* make ATC wireframe lines a consistent thickness * Add spacing, variable rename * fix screenshot * consistently set the material thickness * update screenshot from new variable change
@@ -164,7 +164,7 @@
const material3 = new THREE.ShaderMaterial( {
- uniforms: { 'thickness': { value: API.thickness * 0.01 } },
+ uniforms: { 'thickness': { value: API.thickness } },
vertexShader: document.getElementById( 'vertexShaderATC' ).textContent,
fragmentShader: document.getElementById( 'fragmentShaderATC' ).textContent,
side: THREE.DoubleSide,