Array(16);this.m33=new THREE.Matrix3};
+THREE.Matrix4.prototype={set:function(a,b,c,d,e,f,g,i,h,l,n,m,k,o,r,v){this.n11=a;this.n12=b;this.n13=c;this.n14=d;this.n21=e;this.n22=f;this.n23=g;this.n24=i;this.n31=h;this.n32=l;this.n33=n;this.n34=m;this.n41=k;this.n42=o;this.n43=r;this.n44=v;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,b,c){var d=THREE.Matrix4.__tmpVec1,
 e=THREE.Matrix4.__tmpVec2,f=THREE.Matrix4.__tmpVec3;f.sub(a,b).normalize();d.cross(c,f).normalize();e.cross(f,d).normalize();this.n11=d.x;this.n12=e.x;this.n13=f.x;this.n14=a.x;this.n21=d.y;this.n22=e.y;this.n23=f.y;this.n24=a.y;this.n31=d.z;this.n32=e.z;this.n33=f.z;this.n34=a.z;return this},multiplyVector3:function(a){var b=a.x,c=a.y,d=a.z,e=1/(this.n41*b+this.n42*c+this.n43*d+this.n44);a.x=(this.n11*b+this.n12*c+this.n13*d+this.n14)*e;a.y=(this.n21*b+this.n22*c+this.n23*d+this.n24)*e;a.z=(this.n31*
 b+this.n32*c+this.n33*d+this.n34)*e;return a},multiplyVector3OnlyZ:function(a){var b=a.x,c=a.y;a=a.z;return(this.n31*b+this.n32*c+this.n33*a+this.n34)*(1/(this.n41*b+this.n42*c+this.n43*a+this.n44))},multiplyVector4:function(a){var b=a.x,c=a.y,d=a.z,e=a.w;a.x=this.n11*b+this.n12*c+this.n13*d+this.n14*e;a.y=this.n21*b+this.n22*c+this.n23*d+this.n24*e;a.z=this.n31*b+this.n32*c+this.n33*d+this.n34*e;a.w=this.n41*b+this.n42*c+this.n43*d+this.n44*e;return a},crossVector:function(a){var b=new THREE.Vector4;
-b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},multiply:function(a,b){var c=a.n11,d=a.n12,e=a.n13,f=a.n14,g=a.n21,i=a.n22,h=a.n23,l=a.n24,n=a.n31,m=a.n32,k=a.n33,o=a.n34,q=a.n41,s=a.n42,t=a.n43,j=a.n44,H=b.n11,p=b.n12,y=b.n13,C=b.n14,L=b.n21,z=b.n22,v=b.n23,I=b.n24,E=b.n31,K=b.n32,J=b.n33,u=b.n34;this.n11=c*
-H+d*L+e*E;this.n12=c*p+d*z+e*K;this.n13=c*y+d*v+e*J;this.n14=c*C+d*I+e*u+f;this.n21=g*H+i*L+h*E;this.n22=g*p+i*z+h*K;this.n23=g*y+i*v+h*J;this.n24=g*C+i*I+h*u+l;this.n31=n*H+m*L+k*E;this.n32=n*p+m*z+k*K;this.n33=n*y+m*v+k*J;this.n34=n*C+m*I+k*u+o;this.n41=q*H+s*L+t*E;this.n42=q*p+s*z+t*K;this.n43=q*y+s*v+t*J;this.n44=q*C+s*I+t*u+j;return this},multiplyToArray:function(a,b,c){var d=a.n11,e=a.n12,f=a.n13,g=a.n14,i=a.n21,h=a.n22,l=a.n23,n=a.n24,m=a.n31,k=a.n32,o=a.n33,q=a.n34,s=a.n41,t=a.n42,j=a.n43;
-a=a.n44;var H=b.n11,p=b.n12,y=b.n13,C=b.n14,L=b.n21,z=b.n22,v=b.n23,I=b.n24,E=b.n31,K=b.n32,J=b.n33,u=b.n34,D=b.n41,S=b.n42,x=b.n43;b=b.n44;this.n11=d*H+e*L+f*E+g*D;this.n12=d*p+e*z+f*K+g*S;this.n13=d*y+e*v+f*J+g*x;this.n14=d*C+e*I+f*u+g*b;this.n21=i*H+h*L+l*E+n*D;this.n22=i*p+h*z+l*K+n*S;this.n23=i*y+h*v+l*J+n*x;this.n24=i*C+h*I+l*u+n*b;this.n31=m*H+k*L+o*E+q*D;this.n32=m*p+k*z+o*K+q*S;this.n33=m*y+k*v+o*J+q*x;this.n34=m*C+k*I+o*u+q*b;this.n41=s*H+t*L+j*E+a*D;this.n42=s*p+t*z+j*K+a*S;this.n43=s*
-y+t*v+j*J+a*x;this.n44=s*C+t*I+j*u+a*b;c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplySelf:function(a){var b=this.n11,c=this.n12,d=this.n13,e=this.n14,f=this.n21,g=this.n22,i=this.n23,h=this.n24,l=this.n31,n=this.n32,m=this.n33,k=this.n34,o=this.n41,q=this.n42,s=this.n43,t=this.n44,j=a.n11,H=a.n21,
-p=a.n31,y=a.n12,C=a.n22,L=a.n32,z=a.n13,v=a.n23,I=a.n33,E=a.n14,K=a.n24;a=a.n34;this.n11=b*j+c*H+d*p;this.n12=b*y+c*C+d*L;this.n13=b*z+c*v+d*I;this.n14=b*E+c*K+d*a+e;this.n21=f*j+g*H+i*p;this.n22=f*y+g*C+i*L;this.n23=f*z+g*v+i*I;this.n24=f*E+g*K+i*a+h;this.n31=l*j+n*H+m*p;this.n32=l*y+n*C+m*L;this.n33=l*z+n*v+m*I;this.n34=l*E+n*K+m*a+k;this.n41=o*j+q*H+s*p;this.n42=o*y+q*C+s*L;this.n43=o*z+q*v+s*I;this.n44=o*E+q*K+s*a+t;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=
-a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},determinant:function(){var a=this.n11,b=this.n12,c=this.n13,d=this.n14,e=this.n21,f=this.n22,g=this.n23,i=this.n24,h=this.n31,l=this.n32,n=this.n33,m=this.n34,k=this.n41,o=this.n42,q=this.n43,s=this.n44;return d*g*l*k-c*i*l*k-d*f*n*k+b*i*n*k+c*f*m*k-b*g*m*k-d*g*h*o+c*i*h*o+d*e*n*o-a*i*n*o-c*e*m*o+a*g*m*o+d*f*h*q-b*i*h*q-d*e*l*q+a*i*l*q+b*e*
-m*q-a*f*m*q-c*f*h*s+b*g*h*s+c*e*l*s-a*g*l*s-b*e*n*s+a*f*n*s},transpose:function(){var a;a=this.n21;this.n21=this.n12;this.n12=a;a=this.n31;this.n31=this.n13;this.n13=a;a=this.n32;this.n32=this.n23;this.n23=a;a=this.n41;this.n41=this.n14;this.n14=a;a=this.n42;this.n42=this.n24;this.n24=a;a=this.n43;this.n43=this.n34;this.n43=a;return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;
-a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){this.flattenToArray(this.flat);return this.flat},flattenToArray:function(a){a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArrayOffset:function(a,b){a[b]=
-this.n11;a[b+1]=this.n21;a[b+2]=this.n31;a[b+3]=this.n41;a[b+4]=this.n12;a[b+5]=this.n22;a[b+6]=this.n32;a[b+7]=this.n42;a[b+8]=this.n13;a[b+9]=this.n23;a[b+10]=this.n33;a[b+11]=this.n43;a[b+12]=this.n14;a[b+13]=this.n24;a[b+14]=this.n34;a[b+15]=this.n44;return a},setTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},setScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},setRotX:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,
-b,-a,0,0,a,b,0,0,0,0,1);return this},setRotY:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},setRotZ:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},setRotAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=1-c,f=a.x,g=a.y,i=a.z,h=e*f,l=e*g;this.set(h*f+c,h*g-d*i,h*i+d*g,0,h*g+d*i,l*g+c,l*i-d*f,0,h*i-d*g,l*i+d*f,e*i*i+c,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;
-this.n34=a.z;return this},setRotationFromEuler:function(a){var b=a.x,c=a.y,d=a.z;a=Math.cos(b);b=Math.sin(b);var e=Math.cos(c);c=Math.sin(c);var f=Math.cos(d);d=Math.sin(d);var g=a*c,i=b*c;this.n11=e*f;this.n12=-e*d;this.n13=c;this.n21=i*f+a*d;this.n22=-i*d+a*f;this.n23=-b*e;this.n31=-g*f+b*d;this.n32=g*d+b*f;this.n33=a*e},setRotationFromQuaternion:function(a){var b=a.x,c=a.y,d=a.z,e=a.w,f=b+b,g=c+c,i=d+d;a=b*f;var h=b*g;b*=i;var l=c*g;c*=i;d*=i;f*=e;g*=e;e*=i;this.n11=1-(l+d);this.n12=h-e;this.n13=
-b+g;this.n21=h+e;this.n22=1-(a+d);this.n23=c-f;this.n31=b-g;this.n32=c+f;this.n33=1-(a+l)},scale:function(a){var b=a.x,c=a.y;a=a.z;this.n11*=b;this.n12*=c;this.n13*=a;this.n21*=b;this.n22*=c;this.n23*=a;this.n31*=b;this.n32*=c;this.n33*=a;this.n41*=b;this.n42*=c;this.n43*=a;return this}};THREE.Matrix4.translationMatrix=function(a,b,c){var d=new THREE.Matrix4;d.setTranslation(a,b,c);return d};THREE.Matrix4.scaleMatrix=function(a,b,c){var d=new THREE.Matrix4;d.setScale(a,b,c);return d};
-THREE.Matrix4.rotationXMatrix=function(a){var b=new THREE.Matrix4;b.setRotX(a);return b};THREE.Matrix4.rotationYMatrix=function(a){var b=new THREE.Matrix4;b.setRotY(a);return b};THREE.Matrix4.rotationZMatrix=function(a){var b=new THREE.Matrix4;b.setRotZ(a);return b};THREE.Matrix4.rotationAxisAngleMatrix=function(a,b){var c=new THREE.Matrix4;c.setRotAxis(a,b);return c};
-THREE.Matrix4.makeInvert=function(a,b){var c=a.n11,d=a.n12,e=a.n13,f=a.n14,g=a.n21,i=a.n22,h=a.n23,l=a.n24,n=a.n31,m=a.n32,k=a.n33,o=a.n34,q=a.n41,s=a.n42,t=a.n43,j=a.n44;b===undefined&&(b=new THREE.Matrix4);b.n11=h*o*s-l*k*s+l*m*t-i*o*t-h*m*j+i*k*j;b.n12=f*k*s-e*o*s-f*m*t+d*o*t+e*m*j-d*k*j;b.n13=e*l*s-f*h*s+f*i*t-d*l*t-e*i*j+d*h*j;b.n14=f*h*m-e*l*m-f*i*k+d*l*k+e*i*o-d*h*o;b.n21=l*k*q-h*o*q-l*n*t+g*o*t+h*n*j-g*k*j;b.n22=e*o*q-f*k*q+f*n*t-c*o*t-e*n*j+c*k*j;b.n23=f*h*q-e*l*q-f*g*t+c*l*t+e*g*j-c*h*j;
-b.n24=e*l*n-f*h*n+f*g*k-c*l*k-e*g*o+c*h*o;b.n31=i*o*q-l*m*q+l*n*s-g*o*s-i*n*j+g*m*j;b.n32=f*m*q-d*o*q-f*n*s+c*o*s+d*n*j-c*m*j;b.n33=e*l*q-f*i*q+f*g*s-c*l*s-d*g*j+c*i*j;b.n34=f*i*n-d*l*n-f*g*m+c*l*m+d*g*o-c*i*o;b.n41=h*m*q-i*k*q-h*n*s+g*k*s+i*n*t-g*m*t;b.n42=d*k*q-e*m*q+e*n*s-c*k*s-d*n*t+c*m*t;b.n43=e*i*q-d*h*q-e*g*s+c*h*s+d*g*t-c*i*t;b.n44=d*h*n-e*i*n+e*g*m-c*h*m-d*g*k+c*i*k;b.multiplyScalar(1/a.determinant());return b};
+b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},multiply:function(a,b){var c=a.n11,d=a.n12,e=a.n13,f=a.n14,g=a.n21,i=a.n22,h=a.n23,l=a.n24,n=a.n31,m=a.n32,k=a.n33,o=a.n34,r=a.n41,v=a.n42,u=a.n43,j=a.n44,J=b.n11,q=b.n12,A=b.n13,F=b.n14,R=b.n21,B=b.n22,z=b.n23,L=b.n24,G=b.n31,N=b.n32,H=b.n33,s=b.n34;this.n11=c*
+J+d*R+e*G;this.n12=c*q+d*B+e*N;this.n13=c*A+d*z+e*H;this.n14=c*F+d*L+e*s+f;this.n21=g*J+i*R+h*G;this.n22=g*q+i*B+h*N;this.n23=g*A+i*z+h*H;this.n24=g*F+i*L+h*s+l;this.n31=n*J+m*R+k*G;this.n32=n*q+m*B+k*N;this.n33=n*A+m*z+k*H;this.n34=n*F+m*L+k*s+o;this.n41=r*J+v*R+u*G;this.n42=r*q+v*B+u*N;this.n43=r*A+v*z+u*H;this.n44=r*F+v*L+u*s+j;return this},multiplyToArray:function(a,b,c){this.multiply(a,b);c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;
+c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplySelf:function(a){this.multiply(this,a);return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},determinant:function(){var a=this.n11,b=this.n12,c=this.n13,d=this.n14,e=this.n21,
+f=this.n22,g=this.n23,i=this.n24,h=this.n31,l=this.n32,n=this.n33,m=this.n34,k=this.n41,o=this.n42,r=this.n43,v=this.n44;return d*g*l*k-c*i*l*k-d*f*n*k+b*i*n*k+c*f*m*k-b*g*m*k-d*g*h*o+c*i*h*o+d*e*n*o-a*i*n*o-c*e*m*o+a*g*m*o+d*f*h*r-b*i*h*r-d*e*l*r+a*i*l*r+b*e*m*r-a*f*m*r-c*f*h*v+b*g*h*v+c*e*l*v-a*g*l*v-b*e*n*v+a*f*n*v},transpose:function(){var a;a=this.n21;this.n21=this.n12;this.n12=a;a=this.n31;this.n31=this.n13;this.n13=a;a=this.n32;this.n32=this.n23;this.n23=a;a=this.n41;this.n41=this.n14;this.n14=
+a;a=this.n42;this.n42=this.n24;this.n24=a;a=this.n43;this.n43=this.n34;this.n43=a;return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){this.flat[0]=this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=
+this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(a){a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;
+a[14]=this.n34;a[15]=this.n44;return a},flattenToArrayOffset:function(a,b){a[b]=this.n11;a[b+1]=this.n21;a[b+2]=this.n31;a[b+3]=this.n41;a[b+4]=this.n12;a[b+5]=this.n22;a[b+6]=this.n32;a[b+7]=this.n42;a[b+8]=this.n13;a[b+9]=this.n23;a[b+10]=this.n33;a[b+11]=this.n43;a[b+12]=this.n14;a[b+13]=this.n24;a[b+14]=this.n34;a[b+15]=this.n44;return a},setTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},setScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},
+setRotationX:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},setRotationY:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},setRotationZ:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},setRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=1-c,f=a.x,g=a.y,i=a.z,h=e*f,l=e*g;this.set(h*f+c,h*g-d*i,h*i+d*g,0,h*g+d*i,l*g+c,l*i-d*f,0,h*i-d*g,
+l*i+d*f,e*i*i+c,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},setRotationFromEuler:function(a){var b=a.x,c=a.y,d=a.z;a=Math.cos(b);b=Math.sin(b);var e=Math.cos(c);c=Math.sin(c);var f=Math.cos(d);d=Math.sin(d);var g=a*c,i=b*c;this.n11=e*f;this.n12=-e*d;this.n13=c;this.n21=i*f+a*d;this.n22=-i*d+a*f;this.n23=-b*e;this.n31=-g*f+b*d;this.n32=g*d+b*f;this.n33=a*e},setRotationFromQuaternion:function(a){var b=a.x,c=a.y,d=a.z,e=a.w,f=b+b,g=c+c,i=d+d;a=
+b*f;var h=b*g;b*=i;var l=c*g;c*=i;d*=i;f*=e;g*=e;e*=i;this.n11=1-(l+d);this.n12=h-e;this.n13=b+g;this.n21=h+e;this.n22=1-(a+d);this.n23=c-f;this.n31=b-g;this.n32=c+f;this.n33=1-(a+l)},scale:function(a){var b=a.x,c=a.y;a=a.z;this.n11*=b;this.n12*=c;this.n13*=a;this.n21*=b;this.n22*=c;this.n23*=a;this.n31*=b;this.n32*=c;this.n33*=a;this.n41*=b;this.n42*=c;this.n43*=a;return this},extractPosition:function(a){this.n14=a.n14;this.n24=a.n24;this.n34=a.n34},extractRotation:function(a,b){var c=1/b.x,d=1/
+b.y,e=1/b.z;this.n11=a.n11*c;this.n21=a.n21*c;this.n31=a.n31*c;this.n12=a.n12*d;this.n22=a.n22*d;this.n32=a.n32*d;this.n13=a.n13*e;this.n23=a.n23*e;this.n33=a.n33*e}};
+THREE.Matrix4.makeInvert=function(a,b){var c=a.n11,d=a.n12,e=a.n13,f=a.n14,g=a.n21,i=a.n22,h=a.n23,l=a.n24,n=a.n31,m=a.n32,k=a.n33,o=a.n34,r=a.n41,v=a.n42,u=a.n43,j=a.n44;b===undefined&&(b=new THREE.Matrix4);b.n11=h*o*v-l*k*v+l*m*u-i*o*u-h*m*j+i*k*j;b.n12=f*k*v-e*o*v-f*m*u+d*o*u+e*m*j-d*k*j;b.n13=e*l*v-f*h*v+f*i*u-d*l*u-e*i*j+d*h*j;b.n14=f*h*m-e*l*m-f*i*k+d*l*k+e*i*o-d*h*o;b.n21=l*k*r-h*o*r-l*n*u+g*o*u+h*n*j-g*k*j;b.n22=e*o*r-f*k*r+f*n*u-c*o*u-e*n*j+c*k*j;b.n23=f*h*r-e*l*r-f*g*u+c*l*u+e*g*j-c*h*j;
+b.n24=e*l*n-f*h*n+f*g*k-c*l*k-e*g*o+c*h*o;b.n31=i*o*r-l*m*r+l*n*v-g*o*v-i*n*j+g*m*j;b.n32=f*m*r-d*o*r-f*n*v+c*o*v+d*n*j-c*m*j;b.n33=e*l*r-f*i*r+f*g*v-c*l*v-d*g*j+c*i*j;b.n34=f*i*n-d*l*n-f*g*m+c*l*m+d*g*o-c*i*o;b.n41=h*m*r-i*k*r-h*n*v+g*k*v+i*n*u-g*m*u;b.n42=d*k*r-e*m*r+e*n*v-c*k*v-d*n*u+c*m*u;b.n43=e*i*r-d*h*r-e*g*v+c*h*v+d*g*u-c*i*u;b.n44=d*h*n-e*i*n+e*g*m-c*h*m-d*g*k+c*i*k;b.multiplyScalar(1/a.determinant());return b};
 THREE.Matrix4.makeInvert3x3=function(a){var b=a.m33,c=b.m,d=a.n33*a.n22-a.n32*a.n23,e=-a.n33*a.n21+a.n31*a.n23,f=a.n32*a.n21-a.n31*a.n22,g=-a.n33*a.n12+a.n32*a.n13,i=a.n33*a.n11-a.n31*a.n13,h=-a.n32*a.n11+a.n31*a.n12,l=a.n23*a.n12-a.n22*a.n13,n=-a.n23*a.n11+a.n21*a.n13,m=a.n22*a.n11-a.n21*a.n12;a=a.n11*d+a.n21*g+a.n31*l;if(a==0)throw"matrix not invertible";a=1/a;c[0]=a*d;c[1]=a*e;c[2]=a*f;c[3]=a*g;c[4]=a*i;c[5]=a*h;c[6]=a*l;c[7]=a*n;c[8]=a*m;return b};
 THREE.Matrix4.makeFrustum=function(a,b,c,d,e,f){var g;g=new THREE.Matrix4;g.n11=2*e/(b-a);g.n12=0;g.n13=(b+a)/(b-a);g.n14=0;g.n21=0;g.n22=2*e/(d-c);g.n23=(d+c)/(d-c);g.n24=0;g.n31=0;g.n32=0;g.n33=-(f+e)/(f-e);g.n34=-2*f*e/(f-e);g.n41=0;g.n42=0;g.n43=-1;g.n44=0;return g};THREE.Matrix4.makePerspective=function(a,b,c,d){var e;a=c*Math.tan(a*Math.PI/360);e=-a;return THREE.Matrix4.makeFrustum(e*b,a*b,e,a,c,d)};
 THREE.Matrix4.makeOrtho=function(a,b,c,d,e,f){var g,i,h,l;g=new THREE.Matrix4;i=b-a;h=c-d;l=f-e;g.n11=2/i;g.n12=0;g.n13=0;g.n14=-((b+a)/i);g.n21=0;g.n22=2/h;g.n23=0;g.n24=-((c+d)/h);g.n31=0;g.n32=0;g.n33=-2/l;g.n34=-((f+e)/l);g.n41=0;g.n42=0;g.n43=0;g.n44=1;return g};THREE.Matrix4.__tmpVec1=new THREE.Vector3;THREE.Matrix4.__tmpVec2=new THREE.Vector3;THREE.Matrix4.__tmpVec3=new THREE.Vector3;
 THREE.Object3D=function(){this.id=THREE.Object3DCounter.value++;this.parent=undefined;this.children=[];this.position=new THREE.Vector3;this.positionScreen=new THREE.Vector4;this.rotation=new THREE.Vector3;this.scale=new THREE.Vector3(1,1,1);this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;this.matrixRotationWorld=new THREE.Matrix4;this.matrixNeedsUpdate=!0;this.matrixAutoUpdate=!0;this.quaternion=new THREE.Quaternion;this.useQuaternion=!1;this.boundRadius=0;this.boundRadiusScale=1;
 this.visible=!0};
-THREE.Object3D.prototype={addChild:function(a){if(this.children.indexOf(a)===-1){a.parent!==undefined&&a.parent.removeChild(a);a.parent=this;this.children.push(a);for(var b=this;b instanceof THREE.Scene===!1&&b!==undefined;)b=b.parent;b!==undefined&&b.addChildRecurse(a)}},removeChild:function(a){var b=this.children.indexOf(a);if(b!==-1){a.parent=undefined;this.children.splice(b,1)}},updateMatrix:function(){this.matrix.setPosition(this.position);this.useQuaternion?this.matrix.setRotationFromQuaternion(this.quaternion):this.matrix.setRotationFromEuler(this.rotation);
-if(this.scale.x!==1||this.scale.y!==1||this.scale.z!==1){this.matrix.scale(this.scale);this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z))}return!0},update:function(a,b,c){if(this.visible){this.matrixAutoUpdate&&(b|=this.updateMatrix());if(b||this.matrixNeedsUpdate){a?this.matrixWorld.multiply(a,this.matrix):this.matrixWorld.copy(this.matrix);b=1/this.scale.x;a=1/this.scale.y;var d=1/this.scale.z;this.matrixRotationWorld.n11=this.matrixWorld.n11*b;this.matrixRotationWorld.n21=
-this.matrixWorld.n21*b;this.matrixRotationWorld.n31=this.matrixWorld.n31*b;this.matrixRotationWorld.n12=this.matrixWorld.n12*a;this.matrixRotationWorld.n22=this.matrixWorld.n22*a;this.matrixRotationWorld.n32=this.matrixWorld.n32*a;this.matrixRotationWorld.n13=this.matrixWorld.n13*d;this.matrixRotationWorld.n23=this.matrixWorld.n23*d;this.matrixRotationWorld.n33=this.matrixWorld.n33*d;this.matrixNeedsUpdate=!1;b=!0}a=0;for(d=this.children.length;a<d;a++)this.children[a].update(this.matrixWorld,b,c)}}};
-THREE.Object3DCounter={value:0};THREE.Quaternion=function(a,b,c,d){this.set(a||0,b||0,c||0,d!==undefined?d:1)};
+THREE.Object3D.prototype={translateX:function(){},translateY:function(){},translateZ:function(){},lookAt:function(){},addChild:function(a){if(this.children.indexOf(a)===-1){a.parent!==undefined&&a.parent.removeChild(a);a.parent=this;this.children.push(a);for(var b=this;b instanceof THREE.Scene===!1&&b!==undefined;)b=b.parent;b!==undefined&&b.addChildRecurse(a)}},removeChild:function(a){var b=this.children.indexOf(a);if(b!==-1){a.parent=undefined;this.children.splice(b,1)}},updateMatrix:function(){this.matrix.setPosition(this.position);this.useQuaternion?
+this.matrix.setRotationFromQuaternion(this.quaternion):this.matrix.setRotationFromEuler(this.rotation);if(this.scale.x!==1||this.scale.y!==1||this.scale.z!==1){this.matrix.scale(this.scale);this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z))}return!0},update:function(a,b,c){if(this.visible){this.matrixAutoUpdate&&(b|=this.updateMatrix());if(b||this.matrixNeedsUpdate){a?this.matrixWorld.multiply(a,this.matrix):this.matrixWorld.copy(this.matrix);this.matrixRotationWorld.extractRotation(this.matrixWorld,
+this.scale);this.matrixNeedsUpdate=!1;b=!0}a=0;for(var d=this.children.length;a<d;a++)this.children[a].update(this.matrixWorld,b,c)}}};THREE.Object3DCounter={value:0};THREE.Quaternion=function(a,b,c,d){this.set(a||0,b||0,c||0,d!==undefined?d:1)};
 THREE.Quaternion.prototype={set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},setFromEuler:function(a){var b=0.5*Math.PI/360,c=a.x*b,d=a.y*b,e=a.z*b;a=Math.cos(d);d=Math.sin(d);b=Math.cos(-e);e=Math.sin(-e);var f=Math.cos(c);c=Math.sin(c);var g=a*b,i=d*e;this.w=g*f-i*c;this.x=g*c+i*f;this.y=d*b*f+a*e*c;this.z=a*e*f-d*b*c;return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=
 -1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a==0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x*=a;this.y*=a;this.z*=a;this.w*=a}return this},multiplySelf:function(a){var b=this.x,c=this.y,d=this.z,e=this.w,f=a.x,g=a.y,i=a.z;a=a.w;this.x=b*a+e*f+c*i-d*g;this.y=c*a+e*g+d*f-b*i;this.z=d*a+e*i+b*g-c*f;this.w=e*a-b*f-c*g-d*i;return this},
 multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z,f=this.x,g=this.y,i=this.z,h=this.w,l=h*c+g*e-i*d,n=h*d+i*c-f*e,m=h*e+f*d-g*c;c=-f*c-g*d-i*e;b.x=l*h+c*-f+n*-i-m*-g;b.y=n*h+c*-g+m*-f-l*-i;b.z=m*h+c*-i+l*-g-n*-f;return b}};
@@ -57,10 +54,10 @@ THREE.Geometry.prototype={computeCentroids:function(){var a,b,c;a=0;for(b=this.f
 c.centroid.addSelf(this.vertices[c.d].position);c.centroid.divideScalar(4)}}},computeFaceNormals:function(a){var b,c,d,e,f,g,i=new THREE.Vector3,h=new THREE.Vector3;d=0;for(e=this.vertices.length;d<e;d++){f=this.vertices[d];f.normal.set(0,0,0)}d=0;for(e=this.faces.length;d<e;d++){f=this.faces[d];if(a&&f.vertexNormals.length){i.set(0,0,0);b=0;for(c=f.normal.length;b<c;b++)i.addSelf(f.vertexNormals[b]);i.divideScalar(3)}else{b=this.vertices[f.a];c=this.vertices[f.b];g=this.vertices[f.c];i.sub(g.position,
 c.position);h.sub(b.position,c.position);i.crossSelf(h)}i.isZero()||i.normalize();f.normal.copy(i)}},computeVertexNormals:function(){var a,b,c,d;if(this.__tmpVertices==undefined){d=this.__tmpVertices=Array(this.vertices.length);a=0;for(b=this.vertices.length;a<b;a++)d[a]=new THREE.Vector3;a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];if(c instanceof THREE.Face3)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];else if(c instanceof THREE.Face4)c.vertexNormals=[new THREE.Vector3,
 new THREE.Vector3,new THREE.Vector3,new THREE.Vector3]}}else{d=this.__tmpVertices;a=0;for(b=this.vertices.length;a<b;a++)d[a].set(0,0,0)}a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];if(c instanceof THREE.Face3){d[c.a].addSelf(c.normal);d[c.b].addSelf(c.normal);d[c.c].addSelf(c.normal)}else if(c instanceof THREE.Face4){d[c.a].addSelf(c.normal);d[c.b].addSelf(c.normal);d[c.c].addSelf(c.normal);d[c.d].addSelf(c.normal)}}a=0;for(b=this.vertices.length;a<b;a++)d[a].normalize();a=0;for(b=this.faces.length;a<
-b;a++){c=this.faces[a];if(c instanceof THREE.Face3){c.vertexNormals[0].copy(d[c.a]);c.vertexNormals[1].copy(d[c.b]);c.vertexNormals[2].copy(d[c.c])}else if(c instanceof THREE.Face4){c.vertexNormals[0].copy(d[c.a]);c.vertexNormals[1].copy(d[c.b]);c.vertexNormals[2].copy(d[c.c]);c.vertexNormals[3].copy(d[c.d])}}},computeTangents:function(){function a(u,D,S,x,N,F,A){f=u.vertices[D].position;g=u.vertices[S].position;i=u.vertices[x].position;h=e[N];l=e[F];n=e[A];m=g.x-f.x;k=i.x-f.x;o=g.y-f.y;q=i.y-f.y;
-s=g.z-f.z;t=i.z-f.z;j=l.u-h.u;H=n.u-h.u;p=l.v-h.v;y=n.v-h.v;C=1/(j*y-H*p);v.set((y*m-p*k)*C,(y*o-p*q)*C,(y*s-p*t)*C);I.set((j*k-H*m)*C,(j*q-H*o)*C,(j*t-H*s)*C);L[D].addSelf(v);L[S].addSelf(v);L[x].addSelf(v);z[D].addSelf(I);z[S].addSelf(I);z[x].addSelf(I)}var b,c,d,e,f,g,i,h,l,n,m,k,o,q,s,t,j,H,p,y,C,L=[],z=[],v=new THREE.Vector3,I=new THREE.Vector3,E=new THREE.Vector3,K=new THREE.Vector3,J=new THREE.Vector3;b=0;for(c=this.vertices.length;b<c;b++){L[b]=new THREE.Vector3;z[b]=new THREE.Vector3}b=0;
+b;a++){c=this.faces[a];if(c instanceof THREE.Face3){c.vertexNormals[0].copy(d[c.a]);c.vertexNormals[1].copy(d[c.b]);c.vertexNormals[2].copy(d[c.c])}else if(c instanceof THREE.Face4){c.vertexNormals[0].copy(d[c.a]);c.vertexNormals[1].copy(d[c.b]);c.vertexNormals[2].copy(d[c.c]);c.vertexNormals[3].copy(d[c.d])}}},computeTangents:function(){function a(s,C,S,y,K,D,w){f=s.vertices[C].position;g=s.vertices[S].position;i=s.vertices[y].position;h=e[K];l=e[D];n=e[w];m=g.x-f.x;k=i.x-f.x;o=g.y-f.y;r=i.y-f.y;
+v=g.z-f.z;u=i.z-f.z;j=l.u-h.u;J=n.u-h.u;q=l.v-h.v;A=n.v-h.v;F=1/(j*A-J*q);z.set((A*m-q*k)*F,(A*o-q*r)*F,(A*v-q*u)*F);L.set((j*k-J*m)*F,(j*r-J*o)*F,(j*u-J*v)*F);R[C].addSelf(z);R[S].addSelf(z);R[y].addSelf(z);B[C].addSelf(L);B[S].addSelf(L);B[y].addSelf(L)}var b,c,d,e,f,g,i,h,l,n,m,k,o,r,v,u,j,J,q,A,F,R=[],B=[],z=new THREE.Vector3,L=new THREE.Vector3,G=new THREE.Vector3,N=new THREE.Vector3,H=new THREE.Vector3;b=0;for(c=this.vertices.length;b<c;b++){R[b]=new THREE.Vector3;B[b]=new THREE.Vector3}b=0;
 for(c=this.faces.length;b<c;b++){d=this.faces[b];e=this.uvs[b];if(d instanceof THREE.Face3){a(this,d.a,d.b,d.c,0,1,2);this.vertices[d.a].normal.copy(d.vertexNormals[0]);this.vertices[d.b].normal.copy(d.vertexNormals[1]);this.vertices[d.c].normal.copy(d.vertexNormals[2])}else if(d instanceof THREE.Face4){a(this,d.a,d.b,d.c,0,1,2);a(this,d.a,d.b,d.d,0,1,3);this.vertices[d.a].normal.copy(d.vertexNormals[0]);this.vertices[d.b].normal.copy(d.vertexNormals[1]);this.vertices[d.c].normal.copy(d.vertexNormals[2]);
-this.vertices[d.d].normal.copy(d.vertexNormals[3])}}b=0;for(c=this.vertices.length;b<c;b++){J.copy(this.vertices[b].normal);d=L[b];E.copy(d);E.subSelf(J.multiplyScalar(J.dot(d))).normalize();K.cross(this.vertices[b].normal,d);d=K.dot(z[b]);d=d<0?-1:1;this.vertices[b].tangent.set(E.x,E.y,E.z,d)}this.hasTangents=!0},computeBoundingBox:function(){var a;if(this.vertices.length>0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],
+this.vertices[d.d].normal.copy(d.vertexNormals[3])}}b=0;for(c=this.vertices.length;b<c;b++){H.copy(this.vertices[b].normal);d=R[b];G.copy(d);G.subSelf(H.multiplyScalar(H.dot(d))).normalize();N.cross(this.vertices[b].normal,d);d=N.dot(B[b]);d=d<0?-1:1;this.vertices[b].tangent.set(G.x,G.y,G.z,d)}this.hasTangents=!0},computeBoundingBox:function(){var a;if(this.vertices.length>0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],
 z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var b=1,c=this.vertices.length;b<c;b++){a=this.vertices[b];if(a.position.x<this.boundingBox.x[0])this.boundingBox.x[0]=a.position.x;else if(a.position.x>this.boundingBox.x[1])this.boundingBox.x[1]=a.position.x;if(a.position.y<this.boundingBox.y[0])this.boundingBox.y[0]=a.position.y;else if(a.position.y>this.boundingBox.y[1])this.boundingBox.y[1]=a.position.y;if(a.position.z<this.boundingBox.z[0])this.boundingBox.z[0]=a.position.z;else if(a.position.z>
 this.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=this.boundingSphere===null?0:this.boundingSphere.radius,b=0,c=this.vertices.length;b<c;b++)a=Math.max(a,this.vertices[b].position.length());this.boundingSphere={radius:a}}};THREE.GeometryIdCounter=0;
 THREE.Camera=function(a,b,c,d,e){THREE.Object3D.call(this);this.fov=a||50;this.aspect=b||1;this.near=c||0.1;this.far=d||2E3;this.target=e||new THREE.Object3D;this.useTarget=!0;this.up=new THREE.Vector3(0,1,0);this.matrixWorldInverse=new THREE.Matrix4;this.projectionMatrix=null;var f=new THREE.Vector3;this.translateX=function(g,i){f.sub(this.target.position,this.position).normalize().multiplyScalar(g);f.crossSelf(this.up);if(i)f.y=0;this.position.addSelf(f);this.target.position.addSelf(f)};this.translateZ=
@@ -101,33 +98,33 @@ THREE.Scene=function(){THREE.Object3D.call(this);this.matrixAutoUpdate=!1;this.f
 THREE.Scene.prototype.addChildRecurse=function(a){if(a instanceof THREE.Light)this.lights.indexOf(a)===-1&&this.lights.push(a);else if(a instanceof THREE.Sound)this.sounds.indexOf(a)===-1&&this.sounds.push(a);else if(!(a instanceof THREE.Camera||a instanceof THREE.Bone)&&this.objects.indexOf(a)===-1){this.objects.push(a);this.__objectsAdded.push(a)}for(var b=0;b<a.children.length;b++)this.addChildRecurse(a.children[b])};
 THREE.Scene.prototype.removeChild=function(a){this.supr.removeChild.call(this,a);this.removeChildRecurse(a)};THREE.Scene.prototype.removeChildRecurse=function(a){if(a instanceof THREE.Light){var b=this.lights.indexOf(a);b!==-1&&this.lights.splice(b,1)}else if(a instanceof THREE.Sound){b=this.sounds.indexOf(a);b!==-1&&this.sounds.splice(b,1)}else if(!(a instanceof THREE.Camera)){b=this.objects.indexOf(a);if(b!==-1){this.objects.splice(b,1);this.__objectsRemoved.push(a)}}for(b=0;b<a.children.length;b++)this.removeChildRecurse(a.children[b])};
 THREE.Scene.prototype.addObject=THREE.Scene.prototype.addChild;THREE.Scene.prototype.removeObject=THREE.Scene.prototype.removeChild;THREE.Scene.prototype.addLight=THREE.Scene.prototype.addChild;THREE.Scene.prototype.removeLight=THREE.Scene.prototype.removeChild;
-THREE.Projector=function(){function a(z,v){return v.z-z.z}function b(z,v){var I=0,E=1,K=z.z+z.w,J=v.z+v.w,u=-z.z+z.w,D=-v.z+v.w;if(K>=0&&J>=0&&u>=0&&D>=0)return!0;else if(K<0&&J<0||u<0&&D<0)return!1;else{if(K<0)I=Math.max(I,K/(K-J));else J<0&&(E=Math.min(E,K/(K-J)));if(u<0)I=Math.max(I,u/(u-D));else D<0&&(E=Math.min(E,u/(u-D)));if(E<I)return!1;else{z.lerpSelf(v,I);v.lerpSelf(z,1-E);return!0}}}var c,d,e=[],f,g,i,h=[],l,n,m=[],k,o,q=[],s=new THREE.Vector4,t=new THREE.Vector4,j=new THREE.Matrix4,H=new THREE.Matrix4,
-p=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],y=new THREE.Vector4,C=new THREE.Vector4,L;this.projectObjects=function(z,v,I){v=[];var E,K,J;d=0;K=z.objects;z=0;for(E=K.length;z<E;z++){J=K[z];var u;if(!(u=!J.visible))if(u=J instanceof THREE.Mesh){a:{u=void 0;for(var D=J.matrixWorld,S=-J.geometry.boundingSphere.radius*Math.max(J.scale.x,Math.max(J.scale.y,J.scale.z)),x=0;x<6;x++){u=p[x].x*D.n14+p[x].y*D.n24+p[x].z*D.n34+p[x].w;if(u<=S){u=
