|
@@ -0,0 +1,48 @@
|
|
|
+<!DOCTYPE html>
|
|
|
+<html lang="zh">
|
|
|
+ <head>
|
|
|
+ <meta charset="utf-8" />
|
|
|
+ <base href="../../../" />
|
|
|
+ <script src="page.js"></script>
|
|
|
+ <link type="text/css" rel="stylesheet" href="page.css" />
|
|
|
+ </head>
|
|
|
+ <body>
|
|
|
+ [page:WebGLRenderTarget] →
|
|
|
+
|
|
|
+ <h1>[name]</h1>
|
|
|
+
|
|
|
+ <p class="desc">表示三维的渲染目标。</p>
|
|
|
+
|
|
|
+ <h2>构造函数</h2>
|
|
|
+
|
|
|
+ <h3>
|
|
|
+ [name]( [param:Number width], [param:Number height], [param:Number depth] )
|
|
|
+ </h3>
|
|
|
+ <p>
|
|
|
+ [page:Number width] - 渲染目标的宽度,单位为像素。默认值为`1`。<br />
|
|
|
+ [page:Number height] - 渲染目标的高度,单位为像素。默认值为`1`。<br />
|
|
|
+ [page:Number depth] - 渲染目标的深度。 默认值为`1`。<br /><br />
|
|
|
+
|
|
|
+ 创建新的[name].
|
|
|
+ </p>
|
|
|
+
|
|
|
+ <h2>属性</h2>
|
|
|
+ <h3>继承属性请参考[page:WebGLRenderTarget]</h3>
|
|
|
+
|
|
|
+ <h3>[property:number depth]</h3>
|
|
|
+ <p>渲染目标的深度。</p>
|
|
|
+
|
|
|
+ <h3>[property:Data3DTexture texture]</h3>
|
|
|
+ <p>
|
|
|
+ [page:Data3DTexture]实例覆盖纹理属性。
|
|
|
+ </p>
|
|
|
+
|
|
|
+ <h2>方法</h2>
|
|
|
+ <h3>继承方法请参考[page:WebGLRenderTarget]</h3>
|
|
|
+
|
|
|
+ <h2>源码</h2>
|
|
|
+ <p>
|
|
|
+ [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
|
|
|
+ </p>
|
|
|
+ </body>
|
|
|
+</html>
|