Pārlūkot izejas kodu

src/io/Loader.js ⟶ src/extras/io/Loader.js
Removed Loader.js from compiled lib
Fixed examples

Mr.doob 14 gadi atpakaļ
vecāks
revīzija
fbfa375d2c

+ 81 - 99
build/Three.js

@@ -10,68 +10,50 @@ distanceToSquared:function(a){var b=this.x-a.x,f=this.y-a.y;a=this.z-a.z;return
 1.0E-4&&Math.abs(this.y)<1.0E-4&&Math.abs(this.z)<1.0E-4},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)},toString:function(){return"THREE.Vector3 ( "+this.x+", "+this.y+", "+this.z+" )"}};THREE.Vector4=function(a,b,f,c){this.x=a||0;this.y=b||0;this.z=f||0;this.w=c||1};
 THREE.Vector4.prototype={set:function(a,b,f,c){this.x=a;this.y=b;this.z=f;this.w=c;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w;return this},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;this.w=a.w-b.w;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w;
 return this},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)},toString:function(){return"THREE.Vector4 ("+this.x+", "+this.y+", "+this.z+", "+this.w+")"}};THREE.Ray=function(a,b){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3};
-THREE.Ray.prototype={intersectScene:function(a){var b,f,c=a.objects,d=[];a=0;for(b=c.length;a<b;a++){f=c[a];if(f instanceof THREE.Mesh)d=d.concat(this.intersectObject(f))}d.sort(function(o,q){return o.distance-q.distance});return d},intersectObject:function(a){function b(y,m,v,i){i=i.clone().subSelf(m);v=v.clone().subSelf(m);var A=y.clone().subSelf(m);y=i.dot(i);m=i.dot(v);i=i.dot(A);var B=v.dot(v);v=v.dot(A);A=1/(y*B-m*m);B=(B*i-m*v)*A;y=(y*v-m*i)*A;return B>0&&y>0&&B+y<1}var f,c,d,o,q,j,e,g,l,r,
-k,s=a.geometry,p=s.vertices,n=[];f=0;for(c=s.faces.length;f<c;f++){d=s.faces[f];r=this.origin.clone();k=this.direction.clone();o=a.matrix.transform(p[d.a].position.clone());q=a.matrix.transform(p[d.b].position.clone());j=a.matrix.transform(p[d.c].position.clone());e=d instanceof THREE.Face4?a.matrix.transform(p[d.d].position.clone()):null;g=a.matrixRotation.transform(d.normal.clone());l=k.dot(g);if(l<0){g=g.dot((new THREE.Vector3).sub(o,r))/l;r=r.addSelf(k.multiplyScalar(g));if(d instanceof THREE.Face3){if(b(r,
-o,q,j)){d={distance:this.origin.distanceTo(r),point:r,face:d,object:a};n.push(d)}}else if(d instanceof THREE.Face4)if(b(r,o,q,e)||b(r,q,j,e)){d={distance:this.origin.distanceTo(r),point:r,face:d,object:a};n.push(d)}}}return n}};
-THREE.Rectangle=function(){function a(){o=c-b;q=d-f}var b,f,c,d,o,q,j=true;this.getX=function(){return b};this.getY=function(){return f};this.getWidth=function(){return o};this.getHeight=function(){return q};this.getLeft=function(){return b};this.getTop=function(){return f};this.getRight=function(){return c};this.getBottom=function(){return d};this.set=function(e,g,l,r){j=false;b=e;f=g;c=l;d=r;a()};this.addPoint=function(e,g){if(j){j=false;b=e;f=g;c=e;d=g}else{b=Math.min(b,e);f=Math.min(f,g);c=Math.max(c,
-e);d=Math.max(d,g)}a()};this.addRectangle=function(e){if(j){j=false;b=e.getLeft();f=e.getTop();c=e.getRight();d=e.getBottom()}else{b=Math.min(b,e.getLeft());f=Math.min(f,e.getTop());c=Math.max(c,e.getRight());d=Math.max(d,e.getBottom())}a()};this.inflate=function(e){b-=e;f-=e;c+=e;d+=e;a()};this.minSelf=function(e){b=Math.max(b,e.getLeft());f=Math.max(f,e.getTop());c=Math.min(c,e.getRight());d=Math.min(d,e.getBottom());a()};this.instersects=function(e){return Math.min(c,e.getRight())-Math.max(b,e.getLeft())>=
-0&&Math.min(d,e.getBottom())-Math.max(f,e.getTop())>=0};this.empty=function(){j=true;d=c=f=b=0;a()};this.isEmpty=function(){return j};this.toString=function(){return"THREE.Rectangle ( left: "+b+", right: "+c+", top: "+f+", bottom: "+d+", width: "+o+", height: "+q+" )"}};THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var a;a=this.m[1];this.m[1]=this.m[3];this.m[3]=a;a=this.m[2];this.m[2]=this.m[6];this.m[6]=a;a=this.m[5];this.m[5]=this.m[7];this.m[7]=a;return this}};
+THREE.Ray.prototype={intersectScene:function(a){var b,f,c=a.objects,d=[];a=0;for(b=c.length;a<b;a++){f=c[a];if(f instanceof THREE.Mesh)d=d.concat(this.intersectObject(f))}d.sort(function(m,n){return m.distance-n.distance});return d},intersectObject:function(a){function b(u,h,I,v){v=v.clone().subSelf(h);I=I.clone().subSelf(h);var w=u.clone().subSelf(h);u=v.dot(v);h=v.dot(I);v=v.dot(w);var F=I.dot(I);I=I.dot(w);w=1/(u*F-h*h);F=(F*v-h*I)*w;u=(u*I-h*v)*w;return F>0&&u>0&&F+u<1}var f,c,d,m,n,r,e,g,k,i,
+l,o=a.geometry,s=o.vertices,q=[];f=0;for(c=o.faces.length;f<c;f++){d=o.faces[f];i=this.origin.clone();l=this.direction.clone();m=a.matrix.transform(s[d.a].position.clone());n=a.matrix.transform(s[d.b].position.clone());r=a.matrix.transform(s[d.c].position.clone());e=d instanceof THREE.Face4?a.matrix.transform(s[d.d].position.clone()):null;g=a.matrixRotation.transform(d.normal.clone());k=l.dot(g);if(k<0){g=g.dot((new THREE.Vector3).sub(m,i))/k;i=i.addSelf(l.multiplyScalar(g));if(d instanceof THREE.Face3){if(b(i,
+m,n,r)){d={distance:this.origin.distanceTo(i),point:i,face:d,object:a};q.push(d)}}else if(d instanceof THREE.Face4)if(b(i,m,n,e)||b(i,n,r,e)){d={distance:this.origin.distanceTo(i),point:i,face:d,object:a};q.push(d)}}}return q}};
+THREE.Rectangle=function(){function a(){m=c-b;n=d-f}var b,f,c,d,m,n,r=true;this.getX=function(){return b};this.getY=function(){return f};this.getWidth=function(){return m};this.getHeight=function(){return n};this.getLeft=function(){return b};this.getTop=function(){return f};this.getRight=function(){return c};this.getBottom=function(){return d};this.set=function(e,g,k,i){r=false;b=e;f=g;c=k;d=i;a()};this.addPoint=function(e,g){if(r){r=false;b=e;f=g;c=e;d=g}else{b=Math.min(b,e);f=Math.min(f,g);c=Math.max(c,
+e);d=Math.max(d,g)}a()};this.addRectangle=function(e){if(r){r=false;b=e.getLeft();f=e.getTop();c=e.getRight();d=e.getBottom()}else{b=Math.min(b,e.getLeft());f=Math.min(f,e.getTop());c=Math.max(c,e.getRight());d=Math.max(d,e.getBottom())}a()};this.inflate=function(e){b-=e;f-=e;c+=e;d+=e;a()};this.minSelf=function(e){b=Math.max(b,e.getLeft());f=Math.max(f,e.getTop());c=Math.min(c,e.getRight());d=Math.min(d,e.getBottom());a()};this.instersects=function(e){return Math.min(c,e.getRight())-Math.max(b,e.getLeft())>=
+0&&Math.min(d,e.getBottom())-Math.max(f,e.getTop())>=0};this.empty=function(){r=true;d=c=f=b=0;a()};this.isEmpty=function(){return r};this.toString=function(){return"THREE.Rectangle ( left: "+b+", right: "+c+", top: "+f+", bottom: "+d+", width: "+m+", height: "+n+" )"}};THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var a;a=this.m[1];this.m[1]=this.m[3];this.m[3]=a;a=this.m[2];this.m[2]=this.m[6];this.m[6]=a;a=this.m[5];this.m[5]=this.m[7];this.m[7]=a;return this}};
 THREE.Matrix4=function(){this._x=new THREE.Vector3;this._y=new THREE.Vector3;this._z=new THREE.Vector3};
 THREE.Matrix4.prototype={n11:1,n12:0,n13:0,n14:0,n21:0,n22:1,n23:0,n24:0,n31:0,n32:0,n33:1,n34:0,n41:0,n42:0,n43:0,n44:1,identity:function(){this.n11=1;this.n21=this.n14=this.n13=this.n12=0;this.n22=1;this.n32=this.n31=this.n24=this.n23=0;this.n33=1;this.n43=this.n42=this.n41=this.n34=0;this.n44=1},copy:function(a){this.n11=a.n11;this.n12=a.n12;this.n13=a.n13;this.n14=a.n14;this.n21=a.n21;this.n22=a.n22;this.n23=a.n23;this.n24=a.n24;this.n31=a.n31;this.n32=a.n32;this.n33=a.n33;this.n34=a.n34;this.n41=
-a.n41;this.n42=a.n42;this.n43=a.n43;this.n44=a.n44},lookAt:function(a,b,f){var c=this._x,d=this._y,o=this._z;o.sub(a,b);o.normalize();c.cross(f,o);c.normalize();d.cross(o,c);d.normalize();this.n11=c.x;this.n12=c.y;this.n13=c.z;this.n14=-c.dot(a);this.n21=d.x;this.n22=d.y;this.n23=d.z;this.n24=-d.dot(a);this.n31=o.x;this.n32=o.y;this.n33=o.z;this.n34=-o.dot(a);this.n43=this.n42=this.n41=0;this.n44=1},transform:function(a){var b=a.x,f=a.y,c=a.z,d=a.w?a.w:1;a.x=this.n11*b+this.n12*f+this.n13*c+this.n14*
+a.n41;this.n42=a.n42;this.n43=a.n43;this.n44=a.n44},lookAt:function(a,b,f){var c=this._x,d=this._y,m=this._z;m.sub(a,b);m.normalize();c.cross(f,m);c.normalize();d.cross(m,c);d.normalize();this.n11=c.x;this.n12=c.y;this.n13=c.z;this.n14=-c.dot(a);this.n21=d.x;this.n22=d.y;this.n23=d.z;this.n24=-d.dot(a);this.n31=m.x;this.n32=m.y;this.n33=m.z;this.n34=-m.dot(a);this.n43=this.n42=this.n41=0;this.n44=1},transform:function(a){var b=a.x,f=a.y,c=a.z,d=a.w?a.w:1;a.x=this.n11*b+this.n12*f+this.n13*c+this.n14*
 d;a.y=this.n21*b+this.n22*f+this.n23*c+this.n24*d;a.z=this.n31*b+this.n32*f+this.n33*c+this.n34*d;d=this.n41*b+this.n42*f+this.n43*c+this.n44*d;if(a.w)a.w=d;else{a.x/=d;a.y/=d;a.z/=d}return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},multiply:function(a,
 b){this.n11=a.n11*b.n11+a.n12*b.n21+a.n13*b.n31+a.n14*b.n41;this.n12=a.n11*b.n12+a.n12*b.n22+a.n13*b.n32+a.n14*b.n42;this.n13=a.n11*b.n13+a.n12*b.n23+a.n13*b.n33+a.n14*b.n43;this.n14=a.n11*b.n14+a.n12*b.n24+a.n13*b.n34+a.n14*b.n44;this.n21=a.n21*b.n11+a.n22*b.n21+a.n23*b.n31+a.n24*b.n41;this.n22=a.n21*b.n12+a.n22*b.n22+a.n23*b.n32+a.n24*b.n42;this.n23=a.n21*b.n13+a.n22*b.n23+a.n23*b.n33+a.n24*b.n43;this.n24=a.n21*b.n14+a.n22*b.n24+a.n23*b.n34+a.n24*b.n44;this.n31=a.n31*b.n11+a.n32*b.n21+a.n33*b.n31+
-a.n34*b.n41;this.n32=a.n31*b.n12+a.n32*b.n22+a.n33*b.n32+a.n34*b.n42;this.n33=a.n31*b.n13+a.n32*b.n23+a.n33*b.n33+a.n34*b.n43;this.n34=a.n31*b.n14+a.n32*b.n24+a.n33*b.n34+a.n34*b.n44;this.n41=a.n41*b.n11+a.n42*b.n21+a.n43*b.n31+a.n44*b.n41;this.n42=a.n41*b.n12+a.n42*b.n22+a.n43*b.n32+a.n44*b.n42;this.n43=a.n41*b.n13+a.n42*b.n23+a.n43*b.n33+a.n44*b.n43;this.n44=a.n41*b.n14+a.n42*b.n24+a.n43*b.n34+a.n44*b.n44},multiplySelf:function(a){var b=this.n11,f=this.n12,c=this.n13,d=this.n14,o=this.n21,q=this.n22,
-j=this.n23,e=this.n24,g=this.n31,l=this.n32,r=this.n33,k=this.n34,s=this.n41,p=this.n42,n=this.n43,y=this.n44;this.n11=b*a.n11+f*a.n21+c*a.n31+d*a.n41;this.n12=b*a.n12+f*a.n22+c*a.n32+d*a.n42;this.n13=b*a.n13+f*a.n23+c*a.n33+d*a.n43;this.n14=b*a.n14+f*a.n24+c*a.n34+d*a.n44;this.n21=o*a.n11+q*a.n21+j*a.n31+e*a.n41;this.n22=o*a.n12+q*a.n22+j*a.n32+e*a.n42;this.n23=o*a.n13+q*a.n23+j*a.n33+e*a.n43;this.n24=o*a.n14+q*a.n24+j*a.n34+e*a.n44;this.n31=g*a.n11+l*a.n21+r*a.n31+k*a.n41;this.n32=g*a.n12+l*a.n22+
-r*a.n32+k*a.n42;this.n33=g*a.n13+l*a.n23+r*a.n33+k*a.n43;this.n34=g*a.n14+l*a.n24+r*a.n34+k*a.n44;this.n41=s*a.n11+p*a.n21+n*a.n31+y*a.n41;this.n42=s*a.n12+p*a.n22+n*a.n32+y*a.n42;this.n43=s*a.n13+p*a.n23+n*a.n33+y*a.n43;this.n44=s*a.n14+p*a.n24+n*a.n34+y*a.n44},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a},determinant:function(){return this.n14*
+a.n34*b.n41;this.n32=a.n31*b.n12+a.n32*b.n22+a.n33*b.n32+a.n34*b.n42;this.n33=a.n31*b.n13+a.n32*b.n23+a.n33*b.n33+a.n34*b.n43;this.n34=a.n31*b.n14+a.n32*b.n24+a.n33*b.n34+a.n34*b.n44;this.n41=a.n41*b.n11+a.n42*b.n21+a.n43*b.n31+a.n44*b.n41;this.n42=a.n41*b.n12+a.n42*b.n22+a.n43*b.n32+a.n44*b.n42;this.n43=a.n41*b.n13+a.n42*b.n23+a.n43*b.n33+a.n44*b.n43;this.n44=a.n41*b.n14+a.n42*b.n24+a.n43*b.n34+a.n44*b.n44},multiplySelf:function(a){var b=this.n11,f=this.n12,c=this.n13,d=this.n14,m=this.n21,n=this.n22,
+r=this.n23,e=this.n24,g=this.n31,k=this.n32,i=this.n33,l=this.n34,o=this.n41,s=this.n42,q=this.n43,u=this.n44;this.n11=b*a.n11+f*a.n21+c*a.n31+d*a.n41;this.n12=b*a.n12+f*a.n22+c*a.n32+d*a.n42;this.n13=b*a.n13+f*a.n23+c*a.n33+d*a.n43;this.n14=b*a.n14+f*a.n24+c*a.n34+d*a.n44;this.n21=m*a.n11+n*a.n21+r*a.n31+e*a.n41;this.n22=m*a.n12+n*a.n22+r*a.n32+e*a.n42;this.n23=m*a.n13+n*a.n23+r*a.n33+e*a.n43;this.n24=m*a.n14+n*a.n24+r*a.n34+e*a.n44;this.n31=g*a.n11+k*a.n21+i*a.n31+l*a.n41;this.n32=g*a.n12+k*a.n22+
+i*a.n32+l*a.n42;this.n33=g*a.n13+k*a.n23+i*a.n33+l*a.n43;this.n34=g*a.n14+k*a.n24+i*a.n34+l*a.n44;this.n41=o*a.n11+s*a.n21+q*a.n31+u*a.n41;this.n42=o*a.n12+s*a.n22+q*a.n32+u*a.n42;this.n43=o*a.n13+s*a.n23+q*a.n33+u*a.n43;this.n44=o*a.n14+s*a.n24+q*a.n34+u*a.n44},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a},determinant:function(){return this.n14*
 this.n23*this.n32*this.n41-this.n13*this.n24*this.n32*this.n41-this.n14*this.n22*this.n33*this.n41+this.n12*this.n24*this.n33*this.n41+this.n13*this.n22*this.n34*this.n41-this.n12*this.n23*this.n34*this.n41-this.n14*this.n23*this.n31*this.n42+this.n13*this.n24*this.n31*this.n42+this.n14*this.n21*this.n33*this.n42-this.n11*this.n24*this.n33*this.n42-this.n13*this.n21*this.n34*this.n42+this.n11*this.n23*this.n34*this.n42+this.n14*this.n22*this.n31*this.n43-this.n12*this.n24*this.n31*this.n43-this.n14*
 this.n21*this.n32*this.n43+this.n11*this.n24*this.n32*this.n43+this.n12*this.n21*this.n34*this.n43-this.n11*this.n22*this.n34*this.n43-this.n13*this.n22*this.n31*this.n44+this.n12*this.n23*this.n31*this.n44+this.n13*this.n21*this.n32*this.n44-this.n11*this.n23*this.n32*this.n44-this.n12*this.n21*this.n33*this.n44+this.n11*this.n22*this.n33*this.n44},transpose:function(){function a(b,f,c){var d=b[f];b[f]=b[c];b[c]=d}a(this,"n21","n12");a(this,"n31","n13");a(this,"n32","n23");a(this,"n41","n14");a(this,
 "n42","n24");a(this,"n43","n34");return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){return[this.n11,this.n21,this.n31,this.n41,this.n12,this.n22,this.n32,this.n42,this.n13,this.n23,this.n33,this.n43,this.n14,this.n24,this.n34,this.n44]},
 toString:function(){return"| "+this.n11+" "+this.n12+" "+this.n13+" "+this.n14+" |\n| "+this.n21+" "+this.n22+" "+this.n23+" "+this.n24+" |\n| "+this.n31+" "+this.n32+" "+this.n33+" "+this.n34+" |\n| "+this.n41+" "+this.n42+" "+this.n43+" "+this.n44+" |"}};THREE.Matrix4.translationMatrix=function(a,b,f){var c=new THREE.Matrix4;c.n14=a;c.n24=b;c.n34=f;return c};THREE.Matrix4.scaleMatrix=function(a,b,f){var c=new THREE.Matrix4;c.n11=a;c.n22=b;c.n33=f;return c};
 THREE.Matrix4.rotationXMatrix=function(a){var b=new THREE.Matrix4;b.n22=b.n33=Math.cos(a);b.n32=Math.sin(a);b.n23=-b.n32;return b};THREE.Matrix4.rotationYMatrix=function(a){var b=new THREE.Matrix4;b.n11=b.n33=Math.cos(a);b.n13=Math.sin(a);b.n31=-b.n13;return b};THREE.Matrix4.rotationZMatrix=function(a){var b=new THREE.Matrix4;b.n11=b.n22=Math.cos(a);b.n21=Math.sin(a);b.n12=-b.n21;return b};
-THREE.Matrix4.rotationAxisAngleMatrix=function(a,b){var f=new THREE.Matrix4,c=Math.cos(b),d=Math.sin(b),o=1-c,q=a.x,j=a.y,e=a.z;f.n11=o*q*q+c;f.n12=o*q*j-d*e;f.n13=o*q*e+d*j;f.n21=o*q*j+d*e;f.n22=o*j*j+c;f.n23=o*j*e-d*q;f.n31=o*q*e-d*j;f.n32=o*j*e+d*q;f.n33=o*e*e+c;return f};
+THREE.Matrix4.rotationAxisAngleMatrix=function(a,b){var f=new THREE.Matrix4,c=Math.cos(b),d=Math.sin(b),m=1-c,n=a.x,r=a.y,e=a.z;f.n11=m*n*n+c;f.n12=m*n*r-d*e;f.n13=m*n*e+d*r;f.n21=m*n*r+d*e;f.n22=m*r*r+c;f.n23=m*r*e-d*n;f.n31=m*n*e-d*r;f.n32=m*r*e+d*n;f.n33=m*e*e+c;return f};
 THREE.Matrix4.makeInvert=function(a){var b=new THREE.Matrix4;b.n11=a.n23*a.n34*a.n42-a.n24*a.n33*a.n42+a.n24*a.n32*a.n43-a.n22*a.n34*a.n43-a.n23*a.n32*a.n44+a.n22*a.n33*a.n44;b.n12=a.n14*a.n33*a.n42-a.n13*a.n34*a.n42-a.n14*a.n32*a.n43+a.n12*a.n34*a.n43+a.n13*a.n32*a.n44-a.n12*a.n33*a.n44;b.n13=a.n13*a.n24*a.n42-a.n14*a.n23*a.n42+a.n14*a.n22*a.n43-a.n12*a.n24*a.n43-a.n13*a.n22*a.n44+a.n12*a.n23*a.n44;b.n14=a.n14*a.n23*a.n32-a.n13*a.n24*a.n32-a.n14*a.n22*a.n33+a.n12*a.n24*a.n33+a.n13*a.n22*a.n34-a.n12*
 a.n23*a.n34;b.n21=a.n24*a.n33*a.n41-a.n23*a.n34*a.n41-a.n24*a.n31*a.n43+a.n21*a.n34*a.n43+a.n23*a.n31*a.n44-a.n21*a.n33*a.n44;b.n22=a.n13*a.n34*a.n41-a.n14*a.n33*a.n41+a.n14*a.n31*a.n43-a.n11*a.n34*a.n43-a.n13*a.n31*a.n44+a.n11*a.n33*a.n44;b.n23=a.n14*a.n23*a.n41-a.n13*a.n24*a.n41-a.n14*a.n21*a.n43+a.n11*a.n24*a.n43+a.n13*a.n21*a.n44-a.n11*a.n23*a.n44;b.n24=a.n13*a.n24*a.n31-a.n14*a.n23*a.n31+a.n14*a.n21*a.n33-a.n11*a.n24*a.n33-a.n13*a.n21*a.n34+a.n11*a.n23*a.n34;b.n31=a.n22*a.n34*a.n41-a.n24*a.n32*
 a.n41+a.n24*a.n31*a.n42-a.n21*a.n34*a.n42-a.n22*a.n31*a.n44+a.n21*a.n32*a.n44;b.n32=a.n14*a.n32*a.n41-a.n12*a.n34*a.n41-a.n14*a.n31*a.n42+a.n11*a.n34*a.n42+a.n12*a.n31*a.n44-a.n11*a.n32*a.n44;b.n33=a.n13*a.n24*a.n41-a.n14*a.n22*a.n41+a.n14*a.n21*a.n42-a.n11*a.n24*a.n42-a.n12*a.n21*a.n44+a.n11*a.n22*a.n44;b.n34=a.n14*a.n22*a.n31-a.n12*a.n24*a.n31-a.n14*a.n21*a.n32+a.n11*a.n24*a.n32+a.n12*a.n21*a.n34-a.n11*a.n22*a.n34;b.n41=a.n23*a.n32*a.n41-a.n22*a.n33*a.n41-a.n23*a.n31*a.n42+a.n21*a.n33*a.n42+a.n22*
 a.n31*a.n43-a.n21*a.n32*a.n43;b.n42=a.n12*a.n33*a.n41-a.n13*a.n32*a.n41+a.n13*a.n31*a.n42-a.n11*a.n33*a.n42-a.n12*a.n31*a.n43+a.n11*a.n32*a.n43;b.n43=a.n13*a.n22*a.n41-a.n12*a.n23*a.n41-a.n13*a.n21*a.n42+a.n11*a.n23*a.n42+a.n12*a.n21*a.n43-a.n11*a.n22*a.n43;b.n44=a.n12*a.n23*a.n31-a.n13*a.n22*a.n31+a.n13*a.n21*a.n32-a.n11*a.n23*a.n32-a.n12*a.n21*a.n33+a.n11*a.n22*a.n33;b.multiplyScalar(1/a.determinant());return b};
-THREE.Matrix4.makeInvert3x3=function(a){var b=a.flatten();a=new THREE.Matrix3;var f=b[10]*b[5]-b[6]*b[9],c=-b[10]*b[1]+b[2]*b[9],d=b[6]*b[1]-b[2]*b[5],o=-b[10]*b[4]+b[6]*b[8],q=b[10]*b[0]-b[2]*b[8],j=-b[6]*b[0]+b[2]*b[4],e=b[9]*b[4]-b[5]*b[8],g=-b[9]*b[0]+b[1]*b[8],l=b[5]*b[0]-b[1]*b[4];b=b[0]*f+b[1]*o+b[2]*e;if(b==0)throw"matrix not invertible";b=1/b;a.m[0]=b*f;a.m[1]=b*c;a.m[2]=b*d;a.m[3]=b*o;a.m[4]=b*q;a.m[5]=b*j;a.m[6]=b*e;a.m[7]=b*g;a.m[8]=b*l;return a};
-THREE.Matrix4.makeFrustum=function(a,b,f,c,d,o){var q,j,e;q=new THREE.Matrix4;j=2*d/(b-a);e=2*d/(c-f);a=(b+a)/(b-a);f=(c+f)/(c-f);c=-(o+d)/(o-d);d=-2*o*d/(o-d);q.n11=j;q.n12=0;q.n13=a;q.n14=0;q.n21=0;q.n22=e;q.n23=f;q.n24=0;q.n31=0;q.n32=0;q.n33=c;q.n34=d;q.n41=0;q.n42=0;q.n43=-1;q.n44=0;return q};THREE.Matrix4.makePerspective=function(a,b,f,c){var d;a=f*Math.tan(a*Math.PI/360);d=-a;return THREE.Matrix4.makeFrustum(d*b,a*b,d,a,f,c)};
-THREE.Matrix4.makeOrtho=function(a,b,f,c,d,o){var q,j,e,g;q=new THREE.Matrix4;j=b-a;e=f-c;g=o-d;a=(b+a)/j;f=(f+c)/e;d=(o+d)/g;q.n11=2/j;q.n12=0;q.n13=0;q.n14=-a;q.n21=0;q.n22=2/e;q.n23=0;q.n24=-f;q.n31=0;q.n32=0;q.n33=-2/g;q.n34=-d;q.n41=0;q.n42=0;q.n43=0;q.n44=1;return q};
+THREE.Matrix4.makeInvert3x3=function(a){var b=a.flatten();a=new THREE.Matrix3;var f=b[10]*b[5]-b[6]*b[9],c=-b[10]*b[1]+b[2]*b[9],d=b[6]*b[1]-b[2]*b[5],m=-b[10]*b[4]+b[6]*b[8],n=b[10]*b[0]-b[2]*b[8],r=-b[6]*b[0]+b[2]*b[4],e=b[9]*b[4]-b[5]*b[8],g=-b[9]*b[0]+b[1]*b[8],k=b[5]*b[0]-b[1]*b[4];b=b[0]*f+b[1]*m+b[2]*e;if(b==0)throw"matrix not invertible";b=1/b;a.m[0]=b*f;a.m[1]=b*c;a.m[2]=b*d;a.m[3]=b*m;a.m[4]=b*n;a.m[5]=b*r;a.m[6]=b*e;a.m[7]=b*g;a.m[8]=b*k;return a};
+THREE.Matrix4.makeFrustum=function(a,b,f,c,d,m){var n,r,e;n=new THREE.Matrix4;r=2*d/(b-a);e=2*d/(c-f);a=(b+a)/(b-a);f=(c+f)/(c-f);c=-(m+d)/(m-d);d=-2*m*d/(m-d);n.n11=r;n.n12=0;n.n13=a;n.n14=0;n.n21=0;n.n22=e;n.n23=f;n.n24=0;n.n31=0;n.n32=0;n.n33=c;n.n34=d;n.n41=0;n.n42=0;n.n43=-1;n.n44=0;return n};THREE.Matrix4.makePerspective=function(a,b,f,c){var d;a=f*Math.tan(a*Math.PI/360);d=-a;return THREE.Matrix4.makeFrustum(d*b,a*b,d,a,f,c)};
+THREE.Matrix4.makeOrtho=function(a,b,f,c,d,m){var n,r,e,g;n=new THREE.Matrix4;r=b-a;e=f-c;g=m-d;a=(b+a)/r;f=(f+c)/e;d=(m+d)/g;n.n11=2/r;n.n12=0;n.n13=0;n.n14=-a;n.n21=0;n.n22=2/e;n.n23=0;n.n24=-f;n.n31=0;n.n32=0;n.n33=-2/g;n.n34=-d;n.n41=0;n.n42=0;n.n43=0;n.n44=1;return n};
 THREE.Vertex=function(a,b){this.position=a||new THREE.Vector3;this.positionWorld=new THREE.Vector3;this.positionScreen=new THREE.Vector3;this.normal=b||new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.normalScreen=new THREE.Vector3;this.__visible=true};THREE.Vertex.prototype={toString:function(){return"THREE.Vertex ( position: "+this.position+", normal: "+this.normal+" )"}};
 THREE.Face3=function(a,b,f,c,d){this.a=a;this.b=b;this.c=f;this.centroid=new THREE.Vector3;this.normal=c instanceof THREE.Vector3?c:new THREE.Vector3;this.vertexNormals=c instanceof Array?c:[];this.material=d instanceof Array?d:[d]};THREE.Face3.prototype={toString:function(){return"THREE.Face3 ( "+this.a+", "+this.b+", "+this.c+" )"}};
-THREE.Face4=function(a,b,f,c,d,o){this.a=a;this.b=b;this.c=f;this.d=c;this.centroid=new THREE.Vector3;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.material=o instanceof Array?o:[o]};THREE.Face4.prototype={toString:function(){return"THREE.Face4 ( "+this.a+", "+this.b+", "+this.c+" "+this.d+" )"}};THREE.UV=function(a,b){this.u=a||0;this.v=b||0};
+THREE.Face4=function(a,b,f,c,d,m){this.a=a;this.b=b;this.c=f;this.d=c;this.centroid=new THREE.Vector3;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.material=m instanceof Array?m:[m]};THREE.Face4.prototype={toString:function(){return"THREE.Face4 ( "+this.a+", "+this.b+", "+this.c+" "+this.d+" )"}};THREE.UV=function(a,b){this.u=a||0;this.v=b||0};
 THREE.UV.prototype={copy:function(a){this.u=a.u;this.v=a.v},toString:function(){return"THREE.UV ("+this.u+", "+this.v+")"}};THREE.Geometry=function(){this.vertices=[];this.faces=[];this.uvs=[]};
 THREE.Geometry.prototype={computeCentroids:function(){var a,b,f;a=0;for(b=this.faces.length;a<b;a++){f=this.faces[a];f.centroid.set(0,0,0);if(f instanceof THREE.Face3){f.centroid.addSelf(this.vertices[f.a].position);f.centroid.addSelf(this.vertices[f.b].position);f.centroid.addSelf(this.vertices[f.c].position);f.centroid.divideScalar(3)}else if(f instanceof THREE.Face4){f.centroid.addSelf(this.vertices[f.a].position);f.centroid.addSelf(this.vertices[f.b].position);f.centroid.addSelf(this.vertices[f.c].position);
-f.centroid.addSelf(this.vertices[f.d].position);f.centroid.divideScalar(4)}}},computeNormals:function(a){var b,f,c,d,o,q,j=new THREE.Vector3,e=new THREE.Vector3;c=0;for(d=this.vertices.length;c<d;c++){o=this.vertices[c];o.normal.set(0,0,0)}c=0;for(d=this.faces.length;c<d;c++){o=this.faces[c];if(a&&o.vertexNormals.length){j.set(0,0,0);b=0;for(f=o.normal.length;b<f;b++)j.addSelf(o.vertexNormals[b]);j.divideScalar(3)}else{b=this.vertices[o.a];f=this.vertices[o.b];q=this.vertices[o.c];j.sub(q.position,
-f.position);e.sub(b.position,f.position);j.crossSelf(e)}j.isZero()||j.normalize();o.normal.copy(j)}},computeBoundingBox:function(){if(this.vertices.length>0){this.bbox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var a=1,b=this.vertices.length;a<b;a++){vertex=this.vertices[a];if(vertex.position.x<this.bbox.x[0])this.bbox.x[0]=vertex.position.x;else if(vertex.position.x>
+f.centroid.addSelf(this.vertices[f.d].position);f.centroid.divideScalar(4)}}},computeNormals:function(a){var b,f,c,d,m,n,r=new THREE.Vector3,e=new THREE.Vector3;c=0;for(d=this.vertices.length;c<d;c++){m=this.vertices[c];m.normal.set(0,0,0)}c=0;for(d=this.faces.length;c<d;c++){m=this.faces[c];if(a&&m.vertexNormals.length){r.set(0,0,0);b=0;for(f=m.normal.length;b<f;b++)r.addSelf(m.vertexNormals[b]);r.divideScalar(3)}else{b=this.vertices[m.a];f=this.vertices[m.b];n=this.vertices[m.c];r.sub(n.position,
+f.position);e.sub(b.position,f.position);r.crossSelf(e)}r.isZero()||r.normalize();m.normal.copy(r)}},computeBoundingBox:function(){if(this.vertices.length>0){this.bbox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var a=1,b=this.vertices.length;a<b;a++){vertex=this.vertices[a];if(vertex.position.x<this.bbox.x[0])this.bbox.x[0]=vertex.position.x;else if(vertex.position.x>
 this.bbox.x[1])this.bbox.x[1]=vertex.position.x;if(vertex.position.y<this.bbox.y[0])this.bbox.y[0]=vertex.position.y;else if(vertex.position.y>this.bbox.y[1])this.bbox.y[1]=vertex.position.y;if(vertex.position.z<this.bbox.z[0])this.bbox.z[0]=vertex.position.z;else if(vertex.position.z>this.bbox.z[1])this.bbox.z[1]=vertex.position.z}}},toString:function(){return"THREE.Geometry ( vertices: "+this.vertices+", faces: "+this.faces+" )"}};
-THREE.Camera=function(a,b,f,c){this.position=new THREE.Vector3(0,0,0);this.target={position:new THREE.Vector3(0,0,0)};this.up=new THREE.Vector3(0,1,0);this.matrix=new THREE.Matrix4;this.projectionMatrix=THREE.Matrix4.makePerspective(a,b,f,c);this.autoUpdateMatrix=true;this.updateMatrix=function(){this.matrix.lookAt(this.position,this.target.position,this.up)};this.toString=function(){return"THREE.Camera ( "+this.position+", "+this.target.position+" )"}};THREE.Loader=function(){};
-THREE.Loader.prototype={loadAsciiOld:function(a,b){var f=document.createElement("script");f.type="text/javascript";f.onload=b;f.src=a;document.getElementsByTagName("head")[0].appendChild(f)},loadAscii:function(a,b,f){var c=(new Date).getTime();a=new Worker(a);a.onmessage=function(d){THREE.Loader.prototype.createModel(d.data,b,f)};a.postMessage(c)},loadBinary:function(a,b,f){var c=(new Date).getTime();a=new Worker(a);a.onmessage=function(d){THREE.Loader.prototype.loadAjaxBuffers(d.data.buffers,d.data.materials,
-b,f)};a.onerror=function(d){alert("worker.onerror: "+d.message+"\n"+d.data);d.preventDefault()};a.postMessage(c)},loadAjaxBuffers:function(a,b,f,c){var d=new XMLHttpRequest,o=c+"/"+a;d.onreadystatechange=function(){if(d.readyState==4)d.status==200||d.status==0?THREE.Loader.prototype.createBinModel(d.responseText,f,c,b):alert("Couldn't load ["+o+"] ["+d.status+"]")};d.open("GET",o,true);d.overrideMimeType("text/plain; charset=x-user-defined");d.setRequestHeader("Content-Type","text/plain");d.send(null)},
-createBinModel:function(a,b,f,c){var d=function(o){function q(h,t){var x=l(h,t),C=l(h,t+1),K=l(h,t+2),da=l(h,t+3),ia=(da<<1&255|K>>7)-127;x=(K&127)<<16|C<<8|x;if(x==0&&ia==-127)return 0;return(1-2*(da>>7))*(1+x*Math.pow(2,-23))*Math.pow(2,ia)}function j(h,t){var x=l(h,t),C=l(h,t+1),K=l(h,t+2);return(l(h,t+3)<<24)+(K<<16)+(C<<8)+x}function e(h,t){var x=l(h,t);return(l(h,t+1)<<8)+x}function g(h,t){var x=l(h,t);return x>127?x-256:x}function l(h,t){return h.charCodeAt(t)&255}function r(h){var t,x,C;t=
-j(a,h);x=j(a,h+V);C=j(a,h+w);h=e(a,h+D);THREE.Loader.prototype.f3(m,t,x,C,h)}function k(h){var t,x,C,K,da,ia;t=j(a,h);x=j(a,h+V);C=j(a,h+w);K=e(a,h+D);da=j(a,h+z);ia=j(a,h+T);h=j(a,h+O);THREE.Loader.prototype.f3n(m,A,t,x,C,K,da,ia,h)}function s(h){var t,x,C,K;t=j(a,h);x=j(a,h+P);C=j(a,h+U);K=j(a,h+W);h=e(a,h+aa);THREE.Loader.prototype.f4(m,t,x,C,K,h)}function p(h){var t,x,C,K,da,ia,ja,qa;t=j(a,h);x=j(a,h+P);C=j(a,h+U);K=j(a,h+W);da=e(a,h+aa);ia=j(a,h+I);ja=j(a,h+Z);qa=j(a,h+Q);h=j(a,h+ca);THREE.Loader.prototype.f4n(m,
-A,t,x,C,K,da,ia,ja,qa,h)}function n(h){var t,x;t=j(a,h);x=j(a,h+G);h=j(a,h+E);THREE.Loader.prototype.uv(m,B[t*2],B[t*2+1],B[x*2],B[x*2+1],B[h*2],B[h*2+1])}function y(h){var t,x,C;t=j(a,h);x=j(a,h+ba);C=j(a,h+ma);h=j(a,h+R);THREE.Loader.prototype.uv(m,B[t*2],B[t*2+1],B[x*2],B[x*2+1],B[C*2],B[C*2+1],B[h*2],B[h*2+1])}var m=this,v=0,i,A=[],B=[],V,w,D,z,T,O,P,U,W,aa,I,Z,Q,ca,G,E,ba,ma,R;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(m,c,o);i={signature:a.substr(v,8),header_bytes:l(a,v+
-8),vertex_coordinate_bytes:l(a,v+9),normal_coordinate_bytes:l(a,v+10),uv_coordinate_bytes:l(a,v+11),vertex_index_bytes:l(a,v+12),normal_index_bytes:l(a,v+13),uv_index_bytes:l(a,v+14),material_index_bytes:l(a,v+15),nvertices:j(a,v+16),nnormals:j(a,v+16+4),nuvs:j(a,v+16+8),ntri_flat:j(a,v+16+12),ntri_smooth:j(a,v+16+16),ntri_flat_uv:j(a,v+16+20),ntri_smooth_uv:j(a,v+16+24),nquad_flat:j(a,v+16+28),nquad_smooth:j(a,v+16+32),nquad_flat_uv:j(a,v+16+36),nquad_smooth_uv:j(a,v+16+40)};v+=i.header_bytes;V=
-i.vertex_index_bytes;w=i.vertex_index_bytes*2;D=i.vertex_index_bytes*3;z=i.vertex_index_bytes*3+i.material_index_bytes;T=i.vertex_index_bytes*3+i.material_index_bytes+i.normal_index_bytes;O=i.vertex_index_bytes*3+i.material_index_bytes+i.normal_index_bytes*2;P=i.vertex_index_bytes;U=i.vertex_index_bytes*2;W=i.vertex_index_bytes*3;aa=i.vertex_index_bytes*4;I=i.vertex_index_bytes*4+i.material_index_bytes;Z=i.vertex_index_bytes*4+i.material_index_bytes+i.normal_index_bytes;Q=i.vertex_index_bytes*4+i.material_index_bytes+
-i.normal_index_bytes*2;ca=i.vertex_index_bytes*4+i.material_index_bytes+i.normal_index_bytes*3;G=i.uv_index_bytes;E=i.uv_index_bytes*2;ba=i.uv_index_bytes;ma=i.uv_index_bytes*2;R=i.uv_index_bytes*3;v+=function(h){var t,x,C,K=i.vertex_coordinate_bytes*3,da=h+i.nvertices*K;for(h=h;h<da;h+=K){t=q(a,h);x=q(a,h+i.vertex_coordinate_bytes);C=q(a,h+i.vertex_coordinate_bytes*2);THREE.Loader.prototype.v(m,t,x,C)}return i.nvertices*K}(v);v+=function(h){var t,x,C,K=i.normal_coordinate_bytes*3,da=h+i.nnormals*
-K;for(h=h;h<da;h+=K){t=g(a,h);x=g(a,h+i.normal_coordinate_bytes);C=g(a,h+i.normal_coordinate_bytes*2);A.push(t/127,x/127,C/127)}return i.nnormals*K}(v);v+=function(h){var t,x,C=i.uv_coordinate_bytes*2,K=h+i.nuvs*C;for(h=h;h<K;h+=C){t=q(a,h);x=q(a,h+i.uv_coordinate_bytes);B.push(t,x)}return i.nuvs*C}(v);v+=function(h){var t,x=i.vertex_index_bytes*3+i.material_index_bytes,C=h+i.ntri_flat*x;for(t=h;t<C;t+=x)r(t);return C-h}(v);v+=function(h){var t,x=i.vertex_index_bytes*3+i.material_index_bytes+i.normal_index_bytes*
-3,C=h+i.ntri_smooth*x;for(t=h;t<C;t+=x)k(t);return C-h}(v);v+=function(h){var t,x=i.vertex_index_bytes*3+i.material_index_bytes,C=x+i.uv_index_bytes*3,K=h+i.ntri_flat_uv*C;for(t=h;t<K;t+=C){r(t);n(t+x)}return K-h}(v);v+=function(h){var t,x=i.vertex_index_bytes*3+i.material_index_bytes+i.normal_index_bytes*3,C=x+i.uv_index_bytes*3,K=h+i.ntri_smooth_uv*C;for(t=h;t<K;t+=C){k(t);n(t+x)}return K-h}(v);v+=function(h){var t,x=i.vertex_index_bytes*4+i.material_index_bytes,C=h+i.nquad_flat*x;for(t=h;t<C;t+=