-!1;break a}}u=!0}u=!u}if(!u){c=e[d]=e[d]||new THREE.RenderableObject;s.copy(J.position);j.multiplyVector3(s);c.object=J;c.z=s.z;v.push(c);d++}}I&&v.sort(a);return v};this.projectScene=function(z,v,I){var E=[],K=v.near,J=v.far,u,D,S,x,N,F,A,O,Q,B,w,M,P,r,G,R;i=n=o=0;v.matrixAutoUpdate&&v.update();j.multiply(v.projectionMatrix,v.matrixWorldInverse);p[0].set(j.n41-j.n11,j.n42-j.n12,j.n43-j.n13,j.n44-j.n14);p[1].set(j.n41+j.n11,j.n42+j.n12,j.n43+j.n13,j.n44+j.n14);p[2].set(j.n41+j.n21,j.n42+j.n22,j.n43+
-j.n23,j.n44+j.n24);p[3].set(j.n41-j.n21,j.n42-j.n22,j.n43-j.n23,j.n44-j.n24);p[4].set(j.n41-j.n31,j.n42-j.n32,j.n43-j.n33,j.n44-j.n34);p[5].set(j.n41+j.n31,j.n42+j.n32,j.n43+j.n33,j.n44+j.n34);for(u=0;u<6;u++){F=p[u];F.divideScalar(Math.sqrt(F.x*F.x+F.y*F.y+F.z*F.z))}z.update(undefined,!1,v);F=this.projectObjects(z,v,!0);z=0;for(u=F.length;z<u;z++){A=F[z].object;if(A.visible){O=A.matrixWorld;w=A.matrixRotationWorld;Q=A.materials;B=A.overdraw;if(A instanceof THREE.Mesh){M=A.geometry;P=M.vertices;D=
-0;for(S=P.length;D<S;D++){r=P[D];r.positionWorld.copy(r.position);O.multiplyVector3(r.positionWorld);x=r.positionScreen;x.copy(r.positionWorld);j.multiplyVector4(x);x.x/=x.w;x.y/=x.w;r.__visible=x.z>K&&x.z<J}M=M.faces;D=0;for(S=M.length;D<S;D++){r=M[D];if(r instanceof THREE.Face3){x=P[r.a];N=P[r.b];G=P[r.c];if(x.__visible&&N.__visible&&G.__visible&&(A.doubleSided||A.flipSided!=(G.positionScreen.x-x.positionScreen.x)*(N.positionScreen.y-x.positionScreen.y)-(G.positionScreen.y-x.positionScreen.y)*(N.positionScreen.x-
-x.positionScreen.x)<0)){f=h[i]=h[i]||new THREE.RenderableFace3;f.v1.positionWorld.copy(x.positionWorld);f.v2.positionWorld.copy(N.positionWorld);f.v3.positionWorld.copy(G.positionWorld);f.v1.positionScreen.copy(x.positionScreen);f.v2.positionScreen.copy(N.positionScreen);f.v3.positionScreen.copy(G.positionScreen);f.normalWorld.copy(r.normal);w.multiplyVector3(f.normalWorld);f.centroidWorld.copy(r.centroid);O.multiplyVector3(f.centroidWorld);f.centroidScreen.copy(f.centroidWorld);j.multiplyVector3(f.centroidScreen);
-G=r.vertexNormals;L=f.vertexNormalsWorld;x=0;for(N=G.length;x<N;x++){R=L[x]=L[x]||new THREE.Vector3;R.copy(G[x]);w.multiplyVector3(R)}f.z=f.centroidScreen.z;f.meshMaterials=Q;f.faceMaterials=r.materials;f.overdraw=B;if(A.geometry.uvs[D]){f.uvs[0]=A.geometry.uvs[D][0];f.uvs[1]=A.geometry.uvs[D][1];f.uvs[2]=A.geometry.uvs[D][2]}E.push(f);i++}}else if(r instanceof THREE.Face4){x=P[r.a];N=P[r.b];G=P[r.c];R=P[r.d];if(x.__visible&&N.__visible&&G.__visible&&R.__visible&&(A.doubleSided||A.flipSided!=((R.positionScreen.x-
-x.positionScreen.x)*(N.positionScreen.y-x.positionScreen.y)-(R.positionScreen.y-x.positionScreen.y)*(N.positionScreen.x-x.positionScreen.x)<0||(N.positionScreen.x-G.positionScreen.x)*(R.positionScreen.y-G.positionScreen.y)-(N.positionScreen.y-G.positionScreen.y)*(R.positionScreen.x-G.positionScreen.x)<0))){f=h[i]=h[i]||new THREE.RenderableFace3;f.v1.positionWorld.copy(x.positionWorld);f.v2.positionWorld.copy(N.positionWorld);f.v3.positionWorld.copy(R.positionWorld);f.v1.positionScreen.copy(x.positionScreen);
-f.v2.positionScreen.copy(N.positionScreen);f.v3.positionScreen.copy(R.positionScreen);f.normalWorld.copy(r.normal);w.multiplyVector3(f.normalWorld);f.centroidWorld.copy(r.centroid);O.multiplyVector3(f.centroidWorld);f.centroidScreen.copy(f.centroidWorld);j.multiplyVector3(f.centroidScreen);f.z=f.centroidScreen.z;f.meshMaterials=Q;f.faceMaterials=r.materials;f.overdraw=B;if(A.geometry.uvs[D]){f.uvs[0]=A.geometry.uvs[D][0];f.uvs[1]=A.geometry.uvs[D][1];f.uvs[2]=A.geometry.uvs[D][3]}E.push(f);i++;g=
-h[i]=h[i]||new THREE.RenderableFace3;g.v1.positionWorld.copy(N.positionWorld);g.v2.positionWorld.copy(G.positionWorld);g.v3.positionWorld.copy(R.positionWorld);g.v1.positionScreen.copy(N.positionScreen);g.v2.positionScreen.copy(G.positionScreen);g.v3.positionScreen.copy(R.positionScreen);g.normalWorld.copy(f.normalWorld);g.centroidWorld.copy(f.centroidWorld);g.centroidScreen.copy(f.centroidScreen);g.z=g.centroidScreen.z;g.meshMaterials=Q;g.faceMaterials=r.materials;g.overdraw=B;if(A.geometry.uvs[D]){g.uvs[0]=
-A.geometry.uvs[D][1];g.uvs[1]=A.geometry.uvs[D][2];g.uvs[2]=A.geometry.uvs[D][3]}E.push(g);i++}}}}else if(A instanceof THREE.Line){H.multiply(j,O);P=A.geometry.vertices;r=P[0];r.positionScreen.copy(r.position);H.multiplyVector4(r.positionScreen);D=1;for(S=P.length;D<S;D++){x=P[D];x.positionScreen.copy(x.position);H.multiplyVector4(x.positionScreen);N=P[D-1];y.copy(x.positionScreen);C.copy(N.positionScreen);if(b(y,C)){y.multiplyScalar(1/y.w);C.multiplyScalar(1/C.w);l=m[n]=m[n]||new THREE.RenderableLine;
-l.v1.positionScreen.copy(y);l.v2.positionScreen.copy(C);l.z=Math.max(y.z,C.z);l.materials=A.materials;E.push(l);n++}}}else if(A instanceof THREE.Particle){t.set(A.position.x,A.position.y,A.position.z,1);j.multiplyVector4(t);t.z/=t.w;if(t.z>0&&t.z<1){k=q[o]=q[o]||new THREE.RenderableParticle;k.x=t.x/t.w;k.y=t.y/t.w;k.z=t.z;k.rotation=A.rotation.z;k.scale.x=A.scale.x*Math.abs(k.x-(t.x+v.projectionMatrix.n11)/(t.w+v.projectionMatrix.n14));k.scale.y=A.scale.y*Math.abs(k.y-(t.y+v.projectionMatrix.n22)/
-(t.w+v.projectionMatrix.n24));k.materials=A.materials;E.push(k);o++}}}}I&&E.sort(a);return E};this.unprojectVector=function(z,v){var I=v.matrixWorld.clone();I.multiplySelf(THREE.Matrix4.makeInvert(v.projectionMatrix));I.multiplyVector3(z);return z}};
-THREE.SVGRenderer=function(){function a(F,A,O){var Q,B,w,M;Q=0;for(B=F.lights.length;Q<B;Q++){w=F.lights[Q];if(w instanceof THREE.DirectionalLight){M=A.normalWorld.dot(w.position)*w.intensity;if(M>0){O.r+=w.color.r*M;O.g+=w.color.g*M;O.b+=w.color.b*M}}else if(w instanceof THREE.PointLight){I.sub(w.position,A.centroidWorld);I.normalize();M=A.normalWorld.dot(I)*w.intensity;if(M>0){O.r+=w.color.r*M;O.g+=w.color.g*M;O.b+=w.color.b*M}}}}function b(F,A,O,Q,B,w){u=d(D++);u.setAttribute("d","M "+F.positionScreen.x+
-" "+F.positionScreen.y+" L "+A.positionScreen.x+" "+A.positionScreen.y+" L "+O.positionScreen.x+","+O.positionScreen.y+"z");if(B instanceof THREE.MeshBasicMaterial)p.__styleString=B.color.__styleString;else if(B instanceof THREE.MeshLambertMaterial)if(H){y.r=C.r;y.g=C.g;y.b=C.b;a(w,Q,y);p.r=B.color.r*y.r;p.g=B.color.g*y.g;p.b=B.color.b*y.b;p.updateStyleString()}else p.__styleString=B.color.__styleString;else if(B instanceof THREE.MeshDepthMaterial){v=1-B.__2near/(B.__farPlusNear-Q.z*B.__farMinusNear);
-p.setRGB(v,v,v)}else B instanceof THREE.MeshNormalMaterial&&p.setRGB(e(Q.normalWorld.x),e(Q.normalWorld.y),e(Q.normalWorld.z));B.wireframe?u.setAttribute("style","fill: none; stroke: "+p.__styleString+"; stroke-width: "+B.wireframeLinewidth+"; stroke-opacity: "+B.opacity+"; stroke-linecap: "+B.wireframeLinecap+"; stroke-linejoin: "+B.wireframeLinejoin):u.setAttribute("style","fill: "+p.__styleString+"; fill-opacity: "+B.opacity);i.appendChild(u)}function c(F,A,O,Q,B,w,M){u=d(D++);u.setAttribute("d",
-"M "+F.positionScreen.x+" "+F.positionScreen.y+" L "+A.positionScreen.x+" "+A.positionScreen.y+" L "+O.positionScreen.x+","+O.positionScreen.y+" L "+Q.positionScreen.x+","+Q.positionScreen.y+"z");if(w instanceof THREE.MeshBasicMaterial)p.__styleString=w.color.__styleString;else if(w instanceof THREE.MeshLambertMaterial)if(H){y.r=C.r;y.g=C.g;y.b=C.b;a(M,B,y);p.r=w.color.r*y.r;p.g=w.color.g*y.g;p.b=w.color.b*y.b;p.updateStyleString()}else p.__styleString=w.color.__styleString;else if(w instanceof THREE.MeshDepthMaterial){v=
-1-w.__2near/(w.__farPlusNear-B.z*w.__farMinusNear);p.setRGB(v,v,v)}else w instanceof THREE.MeshNormalMaterial&&p.setRGB(e(B.normalWorld.x),e(B.normalWorld.y),e(B.normalWorld.z));w.wireframe?u.setAttribute("style","fill: none; stroke: "+p.__styleString+"; stroke-width: "+w.wireframeLinewidth+"; stroke-opacity: "+w.opacity+"; stroke-linecap: "+w.wireframeLinecap+"; stroke-linejoin: "+w.wireframeLinejoin):u.setAttribute("style","fill: "+p.__styleString+"; fill-opacity: "+w.opacity);i.appendChild(u)}
-function d(F){if(E[F]==null){E[F]=document.createElementNS("http://www.w3.org/2000/svg","path");N==0&&E[F].setAttribute("shape-rendering","crispEdges")}return E[F]}function e(F){return F<0?Math.min((1+F)*0.5,0.5):0.5+Math.min(F*0.5,0.5)}var f=null,g=new THREE.Projector,i=document.createElementNS("http://www.w3.org/2000/svg","svg"),h,l,n,m,k,o,q,s,t=new THREE.Rectangle,j=new THREE.Rectangle,H=!1,p=new THREE.Color(16777215),y=new THREE.Color(16777215),C=new THREE.Color(0),L=new THREE.Color(0),z=new THREE.Color(0),
-v,I=new THREE.Vector3,E=[],K=[],J=[],u,D,S,x,N=1;this.domElement=i;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.setQuality=function(F){switch(F){case "high":N=1;break;case "low":N=0}};this.setSize=function(F,A){h=F;l=A;n=h/2;m=l/2;i.setAttribute("viewBox",-n+" "+-m+" "+h+" "+l);i.setAttribute("width",h);i.setAttribute("height",l);t.set(-n,-m,n,m)};this.clear=function(){for(;i.childNodes.length>0;)i.removeChild(i.childNodes[0])};this.render=function(F,A){var O,Q,B,w,M,P,r,G;this.autoClear&&
-this.clear();f=g.projectScene(F,A,this.sortElements);x=S=D=0;if(H=F.lights.length>0){r=F.lights;C.setRGB(0,0,0);L.setRGB(0,0,0);z.setRGB(0,0,0);O=0;for(Q=r.length;O<Q;O++){B=r[O];w=B.color;if(B instanceof THREE.AmbientLight){C.r+=w.r;C.g+=w.g;C.b+=w.b}else if(B instanceof THREE.DirectionalLight){L.r+=w.r;L.g+=w.g;L.b+=w.b}else if(B instanceof THREE.PointLight){z.r+=w.r;z.g+=w.g;z.b+=w.b}}}O=0;for(Q=f.length;O<Q;O++){r=f[O];j.empty();if(r instanceof THREE.RenderableParticle){k=r;k.x*=n;k.y*=-m;B=0;
-for(w=r.materials.length;B<w;B++)if(G=r.materials[B]){M=k;P=r;var R=S++;if(K[R]==null){K[R]=document.createElementNS("http://www.w3.org/2000/svg","circle");N==0&&K[R].setAttribute("shape-rendering","crispEdges")}u=K[R];u.setAttribute("cx",M.x);u.setAttribute("cy",M.y);u.setAttribute("r",P.scale.x*n);if(G instanceof THREE.ParticleCircleMaterial){if(H){y.r=C.r+L.r+z.r;y.g=C.g+L.g+z.g;y.b=C.b+L.b+z.b;p.r=G.color.r*y.r;p.g=G.color.g*y.g;p.b=G.color.b*y.b;p.updateStyleString()}else p=G.color;u.setAttribute("style",
-"fill: "+p.__styleString)}i.appendChild(u)}}else if(r instanceof THREE.RenderableLine){k=r.v1;o=r.v2;k.positionScreen.x*=n;k.positionScreen.y*=-m;o.positionScreen.x*=n;o.positionScreen.y*=-m;j.addPoint(k.positionScreen.x,k.positionScreen.y);j.addPoint(o.positionScreen.x,o.positionScreen.y);if(t.instersects(j)){B=0;for(w=r.materials.length;B<w;)if(G=r.materials[B++]){M=k;P=o;R=x++;if(J[R]==null){J[R]=document.createElementNS("http://www.w3.org/2000/svg","line");N==0&&J[R].setAttribute("shape-rendering",
-"crispEdges")}u=J[R];u.setAttribute("x1",M.positionScreen.x);u.setAttribute("y1",M.positionScreen.y);u.setAttribute("x2",P.positionScreen.x);u.setAttribute("y2",P.positionScreen.y);if(G instanceof THREE.LineBasicMaterial){p.__styleString=G.color.__styleString;u.setAttribute("style","fill: none; stroke: "+p.__styleString+"; stroke-width: "+G.linewidth+"; stroke-opacity: "+G.opacity+"; stroke-linecap: "+G.linecap+"; stroke-linejoin: "+G.linejoin);i.appendChild(u)}}}}else if(r instanceof THREE.RenderableFace3){k=
-r.v1;o=r.v2;q=r.v3;k.positionScreen.x*=n;k.positionScreen.y*=-m;o.positionScreen.x*=n;o.positionScreen.y*=-m;q.positionScreen.x*=n;q.positionScreen.y*=-m;j.addPoint(k.positionScreen.x,k.positionScreen.y);j.addPoint(o.positionScreen.x,o.positionScreen.y);j.addPoint(q.positionScreen.x,q.positionScreen.y);if(t.instersects(j)){B=0;for(w=r.meshMaterials.length;B<w;){G=r.meshMaterials[B++];if(G instanceof THREE.MeshFaceMaterial){M=0;for(P=r.faceMaterials.length;M<P;)(G=r.faceMaterials[M++])&&b(k,o,q,r,
-G,F)}else G&&b(k,o,q,r,G,F)}}}else if(r instanceof THREE.RenderableFace4){k=r.v1;o=r.v2;q=r.v3;s=r.v4;k.positionScreen.x*=n;k.positionScreen.y*=-m;o.positionScreen.x*=n;o.positionScreen.y*=-m;q.positionScreen.x*=n;q.positionScreen.y*=-m;s.positionScreen.x*=n;s.positionScreen.y*=-m;j.addPoint(k.positionScreen.x,k.positionScreen.y);j.addPoint(o.positionScreen.x,o.positionScreen.y);j.addPoint(q.positionScreen.x,q.positionScreen.y);j.addPoint(s.positionScreen.x,s.positionScreen.y);if(t.instersects(j)){B=
-0;for(w=r.meshMaterials.length;B<w;){G=r.meshMaterials[B++];if(G instanceof THREE.MeshFaceMaterial){M=0;for(P=r.faceMaterials.length;M<P;)(G=r.faceMaterials[M++])&&c(k,o,q,s,r,G,F)}else G&&c(k,o,q,s,r,G,F)}}}}}};
+THREE.Projector=function(){function a(B,z){return z.z-B.z}function b(B,z){var L=0,G=1,N=B.z+B.w,H=z.z+z.w,s=-B.z+B.w,C=-z.z+z.w;if(N>=0&&H>=0&&s>=0&&C>=0)return!0;else if(N<0&&H<0||s<0&&C<0)return!1;else{if(N<0)L=Math.max(L,N/(N-H));else H<0&&(G=Math.min(G,N/(N-H)));if(s<0)L=Math.max(L,s/(s-C));else C<0&&(G=Math.min(G,s/(s-C)));if(G<L)return!1;else{B.lerpSelf(z,L);z.lerpSelf(B,1-G);return!0}}}var c,d,e=[],f,g,i,h=[],l,n,m=[],k,o,r=[],v=new THREE.Vector4,u=new THREE.Vector4,j=new THREE.Matrix4,J=new THREE.Matrix4,
+q=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],A=new THREE.Vector4,F=new THREE.Vector4,R;this.projectObjects=function(B,z,L){z=[];var G,N,H;d=0;N=B.objects;B=0;for(G=N.length;B<G;B++){H=N[B];var s;if(!(s=!H.visible))if(s=H instanceof THREE.Mesh){a:{s=void 0;for(var C=H.matrixWorld,S=-H.geometry.boundingSphere.radius*Math.max(H.scale.x,Math.max(H.scale.y,H.scale.z)),y=0;y<6;y++){s=q[y].x*C.n14+q[y].y*C.n24+q[y].z*C.n34+q[y].w;if(s<=S){s=
+!1;break a}}s=!0}s=!s}if(!s){c=e[d]=e[d]||new THREE.RenderableObject;v.copy(H.position);j.multiplyVector3(v);c.object=H;c.z=v.z;z.push(c);d++}}L&&z.sort(a);return z};this.projectScene=function(B,z,L){var G=[],N=z.near,H=z.far,s,C,S,y,K,D,w,M,P,x,t,I,O,p,E,Q;i=n=o=0;z.matrixAutoUpdate&&z.update();j.multiply(z.projectionMatrix,z.matrixWorldInverse);q[0].set(j.n41-j.n11,j.n42-j.n12,j.n43-j.n13,j.n44-j.n14);q[1].set(j.n41+j.n11,j.n42+j.n12,j.n43+j.n13,j.n44+j.n14);q[2].set(j.n41+j.n21,j.n42+j.n22,j.n43+
+j.n23,j.n44+j.n24);q[3].set(j.n41-j.n21,j.n42-j.n22,j.n43-j.n23,j.n44-j.n24);q[4].set(j.n41-j.n31,j.n42-j.n32,j.n43-j.n33,j.n44-j.n34);q[5].set(j.n41+j.n31,j.n42+j.n32,j.n43+j.n33,j.n44+j.n34);for(s=0;s<6;s++){D=q[s];D.divideScalar(Math.sqrt(D.x*D.x+D.y*D.y+D.z*D.z))}B.update(undefined,!1,z);D=this.projectObjects(B,z,!0);B=0;for(s=D.length;B<s;B++){w=D[B].object;if(w.visible){M=w.matrixWorld;t=w.matrixRotationWorld;P=w.materials;x=w.overdraw;if(w instanceof THREE.Mesh){I=w.geometry;O=I.vertices;C=
+0;for(S=O.length;C<S;C++){p=O[C];p.positionWorld.copy(p.position);M.multiplyVector3(p.positionWorld);y=p.positionScreen;y.copy(p.positionWorld);j.multiplyVector4(y);y.x/=y.w;y.y/=y.w;p.__visible=y.z>N&&y.z<H}I=I.faces;C=0;for(S=I.length;C<S;C++){p=I[C];if(p instanceof THREE.Face3){y=O[p.a];K=O[p.b];E=O[p.c];if(y.__visible&&K.__visible&&E.__visible&&(w.doubleSided||w.flipSided!=(E.positionScreen.x-y.positionScreen.x)*(K.positionScreen.y-y.positionScreen.y)-(E.positionScreen.y-y.positionScreen.y)*(K.positionScreen.x-
+y.positionScreen.x)<0)){f=h[i]=h[i]||new THREE.RenderableFace3;f.v1.positionWorld.copy(y.positionWorld);f.v2.positionWorld.copy(K.positionWorld);f.v3.positionWorld.copy(E.positionWorld);f.v1.positionScreen.copy(y.positionScreen);f.v2.positionScreen.copy(K.positionScreen);f.v3.positionScreen.copy(E.positionScreen);f.normalWorld.copy(p.normal);t.multiplyVector3(f.normalWorld);f.centroidWorld.copy(p.centroid);M.multiplyVector3(f.centroidWorld);f.centroidScreen.copy(f.centroidWorld);j.multiplyVector3(f.centroidScreen);
+E=p.vertexNormals;R=f.vertexNormalsWorld;y=0;for(K=E.length;y<K;y++){Q=R[y]=R[y]||new THREE.Vector3;Q.copy(E[y]);t.multiplyVector3(Q)}f.z=f.centroidScreen.z;f.meshMaterials=P;f.faceMaterials=p.materials;f.overdraw=x;if(w.geometry.uvs[C]){f.uvs[0]=w.geometry.uvs[C][0];f.uvs[1]=w.geometry.uvs[C][1];f.uvs[2]=w.geometry.uvs[C][2]}G.push(f);i++}}else if(p instanceof THREE.Face4){y=O[p.a];K=O[p.b];E=O[p.c];Q=O[p.d];if(y.__visible&&K.__visible&&E.__visible&&Q.__visible&&(w.doubleSided||w.flipSided!=((Q.positionScreen.x-
+y.positionScreen.x)*(K.positionScreen.y-y.positionScreen.y)-(Q.positionScreen.y-y.positionScreen.y)*(K.positionScreen.x-y.positionScreen.x)<0||(K.positionScreen.x-E.positionScreen.x)*(Q.positionScreen.y-E.positionScreen.y)-(K.positionScreen.y-E.positionScreen.y)*(Q.positionScreen.x-E.positionScreen.x)<0))){f=h[i]=h[i]||new THREE.RenderableFace3;f.v1.positionWorld.copy(y.positionWorld);f.v2.positionWorld.copy(K.positionWorld);f.v3.positionWorld.copy(Q.positionWorld);f.v1.positionScreen.copy(y.positionScreen);
+f.v2.positionScreen.copy(K.positionScreen);f.v3.positionScreen.copy(Q.positionScreen);f.normalWorld.copy(p.normal);t.multiplyVector3(f.normalWorld);f.centroidWorld.copy(p.centroid);M.multiplyVector3(f.centroidWorld);f.centroidScreen.copy(f.centroidWorld);j.multiplyVector3(f.centroidScreen);f.z=f.centroidScreen.z;f.meshMaterials=P;f.faceMaterials=p.materials;f.overdraw=x;if(w.geometry.uvs[C]){f.uvs[0]=w.geometry.uvs[C][0];f.uvs[1]=w.geometry.uvs[C][1];f.uvs[2]=w.geometry.uvs[C][3]}G.push(f);i++;g=
+h[i]=h[i]||new THREE.RenderableFace3;g.v1.positionWorld.copy(K.positionWorld);g.v2.positionWorld.copy(E.positionWorld);g.v3.positionWorld.copy(Q.positionWorld);g.v1.positionScreen.copy(K.positionScreen);g.v2.positionScreen.copy(E.positionScreen);g.v3.positionScreen.copy(Q.positionScreen);g.normalWorld.copy(f.normalWorld);g.centroidWorld.copy(f.centroidWorld);g.centroidScreen.copy(f.centroidScreen);g.z=g.centroidScreen.z;g.meshMaterials=P;g.faceMaterials=p.materials;g.overdraw=x;if(w.geometry.uvs[C]){g.uvs[0]=
+w.geometry.uvs[C][1];g.uvs[1]=w.geometry.uvs[C][2];g.uvs[2]=w.geometry.uvs[C][3]}G.push(g);i++}}}}else if(w instanceof THREE.Line){J.multiply(j,M);O=w.geometry.vertices;p=O[0];p.positionScreen.copy(p.position);J.multiplyVector4(p.positionScreen);C=1;for(S=O.length;C<S;C++){y=O[C];y.positionScreen.copy(y.position);J.multiplyVector4(y.positionScreen);K=O[C-1];A.copy(y.positionScreen);F.copy(K.positionScreen);if(b(A,F)){A.multiplyScalar(1/A.w);F.multiplyScalar(1/F.w);l=m[n]=m[n]||new THREE.RenderableLine;
+l.v1.positionScreen.copy(A);l.v2.positionScreen.copy(F);l.z=Math.max(A.z,F.z);l.materials=w.materials;G.push(l);n++}}}else if(w instanceof THREE.Particle){u.set(w.position.x,w.position.y,w.position.z,1);j.multiplyVector4(u);u.z/=u.w;if(u.z>0&&u.z<1){k=r[o]=r[o]||new THREE.RenderableParticle;k.x=u.x/u.w;k.y=u.y/u.w;k.z=u.z;k.rotation=w.rotation.z;k.scale.x=w.scale.x*Math.abs(k.x-(u.x+z.projectionMatrix.n11)/(u.w+z.projectionMatrix.n14));k.scale.y=w.scale.y*Math.abs(k.y-(u.y+z.projectionMatrix.n22)/
+(u.w+z.projectionMatrix.n24));k.materials=w.materials;G.push(k);o++}}}}L&&G.sort(a);return G};this.unprojectVector=function(B,z){var L=z.matrixWorld.clone();L.multiplySelf(THREE.Matrix4.makeInvert(z.projectionMatrix));L.multiplyVector3(B);return B}};
+THREE.SVGRenderer=function(){function a(D,w,M){var P,x,t,I;P=0;for(x=D.lights.length;P<x;P++){t=D.lights[P];if(t instanceof THREE.DirectionalLight){I=w.normalWorld.dot(t.position)*t.intensity;if(I>0){M.r+=t.color.r*I;M.g+=t.color.g*I;M.b+=t.color.b*I}}else if(t instanceof THREE.PointLight){L.sub(t.position,w.centroidWorld);L.normalize();I=w.normalWorld.dot(L)*t.intensity;if(I>0){M.r+=t.color.r*I;M.g+=t.color.g*I;M.b+=t.color.b*I}}}}function b(D,w,M,P,x,t){s=d(C++);s.setAttribute("d","M "+D.positionScreen.x+
+" "+D.positionScreen.y+" L "+w.positionScreen.x+" "+w.positionScreen.y+" L "+M.positionScreen.x+","+M.positionScreen.y+"z");if(x instanceof THREE.MeshBasicMaterial)q.__styleString=x.color.__styleString;else if(x instanceof THREE.MeshLambertMaterial)if(J){A.r=F.r;A.g=F.g;A.b=F.b;a(t,P,A);q.r=x.color.r*A.r;q.g=x.color.g*A.g;q.b=x.color.b*A.b;q.updateStyleString()}else q.__styleString=x.color.__styleString;else if(x instanceof THREE.MeshDepthMaterial){z=1-x.__2near/(x.__farPlusNear-P.z*x.__farMinusNear);
+q.setRGB(z,z,z)}else x instanceof THREE.MeshNormalMaterial&&q.setRGB(e(P.normalWorld.x),e(P.normalWorld.y),e(P.normalWorld.z));x.wireframe?s.setAttribute("style","fill: none; stroke: "+q.__styleString+"; stroke-width: "+x.wireframeLinewidth+"; stroke-opacity: "+x.opacity+"; stroke-linecap: "+x.wireframeLinecap+"; stroke-linejoin: "+x.wireframeLinejoin):s.setAttribute("style","fill: "+q.__styleString+"; fill-opacity: "+x.opacity);i.appendChild(s)}function c(D,w,M,P,x,t,I){s=d(C++);s.setAttribute("d",
+"M "+D.positionScreen.x+" "+D.positionScreen.y+" L "+w.positionScreen.x+" "+w.positionScreen.y+" L "+M.positionScreen.x+","+M.positionScreen.y+" L "+P.positionScreen.x+","+P.positionScreen.y+"z");if(t instanceof THREE.MeshBasicMaterial)q.__styleString=t.color.__styleString;else if(t instanceof THREE.MeshLambertMaterial)if(J){A.r=F.r;A.g=F.g;A.b=F.b;a(I,x,A);q.r=t.color.r*A.r;q.g=t.color.g*A.g;q.b=t.color.b*A.b;q.updateStyleString()}else q.__styleString=t.color.__styleString;else if(t instanceof THREE.MeshDepthMaterial){z=
+1-t.__2near/(t.__farPlusNear-x.z*t.__farMinusNear);q.setRGB(z,z,z)}else t instanceof THREE.MeshNormalMaterial&&q.setRGB(e(x.normalWorld.x),e(x.normalWorld.y),e(x.normalWorld.z));t.wireframe?s.setAttribute("style","fill: none; stroke: "+q.__styleString+"; stroke-width: "+t.wireframeLinewidth+"; stroke-opacity: "+t.opacity+"; stroke-linecap: "+t.wireframeLinecap+"; stroke-linejoin: "+t.wireframeLinejoin):s.setAttribute("style","fill: "+q.__styleString+"; fill-opacity: "+t.opacity);i.appendChild(s)}
+function d(D){if(G[D]==null){G[D]=document.createElementNS("http://www.w3.org/2000/svg","path");K==0&&G[D].setAttribute("shape-rendering","crispEdges")}return G[D]}function e(D){return D<0?Math.min((1+D)*0.5,0.5):0.5+Math.min(D*0.5,0.5)}var f=null,g=new THREE.Projector,i=document.createElementNS("http://www.w3.org/2000/svg","svg"),h,l,n,m,k,o,r,v,u=new THREE.Rectangle,j=new THREE.Rectangle,J=!1,q=new THREE.Color(16777215),A=new THREE.Color(16777215),F=new THREE.Color(0),R=new THREE.Color(0),B=new THREE.Color(0),
+z,L=new THREE.Vector3,G=[],N=[],H=[],s,C,S,y,K=1;this.domElement=i;this.autoClear=!0;this.sortObjects=!0;this.sortElements=!0;this.setQuality=function(D){switch(D){case "high":K=1;break;case "low":K=0}};this.setSize=function(D,w){h=D;l=w;n=h/2;m=l/2;i.setAttribute("viewBox",-n+" "+-m+" "+h+" "+l);i.setAttribute("width",h);i.setAttribute("height",l);u.set(-n,-m,n,m)};this.clear=function(){for(;i.childNodes.length>0;)i.removeChild(i.childNodes[0])};this.render=function(D,w){var M,P,x,t,I,O,p,E;this.autoClear&&
+this.clear();f=g.projectScene(D,w,this.sortElements);y=S=C=0;if(J=D.lights.length>0){p=D.lights;F.setRGB(0,0,0);R.setRGB(0,0,0);B.setRGB(0,0,0);M=0;for(P=p.length;M<P;M++){x=p[M];t=x.color;if(x instanceof THREE.AmbientLight){F.r+=t.r;F.g+=t.g;F.b+=t.b}else if(x instanceof THREE.DirectionalLight){R.r+=t.r;R.g+=t.g;R.b+=t.b}else if(x instanceof THREE.PointLight){B.r+=t.r;B.g+=t.g;B.b+=t.b}}}M=0;for(P=f.length;M<P;M++){p=f[M];j.empty();if(p instanceof THREE.RenderableParticle){k=p;k.x*=n;k.y*=-m;x=0;
+for(t=p.materials.length;x<t;x++)if(E=p.materials[x]){I=k;O=p;var Q=S++;if(N[Q]==null){N[Q]=document.createElementNS("http://www.w3.org/2000/svg","circle");K==0&&N[Q].setAttribute("shape-rendering","crispEdges")}s=N[Q];s.setAttribute("cx",I.x);s.setAttribute("cy",I.y);s.setAttribute("r",O.scale.x*n);if(E instanceof THREE.ParticleCircleMaterial){if(J){A.r=F.r+R.r+B.r;A.g=F.g+R.g+B.g;A.b=F.b+R.b+B.b;q.r=E.color.r*A.r;q.g=E.color.g*A.g;q.b=E.color.b*A.b;q.updateStyleString()}else q=E.color;s.setAttribute("style",
+"fill: "+q.__styleString)}i.appendChild(s)}}else if(p instanceof THREE.RenderableLine){k=p.v1;o=p.v2;k.positionScreen.x*=n;k.positionScreen.y*=-m;o.positionScreen.x*=n;o.positionScreen.y*=-m;j.addPoint(k.positionScreen.x,k.positionScreen.y);j.addPoint(o.positionScreen.x,o.positionScreen.y);if(u.instersects(j)){x=0;for(t=p.materials.length;x<t;)if(E=p.materials[x++]){I=k;O=o;Q=y++;if(H[Q]==null){H[Q]=document.createElementNS("http://www.w3.org/2000/svg","line");K==0&&H[Q].setAttribute("shape-rendering",
+"crispEdges")}s=H[Q];s.setAttribute("x1",I.positionScreen.x);s.setAttribute("y1",I.positionScreen.y);s.setAttribute("x2",O.positionScreen.x);s.setAttribute("y2",O.positionScreen.y);if(E instanceof THREE.LineBasicMaterial){q.__styleString=E.color.__styleString;s.setAttribute("style","fill: none; stroke: "+q.__styleString+"; stroke-width: "+E.linewidth+"; stroke-opacity: "+E.opacity+"; stroke-linecap: "+E.linecap+"; stroke-linejoin: "+E.linejoin);i.appendChild(s)}}}}else if(p instanceof THREE.RenderableFace3){k=
+p.v1;o=p.v2;r=p.v3;k.positionScreen.x*=n;k.positionScreen.y*=-m;o.positionScreen.x*=n;o.positionScreen.y*=-m;r.positionScreen.x*=n;r.positionScreen.y*=-m;j.addPoint(k.positionScreen.x,k.positionScreen.y);j.addPoint(o.positionScreen.x,o.positionScreen.y);j.addPoint(r.positionScreen.x,r.positionScreen.y);if(u.instersects(j)){x=0;for(t=p.meshMaterials.length;x<t;){E=p.meshMaterials[x++];if(E instanceof THREE.MeshFaceMaterial){I=0;for(O=p.faceMaterials.length;I<O;)(E=p.faceMaterials[I++])&&b(k,o,r,p,
+E,D)}else E&&b(k,o,r,p,E,D)}}}else if(p instanceof THREE.RenderableFace4){k=p.v1;o=p.v2;r=p.v3;v=p.v4;k.positionScreen.x*=n;k.positionScreen.y*=-m;o.positionScreen.x*=n;o.positionScreen.y*=-m;r.positionScreen.x*=n;r.positionScreen.y*=-m;v.positionScreen.x*=n;v.positionScreen.y*=-m;j.addPoint(k.positionScreen.x,k.positionScreen.y);j.addPoint(o.positionScreen.x,o.positionScreen.y);j.addPoint(r.positionScreen.x,r.positionScreen.y);j.addPoint(v.positionScreen.x,v.positionScreen.y);if(u.instersects(j)){x=
+0;for(t=p.meshMaterials.length;x<t;){E=p.meshMaterials[x++];if(E instanceof THREE.MeshFaceMaterial){I=0;for(O=p.faceMaterials.length;I<O;)(E=p.faceMaterials[I++])&&c(k,o,r,v,p,E,D)}else E&&c(k,o,r,v,p,E,D)}}}}}};
 THREE.SoundRenderer=function(){this.volume=1;this.domElement=document.createElement("div");this.domElement.id="THREESound";this.cameraPosition=new THREE.Vector3;this.soundPosition=new THREE.Vector3;this.render=function(a,b,c){c&&a.update(undefined,!1,b);c=a.sounds;var d,e=c.length;for(d=0;d<e;d++){a=c[d];this.soundPosition.set(a.matrixWorld.n14,a.matrixWorld.n24,a.matrixWorld.n34);this.soundPosition.subSelf(b.position);if(a.isPlaying&&a.isLoaded){a.isAddedToDOM||a.addToDOM(this.domElement);a.calculateVolumeAndPan(this.soundPosition)}}}};
 THREE.RenderableObject=function(){this.z=this.object=null};THREE.RenderableFace3=function(){this.z=null;this.v1=new THREE.Vertex;this.v2=new THREE.Vertex;this.v3=new THREE.Vertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.vertexNormalsWorld=[];this.faceMaterials=this.meshMaterials=null;this.overdraw=!1;this.uvs=[null,null,null]};
 THREE.RenderableParticle=function(){this.rotation=this.z=this.y=this.x=null;this.scale=new THREE.Vector2;this.materials=null};THREE.RenderableLine=function(){this.z=null;this.v1=new THREE.Vertex;this.v2=new THREE.Vertex;this.materials=null};

