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@@ -332,19 +332,20 @@
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<h3>[method:this rotateOnAxis]( [param:Vector3 axis], [param:Float angle] )</h3>
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<p>
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- axis -- A normalized vector in object space. <br />
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+ axis -- A normalized vector in object space.<br />
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angle -- The angle in radians.<br /><br />
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- Rotate an object along an axis in object space. The axis is assumed to be normalized.
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+ Rotate the object on an axis in object space. The axis is assumed to be normalized.
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</p>
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<h3>[method:this rotateOnWorldAxis]( [param:Vector3 axis], [param:Float angle] )</h3>
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<p>
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- axis -- A normalized vector in world space. <br />
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+ axis -- A normalized vector in world space.<br />
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angle -- The angle in radians.<br /><br />
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- Rotate an object along an axis in world space. The axis is assumed to be normalized.
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- Method Assumes no rotated parent.
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+ Rotate the object on an axis in world space. The axis is assumed to be normalized.<br /><br />
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+
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+ This method does not support objects having rotated parent(s).
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</p>
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<h3>[method:this rotateAroundWorldAxis]( [param:Vector3 point], [param:Vector3 axis], [param:Float angle] )</h3>
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