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@@ -55,11 +55,11 @@ This code creates a camera, then creates a scene object, adds a bunch of random
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for (var i = 0; i < 1000; i++) {
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- var particle = new THREE.Particle( new THREE.ColorFillMaterial( Math.random() * 0x808008 + 0x808080, 1 ) );
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- particle.size = Math.random() * 10 + 5;
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+ var particle = new THREE.Particle( new THREE.ParticleCircleMaterial( Math.random() * 0x808008 + 0x808080, 1 ) );
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particle.position.x = Math.random() * 2000 - 1000;
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particle.position.y = Math.random() * 2000 - 1000;
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particle.position.z = Math.random() * 2000 - 1000;
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+ particle.scale.x = particle.scale.y = Math.random() * 10 + 5;
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scene.addObject( particle );
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}
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