+ 141 - 144
build/custom/ThreeWebGL.js

@@ -1,73 +1,70 @@
 // ThreeWebGL.js r34 - http://github.com/mrdoob/three.js
 var THREE=THREE||{};THREE.Color=function(a){this.setHex(a)};
-THREE.Color.prototype={autoUpdate:!0,setRGB:function(a,b,d){this.r=a;this.g=b;this.b=d;if(this.autoUpdate){this.updateHex();this.updateStyleString()}},setHSV:function(a,b,d){var e,h,j,k,o,m;if(d==0)e=h=j=0;else{k=Math.floor(a*6);o=a*6-k;a=d*(1-b);m=d*(1-b*o);b=d*(1-b*(1-o));switch(k){case 1:e=m;h=d;j=a;break;case 2:e=a;h=d;j=b;break;case 3:e=a;h=m;j=d;break;case 4:e=b;h=a;j=d;break;case 5:e=d;h=a;j=m;break;case 6:case 0:e=d;h=b;j=a}}this.r=e;this.g=h;this.b=j;if(this.autoUpdate){this.updateHex();
+THREE.Color.prototype={autoUpdate:!0,setRGB:function(a,c,d){this.r=a;this.g=c;this.b=d;if(this.autoUpdate){this.updateHex();this.updateStyleString()}},setHSV:function(a,c,d){var e,h,k,l,q,m;if(d==0)e=h=k=0;else{l=Math.floor(a*6);q=a*6-l;a=d*(1-c);m=d*(1-c*q);c=d*(1-c*(1-q));switch(l){case 1:e=m;h=d;k=a;break;case 2:e=a;h=d;k=c;break;case 3:e=a;h=m;k=d;break;case 4:e=c;h=a;k=d;break;case 5:e=d;h=a;k=m;break;case 6:case 0:e=d;h=c;k=a}}this.r=e;this.g=h;this.b=k;if(this.autoUpdate){this.updateHex();
 this.updateStyleString()}},setHex:function(a){this.hex=~~a&16777215;if(this.autoUpdate){this.updateRGB();this.updateStyleString()}},updateHex:function(){this.hex=~~(this.r*255)<<16^~~(this.g*255)<<8^~~(this.b*255)},updateRGB:function(){this.r=(this.hex>>16&255)/255;this.g=(this.hex>>8&255)/255;this.b=(this.hex&255)/255},updateStyleString:function(){this.__styleString="rgb("+~~(this.r*255)+","+~~(this.g*255)+","+~~(this.b*255)+")"},clone:function(){return new THREE.Color(this.hex)}};
-THREE.Vector2=function(a,b){this.set(a||0,b||0)};
-THREE.Vector2.prototype={set:function(a,b){this.x=a;this.y=b;return this},copy:function(a){this.set(a.x,a.y);return this},addSelf:function(a){this.set(this.x+a.x,this.y+a.y);return this},add:function(a,b){this.set(a.x+b.x,a.y+b.y);return this},subSelf:function(a){this.set(this.x-a.x,this.y-a.y);return this},sub:function(a,b){this.set(a.x-b.x,a.y-b.y);return this},multiplyScalar:function(a){this.set(this.x*a,this.y*a);return this},negate:function(){this.set(-this.x,-this.y);return this},unit:function(){this.multiplyScalar(1/
-this.length());return this},length:function(){return Math.sqrt(this.lengthSq())},lengthSq:function(){return this.x*this.x+this.y*this.y},clone:function(){return new THREE.Vector2(this.x,this.y)}};THREE.Vector3=function(a,b,d){this.set(a||0,b||0,d||0)};
-THREE.Vector3.prototype={set:function(a,b,d){this.x=a;this.y=b;this.z=d;return this},copy:function(a){this.set(a.x,a.y,a.z);return this},add:function(a,b){this.set(a.x+b.x,a.y+b.y,a.z+b.z);return this},addSelf:function(a){this.set(this.x+a.x,this.y+a.y,this.z+a.z);return this},addScalar:function(a){this.set(this.x+a,this.y+a,this.z+a);return this},sub:function(a,b){this.set(a.x-b.x,a.y-b.y,a.z-b.z);return this},subSelf:function(a){this.set(this.x-a.x,this.y-a.y,this.z-a.z);return this},cross:function(a,
-b){this.set(a.y*b.z-a.z*b.y,a.z*b.x-a.x*b.z,a.x*b.y-a.y*b.x);return this},crossSelf:function(a){var b=this.x,d=this.y,e=this.z;this.set(d*a.z-e*a.y,e*a.x-b*a.z,b*a.y-d*a.x);return this},multiply:function(a,b){this.set(a.x*b.x,a.y*b.y,a.z*b.z);return this},multiplySelf:function(a){this.set(this.x*a.x,this.y*a.y,this.z*a.z);return this},multiplyScalar:function(a){this.set(this.x*a,this.y*a,this.z*a);return this},divideSelf:function(a){this.set(this.x/a.x,this.y/a.y,this.z/a.z);return this},divideScalar:function(a){this.set(this.x/
-a,this.y/a,this.z/a);return this},negate:function(){this.set(-this.x,-this.y,-this.z);return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=this.x-a.x,d=this.y-a.y;a=this.z-a.z;return b*b+d*d+a*a},length:function(){return Math.sqrt(this.lengthSq())},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},lengthManhattan:function(){return this.x+this.y+this.z},normalize:function(){var a=
-this.length();a>0?this.multiplyScalar(1/a):this.set(0,0,0);return this},setLength:function(a){return this.normalize().multiplyScalar(a)},isZero:function(){return Math.abs(this.x)<1.0E-4&&Math.abs(this.y)<1.0E-4&&Math.abs(this.z)<1.0E-4},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)}};THREE.Vector4=function(a,b,d,e){this.set(a||0,b||0,d||0,e||1)};
-THREE.Vector4.prototype={set:function(a,b,d,e){this.x=a;this.y=b;this.z=d;this.w=e;return this},copy:function(a){this.set(a.x,a.y,a.z,a.w||1);return this},add:function(a,b){this.set(a.x+b.x,a.y+b.y,a.z+b.z,a.w+b.w);return this},addSelf:function(a){this.set(this.x+a.x,this.y+a.y,this.z+a.z,this.w+a.w);return this},sub:function(a,b){this.set(a.x-b.x,a.y-b.y,a.z-b.z,a.w-b.w);return this},subSelf:function(a){this.set(this.x-a.x,this.y-a.y,this.z-a.z,this.w-a.w);return this},multiplyScalar:function(a){this.set(this.x*
-a,this.y*a,this.z*a,this.w*a);return this},divideScalar:function(a){this.set(this.x/a,this.y/a,this.z/a,this.w/a);return this},lerpSelf:function(a,b){this.set(this.x+(a.x-this.x)*b,this.y+(a.y-this.y)*b,this.z+(a.z-this.z)*b,this.w+(a.w-this.w)*b)},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)}};THREE.Ray=function(a,b){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3};
-THREE.Ray.prototype={intersectScene:function(a){var b,d,e=a.objects,h=[];a=0;for(b=e.length;a<b;a++){d=e[a];d instanceof THREE.Mesh&&(h=h.concat(this.intersectObject(d)))}h.sort(function(j,k){return j.distance-k.distance});return h},intersectObject:function(a){function b(I,H,R,Q){Q=Q.clone().subSelf(H);R=R.clone().subSelf(H);var N=I.clone().subSelf(H);I=Q.dot(Q);H=Q.dot(R);Q=Q.dot(N);var O=R.dot(R);R=R.dot(N);N=1/(I*O-H*H);O=(O*Q-H*R)*N;I=(I*R-H*Q)*N;return O>0&&I>0&&O+I<1}var d,e,h,j,k,o,m,t,y,x,
-B,C=a.geometry,F=C.vertices,G=[];d=0;for(e=C.faces.length;d<e;d++){h=C.faces[d];x=this.origin.clone();B=this.direction.clone();m=a.matrixWorld;j=m.multiplyVector3(F[h.a].position.clone());k=m.multiplyVector3(F[h.b].position.clone());o=m.multiplyVector3(F[h.c].position.clone());m=h instanceof THREE.Face4?m.multiplyVector3(F[h.d].position.clone()):null;t=a.matrixRotationWorld.multiplyVector3(h.normal.clone());y=B.dot(t);if(y<0){t=t.dot((new THREE.Vector3).sub(j,x))/y;x=x.addSelf(B.multiplyScalar(t));
-if(h instanceof THREE.Face3){if(b(x,j,k,o)){h={distance:this.origin.distanceTo(x),point:x,face:h,object:a};G.push(h)}}else if(h instanceof THREE.Face4&&(b(x,j,k,m)||b(x,k,o,m))){h={distance:this.origin.distanceTo(x),point:x,face:h,object:a};G.push(h)}}}return G}};
-THREE.Rectangle=function(){function a(){j=e-b;k=h-d}var b,d,e,h,j,k,o=!0;this.getX=function(){return b};this.getY=function(){return d};this.getWidth=function(){return j};this.getHeight=function(){return k};this.getLeft=function(){return b};this.getTop=function(){return d};this.getRight=function(){return e};this.getBottom=function(){return h};this.set=function(m,t,y,x){o=!1;b=m;d=t;e=y;h=x;a()};this.addPoint=function(m,t){if(o){o=!1;b=m;d=t;e=m;h=t}else{b=b<m?b:m;d=d<t?d:t;e=e>m?e:m;h=h>t?h:t}a()};
-this.add3Points=function(m,t,y,x,B,C){if(o){o=!1;b=m<y?m<B?m:B:y<B?y:B;d=t<x?t<C?t:C:x<C?x:C;e=m>y?m>B?m:B:y>B?y:B;h=t>x?t>C?t:C:x>C?x:C}else{b=m<y?m<B?m<b?m:b:B<b?B:b:y<B?y<b?y:b:B<b?B:b;d=t<x?t<C?t<d?t:d:C<d?C:d:x<C?x<d?x:d:C<d?C:d;e=m>y?m>B?m>e?m:e:B>e?B:e:y>B?y>e?y:e:B>e?B:e;h=t>x?t>C?t>h?t:h:C>h?C:h:x>C?x>h?x:h:C>h?C:h}a()};this.addRectangle=function(m){if(o){o=!1;b=m.getLeft();d=m.getTop();e=m.getRight();h=m.getBottom()}else{b=b<m.getLeft()?b:m.getLeft();d=d<m.getTop()?d:m.getTop();e=e>m.getRight()?
-e:m.getRight();h=h>m.getBottom()?h:m.getBottom()}a()};this.inflate=function(m){b-=m;d-=m;e+=m;h+=m;a()};this.minSelf=function(m){b=b>m.getLeft()?b:m.getLeft();d=d>m.getTop()?d:m.getTop();e=e<m.getRight()?e:m.getRight();h=h<m.getBottom()?h:m.getBottom();a()};this.instersects=function(m){return Math.min(e,m.getRight())-Math.max(b,m.getLeft())>=0&&Math.min(h,m.getBottom())-Math.max(d,m.getTop())>=0};this.empty=function(){o=!0;h=e=d=b=0;a()};this.isEmpty=function(){return o}};
-THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var a,b=this.m;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}};
-THREE.Matrix4=function(a,b,d,e,h,j,k,o,m,t,y,x,B,C,F,G){this.set(a||1,b||0,d||0,e||0,h||0,j||1,k||0,o||0,m||0,t||0,y||1,x||0,B||0,C||0,F||0,G||1);this.flat=Array(16);this.m33=new THREE.Matrix3};
-THREE.Matrix4.prototype={set:function(a,b,d,e,h,j,k,o,m,t,y,x,B,C,F,G){this.n11=a;this.n12=b;this.n13=d;this.n14=e;this.n21=h;this.n22=j;this.n23=k;this.n24=o;this.n31=m;this.n32=t;this.n33=y;this.n34=x;this.n41=B;this.n42=C;this.n43=F;this.n44=G;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,b,d){var e=THREE.Matrix4.__tmpVec1,
-h=THREE.Matrix4.__tmpVec2,j=THREE.Matrix4.__tmpVec3;j.sub(a,b).normalize();e.cross(d,j).normalize();h.cross(j,e).normalize();this.n11=e.x;this.n12=h.x;this.n13=j.x;this.n14=a.x;this.n21=e.y;this.n22=h.y;this.n23=j.y;this.n24=a.y;this.n31=e.z;this.n32=h.z;this.n33=j.z;this.n34=a.z;return this},multiplyVector3:function(a){var b=a.x,d=a.y,e=a.z,h=1/(this.n41*b+this.n42*d+this.n43*e+this.n44);a.x=(this.n11*b+this.n12*d+this.n13*e+this.n14)*h;a.y=(this.n21*b+this.n22*d+this.n23*e+this.n24)*h;a.z=(this.n31*
-b+this.n32*d+this.n33*e+this.n34)*h;return a},multiplyVector3OnlyZ:function(a){var b=a.x,d=a.y;a=a.z;return(this.n31*b+this.n32*d+this.n33*a+this.n34)*(1/(this.n41*b+this.n42*d+this.n43*a+this.n44))},multiplyVector4:function(a){var b=a.x,d=a.y,e=a.z,h=a.w;a.x=this.n11*b+this.n12*d+this.n13*e+this.n14*h;a.y=this.n21*b+this.n22*d+this.n23*e+this.n24*h;a.z=this.n31*b+this.n32*d+this.n33*e+this.n34*h;a.w=this.n41*b+this.n42*d+this.n43*e+this.n44*h;return a},crossVector:function(a){var b=new THREE.Vector4;
-b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},multiply:function(a,b){var d=a.n11,e=a.n12,h=a.n13,j=a.n14,k=a.n21,o=a.n22,m=a.n23,t=a.n24,y=a.n31,x=a.n32,B=a.n33,C=a.n34,F=a.n41,G=a.n42,I=a.n43,H=a.n44,R=b.n11,Q=b.n12,N=b.n13,O=b.n14,c=b.n21,Z=b.n22,ca=b.n23,$=b.n24,aa=b.n31,fa=b.n32,la=b.n33,ma=b.n34;this.n11=
-d*R+e*c+h*aa;this.n12=d*Q+e*Z+h*fa;this.n13=d*N+e*ca+h*la;this.n14=d*O+e*$+h*ma+j;this.n21=k*R+o*c+m*aa;this.n22=k*Q+o*Z+m*fa;this.n23=k*N+o*ca+m*la;this.n24=k*O+o*$+m*ma+t;this.n31=y*R+x*c+B*aa;this.n32=y*Q+x*Z+B*fa;this.n33=y*N+x*ca+B*la;this.n34=y*O+x*$+B*ma+C;this.n41=F*R+G*c+I*aa;this.n42=F*Q+G*Z+I*fa;this.n43=F*N+G*ca+I*la;this.n44=F*O+G*$+I*ma+H;return this},multiplyToArray:function(a,b,d){var e=a.n11,h=a.n12,j=a.n13,k=a.n14,o=a.n21,m=a.n22,t=a.n23,y=a.n24,x=a.n31,B=a.n32,C=a.n33,F=a.n34,G=
-a.n41,I=a.n42,H=a.n43;a=a.n44;var R=b.n11,Q=b.n12,N=b.n13,O=b.n14,c=b.n21,Z=b.n22,ca=b.n23,$=b.n24,aa=b.n31,fa=b.n32,la=b.n33,ma=b.n34,ga=b.n41,qa=b.n42,ta=b.n43;b=b.n44;this.n11=e*R+h*c+j*aa+k*ga;this.n12=e*Q+h*Z+j*fa+k*qa;this.n13=e*N+h*ca+j*la+k*ta;this.n14=e*O+h*$+j*ma+k*b;this.n21=o*R+m*c+t*aa+y*ga;this.n22=o*Q+m*Z+t*fa+y*qa;this.n23=o*N+m*ca+t*la+y*ta;this.n24=o*O+m*$+t*ma+y*b;this.n31=x*R+B*c+C*aa+F*ga;this.n32=x*Q+B*Z+C*fa+F*qa;this.n33=x*N+B*ca+C*la+F*ta;this.n34=x*O+B*$+C*ma+F*b;this.n41=
-G*R+I*c+H*aa+a*ga;this.n42=G*Q+I*Z+H*fa+a*qa;this.n43=G*N+I*ca+H*la+a*ta;this.n44=G*O+I*$+H*ma+a*b;d[0]=this.n11;d[1]=this.n21;d[2]=this.n31;d[3]=this.n41;d[4]=this.n12;d[5]=this.n22;d[6]=this.n32;d[7]=this.n42;d[8]=this.n13;d[9]=this.n23;d[10]=this.n33;d[11]=this.n43;d[12]=this.n14;d[13]=this.n24;d[14]=this.n34;d[15]=this.n44;return this},multiplySelf:function(a){var b=this.n11,d=this.n12,e=this.n13,h=this.n14,j=this.n21,k=this.n22,o=this.n23,m=this.n24,t=this.n31,y=this.n32,x=this.n33,B=this.n34,
-C=this.n41,F=this.n42,G=this.n43,I=this.n44,H=a.n11,R=a.n21,Q=a.n31,N=a.n12,O=a.n22,c=a.n32,Z=a.n13,ca=a.n23,$=a.n33,aa=a.n14,fa=a.n24;a=a.n34;this.n11=b*H+d*R+e*Q;this.n12=b*N+d*O+e*c;this.n13=b*Z+d*ca+e*$;this.n14=b*aa+d*fa+e*a+h;this.n21=j*H+k*R+o*Q;this.n22=j*N+k*O+o*c;this.n23=j*Z+k*ca+o*$;this.n24=j*aa+k*fa+o*a+m;this.n31=t*H+y*R+x*Q;this.n32=t*N+y*O+x*c;this.n33=t*Z+y*ca+x*$;this.n34=t*aa+y*fa+x*a+B;this.n41=C*H+F*R+G*Q;this.n42=C*N+F*O+G*c;this.n43=C*Z+F*ca+G*$;this.n44=C*aa+F*fa+G*a+I;return this},
-multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},determinant:function(){var a=this.n11,b=this.n12,d=this.n13,e=this.n14,h=this.n21,j=this.n22,k=this.n23,o=this.n24,m=this.n31,t=this.n32,y=this.n33,x=this.n34,B=this.n41,C=this.n42,F=this.n43,G=this.n44;return e*k*t*B-d*o*t*B-e*j*y*B+b*o*y*B+d*j*x*B-b*k*x*B-e*k*m*C+d*o*
-m*C+e*h*y*C-a*o*y*C-d*h*x*C+a*k*x*C+e*j*m*F-b*o*m*F-e*h*t*F+a*o*t*F+b*h*x*F-a*j*x*F-d*j*m*G+b*k*m*G+d*h*t*G-a*k*t*G-b*h*y*G+a*j*y*G},transpose:function(){var a;a=this.n21;this.n21=this.n12;this.n12=a;a=this.n31;this.n31=this.n13;this.n13=a;a=this.n32;this.n32=this.n23;this.n23=a;a=this.n41;this.n41=this.n14;this.n14=a;a=this.n42;this.n42=this.n24;this.n24=a;a=this.n43;this.n43=this.n34;this.n43=a;return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=
-this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){this.flattenToArray(this.flat);return this.flat},flattenToArray:function(a){a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;
-a[15]=this.n44;return a},flattenToArrayOffset:function(a,b){a[b]=this.n11;a[b+1]=this.n21;a[b+2]=this.n31;a[b+3]=this.n41;a[b+4]=this.n12;a[b+5]=this.n22;a[b+6]=this.n32;a[b+7]=this.n42;a[b+8]=this.n13;a[b+9]=this.n23;a[b+10]=this.n33;a[b+11]=this.n43;a[b+12]=this.n14;a[b+13]=this.n24;a[b+14]=this.n34;a[b+15]=this.n44;return a},setTranslation:function(a,b,d){this.set(1,0,0,a,0,1,0,b,0,0,1,d,0,0,0,1);return this},setScale:function(a,b,d){this.set(a,0,0,0,0,b,0,0,0,0,d,0,0,0,0,1);return this},setRotX:function(a){var b=
-Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},setRotY:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},setRotZ:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},setRotAxis:function(a,b){var d=Math.cos(b),e=Math.sin(b),h=1-d,j=a.x,k=a.y,o=a.z,m=h*j,t=h*k;this.set(m*j+d,m*k-e*o,m*o+e*k,0,m*k+e*o,t*k+d,t*o-e*j,0,m*o-e*k,t*o+e*j,h*o*o+d,0,0,0,0,1);return this},setPosition:function(a){this.n14=
-a.x;this.n24=a.y;this.n34=a.z;return this},setRotationFromEuler:function(a){var b=a.x,d=a.y,e=a.z;a=Math.cos(b);b=Math.sin(b);var h=Math.cos(d);d=Math.sin(d);var j=Math.cos(e);e=Math.sin(e);var k=a*d,o=b*d;this.n11=h*j;this.n12=-h*e;this.n13=d;this.n21=o*j+a*e;this.n22=-o*e+a*j;this.n23=-b*h;this.n31=-k*j+b*e;this.n32=k*e+b*j;this.n33=a*h},setRotationFromQuaternion:function(a){var b=a.x,d=a.y,e=a.z,h=a.w,j=b+b,k=d+d,o=e+e;a=b*j;var m=b*k;b*=o;var t=d*k;d*=o;e*=o;j*=h;k*=h;h*=o;this.n11=1-(t+e);this.n12=
-m-h;this.n13=b+k;this.n21=m+h;this.n22=1-(a+e);this.n23=d-j;this.n31=b-k;this.n32=d+j;this.n33=1-(a+t)},scale:function(a){var b=a.x,d=a.y;a=a.z;this.n11*=b;this.n12*=d;this.n13*=a;this.n21*=b;this.n22*=d;this.n23*=a;this.n31*=b;this.n32*=d;this.n33*=a;this.n41*=b;this.n42*=d;this.n43*=a;return this}};THREE.Matrix4.translationMatrix=function(a,b,d){var e=new THREE.Matrix4;e.setTranslation(a,b,d);return e};THREE.Matrix4.scaleMatrix=function(a,b,d){var e=new THREE.Matrix4;e.setScale(a,b,d);return e};
-THREE.Matrix4.rotationXMatrix=function(a){var b=new THREE.Matrix4;b.setRotX(a);return b};THREE.Matrix4.rotationYMatrix=function(a){var b=new THREE.Matrix4;b.setRotY(a);return b};THREE.Matrix4.rotationZMatrix=function(a){var b=new THREE.Matrix4;b.setRotZ(a);return b};THREE.Matrix4.rotationAxisAngleMatrix=function(a,b){var d=new THREE.Matrix4;d.setRotAxis(a,b);return d};
-THREE.Matrix4.makeInvert=function(a,b){var d=a.n11,e=a.n12,h=a.n13,j=a.n14,k=a.n21,o=a.n22,m=a.n23,t=a.n24,y=a.n31,x=a.n32,B=a.n33,C=a.n34,F=a.n41,G=a.n42,I=a.n43,H=a.n44;b===undefined&&(b=new THREE.Matrix4);b.n11=m*C*G-t*B*G+t*x*I-o*C*I-m*x*H+o*B*H;b.n12=j*B*G-h*C*G-j*x*I+e*C*I+h*x*H-e*B*H;b.n13=h*t*G-j*m*G+j*o*I-e*t*I-h*o*H+e*m*H;b.n14=j*m*x-h*t*x-j*o*B+e*t*B+h*o*C-e*m*C;b.n21=t*B*F-m*C*F-t*y*I+k*C*I+m*y*H-k*B*H;b.n22=h*C*F-j*B*F+j*y*I-d*C*I-h*y*H+d*B*H;b.n23=j*m*F-h*t*F-j*k*I+d*t*I+h*k*H-d*m*H;
-b.n24=h*t*y-j*m*y+j*k*B-d*t*B-h*k*C+d*m*C;b.n31=o*C*F-t*x*F+t*y*G-k*C*G-o*y*H+k*x*H;b.n32=j*x*F-e*C*F-j*y*G+d*C*G+e*y*H-d*x*H;b.n33=h*t*F-j*o*F+j*k*G-d*t*G-e*k*H+d*o*H;b.n34=j*o*y-e*t*y-j*k*x+d*t*x+e*k*C-d*o*C;b.n41=m*x*F-o*B*F-m*y*G+k*B*G+o*y*I-k*x*I;b.n42=e*B*F-h*x*F+h*y*G-d*B*G-e*y*I+d*x*I;b.n43=h*o*F-e*m*F-h*k*G+d*m*G+e*k*I-d*o*I;b.n44=e*m*y-h*o*y+h*k*x-d*m*x-e*k*B+d*o*B;b.multiplyScalar(1/a.determinant());return b};
-THREE.Matrix4.makeInvert3x3=function(a){var b=a.m33,d=b.m,e=a.n33*a.n22-a.n32*a.n23,h=-a.n33*a.n21+a.n31*a.n23,j=a.n32*a.n21-a.n31*a.n22,k=-a.n33*a.n12+a.n32*a.n13,o=a.n33*a.n11-a.n31*a.n13,m=-a.n32*a.n11+a.n31*a.n12,t=a.n23*a.n12-a.n22*a.n13,y=-a.n23*a.n11+a.n21*a.n13,x=a.n22*a.n11-a.n21*a.n12;a=a.n11*e+a.n21*k+a.n31*t;if(a==0)throw"matrix not invertible";a=1/a;d[0]=a*e;d[1]=a*h;d[2]=a*j;d[3]=a*k;d[4]=a*o;d[5]=a*m;d[6]=a*t;d[7]=a*y;d[8]=a*x;return b};
-THREE.Matrix4.makeFrustum=function(a,b,d,e,h,j){var k;k=new THREE.Matrix4;k.n11=2*h/(b-a);k.n12=0;k.n13=(b+a)/(b-a);k.n14=0;k.n21=0;k.n22=2*h/(e-d);k.n23=(e+d)/(e-d);k.n24=0;k.n31=0;k.n32=0;k.n33=-(j+h)/(j-h);k.n34=-2*j*h/(j-h);k.n41=0;k.n42=0;k.n43=-1;k.n44=0;return k};THREE.Matrix4.makePerspective=function(a,b,d,e){var h;a=d*Math.tan(a*Math.PI/360);h=-a;return THREE.Matrix4.makeFrustum(h*b,a*b,h,a,d,e)};
-THREE.Matrix4.makeOrtho=function(a,b,d,e,h,j){var k,o,m,t;k=new THREE.Matrix4;o=b-a;m=d-e;t=j-h;k.n11=2/o;k.n12=0;k.n13=0;k.n14=-((b+a)/o);k.n21=0;k.n22=2/m;k.n23=0;k.n24=-((d+e)/m);k.n31=0;k.n32=0;k.n33=-2/t;k.n34=-((j+h)/t);k.n41=0;k.n42=0;k.n43=0;k.n44=1;return k};THREE.Matrix4.__tmpVec1=new THREE.Vector3;THREE.Matrix4.__tmpVec2=new THREE.Vector3;THREE.Matrix4.__tmpVec3=new THREE.Vector3;
+THREE.Vector2=function(a,c){this.set(a||0,c||0)};
+THREE.Vector2.prototype={set:function(a,c){this.x=a;this.y=c;return this},copy:function(a){this.set(a.x,a.y);return this},addSelf:function(a){this.set(this.x+a.x,this.y+a.y);return this},add:function(a,c){this.set(a.x+c.x,a.y+c.y);return this},subSelf:function(a){this.set(this.x-a.x,this.y-a.y);return this},sub:function(a,c){this.set(a.x-c.x,a.y-c.y);return this},multiplyScalar:function(a){this.set(this.x*a,this.y*a);return this},negate:function(){this.set(-this.x,-this.y);return this},unit:function(){this.multiplyScalar(1/
+this.length());return this},length:function(){return Math.sqrt(this.lengthSq())},lengthSq:function(){return this.x*this.x+this.y*this.y},clone:function(){return new THREE.Vector2(this.x,this.y)}};THREE.Vector3=function(a,c,d){this.set(a||0,c||0,d||0)};
+THREE.Vector3.prototype={set:function(a,c,d){this.x=a;this.y=c;this.z=d;return this},copy:function(a){this.set(a.x,a.y,a.z);return this},add:function(a,c){this.set(a.x+c.x,a.y+c.y,a.z+c.z);return this},addSelf:function(a){this.set(this.x+a.x,this.y+a.y,this.z+a.z);return this},addScalar:function(a){this.set(this.x+a,this.y+a,this.z+a);return this},sub:function(a,c){this.set(a.x-c.x,a.y-c.y,a.z-c.z);return this},subSelf:function(a){this.set(this.x-a.x,this.y-a.y,this.z-a.z);return this},cross:function(a,
+c){this.set(a.y*c.z-a.z*c.y,a.z*c.x-a.x*c.z,a.x*c.y-a.y*c.x);return this},crossSelf:function(a){var c=this.x,d=this.y,e=this.z;this.set(d*a.z-e*a.y,e*a.x-c*a.z,c*a.y-d*a.x);return this},multiply:function(a,c){this.set(a.x*c.x,a.y*c.y,a.z*c.z);return this},multiplySelf:function(a){this.set(this.x*a.x,this.y*a.y,this.z*a.z);return this},multiplyScalar:function(a){this.set(this.x*a,this.y*a,this.z*a);return this},divideSelf:function(a){this.set(this.x/a.x,this.y/a.y,this.z/a.z);return this},divideScalar:function(a){this.set(this.x/
+a,this.y/a,this.z/a);return this},negate:function(){this.set(-this.x,-this.y,-this.z);return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var c=this.x-a.x,d=this.y-a.y;a=this.z-a.z;return c*c+d*d+a*a},length:function(){return Math.sqrt(this.lengthSq())},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},lengthManhattan:function(){return this.x+this.y+this.z},normalize:function(){var a=
+this.length();a>0?this.multiplyScalar(1/a):this.set(0,0,0);return this},setLength:function(a){return this.normalize().multiplyScalar(a)},setRotationFromMatrix:function(){},isZero:function(){return Math.abs(this.x)<1.0E-4&&Math.abs(this.y)<1.0E-4&&Math.abs(this.z)<1.0E-4},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)}};THREE.Vector4=function(a,c,d,e){this.set(a||0,c||0,d||0,e||1)};
+THREE.Vector4.prototype={set:function(a,c,d,e){this.x=a;this.y=c;this.z=d;this.w=e;return this},copy:function(a){this.set(a.x,a.y,a.z,a.w||1);return this},add:function(a,c){this.set(a.x+c.x,a.y+c.y,a.z+c.z,a.w+c.w);return this},addSelf:function(a){this.set(this.x+a.x,this.y+a.y,this.z+a.z,this.w+a.w);return this},sub:function(a,c){this.set(a.x-c.x,a.y-c.y,a.z-c.z,a.w-c.w);return this},subSelf:function(a){this.set(this.x-a.x,this.y-a.y,this.z-a.z,this.w-a.w);return this},multiplyScalar:function(a){this.set(this.x*
+a,this.y*a,this.z*a,this.w*a);return this},divideScalar:function(a){this.set(this.x/a,this.y/a,this.z/a,this.w/a);return this},lerpSelf:function(a,c){this.set(this.x+(a.x-this.x)*c,this.y+(a.y-this.y)*c,this.z+(a.z-this.z)*c,this.w+(a.w-this.w)*c)},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)}};THREE.Ray=function(a,c){this.origin=a||new THREE.Vector3;this.direction=c||new THREE.Vector3};
+THREE.Ray.prototype={intersectScene:function(a){var c,d,e=a.objects,h=[];a=0;for(c=e.length;a<c;a++){d=e[a];d instanceof THREE.Mesh&&(h=h.concat(this.intersectObject(d)))}h.sort(function(k,l){return k.distance-l.distance});return h},intersectObject:function(a){function c(L,M,Z,X){X=X.clone().subSelf(M);Z=Z.clone().subSelf(M);var O=L.clone().subSelf(M);L=X.dot(X);M=X.dot(Z);X=X.dot(O);var W=Z.dot(Z);Z=Z.dot(O);O=1/(L*W-M*M);W=(W*X-M*Z)*O;L=(L*Z-M*X)*O;return W>0&&L>0&&W+L<1}var d,e,h,k,l,q,m,w,A,y,
+D,E=a.geometry,F=E.vertices,H=[];d=0;for(e=E.faces.length;d<e;d++){h=E.faces[d];y=this.origin.clone();D=this.direction.clone();m=a.matrixWorld;k=m.multiplyVector3(F[h.a].position.clone());l=m.multiplyVector3(F[h.b].position.clone());q=m.multiplyVector3(F[h.c].position.clone());m=h instanceof THREE.Face4?m.multiplyVector3(F[h.d].position.clone()):null;w=a.matrixRotationWorld.multiplyVector3(h.normal.clone());A=D.dot(w);if(A<0){w=w.dot((new THREE.Vector3).sub(k,y))/A;y=y.addSelf(D.multiplyScalar(w));
+if(h instanceof THREE.Face3){if(c(y,k,l,q)){h={distance:this.origin.distanceTo(y),point:y,face:h,object:a};H.push(h)}}else if(h instanceof THREE.Face4&&(c(y,k,l,m)||c(y,l,q,m))){h={distance:this.origin.distanceTo(y),point:y,face:h,object:a};H.push(h)}}}return H}};
+THREE.Rectangle=function(){function a(){k=e-c;l=h-d}var c,d,e,h,k,l,q=!0;this.getX=function(){return c};this.getY=function(){return d};this.getWidth=function(){return k};this.getHeight=function(){return l};this.getLeft=function(){return c};this.getTop=function(){return d};this.getRight=function(){return e};this.getBottom=function(){return h};this.set=function(m,w,A,y){q=!1;c=m;d=w;e=A;h=y;a()};this.addPoint=function(m,w){if(q){q=!1;c=m;d=w;e=m;h=w}else{c=c<m?c:m;d=d<w?d:w;e=e>m?e:m;h=h>w?h:w}a()};
+this.add3Points=function(m,w,A,y,D,E){if(q){q=!1;c=m<A?m<D?m:D:A<D?A:D;d=w<y?w<E?w:E:y<E?y:E;e=m>A?m>D?m:D:A>D?A:D;h=w>y?w>E?w:E:y>E?y:E}else{c=m<A?m<D?m<c?m:c:D<c?D:c:A<D?A<c?A:c:D<c?D:c;d=w<y?w<E?w<d?w:d:E<d?E:d:y<E?y<d?y:d:E<d?E:d;e=m>A?m>D?m>e?m:e:D>e?D:e:A>D?A>e?A:e:D>e?D:e;h=w>y?w>E?w>h?w:h:E>h?E:h:y>E?y>h?y:h:E>h?E:h}a()};this.addRectangle=function(m){if(q){q=!1;c=m.getLeft();d=m.getTop();e=m.getRight();h=m.getBottom()}else{c=c<m.getLeft()?c:m.getLeft();d=d<m.getTop()?d:m.getTop();e=e>m.getRight()?
+e:m.getRight();h=h>m.getBottom()?h:m.getBottom()}a()};this.inflate=function(m){c-=m;d-=m;e+=m;h+=m;a()};this.minSelf=function(m){c=c>m.getLeft()?c:m.getLeft();d=d>m.getTop()?d:m.getTop();e=e<m.getRight()?e:m.getRight();h=h<m.getBottom()?h:m.getBottom();a()};this.instersects=function(m){return Math.min(e,m.getRight())-Math.max(c,m.getLeft())>=0&&Math.min(h,m.getBottom())-Math.max(d,m.getTop())>=0};this.empty=function(){q=!0;h=e=d=c=0;a()};this.isEmpty=function(){return q}};
+THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var a,c=this.m;a=c[1];c[1]=c[3];c[3]=a;a=c[2];c[2]=c[6];c[6]=a;a=c[5];c[5]=c[7];c[7]=a;return this},transposeIntoArray:function(a){var c=this.m;a[0]=c[0];a[1]=c[3];a[2]=c[6];a[3]=c[1];a[4]=c[4];a[5]=c[7];a[6]=c[2];a[7]=c[5];a[8]=c[8];return this}};
+THREE.Matrix4=function(a,c,d,e,h,k,l,q,m,w,A,y,D,E,F,H){this.set(a||1,c||0,d||0,e||0,h||0,k||1,l||0,q||0,m||0,w||0,A||1,y||0,D||0,E||0,F||0,H||1);this.flat=Array(16);this.m33=new THREE.Matrix3};
+THREE.Matrix4.prototype={set:function(a,c,d,e,h,k,l,q,m,w,A,y,D,E,F,H){this.n11=a;this.n12=c;this.n13=d;this.n14=e;this.n21=h;this.n22=k;this.n23=l;this.n24=q;this.n31=m;this.n32=w;this.n33=A;this.n34=y;this.n41=D;this.n42=E;this.n43=F;this.n44=H;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,c,d){var e=THREE.Matrix4.__tmpVec1,
