@@ -859,7 +859,7 @@ THREE.LDrawLoader = ( function () {
case LDrawLoader.FINISH_TYPE_RUBBER:
- // Rubber is best simulated with Lambert
+ // Rubber finish
material = new THREE.MeshStandardMaterial( { color: colour, roughness: 0.9, metalness: 0 } );
canHaveEnvMap = false;
break;