-x)s(t);return C-h}(v);v+=function(h){var t,x=i.vertex_index_bytes*4+i.material_index_bytes+i.normal_index_bytes*4,C=h+i.nquad_smooth*x;for(t=h;t<C;t+=x)p(t);return C-h}(v);v+=function(h){var t,x=i.vertex_index_bytes*4+i.material_index_bytes,C=x+i.uv_index_bytes*4,K=h+i.nquad_flat_uv*C;for(t=h;t<K;t+=C){s(t);y(t+x)}return K-h}(v);v+=function(h){var t,x=i.vertex_index_bytes*4+i.material_index_bytes+i.normal_index_bytes*4,C=x+i.uv_index_bytes*4,K=h+i.nquad_smooth_uv*C;for(t=h;t<K;t+=C){p(t);y(t+x)}return K-
-h}(v);this.computeCentroids();this.computeNormals()};d.prototype=new THREE.Geometry;d.prototype.constructor=d;b(new d(f))},createModel:function(a,b,f){var c=function(d){var o=this;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(o,a.materials,d);(function(){var q,j,e,g,l;q=0;for(j=a.vertices.length;q<j;q+=3){e=a.vertices[q];g=a.vertices[q+1];l=a.vertices[q+2];THREE.Loader.prototype.v(o,e,g,l)}})();(function(){function q(p,n){THREE.Loader.prototype.f3(o,p[n],p[n+1],p[n+2],p[n+3])}function j(p,
-n){THREE.Loader.prototype.f3n(o,a.normals,p[n],p[n+1],p[n+2],p[n+3],p[n+4],p[n+5],p[n+6])}function e(p,n){THREE.Loader.prototype.f4(o,p[n],p[n+1],p[n+2],p[n+3],p[n+4])}function g(p,n){THREE.Loader.prototype.f4n(o,a.normals,p[n],p[n+1],p[n+2],p[n+3],p[n+4],p[n+5],p[n+6],p[n+7],p[n+8])}function l(p,n){var y,m,v;y=p[n];m=p[n+1];v=p[n+2];THREE.Loader.prototype.uv(o,a.uvs[y*2],a.uvs[y*2+1],a.uvs[m*2],a.uvs[m*2+1],a.uvs[v*2],a.uvs[v*2+1])}function r(p,n){var y,m,v,i;y=p[n];m=p[n+1];v=p[n+2];i=p[n+3];THREE.Loader.prototype.uv(o,
-a.uvs[y*2],a.uvs[y*2+1],a.uvs[m*2],a.uvs[m*2+1],a.uvs[v*2],a.uvs[v*2+1],a.uvs[i*2],a.uvs[i*2+1])}var k,s;k=0;for(s=a.triangles.length;k<s;k+=4)q(a.triangles,k);k=0;for(s=a.triangles_uv.length;k<s;k+=7){q(a.triangles_uv,k);l(a.triangles_uv,k+4)}k=0;for(s=a.triangles_n.length;k<s;k+=7)j(a.triangles_n,k);k=0;for(s=a.triangles_n_uv.length;k<s;k+=10){j(a.triangles_n_uv,k);l(a.triangles_n_uv,k+7)}k=0;for(s=a.quads.length;k<s;k+=5)e(a.quads,k);k=0;for(s=a.quads_uv.length;k<s;k+=9){e(a.quads_uv,k);r(a.quads_uv,
-k+5)}k=0;for(s=a.quads_n.length;k<s;k+=9)g(a.quads_n,k);k=0;for(s=a.quads_n_uv.length;k<s;k+=13){g(a.quads_n_uv,k);r(a.quads_n_uv,k+9)}})();this.computeCentroids();this.computeNormals()};c.prototype=new THREE.Geometry;c.prototype.constructor=c;b(new c(f))},v:function(a,b,f,c){a.vertices.push(new THREE.Vertex(new THREE.Vector3(b,f,c)))},f3:function(a,b,f,c,d){a.faces.push(new THREE.Face3(b,f,c,null,a.materials[d]))},f4:function(a,b,f,c,d,o){a.faces.push(new THREE.Face4(b,f,c,d,null,a.materials[o]))},
-f3n:function(a,b,f,c,d,o,q,j,e){o=a.materials[o];var g=b[j*3],l=b[j*3+1];j=b[j*3+2];var r=b[e*3],k=b[e*3+1];e=b[e*3+2];a.faces.push(new THREE.Face3(f,c,d,[new THREE.Vector3(b[q*3],b[q*3+1],b[q*3+2]),new THREE.Vector3(g,l,j),new THREE.Vector3(r,k,e)],o))},f4n:function(a,b,f,c,d,o,q,j,e,g,l){q=a.materials[q];var r=b[e*3],k=b[e*3+1];e=b[e*3+2];var s=b[g*3],p=b[g*3+1];g=b[g*3+2];var n=b[l*3],y=b[l*3+1];l=b[l*3+2];a.faces.push(new THREE.Face4(f,c,d,o,[new THREE.Vector3(b[j*3],b[j*3+1],b[j*3+2]),new THREE.Vector3(r,
-k,e),new THREE.Vector3(s,p,g),new THREE.Vector3(n,y,l)],q))},uv:function(a,b,f,c,d,o,q,j,e){var g=[];g.push(new THREE.UV(b,f));g.push(new THREE.UV(c,d));g.push(new THREE.UV(o,q));j&&e&&g.push(new THREE.UV(j,e));a.uvs.push(g)},init_materials:function(a,b,f){a.materials=[];for(var c=0;c<b.length;++c)a.materials[c]=[THREE.Loader.prototype.createMaterial(b[c],f)]},createMaterial:function(a,b){function f(o){o=Math.log(o)/Math.LN2;return Math.floor(o)==o}var c,d;if(a.map_diffuse&&b){d=document.createElement("canvas");
-c=new THREE.MeshLambertMaterial({map:new THREE.Texture(d)});d=new Image;d.onload=function(){if(!f(this.width)||!f(this.height)){var o=Math.pow(2,Math.round(Math.log(this.width)/Math.LN2)),q=Math.pow(2,Math.round(Math.log(this.height)/Math.LN2));c.map.image.width=o;c.map.image.height=q;c.map.image.getContext("2d").drawImage(this,0,0,o,q)}else c.map.image=this;c.map.loaded=1};d.src=b+"/"+a.map_diffuse}else if(a.col_diffuse){d=(a.col_diffuse[0]*255<<16)+(a.col_diffuse[1]*255<<8)+a.col_diffuse[2]*255;
-c=new THREE.MeshLambertMaterial({color:d,opacity:a.transparency})}else c=a.a_dbg_color?new THREE.MeshLambertMaterial({color:a.a_dbg_color}):new THREE.MeshLambertMaterial({color:15658734});return c}};THREE.Light=function(a){this.color=new THREE.Color(-16777216|a)};THREE.AmbientLight=function(a){THREE.Light.call(this,a)};THREE.AmbientLight.prototype=new THREE.Light;THREE.AmbientLight.prototype.constructor=THREE.AmbientLight;
-THREE.DirectionalLight=function(a,b){THREE.Light.call(this,a);this.position=new THREE.Vector3(0,1,0);this.intensity=b||1};THREE.DirectionalLight.prototype=new THREE.Light;THREE.DirectionalLight.prototype.constructor=THREE.DirectionalLight;THREE.PointLight=function(a,b){THREE.Light.call(this,a);this.position=new THREE.Vector3(0,0,0);this.intensity=b||1};THREE.DirectionalLight.prototype=new THREE.Light;THREE.DirectionalLight.prototype.constructor=THREE.PointLight;
+THREE.Camera=function(a,b,f,c){this.position=new THREE.Vector3(0,0,0);this.target={position:new THREE.Vector3(0,0,0)};this.up=new THREE.Vector3(0,1,0);this.matrix=new THREE.Matrix4;this.projectionMatrix=THREE.Matrix4.makePerspective(a,b,f,c);this.autoUpdateMatrix=true;this.updateMatrix=function(){this.matrix.lookAt(this.position,this.target.position,this.up)};this.toString=function(){return"THREE.Camera ( "+this.position+", "+this.target.position+" )"}};
+THREE.Light=function(a){this.color=new THREE.Color(-16777216|a)};THREE.AmbientLight=function(a){THREE.Light.call(this,a)};THREE.AmbientLight.prototype=new THREE.Light;THREE.AmbientLight.prototype.constructor=THREE.AmbientLight;THREE.DirectionalLight=function(a,b){THREE.Light.call(this,a);this.position=new THREE.Vector3(0,1,0);this.intensity=b||1};THREE.DirectionalLight.prototype=new THREE.Light;THREE.DirectionalLight.prototype.constructor=THREE.DirectionalLight;
+THREE.PointLight=function(a,b){THREE.Light.call(this,a);this.position=new THREE.Vector3(0,0,0);this.intensity=b||1};THREE.DirectionalLight.prototype=new THREE.Light;THREE.DirectionalLight.prototype.constructor=THREE.PointLight;
 THREE.Object3D=function(){this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.scale=new THREE.Vector3(1,1,1);this.matrix=new THREE.Matrix4;this.matrixTranslation=new THREE.Matrix4;this.matrixRotation=new THREE.Matrix4;this.matrixScale=new THREE.Matrix4;this.screen=new THREE.Vector3;this.autoUpdateMatrix=true;this.updateMatrix=function(){this.matrixPosition=THREE.Matrix4.translationMatrix(this.position.x,this.position.y,this.position.z);this.matrixRotation=THREE.Matrix4.rotationXMatrix(this.rotation.x);
 this.matrixRotation.multiplySelf(THREE.Matrix4.rotationYMatrix(this.rotation.y));this.matrixRotation.multiplySelf(THREE.Matrix4.rotationZMatrix(this.rotation.z));this.matrixScale=THREE.Matrix4.scaleMatrix(this.scale.x,this.scale.y,this.scale.z);this.matrix.copy(this.matrixPosition);this.matrix.multiplySelf(this.matrixRotation);this.matrix.multiplySelf(this.matrixScale)}};THREE.Particle=function(a){THREE.Object3D.call(this);this.material=a instanceof Array?a:[a];this.autoUpdateMatrix=false};
 THREE.Particle.prototype=new THREE.Object3D;THREE.Particle.prototype.constructor=THREE.Particle;THREE.Line=function(a,b){THREE.Object3D.call(this);this.geometry=a;this.material=b instanceof Array?b:[b]};THREE.Line.prototype=new THREE.Object3D;THREE.Line.prototype.constructor=THREE.Line;
 THREE.Mesh=function(a,b,f){THREE.Object3D.call(this);this.geometry=a;this.material=b instanceof Array?b:[b];this.overdraw=this.doubleSided=this.flipSided=false;this.materialFaceGroup={};this.sortFacesByMaterial();f&&this.normalizeUVs();this.geometry.computeBoundingBox()};THREE.Mesh.prototype=new THREE.Object3D;THREE.Mesh.prototype.constructor=THREE.Mesh;
-THREE.Mesh.prototype.sortFacesByMaterial=function(){function a(l){var r=[];b=0;for(f=l.length;b<f;b++)l[b]==undefined?r.push("undefined"):r.push(l[b].toString());return r.join("_")}var b,f,c,d,o,q,j,e,g={};c=0;for(d=this.geometry.faces.length;c<d;c++){o=this.geometry.faces[c];q=o.material;j=a(q);if(g[j]==undefined)g[j]={hash:j,counter:0};e=g[j].hash+"_"+g[j].counter;if(this.materialFaceGroup[e]==undefined)this.materialFaceGroup[e]={faces:[],material:q,vertices:0};o=o instanceof THREE.Face3?3:4;if(this.materialFaceGroup[e].vertices+
-o>65535){g[j].counter+=1;e=g[j].hash+"_"+g[j].counter;if(this.materialFaceGroup[e]==undefined)this.materialFaceGroup[e]={faces:[],material:q,vertices:0}}this.materialFaceGroup[e].faces.push(c);this.materialFaceGroup[e].vertices+=o}};THREE.Mesh.prototype.normalizeUVs=function(){var a,b,f,c,d;a=0;for(b=this.geometry.uvs.length;a<b;a++){d=this.geometry.uvs[a];f=0;for(c=d.length;f<c;f++){if(d[f].u!=1)d[f].u-=Math.floor(d[f].u);if(d[f].v!=1)d[f].v-=Math.floor(d[f].v)}}};THREE.FlatShading=0;
+THREE.Mesh.prototype.sortFacesByMaterial=function(){function a(k){var i=[];b=0;for(f=k.length;b<f;b++)k[b]==undefined?i.push("undefined"):i.push(k[b].toString());return i.join("_")}var b,f,c,d,m,n,r,e,g={};c=0;for(d=this.geometry.faces.length;c<d;c++){m=this.geometry.faces[c];n=m.material;r=a(n);if(g[r]==undefined)g[r]={hash:r,counter:0};e=g[r].hash+"_"+g[r].counter;if(this.materialFaceGroup[e]==undefined)this.materialFaceGroup[e]={faces:[],material:n,vertices:0};m=m instanceof THREE.Face3?3:4;if(this.materialFaceGroup[e].vertices+
+m>65535){g[r].counter+=1;e=g[r].hash+"_"+g[r].counter;if(this.materialFaceGroup[e]==undefined)this.materialFaceGroup[e]={faces:[],material:n,vertices:0}}this.materialFaceGroup[e].faces.push(c);this.materialFaceGroup[e].vertices+=m}};THREE.Mesh.prototype.normalizeUVs=function(){var a,b,f,c,d;a=0;for(b=this.geometry.uvs.length;a<b;a++){d=this.geometry.uvs[a];f=0;for(c=d.length;f<c;f++){if(d[f].u!=1)d[f].u-=Math.floor(d[f].u);if(d[f].v!=1)d[f].v-=Math.floor(d[f].v)}}};THREE.FlatShading=0;
 THREE.GouraudShading=1;THREE.PhongShading=2;THREE.NormalBlending=0;THREE.AdditiveBlending=1;THREE.SubtractiveBlending=2;
 THREE.LineBasicMaterial=function(a){this.color=new THREE.Color(16711680);this.opacity=1;this.blending=THREE.NormalBlending;this.linewidth=1;if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.blending!==undefined)this.blending=a.blending;if(a.linewidth!==undefined)this.linewidth=a.linewidth}this.toString=function(){return"THREE.LineBasicMaterial (<br/>color: "+this.color+"<br/>opacity: "+this.opacity+"<br/>blending: "+this.blending+"<br/>linewidth: "+
 this.linewidth+"<br/>)"}};
@@ -88,50 +70,50 @@ THREE.ParticleBasicMaterial=function(a){this.color=new THREE.Color(16711680);thi
 this.blending+"<br/>)"}};THREE.ParticleCircleMaterial=function(a){this.color=new THREE.Color(16711680);this.opacity=1;this.blending=THREE.NormalBlending;if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.blending!==undefined)this.blending=a.blending}this.toString=function(){return"THREE.ParticleCircleMaterial (<br/>color: "+this.color+"<br/>opacity: "+this.opacity+"<br/>blending: "+this.blending+"<br/>)"}};
 THREE.ParticleDOMMaterial=function(a){this.domElement=a;this.toString=function(){return"THREE.ParticleDOMMaterial ( domElement: "+this.domElement+" )"}};THREE.Texture=function(a,b){this.image=a;this.mapping=b?b:THREE.UVMapping;this.toString=function(){return"THREE.Texture (<br/>image: "+this.image+"<br/>mapping: "+this.mapping+"<br/>)"}};THREE.UVMapping=0;THREE.ReflectionMap=1;THREE.CubeMap=2;
 THREE.Scene=function(){this.objects=[];this.lights=[];this.addObject=function(a){this.objects.push(a)};this.removeObject=function(a){a=this.objects.indexOf(a);a!==-1&&this.objects.splice(a,1)};this.addLight=function(a){this.lights.push(a)};this.removeLight=function(a){a=this.lights.indexOf(a);a!==-1&&this.lights.splice(a,1)};this.toString=function(){return"THREE.Scene ( "+this.objects+" )"}};
-THREE.Projector=function(){var a=null,b,f,c=[],d,o,q=[],j,e,g=[],l,r,k=[],s=new THREE.Vector4,p=new THREE.Matrix4,n=new THREE.Matrix4;this.projectScene=function(y,m){var v,i,A,B,V,w,D,z,T,O,P,U,W,aa;a=[];r=e=o=f=0;m.autoUpdateMatrix&&m.updateMatrix();p.multiply(m.projectionMatrix,m.matrix);V=y.objects;v=0;for(i=V.length;v<i;v++){w=V[v];D=w.matrix;w.autoUpdateMatrix&&w.updateMatrix();if(w instanceof THREE.Mesh){n.multiply(p,D);z=w.geometry.vertices;A=0;for(B=z.length;A<B;A++){T=z[A];O=T.positionScreen;
-O.copy(T.position);n.transform(O);T.__visible=O.z>0&&O.z<1}T=w.geometry.faces;A=0;for(B=T.length;A<B;A++){O=T[A];if(O instanceof THREE.Face3){P=z[O.a];U=z[O.b];W=z[O.c];if(P.__visible&&U.__visible&&W.__visible)if(w.doubleSided||w.flipSided!=(W.positionScreen.x-P.positionScreen.x)*(U.positionScreen.y-P.positionScreen.y)-(W.positionScreen.y-P.positionScreen.y)*(U.positionScreen.x-P.positionScreen.x)<0){b=c[f]=c[f]||new THREE.RenderableFace3;b.v1.positionScreen.copy(P.positionScreen);b.v2.positionScreen.copy(U.positionScreen);
-b.v3.positionScreen.copy(W.positionScreen);b.normalWorld.copy(O.normal);w.matrixRotation.transform(b.normalWorld);b.centroidWorld.copy(O.centroid);D.transform(b.centroidWorld);b.centroidScreen.copy(b.centroidWorld);p.transform(b.centroidScreen);b.z=b.centroidScreen.z;b.meshMaterial=w.material;b.faceMaterial=O.material;b.overdraw=w.overdraw;b.uvs=w.geometry.uvs[A];b.color=O.color;a.push(b);f++}}else if(O instanceof THREE.Face4){P=z[O.a];U=z[O.b];W=z[O.c];aa=z[O.d];if(P.__visible&&U.__visible&&W.__visible&&
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-V=new THREE.Color(4278190080),w=new THREE.Color(4278190080),D,z=new THREE.Vector3,T=[],O=[],P,U,W,aa=1;this.domElement=j;this.autoClear=true;this.setQuality=function(I){switch(I){case "high":aa=1;break;case "low":aa=0}};this.setSize=function(I,Z){e=I;g=Z;l=e/2;r=g/2;j.setAttribute("viewBox",-l+" "+-r+" "+e+" "+g);j.setAttribute("width",e);j.setAttribute("height",g);y.set(-l,-r,l,r)};this.clear=function(){for(;j.childNodes.length>0;)j.removeChild(j.childNodes[0])};this.render=function(I,Z){var Q,ca,
-G,E,ba,ma,R,h;this.autoClear&&this.clear();o=q.projectScene(I,Z);W=U=0;if(v=I.lights.length>0){R=I.lights;B.setRGBA(0,0,0,1);V.setRGBA(0,0,0,1);w.setRGBA(0,0,0,1);Q=0;for(ca=R.length;Q<ca;Q++){G=R[Q];E=G.color;if(G instanceof THREE.AmbientLight){B.r+=E.r;B.g+=E.g;B.b+=E.b}else if(G instanceof THREE.DirectionalLight){V.r+=E.r;V.g+=E.g;V.b+=E.b}else if(G instanceof THREE.PointLight){w.r+=E.r;w.g+=E.g;w.b+=E.b}}}Q=0;for(ca=o.length;Q<ca;Q++){R=o[Q];m.empty();if(R instanceof THREE.RenderableParticle){k=
-R;k.x*=l;k.y*=-r;G=0;for(E=R.material.length;G<E;G++)if(h=R.material[G]){ba=k;ma=R;h=h;var t=W++;if(O[t]==null){O[t]=document.createElementNS("http://www.w3.org/2000/svg","circle");aa==0&&O[t].setAttribute("shape-rendering","crispEdges")}P=O[t];P.setAttribute("cx",ba.x);P.setAttribute("cy",ba.y);P.setAttribute("r",ma.scale.x*l);if(h instanceof THREE.ParticleCircleMaterial){if(v){A.r=B.r+V.r+w.r;A.g=B.g+V.g+w.g;A.b=B.b+V.b+w.b;i.r=h.color.r*A.r;i.g=h.color.g*A.g;i.b=h.color.b*A.b;i.updateStyleString()}else i=
-h.color;P.setAttribute("style","fill: "+i.__styleString)}j.appendChild(P)}}else if(R instanceof THREE.RenderableFace3){k=R.v1;s=R.v2;p=R.v3;k.positionScreen.x*=l;k.positionScreen.y*=-r;s.positionScreen.x*=l;s.positionScreen.y*=-r;p.positionScreen.x*=l;p.positionScreen.y*=-r;m.addPoint(k.positionScreen.x,k.positionScreen.y);m.addPoint(s.positionScreen.x,s.positionScreen.y);m.addPoint(p.positionScreen.x,p.positionScreen.y);if(y.instersects(m)){G=0;for(E=R.meshMaterial.length;G<E;){h=R.meshMaterial[G++];
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-p.positionScreen.y);m.addPoint(n.positionScreen.x,n.positionScreen.y);if(y.instersects(m)){G=0;for(E=R.meshMaterial.length;G<E;){h=R.meshMaterial[G++];if(h instanceof THREE.MeshFaceMaterial){ba=0;for(ma=R.faceMaterial.length;ba<ma;)(h=R.faceMaterial[ba++])&&f(k,s,p,n,R,h,I)}else h&&f(k,s,p,n,R,h,I)}}}}}};
-THREE.WebGLRenderer=function(a){function b(e,g){var l;if(e=="fragment")l=c.createShader(c.FRAGMENT_SHADER);else if(e=="vertex")l=c.createShader(c.VERTEX_SHADER);c.shaderSource(l,g);c.compileShader(l);if(!c.getShaderParameter(l,c.COMPILE_STATUS)){alert(c.getShaderInfoLog(l));return null}return l}var f=document.createElement("canvas"),c,d,o=new THREE.Matrix4,q;a=function(e,g){if(e){var l,r,k,s=pointLights=maxDirLights=maxPointLights=0;l=0;for(r=e.lights.length;l<r;l++){k=e.lights[l];k instanceof THREE.DirectionalLight&&
-s++;k instanceof THREE.PointLight&&pointLights++}if(pointLights+s<=g){maxDirLights=s;maxPointLights=pointLights}else{maxDirLights=Math.ceil(g*s/(pointLights+s));maxPointLights=g-maxDirLights}return{directional:maxDirLights,point:maxPointLights}}return{directional:1,point:g-1}}(a,5);this.domElement=f;this.autoClear=true;try{c=f.getContext("experimental-webgl",{antialias:true})}catch(j){}if(!c){alert("WebGL not supported");throw"cannot create webgl context";}c.clearColor(0,0,0,1);c.clearDepth(1);c.enable(c.DEPTH_TEST);
+THREE.Projector=function(){var a=null,b,f,c=[],d,m,n=[],r,e,g=[],k,i,l=[],o=new THREE.Vector4,s=new THREE.Matrix4,q=new THREE.Matrix4;this.projectScene=function(u,h){var I,v,w,F,U,p,y,t,O,J,L,S,V,Y;a=[];i=e=m=f=0;h.autoUpdateMatrix&&h.updateMatrix();s.multiply(h.projectionMatrix,h.matrix);U=u.objects;I=0;for(v=U.length;I<v;I++){p=U[I];y=p.matrix;p.autoUpdateMatrix&&p.updateMatrix();if(p instanceof THREE.Mesh){q.multiply(s,y);t=p.geometry.vertices;w=0;for(F=t.length;w<F;w++){O=t[w];J=O.positionScreen;
+J.copy(O.position);q.transform(J);O.__visible=J.z>0&&J.z<1}O=p.geometry.faces;w=0;for(F=O.length;w<F;w++){J=O[w];if(J instanceof THREE.Face3){L=t[J.a];S=t[J.b];V=t[J.c];if(L.__visible&&S.__visible&&V.__visible)if(p.doubleSided||p.flipSided!=(V.positionScreen.x-L.positionScreen.x)*(S.positionScreen.y-L.positionScreen.y)-(V.positionScreen.y-L.positionScreen.y)*(S.positionScreen.x-L.positionScreen.x)<0){b=c[f]=c[f]||new THREE.RenderableFace3;b.v1.positionScreen.copy(L.positionScreen);b.v2.positionScreen.copy(S.positionScreen);
+b.v3.positionScreen.copy(V.positionScreen);b.normalWorld.copy(J.normal);p.matrixRotation.transform(b.normalWorld);b.centroidWorld.copy(J.centroid);y.transform(b.centroidWorld);b.centroidScreen.copy(b.centroidWorld);s.transform(b.centroidScreen);b.z=b.centroidScreen.z;b.meshMaterial=p.material;b.faceMaterial=J.material;b.overdraw=p.overdraw;b.uvs=p.geometry.uvs[w];b.color=J.color;a.push(b);f++}}else if(J instanceof THREE.Face4){L=t[J.a];S=t[J.b];V=t[J.c];Y=t[J.d];if(L.__visible&&S.__visible&&V.__visible&&
+Y.__visible)if(p.doubleSided||p.flipSided!=((Y.positionScreen.x-L.positionScreen.x)*(S.positionScreen.y-L.positionScreen.y)-(Y.positionScreen.y-L.positionScreen.y)*(S.positionScreen.x-L.positionScreen.x)<0||(S.positionScreen.x-V.positionScreen.x)*(Y.positionScreen.y-V.positionScreen.y)-(S.positionScreen.y-V.positionScreen.y)*(Y.positionScreen.x-V.positionScreen.x)<0)){d=n[m]=n[m]||new THREE.RenderableFace4;d.v1.positionScreen.copy(L.positionScreen);d.v2.positionScreen.copy(S.positionScreen);d.v3.positionScreen.copy(V.positionScreen);
+d.v4.positionScreen.copy(Y.positionScreen);d.normalWorld.copy(J.normal);p.matrixRotation.transform(d.normalWorld);d.centroidWorld.copy(J.centroid);y.transform(d.centroidWorld);d.centroidScreen.copy(d.centroidWorld);s.transform(d.centroidScreen);d.z=d.centroidScreen.z;d.meshMaterial=p.material;d.faceMaterial=J.material;d.overdraw=p.overdraw;d.uvs=p.geometry.uvs[w];d.color=J.color;a.push(d);m++}}}}else if(p instanceof THREE.Line){q.multiply(s,y);t=p.geometry.vertices;w=0;for(F=t.length;w<F;w++){O=t[w];
+J=O.positionScreen;J.copy(O.position);q.transform(J);O.__visible=J.z>0&&J.z<1;if(O.__visible&&w>0){y=p.geometry.vertices[w-1];if(O.__visible&&y.__visible){r=g[e]=g[e]||new THREE.RenderableLine;r.v1.positionScreen.copy(O.positionScreen);r.v2.positionScreen.copy(y.positionScreen);r.z=Math.max(O.positionScreen.z,y.positionScreen.z);r.material=p.material;a.push(r);e++}}}}else if(p instanceof THREE.Particle){o.set(p.position.x,p.position.y,p.position.z,1);s.transform(o);o.z/=o.w;if(o.z>0&&o.z<1){k=l[i]=
+l[i]||new THREE.RenderableParticle;k.x=o.x/o.w;k.y=o.y/o.w;k.z=o.z;k.rotation=p.rotation.z;k.scale.x=p.scale.x*Math.abs(k.x-(o.x+h.projectionMatrix.n11)/(o.w+h.projectionMatrix.n14));k.scale.y=p.scale.y*Math.abs(k.y-(o.y+h.projectionMatrix.n22)/(o.w+h.projectionMatrix.n24));k.material=p.material;a.push(k);i++}}}a.sort(function(D,W){return W.z-D.z});return a};this.unprojectVector=function(u,h){var I=new THREE.Matrix4;I.multiply(THREE.Matrix4.makeInvert(h.matrix),THREE.Matrix4.makeInvert(h.projectionMatrix));
+I.transform(u);return u}};
+THREE.DOMRenderer=function(){THREE.Renderer.call(this);var a=null,b=new THREE.Projector,f,c,d,m;this.domElement=document.createElement("div");this.setSize=function(n,r){f=n;c=r;d=f/2;m=c/2};this.render=function(n,r){var e,g,k,i,l,o,s,q;a=b.projectScene(n,r);e=0;for(g=a.length;e<g;e++){l=a[e];if(l instanceof THREE.RenderableParticle){s=l.x*d+d;q=l.y*m+m;k=0;for(i=l.material.length;k<i;k++){o=l.material[k];if(o instanceof THREE.ParticleDOMMaterial){o=o.domElement;o.style.left=s+"px";o.style.top=q+"px"}}}}}};
+THREE.CanvasRenderer=function(){function a(C,K,G){var H,j,E;lights=C.lights;C=0;for(H=lights.length;C<H;C++){j=lights[C];E=j.color;if(j instanceof THREE.DirectionalLight){j=K.normalWorld.dot(j.position)*j.intensity;if(j>0){G.r+=E.r*j;G.g+=E.g*j;G.b+=E.b*j}}else if(j instanceof THREE.PointLight){Ha.sub(j.position,K.centroidWorld);Ha.normalize();j=K.normalWorld.dot(Ha)*j.intensity;if(j>0){G.r+=E.r*j;G.g+=E.g*j;G.b+=E.b*j}}}}function b(C,K,G,H,j,E){S=C.positionScreen.x;V=C.positionScreen.y;Y=K.positionScreen.x;
+D=K.positionScreen.y;W=G.positionScreen.x;M=G.positionScreen.y;if(j.opacity!=I)h.globalAlpha=I=j.opacity;j.blending!=v&&n(j.blending);if(j.map){fa=j.map.image;oa=fa.width-1;pa=fa.height-1;da.u=H.uvs[0].u*oa;da.v=H.uvs[0].v*pa;$.u=H.uvs[1].u*oa;$.v=H.uvs[1].v*pa;ea.u=H.uvs[2].u*oa;ea.v=H.uvs[2].v*pa;m(fa,S,V,Y,D,W,M,da.u,da.v,$.u,$.v,ea.u,ea.v)}else if(j instanceof THREE.MeshBasicMaterial)c(S,V,Y,D,W,M,j.color,j.wireframe,j.wireframe_linewidth);else if(j instanceof THREE.MeshLambertMaterial){if(Da){ba.r=
+ga.r;ba.g=ga.g;ba.b=ga.b;a(E,H,ba);P.r=j.color.r*ba.r;P.g=j.color.g*ba.g;P.b=j.color.b*ba.b;P.updateStyleString()}else P.__styleString=j.color.__styleString;c(S,V,Y,D,W,M,P,j.wireframe,j.wireframe_linewidth)}else if(j instanceof THREE.MeshDepthMaterial){qa=j.__2near;ra=j.__farPlusNear;sa=j.__farMinusNear;T=~~((1-qa/(ra-C.positionScreen.z*sa))*255);ha=~~((1-qa/(ra-K.positionScreen.z*sa))*255);ma=~~((1-qa/(ra-G.positionScreen.z*sa))*255);fa=r([T,T,T],[ha,ha,ha],[ma,ma,ma],[ma,ma,ma]);da.u=0;da.v=0;
+$.u=ka;$.v=0;ea.u=0;ea.v=ka;m(fa,S,V,Y,D,W,M,da.u,da.v,$.u,$.v,ea.u,ea.v)}else if(j instanceof THREE.MeshNormalMaterial){P.r=e(H.normalWorld.x);P.g=e(H.normalWorld.y);P.b=e(H.normalWorld.z);P.updateStyleString();c(S,V,Y,D,W,M,P,j.wireframe,j.wireframe_linewidth)}}function f(C,K,G,H,j,E,Q,x,R){S=C.positionScreen.x;V=C.positionScreen.y;Y=K.positionScreen.x;D=K.positionScreen.y;W=G.positionScreen.x;M=G.positionScreen.y;Z=H.positionScreen.x;B=H.positionScreen.y;z=j.positionScreen.x;X=j.positionScreen.y;
+na=E.positionScreen.x;N=E.positionScreen.y;if(x.opacity!=I)h.globalAlpha=I=x.opacity;x.blending!=v&&n(x.blending);if(x.map){fa=x.map.image;oa=fa.width-1;pa=fa.height-1;da.copy(Q.uvs[0]);$.copy(Q.uvs[1]);ea.copy(Q.uvs[2]);ia.copy(Q.uvs[3]);da.u*=oa;da.v*=pa;$.u*=oa;$.v*=pa;ea.u*=oa;ea.v*=pa;ia.u*=oa;ia.v*=pa;m(fa,S,V,Y,D,Z,B,da.u,da.v,$.u,$.v,ia.u,ia.v);m(fa,z,X,W,M,na,N,$.u,$.v,ea.u,ea.v,ia.u,ia.v)}else if(x instanceof THREE.MeshBasicMaterial)d(S,V,Y,D,W,M,Z,B,x.color,x.wireframe,x.wireframe_linewidth);
+else if(x instanceof THREE.MeshLambertMaterial){if(Da){ba.r=ga.r;ba.g=ga.g;ba.b=ga.b;a(R,Q,ba);P.r=x.color.r*ba.r;P.g=x.color.g*ba.g;P.b=x.color.b*ba.b;P.updateStyleString()}else P.__styleString=x.color.__styleString;d(S,V,Y,D,W,M,Z,B,P,x.wireframe,x.wireframe_linewidth)}else if(x instanceof THREE.MeshDepthMaterial){qa=x.__2near;ra=x.__farPlusNear;sa=x.__farMinusNear;T=~~((1-qa/(ra-C.positionScreen.z*sa))*255);ha=~~((1-qa/(ra-K.positionScreen.z*sa))*255);ma=~~((1-qa/(ra-G.positionScreen.z*sa))*255);
+Ea=~~((1-qa/(ra-H.positionScreen.z*sa))*255);fa=r([T,T,T],[ha,ha,ha],[Ea,Ea,Ea],[ma,ma,ma]);da.u=0;da.v=0;$.u=ka;$.v=0;ea.u=ka;ea.v=ka;ia.u=0;ia.v=ka;m(fa,S,V,Y,D,Z,B,da.u,da.v,$.u,$.v,ia.u,ia.v);m(fa,z,X,W,M,na,N,$.u,$.v,ea.u,ea.v,ia.u,ia.v)}else if(x instanceof THREE.MeshNormalMaterial){P.r=e(Q.normalWorld.x);P.g=e(Q.normalWorld.y);P.b=e(Q.normalWorld.z);P.updateStyleString();d(S,V,Y,D,W,M,Z,B,P,x.wireframe,x.wireframe_linewidth)}}function c(C,K,G,H,j,E,Q,x,R){h.beginPath();h.moveTo(C,K);h.lineTo(G,
+H);h.lineTo(j,E);h.lineTo(C,K);h.closePath();if(x){if(U!=R)h.lineWidth=U=R;if(w!=Q.__styleString)h.strokeStyle=w=Q.__styleString;h.stroke();aa.inflate(R*2)}else{if(F!=Q.__styleString)h.fillStyle=F=Q.__styleString;h.fill()}}function d(C,K,G,H,j,E,Q,x,R,A,ca){h.beginPath();h.moveTo(C,K);h.lineTo(G,H);h.lineTo(j,E);h.lineTo(Q,x);h.lineTo(C,K);h.closePath();if(A){if(U!=ca)h.lineWidth=U=ca;if(w!=R.__styleString)h.strokeStyle=w=R.__styleString;h.stroke();aa.inflate(ca*2)}else{if(F!=R.__styleString)h.fillStyle=
+F=R.__styleString;h.fill()}}function m(C,K,G,H,j,E,Q,x,R,A,ca,la,ta){h.beginPath();h.moveTo(K,G);h.lineTo(H,j);h.lineTo(E,Q);h.closePath();H-=K;j-=G;E-=K;Q-=G;A-=x;ca-=R;la-=x;ta-=R;var ua=1/(A*ta-la*ca),za=(ta*H-ca*E)*ua;ca=(ta*j-ca*Q)*ua;H=(A*E-la*H)*ua;j=(A*Q-la*j)*ua;K=K-za*x-H*R;G=G-ca*x-j*R;h.save();h.transform(za,ca,H,j,K,G);h.clip();h.drawImage(C,0,0);h.restore()}function n(C){switch(C){case 0:h.globalCompositeOperation="source-over";break;case 1:h.globalCompositeOperation="lighter";break;
+case 2:h.globalCompositeOperation="darker"}v=C}function r(C,K,G,H){ja[0]=C[0];ja[1]=C[1];ja[2]=C[2];ja[4]=K[0];ja[5]=K[1];ja[6]=K[2];ja[8]=G[0];ja[9]=G[1];ja[10]=G[2];ja[12]=H[0];ja[13]=H[1];ja[14]=H[2];Aa.putImageData(Ia,0,0);Fa.drawImage(Ba,0,0);return Ca}function e(C){return C<0?Math.min((1+C)*0.5,0.5):0.5+Math.min(C*0.5,0.5)}function g(C,K){var G=K.x-C.x,H=K.y-C.y,j=1/Math.sqrt(G*G+H*H);G*=j;H*=j;K.x+=G;K.y+=H;C.x-=G;C.y-=H}var k=null,i=new THREE.Projector,l=document.createElement("canvas"),o,
+s,q,u,h=l.getContext("2d"),I=1,v=0,w=null,F=null,U=1,p,y,t,O,J=new THREE.Vertex,L=new THREE.Vertex,S,V,Y,D,W,M,Z,B,z,X,na,N,T,ha,ma,Ea,qa,ra,sa,fa,oa,pa,wa=new THREE.Rectangle,va=new THREE.Rectangle,aa=new THREE.Rectangle,Da=false,P=new THREE.Color(4294967295),ba=new THREE.Color(4294967295),ga=new THREE.Color(4278190080),xa=new THREE.Color(4278190080),ya=new THREE.Color(4278190080),Ma=Math.PI*2,Ha=new THREE.Vector3,da=new THREE.UV,$=new THREE.UV,ea=new THREE.UV,ia=new THREE.UV,Ba,Aa,Ia,ja,Ca,Fa,ka=
+16;Ba=document.createElement("canvas");Ba.width=Ba.height=2;Aa=Ba.getContext("2d");Aa.fillStyle="rgba(0,0,0,1)";Aa.fillRect(0,0,2,2);Ia=Aa.getImageData(0,0,2,2);ja=Ia.data;Ca=document.createElement("canvas");Ca.width=Ca.height=ka;Fa=Ca.getContext("2d");Fa.translate(-ka/2,-ka/2);Fa.scale(ka,ka);ka--;this.domElement=l;this.autoClear=true;this.setSize=function(C,K){o=C;s=K;q=o/2;u=s/2;l.width=o;l.height=s;h.lineJoin="round";h.lineCap="round";wa.set(-q,-u,q,u)};this.clear=function(){if(!va.isEmpty()){va.inflate(1);
+va.minSelf(wa);h.setTransform(1,0,0,-1,q,u);h.clearRect(va.getX(),va.getY(),va.getWidth(),va.getHeight());va.empty()}};this.render=function(C,K){var G,H,j,E,Q,x,R,A;this.autoClear&&this.clear();k=i.projectScene(C,K);h.setTransform(1,0,0,-1,q,u);if(Da=C.lights.length>0){Q=C.lights;ga.setRGBA(0,0,0,1);xa.setRGBA(0,0,0,1);ya.setRGBA(0,0,0,1);G=0;for(H=Q.length;G<H;G++){j=Q[G];E=j.color;if(j instanceof THREE.AmbientLight){ga.r+=E.r;ga.g+=E.g;ga.b+=E.b}else if(j instanceof THREE.DirectionalLight){xa.r+=
+E.r;xa.g+=E.g;xa.b+=E.b}else if(j instanceof THREE.PointLight){ya.r+=E.r;ya.g+=E.g;ya.b+=E.b}}}G=0;for(H=k.length;G<H;G++){j=k[G];aa.empty();if(j instanceof THREE.RenderableParticle){p=j;p.x*=q;p.y*=u;E=0;for(Q=j.material.length;E<Q;E++)if(A=j.material[E]){x=p;R=j;A=A;var ca=void 0,la=void 0,ta=void 0,ua=void 0,za=void 0,Ja=void 0,Ga=void 0,Ka=void 0,La=void 0;if(A.opacity!=I)h.globalAlpha=I=A.opacity;A.blending!=v&&n(A.blending);if(A instanceof THREE.ParticleBasicMaterial){Ga=A.bitmap;Ka=Ga.width/
+2;La=Ga.height/2;ta=R.scale.x*q;ua=R.scale.y*u;ca=ta*Ka;la=ua*La;za=A.offset.x*ta;Ja=A.offset.y*ua;aa.set(x.x+za-ca,x.y+Ja-la,x.x+za+ca,x.y+Ja+la);if(wa.instersects(aa)){h.save();h.translate(x.x,x.y);h.rotate(-R.rotation);h.scale(ta,-ua);h.translate(-Ka+A.offset.x,-La-A.offset.y);h.drawImage(Ga,0,0);h.restore()}}else if(A instanceof THREE.ParticleCircleMaterial){if(Da){ba.r=ga.r+xa.r+ya.r;ba.g=ga.g+xa.g+ya.g;ba.b=ga.b+xa.b+ya.b;P.r=A.color.r*ba.r;P.g=A.color.g*ba.g;P.b=A.color.b*ba.b;P.updateStyleString()}else P.__styleString=
+A.color.__styleString;ca=R.scale.x*q;la=R.scale.y*u;aa.set(x.x-ca,x.y-la,x.x+ca,x.y+la);if(wa.instersects(aa)){if(F!==P.__styleString)h.fillStyle=F=P.__styleString;h.save();h.translate(x.x,x.y);h.rotate(-R.rotation);h.scale(ca,la);h.beginPath();h.arc(0,0,1,0,Ma,true);h.closePath();h.fill();h.restore()}}}}else if(j instanceof THREE.RenderableLine){p=j.v1;y=j.v2;p.positionScreen.x*=q;p.positionScreen.y*=u;y.positionScreen.x*=q;y.positionScreen.y*=u;aa.addPoint(p.positionScreen.x,p.positionScreen.y);