+h=THREE.Matrix4.__tmpVec2,k=THREE.Matrix4.__tmpVec3;k.sub(a,c).normalize();e.cross(d,k).normalize();h.cross(k,e).normalize();this.n11=e.x;this.n12=h.x;this.n13=k.x;this.n14=a.x;this.n21=e.y;this.n22=h.y;this.n23=k.y;this.n24=a.y;this.n31=e.z;this.n32=h.z;this.n33=k.z;this.n34=a.z;return this},multiplyVector3:function(a){var c=a.x,d=a.y,e=a.z,h=1/(this.n41*c+this.n42*d+this.n43*e+this.n44);a.x=(this.n11*c+this.n12*d+this.n13*e+this.n14)*h;a.y=(this.n21*c+this.n22*d+this.n23*e+this.n24)*h;a.z=(this.n31*
+c+this.n32*d+this.n33*e+this.n34)*h;return a},multiplyVector3OnlyZ:function(a){var c=a.x,d=a.y;a=a.z;return(this.n31*c+this.n32*d+this.n33*a+this.n34)*(1/(this.n41*c+this.n42*d+this.n43*a+this.n44))},multiplyVector4:function(a){var c=a.x,d=a.y,e=a.z,h=a.w;a.x=this.n11*c+this.n12*d+this.n13*e+this.n14*h;a.y=this.n21*c+this.n22*d+this.n23*e+this.n24*h;a.z=this.n31*c+this.n32*d+this.n33*e+this.n34*h;a.w=this.n41*c+this.n42*d+this.n43*e+this.n44*h;return a},crossVector:function(a){var c=new THREE.Vector4;
+c.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;c.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;c.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;c.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return c},multiply:function(a,c){var d=a.n11,e=a.n12,h=a.n13,k=a.n14,l=a.n21,q=a.n22,m=a.n23,w=a.n24,A=a.n31,y=a.n32,D=a.n33,E=a.n34,F=a.n41,H=a.n42,L=a.n43,M=a.n44,Z=c.n11,X=c.n12,O=c.n13,W=c.n14,b=c.n21,ka=c.n22,oa=c.n23,la=c.n24,ma=c.n31,ra=c.n32,pa=c.n33,qa=c.n34;this.n11=
+d*Z+e*b+h*ma;this.n12=d*X+e*ka+h*ra;this.n13=d*O+e*oa+h*pa;this.n14=d*W+e*la+h*qa+k;this.n21=l*Z+q*b+m*ma;this.n22=l*X+q*ka+m*ra;this.n23=l*O+q*oa+m*pa;this.n24=l*W+q*la+m*qa+w;this.n31=A*Z+y*b+D*ma;this.n32=A*X+y*ka+D*ra;this.n33=A*O+y*oa+D*pa;this.n34=A*W+y*la+D*qa+E;this.n41=F*Z+H*b+L*ma;this.n42=F*X+H*ka+L*ra;this.n43=F*O+H*oa+L*pa;this.n44=F*W+H*la+L*qa+M;return this},multiplyToArray:function(a,c,d){this.multiply(a,c);d[0]=this.n11;d[1]=this.n21;d[2]=this.n31;d[3]=this.n41;d[4]=this.n12;d[5]=
+this.n22;d[6]=this.n32;d[7]=this.n42;d[8]=this.n13;d[9]=this.n23;d[10]=this.n33;d[11]=this.n43;d[12]=this.n14;d[13]=this.n24;d[14]=this.n34;d[15]=this.n44;return this},multiplySelf:function(a){this.multiply(this,a);return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},determinant:function(){var a=this.n11,c=this.n12,
+d=this.n13,e=this.n14,h=this.n21,k=this.n22,l=this.n23,q=this.n24,m=this.n31,w=this.n32,A=this.n33,y=this.n34,D=this.n41,E=this.n42,F=this.n43,H=this.n44;return e*l*w*D-d*q*w*D-e*k*A*D+c*q*A*D+d*k*y*D-c*l*y*D-e*l*m*E+d*q*m*E+e*h*A*E-a*q*A*E-d*h*y*E+a*l*y*E+e*k*m*F-c*q*m*F-e*h*w*F+a*q*w*F+c*h*y*F-a*k*y*F-d*k*m*H+c*l*m*H+d*h*w*H-a*l*w*H-c*h*A*H+a*k*A*H},transpose:function(){var a;a=this.n21;this.n21=this.n12;this.n12=a;a=this.n31;this.n31=this.n13;this.n13=a;a=this.n32;this.n32=this.n23;this.n23=a;
+a=this.n41;this.n41=this.n14;this.n14=a;a=this.n42;this.n42=this.n24;this.n24=a;a=this.n43;this.n43=this.n34;this.n43=a;return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){this.flat[0]=this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;
+this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(a){a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;
+a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArrayOffset:function(a,c){a[c]=this.n11;a[c+1]=this.n21;a[c+2]=this.n31;a[c+3]=this.n41;a[c+4]=this.n12;a[c+5]=this.n22;a[c+6]=this.n32;a[c+7]=this.n42;a[c+8]=this.n13;a[c+9]=this.n23;a[c+10]=this.n33;a[c+11]=this.n43;a[c+12]=this.n14;a[c+13]=this.n24;a[c+14]=this.n34;a[c+15]=this.n44;return a},setTranslation:function(a,c,d){this.set(1,0,0,a,0,1,0,c,0,0,1,d,0,0,0,1);return this},setScale:function(a,c,d){this.set(a,0,0,
+0,0,c,0,0,0,0,d,0,0,0,0,1);return this},setRotationX:function(a){var c=Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,c,-a,0,0,a,c,0,0,0,0,1);return this},setRotationY:function(a){var c=Math.cos(a);a=Math.sin(a);this.set(c,0,a,0,0,1,0,0,-a,0,c,0,0,0,0,1);return this},setRotationZ:function(a){var c=Math.cos(a);a=Math.sin(a);this.set(c,-a,0,0,a,c,0,0,0,0,1,0,0,0,0,1);return this},setRotationAxis:function(a,c){var d=Math.cos(c),e=Math.sin(c),h=1-d,k=a.x,l=a.y,q=a.z,m=h*k,w=h*l;this.set(m*k+d,m*l-e*q,m*
+q+e*l,0,m*l+e*q,w*l+d,w*q-e*k,0,m*q-e*l,w*q+e*k,h*q*q+d,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},setRotationFromEuler:function(a){var c=a.x,d=a.y,e=a.z;a=Math.cos(c);c=Math.sin(c);var h=Math.cos(d);d=Math.sin(d);var k=Math.cos(e);e=Math.sin(e);var l=a*d,q=c*d;this.n11=h*k;this.n12=-h*e;this.n13=d;this.n21=q*k+a*e;this.n22=-q*e+a*k;this.n23=-c*h;this.n31=-l*k+c*e;this.n32=l*e+c*k;this.n33=a*h},setRotationFromQuaternion:function(a){var c=a.x,
+d=a.y,e=a.z,h=a.w,k=c+c,l=d+d,q=e+e;a=c*k;var m=c*l;c*=q;var w=d*l;d*=q;e*=q;k*=h;l*=h;h*=q;this.n11=1-(w+e);this.n12=m-h;this.n13=c+l;this.n21=m+h;this.n22=1-(a+e);this.n23=d-k;this.n31=c-l;this.n32=d+k;this.n33=1-(a+w)},scale:function(a){var c=a.x,d=a.y;a=a.z;this.n11*=c;this.n12*=d;this.n13*=a;this.n21*=c;this.n22*=d;this.n23*=a;this.n31*=c;this.n32*=d;this.n33*=a;this.n41*=c;this.n42*=d;this.n43*=a;return this},extractPosition:function(a){this.n14=a.n14;this.n24=a.n24;this.n34=a.n34},extractRotation:function(a,
+c){var d=1/c.x,e=1/c.y,h=1/c.z;this.n11=a.n11*d;this.n21=a.n21*d;this.n31=a.n31*d;this.n12=a.n12*e;this.n22=a.n22*e;this.n32=a.n32*e;this.n13=a.n13*h;this.n23=a.n23*h;this.n33=a.n33*h}};
+THREE.Matrix4.makeInvert=function(a,c){var d=a.n11,e=a.n12,h=a.n13,k=a.n14,l=a.n21,q=a.n22,m=a.n23,w=a.n24,A=a.n31,y=a.n32,D=a.n33,E=a.n34,F=a.n41,H=a.n42,L=a.n43,M=a.n44;c===undefined&&(c=new THREE.Matrix4);c.n11=m*E*H-w*D*H+w*y*L-q*E*L-m*y*M+q*D*M;c.n12=k*D*H-h*E*H-k*y*L+e*E*L+h*y*M-e*D*M;c.n13=h*w*H-k*m*H+k*q*L-e*w*L-h*q*M+e*m*M;c.n14=k*m*y-h*w*y-k*q*D+e*w*D+h*q*E-e*m*E;c.n21=w*D*F-m*E*F-w*A*L+l*E*L+m*A*M-l*D*M;c.n22=h*E*F-k*D*F+k*A*L-d*E*L-h*A*M+d*D*M;c.n23=k*m*F-h*w*F-k*l*L+d*w*L+h*l*M-d*m*M;
+c.n24=h*w*A-k*m*A+k*l*D-d*w*D-h*l*E+d*m*E;c.n31=q*E*F-w*y*F+w*A*H-l*E*H-q*A*M+l*y*M;c.n32=k*y*F-e*E*F-k*A*H+d*E*H+e*A*M-d*y*M;c.n33=h*w*F-k*q*F+k*l*H-d*w*H-e*l*M+d*q*M;c.n34=k*q*A-e*w*A-k*l*y+d*w*y+e*l*E-d*q*E;c.n41=m*y*F-q*D*F-m*A*H+l*D*H+q*A*L-l*y*L;c.n42=e*D*F-h*y*F+h*A*H-d*D*H-e*A*L+d*y*L;c.n43=h*q*F-e*m*F-h*l*H+d*m*H+e*l*L-d*q*L;c.n44=e*m*A-h*q*A+h*l*y-d*m*y-e*l*D+d*q*D;c.multiplyScalar(1/a.determinant());return c};
+THREE.Matrix4.makeInvert3x3=function(a){var c=a.m33,d=c.m,e=a.n33*a.n22-a.n32*a.n23,h=-a.n33*a.n21+a.n31*a.n23,k=a.n32*a.n21-a.n31*a.n22,l=-a.n33*a.n12+a.n32*a.n13,q=a.n33*a.n11-a.n31*a.n13,m=-a.n32*a.n11+a.n31*a.n12,w=a.n23*a.n12-a.n22*a.n13,A=-a.n23*a.n11+a.n21*a.n13,y=a.n22*a.n11-a.n21*a.n12;a=a.n11*e+a.n21*l+a.n31*w;if(a==0)throw"matrix not invertible";a=1/a;d[0]=a*e;d[1]=a*h;d[2]=a*k;d[3]=a*l;d[4]=a*q;d[5]=a*m;d[6]=a*w;d[7]=a*A;d[8]=a*y;return c};
+THREE.Matrix4.makeFrustum=function(a,c,d,e,h,k){var l;l=new THREE.Matrix4;l.n11=2*h/(c-a);l.n12=0;l.n13=(c+a)/(c-a);l.n14=0;l.n21=0;l.n22=2*h/(e-d);l.n23=(e+d)/(e-d);l.n24=0;l.n31=0;l.n32=0;l.n33=-(k+h)/(k-h);l.n34=-2*k*h/(k-h);l.n41=0;l.n42=0;l.n43=-1;l.n44=0;return l};THREE.Matrix4.makePerspective=function(a,c,d,e){var h;a=d*Math.tan(a*Math.PI/360);h=-a;return THREE.Matrix4.makeFrustum(h*c,a*c,h,a,d,e)};
+THREE.Matrix4.makeOrtho=function(a,c,d,e,h,k){var l,q,m,w;l=new THREE.Matrix4;q=c-a;m=d-e;w=k-h;l.n11=2/q;l.n12=0;l.n13=0;l.n14=-((c+a)/q);l.n21=0;l.n22=2/m;l.n23=0;l.n24=-((d+e)/m);l.n31=0;l.n32=0;l.n33=-2/w;l.n34=-((k+h)/w);l.n41=0;l.n42=0;l.n43=0;l.n44=1;return l};THREE.Matrix4.__tmpVec1=new THREE.Vector3;THREE.Matrix4.__tmpVec2=new THREE.Vector3;THREE.Matrix4.__tmpVec3=new THREE.Vector3;
 THREE.Object3D=function(){this.id=THREE.Object3DCounter.value++;this.parent=undefined;this.children=[];this.position=new THREE.Vector3;this.positionScreen=new THREE.Vector4;this.rotation=new THREE.Vector3;this.scale=new THREE.Vector3(1,1,1);this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;this.matrixRotationWorld=new THREE.Matrix4;this.matrixNeedsUpdate=!0;this.matrixAutoUpdate=!0;this.quaternion=new THREE.Quaternion;this.useQuaternion=!1;this.boundRadius=0;this.boundRadiusScale=1;
 this.visible=!0};
-THREE.Object3D.prototype={addChild:function(a){if(this.children.indexOf(a)===-1){a.parent!==undefined&&a.parent.removeChild(a);a.parent=this;this.children.push(a);for(var b=this;b instanceof THREE.Scene===!1&&b!==undefined;)b=b.parent;b!==undefined&&b.addChildRecurse(a)}},removeChild:function(a){var b=this.children.indexOf(a);if(b!==-1){a.parent=undefined;this.children.splice(b,1)}},updateMatrix:function(){this.matrix.setPosition(this.position);this.useQuaternion?this.matrix.setRotationFromQuaternion(this.quaternion):this.matrix.setRotationFromEuler(this.rotation);
-if(this.scale.x!==1||this.scale.y!==1||this.scale.z!==1){this.matrix.scale(this.scale);this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z))}return!0},update:function(a,b,d){if(this.visible){this.matrixAutoUpdate&&(b|=this.updateMatrix());if(b||this.matrixNeedsUpdate){a?this.matrixWorld.multiply(a,this.matrix):this.matrixWorld.copy(this.matrix);b=1/this.scale.x;a=1/this.scale.y;var e=1/this.scale.z;this.matrixRotationWorld.n11=this.matrixWorld.n11*b;this.matrixRotationWorld.n21=
-this.matrixWorld.n21*b;this.matrixRotationWorld.n31=this.matrixWorld.n31*b;this.matrixRotationWorld.n12=this.matrixWorld.n12*a;this.matrixRotationWorld.n22=this.matrixWorld.n22*a;this.matrixRotationWorld.n32=this.matrixWorld.n32*a;this.matrixRotationWorld.n13=this.matrixWorld.n13*e;this.matrixRotationWorld.n23=this.matrixWorld.n23*e;this.matrixRotationWorld.n33=this.matrixWorld.n33*e;this.matrixNeedsUpdate=!1;b=!0}a=0;for(e=this.children.length;a<e;a++)this.children[a].update(this.matrixWorld,b,d)}}};
-THREE.Object3DCounter={value:0};THREE.Quaternion=function(a,b,d,e){this.set(a||0,b||0,d||0,e!==undefined?e:1)};
-THREE.Quaternion.prototype={set:function(a,b,d,e){this.x=a;this.y=b;this.z=d;this.w=e;return this},setFromEuler:function(a){var b=0.5*Math.PI/360,d=a.x*b,e=a.y*b,h=a.z*b;a=Math.cos(e);e=Math.sin(e);b=Math.cos(-h);h=Math.sin(-h);var j=Math.cos(d);d=Math.sin(d);var k=a*b,o=e*h;this.w=k*j-o*d;this.x=k*d+o*j;this.y=e*b*j+a*h*d;this.z=a*h*j-e*b*d;return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=
--1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a==0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x*=a;this.y*=a;this.z*=a;this.w*=a}return this},multiplySelf:function(a){var b=this.x,d=this.y,e=this.z,h=this.w,j=a.x,k=a.y,o=a.z;a=a.w;this.x=b*a+h*j+d*o-e*k;this.y=d*a+h*k+e*j-b*o;this.z=e*a+h*o+b*k-d*j;this.w=h*a-b*j-d*k-e*o;return this},
-multiplyVector3:function(a,b){b||(b=a);var d=a.x,e=a.y,h=a.z,j=this.x,k=this.y,o=this.z,m=this.w,t=m*d+k*h-o*e,y=m*e+o*d-j*h,x=m*h+j*e-k*d;d=-j*d-k*e-o*h;b.x=t*m+d*-j+y*-o-x*-k;b.y=y*m+d*-k+x*-j-t*-o;b.z=x*m+d*-o+t*-k-y*-j;return b}};
-THREE.Quaternion.slerp=function(a,b,d,e){var h=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(h)>=1){d.w=a.w;d.x=a.x;d.y=a.y;d.z=a.z;return d}var j=Math.acos(h),k=Math.sqrt(1-h*h);if(Math.abs(k)<0.001){d.w=0.5*(a.w+b.w);d.x=0.5*(a.x+b.x);d.y=0.5*(a.y+b.y);d.z=0.5*(a.z+b.z);return d}h=Math.sin((1-e)*j)/k;e=Math.sin(e*j)/k;d.w=a.w*h+b.w*e;d.x=a.x*h+b.x*e;d.y=a.y*h+b.y*e;d.z=a.z*h+b.z*e;return d};
-THREE.Vertex=function(a,b){this.position=a||new THREE.Vector3;this.positionWorld=new THREE.Vector3;this.positionScreen=new THREE.Vector4;this.normal=b||new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.normalScreen=new THREE.Vector3;this.tangent=new THREE.Vector4;this.__visible=!0};
-THREE.Face3=function(a,b,d,e,h){this.a=a;this.b=b;this.c=d;this.centroid=new THREE.Vector3;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.materials=h instanceof Array?h:[h]};THREE.Face4=function(a,b,d,e,h,j){this.a=a;this.b=b;this.c=d;this.d=e;this.centroid=new THREE.Vector3;this.normal=h instanceof THREE.Vector3?h:new THREE.Vector3;this.vertexNormals=h instanceof Array?h:[];this.materials=j instanceof Array?j:[j]};
-THREE.UV=function(a,b){this.set(a||0,b||0)};THREE.UV.prototype={set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.set(a.u,a.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.faces=[];this.uvs=[];this.uvs2=[];this.colors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1};
-THREE.Geometry.prototype={computeCentroids:function(){var a,b,d;a=0;for(b=this.faces.length;a<b;a++){d=this.faces[a];d.centroid.set(0,0,0);if(d instanceof THREE.Face3){d.centroid.addSelf(this.vertices[d.a].position);d.centroid.addSelf(this.vertices[d.b].position);d.centroid.addSelf(this.vertices[d.c].position);d.centroid.divideScalar(3)}else if(d instanceof THREE.Face4){d.centroid.addSelf(this.vertices[d.a].position);d.centroid.addSelf(this.vertices[d.b].position);d.centroid.addSelf(this.vertices[d.c].position);
-d.centroid.addSelf(this.vertices[d.d].position);d.centroid.divideScalar(4)}}},computeFaceNormals:function(a){var b,d,e,h,j,k,o=new THREE.Vector3,m=new THREE.Vector3;e=0;for(h=this.vertices.length;e<h;e++){j=this.vertices[e];j.normal.set(0,0,0)}e=0;for(h=this.faces.length;e<h;e++){j=this.faces[e];if(a&&j.vertexNormals.length){o.set(0,0,0);b=0;for(d=j.normal.length;b<d;b++)o.addSelf(j.vertexNormals[b]);o.divideScalar(3)}else{b=this.vertices[j.a];d=this.vertices[j.b];k=this.vertices[j.c];o.sub(k.position,
-d.position);m.sub(b.position,d.position);o.crossSelf(m)}o.isZero()||o.normalize();j.normal.copy(o)}},computeVertexNormals:function(){var a,b,d,e;if(this.__tmpVertices==undefined){e=this.__tmpVertices=Array(this.vertices.length);a=0;for(b=this.vertices.length;a<b;a++)e[a]=new THREE.Vector3;a=0;for(b=this.faces.length;a<b;a++){d=this.faces[a];if(d instanceof THREE.Face3)d.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];else if(d instanceof THREE.Face4)d.vertexNormals=[new THREE.Vector3,
-new THREE.Vector3,new THREE.Vector3,new THREE.Vector3]}}else{e=this.__tmpVertices;a=0;for(b=this.vertices.length;a<b;a++)e[a].set(0,0,0)}a=0;for(b=this.faces.length;a<b;a++){d=this.faces[a];if(d instanceof THREE.Face3){e[d.a].addSelf(d.normal);e[d.b].addSelf(d.normal);e[d.c].addSelf(d.normal)}else if(d instanceof THREE.Face4){e[d.a].addSelf(d.normal);e[d.b].addSelf(d.normal);e[d.c].addSelf(d.normal);e[d.d].addSelf(d.normal)}}a=0;for(b=this.vertices.length;a<b;a++)e[a].normalize();a=0;for(b=this.faces.length;a<
-b;a++){d=this.faces[a];if(d instanceof THREE.Face3){d.vertexNormals[0].copy(e[d.a]);d.vertexNormals[1].copy(e[d.b]);d.vertexNormals[2].copy(e[d.c])}else if(d instanceof THREE.Face4){d.vertexNormals[0].copy(e[d.a]);d.vertexNormals[1].copy(e[d.b]);d.vertexNormals[2].copy(e[d.c]);d.vertexNormals[3].copy(e[d.d])}}},computeTangents:function(){function a(ma,ga,qa,ta,Ca,xa,Fa){j=ma.vertices[ga].position;k=ma.vertices[qa].position;o=ma.vertices[ta].position;m=h[Ca];t=h[xa];y=h[Fa];x=k.x-j.x;B=o.x-j.x;C=k.y-
-j.y;F=o.y-j.y;G=k.z-j.z;I=o.z-j.z;H=t.u-m.u;R=y.u-m.u;Q=t.v-m.v;N=y.v-m.v;O=1/(H*N-R*Q);ca.set((N*x-Q*B)*O,(N*C-Q*F)*O,(N*G-Q*I)*O);$.set((H*B-R*x)*O,(H*F-R*C)*O,(H*I-R*G)*O);c[ga].addSelf(ca);c[qa].addSelf(ca);c[ta].addSelf(ca);Z[ga].addSelf($);Z[qa].addSelf($);Z[ta].addSelf($)}var b,d,e,h,j,k,o,m,t,y,x,B,C,F,G,I,H,R,Q,N,O,c=[],Z=[],ca=new THREE.Vector3,$=new THREE.Vector3,aa=new THREE.Vector3,fa=new THREE.Vector3,la=new THREE.Vector3;b=0;for(d=this.vertices.length;b<d;b++){c[b]=new THREE.Vector3;
-Z[b]=new THREE.Vector3}b=0;for(d=this.faces.length;b<d;b++){e=this.faces[b];h=this.uvs[b];if(e instanceof THREE.Face3){a(this,e.a,e.b,e.c,0,1,2);this.vertices[e.a].normal.copy(e.vertexNormals[0]);this.vertices[e.b].normal.copy(e.vertexNormals[1]);this.vertices[e.c].normal.copy(e.vertexNormals[2])}else if(e instanceof THREE.Face4){a(this,e.a,e.b,e.c,0,1,2);a(this,e.a,e.b,e.d,0,1,3);this.vertices[e.a].normal.copy(e.vertexNormals[0]);this.vertices[e.b].normal.copy(e.vertexNormals[1]);this.vertices[e.c].normal.copy(e.vertexNormals[2]);
-this.vertices[e.d].normal.copy(e.vertexNormals[3])}}b=0;for(d=this.vertices.length;b<d;b++){la.copy(this.vertices[b].normal);e=c[b];aa.copy(e);aa.subSelf(la.multiplyScalar(la.dot(e))).normalize();fa.cross(this.vertices[b].normal,e);e=fa.dot(Z[b]);e=e<0?-1:1;this.vertices[b].tangent.set(aa.x,aa.y,aa.z,e)}this.hasTangents=!0},computeBoundingBox:function(){var a;if(this.vertices.length>0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],
-z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var b=1,d=this.vertices.length;b<d;b++){a=this.vertices[b];if(a.position.x<this.boundingBox.x[0])this.boundingBox.x[0]=a.position.x;else if(a.position.x>this.boundingBox.x[1])this.boundingBox.x[1]=a.position.x;if(a.position.y<this.boundingBox.y[0])this.boundingBox.y[0]=a.position.y;else if(a.position.y>this.boundingBox.y[1])this.boundingBox.y[1]=a.position.y;if(a.position.z<this.boundingBox.z[0])this.boundingBox.z[0]=a.position.z;else if(a.position.z>
-this.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=this.boundingSphere===null?0:this.boundingSphere.radius,b=0,d=this.vertices.length;b<d;b++)a=Math.max(a,this.vertices[b].position.length());this.boundingSphere={radius:a}}};THREE.GeometryIdCounter=0;
-THREE.Camera=function(a,b,d,e,h){THREE.Object3D.call(this);this.fov=a||50;this.aspect=b||1;this.near=d||0.1;this.far=e||2E3;this.target=h||new THREE.Object3D;this.useTarget=!0;this.up=new THREE.Vector3(0,1,0);this.matrixWorldInverse=new THREE.Matrix4;this.projectionMatrix=null;var j=new THREE.Vector3;this.translateX=function(k,o){j.sub(this.target.position,this.position).normalize().multiplyScalar(k);j.crossSelf(this.up);if(o)j.y=0;this.position.addSelf(j);this.target.position.addSelf(j)};this.translateZ=
-function(k,o){j.sub(this.target.position,this.position).normalize().multiplyScalar(k);if(o)j.y=0;this.position.subSelf(j);this.target.position.subSelf(j)};this.updateProjectionMatrix()};THREE.Camera.prototype=new THREE.Object3D;THREE.Camera.prototype.constructor=THREE.Camera;THREE.Camera.prototype.supr=THREE.Object3D.prototype;THREE.Camera.prototype.updateProjectionMatrix=function(){this.projectionMatrix=THREE.Matrix4.makePerspective(this.fov,this.aspect,this.near,this.far)};
-THREE.Camera.prototype.update=function(a,b,d){if(this.useTarget){this.matrix.lookAt(this.position,this.target.position,this.up);a?this.matrixWorld.multiply(a,this.matrix):this.matrixWorld.copy(this.matrix);THREE.Matrix4.makeInvert(this.matrixWorld,this.matrixWorldInverse);b=!0}else{this.matrixAutoUpdate&&(b|=this.updateMatrix());if(b||this.matrixNeedsUpdate){a?this.matrixWorld.multiply(a,this.matrix):this.matrixWorld.copy(this.matrix);this.matrixNeedsUpdate=!1;b=!0;THREE.Matrix4.makeInvert(this.matrixWorld,
-this.matrixWorldInverse)}}for(a=0;a<this.children.length;a++)this.children[a].update(this.matrixWorld,b,d)};THREE.Light=function(a){THREE.Object3D.call(this);this.color=new THREE.Color(a)};THREE.Light.prototype=new THREE.Object3D;THREE.Light.prototype.constructor=THREE.Light;THREE.Light.prototype.supr=THREE.Object3D.prototype;THREE.AmbientLight=function(a){THREE.Light.call(this,a)};THREE.AmbientLight.prototype=new THREE.Light;THREE.AmbientLight.prototype.constructor=THREE.AmbientLight;
-THREE.DirectionalLight=function(a,b){THREE.Light.call(this,a);this.position=new THREE.Vector3(0,1,0);this.intensity=b||1};THREE.DirectionalLight.prototype=new THREE.Light;THREE.DirectionalLight.prototype.constructor=THREE.DirectionalLight;THREE.PointLight=function(a,b){THREE.Light.call(this,a);this.position=new THREE.Vector3;this.intensity=b||1};THREE.PointLight.prototype=new THREE.Light;THREE.PointLight.prototype.constructor=THREE.PointLight;THREE.FlatShading=0;THREE.SmoothShading=1;
+THREE.Object3D.prototype={translateX:function(){},translateY:function(){},translateZ:function(){},lookAt:function(){},addChild:function(a){if(this.children.indexOf(a)===-1){a.parent!==undefined&&a.parent.removeChild(a);a.parent=this;this.children.push(a);for(var c=this;c instanceof THREE.Scene===!1&&c!==undefined;)c=c.parent;c!==undefined&&c.addChildRecurse(a)}},removeChild:function(a){var c=this.children.indexOf(a);if(c!==-1){a.parent=undefined;this.children.splice(c,1)}},updateMatrix:function(){this.matrix.setPosition(this.position);this.useQuaternion?
+this.matrix.setRotationFromQuaternion(this.quaternion):this.matrix.setRotationFromEuler(this.rotation);if(this.scale.x!==1||this.scale.y!==1||this.scale.z!==1){this.matrix.scale(this.scale);this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z))}return!0},update:function(a,c,d){if(this.visible){this.matrixAutoUpdate&&(c|=this.updateMatrix());if(c||this.matrixNeedsUpdate){a?this.matrixWorld.multiply(a,this.matrix):this.matrixWorld.copy(this.matrix);this.matrixRotationWorld.extractRotation(this.matrixWorld,
+this.scale);this.matrixNeedsUpdate=!1;c=!0}a=0;for(var e=this.children.length;a<e;a++)this.children[a].update(this.matrixWorld,c,d)}}};THREE.Object3DCounter={value:0};THREE.Quaternion=function(a,c,d,e){this.set(a||0,c||0,d||0,e!==undefined?e:1)};
+THREE.Quaternion.prototype={set:function(a,c,d,e){this.x=a;this.y=c;this.z=d;this.w=e;return this},setFromEuler:function(a){var c=0.5*Math.PI/360,d=a.x*c,e=a.y*c,h=a.z*c;a=Math.cos(e);e=Math.sin(e);c=Math.cos(-h);h=Math.sin(-h);var k=Math.cos(d);d=Math.sin(d);var l=a*c,q=e*h;this.w=l*k-q*d;this.x=l*d+q*k;this.y=e*c*k+a*h*d;this.z=a*h*k-e*c*d;return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=
+-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a==0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x*=a;this.y*=a;this.z*=a;this.w*=a}return this},multiplySelf:function(a){var c=this.x,d=this.y,e=this.z,h=this.w,k=a.x,l=a.y,q=a.z;a=a.w;this.x=c*a+h*k+d*q-e*l;this.y=d*a+h*l+e*k-c*q;this.z=e*a+h*q+c*l-d*k;this.w=h*a-c*k-d*l-e*q;return this},
+multiplyVector3:function(a,c){c||(c=a);var d=a.x,e=a.y,h=a.z,k=this.x,l=this.y,q=this.z,m=this.w,w=m*d+l*h-q*e,A=m*e+q*d-k*h,y=m*h+k*e-l*d;d=-k*d-l*e-q*h;c.x=w*m+d*-k+A*-q-y*-l;c.y=A*m+d*-l+y*-k-w*-q;c.z=y*m+d*-q+w*-l-A*-k;return c}};
+THREE.Quaternion.slerp=function(a,c,d,e){var h=a.w*c.w+a.x*c.x+a.y*c.y+a.z*c.z;if(Math.abs(h)>=1){d.w=a.w;d.x=a.x;d.y=a.y;d.z=a.z;return d}var k=Math.acos(h),l=Math.sqrt(1-h*h);if(Math.abs(l)<0.001){d.w=0.5*(a.w+c.w);d.x=0.5*(a.x+c.x);d.y=0.5*(a.y+c.y);d.z=0.5*(a.z+c.z);return d}h=Math.sin((1-e)*k)/l;e=Math.sin(e*k)/l;d.w=a.w*h+c.w*e;d.x=a.x*h+c.x*e;d.y=a.y*h+c.y*e;d.z=a.z*h+c.z*e;return d};
+THREE.Vertex=function(a,c){this.position=a||new THREE.Vector3;this.positionWorld=new THREE.Vector3;this.positionScreen=new THREE.Vector4;this.normal=c||new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.normalScreen=new THREE.Vector3;this.tangent=new THREE.Vector4;this.__visible=!0};
+THREE.Face3=function(a,c,d,e,h){this.a=a;this.b=c;this.c=d;this.centroid=new THREE.Vector3;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.materials=h instanceof Array?h:[h]};THREE.Face4=function(a,c,d,e,h,k){this.a=a;this.b=c;this.c=d;this.d=e;this.centroid=new THREE.Vector3;this.normal=h instanceof THREE.Vector3?h:new THREE.Vector3;this.vertexNormals=h instanceof Array?h:[];this.materials=k instanceof Array?k:[k]};
+THREE.UV=function(a,c){this.set(a||0,c||0)};THREE.UV.prototype={set:function(a,c){this.u=a;this.v=c;return this},copy:function(a){this.set(a.u,a.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.faces=[];this.uvs=[];this.uvs2=[];this.colors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1};
+THREE.Geometry.prototype={computeCentroids:function(){var a,c,d;a=0;for(c=this.faces.length;a<c;a++){d=this.faces[a];d.centroid.set(0,0,0);if(d instanceof THREE.Face3){d.centroid.addSelf(this.vertices[d.a].position);d.centroid.addSelf(this.vertices[d.b].position);d.centroid.addSelf(this.vertices[d.c].position);d.centroid.divideScalar(3)}else if(d instanceof THREE.Face4){d.centroid.addSelf(this.vertices[d.a].position);d.centroid.addSelf(this.vertices[d.b].position);d.centroid.addSelf(this.vertices[d.c].position);
+d.centroid.addSelf(this.vertices[d.d].position);d.centroid.divideScalar(4)}}},computeFaceNormals:function(a){var c,d,e,h,k,l,q=new THREE.Vector3,m=new THREE.Vector3;e=0;for(h=this.vertices.length;e<h;e++){k=this.vertices[e];k.normal.set(0,0,0)}e=0;for(h=this.faces.length;e<h;e++){k=this.faces[e];if(a&&k.vertexNormals.length){q.set(0,0,0);c=0;for(d=k.normal.length;c<d;c++)q.addSelf(k.vertexNormals[c]);q.divideScalar(3)}else{c=this.vertices[k.a];d=this.vertices[k.b];l=this.vertices[k.c];q.sub(l.position,
+d.position);m.sub(c.position,d.position);q.crossSelf(m)}q.isZero()||q.normalize();k.normal.copy(q)}},computeVertexNormals:function(){var a,c,d,e;if(this.__tmpVertices==undefined){e=this.__tmpVertices=Array(this.vertices.length);a=0;for(c=this.vertices.length;a<c;a++)e[a]=new THREE.Vector3;a=0;for(c=this.faces.length;a<c;a++){d=this.faces[a];if(d instanceof THREE.Face3)d.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];else if(d instanceof THREE.Face4)d.vertexNormals=[new THREE.Vector3,
+new THREE.Vector3,new THREE.Vector3,new THREE.Vector3]}}else{e=this.__tmpVertices;a=0;for(c=this.vertices.length;a<c;a++)e[a].set(0,0,0)}a=0;for(c=this.faces.length;a<c;a++){d=this.faces[a];if(d instanceof THREE.Face3){e[d.a].addSelf(d.normal);e[d.b].addSelf(d.normal);e[d.c].addSelf(d.normal)}else if(d instanceof THREE.Face4){e[d.a].addSelf(d.normal);e[d.b].addSelf(d.normal);e[d.c].addSelf(d.normal);e[d.d].addSelf(d.normal)}}a=0;for(c=this.vertices.length;a<c;a++)e[a].normalize();a=0;for(c=this.faces.length;a<
