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@@ -1,335 +1,239 @@
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-/**
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- * @author mrdoob / http://mrdoob.com/
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- */
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-
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-var THREE = { REVISION: '79' };
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-
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-//
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-
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-if ( typeof define === 'function' && define.amd ) {
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-
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- define( 'three', THREE );
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-
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-} else if ( 'undefined' !== typeof exports && 'undefined' !== typeof module ) {
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-
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- module.exports = THREE;
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-
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-}
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-
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-// Polyfills
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-
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-if ( Number.EPSILON === undefined ) {
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-
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- Number.EPSILON = Math.pow( 2, - 52 );
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-
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-}
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-
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-//
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-
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-if ( Math.sign === undefined ) {
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-
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- // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/sign
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-
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- Math.sign = function ( x ) {
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-
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- return ( x < 0 ) ? - 1 : ( x > 0 ) ? 1 : + x;
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-
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- };
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-
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-}
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-
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-if ( Function.prototype.name === undefined ) {
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-
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- // Missing in IE9-11.
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- // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Function/name
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-
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- Object.defineProperty( Function.prototype, 'name', {
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-
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- get: function () {
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-
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- return this.toString().match( /^\s*function\s*(\S*)\s*\(/ )[ 1 ];
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-
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- }
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-
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- } );
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-
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-}
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-
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-if ( Object.assign === undefined ) {
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-
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- // Missing in IE.
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- // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/assign
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-
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- ( function () {
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-
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- Object.assign = function ( target ) {
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-
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- 'use strict';
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-
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- if ( target === undefined || target === null ) {
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-
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- throw new TypeError( 'Cannot convert undefined or null to object' );
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-
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- }
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-
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- var output = Object( target );
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-
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- for ( var index = 1; index < arguments.length; index ++ ) {
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-
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- var source = arguments[ index ];
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-
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- if ( source !== undefined && source !== null ) {
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-
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- for ( var nextKey in source ) {
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-
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- if ( Object.prototype.hasOwnProperty.call( source, nextKey ) ) {
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-
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- output[ nextKey ] = source[ nextKey ];
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-
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- }
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-
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- }
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-
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- }
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-
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- }
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-
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- return output;
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-
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- };
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-
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- } )();
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-
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-}
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-
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-//
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-
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-Object.assign( THREE, {
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-
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- // https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent.button
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-
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- MOUSE: { LEFT: 0, MIDDLE: 1, RIGHT: 2 },
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-
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- // GL STATE CONSTANTS
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-
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- CullFaceNone: 0,
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- CullFaceBack: 1,
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- CullFaceFront: 2,
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- CullFaceFrontBack: 3,
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-
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- FrontFaceDirectionCW: 0,
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- FrontFaceDirectionCCW: 1,
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-
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- // SHADOWING TYPES
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-
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- BasicShadowMap: 0,
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- PCFShadowMap: 1,
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- PCFSoftShadowMap: 2,
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-
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- // MATERIAL CONSTANTS
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-
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- // side
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-
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- FrontSide: 0,
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- BackSide: 1,
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- DoubleSide: 2,
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-
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- // shading
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-
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- FlatShading: 1,
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- SmoothShading: 2,
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-
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- // colors
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-
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- NoColors: 0,
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- FaceColors: 1,
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- VertexColors: 2,
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-
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- // blending modes
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-
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- NoBlending: 0,
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- NormalBlending: 1,
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- AdditiveBlending: 2,
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- SubtractiveBlending: 3,
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- MultiplyBlending: 4,
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- CustomBlending: 5,
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-
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- // custom blending equations
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- // (numbers start from 100 not to clash with other
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- // mappings to OpenGL constants defined in Texture.js)
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-
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- AddEquation: 100,
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- SubtractEquation: 101,
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- ReverseSubtractEquation: 102,
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- MinEquation: 103,