+aa.addPoint(y.positionScreen.x,y.positionScreen.y);if(!wa.instersects(aa))continue;E=0;for(Q=j.material.length;E<Q;)if(A=j.material[E++]){x=p;R=y;A=A;if(A.opacity!=I)h.globalAlpha=I=A.opacity;A.blending!=v&&n(A.blending);h.beginPath();h.moveTo(x.positionScreen.x,x.positionScreen.y);h.lineTo(R.positionScreen.x,R.positionScreen.y);h.closePath();if(A instanceof THREE.LineBasicMaterial){P.__styleString=A.color.__styleString;if(U!=A.linewidth)h.lineWidth=U=A.linewidth;if(w!=P.__styleString)h.strokeStyle=
+w=P.__styleString;h.stroke();aa.inflate(A.linewidth*2)}}}else if(j instanceof THREE.RenderableFace3){p=j.v1;y=j.v2;t=j.v3;p.positionScreen.x*=q;p.positionScreen.y*=u;y.positionScreen.x*=q;y.positionScreen.y*=u;t.positionScreen.x*=q;t.positionScreen.y*=u;if(j.overdraw){g(p.positionScreen,y.positionScreen);g(y.positionScreen,t.positionScreen);g(t.positionScreen,p.positionScreen)}aa.addPoint(p.positionScreen.x,p.positionScreen.y);aa.addPoint(y.positionScreen.x,y.positionScreen.y);aa.addPoint(t.positionScreen.x,
+t.positionScreen.y);if(!wa.instersects(aa))continue;E=0;for(Q=j.meshMaterial.length;E<Q;){A=j.meshMaterial[E++];if(A instanceof THREE.MeshFaceMaterial){x=0;for(R=j.faceMaterial.length;x<R;)(A=j.faceMaterial[x++])&&b(p,y,t,j,A,C)}else A&&b(p,y,t,j,A,C)}}else if(j instanceof THREE.RenderableFace4){p=j.v1;y=j.v2;t=j.v3;O=j.v4;p.positionScreen.x*=q;p.positionScreen.y*=u;y.positionScreen.x*=q;y.positionScreen.y*=u;t.positionScreen.x*=q;t.positionScreen.y*=u;O.positionScreen.x*=q;O.positionScreen.y*=u;
+J.positionScreen.copy(y.positionScreen);L.positionScreen.copy(O.positionScreen);if(j.overdraw){g(p.positionScreen,y.positionScreen);g(y.positionScreen,O.positionScreen);g(O.positionScreen,p.positionScreen)}if(j.overdraw){g(t.positionScreen,J.positionScreen);g(t.positionScreen,L.positionScreen)}aa.addPoint(p.positionScreen.x,p.positionScreen.y);aa.addPoint(y.positionScreen.x,y.positionScreen.y);aa.addPoint(t.positionScreen.x,t.positionScreen.y);aa.addPoint(O.positionScreen.x,O.positionScreen.y);if(!wa.instersects(aa))continue;
+E=0;for(Q=j.meshMaterial.length;E<Q;){A=j.meshMaterial[E++];if(A instanceof THREE.MeshFaceMaterial){x=0;for(R=j.faceMaterial.length;x<R;)(A=j.faceMaterial[x++])&&f(p,y,t,O,J,L,j,A,C)}else A&&f(p,y,t,O,J,L,j,A,C)}}va.addRectangle(aa)}h.setTransform(1,0,0,1,0,0)}};
+THREE.SVGRenderer=function(){function a(D,W,M){var Z,B,z,X;Z=0;for(B=D.lights.length;Z<B;Z++){z=D.lights[Z];if(z instanceof THREE.DirectionalLight){X=W.normalWorld.dot(z.position)*z.intensity;if(X>0){M.r+=z.color.r*X;M.g+=z.color.g*X;M.b+=z.color.b*X}}else if(z instanceof THREE.PointLight){t.sub(z.position,W.centroidWorld);t.normalize();X=W.normalWorld.dot(t)*z.intensity;if(X>0){M.r+=z.color.r*X;M.g+=z.color.g*X;M.b+=z.color.b*X}}}}function b(D,W,M,Z,B,z){L=c(S++);L.setAttribute("d","M "+D.positionScreen.x+
+" "+D.positionScreen.y+" L "+W.positionScreen.x+" "+W.positionScreen.y+" L "+M.positionScreen.x+","+M.positionScreen.y+"z");if(B instanceof THREE.MeshBasicMaterial)v.__styleString=B.color.__styleString;else if(B instanceof THREE.MeshLambertMaterial)if(I){w.r=F.r;w.g=F.g;w.b=F.b;a(z,Z,w);v.r=B.color.r*w.r;v.g=B.color.g*w.g;v.b=B.color.b*w.b;v.updateStyleString()}else v.__styleString=B.color.__styleString;else if(B instanceof THREE.MeshDepthMaterial){y=1-B.__2near/(B.__farPlusNear-Z.z*B.__farMinusNear);
+v.setRGBA(y,y,y,1)}else B instanceof THREE.MeshNormalMaterial&&v.setRGBA(d(Z.normalWorld.x),d(Z.normalWorld.y),d(Z.normalWorld.z),1);B.wireframe?L.setAttribute("style","fill: none; stroke: "+v.__styleString+"; stroke-width: "+B.wireframe_linewidth+"; stroke-opacity: "+B.opacity+"; stroke-linecap: round; stroke-linejoin: round"):L.setAttribute("style","fill: "+v.__styleString+"; fill-opacity: "+B.opacity);r.appendChild(L)}function f(D,W,M,Z,B,z,X){L=c(S++);L.setAttribute("d","M "+D.positionScreen.x+
+" "+D.positionScreen.y+" L "+W.positionScreen.x+" "+W.positionScreen.y+" L "+M.positionScreen.x+","+M.positionScreen.y+" L "+Z.positionScreen.x+","+Z.positionScreen.y+"z");if(z instanceof THREE.MeshBasicMaterial)v.__styleString=z.color.__styleString;else if(z instanceof THREE.MeshLambertMaterial)if(I){w.r=F.r;w.g=F.g;w.b=F.b;a(X,B,w);v.r=z.color.r*w.r;v.g=z.color.g*w.g;v.b=z.color.b*w.b;v.updateStyleString()}else v.__styleString=z.color.__styleString;else if(z instanceof THREE.MeshDepthMaterial){y=
+1-z.__2near/(z.__farPlusNear-B.z*z.__farMinusNear);v.setRGBA(y,y,y,1)}else z instanceof THREE.MeshNormalMaterial&&v.setRGBA(d(B.normalWorld.x),d(B.normalWorld.y),d(B.normalWorld.z),1);z.wireframe?L.setAttribute("style","fill: none; stroke: "+v.__styleString+"; stroke-width: "+z.wireframe_linewidth+"; stroke-opacity: "+z.opacity+"; stroke-linecap: round; stroke-linejoin: round"):L.setAttribute("style","fill: "+v.__styleString+"; fill-opacity: "+z.opacity);r.appendChild(L)}function c(D){if(O[D]==null){O[D]=
+document.createElementNS("http://www.w3.org/2000/svg","path");Y==0&&O[D].setAttribute("shape-rendering","crispEdges");return O[D]}return O[D]}function d(D){return D<0?Math.min((1+D)*0.5,0.5):0.5+Math.min(D*0.5,0.5)}var m=null,n=new THREE.Projector,r=document.createElementNS("http://www.w3.org/2000/svg","svg"),e,g,k,i,l,o,s,q,u=new THREE.Rectangle,h=new THREE.Rectangle,I=false,v=new THREE.Color(4294967295),w=new THREE.Color(4294967295),F=new THREE.Color(4278190080),U=new THREE.Color(4278190080),p=
+new THREE.Color(4278190080),y,t=new THREE.Vector3,O=[],J=[],L,S,V,Y=1;this.domElement=r;this.autoClear=true;this.setQuality=function(D){switch(D){case "high":Y=1;break;case "low":Y=0}};this.setSize=function(D,W){e=D;g=W;k=e/2;i=g/2;r.setAttribute("viewBox",-k+" "+-i+" "+e+" "+g);r.setAttribute("width",e);r.setAttribute("height",g);u.set(-k,-i,k,i)};this.clear=function(){for(;r.childNodes.length>0;)r.removeChild(r.childNodes[0])};this.render=function(D,W){var M,Z,B,z,X,na,N,T;this.autoClear&&this.clear();
+m=n.projectScene(D,W);V=S=0;if(I=D.lights.length>0){N=D.lights;F.setRGBA(0,0,0,1);U.setRGBA(0,0,0,1);p.setRGBA(0,0,0,1);M=0;for(Z=N.length;M<Z;M++){B=N[M];z=B.color;if(B instanceof THREE.AmbientLight){F.r+=z.r;F.g+=z.g;F.b+=z.b}else if(B instanceof THREE.DirectionalLight){U.r+=z.r;U.g+=z.g;U.b+=z.b}else if(B instanceof THREE.PointLight){p.r+=z.r;p.g+=z.g;p.b+=z.b}}}M=0;for(Z=m.length;M<Z;M++){N=m[M];h.empty();if(N instanceof THREE.RenderableParticle){l=N;l.x*=k;l.y*=-i;B=0;for(z=N.material.length;B<
+z;B++)if(T=N.material[B]){X=l;na=N;T=T;var ha=V++;if(J[ha]==null){J[ha]=document.createElementNS("http://www.w3.org/2000/svg","circle");Y==0&&J[ha].setAttribute("shape-rendering","crispEdges")}L=J[ha];L.setAttribute("cx",X.x);L.setAttribute("cy",X.y);L.setAttribute("r",na.scale.x*k);if(T instanceof THREE.ParticleCircleMaterial){if(I){w.r=F.r+U.r+p.r;w.g=F.g+U.g+p.g;w.b=F.b+U.b+p.b;v.r=T.color.r*w.r;v.g=T.color.g*w.g;v.b=T.color.b*w.b;v.updateStyleString()}else v=T.color;L.setAttribute("style","fill: "+
+v.__styleString)}r.appendChild(L)}}else if(N instanceof THREE.RenderableFace3){l=N.v1;o=N.v2;s=N.v3;l.positionScreen.x*=k;l.positionScreen.y*=-i;o.positionScreen.x*=k;o.positionScreen.y*=-i;s.positionScreen.x*=k;s.positionScreen.y*=-i;h.addPoint(l.positionScreen.x,l.positionScreen.y);h.addPoint(o.positionScreen.x,o.positionScreen.y);h.addPoint(s.positionScreen.x,s.positionScreen.y);if(u.instersects(h)){B=0;for(z=N.meshMaterial.length;B<z;){T=N.meshMaterial[B++];if(T instanceof THREE.MeshFaceMaterial){X=
+0;for(na=N.faceMaterial.length;X<na;)(T=N.faceMaterial[X++])&&b(l,o,s,N,T,D)}else T&&b(l,o,s,N,T,D)}}}else if(N instanceof THREE.RenderableFace4){l=N.v1;o=N.v2;s=N.v3;q=N.v4;l.positionScreen.x*=k;l.positionScreen.y*=-i;o.positionScreen.x*=k;o.positionScreen.y*=-i;s.positionScreen.x*=k;s.positionScreen.y*=-i;q.positionScreen.x*=k;q.positionScreen.y*=-i;h.addPoint(l.positionScreen.x,l.positionScreen.y);h.addPoint(o.positionScreen.x,o.positionScreen.y);h.addPoint(s.positionScreen.x,s.positionScreen.y);
+h.addPoint(q.positionScreen.x,q.positionScreen.y);if(u.instersects(h)){B=0;for(z=N.meshMaterial.length;B<z;){T=N.meshMaterial[B++];if(T instanceof THREE.MeshFaceMaterial){X=0;for(na=N.faceMaterial.length;X<na;)(T=N.faceMaterial[X++])&&f(l,o,s,q,N,T,D)}else T&&f(l,o,s,q,N,T,D)}}}}}};
+THREE.WebGLRenderer=function(a){function b(e,g){var k;if(e=="fragment")k=c.createShader(c.FRAGMENT_SHADER);else if(e=="vertex")k=c.createShader(c.VERTEX_SHADER);c.shaderSource(k,g);c.compileShader(k);if(!c.getShaderParameter(k,c.COMPILE_STATUS)){alert(c.getShaderInfoLog(k));return null}return k}var f=document.createElement("canvas"),c,d,m=new THREE.Matrix4,n;a=function(e,g){if(e){var k,i,l,o=pointLights=maxDirLights=maxPointLights=0;k=0;for(i=e.lights.length;k<i;k++){l=e.lights[k];l instanceof THREE.DirectionalLight&&
+o++;l instanceof THREE.PointLight&&pointLights++}if(pointLights+o<=g){maxDirLights=o;maxPointLights=pointLights}else{maxDirLights=Math.ceil(g*o/(pointLights+o));maxPointLights=g-maxDirLights}return{directional:maxDirLights,point:maxPointLights}}return{directional:1,point:g-1}}(a,5);this.domElement=f;this.autoClear=true;try{c=f.getContext("experimental-webgl",{antialias:true})}catch(r){}if(!c){alert("WebGL not supported");throw"cannot create webgl context";}c.clearColor(0,0,0,1);c.clearDepth(1);c.enable(c.DEPTH_TEST);
 c.depthFunc(c.LEQUAL);c.frontFace(c.CCW);c.cullFace(c.BACK);c.enable(c.CULL_FACE);c.enable(c.BLEND);c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA);c.clearColor(0,0,0,0);(function(e,g){d=c.createProgram();c.attachShader(d,b("fragment",["#ifdef GL_ES\nprecision highp float;\n#endif",e?"#define MAX_DIR_LIGHTS "+e:"",g?"#define MAX_POINT_LIGHTS "+g:"","uniform int material;\nuniform bool enableMap;\nuniform sampler2D tMap;\nuniform vec4 mColor;\nuniform float mOpacity;\nuniform vec4 mAmbient;\nuniform vec4 mSpecular;\nuniform float mShininess;\nuniform float m2Near;\nuniform float mFarPlusNear;\nuniform float mFarMinusNear;\nuniform int pointLightNumber;\nuniform int directionalLightNumber;",
 e?"uniform mat4 viewMatrix;":"",e?"uniform vec3 directionalLightDirection[ MAX_DIR_LIGHTS ];":"","varying vec3 vNormal;\nvarying vec2 vUv;\nvarying vec3 vLightWeighting;",g?"varying vec3 vPointLightVector[ MAX_POINT_LIGHTS ];":"","varying vec3 vViewPosition;\nvoid main() {\nvec4 mapColor = vec4( 1.0, 1.0, 1.0, 1.0 );\nif ( enableMap ) {\nmapColor = texture2D( tMap, vUv );\n}\nif ( material == 4 ) { \ngl_FragColor = vec4( 0.5*normalize( vNormal ) + vec3(0.5, 0.5, 0.5), mOpacity );\n} else if ( material == 3 ) { \nfloat w = 0.5;\ngl_FragColor = vec4( w, w, w, mOpacity );\n} else if ( material == 2 ) { \nvec3 normal = normalize( vNormal );\nvec3 viewPosition = normalize( vViewPosition );",
 g?"vec4 pointDiffuse  = vec4( 0.0, 0.0, 0.0, 0.0 );":"",g?"vec4 pointSpecular = vec4( 0.0, 0.0, 0.0, 0.0 );":"",g?"for( int i = 0; i < pointLightNumber; i++ ) {":"",g?"vec3 pointVector = normalize( vPointLightVector[ i ] );":"",g?"vec3 pointHalfVector = normalize( vPointLightVector[ i ] + vViewPosition );":"",g?"float pointDotNormalHalf = dot( normal, pointHalfVector );":"",g?"float pointDiffuseWeight = max( dot( normal, pointVector ), 0.0 );":"",g?"float pointSpecularWeight = 0.0;":"",g?"if ( pointDotNormalHalf >= 0.0 )":
@@ -145,21 +127,21 @@ g?"vLightWeighting += pointLightColor[ i ] * pointLightWeighting;":"",g?"}":"","
 "normalMatrix");d.objMatrix=c.getUniformLocation(d,"objMatrix");d.cameraPosition=c.getUniformLocation(d,"cameraPosition");d.enableLighting=c.getUniformLocation(d,"enableLighting");d.ambientLightColor=c.getUniformLocation(d,"ambientLightColor");if(e){d.directionalLightNumber=c.getUniformLocation(d,"directionalLightNumber");d.directionalLightColor=c.getUniformLocation(d,"directionalLightColor");d.directionalLightDirection=c.getUniformLocation(d,"directionalLightDirection")}if(g){d.pointLightNumber=
 c.getUniformLocation(d,"pointLightNumber");d.pointLightColor=c.getUniformLocation(d,"pointLightColor");d.pointLightPosition=c.getUniformLocation(d,"pointLightPosition")}d.material=c.getUniformLocation(d,"material");d.mColor=c.getUniformLocation(d,"mColor");d.mOpacity=c.getUniformLocation(d,"mOpacity");d.mAmbient=c.getUniformLocation(d,"mAmbient");d.mSpecular=c.getUniformLocation(d,"mSpecular");d.mShininess=c.getUniformLocation(d,"mShininess");d.enableMap=c.getUniformLocation(d,"enableMap");c.uniform1i(d.enableMap,
 0);d.tMap=c.getUniformLocation(d,"tMap");c.uniform1i(d.tMap,0);d.m2Near=c.getUniformLocation(d,"m2Near");d.mFarPlusNear=c.getUniformLocation(d,"mFarPlusNear");d.mFarMinusNear=c.getUniformLocation(d,"mFarMinusNear");d.position=c.getAttribLocation(d,"position");c.enableVertexAttribArray(d.position);d.normal=c.getAttribLocation(d,"normal");c.enableVertexAttribArray(d.normal);d.uv=c.getAttribLocation(d,"uv");c.enableVertexAttribArray(d.uv);d.viewMatrixArray=new Float32Array(16);d.modelViewMatrixArray=
-new Float32Array(16);d.projectionMatrixArray=new Float32Array(16)})(a.directional,a.point);this.setSize=function(e,g){f.width=e;f.height=g;c.viewport(0,0,f.width,f.height)};this.clear=function(){c.clear(c.COLOR_BUFFER_BIT|c.DEPTH_BUFFER_BIT)};this.setupLights=function(e){var g,l,r,k,s=[],p=[],n=[];k=[];var y=[];c.uniform1i(d.enableLighting,e.lights.length);g=0;for(l=e.lights.length;g<l;g++){r=e.lights[g];if(r instanceof THREE.AmbientLight)s.push(r);else if(r instanceof THREE.DirectionalLight)n.push(r);
-else r instanceof THREE.PointLight&&p.push(r)}g=e=r=k=0;for(l=s.length;g<l;g++){e+=s[g].color.r;r+=s[g].color.g;k+=s[g].color.b}c.uniform3f(d.ambientLightColor,e,r,k);k=[];y=[];g=0;for(l=n.length;g<l;g++){r=n[g];k.push(r.color.r*r.intensity);k.push(r.color.g*r.intensity);k.push(r.color.b*r.intensity);y.push(r.position.x);y.push(r.position.y);y.push(r.position.z)}if(n.length){c.uniform1i(d.directionalLightNumber,n.length);c.uniform3fv(d.directionalLightDirection,y);c.uniform3fv(d.directionalLightColor,
-k)}k=[];y=[];g=0;for(l=p.length;g<l;g++){r=p[g];k.push(r.color.r*r.intensity);k.push(r.color.g*r.intensity);k.push(r.color.b*r.intensity);y.push(r.position.x);y.push(r.position.y);y.push(r.position.z)}if(p.length){c.uniform1i(d.pointLightNumber,p.length);c.uniform3fv(d.pointLightPosition,y);c.uniform3fv(d.pointLightColor,k)}};this.createBuffers=function(e,g){var l,r,k,s,p,n,y,m,v,i=e.materialFaceGroup[g],A=[],B=[],V=[],w=[],D=[],z=0;l=0;for(r=i.faces.length;l<r;l++){k=i.faces[l];s=e.geometry.faces[k];
-p=s.vertexNormals;n=s.normal;k=e.geometry.uvs[k];if(s instanceof THREE.Face3){y=e.geometry.vertices[s.a].position;m=e.geometry.vertices[s.b].position;v=e.geometry.vertices[s.c].position;V.push(y.x,y.y,y.z);V.push(m.x,m.y,m.z);V.push(v.x,v.y,v.z);if(p.length==3){w.push(p[0].x,p[0].y,p[0].z);w.push(p[1].x,p[1].y,p[1].z);w.push(p[2].x,p[2].y,p[2].z)}else{w.push(n.x,n.y,n.z);w.push(n.x,n.y,n.z);w.push(n.x,n.y,n.z)}if(k){D.push(k[0].u,k[0].v);D.push(k[1].u,k[1].v);D.push(k[2].u,k[2].v)}A.push(z,z+1,z+
-2);B.push(z,z+1);B.push(z,z+2);B.push(z+1,z+2);z+=3}else if(s instanceof THREE.Face4){y=e.geometry.vertices[s.a].position;m=e.geometry.vertices[s.b].position;v=e.geometry.vertices[s.c].position;s=e.geometry.vertices[s.d].position;V.push(y.x,y.y,y.z);V.push(m.x,m.y,m.z);V.push(v.x,v.y,v.z);V.push(s.x,s.y,s.z);if(p.length==4){w.push(p[0].x,p[0].y,p[0].z);w.push(p[1].x,p[1].y,p[1].z);w.push(p[2].x,p[2].y,p[2].z);w.push(p[3].x,p[3].y,p[3].z)}else{w.push(n.x,n.y,n.z);w.push(n.x,n.y,n.z);w.push(n.x,n.y,
-n.z);w.push(n.x,n.y,n.z)}if(k){D.push(k[0].u,k[0].v);D.push(k[1].u,k[1].v);D.push(k[2].u,k[2].v);D.push(k[3].u,k[3].v)}A.push(z,z+1,z+2);A.push(z,z+2,z+3);B.push(z,z+1);B.push(z,z+2);B.push(z,z+3);B.push(z+1,z+2);B.push(z+2,z+3);z+=4}}if(V.length){i.__webGLVertexBuffer=c.createBuffer();c.bindBuffer(c.ARRAY_BUFFER,i.__webGLVertexBuffer);c.bufferData(c.ARRAY_BUFFER,new Float32Array(V),c.STATIC_DRAW);i.__webGLNormalBuffer=c.createBuffer();c.bindBuffer(c.ARRAY_BUFFER,i.__webGLNormalBuffer);c.bufferData(c.ARRAY_BUFFER,
-new Float32Array(w),c.STATIC_DRAW);i.__webGLUVBuffer=c.createBuffer();c.bindBuffer(c.ARRAY_BUFFER,i.__webGLUVBuffer);c.bufferData(c.ARRAY_BUFFER,new Float32Array(D),c.STATIC_DRAW);i.__webGLFaceBuffer=c.createBuffer();c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,i.__webGLFaceBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,new Uint16Array(A),c.STATIC_DRAW);i.__webGLLineBuffer=c.createBuffer();c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,i.__webGLLineBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,new Uint16Array(B),c.STATIC_DRAW);
-i.__webGLFaceCount=A.length;i.__webGLLineCount=B.length}};this.renderBuffer=function(e,g){var l,r,k,s,p,n,y;if(e instanceof THREE.MeshPhongMaterial||e instanceof THREE.MeshLambertMaterial||e instanceof THREE.MeshBasicMaterial){l=e.color;r=e.opacity;k=e.wireframe;s=e.wireframe_linewidth;y=e.map;c.uniform4f(d.mColor,l.r*r,l.g*r,l.b*r,r)}if(e instanceof THREE.MeshNormalMaterial){r=e.opacity;c.uniform1f(d.mOpacity,r);c.uniform1i(d.material,4)}else if(e instanceof THREE.MeshDepthMaterial){r=e.opacity;
-k=e.wireframe;s=e.wireframe_linewidth;c.uniform1f(d.mOpacity,r);c.uniform1f(d.m2Near,e.__2near);c.uniform1f(d.mFarPlusNear,e.__farPlusNear);c.uniform1f(d.mFarMinusNear,e.__farMinusNear);c.uniform1i(d.material,3)}else if(e instanceof THREE.MeshPhongMaterial){l=e.ambient;p=e.specular;n=e.shininess;c.uniform4f(d.mAmbient,l.r,l.g,l.b,r);c.uniform4f(d.mSpecular,p.r,p.g,p.b,r);c.uniform1f(d.mShininess,n);c.uniform1i(d.material,2)}else if(e instanceof THREE.MeshLambertMaterial)c.uniform1i(d.material,1);
-else e instanceof THREE.MeshBasicMaterial&&c.uniform1i(d.material,0);if(y){if(!e.__webGLTexture&&e.map.loaded){e.__webGLTexture=c.createTexture();c.bindTexture(c.TEXTURE_2D,e.__webGLTexture);c.texImage2D(c.TEXTURE_2D,0,c.RGBA,c.RGBA,c.UNSIGNED_BYTE,e.map.image);c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MAG_FILTER,c.LINEAR);c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MIN_FILTER,c.LINEAR_MIPMAP_LINEAR);c.generateMipmap(c.TEXTURE_2D);c.bindTexture(c.TEXTURE_2D,null)}c.activeTexture(c.TEXTURE0);c.bindTexture(c.TEXTURE_2D,
-e.__webGLTexture);c.uniform1i(d.tMap,0);c.uniform1i(d.enableMap,1)}else c.uniform1i(d.enableMap,0);c.bindBuffer(c.ARRAY_BUFFER,g.__webGLVertexBuffer);c.vertexAttribPointer(d.position,3,c.FLOAT,false,0,0);c.bindBuffer(c.ARRAY_BUFFER,g.__webGLNormalBuffer);c.vertexAttribPointer(d.normal,3,c.FLOAT,false,0,0);if(y){c.bindBuffer(c.ARRAY_BUFFER,g.__webGLUVBuffer);c.enableVertexAttribArray(d.uv);c.vertexAttribPointer(d.uv,2,c.FLOAT,false,0,0)}else c.disableVertexAttribArray(d.uv);if(k){c.lineWidth(s);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,
-g.__webGLLineBuffer);c.drawElements(c.LINES,g.__webGLLineCount,c.UNSIGNED_SHORT,0)}else{c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,g.__webGLFaceBuffer);c.drawElements(c.TRIANGLES,g.__webGLFaceCount,c.UNSIGNED_SHORT,0)}};this.renderMesh=function(e){var g,l,r,k,s,p,n;for(s in e.materialFaceGroup){n=e.materialFaceGroup[s];n.__webGLVertexBuffer||this.createBuffers(e,s);r=0;for(k=e.material.length;r<k;r++){g=e.material[r];if(g instanceof THREE.MeshFaceMaterial){g=0;for(l=n.material.length;g<l;g++){p=n.material[g];
-this.renderBuffer(p,n)}}else{p=g;this.renderBuffer(p,n)}}}};this.setupMatrices=function(e,g){e.autoUpdateMatrix&&e.updateMatrix();o.multiply(g.matrix,e.matrix);d.viewMatrixArray=new Float32Array(g.matrix.flatten());d.modelViewMatrixArray=new Float32Array(o.flatten());d.projectionMatrixArray=new Float32Array(g.projectionMatrix.flatten());q=THREE.Matrix4.makeInvert3x3(o).transpose();d.normalMatrixArray=new Float32Array(q.m);c.uniformMatrix4fv(d.viewMatrix,false,d.viewMatrixArray);c.uniformMatrix4fv(d.modelViewMatrix,
-false,d.modelViewMatrixArray);c.uniformMatrix4fv(d.projectionMatrix,false,d.projectionMatrixArray);c.uniformMatrix3fv(d.normalMatrix,false,d.normalMatrixArray);c.uniformMatrix4fv(d.objMatrix,false,new Float32Array(e.matrix.flatten()))};this.render=function(e,g){var l,r,k;this.autoClear&&this.clear();g.autoUpdateMatrix&&g.updateMatrix();c.uniform3f(d.cameraPosition,g.position.x,g.position.y,g.position.z);this.setupLights(e);l=0;for(r=e.objects.length;l<r;l++){k=e.objects[l];this.setupMatrices(k,g);
-k instanceof THREE.Mesh&&this.renderMesh(k,g)}};this.setFaceCulling=function(e,g){if(e){!g||g=="ccw"?c.frontFace(c.CCW):c.frontFace(c.CW);if(e=="back")c.cullFace(c.BACK);else e=="front"?c.cullFace(c.FRONT):c.cullFace(c.FRONT_AND_BACK);c.enable(c.CULL_FACE)}else c.disable(c.CULL_FACE)}};
+new Float32Array(16);d.projectionMatrixArray=new Float32Array(16)})(a.directional,a.point);this.setSize=function(e,g){f.width=e;f.height=g;c.viewport(0,0,f.width,f.height)};this.clear=function(){c.clear(c.COLOR_BUFFER_BIT|c.DEPTH_BUFFER_BIT)};this.setupLights=function(e){var g,k,i,l,o=[],s=[],q=[];l=[];var u=[];c.uniform1i(d.enableLighting,e.lights.length);g=0;for(k=e.lights.length;g<k;g++){i=e.lights[g];if(i instanceof THREE.AmbientLight)o.push(i);else if(i instanceof THREE.DirectionalLight)q.push(i);
+else i instanceof THREE.PointLight&&s.push(i)}g=e=i=l=0;for(k=o.length;g<k;g++){e+=o[g].color.r;i+=o[g].color.g;l+=o[g].color.b}c.uniform3f(d.ambientLightColor,e,i,l);l=[];u=[];g=0;for(k=q.length;g<k;g++){i=q[g];l.push(i.color.r*i.intensity);l.push(i.color.g*i.intensity);l.push(i.color.b*i.intensity);u.push(i.position.x);u.push(i.position.y);u.push(i.position.z)}if(q.length){c.uniform1i(d.directionalLightNumber,q.length);c.uniform3fv(d.directionalLightDirection,u);c.uniform3fv(d.directionalLightColor,
+l)}l=[];u=[];g=0;for(k=s.length;g<k;g++){i=s[g];l.push(i.color.r*i.intensity);l.push(i.color.g*i.intensity);l.push(i.color.b*i.intensity);u.push(i.position.x);u.push(i.position.y);u.push(i.position.z)}if(s.length){c.uniform1i(d.pointLightNumber,s.length);c.uniform3fv(d.pointLightPosition,u);c.uniform3fv(d.pointLightColor,l)}};this.createBuffers=function(e,g){var k,i,l,o,s,q,u,h,I,v=e.materialFaceGroup[g],w=[],F=[],U=[],p=[],y=[],t=0;k=0;for(i=v.faces.length;k<i;k++){l=v.faces[k];o=e.geometry.faces[l];
+s=o.vertexNormals;q=o.normal;l=e.geometry.uvs[l];if(o instanceof THREE.Face3){u=e.geometry.vertices[o.a].position;h=e.geometry.vertices[o.b].position;I=e.geometry.vertices[o.c].position;U.push(u.x,u.y,u.z);U.push(h.x,h.y,h.z);U.push(I.x,I.y,I.z);if(s.length==3){p.push(s[0].x,s[0].y,s[0].z);p.push(s[1].x,s[1].y,s[1].z);p.push(s[2].x,s[2].y,s[2].z)}else{p.push(q.x,q.y,q.z);p.push(q.x,q.y,q.z);p.push(q.x,q.y,q.z)}if(l){y.push(l[0].u,l[0].v);y.push(l[1].u,l[1].v);y.push(l[2].u,l[2].v)}w.push(t,t+1,t+
+2);F.push(t,t+1);F.push(t,t+2);F.push(t+1,t+2);t+=3}else if(o instanceof THREE.Face4){u=e.geometry.vertices[o.a].position;h=e.geometry.vertices[o.b].position;I=e.geometry.vertices[o.c].position;o=e.geometry.vertices[o.d].position;U.push(u.x,u.y,u.z);U.push(h.x,h.y,h.z);U.push(I.x,I.y,I.z);U.push(o.x,o.y,o.z);if(s.length==4){p.push(s[0].x,s[0].y,s[0].z);p.push(s[1].x,s[1].y,s[1].z);p.push(s[2].x,s[2].y,s[2].z);p.push(s[3].x,s[3].y,s[3].z)}else{p.push(q.x,q.y,q.z);p.push(q.x,q.y,q.z);p.push(q.x,q.y,
+q.z);p.push(q.x,q.y,q.z)}if(l){y.push(l[0].u,l[0].v);y.push(l[1].u,l[1].v);y.push(l[2].u,l[2].v);y.push(l[3].u,l[3].v)}w.push(t,t+1,t+2);w.push(t,t+2,t+3);F.push(t,t+1);F.push(t,t+2);F.push(t,t+3);F.push(t+1,t+2);F.push(t+2,t+3);t+=4}}if(U.length){v.__webGLVertexBuffer=c.createBuffer();c.bindBuffer(c.ARRAY_BUFFER,v.__webGLVertexBuffer);c.bufferData(c.ARRAY_BUFFER,new Float32Array(U),c.STATIC_DRAW);v.__webGLNormalBuffer=c.createBuffer();c.bindBuffer(c.ARRAY_BUFFER,v.__webGLNormalBuffer);c.bufferData(c.ARRAY_BUFFER,
+new Float32Array(p),c.STATIC_DRAW);v.__webGLUVBuffer=c.createBuffer();c.bindBuffer(c.ARRAY_BUFFER,v.__webGLUVBuffer);c.bufferData(c.ARRAY_BUFFER,new Float32Array(y),c.STATIC_DRAW);v.__webGLFaceBuffer=c.createBuffer();c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,v.__webGLFaceBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,new Uint16Array(w),c.STATIC_DRAW);v.__webGLLineBuffer=c.createBuffer();c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,v.__webGLLineBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,new Uint16Array(F),c.STATIC_DRAW);
+v.__webGLFaceCount=w.length;v.__webGLLineCount=F.length}};this.renderBuffer=function(e,g){var k,i,l,o,s,q,u;if(e instanceof THREE.MeshPhongMaterial||e instanceof THREE.MeshLambertMaterial||e instanceof THREE.MeshBasicMaterial){k=e.color;i=e.opacity;l=e.wireframe;o=e.wireframe_linewidth;u=e.map;c.uniform4f(d.mColor,k.r*i,k.g*i,k.b*i,i)}if(e instanceof THREE.MeshNormalMaterial){i=e.opacity;c.uniform1f(d.mOpacity,i);c.uniform1i(d.material,4)}else if(e instanceof THREE.MeshDepthMaterial){i=e.opacity;
+l=e.wireframe;o=e.wireframe_linewidth;c.uniform1f(d.mOpacity,i);c.uniform1f(d.m2Near,e.__2near);c.uniform1f(d.mFarPlusNear,e.__farPlusNear);c.uniform1f(d.mFarMinusNear,e.__farMinusNear);c.uniform1i(d.material,3)}else if(e instanceof THREE.MeshPhongMaterial){k=e.ambient;s=e.specular;q=e.shininess;c.uniform4f(d.mAmbient,k.r,k.g,k.b,i);c.uniform4f(d.mSpecular,s.r,s.g,s.b,i);c.uniform1f(d.mShininess,q);c.uniform1i(d.material,2)}else if(e instanceof THREE.MeshLambertMaterial)c.uniform1i(d.material,1);
+else e instanceof THREE.MeshBasicMaterial&&c.uniform1i(d.material,0);if(u){if(!e.__webGLTexture&&e.map.loaded){e.__webGLTexture=c.createTexture();c.bindTexture(c.TEXTURE_2D,e.__webGLTexture);c.texImage2D(c.TEXTURE_2D,0,c.RGBA,c.RGBA,c.UNSIGNED_BYTE,e.map.image);c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MAG_FILTER,c.LINEAR);c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MIN_FILTER,c.LINEAR_MIPMAP_LINEAR);c.generateMipmap(c.TEXTURE_2D);c.bindTexture(c.TEXTURE_2D,null)}c.activeTexture(c.TEXTURE0);c.bindTexture(c.TEXTURE_2D,
+e.__webGLTexture);c.uniform1i(d.tMap,0);c.uniform1i(d.enableMap,1)}else c.uniform1i(d.enableMap,0);c.bindBuffer(c.ARRAY_BUFFER,g.__webGLVertexBuffer);c.vertexAttribPointer(d.position,3,c.FLOAT,false,0,0);c.bindBuffer(c.ARRAY_BUFFER,g.__webGLNormalBuffer);c.vertexAttribPointer(d.normal,3,c.FLOAT,false,0,0);if(u){c.bindBuffer(c.ARRAY_BUFFER,g.__webGLUVBuffer);c.enableVertexAttribArray(d.uv);c.vertexAttribPointer(d.uv,2,c.FLOAT,false,0,0)}else c.disableVertexAttribArray(d.uv);if(l){c.lineWidth(o);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,
+g.__webGLLineBuffer);c.drawElements(c.LINES,g.__webGLLineCount,c.UNSIGNED_SHORT,0)}else{c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,g.__webGLFaceBuffer);c.drawElements(c.TRIANGLES,g.__webGLFaceCount,c.UNSIGNED_SHORT,0)}};this.renderMesh=function(e){var g,k,i,l,o,s,q;for(o in e.materialFaceGroup){q=e.materialFaceGroup[o];q.__webGLVertexBuffer||this.createBuffers(e,o);i=0;for(l=e.material.length;i<l;i++){g=e.material[i];if(g instanceof THREE.MeshFaceMaterial){g=0;for(k=q.material.length;g<k;g++){s=q.material[g];
+this.renderBuffer(s,q)}}else{s=g;this.renderBuffer(s,q)}}}};this.setupMatrices=function(e,g){e.autoUpdateMatrix&&e.updateMatrix();m.multiply(g.matrix,e.matrix);d.viewMatrixArray=new Float32Array(g.matrix.flatten());d.modelViewMatrixArray=new Float32Array(m.flatten());d.projectionMatrixArray=new Float32Array(g.projectionMatrix.flatten());n=THREE.Matrix4.makeInvert3x3(m).transpose();d.normalMatrixArray=new Float32Array(n.m);c.uniformMatrix4fv(d.viewMatrix,false,d.viewMatrixArray);c.uniformMatrix4fv(d.modelViewMatrix,
+false,d.modelViewMatrixArray);c.uniformMatrix4fv(d.projectionMatrix,false,d.projectionMatrixArray);c.uniformMatrix3fv(d.normalMatrix,false,d.normalMatrixArray);c.uniformMatrix4fv(d.objMatrix,false,new Float32Array(e.matrix.flatten()))};this.render=function(e,g){var k,i,l;this.autoClear&&this.clear();g.autoUpdateMatrix&&g.updateMatrix();c.uniform3f(d.cameraPosition,g.position.x,g.position.y,g.position.z);this.setupLights(e);k=0;for(i=e.objects.length;k<i;k++){l=e.objects[k];this.setupMatrices(l,g);
+l instanceof THREE.Mesh&&this.renderMesh(l,g)}};this.setFaceCulling=function(e,g){if(e){!g||g=="ccw"?c.frontFace(c.CCW):c.frontFace(c.CW);if(e=="back")c.cullFace(c.BACK);else e=="front"?c.cullFace(c.FRONT):c.cullFace(c.FRONT_AND_BACK);c.enable(c.CULL_FACE)}else c.disable(c.CULL_FACE)}};
 THREE.RenderableFace3=function(){this.v1=new THREE.Vertex;this.v2=new THREE.Vertex;this.v3=new THREE.Vertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.material=this.color=this.z=null};
 THREE.RenderableFace4=function(){this.v1=new THREE.Vertex;this.v2=new THREE.Vertex;this.v3=new THREE.Vertex;this.v4=new THREE.Vertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.material=this.color=this.z=null};THREE.RenderableParticle=function(){this.rotation=this.z=this.y=this.x=null;this.scale=new THREE.Vector2;this.material=this.color=null};
 THREE.RenderableLine=function(){this.v1=new THREE.Vertex;this.v2=new THREE.Vertex;this.material=this.color=this.z=null};