+c;a++){d=this.faces[a];if(d instanceof THREE.Face3){d.vertexNormals[0].copy(e[d.a]);d.vertexNormals[1].copy(e[d.b]);d.vertexNormals[2].copy(e[d.c])}else if(d instanceof THREE.Face4){d.vertexNormals[0].copy(e[d.a]);d.vertexNormals[1].copy(e[d.b]);d.vertexNormals[2].copy(e[d.c]);d.vertexNormals[3].copy(e[d.d])}}},computeTangents:function(){function a(qa,ha,ua,Aa,Ca,wa,Fa){k=qa.vertices[ha].position;l=qa.vertices[ua].position;q=qa.vertices[Aa].position;m=h[Ca];w=h[wa];A=h[Fa];y=l.x-k.x;D=q.x-k.x;E=l.y-
+k.y;F=q.y-k.y;H=l.z-k.z;L=q.z-k.z;M=w.u-m.u;Z=A.u-m.u;X=w.v-m.v;O=A.v-m.v;W=1/(M*O-Z*X);oa.set((O*y-X*D)*W,(O*E-X*F)*W,(O*H-X*L)*W);la.set((M*D-Z*y)*W,(M*F-Z*E)*W,(M*L-Z*H)*W);b[ha].addSelf(oa);b[ua].addSelf(oa);b[Aa].addSelf(oa);ka[ha].addSelf(la);ka[ua].addSelf(la);ka[Aa].addSelf(la)}var c,d,e,h,k,l,q,m,w,A,y,D,E,F,H,L,M,Z,X,O,W,b=[],ka=[],oa=new THREE.Vector3,la=new THREE.Vector3,ma=new THREE.Vector3,ra=new THREE.Vector3,pa=new THREE.Vector3;c=0;for(d=this.vertices.length;c<d;c++){b[c]=new THREE.Vector3;
+ka[c]=new THREE.Vector3}c=0;for(d=this.faces.length;c<d;c++){e=this.faces[c];h=this.uvs[c];if(e instanceof THREE.Face3){a(this,e.a,e.b,e.c,0,1,2);this.vertices[e.a].normal.copy(e.vertexNormals[0]);this.vertices[e.b].normal.copy(e.vertexNormals[1]);this.vertices[e.c].normal.copy(e.vertexNormals[2])}else if(e instanceof THREE.Face4){a(this,e.a,e.b,e.c,0,1,2);a(this,e.a,e.b,e.d,0,1,3);this.vertices[e.a].normal.copy(e.vertexNormals[0]);this.vertices[e.b].normal.copy(e.vertexNormals[1]);this.vertices[e.c].normal.copy(e.vertexNormals[2]);
+this.vertices[e.d].normal.copy(e.vertexNormals[3])}}c=0;for(d=this.vertices.length;c<d;c++){pa.copy(this.vertices[c].normal);e=b[c];ma.copy(e);ma.subSelf(pa.multiplyScalar(pa.dot(e))).normalize();ra.cross(this.vertices[c].normal,e);e=ra.dot(ka[c]);e=e<0?-1:1;this.vertices[c].tangent.set(ma.x,ma.y,ma.z,e)}this.hasTangents=!0},computeBoundingBox:function(){var a;if(this.vertices.length>0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],
+z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var c=1,d=this.vertices.length;c<d;c++){a=this.vertices[c];if(a.position.x<this.boundingBox.x[0])this.boundingBox.x[0]=a.position.x;else if(a.position.x>this.boundingBox.x[1])this.boundingBox.x[1]=a.position.x;if(a.position.y<this.boundingBox.y[0])this.boundingBox.y[0]=a.position.y;else if(a.position.y>this.boundingBox.y[1])this.boundingBox.y[1]=a.position.y;if(a.position.z<this.boundingBox.z[0])this.boundingBox.z[0]=a.position.z;else if(a.position.z>
+this.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=this.boundingSphere===null?0:this.boundingSphere.radius,c=0,d=this.vertices.length;c<d;c++)a=Math.max(a,this.vertices[c].position.length());this.boundingSphere={radius:a}}};THREE.GeometryIdCounter=0;
+THREE.Camera=function(a,c,d,e,h){THREE.Object3D.call(this);this.fov=a||50;this.aspect=c||1;this.near=d||0.1;this.far=e||2E3;this.target=h||new THREE.Object3D;this.useTarget=!0;this.up=new THREE.Vector3(0,1,0);this.matrixWorldInverse=new THREE.Matrix4;this.projectionMatrix=null;var k=new THREE.Vector3;this.translateX=function(l,q){k.sub(this.target.position,this.position).normalize().multiplyScalar(l);k.crossSelf(this.up);if(q)k.y=0;this.position.addSelf(k);this.target.position.addSelf(k)};this.translateZ=
+function(l,q){k.sub(this.target.position,this.position).normalize().multiplyScalar(l);if(q)k.y=0;this.position.subSelf(k);this.target.position.subSelf(k)};this.updateProjectionMatrix()};THREE.Camera.prototype=new THREE.Object3D;THREE.Camera.prototype.constructor=THREE.Camera;THREE.Camera.prototype.supr=THREE.Object3D.prototype;THREE.Camera.prototype.updateProjectionMatrix=function(){this.projectionMatrix=THREE.Matrix4.makePerspective(this.fov,this.aspect,this.near,this.far)};
+THREE.Camera.prototype.update=function(a,c,d){if(this.useTarget){this.matrix.lookAt(this.position,this.target.position,this.up);a?this.matrixWorld.multiply(a,this.matrix):this.matrixWorld.copy(this.matrix);THREE.Matrix4.makeInvert(this.matrixWorld,this.matrixWorldInverse);c=!0}else{this.matrixAutoUpdate&&(c|=this.updateMatrix());if(c||this.matrixNeedsUpdate){a?this.matrixWorld.multiply(a,this.matrix):this.matrixWorld.copy(this.matrix);this.matrixNeedsUpdate=!1;c=!0;THREE.Matrix4.makeInvert(this.matrixWorld,
+this.matrixWorldInverse)}}for(a=0;a<this.children.length;a++)this.children[a].update(this.matrixWorld,c,d)};THREE.Light=function(a){THREE.Object3D.call(this);this.color=new THREE.Color(a)};THREE.Light.prototype=new THREE.Object3D;THREE.Light.prototype.constructor=THREE.Light;THREE.Light.prototype.supr=THREE.Object3D.prototype;THREE.AmbientLight=function(a){THREE.Light.call(this,a)};THREE.AmbientLight.prototype=new THREE.Light;THREE.AmbientLight.prototype.constructor=THREE.AmbientLight;
+THREE.DirectionalLight=function(a,c){THREE.Light.call(this,a);this.position=new THREE.Vector3(0,1,0);this.intensity=c||1};THREE.DirectionalLight.prototype=new THREE.Light;THREE.DirectionalLight.prototype.constructor=THREE.DirectionalLight;THREE.PointLight=function(a,c){THREE.Light.call(this,a);this.position=new THREE.Vector3;this.intensity=c||1};THREE.PointLight.prototype=new THREE.Light;THREE.PointLight.prototype.constructor=THREE.PointLight;THREE.FlatShading=0;THREE.SmoothShading=1;
 THREE.NormalBlending=0;THREE.AdditiveBlending=1;THREE.SubtractiveBlending=2;THREE.BillboardBlending=3;THREE.ReverseSubtractiveBlending=4;THREE.MaterialCounter={value:0};THREE.CubeReflectionMapping=function(){};THREE.CubeRefractionMapping=function(){};THREE.LatitudeReflectionMapping=function(){};THREE.LatitudeRefractionMapping=function(){};THREE.SphericalReflectionMapping=function(){};THREE.SphericalRefractionMapping=function(){};THREE.UVMapping=function(){};
 THREE.LineBasicMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.color=new THREE.Color(16777215);this.opacity=1;this.blending=THREE.NormalBlending;this.depthTest=!0;this.linewidth=1;this.linejoin=this.linecap="round";this.vertexColors=!1;if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.blending!==undefined)this.blending=a.blending;if(a.depthTest!==undefined)this.depthTest=a.depthTest;if(a.linewidth!==undefined)this.linewidth=
 a.linewidth;if(a.linecap!==undefined)this.linecap=a.linecap;if(a.linejoin!==undefined)this.linejoin=a.linejoin;if(a.vertexColors!==undefined)this.vertexColors=a.vertexColors}};
@@ -90,92 +87,92 @@ a.vertexShader;if(a.uniforms!==undefined)this.uniforms=a.uniforms;if(a.opacity!=
 undefined)this.wireframeLinejoin=a.wireframeLinejoin;if(a.vertexColors!==undefined)this.vertexColors=a.vertexColors;if(a.skinning!==undefined)this.skinning=a.skinning}};
 THREE.ParticleBasicMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.color=new THREE.Color(16777215);this.opacity=1;this.map=null;this.size=1;this.blending=THREE.NormalBlending;this.depthTest=!0;this.offset=new THREE.Vector2;this.vertexColors=!1;if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.map!==undefined)this.map=a.map;if(a.size!==undefined)this.size=a.size;if(a.blending!==undefined)this.blending=a.blending;if(a.depthTest!==
 undefined)this.depthTest=a.depthTest;if(a.vertexColors!==undefined)this.vertexColors=a.vertexColors}};THREE.ParticleCircleMaterial=function(a){this.id=THREE.MaterialCounter.value++;this.color=new THREE.Color(16777215);this.opacity=1;this.blending=THREE.NormalBlending;if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.blending!==undefined)this.blending=a.blending}};
-THREE.Texture=function(a,b,d,e,h,j){this.image=a;this.mapping=b!==undefined?b:new THREE.UVMapping;this.wrapS=d!==undefined?d:THREE.ClampToEdgeWrapping;this.wrapT=e!==undefined?e:THREE.ClampToEdgeWrapping;this.magFilter=h!==undefined?h:THREE.LinearFilter;this.minFilter=j!==undefined?j:THREE.LinearMipMapLinearFilter;this.needsUpdate=!1};THREE.Texture.prototype={clone:function(){return new THREE.Texture(this.image,this.mapping,this.wrapS,this.wrapT,this.magFilter,this.minFilter)}};
+THREE.Texture=function(a,c,d,e,h,k){this.image=a;this.mapping=c!==undefined?c:new THREE.UVMapping;this.wrapS=d!==undefined?d:THREE.ClampToEdgeWrapping;this.wrapT=e!==undefined?e:THREE.ClampToEdgeWrapping;this.magFilter=h!==undefined?h:THREE.LinearFilter;this.minFilter=k!==undefined?k:THREE.LinearMipMapLinearFilter;this.needsUpdate=!1};THREE.Texture.prototype={clone:function(){return new THREE.Texture(this.image,this.mapping,this.wrapS,this.wrapT,this.magFilter,this.minFilter)}};
 THREE.MultiplyOperation=0;THREE.MixOperation=1;THREE.RepeatWrapping=0;THREE.ClampToEdgeWrapping=1;THREE.MirroredRepeatWrapping=2;THREE.NearestFilter=3;THREE.NearestMipMapNearestFilter=4;THREE.NearestMipMapLinearFilter=5;THREE.LinearFilter=6;THREE.LinearMipMapNearestFilter=7;THREE.LinearMipMapLinearFilter=8;THREE.ByteType=9;THREE.UnsignedByteType=10;THREE.ShortType=11;THREE.UnsignedShortType=12;THREE.IntType=13;THREE.UnsignedIntType=14;THREE.FloatType=15;THREE.AlphaFormat=16;THREE.RGBFormat=17;
 THREE.RGBAFormat=18;THREE.LuminanceFormat=19;THREE.LuminanceAlphaFormat=20;
-THREE.RenderTarget=function(a,b,d){this.width=a;this.height=b;d=d||{};this.wrapS=d.wrapS!==undefined?d.wrapS:THREE.ClampToEdgeWrapping;this.wrapT=d.wrapT!==undefined?d.wrapT:THREE.ClampToEdgeWrapping;this.magFilter=d.magFilter!==undefined?d.magFilter:THREE.LinearFilter;this.minFilter=d.minFilter!==undefined?d.minFilter:THREE.LinearMipMapLinearFilter;this.format=d.format!==undefined?d.format:THREE.RGBFormat;this.type=d.type!==undefined?d.type:THREE.UnsignedByteType};
-var Uniforms={clone:function(a){var b,d,e,h={};for(b in a){h[b]={};for(d in a[b]){e=a[b][d];h[b][d]=e instanceof THREE.Color||e instanceof THREE.Vector3||e instanceof THREE.Texture?e.clone():e}}return h},merge:function(a){var b,d,e,h={};for(b=0;b<a.length;b++){e=this.clone(a[b]);for(d in e)h[d]=e[d]}return h}};THREE.Particle=function(a){THREE.Object3D.call(this);this.materials=a instanceof Array?a:[a];this.matrixAutoUpdate=!1};THREE.Particle.prototype=new THREE.Object3D;
-THREE.Particle.prototype.constructor=THREE.Particle;THREE.ParticleSystem=function(a,b){THREE.Object3D.call(this);this.geometry=a;this.materials=b instanceof Array?b:[b];this.sortParticles=!1};THREE.ParticleSystem.prototype=new THREE.Object3D;THREE.ParticleSystem.prototype.constructor=THREE.ParticleSystem;THREE.Line=function(a,b,d){THREE.Object3D.call(this);this.geometry=a;this.materials=b instanceof Array?b:[b];this.type=d!=undefined?d:THREE.LineStrip};THREE.LineStrip=0;THREE.LinePieces=1;
-THREE.Line.prototype=new THREE.Object3D;THREE.Line.prototype.constructor=THREE.Line;THREE.Mesh=function(a,b){THREE.Object3D.call(this);this.geometry=a;this.materials=b&&b.length?b:[b];this.flipSided=!1;this.doubleSided=!1;this.overdraw=!1;if(this.geometry){this.geometry.boundingSphere||this.geometry.computeBoundingSphere();this.boundRadius=a.boundingSphere.radius}};THREE.Mesh.prototype=new THREE.Object3D;THREE.Mesh.prototype.constructor=THREE.Mesh;THREE.Mesh.prototype.supr=THREE.Object3D.prototype;
+THREE.RenderTarget=function(a,c,d){this.width=a;this.height=c;d=d||{};this.wrapS=d.wrapS!==undefined?d.wrapS:THREE.ClampToEdgeWrapping;this.wrapT=d.wrapT!==undefined?d.wrapT:THREE.ClampToEdgeWrapping;this.magFilter=d.magFilter!==undefined?d.magFilter:THREE.LinearFilter;this.minFilter=d.minFilter!==undefined?d.minFilter:THREE.LinearMipMapLinearFilter;this.format=d.format!==undefined?d.format:THREE.RGBFormat;this.type=d.type!==undefined?d.type:THREE.UnsignedByteType};
+var Uniforms={clone:function(a){var c,d,e,h={};for(c in a){h[c]={};for(d in a[c]){e=a[c][d];h[c][d]=e instanceof THREE.Color||e instanceof THREE.Vector3||e instanceof THREE.Texture?e.clone():e}}return h},merge:function(a){var c,d,e,h={};for(c=0;c<a.length;c++){e=this.clone(a[c]);for(d in e)h[d]=e[d]}return h}};THREE.Particle=function(a){THREE.Object3D.call(this);this.materials=a instanceof Array?a:[a];this.matrixAutoUpdate=!1};THREE.Particle.prototype=new THREE.Object3D;
+THREE.Particle.prototype.constructor=THREE.Particle;THREE.ParticleSystem=function(a,c){THREE.Object3D.call(this);this.geometry=a;this.materials=c instanceof Array?c:[c];this.sortParticles=!1};THREE.ParticleSystem.prototype=new THREE.Object3D;THREE.ParticleSystem.prototype.constructor=THREE.ParticleSystem;THREE.Line=function(a,c,d){THREE.Object3D.call(this);this.geometry=a;this.materials=c instanceof Array?c:[c];this.type=d!=undefined?d:THREE.LineStrip};THREE.LineStrip=0;THREE.LinePieces=1;
+THREE.Line.prototype=new THREE.Object3D;THREE.Line.prototype.constructor=THREE.Line;THREE.Mesh=function(a,c){THREE.Object3D.call(this);this.geometry=a;this.materials=c&&c.length?c:[c];this.flipSided=!1;this.doubleSided=!1;this.overdraw=!1;if(this.geometry){this.geometry.boundingSphere||this.geometry.computeBoundingSphere();this.boundRadius=a.boundingSphere.radius}};THREE.Mesh.prototype=new THREE.Object3D;THREE.Mesh.prototype.constructor=THREE.Mesh;THREE.Mesh.prototype.supr=THREE.Object3D.prototype;
 THREE.Bone=function(a){THREE.Object3D.call(this);this.skin=a;this.skinMatrix=new THREE.Matrix4;this.hasNoneBoneChildren=!1};THREE.Bone.prototype=new THREE.Object3D;THREE.Bone.prototype.constructor=THREE.Bone;THREE.Bone.prototype.supr=THREE.Object3D.prototype;
-THREE.Bone.prototype.update=function(a,b,d){this.matrixAutoUpdate&&(b|=this.updateMatrix());if(b||this.matrixNeedsUpdate){a?this.skinMatrix.multiply(a,this.matrix):this.skinMatrix.copy(this.matrix);this.matrixNeedsUpdate=!1;b=!0}var e,h=this.children.length;if(this.hasNoneBoneChildren){this.matrixWorld.multiply(this.skin.matrixWorld,this.skinMatrix);for(e=0;e<h;e++){a=this.children[e];a instanceof THREE.Bone?a.update(this.skinMatrix,b,d):a.update(this.matrixWorld,!0,d)}}else for(e=0;e<h;e++)this.children[e].update(this.skinMatrix,
-b,d)};THREE.Bone.prototype.addChild=function(a){if(this.children.indexOf(a)===-1){a.parent!==undefined&&a.parent.removeChild(a);a.parent=this;this.children.push(a);if(!(a instanceof THREE.Bone))this.hasNoneBoneChildren=!0}};
-THREE.Sound=function(a,b,d,e){THREE.Object3D.call(this);this.isLoaded=!1;this.isAddedToDOM=!1;this.isPlaying=!1;this.duration=-1;this.radius=b!==undefined?Math.abs(b):100;this.volume=Math.min(1,Math.max(0,d!==undefined?d:1));this.domElement=document.createElement("audio");this.domElement.volume=0;this.domElement.pan=0;this.domElement.loop=e!==undefined?e:!0;this.sources=a instanceof Array?a:[a];var h;d=this.sources.length;for(a=0;a<d;a++){b=this.sources[a];b.toLowerCase();if(b.indexOf(".mp3")!==-1)h=
-"audio/mpeg";else if(b.indexOf(".ogg")!==-1)h="audio/ogg";else b.indexOf(".wav")!==-1&&(h="audio/wav");if(this.domElement.canPlayType(h)){h=document.createElement("source");h.src=this.sources[a];this.domElement.THREESound=this;this.domElement.appendChild(h);this.domElement.addEventListener("canplay",this.onLoad,!0);this.domElement.load();break}}};THREE.Sound.prototype=new THREE.Object3D;THREE.Sound.prototype.constructor=THREE.Sound;THREE.Sound.prototype.supr=THREE.Object3D.prototype;
+THREE.Bone.prototype.update=function(a,c,d){this.matrixAutoUpdate&&(c|=this.updateMatrix());if(c||this.matrixNeedsUpdate){a?this.skinMatrix.multiply(a,this.matrix):this.skinMatrix.copy(this.matrix);this.matrixNeedsUpdate=!1;c=!0}var e,h=this.children.length;if(this.hasNoneBoneChildren){this.matrixWorld.multiply(this.skin.matrixWorld,this.skinMatrix);for(e=0;e<h;e++){a=this.children[e];a instanceof THREE.Bone?a.update(this.skinMatrix,c,d):a.update(this.matrixWorld,!0,d)}}else for(e=0;e<h;e++)this.children[e].update(this.skinMatrix,
+c,d)};THREE.Bone.prototype.addChild=function(a){if(this.children.indexOf(a)===-1){a.parent!==undefined&&a.parent.removeChild(a);a.parent=this;this.children.push(a);if(!(a instanceof THREE.Bone))this.hasNoneBoneChildren=!0}};
+THREE.Sound=function(a,c,d,e){THREE.Object3D.call(this);this.isLoaded=!1;this.isAddedToDOM=!1;this.isPlaying=!1;this.duration=-1;this.radius=c!==undefined?Math.abs(c):100;this.volume=Math.min(1,Math.max(0,d!==undefined?d:1));this.domElement=document.createElement("audio");this.domElement.volume=0;this.domElement.pan=0;this.domElement.loop=e!==undefined?e:!0;this.sources=a instanceof Array?a:[a];var h;d=this.sources.length;for(a=0;a<d;a++){c=this.sources[a];c.toLowerCase();if(c.indexOf(".mp3")!==-1)h=
+"audio/mpeg";else if(c.indexOf(".ogg")!==-1)h="audio/ogg";else c.indexOf(".wav")!==-1&&(h="audio/wav");if(this.domElement.canPlayType(h)){h=document.createElement("source");h.src=this.sources[a];this.domElement.THREESound=this;this.domElement.appendChild(h);this.domElement.addEventListener("canplay",this.onLoad,!0);this.domElement.load();break}}};THREE.Sound.prototype=new THREE.Object3D;THREE.Sound.prototype.constructor=THREE.Sound;THREE.Sound.prototype.supr=THREE.Object3D.prototype;
 THREE.Sound.prototype.onLoad=function(){var a=this.THREESound;if(!a.isLoaded){this.removeEventListener("canplay",this.onLoad,!0);a.isLoaded=!0;a.duration=this.duration;a.isPlaying&&a.play()}};THREE.Sound.prototype.addToDOM=function(a){this.isAddedToDOM=!0;a.appendChild(this.domElement)};THREE.Sound.prototype.play=function(a){this.isPlaying=!0;if(this.isLoaded){this.domElement.play();if(a)this.domElement.currentTime=a%this.duration}};THREE.Sound.prototype.pause=function(){this.isPlaying=!1;this.domElement.pause()};
 THREE.Sound.prototype.stop=function(){this.isPlaying=!1;this.domElement.pause();this.domElement.currentTime=0};THREE.Sound.prototype.calculateVolumeAndPan=function(a){a=a.length();this.domElement.volume=a<=this.radius?this.volume*(1-a/this.radius):0};
-THREE.Sound.prototype.update=function(a,b,d){if(this.matrixAutoUpdate){this.matrix.setPosition(this.position);b=!0}if(b||this.matrixNeedsUpdate){a?this.matrixWorld.multiply(a,this.matrix):this.matrixWorld.copy(this.matrix);this.matrixNeedsUpdate=!1;b=!0}var e=this.children.length;for(a=0;a<e;a++)this.children[a].update(this.matrixWorld,b,d)};
+THREE.Sound.prototype.update=function(a,c,d){if(this.matrixAutoUpdate){this.matrix.setPosition(this.position);c=!0}if(c||this.matrixNeedsUpdate){a?this.matrixWorld.multiply(a,this.matrix):this.matrixWorld.copy(this.matrix);this.matrixNeedsUpdate=!1;c=!0}var e=this.children.length;for(a=0;a<e;a++)this.children[a].update(this.matrixWorld,c,d)};
 THREE.Scene=function(){THREE.Object3D.call(this);this.matrixAutoUpdate=!1;this.fog=null;this.objects=[];this.lights=[];this.sounds=[];this.__objectsAdded=[];this.__objectsRemoved=[]};THREE.Scene.prototype=new THREE.Object3D;THREE.Scene.prototype.constructor=THREE.Scene;THREE.Scene.prototype.supr=THREE.Object3D.prototype;THREE.Scene.prototype.addChild=function(a){this.supr.addChild.call(this,a);this.addChildRecurse(a)};
-THREE.Scene.prototype.addChildRecurse=function(a){if(a instanceof THREE.Light)this.lights.indexOf(a)===-1&&this.lights.push(a);else if(a instanceof THREE.Sound)this.sounds.indexOf(a)===-1&&this.sounds.push(a);else if(!(a instanceof THREE.Camera||a instanceof THREE.Bone)&&this.objects.indexOf(a)===-1){this.objects.push(a);this.__objectsAdded.push(a)}for(var b=0;b<a.children.length;b++)this.addChildRecurse(a.children[b])};
-THREE.Scene.prototype.removeChild=function(a){this.supr.removeChild.call(this,a);this.removeChildRecurse(a)};THREE.Scene.prototype.removeChildRecurse=function(a){if(a instanceof THREE.Light){var b=this.lights.indexOf(a);b!==-1&&this.lights.splice(b,1)}else if(a instanceof THREE.Sound){b=this.sounds.indexOf(a);b!==-1&&this.sounds.splice(b,1)}else if(!(a instanceof THREE.Camera)){b=this.objects.indexOf(a);if(b!==-1){this.objects.splice(b,1);this.__objectsRemoved.push(a)}}for(b=0;b<a.children.length;b++)this.removeChildRecurse(a.children[b])};
-THREE.Scene.prototype.addObject=THREE.Scene.prototype.addChild;THREE.Scene.prototype.removeObject=THREE.Scene.prototype.removeChild;THREE.Scene.prototype.addLight=THREE.Scene.prototype.addChild;THREE.Scene.prototype.removeLight=THREE.Scene.prototype.removeChild;THREE.Fog=function(a,b,d){this.color=new THREE.Color(a);this.near=b||1;this.far=d||1E3};THREE.FogExp2=function(a,b){this.color=new THREE.Color(a);this.density=b||2.5E-4};
-THREE.SoundRenderer=function(){this.volume=1;this.domElement=document.createElement("div");this.domElement.id="THREESound";this.cameraPosition=new THREE.Vector3;this.soundPosition=new THREE.Vector3;this.render=function(a,b,d){d&&a.update(undefined,!1,b);d=a.sounds;var e,h=d.length;for(e=0;e<h;e++){a=d[e];this.soundPosition.set(a.matrixWorld.n14,a.matrixWorld.n24,a.matrixWorld.n34);this.soundPosition.subSelf(b.position);if(a.isPlaying&&a.isLoaded){a.isAddedToDOM||a.addToDOM(this.domElement);a.calculateVolumeAndPan(this.soundPosition)}}}};
-THREE.WebGLRenderer=function(a){function b(f,l,n){var g,i,v,p=f.vertices,r=p.length,z=f.colors,s=z.length,w=f.__vertexArray,L=f.__colorArray,T=f.__sortArray,P=f.__dirtyVertices,K=f.__dirtyColors;if(n.sortParticles){qa.multiplySelf(n.matrixWorld);for(g=0;g<r;g++){i=p[g].position;xa.copy(i);qa.multiplyVector3(xa);T[g]=[xa.z,g]}T.sort(function(M,J){return J[0]-M[0]});for(g=0;g<r;g++){i=p[T[g][1]].position;v=g*3;w[v]=i.x;w[v+1]=i.y;w[v+2]=i.z}for(g=0;g<s;g++){v=g*3;color=z[T[g][1]];L[v]=color.r;L[v+1]=
-color.g;L[v+2]=color.b}}else{if(P)for(g=0;g<r;g++){i=p[g].position;v=g*3;w[v]=i.x;w[v+1]=i.y;w[v+2]=i.z}if(K)for(g=0;g<s;g++){color=z[g];v=g*3;L[v]=color.r;L[v+1]=color.g;L[v+2]=color.b}}if(P||n.sortParticles){c.bindBuffer(c.ARRAY_BUFFER,f.__webGLVertexBuffer);c.bufferData(c.ARRAY_BUFFER,w,l)}if(K||n.sortParticles){c.bindBuffer(c.ARRAY_BUFFER,f.__webGLColorBuffer);c.bufferData(c.ARRAY_BUFFER,L,l)}}function d(f,l){f.fragmentShader=l.fragmentShader;f.vertexShader=l.vertexShader;f.uniforms=Uniforms.clone(l.uniforms)}
-function e(f,l,n,g,i){g.program||$.initMaterial(g,l,n);var v=g.program,p=v.uniforms,r=g.uniforms;if(v!=Z){c.useProgram(v);Z=v;c.uniformMatrix4fv(p.projectionMatrix,!1,ta)}if(n&&(g instanceof THREE.MeshBasicMaterial||g instanceof THREE.MeshLambertMaterial||g instanceof THREE.MeshPhongMaterial||g instanceof THREE.LineBasicMaterial||g instanceof THREE.ParticleBasicMaterial)){r.fogColor.value.setHex(n.color.hex);if(n instanceof THREE.Fog){r.fogNear.value=n.near;r.fogFar.value=n.far}else if(n instanceof
-THREE.FogExp2)r.fogDensity.value=n.density}if(g instanceof THREE.MeshPhongMaterial||g instanceof THREE.MeshLambertMaterial){var z,s,w=0,L=0,T=0,P,K,M,J=$.lights,na=J.directional.colors,u=J.directional.positions,ia=J.point.colors,ha=J.point.positions,ka=0,A=0;n=s=s=0;for(z=l.length;n<z;n++){s=l[n];P=s.color;K=s.position;M=s.intensity;if(s instanceof THREE.AmbientLight){w+=P.r;L+=P.g;T+=P.b}else if(s instanceof THREE.DirectionalLight){s=ka*3;na[s]=P.r*M;na[s+1]=P.g*M;na[s+2]=P.b*M;u[s]=K.x;u[s+1]=K.y;
-u[s+2]=K.z;ka+=1}else if(s instanceof THREE.PointLight){s=A*3;ia[s]=P.r*M;ia[s+1]=P.g*M;ia[s+2]=P.b*M;ha[s]=K.x;ha[s+1]=K.y;ha[s+2]=K.z;A+=1}}for(n=ka*3;n<na.length;n++)na[n]=0;for(n=A*3;n<ia.length;n++)ia[n]=0;J.point.length=A;J.directional.length=ka;J.ambient[0]=w;J.ambient[1]=L;J.ambient[2]=T;l=$.lights;r.enableLighting.value=l.directional.length+l.point.length;r.ambientLightColor.value=l.ambient;r.directionalLightColor.value=l.directional.colors;r.directionalLightDirection.value=l.directional.positions;
-r.pointLightColor.value=l.point.colors;r.pointLightPosition.value=l.point.positions}if(g instanceof THREE.MeshBasicMaterial||g instanceof THREE.MeshLambertMaterial||g instanceof THREE.MeshPhongMaterial){r.diffuse.value.setRGB(g.color.r*g.opacity,g.color.g*g.opacity,g.color.b*g.opacity);r.opacity.value=g.opacity;r.map.texture=g.map;r.lightMap.texture=g.lightMap;r.envMap.texture=g.envMap;r.reflectivity.value=g.reflectivity;r.refractionRatio.value=g.refractionRatio;r.combine.value=g.combine;r.useRefract.value=
+THREE.Scene.prototype.addChildRecurse=function(a){if(a instanceof THREE.Light)this.lights.indexOf(a)===-1&&this.lights.push(a);else if(a instanceof THREE.Sound)this.sounds.indexOf(a)===-1&&this.sounds.push(a);else if(!(a instanceof THREE.Camera||a instanceof THREE.Bone)&&this.objects.indexOf(a)===-1){this.objects.push(a);this.__objectsAdded.push(a)}for(var c=0;c<a.children.length;c++)this.addChildRecurse(a.children[c])};
+THREE.Scene.prototype.removeChild=function(a){this.supr.removeChild.call(this,a);this.removeChildRecurse(a)};THREE.Scene.prototype.removeChildRecurse=function(a){if(a instanceof THREE.Light){var c=this.lights.indexOf(a);c!==-1&&this.lights.splice(c,1)}else if(a instanceof THREE.Sound){c=this.sounds.indexOf(a);c!==-1&&this.sounds.splice(c,1)}else if(!(a instanceof THREE.Camera)){c=this.objects.indexOf(a);if(c!==-1){this.objects.splice(c,1);this.__objectsRemoved.push(a)}}for(c=0;c<a.children.length;c++)this.removeChildRecurse(a.children[c])};