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- MaxEquation: 104,
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-
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- // custom blending destination factors
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-
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- ZeroFactor: 200,
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- OneFactor: 201,
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- SrcColorFactor: 202,
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- OneMinusSrcColorFactor: 203,
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- SrcAlphaFactor: 204,
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- OneMinusSrcAlphaFactor: 205,
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- DstAlphaFactor: 206,
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- OneMinusDstAlphaFactor: 207,
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-
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- // custom blending source factors
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-
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- //ZeroFactor: 200,
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- //OneFactor: 201,
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- //SrcAlphaFactor: 204,
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- //OneMinusSrcAlphaFactor: 205,
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- //DstAlphaFactor: 206,
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- //OneMinusDstAlphaFactor: 207,
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- DstColorFactor: 208,
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- OneMinusDstColorFactor: 209,
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- SrcAlphaSaturateFactor: 210,
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-
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- // depth modes
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-
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- NeverDepth: 0,
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- AlwaysDepth: 1,
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- LessDepth: 2,
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- LessEqualDepth: 3,
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- EqualDepth: 4,
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- GreaterEqualDepth: 5,
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- GreaterDepth: 6,
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- NotEqualDepth: 7,
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-
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-
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- // TEXTURE CONSTANTS
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-
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- MultiplyOperation: 0,
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- MixOperation: 1,
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- AddOperation: 2,
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-
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- // Tone Mapping modes
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-
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- NoToneMapping: 0, // do not do any tone mapping, not even exposure (required for special purpose passes.)
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- LinearToneMapping: 1, // only apply exposure.
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- ReinhardToneMapping: 2,
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- Uncharted2ToneMapping: 3, // John Hable
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- CineonToneMapping: 4, // optimized filmic operator by Jim Hejl and Richard Burgess-Dawson
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-
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- // Mapping modes
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-
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- UVMapping: 300,
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-
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- CubeReflectionMapping: 301,
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- CubeRefractionMapping: 302,
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-
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- EquirectangularReflectionMapping: 303,
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- EquirectangularRefractionMapping: 304,
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-
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- SphericalReflectionMapping: 305,
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- CubeUVReflectionMapping: 306,
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- CubeUVRefractionMapping: 307,
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-
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- // Wrapping modes
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-
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- RepeatWrapping: 1000,
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- ClampToEdgeWrapping: 1001,
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- MirroredRepeatWrapping: 1002,
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-
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- // Filters
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-
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- NearestFilter: 1003,
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- NearestMipMapNearestFilter: 1004,
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- NearestMipMapLinearFilter: 1005,
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- LinearFilter: 1006,
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- LinearMipMapNearestFilter: 1007,
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- LinearMipMapLinearFilter: 1008,
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-
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- // Data types
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-
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- UnsignedByteType: 1009,
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- ByteType: 1010,
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- ShortType: 1011,
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- UnsignedShortType: 1012,
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- IntType: 1013,
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- UnsignedIntType: 1014,
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- FloatType: 1015,
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- HalfFloatType: 1025,
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-
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- // Pixel types
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-
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- //UnsignedByteType: 1009,
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- UnsignedShort4444Type: 1016,
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- UnsignedShort5551Type: 1017,
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- UnsignedShort565Type: 1018,
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-
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- // Pixel formats
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-
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- AlphaFormat: 1019,
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- RGBFormat: 1020,
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- RGBAFormat: 1021,
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- LuminanceFormat: 1022,
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- LuminanceAlphaFormat: 1023,
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- // THREE.RGBEFormat handled as THREE.RGBAFormat in shaders
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- RGBEFormat: THREE.RGBAFormat, //1024;
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- DepthFormat: 1026,
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-
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- // DDS / ST3C Compressed texture formats
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-
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- RGB_S3TC_DXT1_Format: 2001,
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- RGBA_S3TC_DXT1_Format: 2002,
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- RGBA_S3TC_DXT3_Format: 2003,
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- RGBA_S3TC_DXT5_Format: 2004,
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-
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- // PVRTC compressed texture formats
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-
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- RGB_PVRTC_4BPPV1_Format: 2100,
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- RGB_PVRTC_2BPPV1_Format: 2101,
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- RGBA_PVRTC_4BPPV1_Format: 2102,
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- RGBA_PVRTC_2BPPV1_Format: 2103,
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-
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- // ETC compressed texture formats
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-
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- RGB_ETC1_Format: 2151,
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-
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- // Loop styles for AnimationAction
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-
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- LoopOnce: 2200,
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- LoopRepeat: 2201,
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- LoopPingPong: 2202,
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-
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- // Interpolation
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-
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- InterpolateDiscrete: 2300,
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- InterpolateLinear: 2301,
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- InterpolateSmooth: 2302,
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-
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- // Interpolant ending modes
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-
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- ZeroCurvatureEnding: 2400,
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- ZeroSlopeEnding: 2401,
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- WrapAroundEnding: 2402,
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-
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- // Triangle Draw modes
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-
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- TrianglesDrawMode: 0,
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- TriangleStripDrawMode: 1,
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- TriangleFanDrawMode: 2,
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-
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- // Texture Encodings
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-
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- LinearEncoding: 3000, // No encoding at all.
