@@ -75,7 +75,7 @@ THREE.AnaglyphEffect = function ( renderer, width, height ) {
} );
- var mesh = new THREE.Mesh( new THREE.PlaneGeometry( 2, 2 ), _material );
+ var mesh = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), _material );
_scene.add( mesh );
this.setSize = function ( width, height ) {
@@ -91,7 +91,7 @@ THREE.OculusRiftEffect = function ( renderer, options ) {
].join("\n")
- var mesh = new THREE.Mesh( new THREE.PlaneGeometry( 2, 2 ), RTMaterial );
+ var mesh = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), RTMaterial );
// Final scene
var finalScene = new THREE.Scene();
@@ -76,7 +76,7 @@ THREE.ParallaxBarrierEffect = function ( renderer ) {