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Fix "saturate" macro redefined error

Only on some mobile GPU. (eg. Mali-720T)
攻伤菊菊长 7 years ago
parent
commit
f98152d82f
1 changed files with 0 additions and 2 deletions
  1. 0 2
      src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl

+ 0 - 2
src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl

@@ -1,5 +1,3 @@
-#define saturate(a) clamp( a, 0.0, 1.0 )
-
 uniform float toneMappingExposure;
 uniform float toneMappingWhitePoint;