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- sRGBEncoding: 3001,
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- GammaEncoding: 3007, // uses GAMMA_FACTOR, for backwards compatibility with WebGLRenderer.gammaInput/gammaOutput
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-
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- // The following Texture Encodings are for RGB-only (no alpha) HDR light emission sources.
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- // These encodings should not specified as output encodings except in rare situations.
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- RGBEEncoding: 3002, // AKA Radiance.
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- LogLuvEncoding: 3003,
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- RGBM7Encoding: 3004,
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- RGBM16Encoding: 3005,
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- RGBDEncoding: 3006, // MaxRange is 256.
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-
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- // Depth packing strategies
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-
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- BasicDepthPacking: 3200, // for writing to float textures for high precision or for visualizing results in RGB buffers
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- RGBADepthPacking: 3201 // for packing into RGBA buffers.
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-
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-} );
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+import './polyfills.js';
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+
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+export { SpritePlugin } from './renderers/webgl/plugins/SpritePlugin.js';
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+export { LensFlarePlugin } from './renderers/webgl/plugins/LensFlarePlugin.js';
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+export { WebGLUniforms } from './renderers/webgl/WebGLUniforms.js';
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+export { WebGLTextures } from './renderers/webgl/WebGLTextures.js';
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+export {
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+ WebGLStencilBuffer,
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+ WebGLDepthBuffer,
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+ WebGLColorBuffer,
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+ WebGLState
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+} from './renderers/webgl/WebGLState.js';
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+export { WebGLShadowMap } from './renderers/webgl/WebGLShadowMap.js';
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+export { WebGLShader } from './renderers/webgl/WebGLShader.js';
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+export { WebGLProperties } from './renderers/webgl/WebGLProperties.js';
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+export { WebGLPrograms } from './renderers/webgl/WebGLPrograms.js';
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+export { WebGLProgram } from './renderers/webgl/WebGLProgram.js';
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+export { WebGLObjects } from './renderers/webgl/WebGLObjects.js';
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+export { WebGLLights } from './renderers/webgl/WebGLLights.js';
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+export { WebGLGeometries } from './renderers/webgl/WebGLGeometries.js';
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+export { WebGLCapabilities } from './renderers/webgl/WebGLCapabilities.js';
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+export { WebGLExtensions } from './renderers/webgl/WebGLExtensions.js';
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+export { WebGLIndexedBufferRenderer } from './renderers/webgl/WebGLIndexedBufferRenderer.js';
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+export { WebGLClipping } from './renderers/webgl/WebGLClipping.js';
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+export { WebGLBufferRenderer } from './renderers/webgl/WebGLBufferRenderer.js';
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+export { WebGLRenderTargetCube } from './renderers/WebGLRenderTargetCube.js';
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+export { WebGLRenderTarget } from './renderers/WebGLRenderTarget.js';
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+export { WebGLRenderer } from './renderers/WebGLRenderer.js';
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+export { ShaderLib } from './renderers/shaders/ShaderLib.js';
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+export { UniformsLib } from './renderers/shaders/UniformsLib.js';
