Per https://threejs.org/docs/#api/en/core/Object3D, this is the *local* Quaternion.
@@ -75,7 +75,7 @@ export class Object3D extends EventDispatcher {
readonly rotation: Euler;
/**
- * Global rotation.
+ * Object's local rotation as a Quaternion.
* @default new THREE.Quaternion()
*/
readonly quaternion: Quaternion;