Explorar o código

Scene.copy(): recursive support

Yaroslav Sivakov %!s(int64=9) %!d(string=hai) anos
pai
achega
f3813ce0ba
Modificáronse 1 ficheiros con 2 adicións e 2 borrados
  1. 2 2
      src/scenes/Scene.js

+ 2 - 2
src/scenes/Scene.js

@@ -18,9 +18,9 @@ THREE.Scene = function () {
 THREE.Scene.prototype = Object.create( THREE.Object3D.prototype );
 THREE.Scene.prototype.constructor = THREE.Scene;
 
-THREE.Scene.prototype.copy = function ( source ) {
+THREE.Scene.prototype.copy = function ( source, recursive ) {
 
-	THREE.Object3D.prototype.copy.call( this, source );
+	THREE.Object3D.prototype.copy.call( this, source, recursive );
 
 	if ( source.fog !== null ) this.fog = source.fog.clone();
 	if ( source.overrideMaterial !== null ) this.overrideMaterial = source.overrideMaterial.clone();