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+export { UniformsUtils } from './renderers/shaders/UniformsUtils.js';
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+export { ShaderChunk } from './renderers/shaders/ShaderChunk.js';
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+export { FogExp2 } from './scenes/FogExp2.js';
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+export { Fog } from './scenes/Fog.js';
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+export { Scene } from './scenes/Scene.js';
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+export { LensFlare } from './objects/LensFlare.js';
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+export { Sprite } from './objects/Sprite.js';
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+export { LOD } from './objects/LOD.js';
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+export { SkinnedMesh } from './objects/SkinnedMesh.js';
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+export { Skeleton } from './objects/Skeleton.js';
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+export { Bone } from './objects/Bone.js';
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+export { Mesh } from './objects/Mesh.js';
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+export { LineSegments } from './objects/LineSegments.js';
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+export { Line } from './objects/Line.js';
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+export { Points } from './objects/Points.js';
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+export { Group } from './objects/Group.js';
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+export { VideoTexture } from './textures/VideoTexture.js';
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+export { DataTexture } from './textures/DataTexture.js';
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+export { CompressedTexture } from './textures/CompressedTexture.js';
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+export { CubeTexture } from './textures/CubeTexture.js';
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+export { CanvasTexture } from './textures/CanvasTexture.js';
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+export { DepthTexture } from './textures/DepthTexture.js';
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+export { TextureIdCount, Texture } from './textures/Texture.js';
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+export { ShadowMaterial } from './materials/ShadowMaterial.js';
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+export { SpriteMaterial } from './materials/SpriteMaterial.js';
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+export { RawShaderMaterial } from './materials/RawShaderMaterial.js';
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+export { ShaderMaterial } from './materials/ShaderMaterial.js';
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+export { PointsMaterial } from './materials/PointsMaterial.js';
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+export { MultiMaterial } from './materials/MultiMaterial.js';
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+export { MeshPhysicalMaterial } from './materials/MeshPhysicalMaterial.js';
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+export { MeshStandardMaterial } from './materials/MeshStandardMaterial.js';
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+export { MeshPhongMaterial } from './materials/MeshPhongMaterial.js';
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+export { MeshNormalMaterial } from './materials/MeshNormalMaterial.js';
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+export { MeshLambertMaterial } from './materials/MeshLambertMaterial.js';
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+export { MeshDepthMaterial } from './materials/MeshDepthMaterial.js';
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+export { MeshBasicMaterial } from './materials/MeshBasicMaterial.js';
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+export { LineDashedMaterial } from './materials/LineDashedMaterial.js';
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+export { LineBasicMaterial } from './materials/LineBasicMaterial.js';
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+export { MaterialIdCount, Material } from './materials/Material.js';
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+export { CompressedTextureLoader } from './loaders/CompressedTextureLoader.js';
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+export { BinaryTextureLoader, DataTextureLoader } from './loaders/BinaryTextureLoader.js';
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+export { CubeTextureLoader } from './loaders/CubeTextureLoader.js';