+ 81 - 99
build/ThreeDebug.js

@@ -10,68 +10,50 @@ distanceToSquared:function(a){var b=this.x-a.x,f=this.y-a.y;a=this.z-a.z;return
 1.0E-4&&Math.abs(this.y)<1.0E-4&&Math.abs(this.z)<1.0E-4},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)},toString:function(){return"THREE.Vector3 ( "+this.x+", "+this.y+", "+this.z+" )"}};THREE.Vector4=function(a,b,f,c){this.x=a||0;this.y=b||0;this.z=f||0;this.w=c||1};
 THREE.Vector4.prototype={set:function(a,b,f,c){this.x=a;this.y=b;this.z=f;this.w=c;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w;return this},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;this.w=a.w-b.w;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w;
 return this},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)},toString:function(){return"THREE.Vector4 ("+this.x+", "+this.y+", "+this.z+", "+this.w+")"}};THREE.Ray=function(a,b){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3};
-THREE.Ray.prototype={intersectScene:function(a){var b,f,c=a.objects,d=[];a=0;for(b=c.length;a<b;a++){f=c[a];if(f instanceof THREE.Mesh)d=d.concat(this.intersectObject(f))}d.sort(function(o,q){return o.distance-q.distance});return d},intersectObject:function(a){function b(y,j,v,i){i=i.clone().subSelf(j);v=v.clone().subSelf(j);var B=y.clone().subSelf(j);y=i.dot(i);j=i.dot(v);i=i.dot(B);var C=v.dot(v);v=v.dot(B);B=1/(y*C-j*j);C=(C*i-j*v)*B;y=(y*v-j*i)*B;return C>0&&y>0&&C+y<1}var f,c,d,o,q,k,e,g,m,r,
-l,s=a.geometry,p=s.vertices,n=[];f=0;for(c=s.faces.length;f<c;f++){d=s.faces[f];r=this.origin.clone();l=this.direction.clone();o=a.matrix.transform(p[d.a].position.clone());q=a.matrix.transform(p[d.b].position.clone());k=a.matrix.transform(p[d.c].position.clone());e=d instanceof THREE.Face4?a.matrix.transform(p[d.d].position.clone()):null;g=a.matrixRotation.transform(d.normal.clone());m=l.dot(g);if(m<0){g=g.dot((new THREE.Vector3).sub(o,r))/m;r=r.addSelf(l.multiplyScalar(g));if(d instanceof THREE.Face3){if(b(r,
-o,q,k)){d={distance:this.origin.distanceTo(r),point:r,face:d,object:a};n.push(d)}}else if(d instanceof THREE.Face4)if(b(r,o,q,e)||b(r,q,k,e)){d={distance:this.origin.distanceTo(r),point:r,face:d,object:a};n.push(d)}}}return n}};
-THREE.Rectangle=function(){function a(){o=c-b;q=d-f}var b,f,c,d,o,q,k=true;this.getX=function(){return b};this.getY=function(){return f};this.getWidth=function(){return o};this.getHeight=function(){return q};this.getLeft=function(){return b};this.getTop=function(){return f};this.getRight=function(){return c};this.getBottom=function(){return d};this.set=function(e,g,m,r){k=false;b=e;f=g;c=m;d=r;a()};this.addPoint=function(e,g){if(k){k=false;b=e;f=g;c=e;d=g}else{b=Math.min(b,e);f=Math.min(f,g);c=Math.max(c,
-e);d=Math.max(d,g)}a()};this.addRectangle=function(e){if(k){k=false;b=e.getLeft();f=e.getTop();c=e.getRight();d=e.getBottom()}else{b=Math.min(b,e.getLeft());f=Math.min(f,e.getTop());c=Math.max(c,e.getRight());d=Math.max(d,e.getBottom())}a()};this.inflate=function(e){b-=e;f-=e;c+=e;d+=e;a()};this.minSelf=function(e){b=Math.max(b,e.getLeft());f=Math.max(f,e.getTop());c=Math.min(c,e.getRight());d=Math.min(d,e.getBottom());a()};this.instersects=function(e){return Math.min(c,e.getRight())-Math.max(b,e.getLeft())>=
-0&&Math.min(d,e.getBottom())-Math.max(f,e.getTop())>=0};this.empty=function(){k=true;d=c=f=b=0;a()};this.isEmpty=function(){return k};this.toString=function(){return"THREE.Rectangle ( left: "+b+", right: "+c+", top: "+f+", bottom: "+d+", width: "+o+", height: "+q+" )"}};THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var a;a=this.m[1];this.m[1]=this.m[3];this.m[3]=a;a=this.m[2];this.m[2]=this.m[6];this.m[6]=a;a=this.m[5];this.m[5]=this.m[7];this.m[7]=a;return this}};
+THREE.Ray.prototype={intersectScene:function(a){var b,f,c=a.objects,d=[];a=0;for(b=c.length;a<b;a++){f=c[a];if(f instanceof THREE.Mesh)d=d.concat(this.intersectObject(f))}d.sort(function(m,n){return m.distance-n.distance});return d},intersectObject:function(a){function b(v,h,I,w){w=w.clone().subSelf(h);I=I.clone().subSelf(h);var x=v.clone().subSelf(h);v=w.dot(w);h=w.dot(I);w=w.dot(x);var F=I.dot(I);I=I.dot(x);x=1/(v*F-h*h);F=(F*w-h*I)*x;v=(v*I-h*w)*x;return F>0&&v>0&&F+v<1}var f,c,d,m,n,r,e,g,k,i,
+l,o=a.geometry,s=o.vertices,q=[];f=0;for(c=o.faces.length;f<c;f++){d=o.faces[f];i=this.origin.clone();l=this.direction.clone();m=a.matrix.transform(s[d.a].position.clone());n=a.matrix.transform(s[d.b].position.clone());r=a.matrix.transform(s[d.c].position.clone());e=d instanceof THREE.Face4?a.matrix.transform(s[d.d].position.clone()):null;g=a.matrixRotation.transform(d.normal.clone());k=l.dot(g);if(k<0){g=g.dot((new THREE.Vector3).sub(m,i))/k;i=i.addSelf(l.multiplyScalar(g));if(d instanceof THREE.Face3){if(b(i,
+m,n,r)){d={distance:this.origin.distanceTo(i),point:i,face:d,object:a};q.push(d)}}else if(d instanceof THREE.Face4)if(b(i,m,n,e)||b(i,n,r,e)){d={distance:this.origin.distanceTo(i),point:i,face:d,object:a};q.push(d)}}}return q}};
+THREE.Rectangle=function(){function a(){m=c-b;n=d-f}var b,f,c,d,m,n,r=true;this.getX=function(){return b};this.getY=function(){return f};this.getWidth=function(){return m};this.getHeight=function(){return n};this.getLeft=function(){return b};this.getTop=function(){return f};this.getRight=function(){return c};this.getBottom=function(){return d};this.set=function(e,g,k,i){r=false;b=e;f=g;c=k;d=i;a()};this.addPoint=function(e,g){if(r){r=false;b=e;f=g;c=e;d=g}else{b=Math.min(b,e);f=Math.min(f,g);c=Math.max(c,
+e);d=Math.max(d,g)}a()};this.addRectangle=function(e){if(r){r=false;b=e.getLeft();f=e.getTop();c=e.getRight();d=e.getBottom()}else{b=Math.min(b,e.getLeft());f=Math.min(f,e.getTop());c=Math.max(c,e.getRight());d=Math.max(d,e.getBottom())}a()};this.inflate=function(e){b-=e;f-=e;c+=e;d+=e;a()};this.minSelf=function(e){b=Math.max(b,e.getLeft());f=Math.max(f,e.getTop());c=Math.min(c,e.getRight());d=Math.min(d,e.getBottom());a()};this.instersects=function(e){return Math.min(c,e.getRight())-Math.max(b,e.getLeft())>=
+0&&Math.min(d,e.getBottom())-Math.max(f,e.getTop())>=0};this.empty=function(){r=true;d=c=f=b=0;a()};this.isEmpty=function(){return r};this.toString=function(){return"THREE.Rectangle ( left: "+b+", right: "+c+", top: "+f+", bottom: "+d+", width: "+m+", height: "+n+" )"}};THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var a;a=this.m[1];this.m[1]=this.m[3];this.m[3]=a;a=this.m[2];this.m[2]=this.m[6];this.m[6]=a;a=this.m[5];this.m[5]=this.m[7];this.m[7]=a;return this}};
 THREE.Matrix4=function(){this._x=new THREE.Vector3;this._y=new THREE.Vector3;this._z=new THREE.Vector3};
 THREE.Matrix4.prototype={n11:1,n12:0,n13:0,n14:0,n21:0,n22:1,n23:0,n24:0,n31:0,n32:0,n33:1,n34:0,n41:0,n42:0,n43:0,n44:1,identity:function(){this.n11=1;this.n21=this.n14=this.n13=this.n12=0;this.n22=1;this.n32=this.n31=this.n24=this.n23=0;this.n33=1;this.n43=this.n42=this.n41=this.n34=0;this.n44=1},copy:function(a){this.n11=a.n11;this.n12=a.n12;this.n13=a.n13;this.n14=a.n14;this.n21=a.n21;this.n22=a.n22;this.n23=a.n23;this.n24=a.n24;this.n31=a.n31;this.n32=a.n32;this.n33=a.n33;this.n34=a.n34;this.n41=
-a.n41;this.n42=a.n42;this.n43=a.n43;this.n44=a.n44},lookAt:function(a,b,f){var c=this._x,d=this._y,o=this._z;o.sub(a,b);o.normalize();c.cross(f,o);c.normalize();d.cross(o,c);d.normalize();this.n11=c.x;this.n12=c.y;this.n13=c.z;this.n14=-c.dot(a);this.n21=d.x;this.n22=d.y;this.n23=d.z;this.n24=-d.dot(a);this.n31=o.x;this.n32=o.y;this.n33=o.z;this.n34=-o.dot(a);this.n43=this.n42=this.n41=0;this.n44=1},transform:function(a){var b=a.x,f=a.y,c=a.z,d=a.w?a.w:1;a.x=this.n11*b+this.n12*f+this.n13*c+this.n14*
+a.n41;this.n42=a.n42;this.n43=a.n43;this.n44=a.n44},lookAt:function(a,b,f){var c=this._x,d=this._y,m=this._z;m.sub(a,b);m.normalize();c.cross(f,m);c.normalize();d.cross(m,c);d.normalize();this.n11=c.x;this.n12=c.y;this.n13=c.z;this.n14=-c.dot(a);this.n21=d.x;this.n22=d.y;this.n23=d.z;this.n24=-d.dot(a);this.n31=m.x;this.n32=m.y;this.n33=m.z;this.n34=-m.dot(a);this.n43=this.n42=this.n41=0;this.n44=1},transform:function(a){var b=a.x,f=a.y,c=a.z,d=a.w?a.w:1;a.x=this.n11*b+this.n12*f+this.n13*c+this.n14*
 d;a.y=this.n21*b+this.n22*f+this.n23*c+this.n24*d;a.z=this.n31*b+this.n32*f+this.n33*c+this.n34*d;d=this.n41*b+this.n42*f+this.n43*c+this.n44*d;if(a.w)a.w=d;else{a.x/=d;a.y/=d;a.z/=d}return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},multiply:function(a,
 b){this.n11=a.n11*b.n11+a.n12*b.n21+a.n13*b.n31+a.n14*b.n41;this.n12=a.n11*b.n12+a.n12*b.n22+a.n13*b.n32+a.n14*b.n42;this.n13=a.n11*b.n13+a.n12*b.n23+a.n13*b.n33+a.n14*b.n43;this.n14=a.n11*b.n14+a.n12*b.n24+a.n13*b.n34+a.n14*b.n44;this.n21=a.n21*b.n11+a.n22*b.n21+a.n23*b.n31+a.n24*b.n41;this.n22=a.n21*b.n12+a.n22*b.n22+a.n23*b.n32+a.n24*b.n42;this.n23=a.n21*b.n13+a.n22*b.n23+a.n23*b.n33+a.n24*b.n43;this.n24=a.n21*b.n14+a.n22*b.n24+a.n23*b.n34+a.n24*b.n44;this.n31=a.n31*b.n11+a.n32*b.n21+a.n33*b.n31+
-a.n34*b.n41;this.n32=a.n31*b.n12+a.n32*b.n22+a.n33*b.n32+a.n34*b.n42;this.n33=a.n31*b.n13+a.n32*b.n23+a.n33*b.n33+a.n34*b.n43;this.n34=a.n31*b.n14+a.n32*b.n24+a.n33*b.n34+a.n34*b.n44;this.n41=a.n41*b.n11+a.n42*b.n21+a.n43*b.n31+a.n44*b.n41;this.n42=a.n41*b.n12+a.n42*b.n22+a.n43*b.n32+a.n44*b.n42;this.n43=a.n41*b.n13+a.n42*b.n23+a.n43*b.n33+a.n44*b.n43;this.n44=a.n41*b.n14+a.n42*b.n24+a.n43*b.n34+a.n44*b.n44},multiplySelf:function(a){var b=this.n11,f=this.n12,c=this.n13,d=this.n14,o=this.n21,q=this.n22,
-k=this.n23,e=this.n24,g=this.n31,m=this.n32,r=this.n33,l=this.n34,s=this.n41,p=this.n42,n=this.n43,y=this.n44;this.n11=b*a.n11+f*a.n21+c*a.n31+d*a.n41;this.n12=b*a.n12+f*a.n22+c*a.n32+d*a.n42;this.n13=b*a.n13+f*a.n23+c*a.n33+d*a.n43;this.n14=b*a.n14+f*a.n24+c*a.n34+d*a.n44;this.n21=o*a.n11+q*a.n21+k*a.n31+e*a.n41;this.n22=o*a.n12+q*a.n22+k*a.n32+e*a.n42;this.n23=o*a.n13+q*a.n23+k*a.n33+e*a.n43;this.n24=o*a.n14+q*a.n24+k*a.n34+e*a.n44;this.n31=g*a.n11+m*a.n21+r*a.n31+l*a.n41;this.n32=g*a.n12+m*a.n22+
-r*a.n32+l*a.n42;this.n33=g*a.n13+m*a.n23+r*a.n33+l*a.n43;this.n34=g*a.n14+m*a.n24+r*a.n34+l*a.n44;this.n41=s*a.n11+p*a.n21+n*a.n31+y*a.n41;this.n42=s*a.n12+p*a.n22+n*a.n32+y*a.n42;this.n43=s*a.n13+p*a.n23+n*a.n33+y*a.n43;this.n44=s*a.n14+p*a.n24+n*a.n34+y*a.n44},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a},determinant:function(){return this.n14*
+a.n34*b.n41;this.n32=a.n31*b.n12+a.n32*b.n22+a.n33*b.n32+a.n34*b.n42;this.n33=a.n31*b.n13+a.n32*b.n23+a.n33*b.n33+a.n34*b.n43;this.n34=a.n31*b.n14+a.n32*b.n24+a.n33*b.n34+a.n34*b.n44;this.n41=a.n41*b.n11+a.n42*b.n21+a.n43*b.n31+a.n44*b.n41;this.n42=a.n41*b.n12+a.n42*b.n22+a.n43*b.n32+a.n44*b.n42;this.n43=a.n41*b.n13+a.n42*b.n23+a.n43*b.n33+a.n44*b.n43;this.n44=a.n41*b.n14+a.n42*b.n24+a.n43*b.n34+a.n44*b.n44},multiplySelf:function(a){var b=this.n11,f=this.n12,c=this.n13,d=this.n14,m=this.n21,n=this.n22,
+r=this.n23,e=this.n24,g=this.n31,k=this.n32,i=this.n33,l=this.n34,o=this.n41,s=this.n42,q=this.n43,v=this.n44;this.n11=b*a.n11+f*a.n21+c*a.n31+d*a.n41;this.n12=b*a.n12+f*a.n22+c*a.n32+d*a.n42;this.n13=b*a.n13+f*a.n23+c*a.n33+d*a.n43;this.n14=b*a.n14+f*a.n24+c*a.n34+d*a.n44;this.n21=m*a.n11+n*a.n21+r*a.n31+e*a.n41;this.n22=m*a.n12+n*a.n22+r*a.n32+e*a.n42;this.n23=m*a.n13+n*a.n23+r*a.n33+e*a.n43;this.n24=m*a.n14+n*a.n24+r*a.n34+e*a.n44;this.n31=g*a.n11+k*a.n21+i*a.n31+l*a.n41;this.n32=g*a.n12+k*a.n22+
+i*a.n32+l*a.n42;this.n33=g*a.n13+k*a.n23+i*a.n33+l*a.n43;this.n34=g*a.n14+k*a.n24+i*a.n34+l*a.n44;this.n41=o*a.n11+s*a.n21+q*a.n31+v*a.n41;this.n42=o*a.n12+s*a.n22+q*a.n32+v*a.n42;this.n43=o*a.n13+s*a.n23+q*a.n33+v*a.n43;this.n44=o*a.n14+s*a.n24+q*a.n34+v*a.n44},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a},determinant:function(){return this.n14*
 this.n23*this.n32*this.n41-this.n13*this.n24*this.n32*this.n41-this.n14*this.n22*this.n33*this.n41+this.n12*this.n24*this.n33*this.n41+this.n13*this.n22*this.n34*this.n41-this.n12*this.n23*this.n34*this.n41-this.n14*this.n23*this.n31*this.n42+this.n13*this.n24*this.n31*this.n42+this.n14*this.n21*this.n33*this.n42-this.n11*this.n24*this.n33*this.n42-this.n13*this.n21*this.n34*this.n42+this.n11*this.n23*this.n34*this.n42+this.n14*this.n22*this.n31*this.n43-this.n12*this.n24*this.n31*this.n43-this.n14*
 this.n21*this.n32*this.n43+this.n11*this.n24*this.n32*this.n43+this.n12*this.n21*this.n34*this.n43-this.n11*this.n22*this.n34*this.n43-this.n13*this.n22*this.n31*this.n44+this.n12*this.n23*this.n31*this.n44+this.n13*this.n21*this.n32*this.n44-this.n11*this.n23*this.n32*this.n44-this.n12*this.n21*this.n33*this.n44+this.n11*this.n22*this.n33*this.n44},transpose:function(){function a(b,f,c){var d=b[f];b[f]=b[c];b[c]=d}a(this,"n21","n12");a(this,"n31","n13");a(this,"n32","n23");a(this,"n41","n14");a(this,
 "n42","n24");a(this,"n43","n34");return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){return[this.n11,this.n21,this.n31,this.n41,this.n12,this.n22,this.n32,this.n42,this.n13,this.n23,this.n33,this.n43,this.n14,this.n24,this.n34,this.n44]},
 toString:function(){return"| "+this.n11+" "+this.n12+" "+this.n13+" "+this.n14+" |\n| "+this.n21+" "+this.n22+" "+this.n23+" "+this.n24+" |\n| "+this.n31+" "+this.n32+" "+this.n33+" "+this.n34+" |\n| "+this.n41+" "+this.n42+" "+this.n43+" "+this.n44+" |"}};THREE.Matrix4.translationMatrix=function(a,b,f){var c=new THREE.Matrix4;c.n14=a;c.n24=b;c.n34=f;return c};THREE.Matrix4.scaleMatrix=function(a,b,f){var c=new THREE.Matrix4;c.n11=a;c.n22=b;c.n33=f;return c};
 THREE.Matrix4.rotationXMatrix=function(a){var b=new THREE.Matrix4;b.n22=b.n33=Math.cos(a);b.n32=Math.sin(a);b.n23=-b.n32;return b};THREE.Matrix4.rotationYMatrix=function(a){var b=new THREE.Matrix4;b.n11=b.n33=Math.cos(a);b.n13=Math.sin(a);b.n31=-b.n13;return b};THREE.Matrix4.rotationZMatrix=function(a){var b=new THREE.Matrix4;b.n11=b.n22=Math.cos(a);b.n21=Math.sin(a);b.n12=-b.n21;return b};
-THREE.Matrix4.rotationAxisAngleMatrix=function(a,b){var f=new THREE.Matrix4,c=Math.cos(b),d=Math.sin(b),o=1-c,q=a.x,k=a.y,e=a.z;f.n11=o*q*q+c;f.n12=o*q*k-d*e;f.n13=o*q*e+d*k;f.n21=o*q*k+d*e;f.n22=o*k*k+c;f.n23=o*k*e-d*q;f.n31=o*q*e-d*k;f.n32=o*k*e+d*q;f.n33=o*e*e+c;return f};
+THREE.Matrix4.rotationAxisAngleMatrix=function(a,b){var f=new THREE.Matrix4,c=Math.cos(b),d=Math.sin(b),m=1-c,n=a.x,r=a.y,e=a.z;f.n11=m*n*n+c;f.n12=m*n*r-d*e;f.n13=m*n*e+d*r;f.n21=m*n*r+d*e;f.n22=m*r*r+c;f.n23=m*r*e-d*n;f.n31=m*n*e-d*r;f.n32=m*r*e+d*n;f.n33=m*e*e+c;return f};
 THREE.Matrix4.makeInvert=function(a){var b=new THREE.Matrix4;b.n11=a.n23*a.n34*a.n42-a.n24*a.n33*a.n42+a.n24*a.n32*a.n43-a.n22*a.n34*a.n43-a.n23*a.n32*a.n44+a.n22*a.n33*a.n44;b.n12=a.n14*a.n33*a.n42-a.n13*a.n34*a.n42-a.n14*a.n32*a.n43+a.n12*a.n34*a.n43+a.n13*a.n32*a.n44-a.n12*a.n33*a.n44;b.n13=a.n13*a.n24*a.n42-a.n14*a.n23*a.n42+a.n14*a.n22*a.n43-a.n12*a.n24*a.n43-a.n13*a.n22*a.n44+a.n12*a.n23*a.n44;b.n14=a.n14*a.n23*a.n32-a.n13*a.n24*a.n32-a.n14*a.n22*a.n33+a.n12*a.n24*a.n33+a.n13*a.n22*a.n34-a.n12*
 a.n23*a.n34;b.n21=a.n24*a.n33*a.n41-a.n23*a.n34*a.n41-a.n24*a.n31*a.n43+a.n21*a.n34*a.n43+a.n23*a.n31*a.n44-a.n21*a.n33*a.n44;b.n22=a.n13*a.n34*a.n41-a.n14*a.n33*a.n41+a.n14*a.n31*a.n43-a.n11*a.n34*a.n43-a.n13*a.n31*a.n44+a.n11*a.n33*a.n44;b.n23=a.n14*a.n23*a.n41-a.n13*a.n24*a.n41-a.n14*a.n21*a.n43+a.n11*a.n24*a.n43+a.n13*a.n21*a.n44-a.n11*a.n23*a.n44;b.n24=a.n13*a.n24*a.n31-a.n14*a.n23*a.n31+a.n14*a.n21*a.n33-a.n11*a.n24*a.n33-a.n13*a.n21*a.n34+a.n11*a.n23*a.n34;b.n31=a.n22*a.n34*a.n41-a.n24*a.n32*
 a.n41+a.n24*a.n31*a.n42-a.n21*a.n34*a.n42-a.n22*a.n31*a.n44+a.n21*a.n32*a.n44;b.n32=a.n14*a.n32*a.n41-a.n12*a.n34*a.n41-a.n14*a.n31*a.n42+a.n11*a.n34*a.n42+a.n12*a.n31*a.n44-a.n11*a.n32*a.n44;b.n33=a.n13*a.n24*a.n41-a.n14*a.n22*a.n41+a.n14*a.n21*a.n42-a.n11*a.n24*a.n42-a.n12*a.n21*a.n44+a.n11*a.n22*a.n44;b.n34=a.n14*a.n22*a.n31-a.n12*a.n24*a.n31-a.n14*a.n21*a.n32+a.n11*a.n24*a.n32+a.n12*a.n21*a.n34-a.n11*a.n22*a.n34;b.n41=a.n23*a.n32*a.n41-a.n22*a.n33*a.n41-a.n23*a.n31*a.n42+a.n21*a.n33*a.n42+a.n22*
 a.n31*a.n43-a.n21*a.n32*a.n43;b.n42=a.n12*a.n33*a.n41-a.n13*a.n32*a.n41+a.n13*a.n31*a.n42-a.n11*a.n33*a.n42-a.n12*a.n31*a.n43+a.n11*a.n32*a.n43;b.n43=a.n13*a.n22*a.n41-a.n12*a.n23*a.n41-a.n13*a.n21*a.n42+a.n11*a.n23*a.n42+a.n12*a.n21*a.n43-a.n11*a.n22*a.n43;b.n44=a.n12*a.n23*a.n31-a.n13*a.n22*a.n31+a.n13*a.n21*a.n32-a.n11*a.n23*a.n32-a.n12*a.n21*a.n33+a.n11*a.n22*a.n33;b.multiplyScalar(1/a.determinant());return b};
-THREE.Matrix4.makeInvert3x3=function(a){var b=a.flatten();a=new THREE.Matrix3;var f=b[10]*b[5]-b[6]*b[9],c=-b[10]*b[1]+b[2]*b[9],d=b[6]*b[1]-b[2]*b[5],o=-b[10]*b[4]+b[6]*b[8],q=b[10]*b[0]-b[2]*b[8],k=-b[6]*b[0]+b[2]*b[4],e=b[9]*b[4]-b[5]*b[8],g=-b[9]*b[0]+b[1]*b[8],m=b[5]*b[0]-b[1]*b[4];b=b[0]*f+b[1]*o+b[2]*e;if(b==0)throw"matrix not invertible";b=1/b;a.m[0]=b*f;a.m[1]=b*c;a.m[2]=b*d;a.m[3]=b*o;a.m[4]=b*q;a.m[5]=b*k;a.m[6]=b*e;a.m[7]=b*g;a.m[8]=b*m;return a};
-THREE.Matrix4.makeFrustum=function(a,b,f,c,d,o){var q,k,e;q=new THREE.Matrix4;k=2*d/(b-a);e=2*d/(c-f);a=(b+a)/(b-a);f=(c+f)/(c-f);c=-(o+d)/(o-d);d=-2*o*d/(o-d);q.n11=k;q.n12=0;q.n13=a;q.n14=0;q.n21=0;q.n22=e;q.n23=f;q.n24=0;q.n31=0;q.n32=0;q.n33=c;q.n34=d;q.n41=0;q.n42=0;q.n43=-1;q.n44=0;return q};THREE.Matrix4.makePerspective=function(a,b,f,c){var d;a=f*Math.tan(a*Math.PI/360);d=-a;return THREE.Matrix4.makeFrustum(d*b,a*b,d,a,f,c)};
-THREE.Matrix4.makeOrtho=function(a,b,f,c,d,o){var q,k,e,g;q=new THREE.Matrix4;k=b-a;e=f-c;g=o-d;a=(b+a)/k;f=(f+c)/e;d=(o+d)/g;q.n11=2/k;q.n12=0;q.n13=0;q.n14=-a;q.n21=0;q.n22=2/e;q.n23=0;q.n24=-f;q.n31=0;q.n32=0;q.n33=-2/g;q.n34=-d;q.n41=0;q.n42=0;q.n43=0;q.n44=1;return q};
+THREE.Matrix4.makeInvert3x3=function(a){var b=a.flatten();a=new THREE.Matrix3;var f=b[10]*b[5]-b[6]*b[9],c=-b[10]*b[1]+b[2]*b[9],d=b[6]*b[1]-b[2]*b[5],m=-b[10]*b[4]+b[6]*b[8],n=b[10]*b[0]-b[2]*b[8],r=-b[6]*b[0]+b[2]*b[4],e=b[9]*b[4]-b[5]*b[8],g=-b[9]*b[0]+b[1]*b[8],k=b[5]*b[0]-b[1]*b[4];b=b[0]*f+b[1]*m+b[2]*e;if(b==0)throw"matrix not invertible";b=1/b;a.m[0]=b*f;a.m[1]=b*c;a.m[2]=b*d;a.m[3]=b*m;a.m[4]=b*n;a.m[5]=b*r;a.m[6]=b*e;a.m[7]=b*g;a.m[8]=b*k;return a};
+THREE.Matrix4.makeFrustum=function(a,b,f,c,d,m){var n,r,e;n=new THREE.Matrix4;r=2*d/(b-a);e=2*d/(c-f);a=(b+a)/(b-a);f=(c+f)/(c-f);c=-(m+d)/(m-d);d=-2*m*d/(m-d);n.n11=r;n.n12=0;n.n13=a;n.n14=0;n.n21=0;n.n22=e;n.n23=f;n.n24=0;n.n31=0;n.n32=0;n.n33=c;n.n34=d;n.n41=0;n.n42=0;n.n43=-1;n.n44=0;return n};THREE.Matrix4.makePerspective=function(a,b,f,c){var d;a=f*Math.tan(a*Math.PI/360);d=-a;return THREE.Matrix4.makeFrustum(d*b,a*b,d,a,f,c)};
+THREE.Matrix4.makeOrtho=function(a,b,f,c,d,m){var n,r,e,g;n=new THREE.Matrix4;r=b-a;e=f-c;g=m-d;a=(b+a)/r;f=(f+c)/e;d=(m+d)/g;n.n11=2/r;n.n12=0;n.n13=0;n.n14=-a;n.n21=0;n.n22=2/e;n.n23=0;n.n24=-f;n.n31=0;n.n32=0;n.n33=-2/g;n.n34=-d;n.n41=0;n.n42=0;n.n43=0;n.n44=1;return n};
 THREE.Vertex=function(a,b){this.position=a||new THREE.Vector3;this.positionWorld=new THREE.Vector3;this.positionScreen=new THREE.Vector3;this.normal=b||new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.normalScreen=new THREE.Vector3;this.__visible=true};THREE.Vertex.prototype={toString:function(){return"THREE.Vertex ( position: "+this.position+", normal: "+this.normal+" )"}};
 THREE.Face3=function(a,b,f,c,d){this.a=a;this.b=b;this.c=f;this.centroid=new THREE.Vector3;this.normal=c instanceof THREE.Vector3?c:new THREE.Vector3;this.vertexNormals=c instanceof Array?c:[];this.material=d instanceof Array?d:[d]};THREE.Face3.prototype={toString:function(){return"THREE.Face3 ( "+this.a+", "+this.b+", "+this.c+" )"}};
-THREE.Face4=function(a,b,f,c,d,o){this.a=a;this.b=b;this.c=f;this.d=c;this.centroid=new THREE.Vector3;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.material=o instanceof Array?o:[o]};THREE.Face4.prototype={toString:function(){return"THREE.Face4 ( "+this.a+", "+this.b+", "+this.c+" "+this.d+" )"}};THREE.UV=function(a,b){this.u=a||0;this.v=b||0};
+THREE.Face4=function(a,b,f,c,d,m){this.a=a;this.b=b;this.c=f;this.d=c;this.centroid=new THREE.Vector3;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.material=m instanceof Array?m:[m]};THREE.Face4.prototype={toString:function(){return"THREE.Face4 ( "+this.a+", "+this.b+", "+this.c+" "+this.d+" )"}};THREE.UV=function(a,b){this.u=a||0;this.v=b||0};
 THREE.UV.prototype={copy:function(a){this.u=a.u;this.v=a.v},toString:function(){return"THREE.UV ("+this.u+", "+this.v+")"}};THREE.Geometry=function(){this.vertices=[];this.faces=[];this.uvs=[]};
 THREE.Geometry.prototype={computeCentroids:function(){var a,b,f;a=0;for(b=this.faces.length;a<b;a++){f=this.faces[a];f.centroid.set(0,0,0);if(f instanceof THREE.Face3){f.centroid.addSelf(this.vertices[f.a].position);f.centroid.addSelf(this.vertices[f.b].position);f.centroid.addSelf(this.vertices[f.c].position);f.centroid.divideScalar(3)}else if(f instanceof THREE.Face4){f.centroid.addSelf(this.vertices[f.a].position);f.centroid.addSelf(this.vertices[f.b].position);f.centroid.addSelf(this.vertices[f.c].position);
-f.centroid.addSelf(this.vertices[f.d].position);f.centroid.divideScalar(4)}}},computeNormals:function(a){var b,f,c,d,o,q,k=new THREE.Vector3,e=new THREE.Vector3;c=0;for(d=this.vertices.length;c<d;c++){o=this.vertices[c];o.normal.set(0,0,0)}c=0;for(d=this.faces.length;c<d;c++){o=this.faces[c];if(a&&o.vertexNormals.length){k.set(0,0,0);b=0;for(f=o.normal.length;b<f;b++)k.addSelf(o.vertexNormals[b]);k.divideScalar(3)}else{b=this.vertices[o.a];f=this.vertices[o.b];q=this.vertices[o.c];k.sub(q.position,
-f.position);e.sub(b.position,f.position);k.crossSelf(e)}k.isZero()||k.normalize();o.normal.copy(k)}},computeBoundingBox:function(){if(this.vertices.length>0){this.bbox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var a=1,b=this.vertices.length;a<b;a++){vertex=this.vertices[a];if(vertex.position.x<this.bbox.x[0])this.bbox.x[0]=vertex.position.x;else if(vertex.position.x>
+f.centroid.addSelf(this.vertices[f.d].position);f.centroid.divideScalar(4)}}},computeNormals:function(a){var b,f,c,d,m,n,r=new THREE.Vector3,e=new THREE.Vector3;c=0;for(d=this.vertices.length;c<d;c++){m=this.vertices[c];m.normal.set(0,0,0)}c=0;for(d=this.faces.length;c<d;c++){m=this.faces[c];if(a&&m.vertexNormals.length){r.set(0,0,0);b=0;for(f=m.normal.length;b<f;b++)r.addSelf(m.vertexNormals[b]);r.divideScalar(3)}else{b=this.vertices[m.a];f=this.vertices[m.b];n=this.vertices[m.c];r.sub(n.position,