+THREE.Scene.prototype.addObject=THREE.Scene.prototype.addChild;THREE.Scene.prototype.removeObject=THREE.Scene.prototype.removeChild;THREE.Scene.prototype.addLight=THREE.Scene.prototype.addChild;THREE.Scene.prototype.removeLight=THREE.Scene.prototype.removeChild;THREE.Fog=function(a,c,d){this.color=new THREE.Color(a);this.near=c||1;this.far=d||1E3};THREE.FogExp2=function(a,c){this.color=new THREE.Color(a);this.density=c||2.5E-4};
+THREE.SoundRenderer=function(){this.volume=1;this.domElement=document.createElement("div");this.domElement.id="THREESound";this.cameraPosition=new THREE.Vector3;this.soundPosition=new THREE.Vector3;this.render=function(a,c,d){d&&a.update(undefined,!1,c);d=a.sounds;var e,h=d.length;for(e=0;e<h;e++){a=d[e];this.soundPosition.set(a.matrixWorld.n14,a.matrixWorld.n24,a.matrixWorld.n34);this.soundPosition.subSelf(c.position);if(a.isPlaying&&a.isLoaded){a.isAddedToDOM||a.addToDOM(this.domElement);a.calculateVolumeAndPan(this.soundPosition)}}}};
+THREE.WebGLRenderer=function(a){function c(f,j,n){var g,i,u,o=f.vertices,r=o.length,x=f.colors,s=x.length,v=f.__vertexArray,J=f.__colorArray,Q=f.__sortArray,N=f.__dirtyVertices,I=f.__dirtyColors;if(n.sortParticles){ua.multiplySelf(n.matrixWorld);for(g=0;g<r;g++){i=o[g].position;wa.copy(i);ua.multiplyVector3(wa);Q[g]=[wa.z,g]}Q.sort(function(K,G){return G[0]-K[0]});for(g=0;g<r;g++){i=o[Q[g][1]].position;u=g*3;v[u]=i.x;v[u+1]=i.y;v[u+2]=i.z}for(g=0;g<s;g++){u=g*3;color=x[Q[g][1]];J[u]=color.r;J[u+1]=
+color.g;J[u+2]=color.b}}else{if(N)for(g=0;g<r;g++){i=o[g].position;u=g*3;v[u]=i.x;v[u+1]=i.y;v[u+2]=i.z}if(I)for(g=0;g<s;g++){color=x[g];u=g*3;J[u]=color.r;J[u+1]=color.g;J[u+2]=color.b}}if(N||n.sortParticles){b.bindBuffer(b.ARRAY_BUFFER,f.__webGLVertexBuffer);b.bufferData(b.ARRAY_BUFFER,v,j)}if(I||n.sortParticles){b.bindBuffer(b.ARRAY_BUFFER,f.__webGLColorBuffer);b.bufferData(b.ARRAY_BUFFER,J,j)}}function d(f,j){f.fragmentShader=j.fragmentShader;f.vertexShader=j.vertexShader;f.uniforms=Uniforms.clone(j.uniforms)}
+function e(f,j,n,g,i){g.program||la.initMaterial(g,j,n);var u=g.program,o=u.uniforms,r=g.uniforms;if(u!=ka){b.useProgram(u);ka=u;b.uniformMatrix4fv(o.projectionMatrix,!1,Aa)}if(n&&(g instanceof THREE.MeshBasicMaterial||g instanceof THREE.MeshLambertMaterial||g instanceof THREE.MeshPhongMaterial||g instanceof THREE.LineBasicMaterial||g instanceof THREE.ParticleBasicMaterial)){r.fogColor.value.setHex(n.color.hex);if(n instanceof THREE.Fog){r.fogNear.value=n.near;r.fogFar.value=n.far}else if(n instanceof
+THREE.FogExp2)r.fogDensity.value=n.density}if(g instanceof THREE.MeshPhongMaterial||g instanceof THREE.MeshLambertMaterial){var x,s,v=0,J=0,Q=0,N,I,K,G=la.lights,fa=G.directional.colors,t=G.directional.positions,ca=G.point.colors,ba=G.point.positions,ea=0,z=0;n=s=s=0;for(x=j.length;n<x;n++){s=j[n];N=s.color;I=s.position;K=s.intensity;if(s instanceof THREE.AmbientLight){v+=N.r;J+=N.g;Q+=N.b}else if(s instanceof THREE.DirectionalLight){s=ea*3;fa[s]=N.r*K;fa[s+1]=N.g*K;fa[s+2]=N.b*K;t[s]=I.x;t[s+1]=
+I.y;t[s+2]=I.z;ea+=1}else if(s instanceof THREE.PointLight){s=z*3;ca[s]=N.r*K;ca[s+1]=N.g*K;ca[s+2]=N.b*K;ba[s]=I.x;ba[s+1]=I.y;ba[s+2]=I.z;z+=1}}for(n=ea*3;n<fa.length;n++)fa[n]=0;for(n=z*3;n<ca.length;n++)ca[n]=0;G.point.length=z;G.directional.length=ea;G.ambient[0]=v;G.ambient[1]=J;G.ambient[2]=Q;j=la.lights;r.enableLighting.value=j.directional.length+j.point.length;r.ambientLightColor.value=j.ambient;r.directionalLightColor.value=j.directional.colors;r.directionalLightDirection.value=j.directional.positions;
+r.pointLightColor.value=j.point.colors;r.pointLightPosition.value=j.point.positions}if(g instanceof THREE.MeshBasicMaterial||g instanceof THREE.MeshLambertMaterial||g instanceof THREE.MeshPhongMaterial){r.diffuse.value.setRGB(g.color.r*g.opacity,g.color.g*g.opacity,g.color.b*g.opacity);r.opacity.value=g.opacity;r.map.texture=g.map;r.lightMap.texture=g.lightMap;r.envMap.texture=g.envMap;r.reflectivity.value=g.reflectivity;r.refractionRatio.value=g.refractionRatio;r.combine.value=g.combine;r.useRefract.value=
 g.envMap&&g.envMap.mapping instanceof THREE.CubeRefractionMapping}if(g instanceof THREE.LineBasicMaterial){r.diffuse.value.setRGB(g.color.r*g.opacity,g.color.g*g.opacity,g.color.b*g.opacity);r.opacity.value=g.opacity}else if(g instanceof THREE.ParticleBasicMaterial){r.psColor.value.setRGB(g.color.r*g.opacity,g.color.g*g.opacity,g.color.b*g.opacity);r.opacity.value=g.opacity;r.size.value=g.size;r.map.texture=g.map}else if(g instanceof THREE.MeshPhongMaterial){r.ambient.value.setRGB(g.ambient.r,g.ambient.g,
-g.ambient.b);r.specular.value.setRGB(g.specular.r,g.specular.g,g.specular.b);r.shininess.value=g.shininess}else if(g instanceof THREE.MeshDepthMaterial){r.mNear.value=f.near;r.mFar.value=f.far;r.opacity.value=g.opacity}else if(g instanceof THREE.MeshNormalMaterial)r.opacity.value=g.opacity;for(var D in r)if(w=v.uniforms[D]){n=r[D];z=n.type;l=n.value;if(z=="i")c.uniform1i(w,l);else if(z=="f")c.uniform1f(w,l);else if(z=="fv1")c.uniform1fv(w,l);else if(z=="fv")c.uniform3fv(w,l);else if(z=="v2")c.uniform2f(w,
-l.x,l.y);else if(z=="v3")c.uniform3f(w,l.x,l.y,l.z);else if(z=="c")c.uniform3f(w,l.r,l.g,l.b);else if(z=="t"){c.uniform1i(w,l);if(n=n.texture)if(n.image instanceof Array&&n.image.length==6){if(n.image.length==6){if(n.needsUpdate){if(!n.image.__webGLTextureCube)n.image.__webGLTextureCube=c.createTexture();c.bindTexture(c.TEXTURE_CUBE_MAP,n.image.__webGLTextureCube);c.texParameteri(c.TEXTURE_CUBE_MAP,c.TEXTURE_WRAP_S,c.CLAMP_TO_EDGE);c.texParameteri(c.TEXTURE_CUBE_MAP,c.TEXTURE_WRAP_T,c.CLAMP_TO_EDGE);
-c.texParameteri(c.TEXTURE_CUBE_MAP,c.TEXTURE_MAG_FILTER,c.LINEAR);c.texParameteri(c.TEXTURE_CUBE_MAP,c.TEXTURE_MIN_FILTER,c.LINEAR_MIPMAP_LINEAR);for(z=0;z<6;++z)c.texImage2D(c.TEXTURE_CUBE_MAP_POSITIVE_X+z,0,c.RGBA,c.RGBA,c.UNSIGNED_BYTE,n.image[z]);c.generateMipmap(c.TEXTURE_CUBE_MAP);c.bindTexture(c.TEXTURE_CUBE_MAP,null);n.needsUpdate=!1}c.activeTexture(c.TEXTURE0+l);c.bindTexture(c.TEXTURE_CUBE_MAP,n.image.__webGLTextureCube)}}else{if(n.needsUpdate){if(n.__wasSetOnce){c.bindTexture(c.TEXTURE_2D,
-n.__webGLTexture);c.texSubImage2D(c.TEXTURE_2D,0,0,0,c.RGBA,c.UNSIGNED_BYTE,n.image);c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_S,N(n.wrapS));c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_T,N(n.wrapT));c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MAG_FILTER,N(n.magFilter));c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MIN_FILTER,N(n.minFilter));c.generateMipmap(c.TEXTURE_2D);c.bindTexture(c.TEXTURE_2D,null)}else{n.__webGLTexture=c.createTexture();c.bindTexture(c.TEXTURE_2D,n.__webGLTexture);c.texImage2D(c.TEXTURE_2D,
-0,c.RGBA,c.RGBA,c.UNSIGNED_BYTE,n.image);c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_S,N(n.wrapS));c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_T,N(n.wrapT));c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MAG_FILTER,N(n.magFilter));c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MIN_FILTER,N(n.minFilter));c.generateMipmap(c.TEXTURE_2D);c.bindTexture(c.TEXTURE_2D,null);n.__wasSetOnce=!0}n.needsUpdate=!1}c.activeTexture(c.TEXTURE0+l);c.bindTexture(c.TEXTURE_2D,n.__webGLTexture)}}}c.uniformMatrix4fv(p.modelViewMatrix,
-!1,i._modelViewMatrixArray);c.uniformMatrix3fv(p.normalMatrix,!1,i._normalMatrixArray);(g instanceof THREE.MeshShaderMaterial||g instanceof THREE.MeshPhongMaterial||g.envMap)&&c.uniform3f(p.cameraPosition,f.position.x,f.position.y,f.position.z);(g instanceof THREE.MeshShaderMaterial||g.envMap||g.skinning)&&c.uniformMatrix4fv(p.objectMatrix,!1,i._objectMatrixArray);(g instanceof THREE.MeshPhongMaterial||g instanceof THREE.MeshLambertMaterial||g instanceof THREE.MeshShaderMaterial||g.skinning)&&c.uniformMatrix4fv(p.viewMatrix,
-!1,Ca);if(g.skinning){c.uniformMatrix4fv(p.cameraInverseMatrix,!1,Ca);c.uniformMatrix4fv(p.boneGlobalMatrices,!1,i.boneMatrices)}return v}function h(f,l,n,g,i,v){f=e(f,l,n,g,v).attributes;c.bindBuffer(c.ARRAY_BUFFER,i.__webGLVertexBuffer);c.vertexAttribPointer(f.position,3,c.FLOAT,!1,0,0);if(f.color>=0){c.bindBuffer(c.ARRAY_BUFFER,i.__webGLColorBuffer);c.vertexAttribPointer(f.color,3,c.FLOAT,!1,0,0)}if(f.normal>=0){c.bindBuffer(c.ARRAY_BUFFER,i.__webGLNormalBuffer);c.vertexAttribPointer(f.normal,
-3,c.FLOAT,!1,0,0)}if(f.tangent>=0){c.bindBuffer(c.ARRAY_BUFFER,i.__webGLTangentBuffer);c.vertexAttribPointer(f.tangent,4,c.FLOAT,!1,0,0)}if(f.uv>=0)if(i.__webGLUVBuffer){c.bindBuffer(c.ARRAY_BUFFER,i.__webGLUVBuffer);c.vertexAttribPointer(f.uv,2,c.FLOAT,!1,0,0);c.enableVertexAttribArray(f.uv)}else c.disableVertexAttribArray(f.uv);if(f.uv2>=0)if(i.__webGLUV2Buffer){c.bindBuffer(c.ARRAY_BUFFER,i.__webGLUV2Buffer);c.vertexAttribPointer(f.uv2,2,c.FLOAT,!1,0,0);c.enableVertexAttribArray(f.uv2)}else c.disableVertexAttribArray(f.uv2);
-if(g.skinning&&f.skinVertexA>=0&&f.skinVertexB>=0&&f.skinIndex>=0&&f.skinWeight>=0){c.bindBuffer(c.ARRAY_BUFFER,i.__webGLSkinVertexABuffer);c.vertexAttribPointer(f.skinVertexA,4,c.FLOAT,!1,0,0);c.bindBuffer(c.ARRAY_BUFFER,i.__webGLSkinVertexBBuffer);c.vertexAttribPointer(f.skinVertexB,4,c.FLOAT,!1,0,0);c.bindBuffer(c.ARRAY_BUFFER,i.__webGLSkinIndicesBuffer);c.vertexAttribPointer(f.skinIndex,4,c.FLOAT,!1,0,0);c.bindBuffer(c.ARRAY_BUFFER,i.__webGLSkinWeightsBuffer);c.vertexAttribPointer(f.skinWeight,
-4,c.FLOAT,!1,0,0)}if(v instanceof THREE.Mesh)if(g.wireframe){c.lineWidth(g.wireframeLinewidth);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,i.__webGLLineBuffer);c.drawElements(c.LINES,i.__webGLLineCount,c.UNSIGNED_SHORT,0)}else{c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,i.__webGLFaceBuffer);c.drawElements(c.TRIANGLES,i.__webGLFaceCount,c.UNSIGNED_SHORT,0)}else if(v instanceof THREE.Line){v=v.type==THREE.LineStrip?c.LINE_STRIP:c.LINES;c.lineWidth(g.linewidth);c.drawArrays(v,0,i.__webGLLineCount)}else if(v instanceof
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-1)}for(;f.__objectsRemoved.length;){l=f.__objectsRemoved[0];n=f;i=void 0;g=void 0;for(i=n.__webglObjects.length-1;i>=0;i--){g=n.__webglObjects[i].object;l==g&&n.__webglObjects.splice(i,1)}f.__objectsRemoved.splice(0,1)}l=0;for(n=f.__webglObjects.length;l<n;l++){g=f.__webglObjects[l].object;v=void 0;i=void 0;p=void 0;if(g instanceof THREE.Mesh){i=g.geometry;for(v in i.geometryGroups){p=i.geometryGroups[v];if(i.__dirtyVertices||i.__dirtyElements||i.__dirtyUvs||i.__dirtyNormals||i.__dirtyColors||i.__dirtyTangents){L=
-c.DYNAMIC_DRAW;T=void 0;z=void 0;var na=void 0,u=void 0,ia=void 0,ha=void 0,ka=void 0;na=void 0;var A=void 0,D=void 0,E=void 0,S=void 0;A=void 0;D=void 0;E=void 0;u=void 0;A=void 0;D=void 0;E=void 0;S=void 0;A=void 0;D=void 0;E=void 0;S=void 0;A=void 0;D=void 0;E=void 0;S=void 0;A=void 0;D=void 0;E=void 0;S=void 0;A=void 0;D=void 0;E=void 0;S=void 0;u=void 0;ha=void 0;ia=void 0;ka=void 0;var oa=J=M=K=P=w=r=s=0,ba=0,q=0,da=p.__vertexArray,Da=p.__uvArray,Ea=p.__uv2Array,sa=p.__normalArray,U=p.__tangentArray,
-ea=p.__colorArray,V=p.__skinVertexAArray,W=p.__skinVertexBArray,X=p.__skinIndexArray,Y=p.__skinWeightArray,ua=p.__faceArray,pa=p.__lineArray,Na=p.__needsSmoothNormals,ja=g.geometry,Ga=ja.__dirtyVertices,Ha=ja.__dirtyElements,Ba=ja.__dirtyUvs,Ia=ja.__dirtyNormals,Ja=ja.__dirtyTangents,Ka=ja.__dirtyColors,ra=ja.vertices,Oa=p.faces,Pa=ja.faces,Qa=ja.uvs,Ra=ja.uvs2,va=ja.colors,ya=ja.skinVerticesA,za=ja.skinVerticesB,Aa=ja.skinIndices,wa=ja.skinWeights;T=0;for(z=Oa.length;T<z;T++){na=Oa[T];u=Pa[na];ka=
-Qa[na];na=Ra[na];ia=u.vertexNormals;ha=u.normal;if(u instanceof THREE.Face3){if(Ga){A=ra[u.a].position;D=ra[u.b].position;E=ra[u.c].position;da[r]=A.x;da[r+1]=A.y;da[r+2]=A.z;da[r+3]=D.x;da[r+4]=D.y;da[r+5]=D.z;da[r+6]=E.x;da[r+7]=E.y;da[r+8]=E.z;r+=9}if(wa.length){A=wa[u.a];D=wa[u.b];E=wa[u.c];Y[q]=A.x;Y[q+1]=A.y;Y[q+2]=A.z;Y[q+3]=A.w;Y[q+4]=D.x;Y[q+5]=D.y;Y[q+6]=D.z;Y[q+7]=D.w;Y[q+8]=E.x;Y[q+9]=E.y;Y[q+10]=E.z;Y[q+11]=E.w;A=Aa[u.a];D=Aa[u.b];E=Aa[u.c];X[q]=A.x;X[q+1]=A.y;X[q+2]=A.z;X[q+3]=A.w;X[q+
-4]=D.x;X[q+5]=D.y;X[q+6]=D.z;X[q+7]=D.w;X[q+8]=E.x;X[q+9]=E.y;X[q+10]=E.z;X[q+11]=E.w;A=ya[u.a];D=ya[u.b];E=ya[u.c];V[q]=A.x;V[q+1]=A.y;V[q+2]=A.z;V[q+3]=1;V[q+4]=D.x;V[q+5]=D.y;V[q+6]=D.z;V[q+7]=1;V[q+8]=E.x;V[q+9]=E.y;V[q+10]=E.z;V[q+11]=1;A=za[u.a];D=za[u.b];E=za[u.c];W[q]=A.x;W[q+1]=A.y;W[q+2]=A.z;W[q+3]=1;W[q+4]=D.x;W[q+5]=D.y;W[q+6]=D.z;W[q+7]=1;W[q+8]=E.x;W[q+9]=E.y;W[q+10]=E.z;W[q+11]=1;q+=12}if(Ka&&va.length){A=va[u.a];D=va[u.b];E=va[u.c];ea[ba]=A.r;ea[ba+1]=A.g;ea[ba+2]=A.b;ea[ba+3]=D.r;
-ea[ba+4]=D.g;ea[ba+5]=D.b;ea[ba+6]=E.r;ea[ba+7]=E.g;ea[ba+8]=E.b;ba+=9}if(Ja&&ja.hasTangents){A=ra[u.a].tangent;D=ra[u.b].tangent;E=ra[u.c].tangent;U[J]=A.x;U[J+1]=A.y;U[J+2]=A.z;U[J+3]=A.w;U[J+4]=D.x;U[J+5]=D.y;U[J+6]=D.z;U[J+7]=D.w;U[J+8]=E.x;U[J+9]=E.y;U[J+10]=E.z;U[J+11]=E.w;J+=12}if(Ia)if(ia.length==3&&Na)for(u=0;u<3;u++){ha=ia[u];sa[M]=ha.x;sa[M+1]=ha.y;sa[M+2]=ha.z;M+=3}else for(u=0;u<3;u++){sa[M]=ha.x;sa[M+1]=ha.y;sa[M+2]=ha.z;M+=3}if(Ba&&ka)for(u=0;u<3;u++){ia=ka[u];Da[w]=ia.u;Da[w+1]=ia.v;
-w+=2}if(Ba&&na)for(u=0;u<3;u++){ka=na[u];Ea[P]=ka.u;Ea[P+1]=ka.v;P+=2}if(Ha){ua[K]=s;ua[K+1]=s+1;ua[K+2]=s+2;K+=3;pa[oa]=s;pa[oa+1]=s+1;pa[oa+2]=s;pa[oa+3]=s+2;pa[oa+4]=s+1;pa[oa+5]=s+2;oa+=6;s+=3}}else if(u instanceof THREE.Face4){if(Ga){A=ra[u.a].position;D=ra[u.b].position;E=ra[u.c].position;S=ra[u.d].position;da[r]=A.x;da[r+1]=A.y;da[r+2]=A.z;da[r+3]=D.x;da[r+4]=D.y;da[r+5]=D.z;da[r+6]=E.x;da[r+7]=E.y;da[r+8]=E.z;da[r+9]=S.x;da[r+10]=S.y;da[r+11]=S.z;r+=12}if(wa.length){A=wa[u.a];D=wa[u.b];E=
-wa[u.c];S=wa[u.d];Y[q]=A.x;Y[q+1]=A.y;Y[q+2]=A.z;Y[q+3]=A.w;Y[q+4]=D.x;Y[q+5]=D.y;Y[q+6]=D.z;Y[q+7]=D.w;Y[q+8]=E.x;Y[q+9]=E.y;Y[q+10]=E.z;Y[q+11]=E.w;Y[q+12]=S.x;Y[q+13]=S.y;Y[q+14]=S.z;Y[q+15]=S.w;A=Aa[u.a];D=Aa[u.b];E=Aa[u.c];S=Aa[u.d];X[q]=A.x;X[q+1]=A.y;X[q+2]=A.z;X[q+3]=A.w;X[q+4]=D.x;X[q+5]=D.y;X[q+6]=D.z;X[q+7]=D.w;X[q+8]=E.x;X[q+9]=E.y;X[q+10]=E.z;X[q+11]=E.w;X[q+12]=S.x;X[q+13]=S.y;X[q+14]=S.z;X[q+15]=S.w;A=ya[u.a];D=ya[u.b];E=ya[u.c];S=ya[u.d];V[q]=A.x;V[q+1]=A.y;V[q+2]=A.z;V[q+3]=1;V[q+
-4]=D.x;V[q+5]=D.y;V[q+6]=D.z;V[q+7]=1;V[q+8]=E.x;V[q+9]=E.y;V[q+10]=E.z;V[q+11]=1;V[q+12]=S.x;V[q+13]=S.y;V[q+14]=S.z;V[q+15]=1;A=za[u.a];D=za[u.b];E=za[u.c];S=za[u.d];W[q]=A.x;W[q+1]=A.y;W[q+2]=A.z;W[q+3]=1;W[q+4]=D.x;W[q+5]=D.y;W[q+6]=D.z;W[q+7]=1;W[q+8]=E.x;W[q+9]=E.y;W[q+10]=E.z;W[q+11]=1;W[q+12]=S.x;W[q+13]=S.y;W[q+14]=S.z;W[q+15]=1;q+=16}if(Ka&&va.length){A=va[u.a];D=va[u.b];E=va[u.c];S=va[u.d];ea[ba]=A.r;ea[ba+1]=A.g;ea[ba+2]=A.b;ea[ba+3]=D.r;ea[ba+4]=D.g;ea[ba+5]=D.b;ea[ba+6]=E.r;ea[ba+7]=
-E.g;ea[ba+8]=E.b;ea[ba+9]=S.r;ea[ba+10]=S.g;ea[ba+11]=S.b;ba+=12}if(Ja&&ja.hasTangents){A=ra[u.a].tangent;D=ra[u.b].tangent;E=ra[u.c].tangent;u=ra[u.d].tangent;U[J]=A.x;U[J+1]=A.y;U[J+2]=A.z;U[J+3]=A.w;U[J+4]=D.x;U[J+5]=D.y;U[J+6]=D.z;U[J+7]=D.w;U[J+8]=E.x;U[J+9]=E.y;U[J+10]=E.z;U[J+11]=E.w;U[J+12]=u.x;U[J+13]=u.y;U[J+14]=u.z;U[J+15]=u.w;J+=16}if(Ia)if(ia.length==4&&Na)for(u=0;u<4;u++){ha=ia[u];sa[M]=ha.x;sa[M+1]=ha.y;sa[M+2]=ha.z;M+=3}else for(u=0;u<4;u++){sa[M]=ha.x;sa[M+1]=ha.y;sa[M+2]=ha.z;M+=
-3}if(Ba&&ka)for(u=0;u<4;u++){ia=ka[u];Da[w]=ia.u;Da[w+1]=ia.v;w+=2}if(Ba&&na)for(u=0;u<4;u++){ka=na[u];Ea[P]=ka.u;Ea[P+1]=ka.v;P+=2}if(Ha){ua[K]=s;ua[K+1]=s+1;ua[K+2]=s+2;ua[K+3]=s;ua[K+4]=s+2;ua[K+5]=s+3;K+=6;pa[oa]=s;pa[oa+1]=s+1;pa[oa+2]=s;pa[oa+3]=s+3;pa[oa+4]=s+1;pa[oa+5]=s+2;pa[oa+6]=s+2;pa[oa+7]=s+3;oa+=8;s+=4}}}if(Ga){c.bindBuffer(c.ARRAY_BUFFER,p.__webGLVertexBuffer);c.bufferData(c.ARRAY_BUFFER,da,L)}if(Ka&&va.length){c.bindBuffer(c.ARRAY_BUFFER,p.__webGLColorBuffer);c.bufferData(c.ARRAY_BUFFER,
-ea,L)}if(Ia){c.bindBuffer(c.ARRAY_BUFFER,p.__webGLNormalBuffer);c.bufferData(c.ARRAY_BUFFER,sa,L)}if(Ja&&ja.hasTangents){c.bindBuffer(c.ARRAY_BUFFER,p.__webGLTangentBuffer);c.bufferData(c.ARRAY_BUFFER,U,L)}if(Ba&&w>0){c.bindBuffer(c.ARRAY_BUFFER,p.__webGLUVBuffer);c.bufferData(c.ARRAY_BUFFER,Da,L)}if(Ba&&P>0){c.bindBuffer(c.ARRAY_BUFFER,p.__webGLUV2Buffer);c.bufferData(c.ARRAY_BUFFER,Ea,L)}if(Ha){c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,p.__webGLFaceBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,ua,L);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,
-p.__webGLLineBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,pa,L)}if(q>0){c.bindBuffer(c.ARRAY_BUFFER,p.__webGLSkinVertexABuffer);c.bufferData(c.ARRAY_BUFFER,V,L);c.bindBuffer(c.ARRAY_BUFFER,p.__webGLSkinVertexBBuffer);c.bufferData(c.ARRAY_BUFFER,W,L);c.bindBuffer(c.ARRAY_BUFFER,p.__webGLSkinIndicesBuffer);c.bufferData(c.ARRAY_BUFFER,X,L);c.bindBuffer(c.ARRAY_BUFFER,p.__webGLSkinWeightsBuffer);c.bufferData(c.ARRAY_BUFFER,Y,L)}}}i.__dirtyVertices=!1;i.__dirtyElements=!1;i.__dirtyUvs=!1;i.__dirtyNormals=
-!1;i.__dirtyTangents=!1;i.__dirtyColors=!1}else if(g instanceof THREE.Ribbon){i=g.geometry;if(i.__dirtyVertices||i.__dirtyColors){g=i;v=c.DYNAMIC_DRAW;s=void 0;s=void 0;r=void 0;p=void 0;w=g.vertices;L=g.colors;P=w.length;T=L.length;K=g.__vertexArray;z=g.__colorArray;M=g.__dirtyColors;if(g.__dirtyVertices){for(s=0;s<P;s++){r=w[s].position;p=s*3;K[p]=r.x;K[p+1]=r.y;K[p+2]=r.z}c.bindBuffer(c.ARRAY_BUFFER,g.__webGLVertexBuffer);c.bufferData(c.ARRAY_BUFFER,K,v)}if(M){for(s=0;s<T;s++){color=L[s];p=s*3;
-z[p]=color.r;z[p+1]=color.g;z[p+2]=color.b}c.bindBuffer(c.ARRAY_BUFFER,g.__webGLColorBuffer);c.bufferData(c.ARRAY_BUFFER,z,v)}}i.__dirtyVertices=!1;i.__dirtyColors=!1}else if(g instanceof THREE.Line){i=g.geometry;if(i.__dirtyVertices||i.__dirtyColors){g=i;v=c.DYNAMIC_DRAW;s=void 0;s=void 0;r=void 0;p=void 0;w=g.vertices;L=g.colors;P=w.length;T=L.length;K=g.__vertexArray;z=g.__colorArray;M=g.__dirtyColors;if(g.__dirtyVertices){for(s=0;s<P;s++){r=w[s].position;p=s*3;K[p]=r.x;K[p+1]=r.y;K[p+2]=r.z}c.bindBuffer(c.ARRAY_BUFFER,
-g.__webGLVertexBuffer);c.bufferData(c.ARRAY_BUFFER,K,v)}if(M){for(s=0;s<T;s++){color=L[s];p=s*3;z[p]=color.r;z[p+1]=color.g;z[p+2]=color.b}c.bindBuffer(c.ARRAY_BUFFER,g.__webGLColorBuffer);c.bufferData(c.ARRAY_BUFFER,z,v)}}i.__dirtyVertices=!1;i.__dirtyColors=!1}else if(g instanceof THREE.ParticleSystem){i=g.geometry;(i.__dirtyVertices||i.__dirtyColors||g.sortParticles)&&b(i,c.DYNAMIC_DRAW,g);i.__dirtyVertices=!1;i.__dirtyColors=!1}}};this.setFaceCulling=function(f,l){if(f){!l||l=="ccw"?c.frontFace(c.CCW):
-c.frontFace(c.CW);if(f=="back")c.cullFace(c.BACK);else f=="front"?c.cullFace(c.FRONT):c.cullFace(c.FRONT_AND_BACK);c.enable(c.CULL_FACE)}else c.disable(c.CULL_FACE)};this.supportsVertexTextures=function(){return c.getParameter(c.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0}};
+g.ambient.b);r.specular.value.setRGB(g.specular.r,g.specular.g,g.specular.b);r.shininess.value=g.shininess}else if(g instanceof THREE.MeshDepthMaterial){r.mNear.value=f.near;r.mFar.value=f.far;r.opacity.value=g.opacity}else if(g instanceof THREE.MeshNormalMaterial)r.opacity.value=g.opacity;for(var B in r)if(v=u.uniforms[B]){n=r[B];x=n.type;j=n.value;if(x=="i")b.uniform1i(v,j);else if(x=="f")b.uniform1f(v,j);else if(x=="fv1")b.uniform1fv(v,j);else if(x=="fv")b.uniform3fv(v,j);else if(x=="v2")b.uniform2f(v,
+j.x,j.y);else if(x=="v3")b.uniform3f(v,j.x,j.y,j.z);else if(x=="c")b.uniform3f(v,j.r,j.g,j.b);else if(x=="t"){b.uniform1i(v,j);if(n=n.texture)if(n.image instanceof Array&&n.image.length==6){if(n.image.length==6){if(n.needsUpdate){if(!n.image.__webGLTextureCube)n.image.__webGLTextureCube=b.createTexture();b.bindTexture(b.TEXTURE_CUBE_MAP,n.image.__webGLTextureCube);b.texParameteri(b.TEXTURE_CUBE_MAP,b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_CUBE_MAP,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE);
+b.texParameteri(b.TEXTURE_CUBE_MAP,b.TEXTURE_MAG_FILTER,b.LINEAR);b.texParameteri(b.TEXTURE_CUBE_MAP,b.TEXTURE_MIN_FILTER,b.LINEAR_MIPMAP_LINEAR);for(x=0;x<6;++x)b.texImage2D(b.TEXTURE_CUBE_MAP_POSITIVE_X+x,0,b.RGBA,b.RGBA,b.UNSIGNED_BYTE,n.image[x]);b.generateMipmap(b.TEXTURE_CUBE_MAP);b.bindTexture(b.TEXTURE_CUBE_MAP,null);n.needsUpdate=!1}b.activeTexture(b.TEXTURE0+j);b.bindTexture(b.TEXTURE_CUBE_MAP,n.image.__webGLTextureCube)}}else{if(n.needsUpdate){if(n.__wasSetOnce){b.bindTexture(b.TEXTURE_2D,
+n.__webGLTexture);b.texSubImage2D(b.TEXTURE_2D,0,0,0,b.RGBA,b.UNSIGNED_BYTE,n.image);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,O(n.wrapS));b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,O(n.wrapT));b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,O(n.magFilter));b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,O(n.minFilter));b.generateMipmap(b.TEXTURE_2D);b.bindTexture(b.TEXTURE_2D,null)}else{n.__webGLTexture=b.createTexture();b.bindTexture(b.TEXTURE_2D,n.__webGLTexture);b.texImage2D(b.TEXTURE_2D,
+0,b.RGBA,b.RGBA,b.UNSIGNED_BYTE,n.image);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,O(n.wrapS));b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,O(n.wrapT));b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,O(n.magFilter));b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,O(n.minFilter));b.generateMipmap(b.TEXTURE_2D);b.bindTexture(b.TEXTURE_2D,null);n.__wasSetOnce=!0}n.needsUpdate=!1}b.activeTexture(b.TEXTURE0+j);b.bindTexture(b.TEXTURE_2D,n.__webGLTexture)}}}b.uniformMatrix4fv(o.modelViewMatrix,
+!1,i._modelViewMatrixArray);b.uniformMatrix3fv(o.normalMatrix,!1,i._normalMatrixArray);(g instanceof THREE.MeshShaderMaterial||g instanceof THREE.MeshPhongMaterial||g.envMap)&&b.uniform3f(o.cameraPosition,f.position.x,f.position.y,f.position.z);(g instanceof THREE.MeshShaderMaterial||g.envMap||g.skinning)&&b.uniformMatrix4fv(o.objectMatrix,!1,i._objectMatrixArray);(g instanceof THREE.MeshPhongMaterial||g instanceof THREE.MeshLambertMaterial||g instanceof THREE.MeshShaderMaterial||g.skinning)&&b.uniformMatrix4fv(o.viewMatrix,
+!1,Ca);if(g.skinning){b.uniformMatrix4fv(o.cameraInverseMatrix,!1,Ca);b.uniformMatrix4fv(o.boneGlobalMatrices,!1,i.boneMatrices)}return u}function h(f,j,n,g,i,u){f=e(f,j,n,g,u).attributes;b.bindBuffer(b.ARRAY_BUFFER,i.__webGLVertexBuffer);b.vertexAttribPointer(f.position,3,b.FLOAT,!1,0,0);if(f.color>=0){b.bindBuffer(b.ARRAY_BUFFER,i.__webGLColorBuffer);b.vertexAttribPointer(f.color,3,b.FLOAT,!1,0,0)}if(f.normal>=0){b.bindBuffer(b.ARRAY_BUFFER,i.__webGLNormalBuffer);b.vertexAttribPointer(f.normal,
+3,b.FLOAT,!1,0,0)}if(f.tangent>=0){b.bindBuffer(b.ARRAY_BUFFER,i.__webGLTangentBuffer);b.vertexAttribPointer(f.tangent,4,b.FLOAT,!1,0,0)}if(f.uv>=0)if(i.__webGLUVBuffer){b.bindBuffer(b.ARRAY_BUFFER,i.__webGLUVBuffer);b.vertexAttribPointer(f.uv,2,b.FLOAT,!1,0,0);b.enableVertexAttribArray(f.uv)}else b.disableVertexAttribArray(f.uv);if(f.uv2>=0)if(i.__webGLUV2Buffer){b.bindBuffer(b.ARRAY_BUFFER,i.__webGLUV2Buffer);b.vertexAttribPointer(f.uv2,2,b.FLOAT,!1,0,0);b.enableVertexAttribArray(f.uv2)}else b.disableVertexAttribArray(f.uv2);
+if(g.skinning&&f.skinVertexA>=0&&f.skinVertexB>=0&&f.skinIndex>=0&&f.skinWeight>=0){b.bindBuffer(b.ARRAY_BUFFER,i.__webGLSkinVertexABuffer);b.vertexAttribPointer(f.skinVertexA,4,b.FLOAT,!1,0,0);b.bindBuffer(b.ARRAY_BUFFER,i.__webGLSkinVertexBBuffer);b.vertexAttribPointer(f.skinVertexB,4,b.FLOAT,!1,0,0);b.bindBuffer(b.ARRAY_BUFFER,i.__webGLSkinIndicesBuffer);b.vertexAttribPointer(f.skinIndex,4,b.FLOAT,!1,0,0);b.bindBuffer(b.ARRAY_BUFFER,i.__webGLSkinWeightsBuffer);b.vertexAttribPointer(f.skinWeight,
+4,b.FLOAT,!1,0,0)}if(u instanceof THREE.Mesh)if(g.wireframe){b.lineWidth(g.wireframeLinewidth);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,i.__webGLLineBuffer);b.drawElements(b.LINES,i.__webGLLineCount,b.UNSIGNED_SHORT,0)}else{b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,i.__webGLFaceBuffer);b.drawElements(b.TRIANGLES,i.__webGLFaceCount,b.UNSIGNED_SHORT,0)}else if(u instanceof THREE.Line){u=u.type==THREE.LineStrip?b.LINE_STRIP:b.LINES;b.lineWidth(g.linewidth);b.drawArrays(u,0,i.__webGLLineCount)}else if(u instanceof
+THREE.ParticleSystem)b.drawArrays(b.POINTS,0,i.__webGLParticleCount);else u instanceof THREE.Ribbon&&b.drawArrays(b.TRIANGLE_STRIP,0,i.__webGLVertexCount)}function k(f,j){if(!f.__webGLVertexBuffer)f.__webGLVertexBuffer=b.createBuffer();if(!f.__webGLNormalBuffer)f.__webGLNormalBuffer=b.createBuffer();if(f.hasPos){b.bindBuffer(b.ARRAY_BUFFER,f.__webGLVertexBuffer);b.bufferData(b.ARRAY_BUFFER,f.positionArray,b.DYNAMIC_DRAW);b.enableVertexAttribArray(j.attributes.position);b.vertexAttribPointer(j.attributes.position,
+3,b.FLOAT,!1,0,0)}if(f.hasNormal){b.bindBuffer(b.ARRAY_BUFFER,f.__webGLNormalBuffer);b.bufferData(b.ARRAY_BUFFER,f.normalArray,b.DYNAMIC_DRAW);b.enableVertexAttribArray(j.attributes.normal);b.vertexAttribPointer(j.attributes.normal,3,b.FLOAT,!1,0,0)}b.drawArrays(b.TRIANGLES,0,f.count);f.count=0}function l(f){if(ma!=f.doubleSided){f.doubleSided?b.disable(b.CULL_FACE):b.enable(b.CULL_FACE);ma=f.doubleSided}if(ra!=f.flipSided){f.flipSided?b.frontFace(b.CW):b.frontFace(b.CCW);ra=f.flipSided}}function q(f){if(qa!=
+f){f?b.enable(b.DEPTH_TEST):b.disable(b.DEPTH_TEST);qa=f}}function m(f){ha[0].set(f.n41-f.n11,f.n42-f.n12,f.n43-f.n13,f.n44-f.n14);ha[1].set(f.n41+f.n11,f.n42+f.n12,f.n43+f.n13,f.n44+f.n14);ha[2].set(f.n41+f.n21,f.n42+f.n22,f.n43+f.n23,f.n44+f.n24);ha[3].set(f.n41-f.n21,f.n42-f.n22,f.n43-f.n23,f.n44-f.n24);ha[4].set(f.n41-f.n31,f.n42-f.n32,f.n43-f.n33,f.n44-f.n34);ha[5].set(f.n41+f.n31,f.n42+f.n32,f.n43+f.n33,f.n44+f.n34);var j;for(f=0;f<6;f++){j=ha[f];j.divideScalar(Math.sqrt(j.x*j.x+j.y*j.y+j.z*