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+export { TextureLoader } from './loaders/TextureLoader.js';
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+export { ObjectLoader } from './loaders/ObjectLoader.js';
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+export { MaterialLoader } from './loaders/MaterialLoader.js';
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+export { BufferGeometryLoader } from './loaders/BufferGeometryLoader.js';
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+export { DefaultLoadingManager, LoadingManager } from './loaders/LoadingManager.js';
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+export { JSONLoader } from './loaders/JSONLoader.js';
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+export { ImageLoader } from './loaders/ImageLoader.js';
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+export { FontLoader } from './loaders/FontLoader.js';
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+export { XHRLoader } from './loaders/XHRLoader.js';
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+export { Loader } from './loaders/Loader.js';
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+export { Cache } from './loaders/Cache.js';
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+export { AudioLoader } from './loaders/AudioLoader.js';
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+export { SpotLightShadow } from './lights/SpotLightShadow.js';
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+export { SpotLight } from './lights/SpotLight.js';
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+export { PointLight } from './lights/PointLight.js';
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+export { HemisphereLight } from './lights/HemisphereLight.js';
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+export { DirectionalLightShadow } from './lights/DirectionalLightShadow.js';
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+export { DirectionalLight } from './lights/DirectionalLight.js';
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+export { AmbientLight } from './lights/AmbientLight.js';
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+export { LightShadow } from './lights/LightShadow.js';
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+export { Light } from './lights/Light.js';
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+export { StereoCamera } from './cameras/StereoCamera.js';
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+export { PerspectiveCamera } from './cameras/PerspectiveCamera.js';
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+export { OrthographicCamera } from './cameras/OrthographicCamera.js';
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+export { CubeCamera } from './cameras/CubeCamera.js';
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+export { Camera } from './cameras/Camera.js';
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+export { AudioListener } from './audio/AudioListener.js';
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+export { PositionalAudio } from './audio/PositionalAudio.js';
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+export { getAudioContext } from './audio/AudioContext.js';
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+export { AudioAnalyser } from './audio/AudioAnalyser.js';
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+export { Audio } from './audio/Audio.js';
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+export { VectorKeyframeTrack } from './animation/tracks/VectorKeyframeTrack.js';
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+export { StringKeyframeTrack } from './animation/tracks/StringKeyframeTrack.js';
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+export { QuaternionKeyframeTrack } from './animation/tracks/QuaternionKeyframeTrack.js';
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+export { NumberKeyframeTrack } from './animation/tracks/NumberKeyframeTrack.js';
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+export { ColorKeyframeTrack } from './animation/tracks/ColorKeyframeTrack.js';
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+export { BooleanKeyframeTrack } from './animation/tracks/BooleanKeyframeTrack.js';
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+export { PropertyMixer } from './animation/PropertyMixer.js';
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+export { PropertyBinding } from './animation/PropertyBinding.js';
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+export { KeyframeTrack } from './animation/KeyframeTrack.js';
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+export { AnimationUtils } from './animation/AnimationUtils.js';
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+export { AnimationObjectGroup } from './animation/AnimationObjectGroup.js';
