TS: add 'is...' boolean to every texture type
@@ -33,4 +33,6 @@ export class CanvasTexture extends Texture {
anisotropy?: number
);
+ readonly isCanvasTexture: true;
+
}
@@ -53,4 +53,6 @@ export class CompressedTexture extends Texture {
*/
generateMipmaps: boolean;
+ readonly isCompressedTexture: true;
@@ -42,4 +42,6 @@ export class CubeTexture extends Texture {
flipY: boolean;
+ readonly isCubeTexture: true;
@@ -62,4 +62,6 @@ export class DataTexture extends Texture {
format: PixelFormat;
+ readonly isDataTexture: true;
@@ -36,4 +36,6 @@ export class DataTexture2DArray extends Texture {
+ readonly isDataTexture2DArray: true;
@@ -36,4 +36,6 @@ export class DataTexture3D extends Texture {
+ readonly isDataTexture3D: true;
@@ -43,4 +43,6 @@ export class DepthTexture extends Texture {
+ readonly isDepthTexture: true;