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Эх сурвалжийг харах

Update docs on aoMap channel and UVs.

Don McCurdy 8 жил өмнө
parent
commit
f5f68fcaf8

+ 1 - 1
docs/api/materials/MeshBasicMaterial.html

@@ -63,7 +63,7 @@
 		</div>
 
 		<h3>[property:Texture aoMap]</h3>
-		<div>The ambient occlusion map. Default is null.</div>
+		<div>The red channel of this texture is used as the ambient occlusion map. Default is null. The aoMap requires a second set of UVs.</div>
 
 		<h3>[property:Float aoMapIntensity]</h3>
 		<div>Intensity of the ambient occlusion effect. Default is 1. Zero is no occlusion effect.</div>

+ 1 - 1
docs/api/materials/MeshLambertMaterial.html

@@ -74,7 +74,7 @@
 		</div>
 
 		<h3>[property:Texture aoMap]</h3>
-		<div>The ambient occlusion map. Default is null.</div>
+		<div>The red channel of this texture is used as the ambient occlusion map. Default is null. The aoMap requires a second set of UVs.</div>
 
 		<h3>[property:Float aoMapIntensity]</h3>
 		<div>Intensity of the ambient occlusion effect. Default is 1. Zero is no occlusion effect.</div>

+ 1 - 1
docs/api/materials/MeshPhongMaterial.html

@@ -73,7 +73,7 @@
 		</div>
 
 		<h3>[property:Texture aoMap]</h3>
-		<div>The ambient occlusion map. Default is null.</div>
+		<div>The red channel of this texture is used as the ambient occlusion map. Default is null. The aoMap requires a second set of UVs.</div>
 
 		<h3>[property:Float aoMapIntensity]</h3>
 		<div>Intensity of the ambient occlusion effect. Default is 1. Zero is no occlusion effect.</div>

+ 1 - 1
docs/api/materials/MeshStandardMaterial.html

@@ -97,7 +97,7 @@
 		</div>
 
 		<h3>[property:Texture aoMap]</h3>
-		<div>The red channel of this texture is used as the ambient occlusion map. Default is null.</div>
+		<div>The red channel of this texture is used as the ambient occlusion map. Default is null. The aoMap requires a second set of UVs.</div>
 
 		<h3>[property:Float aoMapIntensity]</h3>
 		<div>Intensity of the ambient occlusion effect. Default is 1. Zero is no occlusion effect.</div>