+j.z))}}function w(f){for(var j=f.matrixWorld,n=-f.geometry.boundingSphere.radius*Math.max(f.scale.x,Math.max(f.scale.y,f.scale.z)),g=0;g<6;g++){f=ha[g].x*j.n14+ha[g].y*j.n24+ha[g].z*j.n34+ha[g].w;if(f<=n)return!1}return!0}function A(f,j){f.list[f.count]=j;f.count+=1}function y(f){var j,n,g=f.object,i=f.opaque,u=f.transparent;u.count=0;f=i.count=0;for(j=g.materials.length;f<j;f++){n=g.materials[f];n.opacity&&n.opacity<1||n.blending!=THREE.NormalBlending?A(u,n):A(i,n)}}function D(f){var j,n,g,i,u=f.object,
+o=f.buffer,r=f.opaque,x=f.transparent;x.count=0;f=r.count=0;for(g=u.materials.length;f<g;f++){j=u.materials[f];if(j instanceof THREE.MeshFaceMaterial){j=0;for(n=o.materials.length;j<n;j++)(i=o.materials[j])&&(i.opacity&&i.opacity<1||i.blending!=THREE.NormalBlending?A(x,i):A(r,i))}else{i=j;i.opacity&&i.opacity<1||i.blending!=THREE.NormalBlending?A(x,i):A(r,i)}}}function E(f,j){return j.z-f.z}function F(f,j){f._modelViewMatrix.multiplyToArray(j.matrixWorldInverse,f.matrixWorld,f._modelViewMatrixArray);
+THREE.Matrix4.makeInvert3x3(f._modelViewMatrix).transposeIntoArray(f._normalMatrixArray)}function H(f){function j(J){var Q=[];n=0;for(g=J.length;n<g;n++)J[n]==undefined?Q.push("undefined"):Q.push(J[n].id);return Q.join("_")}var n,g,i,u,o,r,x,s,v={};f.geometryGroups={};i=0;for(u=f.faces.length;i<u;i++){o=f.faces[i];r=o.materials;x=j(r);v[x]==undefined&&(v[x]={hash:x,counter:0});s=v[x].hash+"_"+v[x].counter;f.geometryGroups[s]==undefined&&(f.geometryGroups[s]={faces:[],materials:r,vertices:0});o=o instanceof
+THREE.Face3?3:4;if(f.geometryGroups[s].vertices+o>65535){v[x].counter+=1;s=v[x].hash+"_"+v[x].counter;f.geometryGroups[s]==undefined&&(f.geometryGroups[s]={faces:[],materials:r,vertices:0})}f.geometryGroups[s].faces.push(i);f.geometryGroups[s].vertices+=o}}function L(f,j,n){f.push({buffer:j,object:n,opaque:{list:[],count:0},transparent:{list:[],count:0}})}function M(f){if(f!=pa){switch(f){case THREE.AdditiveBlending:b.blendEquation(b.FUNC_ADD);b.blendFunc(b.ONE,b.ONE);break;case THREE.SubtractiveBlending:b.blendFunc(b.DST_COLOR,
+b.ZERO);break;case THREE.BillboardBlending:b.blendEquation(b.FUNC_ADD);b.blendFunc(b.SRC_ALPHA,b.ONE_MINUS_SRC_ALPHA);break;case THREE.ReverseSubtractiveBlending:b.blendEquation(b.FUNC_REVERSE_SUBTRACT);b.blendFunc(b.ONE,b.ONE);break;default:b.blendEquation(b.FUNC_ADD);b.blendFunc(b.ONE,b.ONE_MINUS_SRC_ALPHA)}pa=f}}function Z(f,j){if(f&&!f.__webGLFramebuffer){f.__webGLFramebuffer=b.createFramebuffer();f.__webGLRenderbuffer=b.createRenderbuffer();f.__webGLTexture=b.createTexture();b.bindRenderbuffer(b.RENDERBUFFER,
+f.__webGLRenderbuffer);b.renderbufferStorage(b.RENDERBUFFER,b.DEPTH_COMPONENT16,f.width,f.height);b.bindTexture(b.TEXTURE_2D,f.__webGLTexture);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,O(f.wrapS));b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,O(f.wrapT));b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,O(f.magFilter));b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,O(f.minFilter));b.texImage2D(b.TEXTURE_2D,0,O(f.format),f.width,f.height,0,O(f.format),O(f.type),null);b.bindFramebuffer(b.FRAMEBUFFER,
+f.__webGLFramebuffer);b.framebufferTexture2D(b.FRAMEBUFFER,b.COLOR_ATTACHMENT0,b.TEXTURE_2D,f.__webGLTexture,0);b.framebufferRenderbuffer(b.FRAMEBUFFER,b.DEPTH_ATTACHMENT,b.RENDERBUFFER,f.__webGLRenderbuffer);b.bindTexture(b.TEXTURE_2D,null);b.bindRenderbuffer(b.RENDERBUFFER,null);b.bindFramebuffer(b.FRAMEBUFFER,null)}var n,g,i;if(f){n=f.__webGLFramebuffer;g=f.width;i=f.height}else{n=null;g=W.width;i=W.height}if(n!=oa){b.bindFramebuffer(b.FRAMEBUFFER,n);b.viewport(0,0,g,i);j&&b.clear(b.COLOR_BUFFER_BIT|
+b.DEPTH_BUFFER_BIT);oa=n}}function X(f,j){var n;if(f=="fragment")n=b.createShader(b.FRAGMENT_SHADER);else f=="vertex"&&(n=b.createShader(b.VERTEX_SHADER));b.shaderSource(n,j);b.compileShader(n);if(!b.getShaderParameter(n,b.COMPILE_STATUS)){alert(b.getShaderInfoLog(n));return null}return n}function O(f){switch(f){case THREE.RepeatWrapping:return b.REPEAT;case THREE.ClampToEdgeWrapping:return b.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return b.MIRRORED_REPEAT;case THREE.NearestFilter:return b.NEAREST;
+case THREE.NearestMipMapNearestFilter:return b.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return b.NEAREST_MIPMAP_LINEAR;case THREE.LinearFilter:return b.LINEAR;case THREE.LinearMipMapNearestFilter:return b.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return b.LINEAR_MIPMAP_LINEAR;case THREE.ByteType:return b.BYTE;case THREE.UnsignedByteType:return b.UNSIGNED_BYTE;case THREE.ShortType:return b.SHORT;case THREE.UnsignedShortType:return b.UNSIGNED_SHORT;case THREE.IntType:return b.INT;
+case THREE.UnsignedShortType:return b.UNSIGNED_INT;case THREE.FloatType:return b.FLOAT;case THREE.AlphaFormat:return b.ALPHA;case THREE.RGBFormat:return b.RGB;case THREE.RGBAFormat:return b.RGBA;case THREE.LuminanceFormat:return b.LUMINANCE;case THREE.LuminanceAlphaFormat:return b.LUMINANCE_ALPHA}return 0}var W=document.createElement("canvas"),b,ka=null,oa=null,la=this,ma=null,ra=null,pa=null,qa=null,ha=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],
+ua=new THREE.Matrix4,Aa=new Float32Array(16),Ca=new Float32Array(16),wa=new THREE.Vector4,Fa=!0,La=new THREE.Color(0),Ma=0;if(a){if(a.antialias!==undefined)Fa=a.antialias;a.clearColor!==undefined&&La.setHex(a.clearColor);if(a.clearAlpha!==undefined)Ma=a.clearAlpha}this.domElement=W;this.autoClear=!0;this.sortObjects=!1;(function(f,j,n){try{b=W.getContext("experimental-webgl",{antialias:f})}catch(g){console.log(g)}if(!b)throw"cannot create webgl context";b.clearColor(0,0,0,1);b.clearDepth(1);b.enable(b.DEPTH_TEST);
+b.depthFunc(b.LEQUAL);b.frontFace(b.CCW);b.cullFace(b.BACK);b.enable(b.CULL_FACE);b.enable(b.BLEND);b.blendFunc(b.ONE,b.ONE_MINUS_SRC_ALPHA);b.clearColor(j.r,j.g,j.b,n);_cullEnabled=!0})(Fa,La,Ma);this.context=b;this.lights={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[]}};this.setSize=function(f,j){W.width=f;W.height=j;b.viewport(0,0,W.width,W.height)};this.setClearColorHex=function(f,j){var n=new THREE.Color(f);b.clearColor(n.r,n.g,n.b,j)};this.setClearColor=
+function(f,j){b.clearColor(f.r,f.g,f.b,j)};this.clear=function(){b.clear(b.COLOR_BUFFER_BIT|b.DEPTH_BUFFER_BIT)};this.initMaterial=function(f,j,n){var g,i;if(f instanceof THREE.MeshDepthMaterial)d(f,THREE.ShaderLib.depth);else if(f instanceof THREE.MeshNormalMaterial)d(f,THREE.ShaderLib.normal);else if(f instanceof THREE.MeshBasicMaterial)d(f,THREE.ShaderLib.basic);else if(f instanceof THREE.MeshLambertMaterial)d(f,THREE.ShaderLib.lambert);else if(f instanceof THREE.MeshPhongMaterial)d(f,THREE.ShaderLib.phong);
+else if(f instanceof THREE.LineBasicMaterial)d(f,THREE.ShaderLib.basic);else f instanceof THREE.ParticleBasicMaterial&&d(f,THREE.ShaderLib.particle_basic);var u,o,r,x;i=r=x=0;for(u=j.length;i<u;i++){o=j[i];o instanceof THREE.DirectionalLight&&r++;o instanceof THREE.PointLight&&x++}if(x+r<=4)j=r;else{j=Math.ceil(4*r/(x+r));x=4-j}i={directional:j,point:x};x=f.fragmentShader;j=f.vertexShader;u={fog:n,map:f.map,envMap:f.envMap,lightMap:f.lightMap,vertexColors:f.vertexColors,skinning:f.skinning,maxDirLights:i.directional,
+maxPointLights:i.point};n=b.createProgram();i=["#ifdef GL_ES\nprecision highp float;\n#endif","#define MAX_DIR_LIGHTS "+u.maxDirLights,"#define MAX_POINT_LIGHTS "+u.maxPointLights,u.fog?"#define USE_FOG":"",u.fog instanceof THREE.FogExp2?"#define FOG_EXP2":"",u.map?"#define USE_MAP":"",u.envMap?"#define USE_ENVMAP":"",u.lightMap?"#define USE_LIGHTMAP":"",u.vertexColors?"#define USE_COLOR":"","uniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"].join("\n");u=[b.getParameter(b.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>
+0?"#define VERTEX_TEXTURES":"","#define MAX_DIR_LIGHTS "+u.maxDirLights,"#define MAX_POINT_LIGHTS "+u.maxPointLights,u.map?"#define USE_MAP":"",u.envMap?"#define USE_ENVMAP":"",u.lightMap?"#define USE_LIGHTMAP":"",u.vertexColors?"#define USE_COLOR":"",u.skinning?"#define USE_SKINNING":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nuniform mat4 cameraInverseMatrix;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec3 color;\nattribute vec2 uv;\nattribute vec2 uv2;\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n"].join("\n");
+b.attachShader(n,X("fragment",i+x));b.attachShader(n,X("vertex",u+j));b.linkProgram(n);b.getProgramParameter(n,b.LINK_STATUS)||alert("Could not initialise shaders\nVALIDATE_STATUS: "+b.getProgramParameter(n,b.VALIDATE_STATUS)+", gl error ["+b.getError()+"]");n.uniforms={};n.attributes={};f.program=n;n=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","cameraInverseMatrix","boneGlobalMatrices"];for(g in f.uniforms)n.push(g);g=f.program;x=0;for(j=n.length;x<
+j;x++){i=n[x];g.uniforms[i]=b.getUniformLocation(g,i)}g=f.program;n=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];x=0;for(j=n.length;x<j;x++){i=n[x];g.attributes[i]=b.getAttribLocation(g,i)}g=f.program.attributes;b.enableVertexAttribArray(g.position);g.color>=0&&b.enableVertexAttribArray(g.color);g.normal>=0&&b.enableVertexAttribArray(g.normal);g.tangent>=0&&b.enableVertexAttribArray(g.tangent);if(f.skinning&&g.skinVertexA>=0&&g.skinVertexB>=
+0&&g.skinIndex>=0&&g.skinWeight>=0){b.enableVertexAttribArray(g.skinVertexA);b.enableVertexAttribArray(g.skinVertexB);b.enableVertexAttribArray(g.skinIndex);b.enableVertexAttribArray(g.skinWeight)}};this.render=function(f,j,n,g){var i,u,o,r,x,s,v,J,Q=f.lights,N=f.fog;j.matrixAutoUpdate&&j.update();j.matrixWorldInverse.flattenToArray(Ca);j.projectionMatrix.flattenToArray(Aa);ua.multiply(j.projectionMatrix,j.matrixWorldInverse);m(ua);f.update(undefined,!1,j);this.initWebGLObjects(f,j);Z(n,g!==undefined?
+g:!0);this.autoClear&&this.clear();x=f.__webglObjects.length;for(g=0;g<x;g++){i=f.__webglObjects[g];v=i.object;if(v.visible)if(!(v instanceof THREE.Mesh)||w(v)){v.matrixWorld.flattenToArray(v._objectMatrixArray);F(v,j);D(i);i.render=!0;if(this.sortObjects){wa.copy(v.position);ua.multiplyVector3(wa);i.z=wa.z}}else i.render=!1;else i.render=!1}this.sortObjects&&f.__webglObjects.sort(E);s=f.__webglObjectsImmediate.length;for(g=0;g<s;g++){i=f.__webglObjectsImmediate[g];v=i.object;if(v.visible){v.matrixAutoUpdate&&
+v.matrixWorld.flattenToArray(v._objectMatrixArray);F(v,j);y(i)}}M(THREE.NormalBlending);for(g=0;g<x;g++){i=f.__webglObjects[g];if(i.render){v=i.object;J=i.buffer;o=i.opaque;l(v);for(i=0;i<o.count;i++){r=o.list[i];q(r.depthTest);h(j,Q,N,r,J,v)}}}for(g=0;g<s;g++){i=f.__webglObjectsImmediate[g];v=i.object;if(v.visible){o=i.opaque;l(v);for(i=0;i<o.count;i++){r=o.list[i];q(r.depthTest);u=e(j,Q,N,r,v);v.render(function(I){k(I,u)})}}}for(g=0;g<x;g++){i=f.__webglObjects[g];if(i.render){v=i.object;J=i.buffer;
+o=i.transparent;l(v);for(i=0;i<o.count;i++){r=o.list[i];M(r.blending);q(r.depthTest);h(j,Q,N,r,J,v)}}}for(g=0;g<s;g++){i=f.__webglObjectsImmediate[g];v=i.object;if(v.visible){o=i.transparent;l(v);for(i=0;i<o.count;i++){r=o.list[i];M(r.blending);q(r.depthTest);u=e(j,Q,N,r,v);v.render(function(I){k(I,u)})}}}if(n&&n.minFilter!==THREE.NearestFilter&&n.minFilter!==THREE.LinearFilter){b.bindTexture(b.TEXTURE_2D,n.__webGLTexture);b.generateMipmap(b.TEXTURE_2D);b.bindTexture(b.TEXTURE_2D,null)}};this.initWebGLObjects=
+function(f){if(!f.__webglObjects){f.__webglObjects=[];f.__webglObjectsImmediate=[]}for(;f.__objectsAdded.length;){var j=f.__objectsAdded[0],n=f,g=void 0,i=void 0,u=void 0;if(j._modelViewMatrix==undefined){j._modelViewMatrix=new THREE.Matrix4;j._normalMatrixArray=new Float32Array(9);j._modelViewMatrixArray=new Float32Array(16);j._objectMatrixArray=new Float32Array(16);j.matrixWorld.flattenToArray(j._objectMatrixArray)}if(j instanceof THREE.Mesh){i=j.geometry;i.geometryGroups==undefined&&H(i);for(g in i.geometryGroups){u=
+i.geometryGroups[g];if(!u.__webGLVertexBuffer){var o=u;o.__webGLVertexBuffer=b.createBuffer();o.__webGLNormalBuffer=b.createBuffer();o.__webGLTangentBuffer=b.createBuffer();o.__webGLColorBuffer=b.createBuffer();o.__webGLUVBuffer=b.createBuffer();o.__webGLUV2Buffer=b.createBuffer();o.__webGLSkinVertexABuffer=b.createBuffer();o.__webGLSkinVertexBBuffer=b.createBuffer();o.__webGLSkinIndicesBuffer=b.createBuffer();o.__webGLSkinWeightsBuffer=b.createBuffer();o.__webGLFaceBuffer=b.createBuffer();o.__webGLLineBuffer=
+b.createBuffer();o=u;var r=j,x=void 0,s=void 0,v=0,J=0,Q=0,N=r.geometry.faces,I=o.faces;x=0;for(s=I.length;x<s;x++){fi=I[x];face=N[fi];if(face instanceof THREE.Face3){v+=3;J+=1;Q+=3}else if(face instanceof THREE.Face4){v+=4;J+=2;Q+=4}}o.__vertexArray=new Float32Array(v*3);o.__normalArray=new Float32Array(v*3);o.__tangentArray=new Float32Array(v*4);o.__colorArray=new Float32Array(v*3);o.__uvArray=new Float32Array(v*2);o.__uv2Array=new Float32Array(v*2);o.__skinVertexAArray=new Float32Array(v*4);o.__skinVertexBArray=
+new Float32Array(v*4);o.__skinIndexArray=new Float32Array(v*4);o.__skinWeightArray=new Float32Array(v*4);o.__faceArray=new Uint16Array(J*3);o.__lineArray=new Uint16Array(Q*2);s=x=o;v=void 0;N=void 0;var K=void 0,G=void 0;K=void 0;I=!1;v=0;for(N=r.materials.length;v<N;v++){K=r.materials[v];if(K instanceof THREE.MeshFaceMaterial){K=0;for(G=s.materials.length;K<G;K++)if(s.materials[K]&&s.materials[K].shading!=undefined&&s.materials[K].shading==THREE.SmoothShading){I=!0;break}}else if(K&&K.shading!=undefined&&
+K.shading==THREE.SmoothShading){I=!0;break}if(I)break}x.__needsSmoothNormals=I;o.__webGLFaceCount=J*3;o.__webGLLineCount=Q*2;i.__dirtyVertices=!0;i.__dirtyElements=!0;i.__dirtyUvs=!0;i.__dirtyNormals=!0;i.__dirtyTangents=!0;i.__dirtyColors=!0}L(n.__webglObjects,u,j)}}else if(j instanceof THREE.Ribbon){i=j.geometry;if(!i.__webGLVertexBuffer){g=i;g.__webGLVertexBuffer=b.createBuffer();g.__webGLColorBuffer=b.createBuffer();g=i;u=g.vertices.length;g.__vertexArray=new Float32Array(u*3);g.__colorArray=
+new Float32Array(u*3);g.__webGLVertexCount=u;i.__dirtyVertices=!0;i.__dirtyColors=!0}L(n.__webglObjects,i,j)}else if(j instanceof THREE.Line){i=j.geometry;if(!i.__webGLVertexBuffer){g=i;g.__webGLVertexBuffer=b.createBuffer();g.__webGLColorBuffer=b.createBuffer();g=i;u=g.vertices.length;g.__vertexArray=new Float32Array(u*3);g.__colorArray=new Float32Array(u*3);g.__webGLLineCount=u;i.__dirtyVertices=!0;i.__dirtyColors=!0}L(n.__webglObjects,i,j)}else if(j instanceof THREE.ParticleSystem){i=j.geometry;
+if(!i.__webGLVertexBuffer){g=i;g.__webGLVertexBuffer=b.createBuffer();g.__webGLColorBuffer=b.createBuffer();g=i;u=g.vertices.length;g.__vertexArray=new Float32Array(u*3);g.__colorArray=new Float32Array(u*3);g.__sortArray=[];g.__webGLParticleCount=u;i.__dirtyVertices=!0;i.__dirtyColors=!0}L(n.__webglObjects,i,j)}else THREE.MarchingCubes!==undefined&&j instanceof THREE.MarchingCubes&&n.__webglObjectsImmediate.push({object:j,opaque:{list:[],count:0},transparent:{list:[],count:0}});f.__objectsAdded.splice(0,
+1)}for(;f.__objectsRemoved.length;){j=f.__objectsRemoved[0];n=f;i=void 0;g=void 0;for(i=n.__webglObjects.length-1;i>=0;i--){g=n.__webglObjects[i].object;j==g&&n.__webglObjects.splice(i,1)}f.__objectsRemoved.splice(0,1)}j=0;for(n=f.__webglObjects.length;j<n;j++){g=f.__webglObjects[j].object;u=void 0;i=void 0;o=void 0;if(g instanceof THREE.Mesh){i=g.geometry;for(u in i.geometryGroups){o=i.geometryGroups[u];if(i.__dirtyVertices||i.__dirtyElements||i.__dirtyUvs||i.__dirtyNormals||i.__dirtyColors||i.__dirtyTangents){J=
+b.DYNAMIC_DRAW;Q=void 0;x=void 0;var fa=void 0,t=void 0,ca=void 0,ba=void 0,ea=void 0;fa=void 0;var z=void 0,B=void 0,C=void 0,P=void 0;z=void 0;B=void 0;C=void 0;t=void 0;z=void 0;B=void 0;C=void 0;P=void 0;z=void 0;B=void 0;C=void 0;P=void 0;z=void 0;B=void 0;C=void 0;P=void 0;z=void 0;B=void 0;C=void 0;P=void 0;z=void 0;B=void 0;C=void 0;P=void 0;t=void 0;ba=void 0;ca=void 0;ea=void 0;var ga=G=K=I=N=v=r=s=0,Y=0,p=0,$=o.__vertexArray,Da=o.__uvArray,Ea=o.__uv2Array,na=o.__normalArray,R=o.__tangentArray,
+aa=o.__colorArray,S=o.__skinVertexAArray,T=o.__skinVertexBArray,U=o.__skinIndexArray,V=o.__skinWeightArray,sa=o.__faceArray,ia=o.__lineArray,Na=o.__needsSmoothNormals,da=g.geometry,Ga=da.__dirtyVertices,Ha=da.__dirtyElements,Ba=da.__dirtyUvs,Ia=da.__dirtyNormals,Ja=da.__dirtyTangents,Ka=da.__dirtyColors,ja=da.vertices,Oa=o.faces,Pa=da.faces,Qa=da.uvs,Ra=da.uvs2,ta=da.colors,xa=da.skinVerticesA,ya=da.skinVerticesB,za=da.skinIndices,va=da.skinWeights;Q=0;for(x=Oa.length;Q<x;Q++){fa=Oa[Q];t=Pa[fa];ea=
+Qa[fa];fa=Ra[fa];ca=t.vertexNormals;ba=t.normal;if(t instanceof THREE.Face3){if(Ga){z=ja[t.a].position;B=ja[t.b].position;C=ja[t.c].position;$[r]=z.x;$[r+1]=z.y;$[r+2]=z.z;$[r+3]=B.x;$[r+4]=B.y;$[r+5]=B.z;$[r+6]=C.x;$[r+7]=C.y;$[r+8]=C.z;r+=9}if(va.length){z=va[t.a];B=va[t.b];C=va[t.c];V[p]=z.x;V[p+1]=z.y;V[p+2]=z.z;V[p+3]=z.w;V[p+4]=B.x;V[p+5]=B.y;V[p+6]=B.z;V[p+7]=B.w;V[p+8]=C.x;V[p+9]=C.y;V[p+10]=C.z;V[p+11]=C.w;z=za[t.a];B=za[t.b];C=za[t.c];U[p]=z.x;U[p+1]=z.y;U[p+2]=z.z;U[p+3]=z.w;U[p+4]=B.x;
+U[p+5]=B.y;U[p+6]=B.z;U[p+7]=B.w;U[p+8]=C.x;U[p+9]=C.y;U[p+10]=C.z;U[p+11]=C.w;z=xa[t.a];B=xa[t.b];C=xa[t.c];S[p]=z.x;S[p+1]=z.y;S[p+2]=z.z;S[p+3]=1;S[p+4]=B.x;S[p+5]=B.y;S[p+6]=B.z;S[p+7]=1;S[p+8]=C.x;S[p+9]=C.y;S[p+10]=C.z;S[p+11]=1;z=ya[t.a];B=ya[t.b];C=ya[t.c];T[p]=z.x;T[p+1]=z.y;T[p+2]=z.z;T[p+3]=1;T[p+4]=B.x;T[p+5]=B.y;T[p+6]=B.z;T[p+7]=1;T[p+8]=C.x;T[p+9]=C.y;T[p+10]=C.z;T[p+11]=1;p+=12}if(Ka&&ta.length){z=ta[t.a];B=ta[t.b];C=ta[t.c];aa[Y]=z.r;aa[Y+1]=z.g;aa[Y+2]=z.b;aa[Y+3]=B.r;aa[Y+4]=B.g;
+aa[Y+5]=B.b;aa[Y+6]=C.r;aa[Y+7]=C.g;aa[Y+8]=C.b;Y+=9}if(Ja&&da.hasTangents){z=ja[t.a].tangent;B=ja[t.b].tangent;C=ja[t.c].tangent;R[G]=z.x;R[G+1]=z.y;R[G+2]=z.z;R[G+3]=z.w;R[G+4]=B.x;R[G+5]=B.y;R[G+6]=B.z;R[G+7]=B.w;R[G+8]=C.x;R[G+9]=C.y;R[G+10]=C.z;R[G+11]=C.w;G+=12}if(Ia)if(ca.length==3&&Na)for(t=0;t<3;t++){ba=ca[t];na[K]=ba.x;na[K+1]=ba.y;na[K+2]=ba.z;K+=3}else for(t=0;t<3;t++){na[K]=ba.x;na[K+1]=ba.y;na[K+2]=ba.z;K+=3}if(Ba&&ea)for(t=0;t<3;t++){ca=ea[t];Da[v]=ca.u;Da[v+1]=ca.v;v+=2}if(Ba&&fa)for(t=
+0;t<3;t++){ea=fa[t];Ea[N]=ea.u;Ea[N+1]=ea.v;N+=2}if(Ha){sa[I]=s;sa[I+1]=s+1;sa[I+2]=s+2;I+=3;ia[ga]=s;ia[ga+1]=s+1;ia[ga+2]=s;ia[ga+3]=s+2;ia[ga+4]=s+1;ia[ga+5]=s+2;ga+=6;s+=3}}else if(t instanceof THREE.Face4){if(Ga){z=ja[t.a].position;B=ja[t.b].position;C=ja[t.c].position;P=ja[t.d].position;$[r]=z.x;$[r+1]=z.y;$[r+2]=z.z;$[r+3]=B.x;$[r+4]=B.y;$[r+5]=B.z;$[r+6]=C.x;$[r+7]=C.y;$[r+8]=C.z;$[r+9]=P.x;$[r+10]=P.y;$[r+11]=P.z;r+=12}if(va.length){z=va[t.a];B=va[t.b];C=va[t.c];P=va[t.d];V[p]=z.x;V[p+1]=
+z.y;V[p+2]=z.z;V[p+3]=z.w;V[p+4]=B.x;V[p+5]=B.y;V[p+6]=B.z;V[p+7]=B.w;V[p+8]=C.x;V[p+9]=C.y;V[p+10]=C.z;V[p+11]=C.w;V[p+12]=P.x;V[p+13]=P.y;V[p+14]=P.z;V[p+15]=P.w;z=za[t.a];B=za[t.b];C=za[t.c];P=za[t.d];U[p]=z.x;U[p+1]=z.y;U[p+2]=z.z;U[p+3]=z.w;U[p+4]=B.x;U[p+5]=B.y;U[p+6]=B.z;U[p+7]=B.w;U[p+8]=C.x;U[p+9]=C.y;U[p+10]=C.z;U[p+11]=C.w;U[p+12]=P.x;U[p+13]=P.y;U[p+14]=P.z;U[p+15]=P.w;z=xa[t.a];B=xa[t.b];C=xa[t.c];P=xa[t.d];S[p]=z.x;S[p+1]=z.y;S[p+2]=z.z;S[p+3]=1;S[p+4]=B.x;S[p+5]=B.y;S[p+6]=B.z;S[p+
+7]=1;S[p+8]=C.x;S[p+9]=C.y;S[p+10]=C.z;S[p+11]=1;S[p+12]=P.x;S[p+13]=P.y;S[p+14]=P.z;S[p+15]=1;z=ya[t.a];B=ya[t.b];C=ya[t.c];P=ya[t.d];T[p]=z.x;T[p+1]=z.y;T[p+2]=z.z;T[p+3]=1;T[p+4]=B.x;T[p+5]=B.y;T[p+6]=B.z;T[p+7]=1;T[p+8]=C.x;T[p+9]=C.y;T[p+10]=C.z;T[p+11]=1;T[p+12]=P.x;T[p+13]=P.y;T[p+14]=P.z;T[p+15]=1;p+=16}if(Ka&&ta.length){z=ta[t.a];B=ta[t.b];C=ta[t.c];P=ta[t.d];aa[Y]=z.r;aa[Y+1]=z.g;aa[Y+2]=z.b;aa[Y+3]=B.r;aa[Y+4]=B.g;aa[Y+5]=B.b;aa[Y+6]=C.r;aa[Y+7]=C.g;aa[Y+8]=C.b;aa[Y+9]=P.r;aa[Y+10]=P.g;
+aa[Y+11]=P.b;Y+=12}if(Ja&&da.hasTangents){z=ja[t.a].tangent;B=ja[t.b].tangent;C=ja[t.c].tangent;t=ja[t.d].tangent;R[G]=z.x;R[G+1]=z.y;R[G+2]=z.z;R[G+3]=z.w;R[G+4]=B.x;R[G+5]=B.y;R[G+6]=B.z;R[G+7]=B.w;R[G+8]=C.x;R[G+9]=C.y;R[G+10]=C.z;R[G+11]=C.w;R[G+12]=t.x;R[G+13]=t.y;R[G+14]=t.z;R[G+15]=t.w;G+=16}if(Ia)if(ca.length==4&&Na)for(t=0;t<4;t++){ba=ca[t];na[K]=ba.x;na[K+1]=ba.y;na[K+2]=ba.z;K+=3}else for(t=0;t<4;t++){na[K]=ba.x;na[K+1]=ba.y;na[K+2]=ba.z;K+=3}if(Ba&&ea)for(t=0;t<4;t++){ca=ea[t];Da[v]=ca.u;
+Da[v+1]=ca.v;v+=2}if(Ba&&fa)for(t=0;t<4;t++){ea=fa[t];Ea[N]=ea.u;Ea[N+1]=ea.v;N+=2}if(Ha){sa[I]=s;sa[I+1]=s+1;sa[I+2]=s+2;sa[I+3]=s;sa[I+4]=s+2;sa[I+5]=s+3;I+=6;ia[ga]=s;ia[ga+1]=s+1;ia[ga+2]=s;ia[ga+3]=s+3;ia[ga+4]=s+1;ia[ga+5]=s+2;ia[ga+6]=s+2;ia[ga+7]=s+3;ga+=8;s+=4}}}if(Ga){b.bindBuffer(b.ARRAY_BUFFER,o.__webGLVertexBuffer);b.bufferData(b.ARRAY_BUFFER,$,J)}if(Ka&&ta.length){b.bindBuffer(b.ARRAY_BUFFER,o.__webGLColorBuffer);b.bufferData(b.ARRAY_BUFFER,aa,J)}if(Ia){b.bindBuffer(b.ARRAY_BUFFER,o.__webGLNormalBuffer);
+b.bufferData(b.ARRAY_BUFFER,na,J)}if(Ja&&da.hasTangents){b.bindBuffer(b.ARRAY_BUFFER,o.__webGLTangentBuffer);b.bufferData(b.ARRAY_BUFFER,R,J)}if(Ba&&v>0){b.bindBuffer(b.ARRAY_BUFFER,o.__webGLUVBuffer);b.bufferData(b.ARRAY_BUFFER,Da,J)}if(Ba&&N>0){b.bindBuffer(b.ARRAY_BUFFER,o.__webGLUV2Buffer);b.bufferData(b.ARRAY_BUFFER,Ea,J)}if(Ha){b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,o.__webGLFaceBuffer);b.bufferData(b.ELEMENT_ARRAY_BUFFER,sa,J);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,o.__webGLLineBuffer);b.bufferData(b.ELEMENT_ARRAY_BUFFER,
+ia,J)}if(p>0){b.bindBuffer(b.ARRAY_BUFFER,o.__webGLSkinVertexABuffer);b.bufferData(b.ARRAY_BUFFER,S,J);b.bindBuffer(b.ARRAY_BUFFER,o.__webGLSkinVertexBBuffer);b.bufferData(b.ARRAY_BUFFER,T,J);b.bindBuffer(b.ARRAY_BUFFER,o.__webGLSkinIndicesBuffer);b.bufferData(b.ARRAY_BUFFER,U,J);b.bindBuffer(b.ARRAY_BUFFER,o.__webGLSkinWeightsBuffer);b.bufferData(b.ARRAY_BUFFER,V,J)}}}i.__dirtyVertices=!1;i.__dirtyElements=!1;i.__dirtyUvs=!1;i.__dirtyNormals=!1;i.__dirtyTangents=!1;i.__dirtyColors=!1}else if(g instanceof
+THREE.Ribbon){i=g.geometry;if(i.__dirtyVertices||i.__dirtyColors){g=i;u=b.DYNAMIC_DRAW;s=void 0;s=void 0;r=void 0;o=void 0;v=g.vertices;J=g.colors;N=v.length;Q=J.length;I=g.__vertexArray;x=g.__colorArray;K=g.__dirtyColors;if(g.__dirtyVertices){for(s=0;s<N;s++){r=v[s].position;o=s*3;I[o]=r.x;I[o+1]=r.y;I[o+2]=r.z}b.bindBuffer(b.ARRAY_BUFFER,g.__webGLVertexBuffer);b.bufferData(b.ARRAY_BUFFER,I,u)}if(K){for(s=0;s<Q;s++){color=J[s];o=s*3;x[o]=color.r;x[o+1]=color.g;x[o+2]=color.b}b.bindBuffer(b.ARRAY_BUFFER,
+g.__webGLColorBuffer);b.bufferData(b.ARRAY_BUFFER,x,u)}}i.__dirtyVertices=!1;i.__dirtyColors=!1}else if(g instanceof THREE.Line){i=g.geometry;if(i.__dirtyVertices||i.__dirtyColors){g=i;u=b.DYNAMIC_DRAW;s=void 0;s=void 0;r=void 0;o=void 0;v=g.vertices;J=g.colors;N=v.length;Q=J.length;I=g.__vertexArray;x=g.__colorArray;K=g.__dirtyColors;if(g.__dirtyVertices){for(s=0;s<N;s++){r=v[s].position;o=s*3;I[o]=r.x;I[o+1]=r.y;I[o+2]=r.z}b.bindBuffer(b.ARRAY_BUFFER,g.__webGLVertexBuffer);b.bufferData(b.ARRAY_BUFFER,
+I,u)}if(K){for(s=0;s<Q;s++){color=J[s];o=s*3;x[o]=color.r;x[o+1]=color.g;x[o+2]=color.b}b.bindBuffer(b.ARRAY_BUFFER,g.__webGLColorBuffer);b.bufferData(b.ARRAY_BUFFER,x,u)}}i.__dirtyVertices=!1;i.__dirtyColors=!1}else if(g instanceof THREE.ParticleSystem){i=g.geometry;(i.__dirtyVertices||i.__dirtyColors||g.sortParticles)&&c(i,b.DYNAMIC_DRAW,g);i.__dirtyVertices=!1;i.__dirtyColors=!1}}};this.setFaceCulling=function(f,j){if(f){!j||j=="ccw"?b.frontFace(b.CCW):b.frontFace(b.CW);if(f=="back")b.cullFace(b.BACK);
+else f=="front"?b.cullFace(b.FRONT):b.cullFace(b.FRONT_AND_BACK);b.enable(b.CULL_FACE)}else b.disable(b.CULL_FACE)};this.supportsVertexTextures=function(){return b.getParameter(b.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0}};
 THREE.Snippets={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float reflectivity;\nuniform samplerCube envMap;\nuniform int combine;\n#endif",
 envmap_fragment:"#ifdef USE_ENVMAP\nvec4 cubeColor = textureCube( envMap, vec3( -vReflect.x, vReflect.yz ) );\nif ( combine == 1 ) {\ngl_FragColor = vec4( mix( gl_FragColor.xyz, cubeColor.xyz, reflectivity ), opacity );\n} else {\ngl_FragColor = gl_FragColor * cubeColor;\n}\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float refractionRatio;\nuniform bool useRefract;\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = mat3( objectMatrix[0].xyz, objectMatrix[1].xyz, objectMatrix[2].xyz ) * normal;\nif ( useRefract ) {\nvReflect = refract( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ), refractionRatio );\n} else {\nvReflect = reflect( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ) );\n}\n#endif",
 map_particle_pars_fragment:"#ifdef USE_MAP\nuniform sampler2D map;\n#endif",map_particle_fragment:"#ifdef USE_MAP\ngl_FragColor = gl_FragColor * texture2D( map, gl_PointCoord );\n#endif",map_pars_fragment:"#ifdef USE_MAP\nvarying vec2 vUv;\nuniform sampler2D map;\n#endif",map_pars_vertex:"#ifdef USE_MAP\nvarying vec2 vUv;\n#endif",map_fragment:"#ifdef USE_MAP\ngl_FragColor = gl_FragColor * texture2D( map, vUv );\n#endif",map_vertex:"#ifdef USE_MAP\nvUv = uv;\n#endif",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\nvarying vec2 vUv2;\nuniform sampler2D lightMap;\n#endif",

