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Fix typo in webgl_animation_cloth

Brage Nilsson 10 years ago
parent
commit
f7c695f0d3
1 changed files with 2 additions and 2 deletions
  1. 2 2
      examples/webgl_animation_cloth.html

+ 2 - 2
examples/webgl_animation_cloth.html

@@ -187,7 +187,7 @@
 				clothTexture.wrapS = clothTexture.wrapT = THREE.RepeatWrapping;
 				clothTexture.anisotropy = 16;
 
-				var clothMaterial = new THREE.MeshPhongMaterial( { alphaTest: 0.5, color: 0xffffff, specular: 0x030303, emissive: 0x111111, shiness: 10, map: clothTexture, side: THREE.DoubleSide } );
+				var clothMaterial = new THREE.MeshPhongMaterial( { alphaTest: 0.5, color: 0xffffff, specular: 0x030303, emissive: 0x111111, shininess: 10, map: clothTexture, side: THREE.DoubleSide } );
 
 				// cloth geometry
 				clothGeometry = new THREE.ParametricGeometry( clothFunction, cloth.w, cloth.h );
@@ -241,7 +241,7 @@
 				// poles
 
 				var poleGeo = new THREE.BoxGeometry( 5, 375, 5 );
-				var poleMat = new THREE.MeshPhongMaterial( { color: 0xffffff, specular: 0x111111, shiness: 100 } );
+				var poleMat = new THREE.MeshPhongMaterial( { color: 0xffffff, specular: 0x111111, shininess: 100 } );
 
 				var mesh = new THREE.Mesh( poleGeo, poleMat );
 				mesh.position.x = -125;