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@@ -178,7 +178,7 @@
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room.position.y = size / 2 - 30;
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room.position.y = size / 2 - 30;
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// top
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// top
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- mesh = new THREE.Mesh( geometry, material );
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+ var mesh = new THREE.Mesh( geometry, material );
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mesh.rotation.x = Math.PI/2;
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mesh.rotation.x = Math.PI/2;
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mesh.position.y = size / 2;
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mesh.position.y = size / 2;
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room.add( mesh );
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room.add( mesh );
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@@ -291,4 +291,4 @@
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</script>
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</script>
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</body>
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</body>
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-</html>
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+</html>
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