+ 2 - 2
examples/webgl_ribbons.html

@@ -114,8 +114,8 @@
 				}
 
 				var tmpRot = new THREE.Matrix4();
-				tmpRot.setRotAxis( new THREE.Vector3( 1, 0, 0 ), 1.57 );
-				
+				tmpRot.setRotationAxis( new THREE.Vector3( 1, 0, 0 ), 1.57 );
+
 				var material_base = new THREE.MeshBasicMaterial( { color:0xffffff, vertexColors:true } );
 
 				renderer.initMaterial( material_base, scene.lights, scene.fog );

+ 63 - 216
src/core/Matrix4.js

@@ -26,7 +26,7 @@ THREE.Matrix4 = function ( n11, n12, n13, n14, n21, n22, n23, n24, n31, n32, n33
 
 THREE.Matrix4.prototype = {
 
-	set: function ( n11, n12, n13, n14, n21, n22, n23, n24, n31, n32, n33, n34, n41, n42, n43, n44 ) {
+	set : function ( n11, n12, n13, n14, n21, n22, n23, n24, n31, n32, n33, n34, n41, n42, n43, n44 ) {
 
 		this.n11 = n11; this.n12 = n12; this.n13 = n13; this.n14 = n14;
 		this.n21 = n21; this.n22 = n22; this.n23 = n23; this.n24 = n24;
@@ -37,7 +37,7 @@ THREE.Matrix4.prototype = {
 
 	},
 
-	identity: function () {
+	identity : function () {
 
 		this.set(
 
@@ -52,7 +52,7 @@ THREE.Matrix4.prototype = {
 
 	},
 
-	copy: function ( m ) {
+	copy : function ( m ) {
 
 		this.set(
 
@@ -67,21 +67,16 @@ THREE.Matrix4.prototype = {
 
 	},
 
-	lookAt: function ( eye, center, up ) {
+	lookAt : function ( eye, center, up ) {
 
-		var x = THREE.Matrix4.__tmpVec1, y = THREE.Matrix4.__tmpVec2, z = THREE.Matrix4.__tmpVec3;
+		var x = THREE.Matrix4.__tmpVec1,
+		y = THREE.Matrix4.__tmpVec2,
+		z = THREE.Matrix4.__tmpVec3;
 
 		z.sub( eye, center ).normalize();
 		x.cross( up, z ).normalize();
 		y.cross( z, x ).normalize();
 
-/*
-		this.n11 = x.x; this.n12 = x.y; this.n13 = x.z; this.n14 = - x.dot( eye );
-		this.n21 = y.x; this.n22 = y.y; this.n23 = y.z; this.n24 = - y.dot( eye );
-		this.n31 = z.x; this.n32 = z.y; this.n33 = z.z; this.n34 = - z.dot( eye );
-		this.n41 = 0; this.n42 = 0; this.n43 = 0; this.n44 = 1;
-*/
-
 		this.n11 = x.x; this.n12 = y.x; this.n13 = z.x; this.n14 = eye.x;
 		this.n21 = x.y; this.n22 = y.y; this.n23 = z.y; this.n24 = eye.y;
 		this.n31 = x.z; this.n32 = y.z; this.n33 = z.z; this.n34 = eye.z;
@@ -90,7 +85,7 @@ THREE.Matrix4.prototype = {
 
 	},
 
-	multiplyVector3: function ( v ) {
+	multiplyVector3 : function ( v ) {
 
 		var vx = v.x, vy = v.y, vz = v.z,
 		d = 1 / ( this.n41 * vx + this.n42 * vy + this.n43 * vz + this.n44 );
@@ -103,7 +98,7 @@ THREE.Matrix4.prototype = {
 
 	},
 
-	multiplyVector3OnlyZ: function( v ) {
+	multiplyVector3OnlyZ : function( v ) {
 
 		var vx = v.x, vy = v.y, vz = v.z,
 		d = 1 / ( this.n41 * vx + this.n42 * vy + this.n43 * vz + this.n44 );
@@ -112,7 +107,7 @@ THREE.Matrix4.prototype = {
 
 	},
 
-	multiplyVector4: function ( v ) {
+	multiplyVector4 : function ( v ) {
 
 		var vx = v.x, vy = v.y, vz = v.z, vw = v.w;
 
@@ -125,7 +120,7 @@ THREE.Matrix4.prototype = {
 
 	},
 
-	crossVector: function ( a ) {
+	crossVector : function ( a ) {
 
 		var v = new THREE.Vector4();
 
@@ -139,7 +134,7 @@ THREE.Matrix4.prototype = {
 
 	},
 
-	multiply: function ( a, b ) {
+	multiply : function ( a, b ) {
 
 		var a11 = a.n11, a12 = a.n12, a13 = a.n13, a14 = a.n14,
 		a21 = a.n21, a22 = a.n22, a23 = a.n23, a24 = a.n24,
@@ -151,28 +146,6 @@ THREE.Matrix4.prototype = {
 		b31 = b.n31, b32 = b.n32, b33 = b.n33, b34 = b.n34,
 		b41 = b.n41, b42 = b.n42, b43 = b.n43, b44 = b.n44;
 
-		/*
-		this.n11 = a11 * b11 + a12 * b21 + a13 * b31 + a14 * b41;
-		this.n12 = a11 * b12 + a12 * b22 + a13 * b32 + a14 * b42;
-		this.n13 = a11 * b13 + a12 * b23 + a13 * b33 + a14 * b43;
-		this.n14 = a11 * b14 + a12 * b24 + a13 * b34 + a14 * b44;
-
-		this.n21 = a21 * b11 + a22 * b21 + a23 * b31 + a24 * b41;
-		this.n22 = a21 * b12 + a22 * b22 + a23 * b32 + a24 * b42;
-		this.n23 = a21 * b13 + a22 * b23 + a23 * b33 + a24 * b43;
-		this.n24 = a21 * b14 + a22 * b24 + a23 * b34 + a24 * b44;
-
-		this.n31 = a31 * b11 + a32 * b21 + a33 * b31 + a34 * b41;
-		this.n32 = a31 * b12 + a32 * b22 + a33 * b32 + a34 * b42;
-		this.n33 = a31 * b13 + a32 * b23 + a33 * b33 + a34 * b43;
-		this.n34 = a31 * b14 + a32 * b24 + a33 * b34 + a34 * b44;
-
-		this.n41 = a41 * b11 + a42 * b21 + a43 * b31 + a44 * b41;
-		this.n42 = a41 * b12 + a42 * b22 + a43 * b32 + a44 * b42;
-		this.n43 = a41 * b13 + a42 * b23 + a43 * b33 + a44 * b43;
-		this.n44 = a41 * b14 + a42 * b24 + a43 * b34 + a44 * b44;
-		*/
-
 		this.n11 = a11 * b11 + a12 * b21 + a13 * b31;
 		this.n12 = a11 * b12 + a12 * b22 + a13 * b32;
 		this.n13 = a11 * b13 + a12 * b23 + a13 * b33;
@@ -193,22 +166,7 @@ THREE.Matrix4.prototype = {
 		this.n43 = a41 * b13 + a42 * b23 + a43 * b33;
 		this.n44 = a41 * b14 + a42 * b24 + a43 * b34 + a44;
 
-		return this;
-
-	},
-
-	multiplyToArray: function ( a, b, r ) {
-
-		var a11 = a.n11, a12 = a.n12, a13 = a.n13, a14 = a.n14,
-		a21 = a.n21, a22 = a.n22, a23 = a.n23, a24 = a.n24,
-		a31 = a.n31, a32 = a.n32, a33 = a.n33, a34 = a.n34,
-		a41 = a.n41, a42 = a.n42, a43 = a.n43, a44 = a.n44,
-
-		b11 = b.n11, b12 = b.n12, b13 = b.n13, b14 = b.n14,
-		b21 = b.n21, b22 = b.n22, b23 = b.n23, b24 = b.n24,
-		b31 = b.n31, b32 = b.n32, b33 = b.n33, b34 = b.n34,
-		b41 = b.n41, b42 = b.n42, b43 = b.n43, b44 = b.n44;
-
+		/*
 		this.n11 = a11 * b11 + a12 * b21 + a13 * b31 + a14 * b41;
 		this.n12 = a11 * b12 + a12 * b22 + a13 * b32 + a14 * b42;
 		this.n13 = a11 * b13 + a12 * b23 + a13 * b33 + a14 * b43;
@@ -228,74 +186,34 @@ THREE.Matrix4.prototype = {
 		this.n42 = a41 * b12 + a42 * b22 + a43 * b32 + a44 * b42;
 		this.n43 = a41 * b13 + a42 * b23 + a43 * b33 + a44 * b43;
 		this.n44 = a41 * b14 + a42 * b24 + a43 * b34 + a44 * b44;
-
-		r[ 0 ] = this.n11; r[ 1 ] = this.n21; r[ 2 ] = this.n31; r[ 3 ] = this.n41;
-		r[ 4 ] = this.n12; r[ 5 ] = this.n22; r[ 6 ] = this.n32; r[ 7 ] = this.n42;
-		r[ 8 ]  = this.n13; r[ 9 ]  = this.n23; r[ 10 ] = this.n33; r[ 11 ] = this.n43;
-		r[ 12 ] = this.n14; r[ 13 ] = this.n24; r[ 14 ] = this.n34; r[ 15 ] = this.n44;
+		*/
 
 		return this;
 
 	},
 
-	multiplySelf: function ( m ) {
+	multiplyToArray : function ( a, b, r ) {
 
-		var n11 = this.n11, n12 = this.n12, n13 = this.n13, n14 = this.n14,
-		n21 = this.n21, n22 = this.n22, n23 = this.n23, n24 = this.n24,
-		n31 = this.n31, n32 = this.n32, n33 = this.n33, n34 = this.n34,
-		n41 = this.n41, n42 = this.n42, n43 = this.n43, n44 = this.n44,
-		mn11 = m.n11, mn21 = m.n21, mn31 = m.n31, mn41 = m.n41,
-		mn12 = m.n12, mn22 = m.n22, mn32 = m.n32, mn42 = m.n42,
-		mn13 = m.n13, mn23 = m.n23, mn33 = m.n33, mn43 = m.n43,
-		mn14 = m.n14, mn24 = m.n24, mn34 = m.n34, mn44 = m.n44;
+		this.multiply( a, b );
 
-		/*
-		this.n11 = n11 * mn11 + n12 * mn21 + n13 * mn31 + n14 * mn41;
-		this.n12 = n11 * mn12 + n12 * mn22 + n13 * mn32 + n14 * mn42;
-		this.n13 = n11 * mn13 + n12 * mn23 + n13 * mn33 + n14 * mn43;
-		this.n14 = n11 * mn14 + n12 * mn24 + n13 * mn34 + n14 * mn44;
-
-		this.n21 = n21 * mn11 + n22 * mn21 + n23 * mn31 + n24 * mn41;
-		this.n22 = n21 * mn12 + n22 * mn22 + n23 * mn32 + n24 * mn42;
-		this.n23 = n21 * mn13 + n22 * mn23 + n23 * mn33 + n24 * mn43;
-		this.n24 = n21 * mn14 + n22 * mn24 + n23 * mn34 + n24 * mn44;
-
-		this.n31 = n31 * mn11 + n32 * mn21 + n33 * mn31 + n34 * mn41;
-		this.n32 = n31 * mn12 + n32 * mn22 + n33 * mn32 + n34 * mn42;
-		this.n33 = n31 * mn13 + n32 * mn23 + n33 * mn33 + n34 * mn43;
-		this.n34 = n31 * mn14 + n32 * mn24 + n33 * mn34 + n34 * mn44;
-
-		this.n41 = n41 * mn11 + n42 * mn21 + n43 * mn31 + n44 * mn41;
-		this.n42 = n41 * mn12 + n42 * mn22 + n43 * mn32 + n44 * mn42;
-		this.n43 = n41 * mn13 + n42 * mn23 + n43 * mn33 + n44 * mn43;
-		this.n44 = n41 * mn14 + n42 * mn24 + n43 * mn34 + n44 * mn44;
-		*/
+		r[ 0 ] = this.n11; r[ 1 ] = this.n21; r[ 2 ] = this.n31; r[ 3 ] = this.n41;
+		r[ 4 ] = this.n12; r[ 5 ] = this.n22; r[ 6 ] = this.n32; r[ 7 ] = this.n42;
+		r[ 8 ]  = this.n13; r[ 9 ]  = this.n23; r[ 10 ] = this.n33; r[ 11 ] = this.n43;
+		r[ 12 ] = this.n14; r[ 13 ] = this.n24; r[ 14 ] = this.n34; r[ 15 ] = this.n44;
 
-		this.n11 = n11 * mn11 + n12 * mn21 + n13 * mn31;
-		this.n12 = n11 * mn12 + n12 * mn22 + n13 * mn32;
-		this.n13 = n11 * mn13 + n12 * mn23 + n13 * mn33;
-		this.n14 = n11 * mn14 + n12 * mn24 + n13 * mn34 + n14;
+		return this;
 
-		this.n21 = n21 * mn11 + n22 * mn21 + n23 * mn31;
-		this.n22 = n21 * mn12 + n22 * mn22 + n23 * mn32;
-		this.n23 = n21 * mn13 + n22 * mn23 + n23 * mn33;
-		this.n24 = n21 * mn14 + n22 * mn24 + n23 * mn34 + n24;
+	},
 
-		this.n31 = n31 * mn11 + n32 * mn21 + n33 * mn31;
-		this.n32 = n31 * mn12 + n32 * mn22 + n33 * mn32;
-		this.n33 = n31 * mn13 + n32 * mn23 + n33 * mn33;
-		this.n34 = n31 * mn14 + n32 * mn24 + n33 * mn34 + n34;
+	multiplySelf : function ( m ) {
 
-		this.n41 = n41 * mn11 + n42 * mn21 + n43 * mn31;
-		this.n42 = n41 * mn12 + n42 * mn22 + n43 * mn32;
-		this.n43 = n41 * mn13 + n42 * mn23 + n43 * mn33;
-		this.n44 = n41 * mn14 + n42 * mn24 + n43 * mn34 + n44;
+		this.multiply( this, m );
 
 		return this;
 
 	},
 
-	multiplyScalar: function ( s ) {
+	multiplyScalar : function ( s ) {
 
 		this.n11 *= s; this.n12 *= s; this.n13 *= s; this.n14 *= s;
 		this.n21 *= s; this.n22 *= s; this.n23 *= s; this.n24 *= s;
@@ -306,7 +224,7 @@ THREE.Matrix4.prototype = {
 
 	},
 
-	determinant: function () {
+	determinant : function () {
 
 		var n11 = this.n11, n12 = this.n12, n13 = this.n13, n14 = this.n14,
 		n21 = this.n21, n22 = this.n22, n23 = this.n23, n24 = this.n24,
@@ -349,7 +267,7 @@ THREE.Matrix4.prototype = {
 
 	},
 
-	transpose: function () {
+	transpose : function () {
 
 		var tmp;
 
@@ -365,7 +283,7 @@ THREE.Matrix4.prototype = {
 
 	},
 
-	clone: function () {
+	clone : function () {
 
 		var m = new THREE.Matrix4();
 
@@ -378,14 +296,18 @@ THREE.Matrix4.prototype = {
 
 	},
 
-	flatten: function () {
+	flatten : function () {
+
+		this.flat[ 0 ] = this.n11; this.flat[ 1 ] = this.n21; this.flat[ 2 ] = this.n31; this.flat[ 3 ] = this.n41;
+		this.flat[ 4 ] = this.n12; this.flat[ 5 ] = this.n22; this.flat[ 6 ] = this.n32; this.flat[ 7 ] = this.n42;
+		this.flat[ 8 ]  = this.n13; this.flat[ 9 ]  = this.n23; this.flat[ 10 ] = this.n33; this.flat[ 11 ] = this.n43;
+		this.flat[ 12 ] = this.n14; this.flat[ 13 ] = this.n24; this.flat[ 14 ] = this.n34; this.flat[ 15 ] = this.n44;
 
-		this.flattenToArray( this.flat );
 		return this.flat;
 
 	},
 
-	flattenToArray: function ( flat ) {
+	flattenToArray : function ( flat ) {
 
 		flat[ 0 ] = this.n11; flat[ 1 ] = this.n21; flat[ 2 ] = this.n31; flat[ 3 ] = this.n41;
 		flat[ 4 ] = this.n12; flat[ 5 ] = this.n22; flat[ 6 ] = this.n32; flat[ 7 ] = this.n42;
@@ -396,7 +318,7 @@ THREE.Matrix4.prototype = {
 
 	},
 
-	flattenToArrayOffset: function( flat, offset ) {
+	flattenToArrayOffset : function( flat, offset ) {
 
 		flat[ offset ] = this.n11;
 		flat[ offset + 1 ] = this.n21;
@@ -422,7 +344,7 @@ THREE.Matrix4.prototype = {
 
 	},
 
-	setTranslation: function( x, y, z ) {
+	setTranslation : function( x, y, z ) {
 
 		this.set(
 
@@ -437,7 +359,7 @@ THREE.Matrix4.prototype = {
 
 	},
 
-	setScale: function ( x, y, z ) {
+	setScale : function ( x, y, z ) {
 
 		this.set(
 
@@ -452,7 +374,7 @@ THREE.Matrix4.prototype = {
 
 	},
 
-	setRotX: function ( theta ) {
+	setRotationX : function ( theta ) {
 
 		var c = Math.cos( theta ), s = Math.sin( theta );
 
@@ -469,7 +391,7 @@ THREE.Matrix4.prototype = {
 
 	},
 
-	setRotY: function( theta ) {
+	setRotationY : function( theta ) {
 
 		var c = Math.cos( theta ), s = Math.sin( theta );
 
@@ -486,7 +408,7 @@ THREE.Matrix4.prototype = {
 
 	},
 
-	setRotZ: function( theta ) {
+	setRotationZ : function( theta ) {
 
 		var c = Math.cos( theta ), s = Math.sin( theta );
 
@@ -503,7 +425,7 @@ THREE.Matrix4.prototype = {
 
 	},
 
-	setRotAxis: function( axis, angle ) {
+	setRotationAxis : function( axis, angle ) {
 
 		// Based on http://www.gamedev.net/reference/articles/article1199.asp
 
@@ -526,7 +448,7 @@ THREE.Matrix4.prototype = {
 
 	},
 
-	setPosition: function( v ) {
+	setPosition : function( v ) {
 
 		this.n14 = v.x;
 		this.n24 = v.y;
@@ -536,7 +458,7 @@ THREE.Matrix4.prototype = {
 
 	},
 
-	setRotationFromEuler: function( v ) {
+	setRotationFromEuler : function( v ) {
 
 		var x = v.x, y = v.y, z = v.z,
 		a = Math.cos( x ), b = Math.sin( x ),
@@ -558,7 +480,7 @@ THREE.Matrix4.prototype = {
 
 	},
 
-	setRotationFromQuaternion: function( q ) {
+	setRotationFromQuaternion : function( q ) {
 
 		var x = q.x, y = q.y, z = q.z, w = q.w,
 		x2 = x + x, y2 = y + y, z2 = z + z,
@@ -591,67 +513,33 @@ THREE.Matrix4.prototype = {
 
 		return this;
 
-	}
-
-};
-
-THREE.Matrix4.translationMatrix = function ( x, y, z ) {
-
-	var m = new THREE.Matrix4();
-
-	m.setTranslation( x, y, z );
-
-	return m;
-
-};
-
-THREE.Matrix4.scaleMatrix = function ( x, y, z ) {
-
-	var m = new THREE.Matrix4();
-
-	m.setScale( x, y, z );
-
-	return m;
-
-};
-
-THREE.Matrix4.rotationXMatrix = function ( theta ) {
-
-	var m = new THREE.Matrix4();
-
-	m.setRotX( theta );
-
-	return m;
-
-};
-
-THREE.Matrix4.rotationYMatrix = function ( theta ) {
-
-	var m = new THREE.Matrix4();
-
-	m.setRotY( theta );
-
-	return m;
+	},
 
-};
+	extractPosition : function ( m ) {
 
-THREE.Matrix4.rotationZMatrix = function ( theta ) {
+		this.n14 = m.n14;
+		this.n24 = m.n24;
+		this.n34 = m.n34;
 
-	var m = new THREE.Matrix4();
+	},
 
-	m.setRotZ( theta );
+	extractRotation : function ( m, s ) {
 
-	return m;
+		var invScaleX = 1 / s.x, invScaleY = 1 / s.y, invScaleZ = 1 / s.z;
 
-};
-
-THREE.Matrix4.rotationAxisAngleMatrix = function ( axis, angle ) {
+		this.n11 = m.n11 * invScaleX;
+		this.n21 = m.n21 * invScaleX;
+		this.n31 = m.n31 * invScaleX;
 
-	var m = new THREE.Matrix4();
+		this.n12 = m.n12 * invScaleY;
+		this.n22 = m.n22 * invScaleY;
+		this.n32 = m.n32 * invScaleY;
 
-	m.setRotAxis( axis, angle );
+		this.n13 = m.n13 * invScaleZ;
+		this.n23 = m.n23 * invScaleZ;
+		this.n33 = m.n33 * invScaleZ;
 
-	return m;
+	}
 
 };
 
@@ -688,47 +576,6 @@ THREE.Matrix4.makeInvert = function ( m1, m2 ) {
 
 };
 
-/*
-THREE.Matrix4.makeInvert = function ( m1 ) {
-
-	var m2 = new THREE.Matrix4();
-
-	return THREE.Matrix4.makeInvertTo( m1, m2 );
-
-};
-
-THREE.Matrix4.makeInvertTo = function ( m1, m2 ) {
-
-	var n11 = m1.n11, n12 = m1.n12, n13 = m1.n13, n14 = m1.n14,
-		n21 = m1.n21, n22 = m1.n22, n23 = m1.n23, n24 = m1.n24,
-		n31 = m1.n31, n32 = m1.n32, n33 = m1.n33, n34 = m1.n34,
-		n41 = m1.n41, n42 = m1.n42, n43 = m1.n43, n44 = m1.n44;
-
-	//TODO: make this more efficient
-	//( based on http://www.euclideanspace.com/maths/algebra/matrix/functions/inverse/fourD/index.htm )
-
-	m2.n11 = n23*n34*n42 - n24*n33*n42 + n24*n32*n43 - n22*n34*n43 - n23*n32*n44 + n22*n33*n44;
-	m2.n12 = n14*n33*n42 - n13*n34*n42 - n14*n32*n43 + n12*n34*n43 + n13*n32*n44 - n12*n33*n44;
-	m2.n13 = n13*n24*n42 - n14*n23*n42 + n14*n22*n43 - n12*n24*n43 - n13*n22*n44 + n12*n23*n44;
-	m2.n14 = n14*n23*n32 - n13*n24*n32 - n14*n22*n33 + n12*n24*n33 + n13*n22*n34 - n12*n23*n34;
-	m2.n21 = n24*n33*n41 - n23*n34*n41 - n24*n31*n43 + n21*n34*n43 + n23*n31*n44 - n21*n33*n44;
-	m2.n22 = n13*n34*n41 - n14*n33*n41 + n14*n31*n43 - n11*n34*n43 - n13*n31*n44 + n11*n33*n44;
-	m2.n23 = n14*n23*n41 - n13*n24*n41 - n14*n21*n43 + n11*n24*n43 + n13*n21*n44 - n11*n23*n44;
-	m2.n24 = n13*n24*n31 - n14*n23*n31 + n14*n21*n33 - n11*n24*n33 - n13*n21*n34 + n11*n23*n34;
-	m2.n31 = n22*n34*n41 - n24*n32*n41 + n24*n31*n42 - n21*n34*n42 - n22*n31*n44 + n21*n32*n44;
-	m2.n32 = n14*n32*n41 - n12*n34*n41 - n14*n31*n42 + n11*n34*n42 + n12*n31*n44 - n11*n32*n44;
-	m2.n33 = n13*n24*n41 - n14*n22*n41 + n14*n21*n42 - n11*n24*n42 - n12*n21*n44 + n11*n22*n44;
-	m2.n34 = n14*n22*n31 - n12*n24*n31 - n14*n21*n32 + n11*n24*n32 + n12*n21*n34 - n11*n22*n34;
-	m2.n41 = n23*n32*n41 - n22*n33*n41 - n23*n31*n42 + n21*n33*n42 + n22*n31*n43 - n21*n32*n43;
-	m2.n42 = n12*n33*n41 - n13*n32*n41 + n13*n31*n42 - n11*n33*n42 - n12*n31*n43 + n11*n32*n43;
-	m2.n43 = n13*n22*n41 - n12*n23*n41 - n13*n21*n42 + n11*n23*n42 + n12*n21*n43 - n11*n22*n43;
-	m2.n44 = n12*n23*n31 - n13*n22*n31 + n13*n21*n32 - n11*n23*n32 - n12*n21*n33 + n11*n22*n33;
-	m2.multiplyScalar( 1 / m1.determinant() );
-
-	return m2;
-
-};
-*/
 THREE.Matrix4.makeInvert3x3 = function ( m1 ) {
 
 	// input:  THREE.Matrix4, output: THREE.Matrix3

+ 25 - 15
src/core/Object3D.js

@@ -35,6 +35,30 @@ THREE.Object3D = function() {
 
 THREE.Object3D.prototype = {
 
+	translateX : function () {
+
+		
+
+	},
+
+	translateY : function () {
+
+		
+
+	},
+
+	translateZ : function () {
+
+		
+
+	},
+
+	lookAt : function ( object ) {
+	
+		
+	
+	},
+
 	addChild: function ( child ) {
 
 		if ( this.children.indexOf( child ) === - 1 ) {
@@ -124,21 +148,7 @@ THREE.Object3D.prototype = {
 
 				}
 
-				// extract rotation matrix
-
-				var invScaleX = 1 / this.scale.x, invScaleY = 1 / this.scale.y, invScaleZ = 1 / this.scale.z;
-
-				this.matrixRotationWorld.n11 = this.matrixWorld.n11 * invScaleX;
-				this.matrixRotationWorld.n21 = this.matrixWorld.n21 * invScaleX;
-				this.matrixRotationWorld.n31 = this.matrixWorld.n31 * invScaleX;
-
-				this.matrixRotationWorld.n12 = this.matrixWorld.n12 * invScaleY;
-				this.matrixRotationWorld.n22 = this.matrixWorld.n22 * invScaleY;
-				this.matrixRotationWorld.n32 = this.matrixWorld.n32 * invScaleY;
-
-				this.matrixRotationWorld.n13 = this.matrixWorld.n13 * invScaleZ;
-				this.matrixRotationWorld.n23 = this.matrixWorld.n23 * invScaleZ;
-				this.matrixRotationWorld.n33 = this.matrixWorld.n33 * invScaleZ;
+				this.matrixRotationWorld.extractRotation( this.matrixWorld, this.scale );
 
 				this.matrixNeedsUpdate = false;
 				forceUpdate = true;

+ 9 - 3
src/core/Vector3.js

@@ -20,7 +20,7 @@ THREE.Vector3 = function ( x, y, z ) {
 
 THREE.Vector3.prototype = {
 
-	set: function ( x, y, z ) {
+	set : function ( x, y, z ) {
 
 		this.x = x;
 		this.y = y;
@@ -280,9 +280,15 @@ THREE.Vector3.prototype = {
 
 	},
 
-	setLength : function( len ) {
+	setLength : function ( l ) {
 
-		return this.normalize().multiplyScalar( len );
+		return this.normalize().multiplyScalar( l );
+
+	},
+
+	setRotationFromMatrix : function ( m ) {
+
+		
 
 	},
 

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