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+export { AnimationMixer } from './animation/AnimationMixer.js';
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+export { AnimationClip } from './animation/AnimationClip.js';
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+export { AnimationAction } from './animation/AnimationAction.js';
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+export { Uniform } from './core/Uniform.js';
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+export { InstancedBufferGeometry } from './core/InstancedBufferGeometry.js';
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+export { BufferGeometry } from './core/BufferGeometry.js';
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+export { DirectGeometry } from './core/DirectGeometry.js';
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+export { GeometryIdCount, Geometry } from './core/Geometry.js';
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+export { InterleavedBufferAttribute } from './core/InterleavedBufferAttribute.js';
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+export { InstancedInterleavedBuffer } from './core/InstancedInterleavedBuffer.js';
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+export { InterleavedBuffer } from './core/InterleavedBuffer.js';
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+export { InstancedBufferAttribute } from './core/InstancedBufferAttribute.js';
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+export {
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+ DynamicBufferAttribute,
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+ Float64Attribute,
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+ Float32Attribute,
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+ Uint32Attribute,
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+ Int32Attribute,
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|
+ Uint16Attribute,
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|
+ Int16Attribute,
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|
|
+ Uint8ClampedAttribute,
|
|
|
+ Uint8Attribute,
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|
|
+ Int8Attribute,
|
|
|
+ BufferAttribute
|
|
|
+} from './core/BufferAttribute.js';
|
|
|
+export { Face3 } from './core/Face3.js';
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|
+export { Object3DIdCount, Object3D } from './core/Object3D.js';
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|
+export { Raycaster } from './core/Raycaster.js';
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|
+export { Layers } from './core/Layers.js';
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|
|
+export { EventDispatcher } from './core/EventDispatcher.js';
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|
|
+export { Clock } from './core/Clock.js';
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|
|
+export { QuaternionLinearInterpolant } from './math/interpolants/QuaternionLinearInterpolant.js';
|
|
|
+export { LinearInterpolant } from './math/interpolants/LinearInterpolant.js';
|
|
|
+export { DiscreteInterpolant } from './math/interpolants/DiscreteInterpolant.js';
|
|
|
+export { CubicInterpolant } from './math/interpolants/CubicInterpolant.js';
|
|
|
+export { Interpolant } from './math/Interpolant.js';
|
|
|
+export { Triangle } from './math/Triangle.js';
|
|
|
+export { Spline } from './math/Spline.js';
|
|
|
+export { _Math as Math } from './math/Math.js';
|
|
|
+export { Spherical } from './math/Spherical.js';
|
|
|
+export { Plane } from './math/Plane.js';
|
|
|
+export { Frustum } from './math/Frustum.js';
|
|
|
+export { Sphere } from './math/Sphere.js';
|
|
|
+export { Ray } from './math/Ray.js';
|
|
|
+export { Matrix4 } from './math/Matrix4.js';
|
|
|
+export { Matrix3 } from './math/Matrix3.js';
|
|
|
+export { Box3 } from './math/Box3.js';
|
|
|
+export { Box2 } from './math/Box2.js';
|
|
|
+export { Line3 } from './math/Line3.js';
|
|
|
+export { Euler } from './math/Euler.js';
|
|
|
+export { Vector4 } from './math/Vector4.js';
|
|
|
+export { Vector3 } from './math/Vector3.js';
|
|
|
+export { Vector2 } from './math/Vector2.js';
|
|
|
+export { Quaternion } from './math/Quaternion.js';
|
|
|
+export { ColorKeywords, Color } from './math/Color.js';
|
|
|
+export { MorphBlendMesh } from './extras/objects/MorphBlendMesh.js';
|
|
|
+export { ImmediateRenderObject } from './extras/objects/ImmediateRenderObject.js';
|
|
|
+export { WireframeHelper } from './extras/helpers/WireframeHelper.js';
|
|
|
+export { VertexNormalsHelper } from './extras/helpers/VertexNormalsHelper.js';
|
|
|
+export { SpotLightHelper } from './extras/helpers/SpotLightHelper.js';
|
|
|
+export { SkeletonHelper } from './extras/helpers/SkeletonHelper.js';
|
|
|
+export { PointLightHelper } from './extras/helpers/PointLightHelper.js';
