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@@ -16,9 +16,12 @@
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<h2>构造方法</h2>
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<h2>构造方法</h2>
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- <h3>[name]()</h3>
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+ <h3>[name]( [param:LoadingManager manager] )</h3>
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<p>
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<p>
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- 当创建一个新的 [name], 将调用此基类。
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+ [page:LoadingManager manager] — The [page:LoadingManager loadingManager] for the loader to use. Default is [page:LoadingManager THREE.DefaultLoadingManager].
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+ </p>
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+ <p>
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+ Creates a new [name].
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</p>
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</p>
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@@ -26,7 +29,52 @@
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<h3>[property:string crossOrigin]</h3>
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<h3>[property:string crossOrigin]</h3>
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<p>
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<p>
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- 跨域字符串,用于实现跨域,以便从允许CORS从其他域加载url。默认为"anonymous"。
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+ The crossOrigin string to implement CORS for loading the url from a different domain that allows CORS.
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+ Default is *anonymous*.
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+ </p>
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+
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+ <h3>[property:LoadingManager manager]</h3>
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+ <p>
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+ The [page:LoadingManager loadingManager] the loader is using. Default is [page:DefaultLoadingManager].
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+ </p>
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+
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+ <h3>[property:String path]</h3>
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+ <p>
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+ The base path from which the asset will be loaded.
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+ Default is the empty string.
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+ </p>
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+
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+ <h3>[property:String resourcePath]</h3>
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+ <p>
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+ The base path from which additional resources like textures will be loaded.
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+ Default is the empty string.
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+ </p>
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+
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+ <h2>方法</h2>
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+
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+ <h3>[method:void load]()</h3>
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+ <p>
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+ This method needs to be implement by all concrete loaders. It holds the logic for loading the asset from the backend.
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+ </p>
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+
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+ <h3>[method:void parse]()</h3>
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+ <p>
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+ This method needs to be implement by all concrete loaders. It holds the logic for parsing the asset into three.js entities.
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+ </p>
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+
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+ <h3>[method:Loader setCrossOrigin]( [param:String crossOrigin] )</h3>
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+ <p>
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+ [page:String crossOrigin] — The crossOrigin string to implement CORS for loading the url from a different domain that allows CORS.
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+ </p>
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+
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+ <h3>[method:Loader setPath]( [param:String path] )</h3>
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+ <p>
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+ [page:String path] — Set the base path for the asset.
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+ </p>
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+
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+ <h3>[method:Loader setResourcePath]( [param:String resourcePath] )</h3>
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+ <p>
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+ [page:String resourcePath] — Set the base path for dependent resources like textures.
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</p>
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</p>
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<h2>Handlers</h2>
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<h2>Handlers</h2>
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