Bläddra i källkod

Update Material.html

Michael Herzog 2 år sedan
förälder
incheckning
fbd3ef9419
1 ändrade filer med 1 tillägg och 1 borttagningar
  1. 1 1
      docs/api/zh/materials/Material.html

+ 1 - 1
docs/api/zh/materials/Material.html

@@ -113,7 +113,7 @@ Whether double-sided, transparent objects should be rendered with a single pass
 
 
 The engine renders double-sided, transparent objects with two draw calls (back faces first, then front faces) to mitigate transparency artifacts.
 The engine renders double-sided, transparent objects with two draw calls (back faces first, then front faces) to mitigate transparency artifacts.
 There are scenarios however where this approach produces no quality gains but still doubles draw calls e.g. when rendering flat vegetation like grass sprites. 
 There are scenarios however where this approach produces no quality gains but still doubles draw calls e.g. when rendering flat vegetation like grass sprites. 
-In these cases, set the `forceSinglePass` flag to `false` to disable the two pass rendering to avoid performance issues.
+In these cases, set the `forceSinglePass` flag to `true` to disable the two pass rendering to avoid performance issues.
 </p>
 </p>
 
 
 <h3>[property:Boolean isMaterial]</h3>
 <h3>[property:Boolean isMaterial]</h3>