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@@ -354,7 +354,6 @@ class UnrealBloomPass extends Pass {
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'blurTexture3': { value: null },
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'blurTexture4': { value: null },
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'blurTexture5': { value: null },
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- 'dirtTexture': { value: null },
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'bloomStrength': { value: 1.0 },
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'bloomFactors': { value: null },
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'bloomTintColors': { value: null },
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@@ -375,7 +374,6 @@ class UnrealBloomPass extends Pass {
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uniform sampler2D blurTexture3;
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uniform sampler2D blurTexture4;
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uniform sampler2D blurTexture5;
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- uniform sampler2D dirtTexture;
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uniform float bloomStrength;
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uniform float bloomRadius;
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uniform float bloomFactors[NUM_MIPS];
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