+f.position);e.sub(b.position,f.position);r.crossSelf(e)}r.isZero()||r.normalize();m.normal.copy(r)}},computeBoundingBox:function(){if(this.vertices.length>0){this.bbox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var a=1,b=this.vertices.length;a<b;a++){vertex=this.vertices[a];if(vertex.position.x<this.bbox.x[0])this.bbox.x[0]=vertex.position.x;else if(vertex.position.x>
 this.bbox.x[1])this.bbox.x[1]=vertex.position.x;if(vertex.position.y<this.bbox.y[0])this.bbox.y[0]=vertex.position.y;else if(vertex.position.y>this.bbox.y[1])this.bbox.y[1]=vertex.position.y;if(vertex.position.z<this.bbox.z[0])this.bbox.z[0]=vertex.position.z;else if(vertex.position.z>this.bbox.z[1])this.bbox.z[1]=vertex.position.z}}},toString:function(){return"THREE.Geometry ( vertices: "+this.vertices+", faces: "+this.faces+" )"}};
-THREE.Camera=function(a,b,f,c){this.position=new THREE.Vector3(0,0,0);this.target={position:new THREE.Vector3(0,0,0)};this.up=new THREE.Vector3(0,1,0);this.matrix=new THREE.Matrix4;this.projectionMatrix=THREE.Matrix4.makePerspective(a,b,f,c);this.autoUpdateMatrix=true;this.updateMatrix=function(){this.matrix.lookAt(this.position,this.target.position,this.up)};this.toString=function(){return"THREE.Camera ( "+this.position+", "+this.target.position+" )"}};THREE.Loader=function(){};
-THREE.Loader.prototype={loadAsciiOld:function(a,b){var f=document.createElement("script");f.type="text/javascript";f.onload=b;f.src=a;document.getElementsByTagName("head")[0].appendChild(f)},loadAscii:function(a,b,f){var c=(new Date).getTime();a=new Worker(a);a.onmessage=function(d){THREE.Loader.prototype.createModel(d.data,b,f)};a.postMessage(c)},loadBinary:function(a,b,f){var c=(new Date).getTime();a=new Worker(a);a.onmessage=function(d){THREE.Loader.prototype.loadAjaxBuffers(d.data.buffers,d.data.materials,
-b,f)};a.onerror=function(d){alert("worker.onerror: "+d.message+"\n"+d.data);d.preventDefault()};a.postMessage(c)},loadAjaxBuffers:function(a,b,f,c){var d=new XMLHttpRequest,o=c+"/"+a;d.onreadystatechange=function(){if(d.readyState==4)d.status==200||d.status==0?THREE.Loader.prototype.createBinModel(d.responseText,f,c,b):alert("Couldn't load ["+o+"] ["+d.status+"]")};d.open("GET",o,true);d.overrideMimeType("text/plain; charset=x-user-defined");d.setRequestHeader("Content-Type","text/plain");d.send(null)},
-createBinModel:function(a,b,f,c){var d=function(o){function q(h,t){var x=m(h,t),D=m(h,t+1),K=m(h,t+2),da=m(h,t+3),ia=(da<<1&255|K>>7)-127;x=(K&127)<<16|D<<8|x;if(x==0&&ia==-127)return 0;return(1-2*(da>>7))*(1+x*Math.pow(2,-23))*Math.pow(2,ia)}function k(h,t){var x=m(h,t),D=m(h,t+1),K=m(h,t+2);return(m(h,t+3)<<24)+(K<<16)+(D<<8)+x}function e(h,t){var x=m(h,t);return(m(h,t+1)<<8)+x}function g(h,t){var x=m(h,t);return x>127?x-256:x}function m(h,t){return h.charCodeAt(t)&255}function r(h){var t,x,D;t=
-k(a,h);x=k(a,h+V);D=k(a,h+w);h=e(a,h+E);THREE.Loader.prototype.f3(j,t,x,D,h)}function l(h){var t,x,D,K,da,ia;t=k(a,h);x=k(a,h+V);D=k(a,h+w);K=e(a,h+E);da=k(a,h+z);ia=k(a,h+T);h=k(a,h+O);THREE.Loader.prototype.f3n(j,B,t,x,D,K,da,ia,h)}function s(h){var t,x,D,K;t=k(a,h);x=k(a,h+P);D=k(a,h+U);K=k(a,h+W);h=e(a,h+aa);THREE.Loader.prototype.f4(j,t,x,D,K,h)}function p(h){var t,x,D,K,da,ia,ja,ra;t=k(a,h);x=k(a,h+P);D=k(a,h+U);K=k(a,h+W);da=e(a,h+aa);ia=k(a,h+I);ja=k(a,h+Z);ra=k(a,h+Q);h=k(a,h+ca);THREE.Loader.prototype.f4n(j,
-B,t,x,D,K,da,ia,ja,ra,h)}function n(h){var t,x;t=k(a,h);x=k(a,h+G);h=k(a,h+F);THREE.Loader.prototype.uv(j,C[t*2],C[t*2+1],C[x*2],C[x*2+1],C[h*2],C[h*2+1])}function y(h){var t,x,D;t=k(a,h);x=k(a,h+ba);D=k(a,h+ma);h=k(a,h+R);THREE.Loader.prototype.uv(j,C[t*2],C[t*2+1],C[x*2],C[x*2+1],C[D*2],C[D*2+1],C[h*2],C[h*2+1])}var j=this,v=0,i,B=[],C=[],V,w,E,z,T,O,P,U,W,aa,I,Z,Q,ca,G,F,ba,ma,R;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(j,c,o);i={signature:a.substr(v,8),header_bytes:m(a,v+
-8),vertex_coordinate_bytes:m(a,v+9),normal_coordinate_bytes:m(a,v+10),uv_coordinate_bytes:m(a,v+11),vertex_index_bytes:m(a,v+12),normal_index_bytes:m(a,v+13),uv_index_bytes:m(a,v+14),material_index_bytes:m(a,v+15),nvertices:k(a,v+16),nnormals:k(a,v+16+4),nuvs:k(a,v+16+8),ntri_flat:k(a,v+16+12),ntri_smooth:k(a,v+16+16),ntri_flat_uv:k(a,v+16+20),ntri_smooth_uv:k(a,v+16+24),nquad_flat:k(a,v+16+28),nquad_smooth:k(a,v+16+32),nquad_flat_uv:k(a,v+16+36),nquad_smooth_uv:k(a,v+16+40)};v+=i.header_bytes;V=
-i.vertex_index_bytes;w=i.vertex_index_bytes*2;E=i.vertex_index_bytes*3;z=i.vertex_index_bytes*3+i.material_index_bytes;T=i.vertex_index_bytes*3+i.material_index_bytes+i.normal_index_bytes;O=i.vertex_index_bytes*3+i.material_index_bytes+i.normal_index_bytes*2;P=i.vertex_index_bytes;U=i.vertex_index_bytes*2;W=i.vertex_index_bytes*3;aa=i.vertex_index_bytes*4;I=i.vertex_index_bytes*4+i.material_index_bytes;Z=i.vertex_index_bytes*4+i.material_index_bytes+i.normal_index_bytes;Q=i.vertex_index_bytes*4+i.material_index_bytes+
-i.normal_index_bytes*2;ca=i.vertex_index_bytes*4+i.material_index_bytes+i.normal_index_bytes*3;G=i.uv_index_bytes;F=i.uv_index_bytes*2;ba=i.uv_index_bytes;ma=i.uv_index_bytes*2;R=i.uv_index_bytes*3;v+=function(h){var t,x,D,K=i.vertex_coordinate_bytes*3,da=h+i.nvertices*K;for(h=h;h<da;h+=K){t=q(a,h);x=q(a,h+i.vertex_coordinate_bytes);D=q(a,h+i.vertex_coordinate_bytes*2);THREE.Loader.prototype.v(j,t,x,D)}return i.nvertices*K}(v);v+=function(h){var t,x,D,K=i.normal_coordinate_bytes*3,da=h+i.nnormals*
-K;for(h=h;h<da;h+=K){t=g(a,h);x=g(a,h+i.normal_coordinate_bytes);D=g(a,h+i.normal_coordinate_bytes*2);B.push(t/127,x/127,D/127)}return i.nnormals*K}(v);v+=function(h){var t,x,D=i.uv_coordinate_bytes*2,K=h+i.nuvs*D;for(h=h;h<K;h+=D){t=q(a,h);x=q(a,h+i.uv_coordinate_bytes);C.push(t,x)}return i.nuvs*D}(v);v+=function(h){var t,x=i.vertex_index_bytes*3+i.material_index_bytes,D=h+i.ntri_flat*x;for(t=h;t<D;t+=x)r(t);return D-h}(v);v+=function(h){var t,x=i.vertex_index_bytes*3+i.material_index_bytes+i.normal_index_bytes*
-3,D=h+i.ntri_smooth*x;for(t=h;t<D;t+=x)l(t);return D-h}(v);v+=function(h){var t,x=i.vertex_index_bytes*3+i.material_index_bytes,D=x+i.uv_index_bytes*3,K=h+i.ntri_flat_uv*D;for(t=h;t<K;t+=D){r(t);n(t+x)}return K-h}(v);v+=function(h){var t,x=i.vertex_index_bytes*3+i.material_index_bytes+i.normal_index_bytes*3,D=x+i.uv_index_bytes*3,K=h+i.ntri_smooth_uv*D;for(t=h;t<K;t+=D){l(t);n(t+x)}return K-h}(v);v+=function(h){var t,x=i.vertex_index_bytes*4+i.material_index_bytes,D=h+i.nquad_flat*x;for(t=h;t<D;t+=
-x)s(t);return D-h}(v);v+=function(h){var t,x=i.vertex_index_bytes*4+i.material_index_bytes+i.normal_index_bytes*4,D=h+i.nquad_smooth*x;for(t=h;t<D;t+=x)p(t);return D-h}(v);v+=function(h){var t,x=i.vertex_index_bytes*4+i.material_index_bytes,D=x+i.uv_index_bytes*4,K=h+i.nquad_flat_uv*D;for(t=h;t<K;t+=D){s(t);y(t+x)}return K-h}(v);v+=function(h){var t,x=i.vertex_index_bytes*4+i.material_index_bytes+i.normal_index_bytes*4,D=x+i.uv_index_bytes*4,K=h+i.nquad_smooth_uv*D;for(t=h;t<K;t+=D){p(t);y(t+x)}return K-
-h}(v);this.computeCentroids();this.computeNormals()};d.prototype=new THREE.Geometry;d.prototype.constructor=d;b(new d(f))},createModel:function(a,b,f){var c=function(d){var o=this;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(o,a.materials,d);(function(){var q,k,e,g,m;q=0;for(k=a.vertices.length;q<k;q+=3){e=a.vertices[q];g=a.vertices[q+1];m=a.vertices[q+2];THREE.Loader.prototype.v(o,e,g,m)}})();(function(){function q(p,n){THREE.Loader.prototype.f3(o,p[n],p[n+1],p[n+2],p[n+3])}function k(p,
-n){THREE.Loader.prototype.f3n(o,a.normals,p[n],p[n+1],p[n+2],p[n+3],p[n+4],p[n+5],p[n+6])}function e(p,n){THREE.Loader.prototype.f4(o,p[n],p[n+1],p[n+2],p[n+3],p[n+4])}function g(p,n){THREE.Loader.prototype.f4n(o,a.normals,p[n],p[n+1],p[n+2],p[n+3],p[n+4],p[n+5],p[n+6],p[n+7],p[n+8])}function m(p,n){var y,j,v;y=p[n];j=p[n+1];v=p[n+2];THREE.Loader.prototype.uv(o,a.uvs[y*2],a.uvs[y*2+1],a.uvs[j*2],a.uvs[j*2+1],a.uvs[v*2],a.uvs[v*2+1])}function r(p,n){var y,j,v,i;y=p[n];j=p[n+1];v=p[n+2];i=p[n+3];THREE.Loader.prototype.uv(o,
-a.uvs[y*2],a.uvs[y*2+1],a.uvs[j*2],a.uvs[j*2+1],a.uvs[v*2],a.uvs[v*2+1],a.uvs[i*2],a.uvs[i*2+1])}var l,s;l=0;for(s=a.triangles.length;l<s;l+=4)q(a.triangles,l);l=0;for(s=a.triangles_uv.length;l<s;l+=7){q(a.triangles_uv,l);m(a.triangles_uv,l+4)}l=0;for(s=a.triangles_n.length;l<s;l+=7)k(a.triangles_n,l);l=0;for(s=a.triangles_n_uv.length;l<s;l+=10){k(a.triangles_n_uv,l);m(a.triangles_n_uv,l+7)}l=0;for(s=a.quads.length;l<s;l+=5)e(a.quads,l);l=0;for(s=a.quads_uv.length;l<s;l+=9){e(a.quads_uv,l);r(a.quads_uv,
-l+5)}l=0;for(s=a.quads_n.length;l<s;l+=9)g(a.quads_n,l);l=0;for(s=a.quads_n_uv.length;l<s;l+=13){g(a.quads_n_uv,l);r(a.quads_n_uv,l+9)}})();this.computeCentroids();this.computeNormals()};c.prototype=new THREE.Geometry;c.prototype.constructor=c;b(new c(f))},v:function(a,b,f,c){a.vertices.push(new THREE.Vertex(new THREE.Vector3(b,f,c)))},f3:function(a,b,f,c,d){a.faces.push(new THREE.Face3(b,f,c,null,a.materials[d]))},f4:function(a,b,f,c,d,o){a.faces.push(new THREE.Face4(b,f,c,d,null,a.materials[o]))},
-f3n:function(a,b,f,c,d,o,q,k,e){o=a.materials[o];var g=b[k*3],m=b[k*3+1];k=b[k*3+2];var r=b[e*3],l=b[e*3+1];e=b[e*3+2];a.faces.push(new THREE.Face3(f,c,d,[new THREE.Vector3(b[q*3],b[q*3+1],b[q*3+2]),new THREE.Vector3(g,m,k),new THREE.Vector3(r,l,e)],o))},f4n:function(a,b,f,c,d,o,q,k,e,g,m){q=a.materials[q];var r=b[e*3],l=b[e*3+1];e=b[e*3+2];var s=b[g*3],p=b[g*3+1];g=b[g*3+2];var n=b[m*3],y=b[m*3+1];m=b[m*3+2];a.faces.push(new THREE.Face4(f,c,d,o,[new THREE.Vector3(b[k*3],b[k*3+1],b[k*3+2]),new THREE.Vector3(r,
-l,e),new THREE.Vector3(s,p,g),new THREE.Vector3(n,y,m)],q))},uv:function(a,b,f,c,d,o,q,k,e){var g=[];g.push(new THREE.UV(b,f));g.push(new THREE.UV(c,d));g.push(new THREE.UV(o,q));k&&e&&g.push(new THREE.UV(k,e));a.uvs.push(g)},init_materials:function(a,b,f){a.materials=[];for(var c=0;c<b.length;++c)a.materials[c]=[THREE.Loader.prototype.createMaterial(b[c],f)]},createMaterial:function(a,b){function f(o){o=Math.log(o)/Math.LN2;return Math.floor(o)==o}var c,d;if(a.map_diffuse&&b){d=document.createElement("canvas");
-c=new THREE.MeshLambertMaterial({map:new THREE.Texture(d)});d=new Image;d.onload=function(){if(!f(this.width)||!f(this.height)){var o=Math.pow(2,Math.round(Math.log(this.width)/Math.LN2)),q=Math.pow(2,Math.round(Math.log(this.height)/Math.LN2));c.map.image.width=o;c.map.image.height=q;c.map.image.getContext("2d").drawImage(this,0,0,o,q)}else c.map.image=this;c.map.loaded=1};d.src=b+"/"+a.map_diffuse}else if(a.col_diffuse){d=(a.col_diffuse[0]*255<<16)+(a.col_diffuse[1]*255<<8)+a.col_diffuse[2]*255;
-c=new THREE.MeshLambertMaterial({color:d,opacity:a.transparency})}else c=a.a_dbg_color?new THREE.MeshLambertMaterial({color:a.a_dbg_color}):new THREE.MeshLambertMaterial({color:15658734});return c}};THREE.Light=function(a){this.color=new THREE.Color(-16777216|a)};THREE.AmbientLight=function(a){THREE.Light.call(this,a)};THREE.AmbientLight.prototype=new THREE.Light;THREE.AmbientLight.prototype.constructor=THREE.AmbientLight;
-THREE.DirectionalLight=function(a,b){THREE.Light.call(this,a);this.position=new THREE.Vector3(0,1,0);this.intensity=b||1};THREE.DirectionalLight.prototype=new THREE.Light;THREE.DirectionalLight.prototype.constructor=THREE.DirectionalLight;THREE.PointLight=function(a,b){THREE.Light.call(this,a);this.position=new THREE.Vector3(0,0,0);this.intensity=b||1};THREE.DirectionalLight.prototype=new THREE.Light;THREE.DirectionalLight.prototype.constructor=THREE.PointLight;
+THREE.Camera=function(a,b,f,c){this.position=new THREE.Vector3(0,0,0);this.target={position:new THREE.Vector3(0,0,0)};this.up=new THREE.Vector3(0,1,0);this.matrix=new THREE.Matrix4;this.projectionMatrix=THREE.Matrix4.makePerspective(a,b,f,c);this.autoUpdateMatrix=true;this.updateMatrix=function(){this.matrix.lookAt(this.position,this.target.position,this.up)};this.toString=function(){return"THREE.Camera ( "+this.position+", "+this.target.position+" )"}};
+THREE.Light=function(a){this.color=new THREE.Color(-16777216|a)};THREE.AmbientLight=function(a){THREE.Light.call(this,a)};THREE.AmbientLight.prototype=new THREE.Light;THREE.AmbientLight.prototype.constructor=THREE.AmbientLight;THREE.DirectionalLight=function(a,b){THREE.Light.call(this,a);this.position=new THREE.Vector3(0,1,0);this.intensity=b||1};THREE.DirectionalLight.prototype=new THREE.Light;THREE.DirectionalLight.prototype.constructor=THREE.DirectionalLight;
+THREE.PointLight=function(a,b){THREE.Light.call(this,a);this.position=new THREE.Vector3(0,0,0);this.intensity=b||1};THREE.DirectionalLight.prototype=new THREE.Light;THREE.DirectionalLight.prototype.constructor=THREE.PointLight;
 THREE.Object3D=function(){this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.scale=new THREE.Vector3(1,1,1);this.matrix=new THREE.Matrix4;this.matrixTranslation=new THREE.Matrix4;this.matrixRotation=new THREE.Matrix4;this.matrixScale=new THREE.Matrix4;this.screen=new THREE.Vector3;this.autoUpdateMatrix=true;this.updateMatrix=function(){this.matrixPosition=THREE.Matrix4.translationMatrix(this.position.x,this.position.y,this.position.z);this.matrixRotation=THREE.Matrix4.rotationXMatrix(this.rotation.x);
 this.matrixRotation.multiplySelf(THREE.Matrix4.rotationYMatrix(this.rotation.y));this.matrixRotation.multiplySelf(THREE.Matrix4.rotationZMatrix(this.rotation.z));this.matrixScale=THREE.Matrix4.scaleMatrix(this.scale.x,this.scale.y,this.scale.z);this.matrix.copy(this.matrixPosition);this.matrix.multiplySelf(this.matrixRotation);this.matrix.multiplySelf(this.matrixScale)}};THREE.Particle=function(a){THREE.Object3D.call(this);this.material=a instanceof Array?a:[a];this.autoUpdateMatrix=false};
 THREE.Particle.prototype=new THREE.Object3D;THREE.Particle.prototype.constructor=THREE.Particle;THREE.Line=function(a,b){THREE.Object3D.call(this);this.geometry=a;this.material=b instanceof Array?b:[b]};THREE.Line.prototype=new THREE.Object3D;THREE.Line.prototype.constructor=THREE.Line;
 THREE.Mesh=function(a,b,f){THREE.Object3D.call(this);this.geometry=a;this.material=b instanceof Array?b:[b];this.overdraw=this.doubleSided=this.flipSided=false;this.materialFaceGroup={};this.sortFacesByMaterial();f&&this.normalizeUVs();this.geometry.computeBoundingBox()};THREE.Mesh.prototype=new THREE.Object3D;THREE.Mesh.prototype.constructor=THREE.Mesh;
-THREE.Mesh.prototype.sortFacesByMaterial=function(){function a(m){var r=[];b=0;for(f=m.length;b<f;b++)m[b]==undefined?r.push("undefined"):r.push(m[b].toString());return r.join("_")}var b,f,c,d,o,q,k,e,g={};c=0;for(d=this.geometry.faces.length;c<d;c++){o=this.geometry.faces[c];q=o.material;k=a(q);if(g[k]==undefined)g[k]={hash:k,counter:0};e=g[k].hash+"_"+g[k].counter;if(this.materialFaceGroup[e]==undefined)this.materialFaceGroup[e]={faces:[],material:q,vertices:0};o=o instanceof THREE.Face3?3:4;if(this.materialFaceGroup[e].vertices+
-o>65535){g[k].counter+=1;e=g[k].hash+"_"+g[k].counter;if(this.materialFaceGroup[e]==undefined)this.materialFaceGroup[e]={faces:[],material:q,vertices:0}}this.materialFaceGroup[e].faces.push(c);this.materialFaceGroup[e].vertices+=o}};THREE.Mesh.prototype.normalizeUVs=function(){var a,b,f,c,d;a=0;for(b=this.geometry.uvs.length;a<b;a++){d=this.geometry.uvs[a];f=0;for(c=d.length;f<c;f++){if(d[f].u!=1)d[f].u-=Math.floor(d[f].u);if(d[f].v!=1)d[f].v-=Math.floor(d[f].v)}}};THREE.FlatShading=0;
+THREE.Mesh.prototype.sortFacesByMaterial=function(){function a(k){var i=[];b=0;for(f=k.length;b<f;b++)k[b]==undefined?i.push("undefined"):i.push(k[b].toString());return i.join("_")}var b,f,c,d,m,n,r,e,g={};c=0;for(d=this.geometry.faces.length;c<d;c++){m=this.geometry.faces[c];n=m.material;r=a(n);if(g[r]==undefined)g[r]={hash:r,counter:0};e=g[r].hash+"_"+g[r].counter;if(this.materialFaceGroup[e]==undefined)this.materialFaceGroup[e]={faces:[],material:n,vertices:0};m=m instanceof THREE.Face3?3:4;if(this.materialFaceGroup[e].vertices+
+m>65535){g[r].counter+=1;e=g[r].hash+"_"+g[r].counter;if(this.materialFaceGroup[e]==undefined)this.materialFaceGroup[e]={faces:[],material:n,vertices:0}}this.materialFaceGroup[e].faces.push(c);this.materialFaceGroup[e].vertices+=m}};THREE.Mesh.prototype.normalizeUVs=function(){var a,b,f,c,d;a=0;for(b=this.geometry.uvs.length;a<b;a++){d=this.geometry.uvs[a];f=0;for(c=d.length;f<c;f++){if(d[f].u!=1)d[f].u-=Math.floor(d[f].u);if(d[f].v!=1)d[f].v-=Math.floor(d[f].v)}}};THREE.FlatShading=0;
 THREE.GouraudShading=1;THREE.PhongShading=2;THREE.NormalBlending=0;THREE.AdditiveBlending=1;THREE.SubtractiveBlending=2;
 THREE.LineBasicMaterial=function(a){this.color=new THREE.Color(16711680);this.opacity=1;this.blending=THREE.NormalBlending;this.linewidth=1;if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.blending!==undefined)this.blending=a.blending;if(a.linewidth!==undefined)this.linewidth=a.linewidth}this.toString=function(){return"THREE.LineBasicMaterial (<br/>color: "+this.color+"<br/>opacity: "+this.opacity+"<br/>blending: "+this.blending+"<br/>linewidth: "+
 this.linewidth+"<br/>)"}};
@@ -88,51 +70,51 @@ THREE.ParticleBasicMaterial=function(a){this.color=new THREE.Color(16711680);thi
 this.blending+"<br/>)"}};THREE.ParticleCircleMaterial=function(a){this.color=new THREE.Color(16711680);this.opacity=1;this.blending=THREE.NormalBlending;if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.blending!==undefined)this.blending=a.blending}this.toString=function(){return"THREE.ParticleCircleMaterial (<br/>color: "+this.color+"<br/>opacity: "+this.opacity+"<br/>blending: "+this.blending+"<br/>)"}};
 THREE.ParticleDOMMaterial=function(a){this.domElement=a;this.toString=function(){return"THREE.ParticleDOMMaterial ( domElement: "+this.domElement+" )"}};THREE.Texture=function(a,b){this.image=a;this.mapping=b?b:THREE.UVMapping;this.toString=function(){return"THREE.Texture (<br/>image: "+this.image+"<br/>mapping: "+this.mapping+"<br/>)"}};THREE.UVMapping=0;THREE.ReflectionMap=1;THREE.CubeMap=2;
 THREE.Scene=function(){this.objects=[];this.lights=[];this.addObject=function(a){this.objects.push(a)};this.removeObject=function(a){a=this.objects.indexOf(a);a!==-1&&this.objects.splice(a,1)};this.addLight=function(a){this.lights.push(a)};this.removeLight=function(a){a=this.lights.indexOf(a);a!==-1&&this.lights.splice(a,1)};this.toString=function(){return"THREE.Scene ( "+this.objects+" )"}};
-THREE.Projector=function(){var a=null,b,f,c=[],d,o,q=[],k,e,g=[],m,r,l=[],s=new THREE.Vector4,p=new THREE.Matrix4,n=new THREE.Matrix4;this.projectScene=function(y,j){var v,i,B,C,V,w,E,z,T,O,P,U,W,aa;a=[];r=e=o=f=0;j.autoUpdateMatrix&&j.updateMatrix();p.multiply(j.projectionMatrix,j.matrix);V=y.objects;v=0;for(i=V.length;v<i;v++){w=V[v];E=w.matrix;w.autoUpdateMatrix&&w.updateMatrix();if(w instanceof THREE.Mesh){n.multiply(p,E);z=w.geometry.vertices;B=0;for(C=z.length;B<C;B++){T=z[B];O=T.positionScreen;
-O.copy(T.position);n.transform(O);T.__visible=O.z>0&&O.z<1}T=w.geometry.faces;B=0;for(C=T.length;B<C;B++){O=T[B];if(O instanceof THREE.Face3){P=z[O.a];U=z[O.b];W=z[O.c];if(P.__visible&&U.__visible&&W.__visible)if(w.doubleSided||w.flipSided!=(W.positionScreen.x-P.positionScreen.x)*(U.positionScreen.y-P.positionScreen.y)-(W.positionScreen.y-P.positionScreen.y)*(U.positionScreen.x-P.positionScreen.x)<0){b=c[f]=c[f]||new THREE.RenderableFace3;b.v1.positionScreen.copy(P.positionScreen);b.v2.positionScreen.copy(U.positionScreen);
-b.v3.positionScreen.copy(W.positionScreen);b.normalWorld.copy(O.normal);w.matrixRotation.transform(b.normalWorld);b.centroidWorld.copy(O.centroid);E.transform(b.centroidWorld);b.centroidScreen.copy(b.centroidWorld);p.transform(b.centroidScreen);b.z=b.centroidScreen.z;b.meshMaterial=w.material;b.faceMaterial=O.material;b.overdraw=w.overdraw;b.uvs=w.geometry.uvs[B];b.color=O.color;a.push(b);f++}}else if(O instanceof THREE.Face4){P=z[O.a];U=z[O.b];W=z[O.c];aa=z[O.d];if(P.__visible&&U.__visible&&W.__visible&&
-aa.__visible)if(w.doubleSided||w.flipSided!=((aa.positionScreen.x-P.positionScreen.x)*(U.positionScreen.y-P.positionScreen.y)-(aa.positionScreen.y-P.positionScreen.y)*(U.positionScreen.x-P.positionScreen.x)<0||(U.positionScreen.x-W.positionScreen.x)*(aa.positionScreen.y-W.positionScreen.y)-(U.positionScreen.y-W.positionScreen.y)*(aa.positionScreen.x-W.positionScreen.x)<0)){d=q[o]=q[o]||new THREE.RenderableFace4;d.v1.positionScreen.copy(P.positionScreen);d.v2.positionScreen.copy(U.positionScreen);
-d.v3.positionScreen.copy(W.positionScreen);d.v4.positionScreen.copy(aa.positionScreen);d.normalWorld.copy(O.normal);w.matrixRotation.transform(d.normalWorld);d.centroidWorld.copy(O.centroid);E.transform(d.centroidWorld);d.centroidScreen.copy(d.centroidWorld);p.transform(d.centroidScreen);d.z=d.centroidScreen.z;d.meshMaterial=w.material;d.faceMaterial=O.material;d.overdraw=w.overdraw;d.uvs=w.geometry.uvs[B];d.color=O.color;a.push(d);o++}}}}else if(w instanceof THREE.Line){n.multiply(p,E);z=w.geometry.vertices;
-B=0;for(C=z.length;B<C;B++){T=z[B];O=T.positionScreen;O.copy(T.position);n.transform(O);T.__visible=O.z>0&&O.z<1;if(T.__visible&&B>0){E=w.geometry.vertices[B-1];if(T.__visible&&E.__visible){k=g[e]=g[e]||new THREE.RenderableLine;k.v1.positionScreen.copy(T.positionScreen);k.v2.positionScreen.copy(E.positionScreen);k.z=Math.max(T.positionScreen.z,E.positionScreen.z);k.material=w.material;a.push(k);e++}}}}else if(w instanceof THREE.Particle){s.set(w.position.x,w.position.y,w.position.z,1);p.transform(s);
-s.z/=s.w;if(s.z>0&&s.z<1){m=l[r]=l[r]||new THREE.RenderableParticle;m.x=s.x/s.w;m.y=s.y/s.w;m.z=s.z;m.rotation=w.rotation.z;m.scale.x=w.scale.x*Math.abs(m.x-(s.x+j.projectionMatrix.n11)/(s.w+j.projectionMatrix.n14));m.scale.y=w.scale.y*Math.abs(m.y-(s.y+j.projectionMatrix.n22)/(s.w+j.projectionMatrix.n24));m.material=w.material;a.push(m);r++}}}a.sort(function(I,Z){return Z.z-I.z});return a};this.unprojectVector=function(y,j){var v=new THREE.Matrix4;v.multiply(THREE.Matrix4.makeInvert(j.matrix),THREE.Matrix4.makeInvert(j.projectionMatrix));
-v.transform(y);return y}};
-THREE.DOMRenderer=function(){THREE.Renderer.call(this);var a=null,b=new THREE.Projector,f,c,d,o;this.domElement=document.createElement("div");this.setSize=function(q,k){f=q;c=k;d=f/2;o=c/2};this.render=function(q,k){var e,g,m,r,l,s,p,n;a=b.projectScene(q,k);e=0;for(g=a.length;e<g;e++){l=a[e];if(l instanceof THREE.RenderableParticle){p=l.x*d+d;n=l.y*o+o;m=0;for(r=l.material.length;m<r;m++){s=l.material[m];if(s instanceof THREE.ParticleDOMMaterial){s=s.domElement;s.style.left=p+"px";s.style.top=n+"px"}}}}}};