|
|
|
+export { HemisphereLightHelper } from './extras/helpers/HemisphereLightHelper.js';
|
|
|
+export { GridHelper } from './extras/helpers/GridHelper.js';
|
|
|
+export { FaceNormalsHelper } from './extras/helpers/FaceNormalsHelper.js';
|
|
|
+export { EdgesHelper } from './extras/helpers/EdgesHelper.js';
|
|
|
+export { DirectionalLightHelper } from './extras/helpers/DirectionalLightHelper.js';
|
|
|
+export { CameraHelper } from './extras/helpers/CameraHelper.js';
|
|
|
+export { BoundingBoxHelper } from './extras/helpers/BoundingBoxHelper.js';
|
|
|
+export { BoxHelper } from './extras/helpers/BoxHelper.js';
|
|
|
+export { ArrowHelper } from './extras/helpers/ArrowHelper.js';
|
|
|
+export { AxisHelper } from './extras/helpers/AxisHelper.js';
|
|
|
+export { WireframeGeometry } from './extras/geometries/WireframeGeometry.js';
|
|
|
+export { ParametricGeometry } from './extras/geometries/ParametricGeometry.js';
|
|
|
+export { TetrahedronGeometry } from './extras/geometries/TetrahedronGeometry.js';
|
|
|
+export { OctahedronGeometry } from './extras/geometries/OctahedronGeometry.js';
|
|
|
+export { IcosahedronGeometry } from './extras/geometries/IcosahedronGeometry.js';
|
|
|
+export { DodecahedronGeometry } from './extras/geometries/DodecahedronGeometry.js';
|
|
|
+export { PolyhedronGeometry } from './extras/geometries/PolyhedronGeometry.js';
|
|
|
+export { TubeGeometry } from './extras/geometries/TubeGeometry.js';
|
|
|
+export { TorusKnotGeometry } from './extras/geometries/TorusKnotGeometry.js';
|
|
|
+export { TorusKnotBufferGeometry } from './extras/geometries/TorusKnotBufferGeometry.js';
|
|
|
+export { TorusGeometry } from './extras/geometries/TorusGeometry.js';
|
|
|
+export { TorusBufferGeometry } from './extras/geometries/TorusBufferGeometry.js';
|
|
|
+export { TextGeometry } from './extras/geometries/TextGeometry.js';
|
|
|
+export { SphereBufferGeometry } from './extras/geometries/SphereBufferGeometry.js';
|
|
|
+export { SphereGeometry } from './extras/geometries/SphereGeometry.js';
|
|
|
+export { RingGeometry } from './extras/geometries/RingGeometry.js';
|
|
|
+export { RingBufferGeometry } from './extras/geometries/RingBufferGeometry.js';
|
|
|
+export { PlaneBufferGeometry } from './extras/geometries/PlaneBufferGeometry.js';
|
|
|
+export { PlaneGeometry } from './extras/geometries/PlaneGeometry.js';
|
|
|
+export { LatheGeometry } from './extras/geometries/LatheGeometry.js';
|
|
|
+export { LatheBufferGeometry } from './extras/geometries/LatheBufferGeometry.js';
|
|
|
+export { ShapeGeometry } from './extras/geometries/ShapeGeometry.js';
|
|
|
+export { ExtrudeGeometry } from './extras/geometries/ExtrudeGeometry.js';
|
|
|
+export { EdgesGeometry } from './extras/geometries/EdgesGeometry.js';
|
|
|
+export { ConeGeometry } from './extras/geometries/ConeGeometry.js';
|
|
|
+export { ConeBufferGeometry } from './extras/geometries/ConeBufferGeometry.js';
|
|
|
+export { CylinderGeometry } from './extras/geometries/CylinderGeometry.js';
|
|
|
+export { CylinderBufferGeometry } from './extras/geometries/CylinderBufferGeometry.js';
|
|
|
+export { CircleBufferGeometry } from './extras/geometries/CircleBufferGeometry.js';
|
|
|
+export { CircleGeometry } from './extras/geometries/CircleGeometry.js';
|
|
|
+export { BoxBufferGeometry } from './extras/geometries/BoxBufferGeometry.js';
|
|
|
+export { CubeGeometry, BoxGeometry } from './extras/geometries/BoxGeometry.js';
|
|
|
+export { ClosedSplineCurve3 } from './extras/curves/ClosedSplineCurve3.js';
|
|
|
+export { CatmullRomCurve3 } from './extras/curves/CatmullRomCurve3.js';
|
|
|
+export { SplineCurve3 } from './extras/curves/SplineCurve3.js';
|
|
|
+export { CubicBezierCurve3 } from './extras/curves/CubicBezierCurve3.js';
|
|
|
+export { QuadraticBezierCurve3 } from './extras/curves/QuadraticBezierCurve3.js';
|
|
|
+export { LineCurve3 } from './extras/curves/LineCurve3.js';
|
|
|
+export { ArcCurve } from './extras/curves/ArcCurve.js';
|
|
|
+export { EllipseCurve } from './extras/curves/EllipseCurve.js';
|
|
|
+export { SplineCurve } from './extras/curves/SplineCurve.js';
|
|
|
+export { CubicBezierCurve } from './extras/curves/CubicBezierCurve.js';
|
|
|
+export { QuadraticBezierCurve } from './extras/curves/QuadraticBezierCurve.js';
|
|
|
+export { LineCurve } from './extras/curves/LineCurve.js';
|
|
|
+export { Shape } from './extras/core/Shape.js';
|
|
|
+export { ShapePath, Path } from './extras/core/Path.js';
|
|
|
+export { Font } from './extras/core/Font.js';
|
|
|
+export { CurvePath } from './extras/core/CurvePath.js';
|
|
|
+export { Curve } from './extras/core/Curve.js';
|
|
|
+export { ShapeUtils } from './extras/ShapeUtils.js';
|
|
|
+export { SceneUtils } from './extras/SceneUtils.js';
|
|
|
+export { CurveUtils } from './extras/CurveUtils.js';
|
|
|
+export * from './constants.js';
|