Fixes an issue in TypeScript where AudioBuffer was getting defined from lib.dom.d.ts.
@@ -1,6 +1,7 @@
import { Object3D } from './../core/Object3D';
import { AudioListener } from './AudioListener';
import { AudioContext } from './AudioContext';
+import { AudioBuffer } from "./PositionalAudio";
// Extras / Audio /////////////////////////////////////////////////////////////////////