-THREE.CanvasRenderer=function(){function a(J,S,M){var N,u,L;lights=J.lights;J=0;for(N=lights.length;J<N;J++){u=lights[J];L=u.color;if(u instanceof THREE.DirectionalLight){u=S.normalWorld.dot(u.position)*u.intensity;if(u>0){M.r+=L.r*u;M.g+=L.g*u;M.b+=L.b*u}}else if(u instanceof THREE.PointLight){Ha.sub(u.position,S.centroidWorld);Ha.normalize();u=S.normalWorld.dot(Ha)*u.intensity;if(u>0){M.r+=L.r*u;M.g+=L.g*u;M.b+=L.b*u}}}}function b(J,S,M,N,u,L){U=J.positionScreen.x;W=J.positionScreen.y;aa=S.positionScreen.x;
-I=S.positionScreen.y;Z=M.positionScreen.x;Q=M.positionScreen.y;if(u.opacity!=v)j.globalAlpha=v=u.opacity;u.blending!=i&&q(u.blending);if(u.map){ja=u.map.image;ra=ja.width-1;va=ja.height-1;ka.u=N.uvs[0].u*ra;ka.v=N.uvs[0].v*va;ea.u=N.uvs[1].u*ra;ea.v=N.uvs[1].v*va;la.u=N.uvs[2].u*ra;la.v=N.uvs[2].v*va;o(ja,U,W,aa,I,Z,Q,ka.u,ka.v,ea.u,ea.v,la.u,la.v)}else if(u instanceof THREE.MeshBasicMaterial)c(U,W,aa,I,Z,Q,u.color,u.wireframe,u.wireframe_linewidth);else if(u instanceof THREE.MeshLambertMaterial){if(Ea){ga.r=
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-A.positionScreen.y);j.lineTo($.positionScreen.x,$.positionScreen.y);j.closePath();if(H instanceof THREE.LineBasicMaterial){X.__styleString=H.color.__styleString;if(V!=H.linewidth)j.lineWidth=V=H.linewidth;if(B!=X.__styleString)j.strokeStyle=B=X.__styleString;j.stroke();fa.inflate(H.linewidth*2)}}}else if(u instanceof THREE.RenderableFace3){w=u.v1;E=u.v2;z=u.v3;w.positionScreen.x*=n;w.positionScreen.y*=y;E.positionScreen.x*=n;E.positionScreen.y*=y;z.positionScreen.x*=n;z.positionScreen.y*=y;if(u.overdraw){g(w.positionScreen,
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-if(h instanceof THREE.MeshFaceMaterial){ba=0;for(ma=R.faceMaterial.length;ba<ma;)(h=R.faceMaterial[ba++])&&b(l,s,p,R,h,I)}else h&&b(l,s,p,R,h,I)}}}else if(R instanceof THREE.RenderableFace4){l=R.v1;s=R.v2;p=R.v3;n=R.v4;l.positionScreen.x*=m;l.positionScreen.y*=-r;s.positionScreen.x*=m;s.positionScreen.y*=-r;p.positionScreen.x*=m;p.positionScreen.y*=-r;n.positionScreen.x*=m;n.positionScreen.y*=-r;j.addPoint(l.positionScreen.x,l.positionScreen.y);j.addPoint(s.positionScreen.x,s.positionScreen.y);j.addPoint(p.positionScreen.x,
-p.positionScreen.y);j.addPoint(n.positionScreen.x,n.positionScreen.y);if(y.instersects(j)){G=0;for(F=R.meshMaterial.length;G<F;){h=R.meshMaterial[G++];if(h instanceof THREE.MeshFaceMaterial){ba=0;for(ma=R.faceMaterial.length;ba<ma;)(h=R.faceMaterial[ba++])&&f(l,s,p,n,R,h,I)}else h&&f(l,s,p,n,R,h,I)}}}}}};
-THREE.WebGLRenderer=function(a){function b(e,g){var m;if(e=="fragment")m=c.createShader(c.FRAGMENT_SHADER);else if(e=="vertex")m=c.createShader(c.VERTEX_SHADER);c.shaderSource(m,g);c.compileShader(m);if(!c.getShaderParameter(m,c.COMPILE_STATUS)){alert(c.getShaderInfoLog(m));return null}return m}var f=document.createElement("canvas"),c,d,o=new THREE.Matrix4,q;a=function(e,g){if(e){var m,r,l,s=pointLights=maxDirLights=maxPointLights=0;m=0;for(r=e.lights.length;m<r;m++){l=e.lights[m];l instanceof THREE.DirectionalLight&&
-s++;l instanceof THREE.PointLight&&pointLights++}if(pointLights+s<=g){maxDirLights=s;maxPointLights=pointLights}else{maxDirLights=Math.ceil(g*s/(pointLights+s));maxPointLights=g-maxDirLights}return{directional:maxDirLights,point:maxPointLights}}return{directional:1,point:g-1}}(a,5);this.domElement=f;this.autoClear=true;try{c=f.getContext("experimental-webgl",{antialias:true})}catch(k){}if(!c){alert("WebGL not supported");throw"cannot create webgl context";}c.clearColor(0,0,0,1);c.clearDepth(1);c.enable(c.DEPTH_TEST);
+THREE.Projector=function(){var a=null,b,f,c=[],d,m,n=[],r,e,g=[],k,i,l=[],o=new THREE.Vector4,s=new THREE.Matrix4,q=new THREE.Matrix4;this.projectScene=function(v,h){var I,w,x,F,U,p,y,t,O,J,L,S,V,Y;a=[];i=e=m=f=0;h.autoUpdateMatrix&&h.updateMatrix();s.multiply(h.projectionMatrix,h.matrix);U=v.objects;I=0;for(w=U.length;I<w;I++){p=U[I];y=p.matrix;p.autoUpdateMatrix&&p.updateMatrix();if(p instanceof THREE.Mesh){q.multiply(s,y);t=p.geometry.vertices;x=0;for(F=t.length;x<F;x++){O=t[x];J=O.positionScreen;
+J.copy(O.position);q.transform(J);O.__visible=J.z>0&&J.z<1}O=p.geometry.faces;x=0;for(F=O.length;x<F;x++){J=O[x];if(J instanceof THREE.Face3){L=t[J.a];S=t[J.b];V=t[J.c];if(L.__visible&&S.__visible&&V.__visible)if(p.doubleSided||p.flipSided!=(V.positionScreen.x-L.positionScreen.x)*(S.positionScreen.y-L.positionScreen.y)-(V.positionScreen.y-L.positionScreen.y)*(S.positionScreen.x-L.positionScreen.x)<0){b=c[f]=c[f]||new THREE.RenderableFace3;b.v1.positionScreen.copy(L.positionScreen);b.v2.positionScreen.copy(S.positionScreen);
+b.v3.positionScreen.copy(V.positionScreen);b.normalWorld.copy(J.normal);p.matrixRotation.transform(b.normalWorld);b.centroidWorld.copy(J.centroid);y.transform(b.centroidWorld);b.centroidScreen.copy(b.centroidWorld);s.transform(b.centroidScreen);b.z=b.centroidScreen.z;b.meshMaterial=p.material;b.faceMaterial=J.material;b.overdraw=p.overdraw;b.uvs=p.geometry.uvs[x];b.color=J.color;a.push(b);f++}}else if(J instanceof THREE.Face4){L=t[J.a];S=t[J.b];V=t[J.c];Y=t[J.d];if(L.__visible&&S.__visible&&V.__visible&&
+Y.__visible)if(p.doubleSided||p.flipSided!=((Y.positionScreen.x-L.positionScreen.x)*(S.positionScreen.y-L.positionScreen.y)-(Y.positionScreen.y-L.positionScreen.y)*(S.positionScreen.x-L.positionScreen.x)<0||(S.positionScreen.x-V.positionScreen.x)*(Y.positionScreen.y-V.positionScreen.y)-(S.positionScreen.y-V.positionScreen.y)*(Y.positionScreen.x-V.positionScreen.x)<0)){d=n[m]=n[m]||new THREE.RenderableFace4;d.v1.positionScreen.copy(L.positionScreen);d.v2.positionScreen.copy(S.positionScreen);d.v3.positionScreen.copy(V.positionScreen);
+d.v4.positionScreen.copy(Y.positionScreen);d.normalWorld.copy(J.normal);p.matrixRotation.transform(d.normalWorld);d.centroidWorld.copy(J.centroid);y.transform(d.centroidWorld);d.centroidScreen.copy(d.centroidWorld);s.transform(d.centroidScreen);d.z=d.centroidScreen.z;d.meshMaterial=p.material;d.faceMaterial=J.material;d.overdraw=p.overdraw;d.uvs=p.geometry.uvs[x];d.color=J.color;a.push(d);m++}}}}else if(p instanceof THREE.Line){q.multiply(s,y);t=p.geometry.vertices;x=0;for(F=t.length;x<F;x++){O=t[x];
+J=O.positionScreen;J.copy(O.position);q.transform(J);O.__visible=J.z>0&&J.z<1;if(O.__visible&&x>0){y=p.geometry.vertices[x-1];if(O.__visible&&y.__visible){r=g[e]=g[e]||new THREE.RenderableLine;r.v1.positionScreen.copy(O.positionScreen);r.v2.positionScreen.copy(y.positionScreen);r.z=Math.max(O.positionScreen.z,y.positionScreen.z);r.material=p.material;a.push(r);e++}}}}else if(p instanceof THREE.Particle){o.set(p.position.x,p.position.y,p.position.z,1);s.transform(o);o.z/=o.w;if(o.z>0&&o.z<1){k=l[i]=
+l[i]||new THREE.RenderableParticle;k.x=o.x/o.w;k.y=o.y/o.w;k.z=o.z;k.rotation=p.rotation.z;k.scale.x=p.scale.x*Math.abs(k.x-(o.x+h.projectionMatrix.n11)/(o.w+h.projectionMatrix.n14));k.scale.y=p.scale.y*Math.abs(k.y-(o.y+h.projectionMatrix.n22)/(o.w+h.projectionMatrix.n24));k.material=p.material;a.push(k);i++}}}a.sort(function(D,W){return W.z-D.z});return a};this.unprojectVector=function(v,h){var I=new THREE.Matrix4;I.multiply(THREE.Matrix4.makeInvert(h.matrix),THREE.Matrix4.makeInvert(h.projectionMatrix));
+I.transform(v);return v}};
+THREE.DOMRenderer=function(){THREE.Renderer.call(this);var a=null,b=new THREE.Projector,f,c,d,m;this.domElement=document.createElement("div");this.setSize=function(n,r){f=n;c=r;d=f/2;m=c/2};this.render=function(n,r){var e,g,k,i,l,o,s,q;a=b.projectScene(n,r);e=0;for(g=a.length;e<g;e++){l=a[e];if(l instanceof THREE.RenderableParticle){s=l.x*d+d;q=l.y*m+m;k=0;for(i=l.material.length;k<i;k++){o=l.material[k];if(o instanceof THREE.ParticleDOMMaterial){o=o.domElement;o.style.left=s+"px";o.style.top=q+"px"}}}}}};
+THREE.CanvasRenderer=function(){function a(C,K,G){var H,j,E;lights=C.lights;C=0;for(H=lights.length;C<H;C++){j=lights[C];E=j.color;if(j instanceof THREE.DirectionalLight){j=K.normalWorld.dot(j.position)*j.intensity;if(j>0){G.r+=E.r*j;G.g+=E.g*j;G.b+=E.b*j}}else if(j instanceof THREE.PointLight){Ha.sub(j.position,K.centroidWorld);Ha.normalize();j=K.normalWorld.dot(Ha)*j.intensity;if(j>0){G.r+=E.r*j;G.g+=E.g*j;G.b+=E.b*j}}}}function b(C,K,G,H,j,E){S=C.positionScreen.x;V=C.positionScreen.y;Y=K.positionScreen.x;
+D=K.positionScreen.y;W=G.positionScreen.x;M=G.positionScreen.y;if(j.opacity!=I)h.globalAlpha=I=j.opacity;j.blending!=w&&n(j.blending);if(j.map){fa=j.map.image;qa=fa.width-1;ra=fa.height-1;da.u=H.uvs[0].u*qa;da.v=H.uvs[0].v*ra;$.u=H.uvs[1].u*qa;$.v=H.uvs[1].v*ra;ea.u=H.uvs[2].u*qa;ea.v=H.uvs[2].v*ra;m(fa,S,V,Y,D,W,M,da.u,da.v,$.u,$.v,ea.u,ea.v)}else if(j instanceof THREE.MeshBasicMaterial)c(S,V,Y,D,W,M,j.color,j.wireframe,j.wireframe_linewidth);else if(j instanceof THREE.MeshLambertMaterial){if(Da){ba.r=
+ga.r;ba.g=ga.g;ba.b=ga.b;a(E,H,ba);P.r=j.color.r*ba.r;P.g=j.color.g*ba.g;P.b=j.color.b*ba.b;P.updateStyleString()}else P.__styleString=j.color.__styleString;c(S,V,Y,D,W,M,P,j.wireframe,j.wireframe_linewidth)}else if(j instanceof THREE.MeshDepthMaterial){sa=j.__2near;ta=j.__farPlusNear;ua=j.__farMinusNear;T=~~((1-sa/(ta-C.positionScreen.z*ua))*255);ha=~~((1-sa/(ta-K.positionScreen.z*ua))*255);na=~~((1-sa/(ta-G.positionScreen.z*ua))*255);fa=r([T,T,T],[ha,ha,ha],[na,na,na],[na,na,na]);da.u=0;da.v=0;
+$.u=la;$.v=0;ea.u=0;ea.v=la;m(fa,S,V,Y,D,W,M,da.u,da.v,$.u,$.v,ea.u,ea.v)}else if(j instanceof THREE.MeshNormalMaterial){P.r=e(H.normalWorld.x);P.g=e(H.normalWorld.y);P.b=e(H.normalWorld.z);P.updateStyleString();c(S,V,Y,D,W,M,P,j.wireframe,j.wireframe_linewidth)}}function f(C,K,G,H,j,E,Q,u,R){S=C.positionScreen.x;V=C.positionScreen.y;Y=K.positionScreen.x;D=K.positionScreen.y;W=G.positionScreen.x;M=G.positionScreen.y;Z=H.positionScreen.x;B=H.positionScreen.y;z=j.positionScreen.x;X=j.positionScreen.y;
+pa=E.positionScreen.x;N=E.positionScreen.y;if(u.opacity!=I)h.globalAlpha=I=u.opacity;u.blending!=w&&n(u.blending);if(u.map){fa=u.map.image;qa=fa.width-1;ra=fa.height-1;da.copy(Q.uvs[0]);$.copy(Q.uvs[1]);ea.copy(Q.uvs[2]);ia.copy(Q.uvs[3]);da.u*=qa;da.v*=ra;$.u*=qa;$.v*=ra;ea.u*=qa;ea.v*=ra;ia.u*=qa;ia.v*=ra;m(fa,S,V,Y,D,Z,B,da.u,da.v,$.u,$.v,ia.u,ia.v);m(fa,z,X,W,M,pa,N,$.u,$.v,ea.u,ea.v,ia.u,ia.v)}else if(u instanceof THREE.MeshBasicMaterial)d(S,V,Y,D,W,M,Z,B,u.color,u.wireframe,u.wireframe_linewidth);
+else if(u instanceof THREE.MeshLambertMaterial){if(Da){ba.r=ga.r;ba.g=ga.g;ba.b=ga.b;a(R,Q,ba);P.r=u.color.r*ba.r;P.g=u.color.g*ba.g;P.b=u.color.b*ba.b;P.updateStyleString()}else P.__styleString=u.color.__styleString;d(S,V,Y,D,W,M,Z,B,P,u.wireframe,u.wireframe_linewidth)}else if(u instanceof THREE.MeshDepthMaterial){sa=u.__2near;ta=u.__farPlusNear;ua=u.__farMinusNear;T=~~((1-sa/(ta-C.positionScreen.z*ua))*255);ha=~~((1-sa/(ta-K.positionScreen.z*ua))*255);na=~~((1-sa/(ta-G.positionScreen.z*ua))*255);
+Ea=~~((1-sa/(ta-H.positionScreen.z*ua))*255);fa=r([T,T,T],[ha,ha,ha],[Ea,Ea,Ea],[na,na,na]);da.u=0;da.v=0;$.u=la;$.v=0;ea.u=la;ea.v=la;ia.u=0;ia.v=la;m(fa,S,V,Y,D,Z,B,da.u,da.v,$.u,$.v,ia.u,ia.v);m(fa,z,X,W,M,pa,N,$.u,$.v,ea.u,ea.v,ia.u,ia.v)}else if(u instanceof THREE.MeshNormalMaterial){P.r=e(Q.normalWorld.x);P.g=e(Q.normalWorld.y);P.b=e(Q.normalWorld.z);P.updateStyleString();d(S,V,Y,D,W,M,Z,B,P,u.wireframe,u.wireframe_linewidth)}}function c(C,K,G,H,j,E,Q,u,R){h.beginPath();h.moveTo(C,K);h.lineTo(G,
+H);h.lineTo(j,E);h.lineTo(C,K);h.closePath();if(u){if(U!=R)h.lineWidth=U=R;if(x!=Q.__styleString)h.strokeStyle=x=Q.__styleString;h.stroke();aa.inflate(R*2)}else{if(F!=Q.__styleString)h.fillStyle=F=Q.__styleString;h.fill()}}function d(C,K,G,H,j,E,Q,u,R,A,ca){h.beginPath();h.moveTo(C,K);h.lineTo(G,H);h.lineTo(j,E);h.lineTo(Q,u);h.lineTo(C,K);h.closePath();if(A){if(U!=ca)h.lineWidth=U=ca;if(x!=R.__styleString)h.strokeStyle=x=R.__styleString;h.stroke();aa.inflate(ca*2)}else{if(F!=R.__styleString)h.fillStyle=
+F=R.__styleString;h.fill()}}function m(C,K,G,H,j,E,Q,u,R,A,ca,ma,va){h.beginPath();h.moveTo(K,G);h.lineTo(H,j);h.lineTo(E,Q);h.closePath();H-=K;j-=G;E-=K;Q-=G;A-=u;ca-=R;ma-=u;va-=R;var wa=1/(A*va-ma*ca),za=(va*H-ca*E)*wa;ca=(va*j-ca*Q)*wa;H=(A*E-ma*H)*wa;j=(A*Q-ma*j)*wa;K=K-za*u-H*R;G=G-ca*u-j*R;h.save();h.transform(za,ca,H,j,K,G);h.clip();h.drawImage(C,0,0);h.restore()}function n(C){switch(C){case 0:h.globalCompositeOperation="source-over";break;case 1:h.globalCompositeOperation="lighter";break;
+case 2:h.globalCompositeOperation="darker"}w=C}function r(C,K,G,H){ja[0]=C[0];ja[1]=C[1];ja[2]=C[2];ja[4]=K[0];ja[5]=K[1];ja[6]=K[2];ja[8]=G[0];ja[9]=G[1];ja[10]=G[2];ja[12]=H[0];ja[13]=H[1];ja[14]=H[2];Aa.putImageData(Ia,0,0);Fa.drawImage(Ba,0,0);return Ca}function e(C){return C<0?Math.min((1+C)*0.5,0.5):0.5+Math.min(C*0.5,0.5)}function g(C,K){var G=K.x-C.x,H=K.y-C.y,j=1/Math.sqrt(G*G+H*H);G*=j;H*=j;K.x+=G;K.y+=H;C.x-=G;C.y-=H}var k=null,i=new THREE.Projector,l=document.createElement("canvas"),o,
+s,q,v,h=l.getContext("2d"),I=1,w=0,x=null,F=null,U=1,p,y,t,O,J=new THREE.Vertex,L=new THREE.Vertex,S,V,Y,D,W,M,Z,B,z,X,pa,N,T,ha,na,Ea,sa,ta,ua,fa,qa,ra,oa=new THREE.Rectangle,ka=new THREE.Rectangle,aa=new THREE.Rectangle,Da=false,P=new THREE.Color(4294967295),ba=new THREE.Color(4294967295),ga=new THREE.Color(4278190080),xa=new THREE.Color(4278190080),ya=new THREE.Color(4278190080),Ma=Math.PI*2,Ha=new THREE.Vector3,da=new THREE.UV,$=new THREE.UV,ea=new THREE.UV,ia=new THREE.UV,Ba,Aa,Ia,ja,Ca,Fa,la=
+16;Ba=document.createElement("canvas");Ba.width=Ba.height=2;Aa=Ba.getContext("2d");Aa.fillStyle="rgba(0,0,0,1)";Aa.fillRect(0,0,2,2);Ia=Aa.getImageData(0,0,2,2);ja=Ia.data;Ca=document.createElement("canvas");Ca.width=Ca.height=la;Fa=Ca.getContext("2d");Fa.translate(-la/2,-la/2);Fa.scale(la,la);la--;this.domElement=l;this.autoClear=true;this.setSize=function(C,K){o=C;s=K;q=o/2;v=s/2;l.width=o;l.height=s;h.lineJoin="round";h.lineCap="round";oa.set(-q,-v,q,v)};this.clear=function(){if(!ka.isEmpty()){ka.inflate(1);
+ka.minSelf(oa);h.setTransform(1,0,0,-1,q,v);h.clearRect(ka.getX(),ka.getY(),ka.getWidth(),ka.getHeight());ka.empty()}};this.render=function(C,K){var G,H,j,E,Q,u,R,A;this.autoClear&&this.clear();k=i.projectScene(C,K);h.setTransform(1,0,0,-1,q,v);h.fillStyle="rgba(0, 255, 255, 0.5)";h.fillRect(oa.getX(),oa.getY(),oa.getWidth(),oa.getHeight());if(Da=C.lights.length>0){Q=C.lights;ga.setRGBA(0,0,0,1);xa.setRGBA(0,0,0,1);ya.setRGBA(0,0,0,1);G=0;for(H=Q.length;G<H;G++){j=Q[G];E=j.color;if(j instanceof THREE.AmbientLight){ga.r+=
+E.r;ga.g+=E.g;ga.b+=E.b}else if(j instanceof THREE.DirectionalLight){xa.r+=E.r;xa.g+=E.g;xa.b+=E.b}else if(j instanceof THREE.PointLight){ya.r+=E.r;ya.g+=E.g;ya.b+=E.b}}}G=0;for(H=k.length;G<H;G++){j=k[G];aa.empty();if(j instanceof THREE.RenderableParticle){p=j;p.x*=q;p.y*=v;E=0;for(Q=j.material.length;E<Q;E++)if(A=j.material[E]){u=p;R=j;A=A;var ca=void 0,ma=void 0,va=void 0,wa=void 0,za=void 0,Ja=void 0,Ga=void 0,Ka=void 0,La=void 0;if(A.opacity!=I)h.globalAlpha=I=A.opacity;A.blending!=w&&n(A.blending);
+if(A instanceof THREE.ParticleBasicMaterial){Ga=A.bitmap;Ka=Ga.width/2;La=Ga.height/2;va=R.scale.x*q;wa=R.scale.y*v;ca=va*Ka;ma=wa*La;za=A.offset.x*va;Ja=A.offset.y*wa;aa.set(u.x+za-ca,u.y+Ja-ma,u.x+za+ca,u.y+Ja+ma);if(oa.instersects(aa)){h.save();h.translate(u.x,u.y);h.rotate(-R.rotation);h.scale(va,-wa);h.translate(-Ka+A.offset.x,-La-A.offset.y);h.drawImage(Ga,0,0);h.restore();h.beginPath();h.moveTo(u.x-10,u.y);h.lineTo(u.x+10,u.y);h.moveTo(u.x,u.y-10);h.lineTo(u.x,u.y+10);h.closePath();h.strokeStyle=
+"rgb(255,255,0)";h.stroke()}}else if(A instanceof THREE.ParticleCircleMaterial){if(Da){ba.r=ga.r+xa.r+ya.r;ba.g=ga.g+xa.g+ya.g;ba.b=ga.b+xa.b+ya.b;P.r=A.color.r*ba.r;P.g=A.color.g*ba.g;P.b=A.color.b*ba.b;P.updateStyleString()}else P.__styleString=A.color.__styleString;ca=R.scale.x*q;ma=R.scale.y*v;aa.set(u.x-ca,u.y-ma,u.x+ca,u.y+ma);if(oa.instersects(aa)){if(F!==P.__styleString)h.fillStyle=F=P.__styleString;h.save();h.translate(u.x,u.y);h.rotate(-R.rotation);h.scale(ca,ma);h.beginPath();h.arc(0,0,
+1,0,Ma,true);h.closePath();h.fill();h.restore()}}}}else if(j instanceof THREE.RenderableLine){p=j.v1;y=j.v2;p.positionScreen.x*=q;p.positionScreen.y*=v;y.positionScreen.x*=q;y.positionScreen.y*=v;aa.addPoint(p.positionScreen.x,p.positionScreen.y);aa.addPoint(y.positionScreen.x,y.positionScreen.y);if(!oa.instersects(aa))continue;E=0;for(Q=j.material.length;E<Q;)if(A=j.material[E++]){u=p;R=y;A=A;if(A.opacity!=I)h.globalAlpha=I=A.opacity;A.blending!=w&&n(A.blending);h.beginPath();h.moveTo(u.positionScreen.x,
+u.positionScreen.y);h.lineTo(R.positionScreen.x,R.positionScreen.y);h.closePath();if(A instanceof THREE.LineBasicMaterial){P.__styleString=A.color.__styleString;if(U!=A.linewidth)h.lineWidth=U=A.linewidth;if(x!=P.__styleString)h.strokeStyle=x=P.__styleString;h.stroke();aa.inflate(A.linewidth*2)}}}else if(j instanceof THREE.RenderableFace3){p=j.v1;y=j.v2;t=j.v3;p.positionScreen.x*=q;p.positionScreen.y*=v;y.positionScreen.x*=q;y.positionScreen.y*=v;t.positionScreen.x*=q;t.positionScreen.y*=v;if(j.overdraw){g(p.positionScreen,
+y.positionScreen);g(y.positionScreen,t.positionScreen);g(t.positionScreen,p.positionScreen)}aa.addPoint(p.positionScreen.x,p.positionScreen.y);aa.addPoint(y.positionScreen.x,y.positionScreen.y);aa.addPoint(t.positionScreen.x,t.positionScreen.y);if(!oa.instersects(aa))continue;E=0;for(Q=j.meshMaterial.length;E<Q;){A=j.meshMaterial[E++];if(A instanceof THREE.MeshFaceMaterial){u=0;for(R=j.faceMaterial.length;u<R;)(A=j.faceMaterial[u++])&&b(p,y,t,j,A,C)}else A&&b(p,y,t,j,A,C)}}else if(j instanceof THREE.RenderableFace4){p=
+j.v1;y=j.v2;t=j.v3;O=j.v4;p.positionScreen.x*=q;p.positionScreen.y*=v;y.positionScreen.x*=q;y.positionScreen.y*=v;t.positionScreen.x*=q;t.positionScreen.y*=v;O.positionScreen.x*=q;O.positionScreen.y*=v;J.positionScreen.copy(y.positionScreen);L.positionScreen.copy(O.positionScreen);if(j.overdraw){g(p.positionScreen,y.positionScreen);g(y.positionScreen,O.positionScreen);g(O.positionScreen,p.positionScreen)}if(j.overdraw){g(t.positionScreen,J.positionScreen);g(t.positionScreen,L.positionScreen)}aa.addPoint(p.positionScreen.x,
+p.positionScreen.y);aa.addPoint(y.positionScreen.x,y.positionScreen.y);aa.addPoint(t.positionScreen.x,t.positionScreen.y);aa.addPoint(O.positionScreen.x,O.positionScreen.y);if(!oa.instersects(aa))continue;E=0;for(Q=j.meshMaterial.length;E<Q;){A=j.meshMaterial[E++];if(A instanceof THREE.MeshFaceMaterial){u=0;for(R=j.faceMaterial.length;u<R;)(A=j.faceMaterial[u++])&&f(p,y,t,O,J,L,j,A,C)}else A&&f(p,y,t,O,J,L,j,A,C)}}ka.addRectangle(aa)}h.lineWidth=1;h.strokeStyle="rgba( 255, 0, 0, 0.5 )";h.strokeRect(ka.getX(),
+ka.getY(),ka.getWidth(),ka.getHeight());h.setTransform(1,0,0,1,0,0)}};
+THREE.SVGRenderer=function(){function a(D,W,M){var Z,B,z,X;Z=0;for(B=D.lights.length;Z<B;Z++){z=D.lights[Z];if(z instanceof THREE.DirectionalLight){X=W.normalWorld.dot(z.position)*z.intensity;if(X>0){M.r+=z.color.r*X;M.g+=z.color.g*X;M.b+=z.color.b*X}}else if(z instanceof THREE.PointLight){t.sub(z.position,W.centroidWorld);t.normalize();X=W.normalWorld.dot(t)*z.intensity;if(X>0){M.r+=z.color.r*X;M.g+=z.color.g*X;M.b+=z.color.b*X}}}}function b(D,W,M,Z,B,z){L=c(S++);L.setAttribute("d","M "+D.positionScreen.x+
+" "+D.positionScreen.y+" L "+W.positionScreen.x+" "+W.positionScreen.y+" L "+M.positionScreen.x+","+M.positionScreen.y+"z");if(B instanceof THREE.MeshBasicMaterial)w.__styleString=B.color.__styleString;else if(B instanceof THREE.MeshLambertMaterial)if(I){x.r=F.r;x.g=F.g;x.b=F.b;a(z,Z,x);w.r=B.color.r*x.r;w.g=B.color.g*x.g;w.b=B.color.b*x.b;w.updateStyleString()}else w.__styleString=B.color.__styleString;else if(B instanceof THREE.MeshDepthMaterial){y=1-B.__2near/(B.__farPlusNear-Z.z*B.__farMinusNear);
+w.setRGBA(y,y,y,1)}else B instanceof THREE.MeshNormalMaterial&&w.setRGBA(d(Z.normalWorld.x),d(Z.normalWorld.y),d(Z.normalWorld.z),1);B.wireframe?L.setAttribute("style","fill: none; stroke: "+w.__styleString+"; stroke-width: "+B.wireframe_linewidth+"; stroke-opacity: "+B.opacity+"; stroke-linecap: round; stroke-linejoin: round"):L.setAttribute("style","fill: "+w.__styleString+"; fill-opacity: "+B.opacity);r.appendChild(L)}function f(D,W,M,Z,B,z,X){L=c(S++);L.setAttribute("d","M "+D.positionScreen.x+
+" "+D.positionScreen.y+" L "+W.positionScreen.x+" "+W.positionScreen.y+" L "+M.positionScreen.x+","+M.positionScreen.y+" L "+Z.positionScreen.x+","+Z.positionScreen.y+"z");if(z instanceof THREE.MeshBasicMaterial)w.__styleString=z.color.__styleString;else if(z instanceof THREE.MeshLambertMaterial)if(I){x.r=F.r;x.g=F.g;x.b=F.b;a(X,B,x);w.r=z.color.r*x.r;w.g=z.color.g*x.g;w.b=z.color.b*x.b;w.updateStyleString()}else w.__styleString=z.color.__styleString;else if(z instanceof THREE.MeshDepthMaterial){y=
+1-z.__2near/(z.__farPlusNear-B.z*z.__farMinusNear);w.setRGBA(y,y,y,1)}else z instanceof THREE.MeshNormalMaterial&&w.setRGBA(d(B.normalWorld.x),d(B.normalWorld.y),d(B.normalWorld.z),1);z.wireframe?L.setAttribute("style","fill: none; stroke: "+w.__styleString+"; stroke-width: "+z.wireframe_linewidth+"; stroke-opacity: "+z.opacity+"; stroke-linecap: round; stroke-linejoin: round"):L.setAttribute("style","fill: "+w.__styleString+"; fill-opacity: "+z.opacity);r.appendChild(L)}function c(D){if(O[D]==null){O[D]=
+document.createElementNS("http://www.w3.org/2000/svg","path");Y==0&&O[D].setAttribute("shape-rendering","crispEdges");return O[D]}return O[D]}function d(D){return D<0?Math.min((1+D)*0.5,0.5):0.5+Math.min(D*0.5,0.5)}var m=null,n=new THREE.Projector,r=document.createElementNS("http://www.w3.org/2000/svg","svg"),e,g,k,i,l,o,s,q,v=new THREE.Rectangle,h=new THREE.Rectangle,I=false,w=new THREE.Color(4294967295),x=new THREE.Color(4294967295),F=new THREE.Color(4278190080),U=new THREE.Color(4278190080),p=
+new THREE.Color(4278190080),y,t=new THREE.Vector3,O=[],J=[],L,S,V,Y=1;this.domElement=r;this.autoClear=true;this.setQuality=function(D){switch(D){case "high":Y=1;break;case "low":Y=0}};this.setSize=function(D,W){e=D;g=W;k=e/2;i=g/2;r.setAttribute("viewBox",-k+" "+-i+" "+e+" "+g);r.setAttribute("width",e);r.setAttribute("height",g);v.set(-k,-i,k,i)};this.clear=function(){for(;r.childNodes.length>0;)r.removeChild(r.childNodes[0])};this.render=function(D,W){var M,Z,B,z,X,pa,N,T;this.autoClear&&this.clear();
