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Docs: Fixed page/params change.

Mr.doob 7 år sedan
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2 ändrade filer med 6 tillägg och 6 borttagningar
  1. 1 1
      docs/api/cameras/Camera.html
  2. 5 5
      docs/api/core/Object3D.html

+ 1 - 1
docs/api/cameras/Camera.html

@@ -69,7 +69,7 @@
 		Copy the properties from the source camera into this one.
 		</div>
 
-		<h3>[method:Vector3 getWorldDirection]( [page:Vector3 target] )</h3>
+		<h3>[method:Vector3 getWorldDirection]( [param:Vector3 target] )</h3>
 		<div>
 
 		[page:Vector3 target] — the result will be copied into this Vector3. <br /><br />

+ 5 - 5
docs/api/core/Object3D.html

@@ -240,35 +240,35 @@
 		Searches through the object's children and returns the first with a property that matches the value given.
 		</div>
 
-		<h3>[method:Vector3 getWorldPosition]( [page:Vector3 target] )</h3>
+		<h3>[method:Vector3 getWorldPosition]( [param:Vector3 target] )</h3>
 		<div>
 		[page:Vector3 target] — the result will be copied into this Vector3. <br /><br />
 
 		Returns a vector representing the position of the object in world space.
 		</div>
 
-		<h3>[method:Quaternion getWorldQuaternion]( [page:Quaternion target] )</h3>
+		<h3>[method:Quaternion getWorldQuaternion]( [param:Quaternion target] )</h3>
 		<div>
 		[page:Quaternion target] — the result will be copied into this Quaternion. <br /><br />
 
 		Returns a quaternion representing the rotation of the object in world space.
 		</div>
 
-		<h3>[method:Euler getWorldRotation]( [page:Euler target] )</h3>
+		<h3>[method:Euler getWorldRotation]( [param:Euler target] )</h3>
 		<div>
 		[page:Euler target] — the result will be copied into this Euler. <br /><br />
 
 		Returns the euler angles representing the rotation of the object in world space.
 		</div>
 
-		<h3>[method:Vector3 getWorldScale]( [page:Vector3 target] )</h3>
+		<h3>[method:Vector3 getWorldScale]( [param:Vector3 target] )</h3>
 		<div>
 		[page:Vector3 target] — the result will be copied into this Vector3. <br /><br />
 
 		Returns a vector of the scaling factors applied to the object for each axis in world space.
 		</div>
 
-		<h3>[method:Vector3 getWorldDirection]( [page:Vector3 target] )</h3>
+		<h3>[method:Vector3 getWorldDirection]( [param:Vector3 target] )</h3>
 		<div>
 		[page:Vector3 target] — the result will be copied into this Vector3. <br /><br />