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@@ -183,9 +183,7 @@
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var light = new THREE.PointLight( 0xffffff, 2.0, distance );
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c.set( Math.random(), Math.random(), Math.random() ).normalize();
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-
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light.color.setRGB( c.x, c.y, c.z );
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- light.color.convertGammaToLinear();
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scene.add( light );
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lights.push( light );
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