+m=n.projectScene(D,W);V=S=0;if(I=D.lights.length>0){N=D.lights;F.setRGBA(0,0,0,1);U.setRGBA(0,0,0,1);p.setRGBA(0,0,0,1);M=0;for(Z=N.length;M<Z;M++){B=N[M];z=B.color;if(B instanceof THREE.AmbientLight){F.r+=z.r;F.g+=z.g;F.b+=z.b}else if(B instanceof THREE.DirectionalLight){U.r+=z.r;U.g+=z.g;U.b+=z.b}else if(B instanceof THREE.PointLight){p.r+=z.r;p.g+=z.g;p.b+=z.b}}}M=0;for(Z=m.length;M<Z;M++){N=m[M];h.empty();if(N instanceof THREE.RenderableParticle){l=N;l.x*=k;l.y*=-i;B=0;for(z=N.material.length;B<
+z;B++)if(T=N.material[B]){X=l;pa=N;T=T;var ha=V++;if(J[ha]==null){J[ha]=document.createElementNS("http://www.w3.org/2000/svg","circle");Y==0&&J[ha].setAttribute("shape-rendering","crispEdges")}L=J[ha];L.setAttribute("cx",X.x);L.setAttribute("cy",X.y);L.setAttribute("r",pa.scale.x*k);if(T instanceof THREE.ParticleCircleMaterial){if(I){x.r=F.r+U.r+p.r;x.g=F.g+U.g+p.g;x.b=F.b+U.b+p.b;w.r=T.color.r*x.r;w.g=T.color.g*x.g;w.b=T.color.b*x.b;w.updateStyleString()}else w=T.color;L.setAttribute("style","fill: "+
+w.__styleString)}r.appendChild(L)}}else if(N instanceof THREE.RenderableFace3){l=N.v1;o=N.v2;s=N.v3;l.positionScreen.x*=k;l.positionScreen.y*=-i;o.positionScreen.x*=k;o.positionScreen.y*=-i;s.positionScreen.x*=k;s.positionScreen.y*=-i;h.addPoint(l.positionScreen.x,l.positionScreen.y);h.addPoint(o.positionScreen.x,o.positionScreen.y);h.addPoint(s.positionScreen.x,s.positionScreen.y);if(v.instersects(h)){B=0;for(z=N.meshMaterial.length;B<z;){T=N.meshMaterial[B++];if(T instanceof THREE.MeshFaceMaterial){X=
+0;for(pa=N.faceMaterial.length;X<pa;)(T=N.faceMaterial[X++])&&b(l,o,s,N,T,D)}else T&&b(l,o,s,N,T,D)}}}else if(N instanceof THREE.RenderableFace4){l=N.v1;o=N.v2;s=N.v3;q=N.v4;l.positionScreen.x*=k;l.positionScreen.y*=-i;o.positionScreen.x*=k;o.positionScreen.y*=-i;s.positionScreen.x*=k;s.positionScreen.y*=-i;q.positionScreen.x*=k;q.positionScreen.y*=-i;h.addPoint(l.positionScreen.x,l.positionScreen.y);h.addPoint(o.positionScreen.x,o.positionScreen.y);h.addPoint(s.positionScreen.x,s.positionScreen.y);
+h.addPoint(q.positionScreen.x,q.positionScreen.y);if(v.instersects(h)){B=0;for(z=N.meshMaterial.length;B<z;){T=N.meshMaterial[B++];if(T instanceof THREE.MeshFaceMaterial){X=0;for(pa=N.faceMaterial.length;X<pa;)(T=N.faceMaterial[X++])&&f(l,o,s,q,N,T,D)}else T&&f(l,o,s,q,N,T,D)}}}}}};
+THREE.WebGLRenderer=function(a){function b(e,g){var k;if(e=="fragment")k=c.createShader(c.FRAGMENT_SHADER);else if(e=="vertex")k=c.createShader(c.VERTEX_SHADER);c.shaderSource(k,g);c.compileShader(k);if(!c.getShaderParameter(k,c.COMPILE_STATUS)){alert(c.getShaderInfoLog(k));return null}return k}var f=document.createElement("canvas"),c,d,m=new THREE.Matrix4,n;a=function(e,g){if(e){var k,i,l,o=pointLights=maxDirLights=maxPointLights=0;k=0;for(i=e.lights.length;k<i;k++){l=e.lights[k];l instanceof THREE.DirectionalLight&&
+o++;l instanceof THREE.PointLight&&pointLights++}if(pointLights+o<=g){maxDirLights=o;maxPointLights=pointLights}else{maxDirLights=Math.ceil(g*o/(pointLights+o));maxPointLights=g-maxDirLights}return{directional:maxDirLights,point:maxPointLights}}return{directional:1,point:g-1}}(a,5);this.domElement=f;this.autoClear=true;try{c=f.getContext("experimental-webgl",{antialias:true})}catch(r){}if(!c){alert("WebGL not supported");throw"cannot create webgl context";}c.clearColor(0,0,0,1);c.clearDepth(1);c.enable(c.DEPTH_TEST);
 c.depthFunc(c.LEQUAL);c.frontFace(c.CCW);c.cullFace(c.BACK);c.enable(c.CULL_FACE);c.enable(c.BLEND);c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA);c.clearColor(0,0,0,0);(function(e,g){d=c.createProgram();c.attachShader(d,b("fragment",["#ifdef GL_ES\nprecision highp float;\n#endif",e?"#define MAX_DIR_LIGHTS "+e:"",g?"#define MAX_POINT_LIGHTS "+g:"","uniform int material;\nuniform bool enableMap;\nuniform sampler2D tMap;\nuniform vec4 mColor;\nuniform float mOpacity;\nuniform vec4 mAmbient;\nuniform vec4 mSpecular;\nuniform float mShininess;\nuniform float m2Near;\nuniform float mFarPlusNear;\nuniform float mFarMinusNear;\nuniform int pointLightNumber;\nuniform int directionalLightNumber;",
 e?"uniform mat4 viewMatrix;":"",e?"uniform vec3 directionalLightDirection[ MAX_DIR_LIGHTS ];":"","varying vec3 vNormal;\nvarying vec2 vUv;\nvarying vec3 vLightWeighting;",g?"varying vec3 vPointLightVector[ MAX_POINT_LIGHTS ];":"","varying vec3 vViewPosition;\nvoid main() {\nvec4 mapColor = vec4( 1.0, 1.0, 1.0, 1.0 );\nif ( enableMap ) {\nmapColor = texture2D( tMap, vUv );\n}\nif ( material == 4 ) { \ngl_FragColor = vec4( 0.5*normalize( vNormal ) + vec3(0.5, 0.5, 0.5), mOpacity );\n} else if ( material == 3 ) { \nfloat w = 0.5;\ngl_FragColor = vec4( w, w, w, mOpacity );\n} else if ( material == 2 ) { \nvec3 normal = normalize( vNormal );\nvec3 viewPosition = normalize( vViewPosition );",
 g?"vec4 pointDiffuse  = vec4( 0.0, 0.0, 0.0, 0.0 );":"",g?"vec4 pointSpecular = vec4( 0.0, 0.0, 0.0, 0.0 );":"",g?"for( int i = 0; i < pointLightNumber; i++ ) {":"",g?"vec3 pointVector = normalize( vPointLightVector[ i ] );":"",g?"vec3 pointHalfVector = normalize( vPointLightVector[ i ] + vViewPosition );":"",g?"float pointDotNormalHalf = dot( normal, pointHalfVector );":"",g?"float pointDiffuseWeight = max( dot( normal, pointVector ), 0.0 );":"",g?"float pointSpecularWeight = 0.0;":"",g?"if ( pointDotNormalHalf >= 0.0 )":
@@ -146,20 +128,20 @@ g?"vLightWeighting += pointLightColor[ i ] * pointLightWeighting;":"",g?"}":"","
 "normalMatrix");d.objMatrix=c.getUniformLocation(d,"objMatrix");d.cameraPosition=c.getUniformLocation(d,"cameraPosition");d.enableLighting=c.getUniformLocation(d,"enableLighting");d.ambientLightColor=c.getUniformLocation(d,"ambientLightColor");if(e){d.directionalLightNumber=c.getUniformLocation(d,"directionalLightNumber");d.directionalLightColor=c.getUniformLocation(d,"directionalLightColor");d.directionalLightDirection=c.getUniformLocation(d,"directionalLightDirection")}if(g){d.pointLightNumber=
 c.getUniformLocation(d,"pointLightNumber");d.pointLightColor=c.getUniformLocation(d,"pointLightColor");d.pointLightPosition=c.getUniformLocation(d,"pointLightPosition")}d.material=c.getUniformLocation(d,"material");d.mColor=c.getUniformLocation(d,"mColor");d.mOpacity=c.getUniformLocation(d,"mOpacity");d.mAmbient=c.getUniformLocation(d,"mAmbient");d.mSpecular=c.getUniformLocation(d,"mSpecular");d.mShininess=c.getUniformLocation(d,"mShininess");d.enableMap=c.getUniformLocation(d,"enableMap");c.uniform1i(d.enableMap,
 0);d.tMap=c.getUniformLocation(d,"tMap");c.uniform1i(d.tMap,0);d.m2Near=c.getUniformLocation(d,"m2Near");d.mFarPlusNear=c.getUniformLocation(d,"mFarPlusNear");d.mFarMinusNear=c.getUniformLocation(d,"mFarMinusNear");d.position=c.getAttribLocation(d,"position");c.enableVertexAttribArray(d.position);d.normal=c.getAttribLocation(d,"normal");c.enableVertexAttribArray(d.normal);d.uv=c.getAttribLocation(d,"uv");c.enableVertexAttribArray(d.uv);d.viewMatrixArray=new Float32Array(16);d.modelViewMatrixArray=
-new Float32Array(16);d.projectionMatrixArray=new Float32Array(16)})(a.directional,a.point);this.setSize=function(e,g){f.width=e;f.height=g;c.viewport(0,0,f.width,f.height)};this.clear=function(){c.clear(c.COLOR_BUFFER_BIT|c.DEPTH_BUFFER_BIT)};this.setupLights=function(e){var g,m,r,l,s=[],p=[],n=[];l=[];var y=[];c.uniform1i(d.enableLighting,e.lights.length);g=0;for(m=e.lights.length;g<m;g++){r=e.lights[g];if(r instanceof THREE.AmbientLight)s.push(r);else if(r instanceof THREE.DirectionalLight)n.push(r);
-else r instanceof THREE.PointLight&&p.push(r)}g=e=r=l=0;for(m=s.length;g<m;g++){e+=s[g].color.r;r+=s[g].color.g;l+=s[g].color.b}c.uniform3f(d.ambientLightColor,e,r,l);l=[];y=[];g=0;for(m=n.length;g<m;g++){r=n[g];l.push(r.color.r*r.intensity);l.push(r.color.g*r.intensity);l.push(r.color.b*r.intensity);y.push(r.position.x);y.push(r.position.y);y.push(r.position.z)}if(n.length){c.uniform1i(d.directionalLightNumber,n.length);c.uniform3fv(d.directionalLightDirection,y);c.uniform3fv(d.directionalLightColor,
-l)}l=[];y=[];g=0;for(m=p.length;g<m;g++){r=p[g];l.push(r.color.r*r.intensity);l.push(r.color.g*r.intensity);l.push(r.color.b*r.intensity);y.push(r.position.x);y.push(r.position.y);y.push(r.position.z)}if(p.length){c.uniform1i(d.pointLightNumber,p.length);c.uniform3fv(d.pointLightPosition,y);c.uniform3fv(d.pointLightColor,l)}};this.createBuffers=function(e,g){var m,r,l,s,p,n,y,j,v,i=e.materialFaceGroup[g],B=[],C=[],V=[],w=[],E=[],z=0;m=0;for(r=i.faces.length;m<r;m++){l=i.faces[m];s=e.geometry.faces[l];
-p=s.vertexNormals;n=s.normal;l=e.geometry.uvs[l];if(s instanceof THREE.Face3){y=e.geometry.vertices[s.a].position;j=e.geometry.vertices[s.b].position;v=e.geometry.vertices[s.c].position;V.push(y.x,y.y,y.z);V.push(j.x,j.y,j.z);V.push(v.x,v.y,v.z);if(p.length==3){w.push(p[0].x,p[0].y,p[0].z);w.push(p[1].x,p[1].y,p[1].z);w.push(p[2].x,p[2].y,p[2].z)}else{w.push(n.x,n.y,n.z);w.push(n.x,n.y,n.z);w.push(n.x,n.y,n.z)}if(l){E.push(l[0].u,l[0].v);E.push(l[1].u,l[1].v);E.push(l[2].u,l[2].v)}B.push(z,z+1,z+
-2);C.push(z,z+1);C.push(z,z+2);C.push(z+1,z+2);z+=3}else if(s instanceof THREE.Face4){y=e.geometry.vertices[s.a].position;j=e.geometry.vertices[s.b].position;v=e.geometry.vertices[s.c].position;s=e.geometry.vertices[s.d].position;V.push(y.x,y.y,y.z);V.push(j.x,j.y,j.z);V.push(v.x,v.y,v.z);V.push(s.x,s.y,s.z);if(p.length==4){w.push(p[0].x,p[0].y,p[0].z);w.push(p[1].x,p[1].y,p[1].z);w.push(p[2].x,p[2].y,p[2].z);w.push(p[3].x,p[3].y,p[3].z)}else{w.push(n.x,n.y,n.z);w.push(n.x,n.y,n.z);w.push(n.x,n.y,
-n.z);w.push(n.x,n.y,n.z)}if(l){E.push(l[0].u,l[0].v);E.push(l[1].u,l[1].v);E.push(l[2].u,l[2].v);E.push(l[3].u,l[3].v)}B.push(z,z+1,z+2);B.push(z,z+2,z+3);C.push(z,z+1);C.push(z,z+2);C.push(z,z+3);C.push(z+1,z+2);C.push(z+2,z+3);z+=4}}if(V.length){i.__webGLVertexBuffer=c.createBuffer();c.bindBuffer(c.ARRAY_BUFFER,i.__webGLVertexBuffer);c.bufferData(c.ARRAY_BUFFER,new Float32Array(V),c.STATIC_DRAW);i.__webGLNormalBuffer=c.createBuffer();c.bindBuffer(c.ARRAY_BUFFER,i.__webGLNormalBuffer);c.bufferData(c.ARRAY_BUFFER,
-new Float32Array(w),c.STATIC_DRAW);i.__webGLUVBuffer=c.createBuffer();c.bindBuffer(c.ARRAY_BUFFER,i.__webGLUVBuffer);c.bufferData(c.ARRAY_BUFFER,new Float32Array(E),c.STATIC_DRAW);i.__webGLFaceBuffer=c.createBuffer();c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,i.__webGLFaceBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,new Uint16Array(B),c.STATIC_DRAW);i.__webGLLineBuffer=c.createBuffer();c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,i.__webGLLineBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,new Uint16Array(C),c.STATIC_DRAW);
-i.__webGLFaceCount=B.length;i.__webGLLineCount=C.length}};this.renderBuffer=function(e,g){var m,r,l,s,p,n,y;if(e instanceof THREE.MeshPhongMaterial||e instanceof THREE.MeshLambertMaterial||e instanceof THREE.MeshBasicMaterial){m=e.color;r=e.opacity;l=e.wireframe;s=e.wireframe_linewidth;y=e.map;c.uniform4f(d.mColor,m.r*r,m.g*r,m.b*r,r)}if(e instanceof THREE.MeshNormalMaterial){r=e.opacity;c.uniform1f(d.mOpacity,r);c.uniform1i(d.material,4)}else if(e instanceof THREE.MeshDepthMaterial){r=e.opacity;
-l=e.wireframe;s=e.wireframe_linewidth;c.uniform1f(d.mOpacity,r);c.uniform1f(d.m2Near,e.__2near);c.uniform1f(d.mFarPlusNear,e.__farPlusNear);c.uniform1f(d.mFarMinusNear,e.__farMinusNear);c.uniform1i(d.material,3)}else if(e instanceof THREE.MeshPhongMaterial){m=e.ambient;p=e.specular;n=e.shininess;c.uniform4f(d.mAmbient,m.r,m.g,m.b,r);c.uniform4f(d.mSpecular,p.r,p.g,p.b,r);c.uniform1f(d.mShininess,n);c.uniform1i(d.material,2)}else if(e instanceof THREE.MeshLambertMaterial)c.uniform1i(d.material,1);
-else e instanceof THREE.MeshBasicMaterial&&c.uniform1i(d.material,0);if(y){if(!e.__webGLTexture&&e.map.loaded){e.__webGLTexture=c.createTexture();c.bindTexture(c.TEXTURE_2D,e.__webGLTexture);c.texImage2D(c.TEXTURE_2D,0,c.RGBA,c.RGBA,c.UNSIGNED_BYTE,e.map.image);c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MAG_FILTER,c.LINEAR);c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MIN_FILTER,c.LINEAR_MIPMAP_LINEAR);c.generateMipmap(c.TEXTURE_2D);c.bindTexture(c.TEXTURE_2D,null)}c.activeTexture(c.TEXTURE0);c.bindTexture(c.TEXTURE_2D,
-e.__webGLTexture);c.uniform1i(d.tMap,0);c.uniform1i(d.enableMap,1)}else c.uniform1i(d.enableMap,0);c.bindBuffer(c.ARRAY_BUFFER,g.__webGLVertexBuffer);c.vertexAttribPointer(d.position,3,c.FLOAT,false,0,0);c.bindBuffer(c.ARRAY_BUFFER,g.__webGLNormalBuffer);c.vertexAttribPointer(d.normal,3,c.FLOAT,false,0,0);if(y){c.bindBuffer(c.ARRAY_BUFFER,g.__webGLUVBuffer);c.enableVertexAttribArray(d.uv);c.vertexAttribPointer(d.uv,2,c.FLOAT,false,0,0)}else c.disableVertexAttribArray(d.uv);if(l){c.lineWidth(s);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,
-g.__webGLLineBuffer);c.drawElements(c.LINES,g.__webGLLineCount,c.UNSIGNED_SHORT,0)}else{c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,g.__webGLFaceBuffer);c.drawElements(c.TRIANGLES,g.__webGLFaceCount,c.UNSIGNED_SHORT,0)}};this.renderMesh=function(e){var g,m,r,l,s,p,n;for(s in e.materialFaceGroup){n=e.materialFaceGroup[s];n.__webGLVertexBuffer||this.createBuffers(e,s);r=0;for(l=e.material.length;r<l;r++){g=e.material[r];if(g instanceof THREE.MeshFaceMaterial){g=0;for(m=n.material.length;g<m;g++){p=n.material[g];
-this.renderBuffer(p,n)}}else{p=g;this.renderBuffer(p,n)}}}};this.setupMatrices=function(e,g){e.autoUpdateMatrix&&e.updateMatrix();o.multiply(g.matrix,e.matrix);d.viewMatrixArray=new Float32Array(g.matrix.flatten());d.modelViewMatrixArray=new Float32Array(o.flatten());d.projectionMatrixArray=new Float32Array(g.projectionMatrix.flatten());q=THREE.Matrix4.makeInvert3x3(o).transpose();d.normalMatrixArray=new Float32Array(q.m);c.uniformMatrix4fv(d.viewMatrix,false,d.viewMatrixArray);c.uniformMatrix4fv(d.modelViewMatrix,
-false,d.modelViewMatrixArray);c.uniformMatrix4fv(d.projectionMatrix,false,d.projectionMatrixArray);c.uniformMatrix3fv(d.normalMatrix,false,d.normalMatrixArray);c.uniformMatrix4fv(d.objMatrix,false,new Float32Array(e.matrix.flatten()))};this.render=function(e,g){var m,r,l;this.autoClear&&this.clear();g.autoUpdateMatrix&&g.updateMatrix();c.uniform3f(d.cameraPosition,g.position.x,g.position.y,g.position.z);this.setupLights(e);m=0;for(r=e.objects.length;m<r;m++){l=e.objects[m];this.setupMatrices(l,g);
+new Float32Array(16);d.projectionMatrixArray=new Float32Array(16)})(a.directional,a.point);this.setSize=function(e,g){f.width=e;f.height=g;c.viewport(0,0,f.width,f.height)};this.clear=function(){c.clear(c.COLOR_BUFFER_BIT|c.DEPTH_BUFFER_BIT)};this.setupLights=function(e){var g,k,i,l,o=[],s=[],q=[];l=[];var v=[];c.uniform1i(d.enableLighting,e.lights.length);g=0;for(k=e.lights.length;g<k;g++){i=e.lights[g];if(i instanceof THREE.AmbientLight)o.push(i);else if(i instanceof THREE.DirectionalLight)q.push(i);
+else i instanceof THREE.PointLight&&s.push(i)}g=e=i=l=0;for(k=o.length;g<k;g++){e+=o[g].color.r;i+=o[g].color.g;l+=o[g].color.b}c.uniform3f(d.ambientLightColor,e,i,l);l=[];v=[];g=0;for(k=q.length;g<k;g++){i=q[g];l.push(i.color.r*i.intensity);l.push(i.color.g*i.intensity);l.push(i.color.b*i.intensity);v.push(i.position.x);v.push(i.position.y);v.push(i.position.z)}if(q.length){c.uniform1i(d.directionalLightNumber,q.length);c.uniform3fv(d.directionalLightDirection,v);c.uniform3fv(d.directionalLightColor,
+l)}l=[];v=[];g=0;for(k=s.length;g<k;g++){i=s[g];l.push(i.color.r*i.intensity);l.push(i.color.g*i.intensity);l.push(i.color.b*i.intensity);v.push(i.position.x);v.push(i.position.y);v.push(i.position.z)}if(s.length){c.uniform1i(d.pointLightNumber,s.length);c.uniform3fv(d.pointLightPosition,v);c.uniform3fv(d.pointLightColor,l)}};this.createBuffers=function(e,g){var k,i,l,o,s,q,v,h,I,w=e.materialFaceGroup[g],x=[],F=[],U=[],p=[],y=[],t=0;k=0;for(i=w.faces.length;k<i;k++){l=w.faces[k];o=e.geometry.faces[l];
+s=o.vertexNormals;q=o.normal;l=e.geometry.uvs[l];if(o instanceof THREE.Face3){v=e.geometry.vertices[o.a].position;h=e.geometry.vertices[o.b].position;I=e.geometry.vertices[o.c].position;U.push(v.x,v.y,v.z);U.push(h.x,h.y,h.z);U.push(I.x,I.y,I.z);if(s.length==3){p.push(s[0].x,s[0].y,s[0].z);p.push(s[1].x,s[1].y,s[1].z);p.push(s[2].x,s[2].y,s[2].z)}else{p.push(q.x,q.y,q.z);p.push(q.x,q.y,q.z);p.push(q.x,q.y,q.z)}if(l){y.push(l[0].u,l[0].v);y.push(l[1].u,l[1].v);y.push(l[2].u,l[2].v)}x.push(t,t+1,t+
+2);F.push(t,t+1);F.push(t,t+2);F.push(t+1,t+2);t+=3}else if(o instanceof THREE.Face4){v=e.geometry.vertices[o.a].position;h=e.geometry.vertices[o.b].position;I=e.geometry.vertices[o.c].position;o=e.geometry.vertices[o.d].position;U.push(v.x,v.y,v.z);U.push(h.x,h.y,h.z);U.push(I.x,I.y,I.z);U.push(o.x,o.y,o.z);if(s.length==4){p.push(s[0].x,s[0].y,s[0].z);p.push(s[1].x,s[1].y,s[1].z);p.push(s[2].x,s[2].y,s[2].z);p.push(s[3].x,s[3].y,s[3].z)}else{p.push(q.x,q.y,q.z);p.push(q.x,q.y,q.z);p.push(q.x,q.y,
+q.z);p.push(q.x,q.y,q.z)}if(l){y.push(l[0].u,l[0].v);y.push(l[1].u,l[1].v);y.push(l[2].u,l[2].v);y.push(l[3].u,l[3].v)}x.push(t,t+1,t+2);x.push(t,t+2,t+3);F.push(t,t+1);F.push(t,t+2);F.push(t,t+3);F.push(t+1,t+2);F.push(t+2,t+3);t+=4}}if(U.length){w.__webGLVertexBuffer=c.createBuffer();c.bindBuffer(c.ARRAY_BUFFER,w.__webGLVertexBuffer);c.bufferData(c.ARRAY_BUFFER,new Float32Array(U),c.STATIC_DRAW);w.__webGLNormalBuffer=c.createBuffer();c.bindBuffer(c.ARRAY_BUFFER,w.__webGLNormalBuffer);c.bufferData(c.ARRAY_BUFFER,
+new Float32Array(p),c.STATIC_DRAW);w.__webGLUVBuffer=c.createBuffer();c.bindBuffer(c.ARRAY_BUFFER,w.__webGLUVBuffer);c.bufferData(c.ARRAY_BUFFER,new Float32Array(y),c.STATIC_DRAW);w.__webGLFaceBuffer=c.createBuffer();c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,w.__webGLFaceBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,new Uint16Array(x),c.STATIC_DRAW);w.__webGLLineBuffer=c.createBuffer();c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,w.__webGLLineBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,new Uint16Array(F),c.STATIC_DRAW);
+w.__webGLFaceCount=x.length;w.__webGLLineCount=F.length}};this.renderBuffer=function(e,g){var k,i,l,o,s,q,v;if(e instanceof THREE.MeshPhongMaterial||e instanceof THREE.MeshLambertMaterial||e instanceof THREE.MeshBasicMaterial){k=e.color;i=e.opacity;l=e.wireframe;o=e.wireframe_linewidth;v=e.map;c.uniform4f(d.mColor,k.r*i,k.g*i,k.b*i,i)}if(e instanceof THREE.MeshNormalMaterial){i=e.opacity;c.uniform1f(d.mOpacity,i);c.uniform1i(d.material,4)}else if(e instanceof THREE.MeshDepthMaterial){i=e.opacity;
+l=e.wireframe;o=e.wireframe_linewidth;c.uniform1f(d.mOpacity,i);c.uniform1f(d.m2Near,e.__2near);c.uniform1f(d.mFarPlusNear,e.__farPlusNear);c.uniform1f(d.mFarMinusNear,e.__farMinusNear);c.uniform1i(d.material,3)}else if(e instanceof THREE.MeshPhongMaterial){k=e.ambient;s=e.specular;q=e.shininess;c.uniform4f(d.mAmbient,k.r,k.g,k.b,i);c.uniform4f(d.mSpecular,s.r,s.g,s.b,i);c.uniform1f(d.mShininess,q);c.uniform1i(d.material,2)}else if(e instanceof THREE.MeshLambertMaterial)c.uniform1i(d.material,1);
+else e instanceof THREE.MeshBasicMaterial&&c.uniform1i(d.material,0);if(v){if(!e.__webGLTexture&&e.map.loaded){e.__webGLTexture=c.createTexture();c.bindTexture(c.TEXTURE_2D,e.__webGLTexture);c.texImage2D(c.TEXTURE_2D,0,c.RGBA,c.RGBA,c.UNSIGNED_BYTE,e.map.image);c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MAG_FILTER,c.LINEAR);c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MIN_FILTER,c.LINEAR_MIPMAP_LINEAR);c.generateMipmap(c.TEXTURE_2D);c.bindTexture(c.TEXTURE_2D,null)}c.activeTexture(c.TEXTURE0);c.bindTexture(c.TEXTURE_2D,
+e.__webGLTexture);c.uniform1i(d.tMap,0);c.uniform1i(d.enableMap,1)}else c.uniform1i(d.enableMap,0);c.bindBuffer(c.ARRAY_BUFFER,g.__webGLVertexBuffer);c.vertexAttribPointer(d.position,3,c.FLOAT,false,0,0);c.bindBuffer(c.ARRAY_BUFFER,g.__webGLNormalBuffer);c.vertexAttribPointer(d.normal,3,c.FLOAT,false,0,0);if(v){c.bindBuffer(c.ARRAY_BUFFER,g.__webGLUVBuffer);c.enableVertexAttribArray(d.uv);c.vertexAttribPointer(d.uv,2,c.FLOAT,false,0,0)}else c.disableVertexAttribArray(d.uv);if(l){c.lineWidth(o);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,
+g.__webGLLineBuffer);c.drawElements(c.LINES,g.__webGLLineCount,c.UNSIGNED_SHORT,0)}else{c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,g.__webGLFaceBuffer);c.drawElements(c.TRIANGLES,g.__webGLFaceCount,c.UNSIGNED_SHORT,0)}};this.renderMesh=function(e){var g,k,i,l,o,s,q;for(o in e.materialFaceGroup){q=e.materialFaceGroup[o];q.__webGLVertexBuffer||this.createBuffers(e,o);i=0;for(l=e.material.length;i<l;i++){g=e.material[i];if(g instanceof THREE.MeshFaceMaterial){g=0;for(k=q.material.length;g<k;g++){s=q.material[g];
+this.renderBuffer(s,q)}}else{s=g;this.renderBuffer(s,q)}}}};this.setupMatrices=function(e,g){e.autoUpdateMatrix&&e.updateMatrix();m.multiply(g.matrix,e.matrix);d.viewMatrixArray=new Float32Array(g.matrix.flatten());d.modelViewMatrixArray=new Float32Array(m.flatten());d.projectionMatrixArray=new Float32Array(g.projectionMatrix.flatten());n=THREE.Matrix4.makeInvert3x3(m).transpose();d.normalMatrixArray=new Float32Array(n.m);c.uniformMatrix4fv(d.viewMatrix,false,d.viewMatrixArray);c.uniformMatrix4fv(d.modelViewMatrix,
+false,d.modelViewMatrixArray);c.uniformMatrix4fv(d.projectionMatrix,false,d.projectionMatrixArray);c.uniformMatrix3fv(d.normalMatrix,false,d.normalMatrixArray);c.uniformMatrix4fv(d.objMatrix,false,new Float32Array(e.matrix.flatten()))};this.render=function(e,g){var k,i,l;this.autoClear&&this.clear();g.autoUpdateMatrix&&g.updateMatrix();c.uniform3f(d.cameraPosition,g.position.x,g.position.y,g.position.z);this.setupLights(e);k=0;for(i=e.objects.length;k<i;k++){l=e.objects[k];this.setupMatrices(l,g);
 l instanceof THREE.Mesh&&this.renderMesh(l,g)}};this.setFaceCulling=function(e,g){if(e){!g||g=="ccw"?c.frontFace(c.CCW):c.frontFace(c.CW);if(e=="back")c.cullFace(c.BACK);else e=="front"?c.cullFace(c.FRONT):c.cullFace(c.FRONT_AND_BACK);c.enable(c.CULL_FACE)}else c.disable(c.CULL_FACE)}};
 THREE.RenderableFace3=function(){this.v1=new THREE.Vertex;this.v2=new THREE.Vertex;this.v3=new THREE.Vertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.material=this.color=this.z=null};
 THREE.RenderableFace4=function(){this.v1=new THREE.Vertex;this.v2=new THREE.Vertex;this.v3=new THREE.Vertex;this.v4=new THREE.Vertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.material=this.color=this.z=null};THREE.RenderableParticle=function(){this.rotation=this.z=this.y=this.x=null;this.scale=new THREE.Vector2;this.material=this.color=null};

