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@@ -240,35 +240,35 @@
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Searches through the object's children and returns the first with a property that matches the value given.
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</div>
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- <h3>[method:Vector3 getWorldPosition]( [page:Vector3 target] )</h3>
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+ <h3>[method:Vector3 getWorldPosition]( [param:Vector3 target] )</h3>
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<div>
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[page:Vector3 target] — the result will be copied into this Vector3. <br /><br />
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Returns a vector representing the position of the object in world space.
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</div>
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- <h3>[method:Quaternion getWorldQuaternion]( [page:Quaternion target] )</h3>
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+ <h3>[method:Quaternion getWorldQuaternion]( [param:Quaternion target] )</h3>
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<div>
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[page:Quaternion target] — the result will be copied into this Quaternion. <br /><br />
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Returns a quaternion representing the rotation of the object in world space.
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</div>
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- <h3>[method:Euler getWorldRotation]( [page:Euler target] )</h3>
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+ <h3>[method:Euler getWorldRotation]( [param:Euler target] )</h3>
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<div>
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[page:Euler target] — the result will be copied into this Euler. <br /><br />
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Returns the euler angles representing the rotation of the object in world space.
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</div>
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- <h3>[method:Vector3 getWorldScale]( [page:Vector3 target] )</h3>
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+ <h3>[method:Vector3 getWorldScale]( [param:Vector3 target] )</h3>
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<div>
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[page:Vector3 target] — the result will be copied into this Vector3. <br /><br />
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Returns a vector of the scaling factors applied to the object for each axis in world space.
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</div>
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- <h3>[method:Vector3 getWorldDirection]( [page:Vector3 target] )</h3>
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+ <h3>[method:Vector3 getWorldDirection]( [param:Vector3 target] )</h3>
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<div>
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[page:Vector3 target] — the result will be copied into this Vector3. <br /><br />
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