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@@ -48,7 +48,7 @@ const capsule = new THREE.Mesh( geometry, material ); scene.add( capsule );
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<h2>Constructor</h2>
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<h2>Constructor</h2>
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<h3>
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<h3>
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- [name]([param:Float radius], [param:Float length], [param:Integer capSubdivisions], [param:Integer radialSegments])
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+ [name]([param:Float radius], [param:Float length], [param:Integer capSegments], [param:Integer radialSegments])
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</h3>
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</h3>
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<p>
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<p>
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radius — Radius of the capsule. Optional; defaults to `1`.<br />
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radius — Radius of the capsule. Optional; defaults to `1`.<br />
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