+ 2 - 0
examples/geometry_large_mesh.html

@@ -45,6 +45,8 @@
 		<pre id="log"></pre>
 
 		<script type="text/javascript" src="../build/Three.js"></script>
+
+		<script type="text/javascript" src="../src/extras/io/Loader.js"></script>
 		<script type="text/javascript" src="../src/extras/primitives/Sphere.js"></script>
 
 		<script type="text/javascript" src="js/Stats.js"></script>

+ 1 - 0
examples/lights_pointlights_gl.html

@@ -40,6 +40,7 @@
 
 		<script type="text/javascript" src="../build/Three.js"></script> 
 
+		<script type="text/javascript" src="../src/extras/io/Loader.js"></script>
 		<script type="text/javascript" src="../src/extras/primitives/Sphere.js"></script> 
 
 		<script type="text/javascript" src="js/Stats.js"></script>

+ 1 - 0
examples/lights_test.html

@@ -41,6 +41,7 @@
 
 		<script type="text/javascript" src="../build/Three.js"></script> 
 
+		<script type="text/javascript" src="../src/extras/io/Loader.js"></script>
 		<script type="text/javascript" src="../src/extras/primitives/Sphere.js"></script>
 		<script type="text/javascript" src="../src/extras/primitives/Plane.js"></script>
 

+ 1 - 0
examples/materials_multimaterials.html

@@ -44,6 +44,7 @@
 
 		<script type="text/javascript" src="../build/Three.js"></script> 
 
+		<script type="text/javascript" src="../src/extras/io/Loader.js"></script>
 		<script type="text/javascript" src="../src/extras/primitives/Sphere.js"></script>
 		<script type="text/javascript" src="../src/extras/primitives/Plane.js"></script>
 

+ 2 - 1
examples/materials_shaders.html

@@ -42,7 +42,8 @@
 		<pre id="log"></pre>
 
 		<script type="text/javascript" src="../build/Three.js"></script> 
-		
+
+		<script type="text/javascript" src="../src/extras/io/Loader.js"></script>
 		<script type="text/javascript" src="../src/extras/primitives/Sphere.js"></script>
 
 		<script type="text/javascript" src="js/Stats.js"></script>

+ 1 - 0
examples/obj_convert_test.html

@@ -44,6 +44,7 @@
 
 		<script type="text/javascript" src="../build/Three.js"></script> 
 
+		<script type="text/javascript" src="../src/extras/io/Loader.js"></script>
 		<script type="text/javascript" src="../src/extras/primitives/Sphere.js"></script>
 		<script type="text/javascript" src="../src/extras/primitives/Plane.js"></script>
 

+ 0 - 0
src/io/Loader.js → src/extras/io/Loader.js


+ 0 - 5
utils/build.py

@@ -100,7 +100,6 @@ def buildFull(debug):
 		'core/UV.js',
 		'core/Geometry.js',
 		'cameras/Camera.js',
-		'io/Loader.js',
 		'lights/Light.js',
 		'lights/AmbientLight.js',
 		'lights/DirectionalLight.js',
@@ -154,7 +153,6 @@ def buildCanvas(debug):
 		'core/UV.js',
 		'core/Geometry.js',
 		'cameras/Camera.js',
-		'io/Loader.js',
 		'lights/Light.js',
 		'lights/AmbientLight.js',
 		'lights/DirectionalLight.js',
@@ -204,7 +202,6 @@ def buildWebGL(debug):
 		'core/UV.js',
 		'core/Geometry.js',
 		'cameras/Camera.js',
-		'io/Loader.js',
 		'lights/Light.js',
 		'lights/AmbientLight.js',
 		'lights/DirectionalLight.js',
@@ -249,7 +246,6 @@ def buildSVG(debug):
 		'core/UV.js',
 		'core/Geometry.js',
 		'cameras/Camera.js',
-		'io/Loader.js',
 		'lights/Light.js',
 		'lights/AmbientLight.js',
 		'lights/DirectionalLight.js',
@@ -297,7 +293,6 @@ def buildDOM(debug):
 		'core/Face4.js',
 		'core/UV.js',
 		'cameras/Camera.js',
-		'io/Loader.js',
 		'objects/Object3D.js',
 		'objects/Particle.js',
 		'materials/ParticleDOMMaterial.js',